Stationeers Farming update No.3 - 1/12/2022

  Рет қаралды 8,177

Cows are evil

Cows are evil

Жыл бұрын

Today we are having a look at the final part of the farming update. No more waiting for randow mustations in the plants as we now have the tools to destabilise genes and encourage mutation along with the ability to splice the good genes into a super plant. All this and a few other little gems from the Farming update 3.

Пікірлер: 19
@nylanx5737
@nylanx5737 Жыл бұрын
He's back! Whew, was getting worried there.
@cowsareevil7514
@cowsareevil7514 Жыл бұрын
It's spring. It takes a long time to edit out all the sneezing.
@SordidEuphemism
@SordidEuphemism Жыл бұрын
I was just thinking I'd not seen you for a bit. Glad you see you hale and hearty!
@bob1117
@bob1117 Жыл бұрын
I have impatiently been waiting for another Stationeers video from you, of all the Stationeers videos here on YT I think yours are the best... and comes with good sense of humor :) thank you
@WolfPlaysGames2
@WolfPlaysGames2 Жыл бұрын
Seems like genetics is geared for the long game... By the time you finish mutating a plant, you don't need better tolerances on your current planet. But they would be incredibly useful if you rocket off for the next planet.
@cowsareevil7514
@cowsareevil7514 Жыл бұрын
This is true. After the first update, I thought this is too troublesome to bother but now that the gene destabiliser allows you to speed up the process, it might be more practical. Or as you say, it is good preparation for the next planet.
@tiso0770
@tiso0770 Жыл бұрын
Interesting setup and LOVE your details of your setup, Thank you.
@divisiondevin7885
@divisiondevin7885 Жыл бұрын
I am really excited to see your next series!
@tinygriffy
@tinygriffy Жыл бұрын
nice.. thanks for the video !
@arielmoonsoo9219
@arielmoonsoo9219 Жыл бұрын
How do you feel the farming update compares to the food rebalancing mod you were running? Without having numbers, It feels like they both give you similar length growth times.
@hoveringgoat8061
@hoveringgoat8061 Жыл бұрын
yes, the biggest thing the food rebalance mod does is decrease the amount on nutrition most foods give (and re-balances them so different strategies are viable). This makes it essential to grow a large amount of food. Plant grow times are basically untouched now just fern and potato are extended.
@cowsareevil7514
@cowsareevil7514 Жыл бұрын
The farming update has just changed the growth times. The rebalanced nutrition changes a lot more. Growth time, water consumption, nutrition so it is still more challenging than the vanilla. It also changes the drinking mechanic so you dont have to drink every few minutes.
@finxn77
@finxn77 Жыл бұрын
How far can you actually push the limits of the plants? Have they set a maximum, or can you make plants grow outside on venus eventually?
@cowsareevil7514
@cowsareevil7514 Жыл бұрын
I don't know. If the max and min are hard coded then it can't be done. But Elmo has a mod that allows you can terraform planets so it might be possible that way.
@Erah001
@Erah001 Жыл бұрын
you can always buy biomass from the trader, it's quite cheap!
@monkohm6918
@monkohm6918 Жыл бұрын
Man I wish Stationeers would play nice under a VM. :/
@TheOnlyMiolli
@TheOnlyMiolli Жыл бұрын
Would algae balls or something like that work for the biomass? Maybe they could do something like that.
@Patrick1985McMahon
@Patrick1985McMahon Жыл бұрын
why does the tray have a power cable?
@coldeonar
@coldeonar Жыл бұрын
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