Stellaris - MegaCorp Mechanics (STONKS!)

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ASpec

ASpec

Күн бұрын

Пікірлер: 190
@A_Spec
@A_Spec 4 жыл бұрын
For a limited time, use the link in my description to get a free trial of Skillshare Premium Membership: skl.sh/aspec09201
@moizism8348
@moizism8348 4 жыл бұрын
And Stellaris Console Expansion Pass 3 came out yesterday with Megacorp! Good timing
@samsalin
@samsalin 4 жыл бұрын
Yo Aspec any news on any new dlc in the works?
@Legion617
@Legion617 4 жыл бұрын
Hey @ASpec i don't suppose you would know if Paradox plans to fix the Pop modifier/Planet modifier desync bug for multiplayer or at least make it a lot more rare to happen? because me and a group's multiplayer games get killed when it happens.
@knightsotl796
@knightsotl796 4 жыл бұрын
Dont forget the yu corporation
@sirtarquin6306
@sirtarquin6306 4 жыл бұрын
Could you teach us how to place subversive cult? Is it even possible?
@thecynic75
@thecynic75 4 жыл бұрын
I don't care that Criminal Heritage is a wasted civic, I want to be a crime boss and I'm going to be one goddamned it!
@agamemnonofmycenae5258
@agamemnonofmycenae5258 4 жыл бұрын
Needs rework.Civic is shite even in Singleplayer
@HC-nj3bs
@HC-nj3bs 4 жыл бұрын
Sumarbrander Its even more crap in multiplayer because anybody can suppress criminality and easily break your economy
@edouard3867
@edouard3867 4 жыл бұрын
@@HC-nj3bs usually player make deals with the local monsters so the players tends to boost your economy
@GaratghDeloi
@GaratghDeloi 4 жыл бұрын
@@HC-nj3bs they can yes. But they lose out by doing so. It's way more likely they make a deal with the crime bosses (a extremely powerful option).
@AsbestosMuffins
@AsbestosMuffins 4 жыл бұрын
@@sumarbrander3354 ya its just bad against AI because there's no way to say, corrupt their ethics and force them to permit crime.
@PerfectAlibi1
@PerfectAlibi1 4 жыл бұрын
"Every successful economy revolves around the hopeless repetition of us selling you the empty promise of happiness and fulfilment. And unfulfilled as ever, you still come back for more."
@vitaliitomas8121
@vitaliitomas8121 4 жыл бұрын
"As the saying goes, what's mine is mine and what's yours is also mine"
@HC-nj3bs
@HC-nj3bs 4 жыл бұрын
PerfectAlibi WORKERS OF THE GALAXY, UNITE !
@PerfectAlibi1
@PerfectAlibi1 4 жыл бұрын
@Builder Bob A what now?! It's actually the ruthless conglomerate voice, who has striking similarities with Cave Johnson from Portal. ^^'
@PerfectAlibi1
@PerfectAlibi1 4 жыл бұрын
@Builder Bob I'm not a trekkie
@jthorsson6167
@jthorsson6167 4 жыл бұрын
S T O N K S
@pythontf188
@pythontf188 3 жыл бұрын
I wish that if you had a mega corporation that that other empires could hire you to builds ships and stuff and pay you for you resources and tech ect.
@semanel2472
@semanel2472 4 жыл бұрын
13:34 When Aspec took material specialist instead of spark of genius I cried inside.
@A_Spec
@A_Spec 4 жыл бұрын
Because I wanted to go down the materials tech tree, picking a specific scientist improved the chances of their specific specialist science appearing as a research option.
@semanel2472
@semanel2472 4 жыл бұрын
@@A_Spec Ok you are justified. But was not it more worthy to take that one genius and put it into physics search instead, and then take the material one? Sorry, if you had done that later, havent watched the whole video yet. Edit: Sadly you had not.
@Exponentveil
@Exponentveil 4 жыл бұрын
*stinks*
@A_Spec
@A_Spec 4 жыл бұрын
Because chaos is a ladder
@RobBCactive
@RobBCactive 4 жыл бұрын
I try and boost engineering research too, but geniuses and psionics are great trained up and later game, it's too much micro to change scientists. Then the Curator's talent does my engineering except for when the Science Nexus is built. Then the B team enjoy some time as head of Engineering!
@jakelovelyYT
@jakelovelyYT 4 жыл бұрын
Last time I was this fast, corona was just a beer
@durpychicken128
@durpychicken128 4 жыл бұрын
It was never just a beer it was also a type of currency, the more you know
@knightsotl796
@knightsotl796 4 жыл бұрын
Based on your image.... I see you are a man of culture as well
@jakelovelyYT
@jakelovelyYT 4 жыл бұрын
@@knightsotl796 Praise the holy nut!
@wingdreak4191
@wingdreak4191 4 жыл бұрын
Spooky! Fuck I blinked
@legohexman2858
@legohexman2858 4 жыл бұрын
Oh no. Peanuts got a gun
@TheAnalyticalEngine
@TheAnalyticalEngine 4 жыл бұрын
Not just stonks, but _Space_ Stonks!
@revantair8497
@revantair8497 4 жыл бұрын
Hello Aspec, hello dudes, I played around with MegaCorp a while, and for me the best combo is going full Trade Value. You can go Rapid Breeders + Thrifty, just to escape the bane of existence that is intelligent (everybody and their mom uses tech rush meta builds, just break the cycle), if you NEED a research trait, go for natural sociologists. If you want to embrace your trading empire, just go Thrifty like a boss, err CEO. So, my MegaCorp goes: Traits: Thrifty (+ optional intelligent, natural sociologists and/or rapid breeders) Ethics: fan xenophile + egalitaire (20% trade value is king, egalitaire gives you higher manager output (trade value and unity) Civics: Free Traders (dunno why Aspec didn't pick that one?! 10% Trade Value AND branch office value? Hello?) and either Brand Loyality (for early unity rush) or Private Prospectors (if you got a universe with a lot of habitable planets) or PR Specialists like Aspec did (that one is awesome for to establish branch offices early). Origins: relic world or prosperous unification. Strategy guideline: Activate Marketplace of Ideas asap, build commerece zones whenever you have the space/ idle pops/ space in your eco. Don't ever go energy districts (defeats the purpose of trade value imo) and destroy your starting two energy districts asap. Tip: you don't need your navy, grab the alloys out of your 3 starting ships. Change your main species living standard to utopian standards (more trade value) and you set to go. Grab 4, better 6, science ship and use 4 to check your area for choke points/ colonies and 2 you just send around to find your future trading partners asap. You don't need research so you can invest into establish comms with them. Your first tradition tree should be expansion (cost reduction for star bases), second federation (trade value and making trade federation). That's pretty much the early/ mid game. Now the best thing: find the one empire with the best resarch and become their protectorate. You can buy yourself out of that after a few years of research. Grab habitats asap, for those sweet trade stations (20% trade value is awesome). In 2280 you should get around 2k-3k Energy Credits. Have fun destroying the market. RT
@Toskin
@Toskin 4 жыл бұрын
Pretty nifty, although I personally prefer Consumer Benefits, with enough TV it not only covers consumption, but makes consumer goods nicely abundant for buying empire's goodwill.
@revantair8497
@revantair8497 4 жыл бұрын
@@Toskin You can make Consumer Goods abundant with Trade League Trade Policy, giving you best of both trade policies worlds :)
@kanyenortheast3546
@kanyenortheast3546 4 жыл бұрын
I think that you’re forgetting that clerks are the worst job in the game. They make 2 amenities, one of which they use themselves, and 2 trade value, which with all your bonuses is 3 energy/1.5 energy and .75 unity. Maximum. An energy job is twice as good, and you can get a unity building instead of clerk one for far better results. The unemployed bonuses for utopian abundance is actually better than a clerk job, too
@revantair8497
@revantair8497 4 жыл бұрын
@@kanyenortheast3546 No, not forgetting anything. Are Clerks a bad job? Yes. Do they need to be changed? Yes. Are you a MegaCorp? Yes, so you should actually, imo, pick stuff up that synergizes with your playstyle. You can only have so many energy jobs, but hundreds of clerks. That's the clerks main appeal, each city district gives you +1 and each commercial zone gives u +5 clerk jobs. You can have 200 pops on your homeworld and still have tons of open jobs. (I do love my Ecu trading worlds. ~1k Trade Value? Yummy) Is it min-maxing? No. And yes, you are probably right about the utopian abudance > clerk jobs, which only emphasize that clerk job need to be rebalanced. Like I already wrote: it kinda defeats the purpose of picking MegaCorp if you go full energy jobs. If you just want to min-max the game -> Tech Rush. (Which in itself is the current meta and totally out of balance. But meh PDX)
@RobBCactive
@RobBCactive 4 жыл бұрын
I like the unity trade policy early too, without Federations I switch to consumer benefits. You can later stockpile goods, then switch to wealth creation and trigger inflation, especially with a Dyson Sphere coming ... You can use wealth to starve small empires of strategic resources and by big stockpiling, you can make prices unpredictable, so an empire that sells gas say, finds the market flooded. Changing laws too, look for market plays .. that's true capitalism, Stellaris can teach you a lot about economies. Any goods that fluctuate in price like alloys, can alloy speculative trading to be profitable. You buy cheap and sell a bit less at high prices, over time you build war chests.
@BluegrassGeek
@BluegrassGeek 4 жыл бұрын
"We don't have enough alloys. SCREW THAT WE HAVE MONEY." :D
@mountedmaduce410
@mountedmaduce410 4 жыл бұрын
that was the most smooth transition to a sponsorship ive ever seen
@KatzenminzeWarVergeben
@KatzenminzeWarVergeben 4 жыл бұрын
I prefer the one in the how to play tall Video: kzbin.info/www/bejne/eWGsfISDpdyagK8 (at minute 5:25)
@mountedmaduce410
@mountedmaduce410 4 жыл бұрын
@@KatzenminzeWarVergeben that was also very good
@Jamie261090
@Jamie261090 4 жыл бұрын
I had no idea you could put a Branch Office on every planet. I always thought you could only put them on empire capitals. My opinion of Megacorps just went waaaaaaay up! Thanks :)
@zanderallan4373
@zanderallan4373 2 жыл бұрын
Capitols are the only ones worth it at the start tho and when you get to the end when they are worth it you ussaly have to much energy already imo although the diplomatic weghtones are helpful
@cheshirecat773
@cheshirecat773 4 жыл бұрын
Great Video. But i think you left out 2 important aspects of megacorporations: 1) Get into a federation as soon as possible and make it a Trade league. The trade league allows you to set you trading to not only be paid out as energy, but as the other two bonuses too. It will give you energy, unity and consumer goods, which is really powerful and one of the best things about a mega corp. (even better with some mods where you also food, minerals, alloys etc.) 2) Buy slaves! Once the galactic market is established, you have a great too to increase your population. Especially good, when you have a gaia world or ring world.
@RobBCactive
@RobBCactive 3 жыл бұрын
My experience agrees, I switch trade policy early to generate unity and do expansion & science fast, then make a trade league. This minimises diversion of minerals and pops into consumer goods, as well as picking up more early research points by maximising the number of anomalies, surveying minimally to find the first colony. The downside is requiring more generation, but I mitigate that by selling food/minerals/consumer goods above market rates to contact empires reducing market fee losses and gaining trust to land pacts. I seem to take universal transactions and tech ascendency as first 2 perks. The extra influence having high value. If you don't get the federation, seperate diplo agreements starve influence, but fanatic xenophile is an alternative.
@shleed
@shleed 4 жыл бұрын
Criminal heritage is a joy for multiplayer, watching your friends' capitals fall to crime because of your drug markets and strip clubs.
@joeandrew8752
@joeandrew8752 4 жыл бұрын
And blackjack. Can't forget the blackjack.
@agamemnonofmycenae5258
@agamemnonofmycenae5258 4 жыл бұрын
Keyword is "friends". Other player will oust you in less than a year,by employing some enforcers,whether you are in the early game(with few pops) or the late game(with them easily being able to build multiple enforcer buildings).Once out,they will simply reallocate the pops and you would have wasted energy and influence. Crime Syndicates desperately need a buff/rework.The oust mechanic is simply unavoidable and super easy to execute.
@roblaquiere8220
@roblaquiere8220 4 жыл бұрын
@@agamemnonofmycenae5258 I believe a good balance would be to have it cost 75 influence to oust the criminal branch office. Of course, this planetary decision would require something like less than 10% crime on the planet.
@gabrielclark1425
@gabrielclark1425 4 жыл бұрын
@@agamemnonofmycenae5258 Maybe make the oust decision initiate a planetary invasion, whilst allowing crime syndicates to build defensive armies on planets? Gives a reason to keep them around while allowing the syndicates to contest the decision.
@RobBCactive
@RobBCactive 4 жыл бұрын
@@roblaquiere8220 Rather than massive influence, the host should be corrupted by the crime, having a cut so they tolerate it. Enforcers turning a blind eye, becoming ineffective and drastic economic effects like martial law imposition to clean up. Productivity should tank if the empire wars with the crime family. It should be possible to clean up, but costly and painful enough to make it always a lesser priority, except for fanatics
@The_Murder_Party
@The_Murder_Party 4 жыл бұрын
Love me a megacorp, mostly because I’ll out-trade value megacorps as a technocracy, so...
@codyraugh6599
@codyraugh6599 4 жыл бұрын
Ha typically thanks to the power of money I've out tech'd most texhnoxraciesand i have a friend who playes them exclusively, it's all about securing resources and getting some basic trade up, your trade power as a Megacorp really means you can easily employ every pop you have.
@The_Murder_Party
@The_Murder_Party 4 жыл бұрын
@@codyraugh6599 stupid easily, also you can take advantage of that one AI that inevitably started with a ringworld in your grand admiral game by befriending them, sending envoys, makeing a pact, setting up the office, and making like... 70-100 energy credits per month in the year 2207 or something? (by the way, what's your favorite trade policy? I'm basically always on marketplace of ideas.)
@codyraugh6599
@codyraugh6599 4 жыл бұрын
@@The_Murder_Party I'm a cheat i federate so i get all three in one
@The_Murder_Party
@The_Murder_Party 4 жыл бұрын
@@codyraugh6599 well of course! though, it's only two, I mean in the like... year or three before you can form a federation. (or if you're playing with friends and they're too lame to realize trade value is king, so they want a martial alliance or something.)
@codyraugh6599
@codyraugh6599 4 жыл бұрын
@@The_Murder_Party but then having a trade that gives all three like yes please
@tefras14
@tefras14 4 жыл бұрын
Just started my first megacorp play through yesterday this couldn't have come in a better time
@RobBCactive
@RobBCactive 4 жыл бұрын
At last, I've been looking for this video for months 😆😆 The problem is most Megacorp content isn't about the corp features, but playing Stellaris with the district style economy and a fairly standard wide-ish play style.
@szsdg2591
@szsdg2591 4 жыл бұрын
You can cancel anomaly research if you send the ship move the ship somewhere with ctrl-shift. Because ctrl-shift adds command in front of current instruction it will leave the anomaly and you can cancel it normaly.
@JensBuehl
@JensBuehl 2 жыл бұрын
Great overview how to get started. Helped me a lot on my second run.
@acewhisper788
@acewhisper788 4 жыл бұрын
Aspec today: "WONDER OF *INSERT WONDER OF HERE*"
@MrMarinus18
@MrMarinus18 3 жыл бұрын
One thing I hope they add is something that makes sure you don't have to constantly check every single planet manually. That you can ask and it will notify you of every branch office you can create.
@HandyDandy6
@HandyDandy6 Ай бұрын
Well you can hover over the trade value on a system in the map menu, it will tell you where the best planets are without having to click into the system map. Hope you still play Stellaris!
@ruthstewart8725
@ruthstewart8725 4 жыл бұрын
That was one of the smoothest add intro I've ever seen.
@tibialphoenix
@tibialphoenix 4 жыл бұрын
ASpec pls get out of my head was gonna play a megacorp today and this was released just as i was going to log in to start it.
@serinahighcomasi2248
@serinahighcomasi2248 4 жыл бұрын
You can now be the Corpus!
@kasyu1101
@kasyu1101 4 жыл бұрын
4:50 void dwellers is actually fairly powerful with megacorps, because of their trade districts.
@mryellow6918
@mryellow6918 3 жыл бұрын
trade districts. are rubbish
@yukowl
@yukowl 3 жыл бұрын
bought this recently in the sale, spent most of my free time since watching guide vids lol
@cleanguy2822
@cleanguy2822 3 жыл бұрын
Fanatic xenophile, spiritualist, free trade and brand loyalty, also get thrifty. That’s +55% trade value right off the bat, not to mention the unity which is more op considering you just change your trade policy after game start to cut ur trade in half for unity income instead. Plus to combat any habitability problems from other species, use the void born start it’s actually op aswell
@cleanguy2822
@cleanguy2822 3 жыл бұрын
I use the extended traditions mod aswell, I rush commerce if u use that mod, it’s an extra 25% trade
@mrprimitive3394
@mrprimitive3394 4 жыл бұрын
It it worth buying stellaris console pass3 or saving it for my PC dedicated to playing Stellaris I need help deciding
@harleymcnulty4706
@harleymcnulty4706 4 жыл бұрын
PC Stellaris my friend is way better and had way more content, and if you don't like something you can just mod it in or out of the game.
@samsalin
@samsalin 4 жыл бұрын
Pc all the way
@RobBCactive
@RobBCactive 4 жыл бұрын
Been loving my first Megacorp, it's useful to be different and corrupt the normal empires with lucre. There are a few unclear things in this video. Firstly is how branch offices provide a benefit to the hosts. Early game the flat production of research, alloy, unity or goods are significant, the clerk jobs help the host develop their main worlds. In one the AI had very low amenities impacting stability, so I built a +10 which gives me credits and protects my investment. Later the % based multiplier buildings power up as the economy takes off. Secondly, there's a problem that you cannot integrate a subsidiary. I enlightened 2 worlds, one at Renaissance level rapidly became a manufacturing corp but "stole" the Galactic Market from me implausibly, as I spent massive credits and influence they could not possibly have had to fashion an exceptionally strong bid. I cannot build a branch office there (yet I can at my other enlightened subsidiary), rhey are stuck at one system, need my protection. I can only steer them via trade deals, out sourcing alloy, food or consumer production. The second, which was in machine age, took much longer to enlighten, despite having pre-cursor remnants from stasis pods to advance them. For some reason I can build a branch there, but I cannot give them key tech to build population and recover like I should be able. Apparently, you can release and conquer by war to integrate them, but that may backfire with a Federation as war veto or damage to member relations disliking aggressive war. In both cases, Stellaris is hampering natural development by HQ of the subsidiary which is simply too small as a one world operation to grow. Ideally they should be a franchise, ready to run my new acquisition. Finally, the use of colony ships to create pops and district hate is unclear. Branch offices and colonies cost double sprawl, including habitats, need influence alloys or cash instead of cheap minerals. Also, don't I want an ecunopolis to scale into mega engineering mid game? There's no clear game plan to go from the core, to ring word, Dyson and matter decompression fuelled major power. There is going to be sprawl and without spare admin capacity, one cannot digest new subsidiaries as reparations after a successful defensive war. Basically, there's no clear explanation of the intended mechanism of using the tall core corp, to gradually dominate the galaxy. If I play wide and build a central bureaucracy, I can fashion powerful subsidiaries backed by a hi tech Fed fleet, which benefit from all the tech efficiency exploiting space resources
@RobBCactive
@RobBCactive 4 жыл бұрын
Perhaps Federation DLC changes more than Feds and some civics, but I would say Megacorp DLC is fun but still broken in 2.7. Probably the most confusing thing in game is the various war goals and it's interaction with ethics and war policies. A Megacorp needs to be able to make distant bases, but you cannot subjugate an FE, nor did I have the Containment option after it erred in declaring war against a rival Fed which out gunned it. You need more than vassal or a captive protectorate but also setup manufacturing subsidiaries that produce things to prices you set to enable other deals. Then you could encourage weak factions to develop sanely having seen their system resources. It's best not to enlighten as there's no way to integrate them and no worthwhile option, as you cannot tech them up and turn a sector into a subsidiary. A mechanism to give techs would help, my allies usually end up trying to catch up on research, which is quite impossible with just a few worlds. In general the changes to war goals needs an explanation, sometimes I got exactly what I wanted; other times I smashed up an FE only for them to peace out, regain everything and then promptly lose almost all their territory to current friendlies but long term rivals. Even attempting to subjugate an annoying empire that crossed me earlier over my subsidiaries after screwing up the first federation, resulted in direct gain of whole territory via status quo, as I eliminated them by taking every planet. Playing tall is tricky to do. I presume if I make a sector independent, it would be a rival corp. I ended up just building bureaucracy planets and just accepting the burden of running directly a huge number of planets.
@RobBCactive
@RobBCactive 4 жыл бұрын
Much better balance on the interruptions than another recent video, thank you! This is re-watchable and recommendable. Shame on "Public Relations" it seems to be a Federations civic, which hasn't been heavily discounted yet A pure Megacorp alternative would have been helpful, I figured brand loyalty to help rush the Discovery tree made sense and I switched on an extra generator district to make up the ½ trade credit loss with 2 jobs. The alternative would have been Corporate Culture which seems less flexible and wouldn't house any pops. It means later I can delay a Civ Industry building by switching to consumer benefits or buying the cg with credits.
@craig2593
@craig2593 4 жыл бұрын
Are you going to make a new video soon for the console playes? because they're getting a bunch more dlc's
@coltonsteffens3127
@coltonsteffens3127 4 жыл бұрын
Got Stellaris on Xbox a week ago and I've been loving it (and your videos) but it's disappointing it's not up to date with PC.
@Amoogus
@Amoogus 4 жыл бұрын
Bro I’m so excited for mega Corp. I don’t know about you but I’ve still never actually finished a game lol
@Salivagant
@Salivagant 3 жыл бұрын
@@Amoogus same i keep resseting after few hundred years bc i want to see different routes of my empire could of gone
@zanderallan4373
@zanderallan4373 2 жыл бұрын
@@Salivagant I have like 15 days and never seen a game through I get op and restart I should just do grand admiral I guess
@J0krswy1d
@J0krswy1d 4 жыл бұрын
Never even thought of resettling pops then recolonizing the planet. Thank you! :-)
@Evil_Florida
@Evil_Florida 4 жыл бұрын
Criminal heritage works great in multiplayer especially when you are a regular megacorp and your friend is the criminal. We had this amazing grift where we threatened other players with the option of either me opening my branch office to block the criminal empire or face the consequences. Of course even if they took the deal I could always be... persuaded to closing my branch office in exchange for resources so my friend can open his crime branch office
@martinrowley3226
@martinrowley3226 3 жыл бұрын
Fanatic Xenophile + authoritarian / indentured assets + free traders / thrifty + ingenious + deviants +sedentary = amazing megacorp build
@minyaw1234
@minyaw1234 4 жыл бұрын
Private colony ships and 33% less empire sprawl from systems + 20 admin cap at the beginning helps you play wide easier than everything else imo - once that is full you can colonize a planet for admin cap usually. Also public relation + xenophile opening a trade league federation asap and xeno compatibility if you have it enabled. I would also go for egalitarian since utopian abundance once you have a trade league federation and the trade league trade edict that gives you unity and consumer goods is easy to keep up. Than go change your ethics to fanatic materialist and egalitarian and go synth, add -10% robo upkeep to your synths and expand,expand,expand. Your synths use so much less energy and consumer goods through all the - upkeep you get from going synth and the traits.
@jonhadley5768
@jonhadley5768 4 жыл бұрын
fozzie bear space commander back at it again
@FloodisHorkos4212
@FloodisHorkos4212 4 жыл бұрын
Im glad megacorp, distant stars, and lithoids are coming to console
@virtus12ful
@virtus12ful 4 жыл бұрын
They should have added a mechanic for becoming an arms dealer - the naval contractor civic would be even better if you could sell ships to other empires (e.g. have the ability to outsource naval production)
@GrandPoggers
@GrandPoggers 4 жыл бұрын
Someone needs to make a mod Megacorp of Pepsi, since they have the biggest private navy
@lukesalvidge5451
@lukesalvidge5451 4 жыл бұрын
*had
@manuelortegacano6524
@manuelortegacano6524 4 жыл бұрын
Hi, I have a noob question. How can you send scientific ships to scan various systems?
@krzysztofmikosz
@krzysztofmikosz 4 жыл бұрын
Hold shift while making orders. Aspec used button on ship menu to use explore but I'm used to using mouse RMB
@Szarancza115
@Szarancza115 4 жыл бұрын
i needed this so bad
@user-ge1xr8sc9d
@user-ge1xr8sc9d 4 жыл бұрын
Wonder if its gonna be another 4 years till the next console update
@tibialphoenix
@tibialphoenix 4 жыл бұрын
website says the 15th so like next week
@user-ge1xr8sc9d
@user-ge1xr8sc9d 4 жыл бұрын
Ik that but its taking soooooo long just catch up to pc version of the game
@tommasogiavazzi1327
@tommasogiavazzi1327 2 жыл бұрын
hi I don’t know how use some megacorps civics that don’t appear in “Government and Civics” for example the “permanent employment” civic, does anyone know how to do so?
@sirvampier8356
@sirvampier8356 4 жыл бұрын
Take a shot of water every time ASpec says "The wonders of" or "the joys of" for permanent hydration.
@A_Spec
@A_Spec 4 жыл бұрын
Don't get water poisoning plz
@stevenmix711
@stevenmix711 4 жыл бұрын
Lexcorp. Aspec likes comics. Fuck yea!
@ghostlyswat12
@ghostlyswat12 4 жыл бұрын
Wouldn’t it be a good idea to start with the federation origin (if you can) so that you instantly have 2 friends to trade with
@desertdude8274
@desertdude8274 2 жыл бұрын
Yeah or hegemon. Especially paired with overlord.
@CarlyRivers_91
@CarlyRivers_91 4 жыл бұрын
Space, a story of CEO graphs.
@Majber
@Majber 4 жыл бұрын
13:33 srsly, no Spark of Genius Scientist but other one? ;)
@darkmark8910
@darkmark8910 4 жыл бұрын
Wait 'til you discover the wonders of the Trade League federation too! :D
@HyperspaceTycooon
@HyperspaceTycooon 4 жыл бұрын
That ad seg-way is a top tier meme itself
@A_Spec
@A_Spec 4 жыл бұрын
I do my best
@OverlordMalarkey
@OverlordMalarkey 4 жыл бұрын
We should enforce the rules of acquisition, remember rule 1: once you have their money, never give it back Also anyone else is curious about the Ferengi Rules of Acquisition, here it is - kzbin.info/www/bejne/hqepinWhmtikfbc
@elvimartinez5629
@elvimartinez5629 4 жыл бұрын
do the crimanal heritage plz pt = do a video fix please
@sketchbook8177
@sketchbook8177 4 жыл бұрын
The megancanons of stonks
@dustinroberts8253
@dustinroberts8253 4 жыл бұрын
Is the slave market included with megacorp on the console edition?
@lukesalvidge5451
@lukesalvidge5451 4 жыл бұрын
I think it might be
@Korkuthan87778
@Korkuthan87778 4 жыл бұрын
Reminds me of Dutch East India Company and British East India Company. I think I am going to start a game and role play East India criminal syndicate in space kind of thing now. Thanks.
@CryHavoc12
@CryHavoc12 4 жыл бұрын
Stonks
@ratman7976
@ratman7976 3 жыл бұрын
Sell your enemies weapons to fund your war effort 😎
@ghostlyswat12
@ghostlyswat12 4 жыл бұрын
For any console players viewing this ignore the envoys stuff as we won’t have that upon release of megacorp unless they decide to add them early
@firewarrior5828
@firewarrior5828 3 жыл бұрын
I'm also trying to build a mega corporation. Off of the base game civics because I don't have the Megacorp dlc.
@RobBCactive
@RobBCactive 4 жыл бұрын
Unadaptable Considered Harmful!! Having played through Megacorps both with and without the Federations DLC, I think you should ONLY pick unadaptable if you have void dweller origin, which gives large habitat production bonus. Galactic Doorstep has been a fun choice for me, but increased amenity usage and lower productivity force you to build gene clinics or have 5 clerks on 2nd/3rd colonies. You need the generator productivity to buy art to help grow pops and have amenities boosted (Megacorps should benefit from needing less industry, so barter with trade partners can swap food/minerals for alloys/consumer goods). As the consequences of seeking blackholes to play tall and rushing choke points, has been bureaucracy planets (archaeological dig sites must be owned), I think having 2 bad single point traits is better. You can remove one later and add Natural Engineer or other changes. Probably picking deviant or maybe even decadent, as Intelligent/Thrifty pops are made for leader, management and mercantile roles. Naturally materialists should prioritise robot assembly, modification and droids to make for happy populations. A migration treaty allows founding mine/farm/generator colonies on other planet classes, which likely can provide resources that are lacking on the first 3 worlds.
@RobBCactive
@RobBCactive 3 жыл бұрын
Tried out unruly trait, having bureau slots a little earlier is far easier than managing poor colony production & high amenity/cg consumption. When I tried a natural engineer run to balance tech better, I still went with unruly and spend the trait point on quick learner to boost early game capacity.
@umberto1510
@umberto1510 4 жыл бұрын
You do know that you can fix the UI by deleting the localy saved files do you?
@umberto1510
@umberto1510 4 жыл бұрын
also the corp you made is trash you should never pic private prospectors is terrible
@lukesalvidge5451
@lukesalvidge5451 4 жыл бұрын
@@umberto1510 you know you are the only person ive ever heard say that
@TheBrokenMeeple
@TheBrokenMeeple 4 жыл бұрын
Not sure on the 20% research techs early. You don’t have much in the way of actual research points to add that modifier to.
@A_Spec
@A_Spec 4 жыл бұрын
See it like compound interest, it adds up over time and 20% is a massive boost
@Mob135
@Mob135 4 жыл бұрын
Pitty you didnt bring this out a few weeks ago. I got it sorted. Couldnt win with megacorp on admiral. Moving up a level now
@merathy
@merathy 4 жыл бұрын
Good video if you already know the game and just want an overview of the mechanics. Thanks.
@frankkasper5247
@frankkasper5247 4 жыл бұрын
It’s only a matter of time until Samsung goes interstellar...
@Wilburytry
@Wilburytry 4 жыл бұрын
intresting thing is, i never understood why habitats are so powerfull, until i saw you using all building slots and not having to pay obsene amounts of rare resorses to do so.
@-Temple-
@-Temple- 4 жыл бұрын
I like using habitats mid/late game to stuff my pops into when I get lazy and don't want to micromanage my 50 planets. Commerce zones are pretty good for that and a 'good' habitat without the use of crystals(megaplexes)(And except for stock exchange) gives you around 200-250 trade value
@-Temple-
@-Temple- 4 жыл бұрын
66 pops(no housing modifiers, 1 space pops), 1 extra job, voidborne perk. 5 Habitation districts 3 Trade districts 1x Stock Exchange 9x Commerce 4x Luxury Residence 1x Precinct 224 Trade(With trade station designation) and thats with no bonuses to trade value such as diplomacy, xenophile, or anything else(This was made with my technocracy)
@antonycharnock2993
@antonycharnock2993 4 жыл бұрын
NOT sponsored by the UK Government department of trade *COUGH*
@alandunsmore2737
@alandunsmore2737 4 жыл бұрын
I really enjoy watching these but absolutely envious at the same time only because I have the console edition to play and while there are less bugs (thanks PC players) there isn't same in depth game mechanics yet
@102728
@102728 4 жыл бұрын
I must say, it feels like this channel's quality has gone down a bit from the early days, or perhaps from how I remember it. This video feels like it's stuck between playthrough and guide territory, where it's trying to be a guide, but lacks a decent script and decent general explanation on the basics. Rather I noticed some basics being mentioned as they passed by, leaving me not very confident that everything you need to know is actually covered. This means that when learning from this video you either copy-paste the empire and decisions or try your own twist, but have gaps in your knowledge on how to strategise with this kind of empire. Aspec himself seems rather unfocused, often losing his train of thought or starting saying something with not being sure what he's trying to say. Over the years, I've become less and less interested in this channel's content for those reasons, because they seem to be present to some degree in most videos. I learned a lot in the early years of stellaris here, but lately I prefer stefan's channel for guides and lathrix for fun playthroughs. I understand that this is quite a hefty critique, but sadly this is how I feel nowadays. I'll keep checking in in hopes of seeing this channel improve, but until then I don't think I'll return to be a dedicated viewer.
@A_Spec
@A_Spec 4 жыл бұрын
Hey man, you do you. I always appreciate the critique. Even when it's as in-depth as this. I'll strive to do better.
@krzysztofmikosz
@krzysztofmikosz 4 жыл бұрын
@@A_Spec His opinion is not isolated. I'm in the exact same place. If you have a nice regular job, that's all good Aspec but Stellaris focused viewers are watching your content out of habit now, you lost me the spark. If you want to make overviews like this video, you should make a grand plan to make it structured and cover the game in multiple videos. Recently it's like you make a video with whatever came to your mind. Love you though ;) otherwise I wouldn't be here at 2am
@Allmightygreat
@Allmightygreat 3 жыл бұрын
Basically economic superpowers
@SMmania123
@SMmania123 4 жыл бұрын
It's coming to consoles next year.
@EsperPinion
@EsperPinion 4 жыл бұрын
Stonks video sponsored by skillshare lol
@brandongarnett6602
@brandongarnett6602 4 жыл бұрын
Mitsubishi industry is buying tuna and putting them in crying-freeze because tuna is running out can u imagine paying 100.00 for a taste of tuna
@breechare
@breechare 2 жыл бұрын
I would personally define a Megacorporation as a "corporatocracy." A form of government where legislative, political and economic interests are handled by some form of corporate authority.
@desertdude8274
@desertdude8274 2 жыл бұрын
I feel like the idea of a Corporation still existing to replace a government is a little far fetched. In Alien Weyland Yutani is trusted to oversee the colonies of Earth of which their host nations pay the Corp to do. I can imagine a Mega Corp Gov functioning the same way where the Corps administrate space then hand it over to a host nation for a profit. In Cyberpunk 2077 The Mega Corps while powerful have not replaced the Government but rather they have become the most influential players in the Governments however the military was fully capable of purging corporate offices from it's borders.
@desertdude8274
@desertdude8274 2 жыл бұрын
My current corp playthrough is known as "The Interstellar Corporate Space Administration" A corporate board made up of space faring Corporations which are given authority in space by governments and planetary authorites.
@moroteseoinage
@moroteseoinage 4 жыл бұрын
MICANIKS
@Animefan1803
@Animefan1803 4 жыл бұрын
The thing about megacorps is: I don´t like to be xenophile. And a xenophobe megacorp just kinda doesn´t work that well..
@sqocks8254
@sqocks8254 4 жыл бұрын
Same 😦
@Animefan1803
@Animefan1803 4 жыл бұрын
@@sqocks8254 The thing is. I´m so used to hate xenos, because they´re usually out to bite my arse. That i can´t really bring myself to do business with em. The sheer thought of being dependant on the xeno AI and their decision making of not starting unnecessary wars is kinda terrifying.
@Onii_Chan184
@Onii_Chan184 3 жыл бұрын
Amazon and Apple going Megacorp?
@IemandIemandus
@IemandIemandus 4 жыл бұрын
No Abba in this video? Sad.
@rathalos1522
@rathalos1522 4 жыл бұрын
Throughout this video, you emphasize keeping your sprawl down a lot, but I don't think that makes sense. The increased sprawl penalty only matters if you go over the administration cap, which never happens, like with every other normal empire. Your best bet is to just expand as fast you can while building more bureaucrat buildings to stay under the cap, just like every other normal empire. Corporate empires staying small is just another thing killed by the bureaucrat system. They could fix it by changing the sprawl penalty into an increased sprawl production by pops/planets/systems.
@friedipar
@friedipar 4 жыл бұрын
“indentured assets“ is better than “slaver guilts“ since it also adds the slavery type of the same name. This allows slaves to also take specialist jobs for some more political power, but who gives a shit about the latter one?
@The--Illusion
@The--Illusion 4 жыл бұрын
Sorry, but I am done with channels that put more that one ad in their video's
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