I played this game for years without knowing that the first letter in "S/M/L-RM" referred to the range.
@Duransurik Жыл бұрын
I would recommend playing mech warrior 4, a really good mech game from the 90's, the missile naming conventions are exactly the same so it was obvious for me. The dev probably thought everyone would know what a LRM means, kinda like how everyone knows what lol means, but not everyone is a hardcore space sim addict that learned all they know from there dad, despite the appeal of starsector. But ya if star sector got your number I would highly recommend at least checking out Mech warrior 4
@WhatWillYouFind Жыл бұрын
@@Duransurik LongRangeMissle. Acronyms. Modern gaming conventions are just as weird as old, it is actually quite easy to miss if not for the UI showing the actual range within the tool-tips. :D
@unpotatoedsalmon11 ай бұрын
SRM ammo at 25%
@Godfire221 Жыл бұрын
lessss goooo, spam those sabots till their skies are nothing but anti shield and emp
@GrumpyThumperGaming Жыл бұрын
Don't be afraid of running out of missiles by the way. Between Expanded Missile Racks and Missile Specialization you have more than enough. Here's me destroying a convoy sized fleet with just 12 sabot missiles. kzbin.info/www/bejne/jJnNdX-rh8-iac0
@bTrolled Жыл бұрын
I had a lot of fun with a Pegasus loaded with 4 pilum catapults recently. Fills the skies with missiles
@buckcherry2564 Жыл бұрын
First thing I did when I saw the 4x Large Missile AND FastMissileRacks. So much casual EMP damage as the missiles slam into anything and everything!
@HelmutKohlrabi Жыл бұрын
Pilums rock. They're a very good pressure weapon, they deal lots of EMP and high fragmentation damage which do burst when you deal with shields and armor. They also shred most frigates when they hit.
@TheUnknownLegend1234 Жыл бұрын
It's such a beautiful thing to see! ❤
@zzzzzzzzzzzzzzzzzzzzzzzzzzzz__ Жыл бұрын
Dope! This is the shit I needed!!! Thanks
@Leader16234 ай бұрын
Are you current/former military? Great video series btw. Big fan.
@rpscorp94579 ай бұрын
Without Missile spec, its not worth running missiles on your ships...its that important. ALL of my pilots including the MC gets system expertise....super powerful mid to late game.
@XUndergroundRap Жыл бұрын
Sabots still wreck. Cant go wrong with cyclone reaper either
@MisterG_Gaming Жыл бұрын
Sad no Salamander strategy 😢
@XUndergroundRap Жыл бұрын
Sali swarm!!!!
@GrumpyThumperGaming Жыл бұрын
I actually tried out salamanders in By the Rules. They were nice, but ultimately I found other small missiles too good to pass up.
@lukassteyer9068 Жыл бұрын
Works wonders on smaller ships with shit PD but I found it lacking against bigger ships that are just packin PD
@buckcherry2564 Жыл бұрын
@@lukassteyer9068 They are also decent background PD pressure when spammed on several large ships, infinite ammo is the AI's best friend. HOWEVER, they are OP expensive and you are likely better off with Sabots for the AI to alpha-strike with, if you are going the OP-saving route, or "Strike" torpedoes that the AI can use semi-effectively.
@igorortega6494 Жыл бұрын
welp, i'll mod the game changing eccm to artemis so i can get the spacemech vibe now
@lukassteyer9068 Жыл бұрын
You just gonna do fire dragon torpedoes dirty like that and not talk about em when their right there 😭 Jokes aside great video dude ❤ very informative even to people who've gathered some time in it
@GrumpyThumperGaming Жыл бұрын
I wanted to keep the videos short. There will be a full weapons tier list for 0.96 soon. For dragonfires, I love them, like a guided reaper, but the ammo count is underwhelming. Maybe +1at all sizes would help.
@buckcherry2564 Жыл бұрын
@@GrumpyThumperGaming They also are MASSIVELY more accurate and are hard for PD to deal with, with the added advantage of short range use meaning they activate INSIDE your shield and cant be countered. So there has to be some balancing factor. I will almost exclusively use them as a frigate popper. There is always the one maybe two frigates that effectively flank and annoy me, those missiles remove them with a click.