Surely you meant to say *THICCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCČCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC*
@eycariot9874 жыл бұрын
EXTRA THICCCC
@datduong974 жыл бұрын
THICC Border
@SupremeVelocity014 жыл бұрын
Thicc just takes a lot of time compared to focussing on just tall or wide. The micro late game gets REALLY tedious. At some point in the game I just drop it, usually later than is necessary. I like my empires nicely build, but the effort I put into it is usually moot. Sometimes I pause the game and am busy just microing planets for 30 minutes, only to do it again after a year of playtime. You have to pause it because the notifications will put a wrench in your plan and your pc lags the fuck out without pausing. You know you did a good job when your autosave starts lagging your pc for a minute and you start to wonder if it will still run after the save. When I have to disable autosave for smooth gameplay is usually when I am done microing.
@8Aznable84 жыл бұрын
@@SupremeVelocity01 same here 😁 lagging every turn of the month 😅
@inccubusdaniel92494 жыл бұрын
Fortress habitat? *THE PLANET FELL BEFORE THE GUARD DID, SO WE BUILT A BETTER PLANET*
@megumin64564 жыл бұрын
Fortress Ringworld
@davecrupel28174 жыл бұрын
@@megumin6456 now THAT is OP.
@tententononce25704 жыл бұрын
Fortress Dyson Sphere
@frenchfroi17994 жыл бұрын
@@tententononce2570 Fortress Birch World
@logangoerks2364 жыл бұрын
@@frenchfroi1799 Fortress Alderson World: Now with eight times the delaying action! Also is there a mod with 50x crisis strength? I even play with multiple crisis mods and 20x isn't enough with gigastructures.
@ragerancher4 жыл бұрын
Wide: Take over half the galaxy Tall: Take over half the galaxy, but with more habitats.
@jackmakila37763 жыл бұрын
Wide: who cars about 1 planet I have to many to manage anyway Tall: each world is ridiculously well defended
@NameName2.03 жыл бұрын
Annihilation: destroy e v e r y t h i n g.
@SupremeRTS4 жыл бұрын
I wish I could breed amoebas as pets. I like my pet amoeba fluffy, but I wish I could breed a herd of space puppies
@kungfumasta20004 жыл бұрын
Boi do i have a mod for you.
@tententononce25704 жыл бұрын
@@kungfumasta2000 I. Need. It.
@YuYu-mu7xv4 жыл бұрын
kungfumasta2000 what’s the mod’s name?
@lucasmarsh98414 жыл бұрын
kungfumasta2000 what’s it called?
@ShebaFr4 жыл бұрын
I called mine Ziggy Stardust, cuz I love my musical references.
@scyobiempire44504 жыл бұрын
Me as MegaCorp: AAAGHHH I’M 20 OVER MY CAP! Me as any other: 679/246? That’s fine, I’ll just get more planets for admin cap.
@unknow117124 жыл бұрын
ehehe .... last time i ignored something like 679/246 , i had the feeling of seeing the anarchy going wild , and fire evrywhere with my emperor sit on the trone saying : "its fine , we don't need tech if we just throw corvets at a problem "
@onefastsled4 жыл бұрын
unknow11712 I mean, vette spam works wonders...
@hisokamorow18164 жыл бұрын
ivan ivanovitch ivanovsky what about enigmatic engineering tho?
@tommerker80634 жыл бұрын
@ivan ivanovitch ivanovsky that must be the most russian name ever
@hisokamorow18164 жыл бұрын
@ivan ivanovitch ivanovsky If they have enigmatic engineering you can't research their wreckage
@baseupp124 жыл бұрын
Wide or tall it doesn't matter every single successful empire needs to have a massive population
@iwankazlow22684 жыл бұрын
Correct. Pops are everything. And bioengineering pops for lackluster bonuses is insanely wasteful use of ascending perks. Because with pops and pop breeding speed you get really fucking fast to the repeatables for the basic resources. Playing voidborne you snowball without even wanting it and in a blink grand adminal AI are pathetic. And you have to dial back because consumer goods and alloys are worth less than minerals and building fleets and megastructures does not consume alloys fast enough.
@brad91804 жыл бұрын
@Cool Dude I had 5600 in my last game 1800 isn't a lot lol
@chucktowne4 жыл бұрын
@Cool Dude So just about 15 planets then? Not even that if you had ring worlds and ecumenopolis'. You need to up your game!!!
@arctifire57094 жыл бұрын
chucktowne some people play on tiny, give them a rest lol
@pll38274 жыл бұрын
@@iwankazlow2268 With mods, somehow I got up to 9000 pops. The LAG. But I just had to fill up my Alderson Disk and other megastructures.
@zekeiyf20034 жыл бұрын
Any playthrough where "I am the Senate." is my go to play.
@BlackBanditXX4 жыл бұрын
I was recently playing Space SPQR, founded the Roman Empire (Hegemony) and then coincidentally found myself in a position as the sole Arbiter of the galactic community, with emergency powers and an unlimited term. Yo dawg, I heard you like senates, so here's a senate controlling a senate.
@aaronalbertson86704 жыл бұрын
The commonwealth declares war on me "Its Treason, then"
@reickuhibata3 жыл бұрын
Being the only council member is the best! Just veto anything I dislike.
@PEWxDIExPIE3 жыл бұрын
My 1st save I'm so powerful my empires weight is so high I can just vote on anything I want and every other empire can oppose it and it'll still go through
@The_Viscount3 жыл бұрын
With the release of nemesis, it just got better.
@cryptekcathekh87984 жыл бұрын
You missed the 'Gigastructures' Stellaris playstyle, an empire whose sole purpose is to fund ever more expensive and impractical gigastructures. This is CLEARLY the one true way to play Stellaris ...
@furinick4 жыл бұрын
I thought stellaris was about galactic genocide 🤔
@cryptekcathekh87984 жыл бұрын
@@furinick What's galactic genocide without a few Nicoll-Dyson beams and Stellar systemcrafts : )
@EvelynNdenial4 жыл бұрын
@@cryptekcathekh8798 galactic genocide is such a waste, i'd rather conquer the whole galaxy and move every single pop onto a birch planet.
@MrVentches4 жыл бұрын
i once reached like 5k pops, and then resettled them all onto the birchworld. I had to get an autoclicker for that, still took me like 20min. instantly killed the game performance though:D
@Karl_der_Genosse3 жыл бұрын
1. Build massive Alloy Focussed Empire 2. Play Tall until you can unlock E.H.O.F. or L-Cluster 3. Colonize the Cluster/Distant Stars 4. Build Outer Galactic Star Systems full of every possible Megastructure, make sure you have a Matroshka Brain and a Hyperstructural Assembly Yard 5. Get Quasar, abandon old empire, have the only connection to the outsides be a Stargate to the outer Galaxy 6. Build MASSIVE Fleets, Attack Moons, Planets and Solarcraft 7. Become the Crisis You are now Thanos, Destroying the Galaxy to resettle all Pops to your virtual Reality which you control as a god
@AarenJable4 жыл бұрын
Heh, I forget people actually play the game instead of roleplaying everything
@RubyRoseITA4 жыл бұрын
Why not doing both?
@m4sherman9264 жыл бұрын
Half of everyone just tries role playing the imperium, none do it better than me though
@RubyRoseITA4 жыл бұрын
The Man Emperor of Mankind Well, i tru to roleplay the Eldar before they became a fallen empire, so
@jackharvey56134 жыл бұрын
Ruby Rose I’m trying out a religious gameplay like the covenant in halo
@RubyRoseITA4 жыл бұрын
Jack Harvey Never played halo, but cool
@sevens34 жыл бұрын
@4:00 "I don't think that anyone really trusts the AI..." FACTS.
@teogrom4 жыл бұрын
For a game where there is such a huge focus on having as many planets as possible, the micro management is ABSOLUTELY abyssmal, auto sector management is uber trash.
@kevshelby16794 жыл бұрын
00 Automatic pops helps. It distributes all pops where needed. But you’re right the devs approach to it is rather ridiculous.
@KouNagai4 жыл бұрын
İ didin't buy the game yet bu it doesnt sound that bad, at least it improves something rigth? İnstead of letting planets empty. İ would have used it
@KouNagai3 жыл бұрын
İ bougth the game. İ never use oto mode, my planets are too important for me to let ai control them.
@finnlake31803 жыл бұрын
@@KouNagai The mikromanaging of 50 Planets ist Hell in Earth
@jedipotater1388 Жыл бұрын
@@KouNagai i had them set to auto and it has never built anything even though I had overcrowding and unemployment
@costakeith90484 жыл бұрын
Go wide at first, then go tall when going any wider means massive, alloy draining wars. Wars cost alloys which cost minerals which should be used on consumer goods to support researchers. Plus, the number of systems you control is only important early on, once you get terraforming/habitats most your resources will come from planets and habitats until you get your megastructures. I have found the real limitation of this game to be the number of planets you are willing to micromanage, you can become insanely powerful insanely fast if you're willing to go through micromanagement hell.
@ryangolden22804 жыл бұрын
I have done 200 habitats never again
@sternguard82834 жыл бұрын
@Ryan Plays you have my respect, I wouldn't dare go that high with just habitats
@mikerodrigues98224 жыл бұрын
That is the problem. The efficiency limit is based on much useless micro you are willing to do.
@evanchan99834 жыл бұрын
Tbh tall is just bad now. War is still efficient if you can take planets as the injection of low-maintenance pops to resettle and worlds to grow more is a huge buff to economy. Getting more planets with non-void dwellers until mid/late game just means taking more space around planets/chokes. That said, I play tall a lot just because of micro too : P I can usually only manage 20ish planets at a reasonable level during MP (fast speed, no pausing).
@rhyssmith42183 жыл бұрын
Planetary habitats mod settle every planet in the sol system plus regular habitats above all the planetary habitats. Use modded ascension perks one of which makes all planets a min size of 15 (works on asteroids) pulls another couple of tech and ascension mods that combine to add 3 different ways to expand habitats. Bio engineering ascension cause I hate robots and the shroud. Every regular habitable planet gets terraformed then turned into full city worlds (can’t spell the word) Turn all empires around into subjects
@illusive_Man224 жыл бұрын
Virgins: *Plays wide* Chads: *Plays tall* Master race: *Plays hybrid* Prethoryn: *HAK HAK HAK HAK* Hotel ? - Trivago!
@ferrusmanus40134 жыл бұрын
Hybrid is da way to play.
@TheRenegade...4 жыл бұрын
Hotel: Trivago*
@solar1nferno6124 жыл бұрын
But no matter how you play, there's never enough dakka
@BrianM784 жыл бұрын
Hotel Trivago woman is the most splendid thing on television.
@illusive_Man224 жыл бұрын
@@solar1nferno612 we need more dakka
@Greningas4 жыл бұрын
2200 Ok focus, nice and clean tall game. 2214 Hey look, 25 size relic world 2215 Taken by blorg 2216 now its personal. Repeat this about 5 times and thats how my tall games end up, with half the galaxy mine or dead.
@Thiago346574 жыл бұрын
We just can't resist the urge to purge
@overboss95994 жыл бұрын
Me:ok I'm just gonna take this cluster and build it up. Hey look a system with 3 arid worlds I could terraform later well now I should go to that system so I have a chokepoint is that a great mining world?......
@gutshotninja57574 жыл бұрын
@OHGAS this would make a good book.
@christiandauz37424 жыл бұрын
Imagine a Wide Empire taking over a Tall Empire... ...then a Fallen Empire and then a Crisis
@illusive_Man224 жыл бұрын
Came faster than the Unbiden looking for prey
@1estel1ch.424 жыл бұрын
But it's the prethoryn that look for food
@Monarch_Prime4 жыл бұрын
@@1estel1ch.42 prethoryn are not just looking for food, they are running away from the unbidden.
@Monarch_Prime4 жыл бұрын
Unbidden looking for prethoryn amirite
@olegoleg2584 жыл бұрын
That's what she said
@Lito8054 жыл бұрын
my type of empire is both wide and tall, otherwise known as " T H E B L O B"
@saganovsk63224 жыл бұрын
Oh yes, wide empire plus tech rush... This is the beauty of exterminating xenos with the first wave of the fleets.
@Lito8054 жыл бұрын
@@saganovsk6322 i may not always choose xeonophile ethics, but tbh i don't like xenos in my empire unless they look human
@Alex-wk2xf4 жыл бұрын
make it a hive mind blob
@Lito8054 жыл бұрын
@@Alex-wk2xf The Blob is a universal concept meant for all types of players and empires who want to be able to destroy any empire that stands in their way
@dethernaxx4 жыл бұрын
was it a blue blob
@DekaDanske4 жыл бұрын
Aspec: Tall or Wide? me a true intelect: MOUNTANT
@HazzronIV4 жыл бұрын
This is a comment. All craftsdwarfship is of the highest quality. On the item is a depiction of the John commenting on the greater complexity of Aspec's musings. It menaces with likes in the couple hundreds.
@SeReGGa644 жыл бұрын
@@HazzronIV I see what you did there
@shamusson4 жыл бұрын
@@HazzronIV On the item is an image of a "J" in blue zircon, referring to John creating this comment on 19th of Hematite in the year 2020.
@HazzronIV4 жыл бұрын
@@shamusson I should have mustered up a little more brain power for my comment but touché sir, I know when I've been bested.
@edwardboss4 жыл бұрын
I play with a mix of both playstyles: Ultra dense empire but with lots and lots of vassals of similar size to force them to also become tall while going with monarchic government to prevent xenos from getting in power in my puppets. I also use a mod to tax research, minerals and energy (advancedascension)
@darthrevan49334 жыл бұрын
Same I think it’s actually the best use of the feudal civic
@suokkos4 жыл бұрын
I have wondered would it work or not. But never tried it. To my play style and federation rule changes has made pretty much only feasible route to be early wide turning to later "tall" empire. But maybe going from start for tributaries and vassals might work even better.
@DragonessYT4 жыл бұрын
Enemy Wide Empires: "oh no, we're dealing with over population and now have to gain more territory. But because we have more territory we have more empire sprawl, now we can't research things as quickly! And because we have so many planets to manage we have low resources and can't replenish our fleets from all the wars we're in!" Me, a Tall Empire: "Ah, the children are fighting in the back yard again. Whelp, back to building my Titans and ring worlds.
@honorguard76164 жыл бұрын
(has a friend who always goes big and always is in the top 2-3 fleet sizes)
@haryen88764 жыл бұрын
Stellaris really need some custom cenarios. I really don't want to start a new game from the very beginning every time.
@davidtitanium224 жыл бұрын
i would totally love to play in a galaxy with more pre-established lore!
@furinick4 жыл бұрын
@@davidtitanium22 yeah they have some fleshed out stories already, just make some scenarios around these
@wolftooth66784 жыл бұрын
I doubt it would ever happen. Paradox would need to make sure both standard[random] galaxies and the scenarios work every time they update the game. And i really dont want them to have to split resources 50-50 as i would nevet play the scenario mode.
@kevshelby16794 жыл бұрын
So no performance at the start? Lol
@the1lebanese4 жыл бұрын
@@davidtitanium22 some dude made a Star Wars mod with all the factions already in space and with most of the galaxy colonized
@Nota-Skaven4 жыл бұрын
Aspec: you will have a lot of ethics divergence Me: Haha forced labour goes brrrrrrr
@matthewvektrax99224 жыл бұрын
100% me
@tremor32584 жыл бұрын
My last wide empire was dedicated to lots of species, theocracy, and deep space black sites to keep the former two under control.
@gabrielkrone2373 жыл бұрын
*laughs in driven assimilator* what is this divergence?
@theapexsurvivor95383 жыл бұрын
@@gabrielkrone237 necrophage: The only diversity I see is diversity in food sources...
@thesittingacheroraptor75653 жыл бұрын
@@theapexsurvivor9538 devouring swarm: food is food
@arearl4 жыл бұрын
Megacorps seem like the perfect way to go tall, with the use of branch offices across the galaxy.
@kouron4 жыл бұрын
they are quite fun, especially since you get different buildings, depending on your megacorp (Crime Syndicate or Mega Church for example).
@Adidas_der_schwanger_war4 жыл бұрын
also having much money simply allows you to ignore ressource production. Just buy everything
@theapexsurvivor95383 жыл бұрын
@@Adidas_der_schwanger_war then you get a few Dysons and Decompressors using the alloys that you bought and become the senate just on economy.
@phildiop82482 жыл бұрын
Yeah that's how I play. Tall with branch offices instead of tons of habitats, a few agrarian planets and ecumenopolies.
@thedoruk63244 жыл бұрын
Nothing could ever suprass the titanic smooth Wide-ness of an Aldersob Disk(!)
@pll38274 жыл бұрын
I could fit most of the galaxy in my disk. And I can build more than one!!
@AlphaNumericKey4 жыл бұрын
It's so unnecessary..... Also, try building an Alderson Disk around a Birch World.
@davecrupel28174 жыл бұрын
TF is an Aldersob Disk...dare i ask?.... EDIT: i looked it up. Good God...it's like the Ark from Halo.
@pll38274 жыл бұрын
@@davecrupel2817 More wonders from the mod - Gigastructural Engineering.
@rigen974 жыл бұрын
@@davecrupel2817 dude don't give the modder ideas lol next thing you know Gigastructure would have Halo Array galactic project that clears up the galaxy for you lol
@PhilboLetsPlay4 жыл бұрын
yo, this chapter thing on the video bar is so cool. Never seen it, good job for utilizing it
@Animefan18034 жыл бұрын
My way of playing is basically like this: Spread until you find either good chokepoints or got atleast 2 or 3 blackholes/neutron stars, pulars etc. You know, the good shit that is necessary for megastructures (or gigastructures depending on vanilla or modded). Then hunker down in said space. Every chokepoint shall be conquered and utilized. Then i start colonizing every planet i got (always staying in admin cap, or atleast slightly over it). I usually still try to atleast keep a fleet that equals my neighbours, which by the time of meeting get probably an envoy. Depending on their political system. (Materialists get envoys, Spritualists get executed.) Then i kinda just collect anomalies and dig sites like pokemon and try to get as much shit as possible. After hunkering down, i kinda concentrate inwards while keeping the galactic community in check. Technocracy and research push usually gives me an edge on unity and tech. While my pops reproduce or being build. Then i kinda start cranking out megastructures until i run out of space. This inwardly outlook kinda doesn´t really change until something forces me to change it. I´m like that weird grandpa that everyone kinda ignores. Until one of these ETs thinks it can use it´s disgusting tentacles and STEP on MY LAWN! Which usually ends in a Great Crusade being called to fully exterminate the lawn violator. Sometimes i use mods to destroy hyperlanes, with which i then dislocate my chokepoints from the rest of my empire. Just keeping Gateways. I like to think that these xenos believe, that my empire is infinitivly vast. While i sit down, knowning my grass will always be greener than the xeno ones.
@davecrupel28174 жыл бұрын
You would make a wonderful neighbor. Assuming you tolerate neighbors.
@laszlomeszaros2474 жыл бұрын
Wow I do almost exactly this :D However, I don't kill spiritualist fools, only authoritatian slavers.
@Animefan18034 жыл бұрын
@@davecrupel2817 Depends, do you step on people's lawns? Reading through my comment just now made me think of Clint eastwood in Gran Torino. Which is probably the best description of my playstyle in general.
@Animefan18034 жыл бұрын
@@laszlomeszaros247 authoritarian slavers make great buisness partners. Besides to whom else do i sell these xenos i captured after someone stepped on my lawn? Can't stack fucks like these always into mass graves. Even if that does help the planets ecosystem.
@davecrupel28174 жыл бұрын
@@Animefan1803 That's exactly who i thought of too! xD In that case, I'll stick to my own galaxy. For my own sake ;P
@sch3ffel4 жыл бұрын
i like to just role play when playing stellaris... so usually i try to make all my planets kind of self sufficient in resources wich usually means that i tend to have a lot of habitats, fleets and planets everywhere... even going like this: -"so president what planets should we focus terraforing during your term?" -"yes."
@DukeRevolution4 жыл бұрын
The one glaring drawback from playing tall is that you miss out on a lot of the events, since you're not colonizing as many planets that can trigger the event. But if you've already seen all or most of them, it sounds like a good alternative.
@iamusdamma26374 жыл бұрын
Thankyou so much for this video because I saw that video back in 2017 but after the newer empire sprawl and planetary pop system I left the game for about six months then came back and scrounged through your channel and others channels looking for these videos around 2020 for the past 3 weeks so thank you for this video.I'm not going to tell you what to dictate your channel about however i will recommend you go over some of your more infamous videos of the past because a lot of players, me included want updated versions of these and this is actually why I checked out this video. It's just great valuable content and maybe everybody else might want these videos too. Hope this helps, this is a great game and needs more attention.
@geofff.33434 жыл бұрын
There is a mix of Wide V Tall that I've found which I don't know how to term, but the goal is in general to expand into every place you can expend to system and planet wise, but as soon as the galaxy gets more set you shift into keeping that empire sprawl well under check. It might be a master of none approach but I find it keeps the micromanagement of a tall game and the unmanageability of a wide game in balance. As long as those borders be nice and thicc you're playing right.
@Felrika4 жыл бұрын
Megacorps are still king when it comes to playing tall. If playing a void dweller megacorp, your economy is second to none. I would also like to point out that, if you're playing a megacorp, don't bother with energy production - it's a distraction. Trade will get you what you need. If you focus on trade production and go for Marketplace of Ideas, you will crank out more unity than you know what to do with. I've also noticed one additional benefit to playing tall: Your resources devoted to maintaining your trade network are minimal. Even lower than that of a wide empire (which is still going to be incredibly low). At worst, you'll need maybe two stations devoted to trade gathering. Your fortress stations should do the work of maintaining your trade protection, leaving your fleet to sit in dock at your border rather than having to devote any of it to reducing piracy. Edit: I primarily build tall nowadays. I have little interest in playing Stellaris Paint.
@lukefreeman8284 жыл бұрын
I did have fun with this one... I tried PURE trade, buy everything else. Was fun, probably not optimal, but reallllllllly fun :)
@samuelbenasutti91144 жыл бұрын
Void Dweller and Megacorp don't synergise very well in my opinion. You are always strapped for influence to expand and build habitats but if you want to take advantage of being megacorp you also need that influence to establish branch offices. I find that most of the time you are neglecting the branch offices in favor of building habitats to keep your economy and population from stagnating. You can still tech rush and have a very strong empire with this build don't get me wrong. You do get access to the trade league federation which is amazing so that's a positive.
@lofidante17784 жыл бұрын
See I would put it another way. Mega corps are great for a tall empire as it allows you to expand before you research habitats. However, once you get the habitat all your influence should be spend on them.
@Adidas_der_schwanger_war4 жыл бұрын
when playing void dweller you will have close to zero generator districts anyway. Even as non megacorp but with void dwellers I think trade habitats are useful.
@evanchan99834 жыл бұрын
trade is super inefficient; 1 trade value = 1 ec and technicians get the +20% tech buffs from associated techs. the +2 amenities from clerks does not make up for them producing 2 less ec + ~0.7ec less for every technician buff tech you get. Endgame repeatable make this even worse, as there are technician repeatables but no trade repeatables. Trade really needs a buff + new techs to make clerks worth anything. The unity/cg are roughly equivalent to the loss in energy, although marketplace of ideas is efficient; consumer benefits is more versatile tho. TL;DR: Build generator habs for energy, avoid trade jobs/districts. That said passive trade value from pops + merchants being nice amenity producers is good enough that galactic stock exchange is still easily worth it
@huntergoodman19484 жыл бұрын
My first play through was wide and then I decided to play y’all and did much much better I had an easier time stabilizing my economy I felt like I made scientific progress and tradition progress a lot faster. I just love being small but dominating in terms of score I started playing wide when they ear in heaven starters and basically single handily conquered most of the galaxy. #TallGang
@Z3ph3rus4 жыл бұрын
my recent game is playing tall using the worm in waiting and baol mechanics: turning my home system full of planets into Gaia worlds. Federations can help in the early game. but there is no harm in turning on them and subjugating your neighbour when you outgrow them :)
@wuzzup32124 жыл бұрын
Thanks Aspec! ive been waiting for an updated version of this video!
@alex2000ish4 жыл бұрын
Please do an updated guide on playing tall
@exantiuse4974 жыл бұрын
Yes, playing "tall" is very much different now than it used to be
@durpychicken1284 жыл бұрын
I just finished your old video on this topic lol
@InnocuousRemark4 жыл бұрын
Aspec I am so happy you posted this. I was sure playing tall was dead but still wondered what you thought. Now I get to find out!
@1234kalmar4 жыл бұрын
The Void Dwellers are ridiculously good at being tall. I once had a playthrough, where I had 10 systems, Only one with habitats for 250 years. I was one of the leading superpowers, technologically, and politically. It was awesome
@cursedwither78883 жыл бұрын
I like the polca dot strategy. Where you start building out a bit, do alotta science and megastructures and then when you figure out how to make gateways you spread your dots and vasallise everyone
@12Prophet4 жыл бұрын
"lot of other species that you'll have to integrate" Genocide geckos: Are we a joke to you?
@TaisharEnder4 жыл бұрын
It's interesting to hear you talk about wide vs tall and the different play styles. I know that I like the massive fleets and economy of wide, but I also find tech-focused tall builds amazing. With the Federations update I have started to mix the two. I'll stay within my empire sprawl and focus tech early, use my better tech to stay alive, and then snow ball into a wide empire, leveraging that early power spike from my tech advantage to transition into megastructures and large fleets.
@archmagemc35614 жыл бұрын
A total war wide empire or a wide empire who goes the vassal/integreation route also has the influence to go tall at the same time, which is very difficult to manage, but my god you are sooo powerful its not even a joke. Taking on the fallen empires around year 2350? yes please!
@kazjanik25724 жыл бұрын
Everytime I play I end up vassalizing everyone within two empires of me from the immense amounts of research that I get from my habitats, I've got 12k research rn only 47 years in
@TheRewasder974 жыл бұрын
I though that since federations and the admin cap building, tall was not worth it, because the only downside of wide was the admin cap, and now it was sorted. I still like the tall gameplay more most of the time, being relatively small, playing my cards carefully and dominating the galaxy thanks to The Senate.
@matthewmartin37874 жыл бұрын
It sorta depends. Tall is more about turning that two mineral planet into a 60 mineral mining habitat, while wide says just get more systems with minerals. Eventually wide will reach a point of diminishing returns, where the alloys spent on war for more systems aren't worth the mineral income claimed, but by then they generally have enough planets they don't care.
@zer0ix9564 жыл бұрын
Join a federation is almost essential for me if I'm playing tall. There's always xeno empire that will try to force me to be become vassal. And their fleet is always overwhelming while my economy and tech is superior.
@matthewmartin37874 жыл бұрын
their fleet may be overwhelming because the fleet power calculation adds in starbases, and since you get one starbase for every ten systems wide empires tend to have more of them. So if they have a few fortress stations, their fleet power may look overwhelming but have no actual ships. I once completely wiped a fallen empire's fleets but they were still overwhelming...
@mikerodrigues98224 жыл бұрын
It just means you arent playing well enough. Federations for my tall empires are just a way to get ships free of upkeep
@MikeSnitkovski4 жыл бұрын
@@mikerodrigues9822 damn, Stellaris even has tax evasion
@rhov57084 жыл бұрын
Great video in my opinion, I have been looking for specifically this video in the last week, and all the candidates where about a year old or older :D I do have request though, I enjoy playing machine empires (probably cause I'm too lazy to deal with the politics of normal races xD), but this leads to some significant differences in play style or considerations. I would love a video that dives a bit more into the differences between the play styles and management decisions of different types of races!
@CMAzeriah4 жыл бұрын
The tall bois can out run you whereas the wide bois will simply sit on you.
@jaybee88624 жыл бұрын
I usually start off Tall, like on my DA run right now i kinda just rushed a few chokepoints and chilled until i got cruisers... then i gobbled up some of my neighbours outer space and grabbed new chokes... i turned a couple worlds worth of pops into borgs at a time then peaced out before declaring on the next neighbour... then when im happy with the new space and surrounded by half dead empires i crank out megastructures I dont really like... straight up murdering Empires... kinda prefer to leave them around so i can take over a few worlds later and transfer pops before trading it back... that way my neighbours growth kinds helps me to
@FARBerserker4 жыл бұрын
With 30 influence per outpost, very very wide . .
@acharndael91594 жыл бұрын
stellaris' musics are just great to express a interstellar species' evolve
@javierfernandez86114 жыл бұрын
Being a megacorp can even become a way to play tall while competing in the Galactic Senate. Each trading base gives + 10% economic power, which in the late game translates to a ridiculous amount in terms of diplomatic power.
@Briggsby4 жыл бұрын
*glances at 10 million Diplomatic Power, permanent sole seat on the Galactic Council, veto powers enabled, tens of thousands of credits/month even without a Dyson Sphere.* I'm sure I don't know what you mean.
@extra_crispy49584 жыл бұрын
And if you do Secrets of the Cybrex you and get extra Megastructure build speed and also Mega Engineering
@MrAbgeBrandt4 жыл бұрын
Not to mention the incredibly useful warforge. They're the best precursors by far, in my opinion.
@A_Spec4 жыл бұрын
Agreed
@CannonmangamingYT3 жыл бұрын
Idk if anyone else feels this way, but it feels like there are a lot of different blockers to prevent you from just going ape in claiming systems
@Adidas_der_schwanger_war4 жыл бұрын
I once played tall as void dwellers and put 2 fortress habitats at the only chokepoint that lead to my empire. Never was defeating a crisis so easy. Void Dweller is my absolute favorite origin.
@A_Spec4 жыл бұрын
Beyond powerful
@DerBeppone4 жыл бұрын
Thanks for the tips in this playlist! :) Really helpful and the tall playstyle seems very intriguiging! Stellaris is a real good challenge and my door back into grand strategy, since I played EU IV. Right now I have had my first Gameplay pretty much through, since I got the game in this summer sale. And I just love the dynamics within the galactic community! I even managed to dodge annhilitation of an awakened Empire at this point. after I accidentilly vassalised myself, confused about the "partner" (I don't know the exact english name for it) status. We even lost just one empire to the prethoryns. Obviously Since I wasn't aware of different playstyles and just jumped into the game for a learning match, I played wide. I was waiting ages allready for a good package with a good price and now I am asking myself, why I didn't take the complete package :D Right now I have at least Sythetic Dawn, Utopia and Apocalypse.
@felixrowan37404 жыл бұрын
As a new player, I didn't know what these terms meant before. I must say that playing tall does sound quite interesting!
@RosieMama3 жыл бұрын
Me at the start of every stellaris game: yeah I think I'm going to try to play tall this time Me at the end of every stellaris game: *MORE MAP*
@purpledevilr74634 жыл бұрын
Just get really tall, offer protectorate status, integrate them and now you’re core is tall and outskirts are wide.
@A_Spec4 жыл бұрын
Tributaries are better tho.
@Gabriel871004 жыл бұрын
I wish there was a voidspawn + lost colony origin. Like, your civilization is planetless and living in habitats, but it was because your previous empire banished you for some reason, in another part of the galaxy you can encounter them.
@RealAlexMoreton4 жыл бұрын
Your a legend dude : )
@papercutseven19264 жыл бұрын
Big thanks for keeping us updated on Stellaris, this really is a beautiful game
@joosepkoressaar66604 жыл бұрын
I've been playing stellaris for around 500h, just recently discovered your channel and i must admit, holy snitchel you're smort! I've been idk what actually, 50% tall (every system has habitats and huge citadels with fidget spinners totalling almost 500K in total defensive capabilities) and i also have 4 fleets basically consisting of picket ships, artillery and basically like a massively organized mess of mixed ships (each fleet almost 800k) and i always tease me enemy by claiming his one or two systems and slowly expanding because i really do dislike empire sprawl because i just love love LOOOOVE researching everything like a mad scientist on coke lol. Playing on Grand Admiral difficulty, crisis strenght is maxed, ai agressivness is high also with console i have AI_horde 10 (makes AI even more agressive) and 85% of time i'm just sitting behind pc, arranging me systems and sectors meanwhile enemies toss their near 1M fleets against me starbases with me own fleets (L-Gates and wormholes are also heavily guarded) and i have one empire literally trying his hardest to conquer my systems, i have around 40 planets, around 60 ring worlds (every system has a ring world). What is this playstyle? I'm not familiar with them at all, but lately i've been into your videos and our playstyle does seem very similar, careful and planned also lots of messing around with fleet manager. So, can you tell me, am i more to tall or wide? Map size is huge 2k stars elliptical. Current year is ~3200 victory year is off lol. PS: Love your videos man a lot and even now i'm discovering new things!
@Namelesswhirl3 жыл бұрын
I found that a Devouring swarm is a good option for a wide empire. Your empire doesn't have to worry about happiness or comforts and any civilization you take over is a food source.
@Frightning4 жыл бұрын
Changes Federations made to Admin Cap have made it so that there is no real downside to going wide (you don't have to min/max your wideness, but having more territory, all other things being equal, is *always* a benefit). With this in mind, the 'optimal' strategy for your given situation, is to expand when and where you can, and only when expansion is no longer worthwhile (specifically: opportunity cost of expanding is too great). Switch to a wide empire style of influence/alloy usage (or go to war with a neighbor, if you're so inclined).
@kevinbarber27954 жыл бұрын
My Hive Mind combines both. Wide in size, Tall in method. I love it. :)
@aeromin78254 жыл бұрын
love playing tall and getting a nice beefy militarist next door turn protective
@ybwang7124 Жыл бұрын
there's wide, there's tall, and there's console command research 100000
@Qanak4794 жыл бұрын
Technocracy empires with slaver guilds and/or meritocracy and mechanist origin is also an amazing tall start for easy and cheap tech and robits for more pops. Also great to grab synthetic ascension ambitions with
@Centroidlocus2 жыл бұрын
I still remember my first game playing wide a few months ago... Got crushed by fanatic authoritarians, found the horizon signal anomaly, and went through with it since I didnt know what it was back then...
@kubajackiewicz24 жыл бұрын
My favourite hybrid style is go as wide as possible asap peacefully, get ~5-10 planets, then build them as tall as possible with labs, and offset economic shortcomings by increasingly good tech bonuses for production
@shorewall4 жыл бұрын
Yeah, I always race for the chokepoints, and then more, then more, until I'm boxed into a secure position. Then I tech up, ignoring the outside world. Until I am overwhelming, and then I make the galaxy my subordinate. I really like Inward Perfection for that, but I also like the option to interact with the galactic community.
@exantiuse4974 жыл бұрын
That's definitely not as strong as either of the playstyles described in this video. Pops and pop growth are key in the cuerent game, if you only have 10 planets to grow pops in you'll fall behind big time, in both economy and science. Before the change to admin cap playing with only a few planets used to be viable since you avoided the tech penalties that way, but now that you can just build more admin cap having more planets or habitats is always stronger
@destrylett16193 жыл бұрын
Tall takes awhile to get started but ends up a much much much stronger wide empire in the end
@Michiganmayor4204 жыл бұрын
What if you play a game where you control the entire galaxy, have a habitat on every possible place, every possible ring world, and every planet. Meet the widetall crisis
@hovant66664 жыл бұрын
Wide just turns into notification-spam and getting buried by dialogue boxes
@ZeraNex4 жыл бұрын
I love megastructures, science, planets, pops, THE L-CLUSTER, and total domination
@catisreckless46474 жыл бұрын
Life-seeded origin also works with a tall playstyle. Since space structures have 100% habitability, the Gaia world preference isn't really an issue. Plus you can augment your habitats by turning choice worlds into Gaias. Great if you're a Xenophile, since you can have multiple species in your empire without worrying about who can live where. Probably don't have as good a start as Voidborne, but still a good origin that fits the tall blueprint.
@TexHaw4 жыл бұрын
I do a mixture where I have a core sector or 3 sectors of planets. Then I create what I like to call “The Maginot Zone”, wherein it’s a desolate region of space filled with fortresses and nothing else. Maybe a Habitat/Planet or two, but not a lot of people are in the Maginot Zone, just defenses and things that will rip up navies. This Maginot Zone is typically a sector thick, meaning the enemy must fight through a lot of stuff to get to my core planets. By the time they have, they’ll be torn apart and the fleet I have will be able to mop the floor with them.
@AaronCMounts4 жыл бұрын
*Laughs in Multiple 100k+ Power Fleets* The best you're ever gonna get a citadel up to is about 60k power, and that's by going 100% defensive modules and buildings, plus maximum number of defense platforms. That'll get rolled by any FE or AE fleet with ease.
@Chebington4 жыл бұрын
The One System Challenge is the only way I play anymore. Playing more vanilla builds are too easy.
@magicstyx4 жыл бұрын
This reminds me of the time I got blocked in by two friends. I never needed to use my fleet because we were all in a federation so they did all of the attacking, so my fleet was just growing. Then I unlocked colossus and destroyed every other empire before the end game crisis even started.
@Hitchclif4 жыл бұрын
My favourite playstyle is syncretic evolution, extreme specialisation for raw resources. Main race is research focused, then I go for bots and the ascension for bots, 1.7 pops a year per planet, profit.
@zechariahrauch47404 жыл бұрын
My favorite way to play, especially now that the Hegemon origin is a thing, is tall in the beginning with a militaristic focus, get a good size starting cluster, and go full feudalism on the galaxy. BECOME THE COMMUNIST SPACE PENGUIN GALACTIC GRAND MARSHALL.
@INWMI4 жыл бұрын
you also can do a mix, instead straight tall i had a lot of fun with 10 planets empire, focused in strongholds. also once i had 15 planets in same system + another 3 nearvy
@nobodyfromnowhere35974 жыл бұрын
And than there is me who still go flexing, utterly baffling tall and wide empires of my friends.
@Gwynbleidd934 жыл бұрын
Here's my wide/tall, organic/synthetic, psionic/synthetic triple-hybrid playstyle: 0. I play with 36 building slots mod and another one that allows multiple 1st tier ascension paths (i.e. Mind over Matter + The Flesh is Weak). Neither are necessary, but they are quite good for this playstyle. 1. Lithoid, Xenophobe + F. Materialist, Dictatorial, Syncretic Evolution (another Lithoid), Mining Guilds, Technocracy. I give my founder species some leader-enhancing traits, and I give syncretics Very Strong. 2. Get a decent chunk of space and colonize everything. Lithoids grow slow, but it doesn't matter once they get 2-3x the amount of planets normal organics do. Aim for around 15 planets total or so. Habitability doesn't matter much, as long as they are not tomb worlds. 3. Setup planets in the following way: Capital = trade+unity (since planetary designation cannot be changed there), 2x alloy planets, 2x refinery planets, 2x bureaucratic planets, additional 4-5 split between minerals and energy. 4. Release the remaining 4-5 planets as a vassal. 5. Get to gene modding and droids ASAP. Don't bother with synths for now. Keep the toasters at servitude. 5a. Nihilistic Acquisition? *OPTIONAL* 6. Free the vassal, change your gov to a Corporation, form Trade League federation with the former vassal. 7. Your former vassal is a great place for your branch offices > Commercial Forum, Corporate Embassy and Mercenary Liaison Office. 8. Once you have enough droids to start replacing the syncretics, switch syncretics into livestock. Not all at once, do it planet-by-planet by gene-modding all syncretics on that planet into a livestock sub-species. 8a. Keep a few syncretics modded for Trade Value around to be your clerks. *OPTIONAL* 9. Turn ALL your planets into Ecumenopoli. 10. Galactic Community: try pushing for Galactic Commerce, Industrial Development, Unchained Knowledge and Mutual Defense resolutions. 10a. Galactic Commerce: Trade League trade policy synergizes well with those bonuses. At the same time, your empire will be swimming in CGs (neither organic nor synthetic slaves use them, so you will have more than you need), so bureaucrac upkeep is no big deal. Also, diplomatic weight from economy is our thing with those Corporate Embassies. Also^2, %-based reductions to naval cap hurt wide empires more than tall ones. 10b. Industrial Development: Lithoids on Ecumenopoli don't care about habitability. Unlike your enemies. Also, ID resolutions boost livestock output TWICE. 10c. Unchained Knowledge: We are playing tall-ish empire with enough research to benefit immensly from this. Also, researcher upkeep hurts others more than you, just like with Galactic Commerce. 10d. Mutual Defense: Flat naval cap increases benefit tall empires more than the wide ones. Combine this with Mercenary Liaison Offices, Anchorage spamming and Supremacy policy and you can easily surpass a wide empire in both fleet power and diplo weight from fleets. 11. Go psionic. This one is debatable, but weirdly enough, psionic ascension is the only one that benefits an organic-synthetic hybrid empire: Instrument of Desire, high planet stability and great leaders - neither of them are organic/synthetic-specific. Also, Lithoids get longer lifespans which is a good synergy. 11a. Mod your founder species to be Venerable for shit and giggles. *OPTIONAL* 12. If you play with mods that allow multiple ascensions paths, like me - The Flesh is Weak + Synthetics. Otherwise, skip this step (as you don't want synth rebellions that come from not having TFiW). 13. Transition to Tall-ish. Habitats and Megastructures where possible. Psionic ruler can help with Influence costs. Final notes: > Don't bother with The Chosen One being your ruler in a Corporation. Instead try to have TCO as an Admiral and try amassing as many unique traits (Hell's Heart, Foredoomed to a Randezvous, Dragonslayer etc.) on him as possible. > Keep only as many of your founder pops as you need to fill in all the Ruler jobs (and Researcher/Bureaucrat jobs, if you don't have synths) - have droids do the rest. Force your livestock growth once you have filled all the mentioned jobs. > Slaves use only 0.75 housing and amenities and almost none CGs, regardless of living standards. Also, livestock use only 0.25 housing. > Robot slaves use only 0.5 housing and amenities and no CGs. > With the 2 above points combined, one Residential Arcology (24 housing) can house: 1 founder-ruler, 10 syncretic-clerks, 30 syncretic-livestock and 16 droid-specialists. Nice. > Clerks and livestock will fulfill all of your empire's basic needs. CGs? Clerks. Energy? Clerks. Minerals? Livestock. Amenities? Clerks. Also, Unity? Clerks.
@daemonic13174 жыл бұрын
Thank you so much for these videos good sir.
@Lord_Ocram4 жыл бұрын
Planets? Habitats? Tf are those? Give me an ecumenopolis and I’ll give you megastructures, then the galaxy
@crisalexcris154 жыл бұрын
I do play both tall and wide something like a pyramid structure where my main sector is heavily developed with other sectors serving as pop growth to trow at my ring worlds or ecumenopolis
@dr_yeet93993 жыл бұрын
I have somehow accidentally made a very tall empire in a game with two friends and some AI and they are a machine empire with a load of habitats and habitable planets in my starting constellation that I haven't left, only going as far as the choke points and defending them, I originally planned wide but stronger AI empires boxed me in, I went tall and its paying off. Weird how the game can just change how you think you want your empire to go versus how it actually goes.
@ironviper724 жыл бұрын
I like being Rogue Servitors who start with the ring world origin. You can put bio trophies on the ring world and turn any planet you encounter into machine worlds. Find a few planets in your starting constellation? Don't need to expand much further.
@Grivian4 жыл бұрын
I think it is pretty cool when you create the FIRST GALACTIC EMPIRE
@barkingbarker82914 жыл бұрын
I must be that one player that takes over a large area and has a big military like a wide empire does but has basically no planets and a lot of megastructures like a tall empire does
@pebble22584 жыл бұрын
There HAS to be some way to ease the insane amount of micromanagement required in a wide empire. It's exhausting.
@renatodutrarangel1123 жыл бұрын
Aspec: Tall or Wide? Me who manage all the planets of my half galatic empire: You need to chose?
@juliankirby98804 жыл бұрын
I started a game w/ a devouring swarm next door, and was able to box them in. On the other side of the galaxy at 2320 a driven assimilator spawned. I beat down the DA after allowing them to take 2/3 of the galaxy. for the computer,and allowed the swarm to feed. I’ll let y’all know what happens. As of 2390 the Swarm is taking territory, and I’ve given up a system with a gateway to them. To see where they feed.
@trazyntheinfinite98954 жыл бұрын
Species you have to integrate. LAUGHS IN PURGE
@venomdragon78533 жыл бұрын
I have an empire that does both, if you manage it properly. Assimilators that rapidly expand but also have a science nexus by 70 years in. With outstanding tech and absurd fleet power. The cruisers that this empire typically produce has 13k shields and like 6k armor. Fleet power is usually six time as great as other empire's. Eco booms once you hit midgame. This empire I have created is truely disgustingly strong, and merges both playstyles into one. Currently I have 5 ringworlds, a dyson sphere, and one of each other megastructure. with many habitats and many worlds, and it's only 200 years in. I also own half of the damn galaxy
@evolvedape21614 жыл бұрын
In my last campaign both the Kahn and those people after you open the L-Gates both awoke at the same time. It was such BS.
@blackcorp00014 жыл бұрын
Bought this game after watching your vids ! Thanks for the content !
@0ptera4 жыл бұрын
No one ever seems to mention how Cybrex also give normal empires access to warforms. Warforms turn those pesky Fortress habitats or FE Worlds with several k of defense armies into a minor obstacle. Just drop 10 warforms to fill combat width and watch them decimate massive armies.
@maxs.51124 жыл бұрын
I wish there were more ways to play the game rather than choosing either wide and tall. Even sub groups within wide and tall would be fine with me.
@bluenightfury43654 жыл бұрын
A middle ground play style?
@maxs.51124 жыл бұрын
@@bluenightfury4365 GENIUS!
@SkyrimCartographer4 жыл бұрын
I mean really, there are. Wide or tall is a classic description for any strategy game. Many of the big titles out there host similar style strats for playing civs. But more to it, wide and tall both can be approached in a variety of ways from many different civ combinations. Check out vids from Lathland or Stefan Anon or even other ASpec vids, they all cover different strategies of the sort.
@mikerodrigues98224 жыл бұрын
Tall and Wide came from Civilization series, I believe the fourth game, where the middle ground was awful because you had penalties based on the number of cities, so you had to go tall to avoid them or take a Path to reduce the penalties
@ace_of_laze4 жыл бұрын
Go wide, better get cybrex. Go tall, better get cybrex. Love the divercity here. (edit spelling)
@A_Spec4 жыл бұрын
Cybrex in general is the best one.
@ace_of_laze4 жыл бұрын
@@A_Spec I like the rework on them, and i think it made them even stronger. As you ve put at the end of the vid, its all bout managing alloys and influence, and the war forge does look just so handy for it. (edit spelling)
@piolit064 жыл бұрын
Playing wide and managing planets can get a little tedious but manageable, until your game almost crashes and runs on 1 fps because you have the view planet screen up, so you turn on automation everywhere and hope for the best.