What will happen after 100h of evolution? Study of natural selection in an ecosystem simulator

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The Bibites: Digital Life

The Bibites: Digital Life

Жыл бұрын

In this video, I decided to showcase and demonstrate what kind of result you can expect from the simulation. So, follow me on this fascinating journey, as I let the simulation run for 100 hours, regularly pausing it so we can see how things develop.
We're also going to get some help from @alejolab in order to fix a certain problem 🤔
part 2: • The result of 100h of ...
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The Bibites is an Artificial Life (Living AI!) simulation where I recreate some biological processes and let the lifeforms live, eat, reproduce, and mutate, leading to active evolution.
They can evolve their body through a genetic algorithm and their behavior through a custom neural network algorithm.
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Follow me on Twitter : / thebibites
Support the project on Patreon : / thebibites
Join the community on Reddit : / thebibites
Download and play the game : leocaussan.itch.io/the-bibites
Subscribe to the channel: / @thebibitesdigitallife
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Credits:
Footages from Pexels.com and Videezy.com
Procedural Sprites by Brax - Twitter@Braxiations
All songs by Fireballme - glowingamber.bandcamp.com
#evolution #AI #devlog #simulation #ecosystem

Пікірлер: 1 500
@pipuslapsus
@pipuslapsus Жыл бұрын
So it's a video about genocide 💀
@joshlanders
@joshlanders Жыл бұрын
Really hoping for some charts and graphs and maybe even a generation tree or family tree for them. Looking forward to getting sucked back into the simulation too. Watching these events make me want to play it more.
@TacticalAnt420
@TacticalAnt420 Жыл бұрын
I think each bibite should be assigned with a random letter and number when they are born from nothing and each of their kid would have the same number. This would make it easier to track migrations and extinction events, as it would act like an ID to identify species with a common ancestor. In your own simulation, it would have been really useful to make sure that the inutilus truly migrated to other islands.
@CorwinTheOneAndOnly
@CorwinTheOneAndOnly Жыл бұрын
You might have to separate the diet gene. I talked about it a bit on the last video. The fact of the matter is that it takes way too much time to "un evolve" plant digestion and transform it into meat digestion for carnivores to ever evolve.
@chaoking3119
@chaoking3119 Жыл бұрын
This is where there is actually a lot of value in having genetic material that is “useless”. The useless parts of the genome are great for determining how (and when) they diverged. Because that DNA doesn’t have any function, it’s very unlikely to be similar as a result of convergent evolution, and much more likely a result of common ancestry.
@lordecramox7394
@lordecramox7394 Жыл бұрын
There are many evolution projects on KZbin, but the Bibites are by far my favorite. Their pixel art has so much charm and their complexity is unmatched elsewhere. Nice job!
@Yokoto12343
@Yokoto12343 Жыл бұрын
Maybe you can encourage predation by lowering plant calories even more and making meat and injured bibites "bleed" a pherhormone trail that allows carnivores to track them
@ZerglordGhi
@ZerglordGhi Жыл бұрын
The Bibite's ability to swallow food whole made me realize that the implementation of parasitism would be interesting. If a small digestion-resistant bibite gets eaten by a larger bibite, it could eat food inside the bibite, reproduce, then spread after the bibite dies. Just something I thought could be cool to add.
@Orthodox_American
@Orthodox_American Жыл бұрын
You are the first evolution project people I've seen actually release it to the public for people to play with it themselves
@phantomfox8585
@phantomfox8585 Жыл бұрын
what i would love is a family tree to be added into the game so you can see how a species evolved it would make it some much more interesting in my opinion also great video i love what your doing
@stephalloplayz
@stephalloplayz Жыл бұрын
I absolutely love this series. The only issue with it is the wait between uploads is so long (which is understandable), I have to spend a minute attempting to remember what the last episode taught us! A lot of it is common sense though, so that isn't too difficult :)
@nacoran
@nacoran Жыл бұрын
Maybe, short of full saves, you could have the program randomly save the genes of a small number of creatures as the simulation progresses. It wouldn't be a full DNA database, but it could have a few samples... the little fossil evidence to help you figure out how things evolved.
@ewanlee6337
@ewanlee6337 Жыл бұрын
A helpful feature would probably be an auto saver. Set a 1, 5 or custom hour timer and don’t have to worry about missing stuff.
@fireballme1153
@fireballme1153 Жыл бұрын
I forgot how much I love The Bibites. Maybe someday it could be used as an educational tool or something!
@BornAgainstAll
@BornAgainstAll Жыл бұрын
14:45
@cursedfools
@cursedfools Жыл бұрын
I think it’s great how you managed to recreate the struggles of a palaeontologist by complete accident
@cretarius729
@cretarius729 Жыл бұрын
While creating actual automatic taxonomic classifications would be downright impossible, have you considered creating a UI which allows you to click on a bibite and view all of its ancestors? Since bibites reproduce asexually this would just be a single sliding scale through time.
@daooffibonnacicats8247
@daooffibonnacicats8247 Жыл бұрын
I’m really excited for this since it has been a while since a long simulation(which was only 1 hour and was 2 years ago).
@imjaymaybe
@imjaymaybe Жыл бұрын
The sheer dedication and complexity of this project definitely makes it one of the best evolution sims you can find for free, not to mention the style of the editing and pacing of the video is very easily digestible. Overall, well done, can't wait to see this project get bigger and more popular!
@Ziano-ke8kq
@Ziano-ke8kq Жыл бұрын
You know you've suceeded in creating a good simulation when even things that you didn't intend to happen (like bibites crossing the void and migrating) somewhat follow real world patterns
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