What was your biggest takeaway from this Trailer? Are you excited or disappointed by what you saw? And what are you hoping to see in State Of Decay 3?
@Mrcake4207 ай бұрын
I wanted to see a city. From the trailer I saw only nature and barely urban areas. I do hope they make different maps, like 1 with more nature, one with nature and urban areas and one big city.
@Jason-vm9cd7 ай бұрын
Definitely disappointed. Until we get actual in-game footage showcasing what is actually different about SOD3 compared with it's predecessor, all I'm expecting to see is SOD2 but with slightly better graphics, and probably even more buggy than before.
@thecursedmodder17 ай бұрын
One big thing that makes me hopeful that state of SOD3 will come 2025 is the fact it has a steam page now and the assets in the trailer are ingame assets. I got to say though I wish they gave us a better shot of the juggernaut. Also STOD2 has been have huge sales recently and makes me think Xbox it attempting to get a final push on STOD2 and my one prediction is update 36 is going to be the update for State of decay 2. If not only small bug fixes.
@thecursedmodder17 ай бұрын
@@Jason-vm9cd I doubt it is going to be more buggy than before because undead labs has been under the watch of Microsoft during the entire development process. Unlike SOD2
@mdmpzero7 ай бұрын
Actual gameplay and a release date. Until then this all means nothing.
@JayTalbot7 ай бұрын
The no release window is definitely a downer, but the last thing we want is a rushed game, I’m excited just hope we don’t have to wait too long 🤞🏻
@waterflameee5047 ай бұрын
i just hope of seeing a good, time worth polished game and in general - an upgrade from sod2
@Motion_God7 ай бұрын
@@waterflameee504yeah because sod2 was buggy asf on launch day
@luckyluciano15847 ай бұрын
@@waterflameee504I think the devs want the same, and why there's no release date is because the devs stated this was there biggest project so far. So there probably a bit couscous on giving a date that they won't be making true
@Demonsouls19937 ай бұрын
They need to stop showing things then if its that far from ready quit showing it
@SunnyGamesYT7 ай бұрын
Couldn't agree more Jay! By the way if you guys haven't SUBSCRIBED to JAY I would highly do so. He is one of the best creators I've ever seen and he makes AMAZING State of Decay Content!
@Grimgaming24317 ай бұрын
I feel like the reason they didn't build off the first trailer was because they wanted to show a different perspective. The first trailer showed a lone survivor surviving in the woods with basically nothing. Then the second trailer shows 4 survivors coming together to protect one another. I feel like this indicates you can either go solo and live by your own rules or you can create a new society from scratch. Plus they might've wanted to show a different environment for the game. The first trailer showed a snowy landscape with minimal resources where everything is valuable then it shows you a more populated area with gas stations and motels and I think I saw a house. So I personally feel like undead labs are trying to show you that there will be different environments and you'll have to survive in the landscape you're in. I bet they'll show more gameplay footage down the line. This is basically getting us hyped. We need to be patient you know?
@Bigfoex7 ай бұрын
I didn’t think about that
@Loxo187 ай бұрын
I wonder if they are showing each different season in a seperate trailer enabling us to connect the dots later idk
@evilwookiee76557 ай бұрын
I think the 2020 trailer was an earlier concept. They might bring in infected wildlife, but I think one of the reasons we haven't gotten a release date yet is that they had to change directions with the development when the SoD2 took off again during the pandemic. And that with the renewed interest they were under pressure from Microsoft to get on peoples radar *that* year.(2020)
@ZedrikVonKatmahl7 ай бұрын
@@evilwookiee7655 The first one was a concept trailer they didn't want to make (and it wasn't even them who made it)
@mitsuruneterra60357 ай бұрын
Average indie dev
@MrTacosBD7 ай бұрын
3:55 didn't expect the "puddle" to be of significance I thought you were going to mention the plague heart fumes in the forest 🤣
@ToXicKush4207 ай бұрын
Ikr 😅
@takashishin82827 ай бұрын
My first death in State of Decay was the Juggernaut ripping me in half
@waterflameee5047 ай бұрын
i don't remember my first death in sod2 too well, but if i had to guess i got ripped by a juggernaut too
@Someone-lg6di7 ай бұрын
First game was juggernaut at wickersons. The second was being cocky and I died in Nightmare zone. also plague walls. Dumbest death was in lethal were I exiled a comunity member for space/ hey had bad traits. When they were leaving , they got stuck in a horde, died, and it still counted as them being in comunity
@Theacidghost1227 ай бұрын
My first death was a feral with the army dude from the tutorial
@sunax2227 ай бұрын
Mine was the feral
@mr.cheese97527 ай бұрын
same
@SESFistofDemocracy7 ай бұрын
I'd definitely like to see body height and definition being a thing. Getting away from every character being the same height and body build. Some characters work out a hit hard or can carry more rucksacks at a time. Some are nimble and light. Making them vault over things faster. I think that would be cool
@Boatboy_7 ай бұрын
That sounds good. Like making survivor traits sort of affect the appearance essentially to make it make sense.
@joshninny7 ай бұрын
How grounded works is you have a shared world. So one person creates the world and shares it with their friends. Friends can join the shared world while the leader of the world is gone. They can add to the world and when they leave it saves. You can share the world with up to 4 people and anyone can join and add to the world without the leader being in the world. They can all join and do stuff separately and when they leave it saves. Grounded has an amazing shared world experience.
@heartbeat79397 ай бұрын
Grounded is a great game
@SpuddMacgyver4 ай бұрын
Grounded shared world should be the staple for this games coop
@arsenicintheshell99557 ай бұрын
One on my biggest hopes is that co-op is a real community builder because that just sounds so much fun with friends.
@Hatoffrogs7 ай бұрын
That ladys got gunslinging
@tictactic79097 ай бұрын
More unique zombie variants would be really cool. Zombie bear would be terrifying.
@donaldmiller91595 ай бұрын
They done that in a game called days gone
@SilverViper57 ай бұрын
Literally didn’t watch a SINGLE video like this after watching the trailer, because I was waiting for you to post something like this 😂
@SunnyGamesYT7 ай бұрын
Thanks Silver! Appreciate it 😁
@dylanbruhhh42087 ай бұрын
There’s literally no others
@dylanbruhhh42087 ай бұрын
Sunny always here to give us the SOD news we need 💪🏼🏆
@samb77747 ай бұрын
same here
@John-eh6jg7 ай бұрын
Hahahaha yup me too
@jonathanjohnson98187 ай бұрын
I will be 50 years old when this release. I will be taking vacation time for sure. Can not wait to see this.
@damiansmithey14207 ай бұрын
No matter what I'm buying this game the people who make this game seems to make games they want to play and care about their work and the community.
@brokenbracket7 ай бұрын
I'm gonna pre-order it just like I did SoD2. The support that they put behind it after it releases is really what sells the game for me. Don't get me wrong, it looks amazing, and I know it's gonna be amazing, but the devs are even more amazing. So I can't wait to get my hands on it and see where they take it over the next five or so years.
@76marex7 ай бұрын
they care for high ESG scores
@TheGoIsWin217 ай бұрын
@@brokenbracketalways wait for reviews after a studio gets bought up. Especially by a big fish like Microsoft. We have no idea what kind of impact or changes they made when they came barging in to the development. I really hope for the best, but it's entirely possible that Microsoft came in and changed everything. We've gotta see what they did.
@mcnuggetapple7 ай бұрын
@@76marexthat has nothing to do with the devs, if the company is going to do something like that it’s from the top. Also it’s a good thing your settlement can be as diverse as your heart desires lmao
@noahxleron7 ай бұрын
I was kind of disappointed to see that none of the features showcased in the previous announcement trailer were included! I was really hoping to see some snow and wildlife. Hopefully the game is still great though! :/
@TheSymbiot3Venom7 ай бұрын
Wouldn’t be surprised if it got scrapped 😅
@Artyom1257 ай бұрын
Bruh that’s a cgi trailer it ain’t real.
@lordminerva4187 ай бұрын
These are game footages from UE5. We saw the assets and what they look like. They ve the ressources now to upgrade the game. Of course we'll see those things.
@Someone-lg6di7 ай бұрын
They had a hiring for character artist and they emphasized animal creation
@brokenbracket7 ай бұрын
They probably wanted to do a featurette of just a few new things that we haven't seen yet. But like the part where the car is driving down the road and you see water puddles. I think there will be changing seasons, and we'll see plenty of weather affects, animals, all that good stuff.
@cameronparker79596 ай бұрын
Oh, one huge thing in my mind is having the ability to tell a member of your community to take a vehicle you find while exploring and bring it back to base or radio back to the base the location of a vehicle and ask them to send someone to pick it up similar to how you can ask them to loot a house for you once you explore it.
@kingl.a.b.71807 ай бұрын
I wanna build my own base wherever whenever i want to, no matter the size big or small. I'd also like to see a sewer
@herico337 ай бұрын
This! One of the biggest letdown I had with the other games. I want more customization for the base, more loot that actually have meanings for the base. Actually, Bethesda is better in this part than undeadlabs. I wanna loot a radio and use it and modify it, I wish they add fallout lootability and add it to state of decay
@bobhill-ol7wp3 ай бұрын
You don't want that.
@thesleepyravenclaw62607 ай бұрын
The biggest thing I noticed and highlighted was the map. It very much resembles Providence Ridge, which was one of the more widely positively-received maps. A lot of greenery and trees and a much more aesthetically pleasing map. Even to this day, I prefer starting new communities on a different map and role-playing that there are “rumors that the outbreak didn’t hit Providence Ridge as harshly.”; and gradually having my communities working their way to Providence Ridge. I highly speculate that one of the starting maps is Providence Ridge. My boyfriend also pointed out pointed out Mount Tanner from the first trailer. Mount Tanner is snow-capped with a lot of trees and he immediately recognized the scene as being on Mount Tanner. And he suggested that that it’s map would be probably more similar to Danforth and it’s more of a circular map but still just as big as Providence Ridge. Our predictions are that two of the first starting maps are Mount Tanner and Providence Ridge; and that future maps will expand farther out.
@shawnb58997 ай бұрын
I picked up Providence Ridge vibes too, it literally looked like a reskinned PR. I think there's a steel bridge down by the lumber mill base, so maybe that's significant too.
@fearlesswee50367 ай бұрын
I am really interested to see how base building has been changed. In SOD2 there's a kind of meta figured out, so every base build is kinda the same. I really hope SOD3 has more facilities that might offer more strategies, like imagine if you could build an "artillery battery" on a large outdoor slot, and it'd let you spend a bunch of ammo (and maybe some parts) to wipe out nearby infestations, hordes, etc. within range. It'd also be cool to see more synergy between facilities; like a sniper tower provides spotting for the aforementioned artillery battery, increasing it's effective range.
@VentroliteYT7 ай бұрын
I would like to see more options for base customization, it can be pure cosmetics or have some kind of passives for your survivors or base. And more defensive options, traps turrets. I loved the “tower defense” aspect that they implemented with SoD2 and its outposts with traps.
@fury61637 ай бұрын
I noticed a few things : ~zombies no longer run and they become like walkers ~when you kill a zombie its head no longer explodes like in older state of decay games ~plague walls are back ~walkie talkie can be heard by the zombies ~new shape of screamers ~you can die very easily ~zombie animals will be rare
@matthewhass13843 ай бұрын
I think zombie animals will be replacing ferals. It at least feels like a more natural way to implement ferals.
@clarencealger83807 ай бұрын
I never considered that maybe people today no longer say 'walkie talkie'. Man I feel left out by the times.
@terrylandess60727 ай бұрын
2 way radio perhaps?
@Slayer-cd8gc5 ай бұрын
No real need for them with cell phones, unless you live in a no zone area.
@tigercow2 ай бұрын
Everyone calls them walkie talkies. You have time left.
@carlosmartinez47567 ай бұрын
Played state of decay 2 for a long time, things that they could add to make it better - more freedom to customize bases - finding ways to follow red talon story line - find different ways to interact with in game communities other than trading and getting a follower - better bounty rewards - being able to activate more than 1 boon at a time within the same community
@deRangutang7 ай бұрын
PSH. Who says the devs read the comments? 😜
@SunnyGamesYT7 ай бұрын
😂
@stateofdecay22107 ай бұрын
I didn't see my repetitive crossbow 🤐 where is my legendary weapon , where is the stealthiest weapon in the entire game industry combined 🤐
@deRangutang7 ай бұрын
@@stateofdecay2210 LOL
@SobeR9997 ай бұрын
Hopefully the spawning mechanic is changed and zombies dont spawn from thin air
@PesaoManOG7 ай бұрын
@@deRangutang hey! you congrats !looking nice can't wait!
@ItagiaFogavai4 ай бұрын
20:39 see that red orangish circle right there? It could be a bomb thing like if you touch it, it will explode like a bloater.
@shawnb58997 ай бұрын
Wishlist: More narrative experience (survivor romance options), realistic weather conditions, customizable survivor appearance (beards, hair, clothes, etc), a map that takes you into a ruined city (e.g. post apocalyptic Atlanta). I'd be happy to get any one of these, over the moon if we could get 2 or more
@The_Makr_7 ай бұрын
People always say city map, but they are even scared to go to Marshall lol... That's such and overrated request.
@ZombieGangster7 ай бұрын
Dont forget a lone wolf mode too!
@Boatboy_7 ай бұрын
@@The_Makr_honestly, I have to agree. Like I completely respect those who want a city but I myself just could not care for it. I feel the same about character customisation too. I’d rather go out and find different people with different backgrounds and looks and fit them together rather than design them to my liking, but maybe that’s not a popular opinion in itself.
@gachacell38957 ай бұрын
@@Boatboy_ I can kinda see the whole customization thing being similar to Watch Dog Legions, where you can change the clothes, hair, and etc but not the skin or facial structure
@Boatboy_7 ай бұрын
@@gachacell3895 that makes a lot of sense to be fair, as those would realistically be things you could change.
@nathanmorgan55437 ай бұрын
When you talk about the rain on the water, in the top right it looks like a area affected by a heart or at least one that's on fire
@PedroBob7 ай бұрын
imagine the weather system, its pouring rain and you are running from a horde through a field/muddy field because it has been raining , you player getting slowed in the mud because of it.....the nightmares lol
@KizzMyAbs7 ай бұрын
That’s a pretty stupid suggestion. Have u seen that in other games before? Do you think they should take hundreds of hours away from other game elements to do that? Really put some thought into that for a second.
@PedroBob7 ай бұрын
@@KizzMyAbs "hundreds of hours away from other game elements" it is literally a small implementation. but i guess a guy who's name is kiss my abs knows everything.
@KizzMyAbs7 ай бұрын
@@PedroBob that’s right baby 😉
@loganentertainment18146 ай бұрын
NGL, I would love to see wildlife that are infected, and are not infected. This would show us that the virus has evolved to infect others, and I would love to see how Undead Labs can expand on the lore of how the virus escaped into the world. My guess, is that it was some kind of military experiment gone wrong, but that's just my opinion. Edit: Overall I'm excited to see what SOD 3 has to offer. :D
@comfyphoenix6 ай бұрын
The cinematic trailer had a zombified deer so maybe
@loganentertainment18146 ай бұрын
I’m just saying, it’d be cool to see the virus evolve, and maybe we would get proper clarification to what caused the virus to spread.
@braydenhehner24707 ай бұрын
Please keep all the accurate to real life guns in state of decay 3 and expand upon them. i don’t want all the guns to turn into DIY type things. one of my favorite things about state of decay 2 is all the guns and types of guns that are in that game.
@mcnuggetapple7 ай бұрын
Exactly, I’ve been saying the best part is the guns aren’t just some cobbled together scrap. Just because it’s an apocalypse doesn’t mean all of the guns just fell apart and rusted away
@adrian_shepherd19977 ай бұрын
Next-Gen fits State of Decay 3 since the last game came out in 2018, 2 years prior to the release of the new Xbox Series X. I'm telling everybody that looked at that trailer. That's gameplay in there not a lot but just look how good it looks. This is my opion but it could be that those were actual gameplay with no HUD on. I'm guessing that animals, the bloater, the feral and other things we didn't get at this showcase are being saved for a third possibly final trailer. I don't mind waiting until 2026 if that's the case. The amount of things that they want to do is insane for 135 people working at Undead Labs even with the Coalition helping out. Not to mention but State of Decay 2 was an AA title when it released in 2018 and it seems they are upgrading to AAA title so a good triple A title needs time to cook and boy are the folks at Undead Labs cooking.
@JackRabbittm7 ай бұрын
I think the BIGGEST thing I was disappointed with is the lack of animals, normal, or zombies. The #1 highlight from the original trailer in my opinion was the wolf, and later, likely that same wolf, getting eaten by a zombified dear. Zombified animals is something we really haven't seen much in any zombie game. The only one I can really think of is 7 Days to Die. If they put a greater emphasis into that feature, I think it could seriously be something that makes State of Decay 3 stand out even more amongst competition on top of the strong emphasis on community. The lack of any mention of animals on either the trailer or the interview has me worried that maybe the whole idea got scrapped. That would be a HUGE blow to my hype for the game unfortunately. Whats more, is that animals and wildlife could open up so many more avenues of world development. Say you could capture cows for milking or slaughtering for food, chickens for eggs and food, horses for riding and travel when gas is running low. If what UDL said is true and that supplies in the world are truly running low, things like this might be the few ways of actually aquiring food. And with gas for vehicles being a hot commodity, riding horses to travel might be the only way to get around the map if vehicles are becoming harder to get your hands on or maintain with fuel. There's just so much they can do with the inclusion of wildlife. Hopefully the idea is still on the table.
@clockworkcat93catskill87Ай бұрын
A city map and zombie animals MUST b in the game aside from other things. Its what we were shown from the 1st trailer and the city map is LONG over due.
@Klezzr7 ай бұрын
im frankly curios as to what red talon has been up too this whole time, if they are still around or were destroyed after SOD-2
@Eketath7 ай бұрын
No way they're not, they're an important part to the story and gameplay akin to the enclave/BoS from fallout
@Bigfoex7 ай бұрын
Me too!
@Someone-lg6di7 ай бұрын
One thing of note is cleo abandoned them
@jadesenekal5 ай бұрын
That would kind of suck if red talon was destroyed lol.
@Scuttleftw7 ай бұрын
Untethered needs to happen imo, it's what is missing from SoD2. Being able to play with a friend, but loot different towns at the same time, and meet back at the base. Or if one of your buddies gets in trouble, you need to haul ass to the next town to save them.
@terrylandess60727 ай бұрын
I was waiting to hear they were focusing on multiplayer which could be done similar to the war game Foxhole. Players get to work together on server maps which get reset like every month or whatever suits the game best.
@deadloq18826 ай бұрын
They are working with Obsidian who made grounded for the multi-player aspects. This was my one and only wish for SOD3. It's a 4 player shared world where you share the save file with 3 friends. And can all access the saved game at any time picking up where the last player left off!!
@mrsanatra17 ай бұрын
I still want 5 things: 1-zombie snakes 2-City map(s) 3-Weather effects that change the dynamics of how you play and how zombies react 4-Smarter A.I for both zombies & community members 5-when your character is in trouble the song: flesh eating zombies plays like in SOD 1 😎
@lingeringheadache9457 ай бұрын
I really want a large city map with explorable skyscrapers and lots of overgrowth on the buildings. And i really hope for animals to hunt, and zombie animals. A pet dog would be sick. New enemy types. Honestly a first person mode would be awesome. I'm excited about the possibility of advance weapon customizing, it would cool to have different barrel sizes, that would effect velocity, and different muzzles, and different scopes, and different buttstocks. All effecting the gun. Dead space 3 actually had a really cool weapon customization system.
@fernelys3647 ай бұрын
We've been patiently waiting for your vídeo man. And totally worth the wait. The best on this thing. Thanks Sunny!
@fredharvey288175 ай бұрын
I wouldn’t mind it coming out in 2026, it would be very sentimental for me since that’s my graduation year and I’ve been playing this franchise before I even started school
@exquist20004 ай бұрын
Everyone please like this.. To be a classic game they should implement more character moves/fatalities that do more hand to hand combat dismembering depending on the weapon/no weapon, to make zombie engagement more fulfilling and fun.. Example if u have a knife, sword, saw, bat or no weapon they do different dismembering or bone breaking moves... PUT online CO-OP team work type moves(hand to hand and shooting from the vehicles) that makes team work very FUN. Implement Example: building bonds with different characters that increase bond levels that unlock new teamwork moves unique to those characters. Also in online co-op allow you to save any items/vehicles u earn. Also improve the running/stamina system and keep running zombies.
@eclaay3 ай бұрын
Wishlist: memorials for the characters, I want to be able to see how the characters die and their best moments, or see how many zombies that character killed, etc.
@mikhaelvanbaalen7 ай бұрын
I want to point out that in the "gameplay sections", especially where the lady is shooting the zombies with a pistol, you can see that the camera perspective stays still, but her shooting trajectory changes as she shoots zombies in multiple directions even though the camera perspective isn't moving. I think that those "gameplay" sequences are just cinematic sequences modeled to look like gameplay. The same goes for the lady with the sniper, she shot off to an angle and not at the centre of the screen. From a gameplay perspective, surely the camera view must instead be locked to where you are aiming.
@mdmpzero7 ай бұрын
Yup. Definitely not gameplay.
@heartbeat79397 ай бұрын
I'm pretty sure that's just the gunslinging skill in action. I would love it to be automated like that.
@tfyk56237 ай бұрын
that might to gunslinging. That looks miles better than the weird aim-bot-snap thingy we have right now.
@heartbeat79397 ай бұрын
@@tfyk5623 bro is literally me,thanks for backing me up
@MsiRiShGiRL917 ай бұрын
Actual base building would be amazing. Making your base bigger, customizing your base, ect. A pet would be awesome 😂
@DarkMatter2807 ай бұрын
I wonder if there will be lore to explain how he's fueling that car given that petrol/ gasoline only last a few years
@leeshepherdtrading7 ай бұрын
Petrol/gas has a 6 month shelf life. Hence why prices at the pump are so reactive to prices influenced by OPEC.
@DarkMatter2807 ай бұрын
@leeshepherdtrading Apparently it can last up to three years if stored correctly, not claiming to be an expert, just what I've seen/ heard.
@TacPhoenix7 ай бұрын
Ethanol can be made from corn. Not very good for a car but it will run.
@dalelesoway29627 ай бұрын
I'm really hoping that's state of Decay 3 Is not online? I hope they have a single player offline mode. I'm getting really tired of sing games with online all the time and freaking microtransactions
@shawnb58997 ай бұрын
Not likely this will happen unfortunately; it's just the way everything is now (always connected)
@black_knightx41477 ай бұрын
There will likely be singleplayer offline, that's always been a big thing with state of decay
@hurstcifer72867 ай бұрын
No worries it'll have a single player mod always does
@LL-ku4rz7 ай бұрын
It’s already been confirmed by one of the devs that there will be single player
@heartbeat79397 ай бұрын
@@shawnb5899bro calm down the internet apocalypse isn't a thing yet chill
@plebbnationmafia58737 ай бұрын
Glad to hear that Obsidian is having a part in this. They are a great company and I'm super excited for this game.
@RED-RUM4207 ай бұрын
obsidian is known for their world building not the game play .
@plebbnationmafia58737 ай бұрын
@@RED-RUM420 that doesn't change the fact that they are a great company regardless of what they do lol.
@herico337 ай бұрын
I love obsidian world building!
@terrylandess60727 ай бұрын
It's funny that if one wants the 'classic' zombie experience it becomes more rare as they turn every zombie game into dark souls. Far Cry 5 Zombie DLC still remains faithful - hilarious considering it's a Far Cry game.
@herico337 ай бұрын
@@terrylandess6072 you know you are talking about Ubisoft Montreal, and we’re talking about Obsidian, you know, the guys behind Pillars of Eternity, Fallout New Vegas… They never did Far Cry, that’s Ubisoft…… you’re really confused
@ziadnour39987 ай бұрын
*Why i've waited for 4 years for this they should atleast give us a release date not another cinematic trailer*
@knowledgeadams11507 ай бұрын
I feel the exact same way..... I literally don't want to see a trailer for a game that's not coming out. Until years later, that is ridiculous. What happened to showcase in a game? And then the next 2 to 3 months it drops.
@elijahdelgado28087 ай бұрын
While I understand, giving a release date might pressure the team to work faster and result in a rushed buggy mess imo
@khalilbrown72047 ай бұрын
@@elijahdelgado2808no disrespect and i totally understand but why mention the game in the first place until your ready?
@ziadnour39987 ай бұрын
@@khalilbrown7204exactly bro why in the hell would u tease a game wont be ready for 6 years
@Whyiswettho7 ай бұрын
Usually good games give a trailer and not very much on a release date. Just look at one of the best franchises in gaming history Rockstar and you will see what I mean. They have like 7 - 10 years in between games and their games always slap. Patience is a virtue.
@SageAttic7 ай бұрын
Im pretty sure the “who were you before” is referring to the zombies, as in they had lives before becoming a zombie yk
@devon5967 ай бұрын
Just found your channel with this video, recently got back into State of Decay 2! Glad to see someone break it down like this, you got my sub for sure.
@badroguegamer41717 ай бұрын
Imagine the ferals in this game
@lburton18927 ай бұрын
I like that you can start in different areas of the map with your friends.
@alexeben77767 ай бұрын
I hope the game will stay fully sandbox without some kind of main story. A main story which you´d have to repeat with every community for the hundredth time would just kill the replayability of the game. The uniqueness of every community, the survivors and their own stories, is what makes State of Decay endlessly replayable without getting boring. This is what makes State of Decay one of the best games imo.
@tfyk56237 ай бұрын
there should be an overarching goal though. Otherwise, what the point.
@sandwichguy40767 ай бұрын
I hope that the multiplayer doesnt have the tether feature and allows people to venture out on their own. I would also like to see a multiplayer system allow players to have separate communities, to either trade or fight
@PesaoManOG7 ай бұрын
the waiting is going to turn my mind in a state of decay!
@antonfowler65825 ай бұрын
A sod map covered in snow would be a really fun environment to play in as your foot steps would be louder making sneaking harder
@knowledgeadams11507 ай бұрын
The fact that the first trailer was done and complete snow and then to show the second trailer cinematic trailer at that and to not have not near drop of snow inside is kind of depressing
@LilMelvinD2397 ай бұрын
Just hints towards diverse environments so you shouldn't be all sad lll
@bruhton_7 ай бұрын
Could just mean seasons which would be cool
@I_Negan_I7 ай бұрын
It means different maps. Goodness you’re dumb.
@WilliamDelPilar7 ай бұрын
The first trailer was actually just that - a trailer as the game hadn't even been nothing but a concept at that time (SOD3) so there were questions if snow would even be part of SOD3 and do we know if it is or not yet?
@ZombieGangster7 ай бұрын
Im really hoping for a lone wolf mode where we can just try and survive with one survivor.
@rodickscott277 ай бұрын
I've been saying this forever !!!! Let us create a character I feel like you get more attached to a character u start from the bottom with with no stats or characteristics
@JacksonElkin7 ай бұрын
An idea I have for this game would be that there is proximity chat for talking to your friends (meaning their force becomes quieter or louder depending where you are) but when you are far enough away from each other, you can contact your friend through your radio accompanied with a static overlay to add a nice tidbit of immersion inside the game.
@arcanumelite48537 ай бұрын
my biggest wish in state of decay 3.... is to be able to bring your community members with you... instead of all of them sitting on their asses back at base while your fighting off monsters basically solo... you should at least be able to bring 1-3 members of your community with you (4 people total including you maybe with the number you can bring based on the size of your base so you will always have people at base) and if your playing co-op the other players will take away from this limit... that way your never really on your own
@Ethan-hz8op6 ай бұрын
i just realized that when the screamer was shot in the head the entire head didn't just explode like sod1 and 2, only a chunk was blown away, I'm so unbelievably excited for sod3
@adamdrexler7 ай бұрын
i just hope it comes out in time for my grandkids to enjoy it when their my age.... State of Decay was the first game that really got me into zombies, and I really would like to see them borrow some elements from games like Project Zomboid. Give us a more personal reason to gather materials other than improve a base, I wasnt to feel like my character is actually going hungry, I want to have more urgency when scavenging rather than the more "i need lumber for this base upgrade". I was hyped at the first trailer having that chracter tracking a deer, because I thought survival elements were going to take more of a front seat. I understand that the community is what makes the game interesting, but having characters that I as a player helped to build out, and customize/create a story with would be very cool to see. One feature from the first game that I really enjoyed was barricading. SOD2 had smoother gameplay and a lot of improvements, but a lot of the time i just felt like all the NPCs were extremely stupid/not realistic. We would be under siege and it just didnt feel like it. Barricading and truly feeling like you are trying to keep the dead out was something the first game got right. Cant wait to see what they have been cooking up. Cheers!
@ryanking95854 ай бұрын
dawg when the narrator was saying who where you, who did you love, it was the in game characters thoughts before killing the standing still zombie
@phillipcatron53917 ай бұрын
thank you sunny
@yeboi78046 ай бұрын
Id love to see a relationship type aspect in the game, not necessarily romance but close friends wanting/offering to accompany you on missions or having the classic "together from the start" situation where they wont leave eachothers side UGHHH IM SO EXITEDDD
@dalelesoway29627 ай бұрын
I'm hoping it has new locations. Cause I don't want it to have the old map. I wanted to be to be in like a city or the country that would be cool. Don't get me wrong. I like the map of state. Of Decay 2 But it felt very boring and flat
@paragonveteran89923 ай бұрын
The multi-player from Grounded is a great way to do it. It works by one person creating the world and sharing the save file with everyone they invite. This way, the first person to log into that world acts as the host. When the last person logs out of that world, the save file for it is update to reflect all the changes made. So, all members will always have all the same updates/changes. It's a good system and one that I think will be perfect for SoD3.
@geenobeeno17 ай бұрын
Fire breathing zombies is an incredibly stupid idea. NGL after that trailer Im afraid the game will suck.
@oju1iann7 ай бұрын
screamers already spit out something in the game I think it’s just gonna be that
@shypaw757 ай бұрын
I'm very excited for SoD3. I have been playing SoD2 since Day 1 release. What I most would like to see is an update to our Legacy Pool, which has some impact to our games. I want there to be a "memory" of my characters that have played and survived a playthrough together. I want there to be some type of moral or trust bonus for that relationship that they built. I make stories up during my playthroughs, and I want it to be carried over to future playthroughs if that makes sense?
@JJokerMoreau7 ай бұрын
The biggest take away was seeing a pride flag but no American flags in a game that takes place in America.
@SalviaDream7 ай бұрын
It was probably a memory charm or something
@iDrive1007 ай бұрын
Womp womp
@JJokerMoreau7 ай бұрын
@@iDrive100 🤡
@Parvis5317 ай бұрын
I think a relationship system with other survivors would be pretty cool to see, like certain dialogue with NPC’s and maybe the more you take them out for runs the closer your character gets with them.
@_I__I_ERROR_I__I_7 ай бұрын
First one was winter, would the second be spring? Then would the trailer continue with summer fall and then winter again?
@alvinpeterson10394 ай бұрын
I just checked out the new Trailer finally. And now I'm here to your video looking to hear more until I get my fix with SoD3....still playing SoD².
@Hirowolfgang7 ай бұрын
I've been playing state of decay since it came out on xbox arcade. I will say that you're sort of seeing the evolution in SoD 2 atm in all the added features. Even SoD 1 to sod 2. From black fever to the blood plague. From the blood plague to plague walls. Its behaving more like a bioweapon, evolving to combat the humans that are adapting to it and coming up with more and more inventive ways to fight it. CLEO has been key in combating the zombie threat, so now the plague is starting to be able to affect mechanical things. Excited to see SOD 3 more
@CarcanoGaming2 ай бұрын
If you see the 3rd person angles with the reload mechanics in play, the way the camera angle sways between shots, they are showing some actual gameplay in this trailer. No CGI which is great. Looks gorgeous, and I'm pumped for it!
@natsurpgtank47467 ай бұрын
What I like to see in the State of Decay 3 is a different look on Trumbull Valley too see how much time progressed
@terrylandess60727 ай бұрын
The speed at which the Zombie infestation occurs is the measuring stick for how many supplies would be left. If it is quick, creating areas unsafe - then there would obviously be many supplies sitting around. If slow, giving people a chance to forage among dwindling numbers, you could conceivably get several -television--seasons- years of possible supplies before foraging becomes useless.
@danielmcghee19947 ай бұрын
Did you know if the blood plague red mist in the background of the car scene as it's driving through the puddle ?
@christiankimball48017 ай бұрын
Do you think they could add character making or customization
@ghostspex21827 ай бұрын
If Helldivers 2 can have weather (sand storm, tornados, blizzard etc), vegetation, water, tons of mobs and 4 players and is built on an old engine that is not commercially available anymore. I don't see why SoD3 cannot have the same or better if its using UE5.
@antiochlegacy59997 ай бұрын
Amazing video! Here's my take. I get the community vibes, the value each member brings to the community, the relationships being formed. The group dynamics appears to be the foundation the devs are focusing on; narrations, backstory and whatnot. Take it a step further? Comments on this thread mentioned customization whether attire, base-build or facial futures. I would suggest facial adaptation from the real world. Why not mirror your actual face to that of your chosen character? Wouldn't that be awesome. A lot of "something" could come from that modification alone. Probably next level VR but without the bulky headstrap. Just imagine your face looking at a horde? Ohhh man, what a sight. But that's just me. 😁😄
@JonBonZombie7 ай бұрын
@SunnyGames . In regards.to the 1st trailer.. you mentioned an online persistant world. Ok what if what was goinb on in the snow up in the mountains was going on so to speak at the same time as the new trailer in the lowlands. And the weather it makes total sense high up innthe hills is the snow and its all.mistu and rainy down low on road ..Dude . Great video. As you can tell im more than hyped. I got a lot of thoughs om putting into a vid soon.
@GamerCash127 ай бұрын
Helicopters,Hunting,machine guns, more military equipment
@ttnnknight79527 ай бұрын
Please don’t rush take your time to develop an awesome game I’m sad we didn’t get a set date but I can wait and when this game comes out y’all definitely getting my money 💯💕🧟🧟♀️🧟♂️
@chrishaugh16557 ай бұрын
I want more control over my customization of vehicles and weapons and clothing. I don't want to just click a button and it magically transforms the vehicle into a preset design. Vehicles: - Tire options - Suspension options - Armor plating options - Engine Upgrades - Fuel Upgrades - Storage Upgrades - Additional weapon options (like spikes/blades, turrets, etc.) I'd also like to see within that vehicle customization, forcing players to make choices between different things like for example if you choose more storage you have sacrifice how much armor you can put on the vehicle due to weight limitations.
@Joker-DarkKnight7 ай бұрын
With coop are you able to create different communities with friends on the same map? Example: one of your buds make a brand new community on the northern part of the map, and then you have your community on the southern or western side of the map, creating a strong faction of allies to fight down plaque hearts and enemy communities. I'm hyped for this game.
@UCUCUC273 ай бұрын
i like the idea that the shrine is a building that preserves dead community member traits somehow you can benefit from somehow
@Rayzon175 ай бұрын
I just have one question, how will the 4 player co op work in the shared world. New game, the 4 players get 3 starting people they can swap to? Because that would be a starting community of 12 players... thats a big ass community...
@chrishaugh16557 ай бұрын
One thing I never seen anyone mention in these videos, which I hope happens, is more focus on injuries and medicine. This is type of world, avoiding inquires should be a priority and having people with the necessary skills to help fix/repair different types of injuries should be more important. Not just, lay on this cot for a day and you're fine. I want to see specific body part injuries, and each type to have a different affect on your character. - Example A, you sprain your ankle. You now have limited mobility, can't climb/run for X amount of time. - Example B, you break your right arm. You can no longer use weapons that require both arms/hands for X amount of time. I'd also like to see different types of wounds that cause different levels of bleeding ranging from a minor cut that maybe you need to find antibiotics for so it doesn't cause and infection to a severe laceration that requires immediate medical care or you could potentially die. If you're going to make the world more dark/gritty and give the game a more serious tone, things like would not only amplify the danger and risk, but also put more emphasis on tactics and choosing when to engage and when to avoid certain scenarios. Outside of getting overwhelmed in STOD2, you never really felt scared to venture out into the world because healing from injuries was so simple and easy.
@Apogenezis7 ай бұрын
Will I be able to play it solo / offline?
@blackbat9087 ай бұрын
All the SOD games are solo with the option to play with others, so yes.
@americanrogue76447 ай бұрын
HUGE MAP FOR MULTIPLAYER AND LONGEVITY. I feel with the announcement that multiplayer will work like shared worlds in grounded I hope the map is massive and each player has the option to be their own community all in one map. Weather, relationships, motorcycles or other vehicle types including military vehicles, the ability to build outpost like they are many bases and stations survivors at them, and finally might seem a little extreme but if they make longevity a focus which is a VERY important thing I think they should add some form of time passing such as aging and even children. 1 - Massive Map Size/City/interconnected maps 2 - Longevity/passing of time done better/more content 3 - better bases, outpost, and enclaves 4 - Relationships and character focus/ attachments 5 - Weather 6 - Better Loot System 7 - Moar Zombies/types 8 - Better Difficulty scaling( Realistic things made harder or it gets harder faster as time progresses, no car breaking faster, no single survivor needing 6 food in an apocalypse) 9 - Better and more vehicles 10 - Multiplayer has the option for players to have their own separate communities in the shared worlds and can have a good diplomacy system between the players and enclaves (Big want very unlikely) Scaled Needs to wants. I know it says keep ideas short but I made this list for overall community input I’ve seen across social media
@Noteworthy_2 ай бұрын
I hope the weapon thing goes into more depth, like fully restoring proper weapons by finding their correct parts on other guns
@slenderman-do7yb7 ай бұрын
One thing I want to see is siphoning, the idea of running out of gas in the middle of nowhere and having to siphon old vehicles would be awesome. Also adding into that would be treating old gas with chemicals found within the world to make it useful again as in real life gas can’t be used years down the line after sitting, so having a setup in which you can reuse it for vehicles or other systems would be amazing. Having a mod or a build be put into the base to have that process happen. Or even allow the base to make chemicals to just bring along and cleanse the siphoned gas would be exciting too!
@evilwookiee76557 ай бұрын
Having played Grounded's co-op it's more than that. You literally share a save across the participants computers. It is very similar to a dedicated server without being online/live when no one is on the game.
@Pilgrimetro7 ай бұрын
Would be cool if they actually added a way to remember dead survivors other than an unmarked grave in the community tab, like a certain item they had or just a permanent description of what they did
@mr.cheese97527 ай бұрын
man I would really like to see how the weather is, like maybe show what it's like when it starts to rain and what the people in game are doing in that time, like maybe they are doing a loot-run then it starts raining, or maybe your on your last-stand then heavy rain and thunder comes around, it would also be really cool if there is a full on weather cycle, like that first trailer back in 2020, down side to this is the animals
@figgypudding69966 ай бұрын
Things I’d love to see in SoD3: More dynamic dialogue between characters - After beating the game a few times, you know what they’re going to say before they even say it. More dynamic personal quest lines - it’s like everybody in the apocalypse has an prepper aunt with jeep and a high capacity .22 Larger communities / city building - Recruiting non playable characters to preform background tasks could liven up base a bit, with the treatment of these characters dependent on the leadership style (builder, trader, sheriff, warlord) Random human NPC encounters - Friendly, neutral, or hostile random encounters would give a lot of life and tension to the world, if they’re different enough to not all feel the same. Following the sound of gunshots and finding someone fighting off a horde from the roof of a car like in the trailer or two groups fighting it out would be really cool, but should still be a rare RNG roll. Another story mode like Trumbull Valley had!! - They did a great job with this, I’d like to see it again Kill off Lilly Ritter - I find her voice to be very annoying and too upbeat for the State of Decay universe Pin this comment so the devs can see!!
@daniels.36057 ай бұрын
Appears like some plague heart fog during the scene where the car drives through the woods. You see that red fog thingie in the background in the forest. Really hoping for some super nice multiplayer. We played all of state of decay 2 together. So having an even nicer, bigger and more independent coop mode sounds amazing. Really hope gets as good as the expectations make it appear.
@Hulk626817 ай бұрын
I just can’t wait for SOD3 🎉. I absolutely hope you can build coop communities. My brother and I play this religiously and would definitely build one together
@cameronparker79596 ай бұрын
I love the idea of adding animals into the game, similar to RD2 that you can hunt for food, some that you can train to be a pet/companion and some that have gone feral that pose a threat as you're exploring.
@Jaeger_894 ай бұрын
I wish we could have freak variety even in the higher difficulties. I understand the ramp up in difficulty in Lethal, but it would add a lot of variety to it if we had the non-blood plague versions also roaming around. Maybe they could be more numerous so as to keep the challenge high...