Amazing tutorials for anyone getting started thank you these are a huge help
@kinesta3 жыл бұрын
Thank you for all the great tutorials!
@StarkCraftsYT3 жыл бұрын
Thank you for still watching 😅
@leopeixoto50143 жыл бұрын
Favorite KZbin Channel
@baileybt33 жыл бұрын
keep it up my man. so dope
@MarkArandjus3 жыл бұрын
Ooooh, you know that glitch VHS shit at the start is my jammm :D
@StarkCraftsYT3 жыл бұрын
Sure! i know that :'D DUDE! i need to try glitches based on sound !!!!!
@MarkArandjus3 жыл бұрын
@@StarkCraftsYT Hmm. You remember when I told you about DAWs (software for making music)? Well, there's a free bitcrusher VST plugin called Krush, and it has a bunch of presets that will distort sound that go through it. Make it sound like a broken toy, or a glitching walkietalkie, etc. Anyway, you know I friggin love skulls, never change Stark :D and if you ever need a demonic voice like at the start, hit me up, I dabble in voice acting, voiced all the mummy monsters in an upcoming Egypt adventure game :P ALSO, new Annihilistic video dropping soon, has that analog glitchy feel, you're gonna dig it!
@StarkCraftsYT3 жыл бұрын
Hell yeah!!!! Can't wait for the video. I can totally need a voice actor 😅 but thats for a future thing. When is the release of the game ????
@StarkCraftsYT3 жыл бұрын
I think your comment got deleted
@MarkArandjus3 жыл бұрын
@@StarkCraftsYT Gah, yeah it did, probably because I posted a FB link to the game :/ Anyway it's called Wayfarers: Call of Osiris, comes out later in 2022, not sure when exactly. Anyway if you need any voice things, let me know on Discord!
@Lenak_3 жыл бұрын
I'm so glad you made a tutorial on this subject
@StarkCraftsYT3 жыл бұрын
Its so important! And nobody is talking about it 😅
@iknowcharley53 жыл бұрын
the greatest to do it!
@viincejg Жыл бұрын
I love this tutorial! Explains everything in detail! I have a question. How would I export the animation for Unreal Engine for cutscenes? I want to interact with certain NPCs in my game and they talk to me about a mission I have to do and I want their mouths to move PS1/N64 style like shown above. Would I have to take my level from Unreal and convert it to use in blender to keep the cutscene consistent with the level, or can I record the animations on the face as keyframes in Blender and export to use within Unreal itself? lol I hope Im making a little sense with this. I'm sorry if im not clear lol. Any help would greatly be appreciated.
@StarkCraftsYT Жыл бұрын
I think for unreal it would be maybe easier to set everything up in unreal with blendshapes or material switches. I actually only did text based cutscenes for far and direct voice tracking nothing thats prerecorded. But I played with the idea of doing exactly cutscenes like u mentioned for my current game. If I figure a nice easy way out to do that I'm gonna make a unreal tutorial 👌
@viincejg Жыл бұрын
@@StarkCraftsYT thank you so much for replying back. You take as much time as you need. Big fan of your content!
@InvisaPotion2 жыл бұрын
how did you turn the texture pixilated?
@StarkCraftsYT2 жыл бұрын
I scaled the 1k texture down to 256x256 in windows paint