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In a couple ways, Aquas is similar to Solar: Both have one-way routes, both levels are played through under different conditions, and both planets each have their own bio-weapons Andross made that Star Fox has to take out.
In Aquas' case, they have to travel underwater and find it using their Blue Marine, as it may be the source of Aquas' pollution. Take note that, besides Star Fox 64 3D, this is the only time so far that Star Fox has EVER used the Blue Marine. I assume not everyone was disappointed by this.
Just kill this bio-weapon to move onto Zoness.
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I'm dumb for not knowing this before as a SF64 fan, but I've recently discovered a technique called "Charged Unlocked Shot" or "CUS". You use charged laser shots that explode on contact with the enemy. The resulting explosion being able to cover and hit the enemies around the one you hit.
Hitting one enemy with this yields a HIT+1. Hitting them together yields a bigger hit depending on how many more bogeys you shot down with it.
Normally, a charged shot needs to lock on to work and become a homing attack, but if you want this to be effective and critically increase your score, unleash it as soon as you can at an inanimate object, and allow only its explosion to kill the enemy. That's why it's called "Unlocked".
I'm now using CUS to get higher scores and earn more medals, as you can see.
Ironically, in the case of the Blue Marine, it can't charge lasers, but its homing torpedoes are treated like slow-moving charged lasers. So at least you can see how I pull this off in an abridged form, even though I failed to get a medal out of it.
Maybe next time. It's easy to learn, but it appears to be hard to master. Time it correctly and you may be able to gain some free hits just by constantly blasting the small area around your target. Even at this I'm not sure if I explained everything correctly.