Stop Rendering Dirt Masks, Make It Realtime | 3ds Max

  Рет қаралды 9,077

RenderRam

RenderRam

Жыл бұрын

Yo guys, today on ‪@RenderRam‬ , I'm using Data Channel modifier to get some nice super fast procedural dirt masks!
Of course, this video would not be possible without the help of our dear ‪@evermotion‬ , so please check out evermotion.org/ and check out all important news in our CGI world!

Пікірлер: 49
@frogyafro
@frogyafro Жыл бұрын
The reasons you mentioned why most people avoid data channel is spot on! haha
@krzysztofbogdanowicz4543
@krzysztofbogdanowicz4543 Жыл бұрын
Hard to believe that I see it for the first time, after working in 3dsmax starting from release 2012. Thank you very, very much !
@fadisoueidi4127
@fadisoueidi4127 Жыл бұрын
amazing! best 3d max content on youtube.
@Someone-jy7ch
@Someone-jy7ch Жыл бұрын
this chanel is honestly insane with the useful information that you don't usually hear anywhere else
@yamar4116
@yamar4116 Жыл бұрын
Dude it is like I am learning a totally new software with each of your videos (even though I've been using max for more than 15 years now (sad))! Thank you so much. Even features that I know I won't use probably, I now want to try and are always interesting to learn about. Also you are great in presenting them in a chill and interesting way! Thanks for producing such nice content!
@RenderRam
@RenderRam Жыл бұрын
Thank you, means a lot! Max has a LOT of things to offer, sometimes I feel like I'm just scratching the surface
@alpherbethe
@alpherbethe Жыл бұрын
Wow! That was amazing. Thanks for sharing the knowledge!
@gildinovic1072
@gildinovic1072 9 ай бұрын
a) it does sound horrible 😄 b) it sounds horrible, I didn't want to click on it 😅 c) I did click on it, but I immediately deleted it bc it didn't look user-friendly at all. 🤣🤣🤣 Another great tutorial! Thank you so much, Vjeko! 🙂
@freezedtube
@freezedtube Жыл бұрын
Cool! Thank you!
@whiteghost8244
@whiteghost8244 Жыл бұрын
I luckly found this channel from stack group and it's so underrated. Keep creating such awesome content bro!
@ntonAnton
@ntonAnton Жыл бұрын
Thank you!
@chocopie099
@chocopie099 Жыл бұрын
Love this tutorials! when a generalist is overwhelmed with info this videos really go to the point and explain vital stuff. thank you.
@karldigitalcontentcreator635
@karldigitalcontentcreator635 Жыл бұрын
Superb, many thanks, fantastic tutorial.
@WaspMedia3D
@WaspMedia3D Жыл бұрын
Vertex mapping can be so handy for a lot of things - an underused feature IMHO. I use Data channel for a quite a few things - its one of Max's best secret weapon. Everyone should take the time to learn some of it. Excellent topics! Great vid as usual!
@aleksanderkiralj414
@aleksanderkiralj414 Жыл бұрын
Fasinating, always something new with 3d max... and of course, tnx for the great presentation.
@evgeny.nosik.3d
@evgeny.nosik.3d Жыл бұрын
Very cool trick! Thanks a lot! interesting, how many 3ds max versions ago has this Data channel appeared))
@ss54dk
@ss54dk Жыл бұрын
you always give me what I want
@DanNissn
@DanNissn Жыл бұрын
have never seen anyone use this before, literally will start using this today hahaha ty! Great vids as always :)
@hamidsalami7022
@hamidsalami7022 Жыл бұрын
This is super cool trick! thanks a lot!
@elzacg
@elzacg Жыл бұрын
Very useful!! Thanks a lot!!
@FreeKiLLuminati
@FreeKiLLuminati 10 ай бұрын
This is very useful man Thanx Alot
@ivanmiletic5994
@ivanmiletic5994 Жыл бұрын
Great bro ! Very useful.
@L30nHbl
@L30nHbl Жыл бұрын
thanks alot!
@AbidAli-wu5oh
@AbidAli-wu5oh 2 ай бұрын
Great
@jpjapers
@jpjapers Жыл бұрын
Is there a reason you wouldnt use corona curvature map since youre using corona anyway?
@rajendrameena150
@rajendrameena150 10 ай бұрын
I think you can add data channel before turbosmooth modifier, is there any issue.
@johnny5132
@johnny5132 Жыл бұрын
love this mate - awesome video and tutorial well done! Do you think in the future you could do one one scene optimisations on large scenes?
@RenderRam
@RenderRam Жыл бұрын
I’ll see what I can do about it, but when it comes to optimizing large scenes, check this video and comments in comment section kzbin.info/www/bejne/n6XKamh5oNSMY68
@denizaslan9419
@denizaslan9419 Жыл бұрын
please more tutorails and talk thanks RenderRam
@speltospel
@speltospel 5 ай бұрын
why you dont use corona dirt map?
@bgtubber
@bgtubber Жыл бұрын
Neat trick! I've never used this modifier because it didn't sound artist friendly, as you already mentioned haha. :) I have a question. Is this useful for extracting an AO pass from complex scenes? How do you apply this to the whole scene? For example, if I have a complex exterior shot. Is this trick feasible for this use case or is it aimed more towards fewer objects and simple scenes?
@RenderRam
@RenderRam Жыл бұрын
This trick uses a self shading AO fake, so there’s no interraction with other objects, When it comes to tossing it on a whole scene, I believe that would not produce an effect you’re hoping for, because as shown with that back cushion, different poly densities would produce different resaults
@bgtubber
@bgtubber Жыл бұрын
@@RenderRam Oh, I see. Thanks for clarifying. 🙂
@RenderRam
@RenderRam Жыл бұрын
@@bgtubber but when it comes to exteriors, there are A LOT of things that can get dirty :D
@VertexD8
@VertexD8 7 ай бұрын
Thank you!! are you using a fake background?
@RenderRam
@RenderRam 7 ай бұрын
Yup it is, here’s a short making of kzbin.info/www/bejne/iIi6XqWtisp1is0si=UQKcG3cDOJxqn2Of
@antoniovoto
@antoniovoto Жыл бұрын
thanks does it work with proxies too?
@RenderRam
@RenderRam Жыл бұрын
I haven't tried, but if you collapse it, it will keep that data under that map channel, so that tells me it will work with proxies
@antoniovoto
@antoniovoto Жыл бұрын
@@RenderRam thanks!
@Capeau
@Capeau Жыл бұрын
Curvature is not the same as ambient occlusion/dirt...
@RenderRam
@RenderRam Жыл бұрын
Hi, thanks for the comment! You're right there. I wanted to bring this type of effect closer to the audience with visual term as AO or dirt so that people can relate to it easily with everyday problem solving scenarios
@rothauspils123
@rothauspils123 Жыл бұрын
I think I love you
@RenderRam
@RenderRam Жыл бұрын
Hahahahahahahahahgahahahhaahaagaggahaaa
@hamidsalami7022
@hamidsalami7022 Жыл бұрын
😁
@adouanehamza
@adouanehamza Жыл бұрын
Please do you have a traduction this video in Arabic,I liked your work
@RenderRam
@RenderRam Жыл бұрын
Unfortunately not, sorry 😢
@adouanehamza
@adouanehamza Жыл бұрын
@@RenderRam okay thanks
@Shiva4D
@Shiva4D 10 ай бұрын
its sounds horrible, its done horrible, its like modifier stack in modifier stack... fff.. i hate 3ds max.. but still cant move to blender )))))
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