Starfield Is Getting BETTER - HUGE New Update

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ObsidianAnt

ObsidianAnt

21 күн бұрын

Starfield's latest update brings a number of improvements to the game, including new maps, customizable difficulty settings, interior ship design and much more. The patch also brings performance improvements to the Xbox.
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Пікірлер: 645
@OrinThomas
@OrinThomas 19 күн бұрын
Being able to see the objects in the area even if you don't know what they are, considering you just flew down from a spaceship, makes sense. It's not a fog of war situation where you just arrived via stargate
@harrasika
@harrasika 20 күн бұрын
2:38 those are the edges of the map, not the available play area. The map doesn't show the whole area at once. You can go well past those edges and the map will just keep following you. You're always in the center of the map.
@johnhollar8366
@johnhollar8366 20 күн бұрын
Yup, if you run towards the "edge" the map will scroll.
@ObsidianAnt
@ObsidianAnt 20 күн бұрын
Thanks for the info! :)
@peterd9698
@peterd9698 19 күн бұрын
But you do hit an invisible wall eventually, right? I was thinking a modder could probably fix this with a "camping" mechanic. When you get near the border your suit starts pinging you that you need to camp (and if ignored too long it triggers by itself). However it is presented, this camp operation is really a loading screen during which the map is regenerated around your current location, as if you had taken off and landed your ship right here, and then hidden it. For sure, some games have managed seamless walking around planets, but it could be massive rewrite of the engine for a moderately small nice-to-have.. and it is not like anyone is going to walk around an entire planet without taking a nap.
@rolanddieth7934
@rolanddieth7934 19 күн бұрын
unless it changed, thats the map before it loads another cell when you get there
@Tommo_
@Tommo_ 19 күн бұрын
@@peterd9698 2kliksphillip went into how the maps are rendered in a past video, worth a watch. it may/may not be possible, im not sure
@PoplarPonderosa
@PoplarPonderosa 19 күн бұрын
I don't think detailed maps on planets break immersion. It's realistic that your ship would have scanned the surface prior to landing. So you should have a detailed map.
@hidroinreallife
@hidroinreallife 19 күн бұрын
Exactly what i was saying.
@JubulusPrime
@JubulusPrime 8 күн бұрын
I think it'd be better if it just scanned around yourself because showing the map makes it look as empty as it is, It really goes for realisticness over fun which I disagree with and it removes exploration.
@darctalus6661
@darctalus6661 15 күн бұрын
So hyped to play this game 10 years from now.
@YouTubeCensors
@YouTubeCensors 20 күн бұрын
New POIs are what's most needed in the game, as someone who spent my time landing on random moons, planets it became evident very quickly. Its why unless its an outside base/Enemies i don't really bother going there anymore. No more Cryobase., Definitely NO caves, etc.
@justindpeak
@justindpeak 19 күн бұрын
Exactly. This is the #1 thing that needs to be addressed IMO
@chrisclark6705
@chrisclark6705 19 күн бұрын
Slower Than Light mod revealed that there is an actual sun in the middle of each star system. Fully animated with its own markers etc. I’m convinced space traversal was cut. I really want them to bring this into the game. Does not need to be elite dangerous level of space traversal. But the ability to just point the ship in one direction in space and hunt down ships, manually fly to other planets etc i’d be happy. Some people think that this is not needed in the game because it is “an RPG”. Nobody yet has game me a compelling argument that this is a bad idea.
@davidchandler5432
@davidchandler5432 19 күн бұрын
Yeah, there is a real lack of flying from A to B with the spaceship, and I think it'd help the flow of the space travel a lot. I also do not think it should be Elite-level travel times (that'd be rough in a game like this), but a condensed star system would be totally fine (just like how the condensed maps of Skyrim and whatnot are totally fine and work well). And then while flying, you can have random events and etc etc. By warping to each planet and POI, it never really captures that feeling of going on a journey. To me, I'd go with a balance of needing to manually travel through a star system to new locations (and then stuff can happen along the way), but once you've been somewhere then you can fast travel back.
@DrowChyld
@DrowChyld 19 күн бұрын
Not bad. They cut it because it would take a long time as they made a system where you transition there in seconds. Everyone cries about this but if there were real time flight people would be even more raged. Keep in mind, that there is no FTL drives or sunlight speeds in this one, just a grave jump and thrusters.
@flouserschird
@flouserschird 19 күн бұрын
What do you mean by “actual sun in the middle of each star”?
@SentorisVR
@SentorisVR 19 күн бұрын
At this point i am fairly certain that its a technical limitation. Creation Engine is limited to single precision float points for rendering, which means objects are going to glitch out if you stray too far from the origin of the coordinate system (where your ship lands). Look it up if youre curious.
@lioraja9951
@lioraja9951 19 күн бұрын
fully agree!!
@LuisPerez-5
@LuisPerez-5 20 күн бұрын
Less load screens is what we need. From system to system is fine but for the small things like entering your ship, a building, ect we need to make that more seamless. Even a short animation would be better than a black screen.
@harrasika
@harrasika 19 күн бұрын
I disagree with the animation part. I'd much rather a 1-second loading screen than having to watch that damn slow sitting animation one more time. Same with ladder animations.
@LuisPerez-5
@LuisPerez-5 19 күн бұрын
@harrasika would rather watch an animation that keeps the flow of the game going than break it with a black screen every couple of minutes. They could make entering the ship like Star Citizen, where you actually enter the ship. Or actually be able to fly into space . Or render everything in the beginning so when you open a door, you walk in instead of a loading screen. This game is supposed to be next-gen
@harrasika
@harrasika 19 күн бұрын
@@LuisPerez-5 but that's the thing. An animation doesn't keep the flow of the game. The longer an animation takes the longer the player is gonna be away from the controlls and the sooner they'll get bored. What would keep the flow of the game is if you instantly sat in your seat upon clicking on it, then you could quickly grab the ship controls and be off. Both - loading screens and animations - interrupt that flow, at least in my case.
@pixeljauntvr7774
@pixeljauntvr7774 19 күн бұрын
​@@harrasikaEvery other game has managed it I'm sure BGS with their budget can too. The loading screens ruin the game.
@harrasika
@harrasika 19 күн бұрын
@@pixeljauntvr7774 the loading screens didn't ruin any of their previous games. It's not the loading screens, it's what's between them. In Skyrim you would walk/ride between two objectives for ages before you entered a dungeon and got a loading screen. In Starfield you warp to a different system through a loading screen, then look at the map for a few seconds and select a spot to land, after which you get another loading screen. If Starfield let you fly between planets, the loading screens wouldn't be nearly as big of a problem.
@Daniel-Strain
@Daniel-Strain 20 күн бұрын
Map shouldn't be emersion breaking since you would easily be able to scan and photo the environment as you came in for a landing.
@sxullpunch638
@sxullpunch638 20 күн бұрын
Maps are all right but all the POI's on planets are all the same. Just gets old fast.
@Calamindir
@Calamindir 20 күн бұрын
Never heard anyone complain about maps..... maybe I just missed that one in all the noise
@harrasika
@harrasika 20 күн бұрын
​@@Calamindir I've seen a lot of complaints about maps. A lot of people were apparently getting lost in cities and wanted maps. Which I find weird since the cities aren't even that big.
@darrynrenton5693
@darrynrenton5693 20 күн бұрын
That really is one point at the heart of it all. They took procedurally generated tech but with VERY limited pool of resources to choose from.
@sxullpunch638
@sxullpunch638 20 күн бұрын
One reason Skyrim, Morrowind etc were so epic was that you could walk around and find sunken forts, bandit camps and a hundred other things that would get you off track from working on your quest. Starfield is just warp here do that warp back. You never really stumble onto anything that distracts you to the point where you get lost in the exploration of the game.
@elozfer
@elozfer 20 күн бұрын
Can you tell me what type of POI do you want?
@jamesbeach7405
@jamesbeach7405 20 күн бұрын
Honestly, I think the issues with Starfield are more fundamental than maps and quality of life issues. The core component which sets Bethesda games apart from other games is that one can point their character in a direction and then just go and see what's out there. One can see a mountain or a ruin or (broken freeway in the case of Fallout) and then just go in that direction and encounter things along the way, making both the journey and the destination exciting. Starfield doesn't have that. Points of interest on the procedurally generated maps are fairly redundant and don't result in any surprises. Sure, there can be tension if your health gets low, but that's the case in most all games. Even the more settled planets / systems aren't even well fleshed out. Where are the farms that serve New Atlantis or the mines? I'd have been amazing to see a mine where all of the humans are dead and terrormorphs infest the place. The most surprising place was an extraction rig infested with swarmers in the Eridani system. I had no idea that was there and stumbled upon it early in the game before I was ready for it. It was among the few good encounters. I can't say it's a bad game, and I genuinely like the environments and the stories, but a Bethesda game is about the exploration more so than anything else, and I honestly see no reason to explore in Starfield. I do wonder if that's endemic to space games since space is so vast and usually quite empty. It might have been a better strategy to have a handful of star systems with more crafted maps. As an example I love Neon, cyberpunk is a cool aesthetic, but I'd have loved a whole planet like that not just one floating city that I have no business returning to, apart from when I need to sell junk. I think if they made planets which reference various sci-fi tropes, Star Trek Federation planet, Firefly western world, Bladerunner planet, Xenomorph infested planet (with random encounter sprinkled around in other places for fun), and sure other outlying worlds that are near empty or containing small settlements; that'd have been a fun game where each planet could have been a mini skyrim. I'd like to try Starfield again some day but for now... Starfield made me get back into Elite Dangerous. Now I'm clearing out lawless settlements, collecting biological samples, and space fighting 'round the bubble. I'm not in any rush and I'm just in the game for fun.
@2genders-tk2ue
@2genders-tk2ue 19 күн бұрын
Exploration is the biggest issue.
@jamesbeach7405
@jamesbeach7405 19 күн бұрын
@@2genders-tk2ue For sure! Starfield for me is a huge let down. But I returned to older games like E:D and am having a great time. I guess that's something.
@xtradi
@xtradi 19 күн бұрын
You can see what's out there but the problem is not much out there
@danilooliveira6580
@danilooliveira6580 19 күн бұрын
yeah, they did fix some of the worst issues with the game, but the problem is that the game is not fun at a fundamental level.
@jamesbeach7405
@jamesbeach7405 19 күн бұрын
@danilooliveira6580 yeah I played through all of the major questlines apart from the corporate one maybe I'll go back to it to finish that. For now nah I'm having fun with other stuff lol
@SimmerCK
@SimmerCK 20 күн бұрын
The map is actually bigger than shown. As you move towards an edge more is revealed as the viewable area moves with you. How much bigger, I don't know as I have not tested the limits.
@mick_hyde
@mick_hyde 20 күн бұрын
I've reached the edge of maps loads of times, they're not a lot bigger than the one shown.
@2genders-tk2ue
@2genders-tk2ue 19 күн бұрын
Really no reason to explore....there is where starfield fails. The planets are dull. They should have made more hand crafted areas.
@redhawkrobin
@redhawkrobin 19 күн бұрын
that just makes it worse ngl... a lot of wasted time traveling on a map that pretty much got almost no content... yeh this game is a pass for me lol
@roadtostarfield6257
@roadtostarfield6257 19 күн бұрын
+150km according tests
@sabirfoux4926
@sabirfoux4926 20 күн бұрын
Next on their list, give me a reason to explore the large 100 system universe beyond the core worlds.... and not use fast travel to do it.
@SWATStrachan
@SWATStrachan 20 күн бұрын
As additions go, they're OK, but it feels like they're just smoothing over the top layer of the game, whilst leaving the core completely untouched. The problem with the game isn't the visuals, or the maps, or not being able to place a potted cactus on a shelf in your ship, it's the mind-numbingly repetitive gameplay and cookie-cutter nature of the procedurally generated maps. Once I was done completing as many missions as possible I took the leap and started NG+, and that's where I stopped, because the reality of the situation sank in, and I realised that I now had to play through the same storylines all over again, and to what goal? To start NG++ and do it all over again? I dunno, maybe Starship Interior Decorator Simulator might be the next big thing after all...
@gavanwhatever8196
@gavanwhatever8196 18 күн бұрын
Oh you just need to break through. When you get to NG+++++++++++++++ it's so... Well, it's so.
@skyriminspace
@skyriminspace 17 күн бұрын
A really good game destined for greatness by the looks of things.
@exoterric
@exoterric 19 күн бұрын
This is enough to get me to shift STarfield over to the SSD and do my second play through. Thanks for the news!
@cdeford2
@cdeford2 20 күн бұрын
No changes to fundamental game systems. I can see that players who didn't mind the game might play it again, but I can't see it attracting back the people who gave up because of those fundamental design flaws. I doubt those will ever be fixable.
@robw7381
@robw7381 20 күн бұрын
more people on steam play fallout 4 & Skyrim tells you all you need to know.
@bluestonecreepr
@bluestonecreepr 20 күн бұрын
I literally only like the game for finding junk and putting it into my ship, anything else is just eh, Id rather play multiplayer space engineers or cyberpunk/new vegas
@TheWorldsprayer
@TheWorldsprayer 20 күн бұрын
@@robw7381 Not really. Those games have a decade-ish worth of player-made mods. Starfield has none. To compare the 2's player counts doesn't really work.
@mortecai222
@mortecai222 20 күн бұрын
@@TheWorldsprayer yea everyone I know that tells me Skyrim is better can’t play Skyrim without a list of mods, and people forget that there was a large group of people that hated Skyrim
@30noir
@30noir 20 күн бұрын
@@mortecai222 That's really not the case. Skyrim was almost universally loved when it came out. You can't compare that to Starfield. Well, you can but to say that people have mixed feelings about both is just rubbish.
@tindo
@tindo 20 күн бұрын
Thanks for the explainer 👍🏿👍🏿 (needed it)
@arthurdent9281
@arthurdent9281 20 күн бұрын
I might take another look at it once the modders have had a year or so with the creation tools. Doesn't seem like they're going to change anything that will make any real difference otherwise.
@cheeki3998
@cheeki3998 19 күн бұрын
Didn't molders give up on Starfield though? 😂
@arthurdent9281
@arthurdent9281 19 күн бұрын
@@cheeki3998 Yeah, but once creation kit is available, I'm sure there will be modders working with it.
@cheeki3998
@cheeki3998 19 күн бұрын
LOL autocorrect. Modders* I meant, not molders fuckin hell.
@peterd9698
@peterd9698 19 күн бұрын
The game has a bunch of decent mechanics but Im not interested in the main story. I think where this game could really shine would be if AI tools are letting all sorts of people add handcrafted quests with voiced content. Make the game more like a Traveller TTRPG campaign... for that matter you could probably shoehorn every Fallout game into some corner of it. (havent played. Not thought hate; just not much of a gamer and tend to buy far more bargains on steam than I actually get to play)
@arthurdent9281
@arthurdent9281 19 күн бұрын
@@peterd9698 Yeah, it is a game that just lacks a lot of content. Feels empty and repetitive. Creation kit should allow modders to create whole new quest lines. Maybe they can create new points of interest as well, and relieve some of the repetitiveness. Would be nice if they can create some purpose around base building too. Right now there's basically no reason to do it.
@-CrimsoN-
@-CrimsoN- 3 сағат бұрын
Honestly the map change is fantastic and was a massive demand. Now you don't have to be wondering what every unknown marker will be so you don't end up wasting 20 minutes walking somewhere only to find that it is a cave or a landmark that you had already found.
@edcoleman7019
@edcoleman7019 20 күн бұрын
This is all fine but doesn't address the biggest issue for me, which is the repetitive nature of the locations / POIs you find out in the environment. Without addressing this the actual game play experience is mostly unchanged and I don't seem myself coming back just to see the same repetitive locations now on a map
@Joseph-wh5of
@Joseph-wh5of 19 күн бұрын
That will never change. It's an open world space game. They are all like this.
@Joseph-wh5of
@Joseph-wh5of 20 күн бұрын
I love this game. I put over 360 hours into it. I will be coming back for the DLC and land vehicle.
@MrIzzyfunk
@MrIzzyfunk 20 күн бұрын
The new loading screens are amazing! It's like i'm really there!
@BeardedGuy_Tawhid
@BeardedGuy_Tawhid 20 күн бұрын
Well.. I will enjoy playing it.. and sip my drink with a cookie during loading screens .. and you play star citizen.. with no loading screens.. and no actual content..
@CasepbX
@CasepbX 20 күн бұрын
What's different? Are they more immersive now?
@npc1822
@npc1822 20 күн бұрын
Underrated comment
@yos1ge
@yos1ge 20 күн бұрын
I will play Starfield during Quantum Drive
@carlsmith4568
@carlsmith4568 19 күн бұрын
@@BeardedGuy_Tawhid starfield fans try so hard to convince everyone they love the game
@disconap.d5214
@disconap.d5214 20 күн бұрын
Still waiting for actual mod support then ill revisit after 6 months of letting the modders cook
@user-we2ng5cq8h
@user-we2ng5cq8h 17 күн бұрын
"Lwt the modders cook" sounds alot like "let russ cook" from bronco fans,... it's over just admit the game isn't worth the time it took to make
@blackhawkvenom5724
@blackhawkvenom5724 15 күн бұрын
​@user-we2ng5cq8h, you're right. Modders aren't going to waste time on this dud.
@woufff_
@woufff_ 15 күн бұрын
Great, thanks for the update, I was a couple of months out of the game, but with these improvements it's time to go back in 👍
@intermsofreality
@intermsofreality 20 күн бұрын
Looking forward to ship decorating
@GtheMVP
@GtheMVP 19 күн бұрын
If you change paint on a single hab, does everything in your ship go into the inventory still?
@Laceon1
@Laceon1 20 күн бұрын
Oo the survival mode stuff gots me excited!
@The-KGC
@The-KGC 18 күн бұрын
I love how the maps of interior spaces you explore are similar indesign to the DOOM 2016 and eternal maps.
@mick_hyde
@mick_hyde 20 күн бұрын
When you move ship modules around, does it still fill up your inventory with junk?
@GhostlyOak96
@GhostlyOak96 19 күн бұрын
Gonna give this a go again with the new update. For anyone who is familiarised themselves the new settings can you have the settings where human enemies can be dealt with easily like headshots for example, but enemies like terramorphes are difficult to take out?
@puckhead777
@puckhead777 17 күн бұрын
I dont see this as immersion breaking, rather more inline with scanning technology. I should be able to see items with a scanner, or imagine that my ship scanned the area prior to landing, in this advanced time and not really know the details until I actually explore it.
@CMDROldDuck
@CMDROldDuck 20 күн бұрын
Sure would be nice if this game turns around someday and becomes the game I dreamed of before it released. Not sure it can, but at least they are trying.
@Ziplock9000
@Ziplock9000 16 күн бұрын
That ship (pun intended) has very much sailed. The issue with the game is systemic and would need a complete overhaul to work.
@OneLastScholar
@OneLastScholar 11 күн бұрын
Nah the game is still fun. No wonder it is the only singleplayer game in 2023's Top 10 Most Played Games (by playtime).
@-CrimsoN-
@-CrimsoN- 3 сағат бұрын
An overhaul could come. It's taking much longer for Starfield's first DLC, whereas previous Bethesda games had DLC in 4-6 months after release. Some people theorize that this indicates that Bethesda aren't just working on Shattered Space, but will also release a massive update to overhaul the game. It's already been confrmed that they are adding land vehicles (rovers).
@soulofachristian8704
@soulofachristian8704 18 күн бұрын
They was nice enough to release it before they were actually finished with it.... but even then it was already a masterpiece "since day 1".. These updates are polishing finishers , it's only gonna get better.
@ToastyMcGrath
@ToastyMcGrath 19 күн бұрын
Wow, the new map really does break the illusion about how big the cities are.
@cpypcy
@cpypcy 16 күн бұрын
Oh man i've checked and I subscribed to OA on 28 December 2015, 8 and a half years subscribed. Time flies.
@MichaelCordeiro
@MichaelCordeiro 20 күн бұрын
The gameplay options are excellent, tweaking a lot of settings makes for much better mechanics. Also higher fps on Xbox is great too, I’ve been enjoying this update today.
@MrZenzio
@MrZenzio 20 күн бұрын
Well, color me impressed. I'm certainly going to at least give it another go, even though I don't expect anything groundbreaking.
@grillionare3810
@grillionare3810 19 күн бұрын
I like the customizable difficulty. I've already set the damage to both player and enemies deal a lot of damage so engagements are deadly and short. More common to get injured and harder to get those removed. And so on
@NeverNots
@NeverNots 20 күн бұрын
Impressive update. I'm actually looking forward to it.
@JohnSmith-tg5li
@JohnSmith-tg5li 20 күн бұрын
When I don't have to fight through 90 different loading screens and/or they strip out fast travel, maybe.
@Primarch_Rogal_Dorn
@Primarch_Rogal_Dorn 16 күн бұрын
Had like 2 minutes where i thought you were discussing star citizen
@colmaniac
@colmaniac 19 күн бұрын
Like the new map system, I hope a feature or mod added for a perk to allow local area maps to display minable recoreces after scanning a planet. Def save me several hrs hunting a mining spot for the most recoreces on one spot.
@crunchylettuce2928
@crunchylettuce2928 19 күн бұрын
Can I adjust ir reduce the amount of loading screens?
@Libertas_P77
@Libertas_P77 20 күн бұрын
My NG+4 suit had the best single perk possible: all weapons are half weight, which means I no longer have normal weight limits as the vast majority of inventory are weapons, including for selling for money. Worth going through the unity multiple times to get the right attributes you want for a NG+ as it’s random each time.
@lioraja9951
@lioraja9951 19 күн бұрын
i,m NG+9 level 328 ... in short i am god now
@Libertas_P77
@Libertas_P77 19 күн бұрын
@@lioraja9951 I just stuck with the NG+4 armour as I prefer it to most of the later skirt ones. God with skirt..
@bigbri4090
@bigbri4090 17 күн бұрын
The Starborne armor is just for short term use, after entering NG+. Bounty Hunter and some others are way better.
@soulofachristian8704
@soulofachristian8704 18 күн бұрын
The xp adjust accordingly when you change combat difficulty, Nice , now i like that 👍
@davidcruz-mermy7158
@davidcruz-mermy7158 15 күн бұрын
very nice! Going to go back to it
@nurocept
@nurocept 18 күн бұрын
Will wait for ground vehicles, some sort of radio would be nice too, more random content when walking long distances and removal of the loading screen when entering or exiting ships.
@spatrk6634
@spatrk6634 20 күн бұрын
only thing that might save starfield is some insane total conversion mod. basically another game all together
@K31TH3R
@K31TH3R 19 күн бұрын
Agree with this. But the scope of salvaging what's there into a new and actually good "open world" experience would probably take a community driven mod project 10 years of work, or another 5 years in the oven if Bethesda did it. I don't think anyone likes the base game enough to do it, not even Bethesda.
@ItsJustRyansChannel
@ItsJustRyansChannel 16 күн бұрын
XSX player here.. I beat the game ONCE when it first came out. Obviously lots of criticisms. Never felt like jumping to the next universe and doing it all over again. But NOW.. with the changes that have been put in over the months, and especially if I can do a NG+, I'm definitely considering going back, respec'ing and starting all over. I really don't have much to lose, and everything to gain. I definitely didn't 100% the game. I only did like 30-40% of side missions, didn't get all collectibles, secrets, etc. So yea.. for me, it would be like starting a brand new game and starting it the way it SHOULD have been when it first released. Now that the update is live, I'm looking forward to starting it again tonight!
@sebastiengoulet360
@sebastiengoulet360 20 күн бұрын
those ''improvements'' are cool but should have been there at launch to be honest.... i don't know if it's enough to bring me back , i'll wait a bit more
@MasterMayhem78
@MasterMayhem78 16 күн бұрын
When the game is feature complete is when I’ll consider buying it. It was sold as half a finished game at full price.
@RaNc0R
@RaNc0R 20 күн бұрын
You still can’t put doors and ladders where you want them inside the ship
@joelwilliams6035
@joelwilliams6035 19 күн бұрын
Exactly. That is the biggest update that I want for ship building.
@SmokedUpMage
@SmokedUpMage 19 күн бұрын
It'll come, but understanding hab layouts and using porthole is a way to mitigate that
@lioraja9951
@lioraja9951 19 күн бұрын
can you in star citizen? please enlighten us fan boy
@mauriziocorradi1598
@mauriziocorradi1598 18 күн бұрын
​@@lioraja9951 nope, but instead, in Star Citizen stairs can - and will - kill you 😂 that's a feature to envy!!
@gigasoftgaming
@gigasoftgaming 17 күн бұрын
Is there a way to totally protect against status effects? I got my thermal to protect to 85% but not 100, it is so awesome to have this but I would like to change suites for each environment. but even at 85% if I am taking a while in a map, it still Sur comes to the effect.
@baronvonschnellenstein2811
@baronvonschnellenstein2811 19 күн бұрын
These updates seem pretty good - will probably check them out when the DLC drops as I'm busy with other games atm. I like that at least with new ship modules you can start from a "bare" module and place things just like in outposts. A little bit torn on all POIs showing on "uncharted" landing map, but taking into account time required to jetpack out to farther POIs, I think BSG made the right decision in terms of respecting players' time. It is interesting that BSG seem to have changed their minds regarding ground vehicles.
@mikey6633
@mikey6633 19 күн бұрын
I was going to come back for the DLC, but I’ve been excited for this update so far! Didn’t expect an update like this tbh. I’m glad Bethesda is doing something at least. I can’t believe people aren’t talking about the fact that Bethesda gave us the option to eliminate bullet sponges lol
@EvilKidboo
@EvilKidboo 9 күн бұрын
thank you so much for coving all this new information in great detail, much more helpful then other content creators, best regards, Cheer's
@VarickPrium
@VarickPrium 16 күн бұрын
They should have a "fog of war" for the map, so exploring uncovers areas. Could also tie the range that works with skills to give some of the exploration ones a bit more oomf.
@Nemoticon
@Nemoticon 15 күн бұрын
Can we choose where doors and ladders are placed in ship builder now??
@urazz7739
@urazz7739 17 күн бұрын
If you could create blueprints of your ships, and then recreate them quickly in New Game+ when you have the cash then it would definitely make game much better in my opinion. if Starfield had this and all the stuff from the current patch at launch, then I think Starfield wouldn't be so mixed. On the map system, I think it's good. You just flew in from a spaceship so you should be able to know what is there in general from a birds eye view. After all, you did just fly in from your ship and had that birds eye view.
@MnemonicHack
@MnemonicHack 20 күн бұрын
I'll reinstall it. Only because I loved the ship building aspect so much. I know I won't be playing it for very long, certainly not another 100 hours, but I'll get at least some enjoyment from something I already own. I will give absolute praise to Bethesda's difficulty options changes. The amount of control they give us is surprising and appreciated, even if I feel it's a little bit much. But hey, more options the better.
@Scimarad
@Scimarad 20 күн бұрын
Dare I ask if they sorted any of the bugs that popped up in the beta, particularly with claiming ships? Also, it's surprising how much turning dialogue camera off helps.
@dangeorge809
@dangeorge809 20 күн бұрын
Not that I've seen, and they introduced others, for instance, my ship no longer has any floors or 3D objects. Something is seriously wrong.
@ParGellen
@ParGellen 19 күн бұрын
Weren't these part of the previous patch, not the latest one? What did I miss?
@kspn78
@kspn78 19 күн бұрын
I am wondering if there will be a 'design the internal ladders' type of update for the ship designer, that is one aspect that can be quite annoying at times and being able to design the internal ship 'map' would be awesome!
@papapesky
@papapesky 18 күн бұрын
The buff to XP gains is welcome. My personal complaint was that the leveling pace is too slow.
@jumblestiltskin1365
@jumblestiltskin1365 20 күн бұрын
Enjoying it again myself, reinstalled 2 weeks ago. Playing V Rising at the moment though.
@yerbudspud
@yerbudspud 17 күн бұрын
Tried it out on gamepass and was pleasantly surprised, bethesda needs to just wait longer to release or offer early buyers a discount since they have to wait for the game to get to where it needs to be. Now they need to add blueprints, if I start a new game I want to be able to rebuild my ships and outposts without so much time fiddling around. That and some variation in dungeons/pois and it will be a much better game.
@TiberiusxNero
@TiberiusxNero 15 күн бұрын
Combat needs a huge overhaul
@lioraja9951
@lioraja9951 19 күн бұрын
waiting for under water in next DLC
@bakzetary3145
@bakzetary3145 20 күн бұрын
The game is starting to look promising!
@hettbeans
@hettbeans 19 күн бұрын
I started a new save recently after beating the game around launch, but it lost me after a couple of weeks. I'll be back to try it again once the land vehicle and/or CK is out. I see the game's potential and overall I still like it, but it needs help. It's kind of tough going between playing Starfield and Cyberpunk 2077 as I was doing recently and comparing the depth of the experience or just the quality of the writing and acting or the density and detail of the city environment.
@thunderdan98
@thunderdan98 15 күн бұрын
Starfield needs to have an online cataloge of custom ships (like how they had in spore) where players can upload their builds that you can buy if you have the credits which matches how much it costed the uploaders to build said ship.
@mbostic5193
@mbostic5193 19 күн бұрын
Did they fix Vasco's eternal laser audio? If not, it can stay abandoned on my end.
@R0BSTAA
@R0BSTAA 16 күн бұрын
The settings change might make me actually come back. I wanna be a space cowboy with a pistol that actually deals damage lol
@hamishdundee385
@hamishdundee385 20 күн бұрын
Please let there be VR support. Please Bethesda!!
@tylerjohnson415
@tylerjohnson415 20 күн бұрын
Please 🙏
@mrnicktoyou
@mrnicktoyou 20 күн бұрын
They will release a VR version eventually but for a price.
@nexe7271
@nexe7271 20 күн бұрын
+1
@Hellfox777
@Hellfox777 20 күн бұрын
No
@nexe7271
@nexe7271 20 күн бұрын
​@@mrnicktoyouthat's fine by me. I don't purchase a game if it's not in VR.
@a-aron391
@a-aron391 19 күн бұрын
Being able to adjust damage levels like this is a massive step. After all given this is a single player game being able to adjust the gameplay to your liking seems like an excellent decision
@Stampistuta
@Stampistuta 20 күн бұрын
Great to see some maps added but the game really should have been delaying to allow for them to be there in the beginning. This game was launched too early and no amount of fixing it after the fact is going to bring the masses back.
@marchettejw
@marchettejw 20 күн бұрын
I totally forgot that I had this game until I saw this video..
@alexlaza5301
@alexlaza5301 12 күн бұрын
Can player decide where to put doors and ladders between cabin modules now? Otherwise it would still be a nightmare to traverse in large ships...
@hefeydd_
@hefeydd_ 18 күн бұрын
It made gameplay better but it still has no vehicles and we still have to walk everywhere I noticed a problem with the new map. It's reset everywhere where you've been which sucks. You can fast-travel if you haven't discovered this yet.
@zach942
@zach942 20 күн бұрын
Imagine a total conversion for Mass Effect during/after the first Contact War
@massimilianoporreca2594
@massimilianoporreca2594 20 күн бұрын
Just in time for the day one!!
@Oozaru85
@Oozaru85 20 күн бұрын
Dragon Age Dreadwolf is gonna release this year. And rn I'm still busy playing DD2. Beth will have to do more than this to pique my interest this year...
@j.d.4697
@j.d.4697 18 күн бұрын
I heard they are selling nice cosmetics for your loading screens in the cash shop now.
@d.e4971
@d.e4971 19 күн бұрын
Needs less restrictions wen it comes to ship building maybe a separate creative mode so u can build without a budget you could save the build and then apply it in the main story wen uve got enough credits
@seaskimmer
@seaskimmer 15 күн бұрын
Great update but I cant help think that the detail map should have been in from the beginning. Love the customizing for the game play.
@jippee1
@jippee1 20 күн бұрын
a game about exploration takes all the exploration out even with the most detailed 3d maps. You see everything which deincentivise travelling, exploring, and you mention it in the video. They really have taken the joy of exploring out, on top of all the loading screens, and limited travel abilities😂😂
@writershard5065
@writershard5065 20 күн бұрын
Okay I'm gonna be honest here, Starfield's world is just not interesting enough to explore. I'm actually glad the map just shows you where things are and how far they are 'cause I ain't about to go out into ice planet #22 to search the dungeon that I know is there on pretty much every other planet for the fifteenth time.
@NordicMeatShield
@NordicMeatShield 20 күн бұрын
It's not about exploring, it's an RPG space shooter
@ErikGruber
@ErikGruber 20 күн бұрын
Does it though? Nothing is stopping you from not opening the map.
@harrasika
@harrasika 20 күн бұрын
I disagree. The map simulates a bird's-eye view of the area similarly to how you would see it from a spaceship in other space games where you can fly the ship in atmosphere. For me it has helped to find more interesting landscapes and POI to go to.
@driver3899
@driver3899 20 күн бұрын
@@NordicMeatShield yeah thats the problem, people hoped it was going to be like skyrim which is a great exploration game
@mega-doom
@mega-doom 18 күн бұрын
So glad to see this update. I am going to re-install this now. We space gamers need to stand up against companies like CIG (Star Citizen) with how they are putting a game in perma alpha.
@snozzmcberry2366
@snozzmcberry2366 19 күн бұрын
They can tack on a hundred relative "better"'s and it won't get the game anywhere near an absolute "good," because that would require a complete, ground up, top to bottom remake & overhaul of the game's entire main quest & exploration system.
@AdjectiveBlazkowicz
@AdjectiveBlazkowicz 17 күн бұрын
I think "huge" is an overstatement for this update. "QoL" is a more fitting one. It would be huge if they fixed the core issues.
@mrspaceman2764
@mrspaceman2764 19 күн бұрын
if on an unexplored planet, launching a drone or something could explain the detail at a birds eye view.
@squantrill
@squantrill 10 күн бұрын
I can see why they left out the map features on launch, as now we have a map that reveals the emptiness of the restricted tiles we get. It makes the game even more broken to me than before. I now don't care even more about exploring each area I drop into, now that I know its cold, barren, empty........... just go back and cover ED please. This was great content.
@ujayet
@ujayet 18 күн бұрын
I want a detailed home building system on whatever planet I choose.. just a place to call home.
@vic_the_slick
@vic_the_slick 16 күн бұрын
These are all wonderful changes - but they were never the biggest issues. The biggest issue is that the gameplay loop just get tedious.
@michaelromero4057
@michaelromero4057 19 күн бұрын
Does Xbox have performance option?
@pixeljauntvr7774
@pixeljauntvr7774 19 күн бұрын
X yes S no.
@Anachroschism
@Anachroschism 20 күн бұрын
Another 4.5 years, and it might be worth playing again.
@Vicious0Sephiroth
@Vicious0Sephiroth 19 күн бұрын
Good to know. When its 20$ or less itll be a good purchase.
@loganberkheimer1857
@loganberkheimer1857 16 күн бұрын
The new planet maps really drive home the point that starfield is fucking empty 😂
@toprakbayder6074
@toprakbayder6074 20 күн бұрын
I really hope they improve the space traversal, if they can do it somehow this might become one of my favourite games ever
@FuriousDevi
@FuriousDevi 19 күн бұрын
This map reveal should have been done different like for example have a new map scanner that marks points on the unrevealed map parts with different signals. That would show you if there is something, what kind it is but not reveal what exactly and how it looks etc. But just going the simple route and removing with it everything that makes exploration interesting ... not good enough for me!
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