A TERRIBLE 3.7 Stellaris Weapons Tier List

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Strat

Strat

Күн бұрын

A TERRIBLE 3.7 Stellaris Weapons Tier List
How do Weapons compare to each other in Stellaris? This Stellaris Weapons Tier List video will answer your questions!
My Patreon: / strategiser
Edited by ‪@harinion‬, Main Channel ‪@Strategiser‬
0:00 Intro
0:57 Basic
3:53 Advanced
7:28 Missiles
10:07 Point Defenses
10:53 Event
14:15 Archeotech
#stellaris

Пікірлер: 338
@Strategiser2
@Strategiser2 Жыл бұрын
This took ONE Month to make... Help me make more by Supporting me on Patreon: www.patreon.com/Strategiser
@GulagFrienduwu
@GulagFrienduwu Жыл бұрын
4:40 is that music from frostpunk?
@Strategiser2
@Strategiser2 Жыл бұрын
yes!
@ruukinen
@ruukinen Жыл бұрын
So where can I read about the meta which informs these tier decisions? Assumptions about the fleet compositions are what make large slots weapons bad. I understand it's because of torpedoes that deal extra damage to them, but are torpedoes worth it to run against smaller ships or is this just a "if the opponent has intel on you/has the time to refit you are in for a world of hurt"?
@Regunes
@Regunes Жыл бұрын
@@ruukinen They're mostly up to strat, but he usually use peer advices and hang in very proficient discord. So yeah, if Strat stays it's good, it's at best a tier above/under, nothing major. -edit: he rated the bubble weapon too low tho, the Cordileptic drone civic makes it very strong.
@ruukinen
@ruukinen Жыл бұрын
@@Regunes Sure, but I want to read about the meta around this tier list since I don't have the context to know why something was placed somewhere on the list. For obvious things like PDs being woefully undertuned and downright buggy, I understand that it's bad -> because it just is. But something that looks reasonable is at best C tier here and I want to understand why.
@Rurumeto
@Rurumeto Жыл бұрын
Imagine 1 year ago telling a chadcannon + neutron launcher player that they would be dethroned by torpedo + disruptor users.
@kylevernon
@kylevernon Жыл бұрын
Exactly what just happened to me.
@kainwittrig2180
@kainwittrig2180 Жыл бұрын
I’ll be honest I don’t like the Mets at all man it the disruptor torpedo cruisers I have don’t actually kill the ships they just force disengagement all the time which leads to tons of battle where I don’t kill a single ship but I win and it’s frustration but my artillery battleships tear apart fleets and cause war exhaustion I just have a hard time seeing this as Mets especially when no retreat exist
@bastos95ful
@bastos95ful Жыл бұрын
​@@kainwittrig2180If you play defensive end it is especially useful if you have a fallen empire, hive mind or advanced empire next to you.
@caelestigladii
@caelestigladii Жыл бұрын
People beware: this is mostly catered for mp. AI ships still use a lot of shields.
@robguy8501
@robguy8501 Жыл бұрын
This is true but also keep in mind that armor now provides more hit points than shields of the same size and tier so even AI ships will almost always have more armor than they have shields. So you'll still tend to get more value from anti-armor weapons than anti-shield.
@perrytran9504
@perrytran9504 Жыл бұрын
@@robguy8501 I definitely see more shield slots than armor when used by AI. They even throw on shield capacitors almost all the time as their aux slots.
@vgalis
@vgalis Жыл бұрын
Yeah, my single player experience says that auto-cannons are broken OP compared to everything else. Then again, my ships are all significantly faster than the AI's. Maybe if I committed to not using any short range weapons and I tried kiting, I wouldn't have any and they wouldn't get to use theirs instead of the current situation where both sides shoot eachother point blank. Torpedoes are hot garbage because of their short range. The AI's will never reach my battleships, and me fielding some just means sacrificing whatever cruisers they're on.
@perrytran9504
@perrytran9504 Жыл бұрын
@@vgalis I also find torps underperform against AI, mostly because they field so many small ships to an irrational degree. FEs which have bigger ships have way too much point defense for torps to get past either.
@JoViljarHaugstulen
@JoViljarHaugstulen Жыл бұрын
​@@vgalis "Yeah, my single player experience says that auto-cannons are broken OP compared to everything else." They are also great for inflating your numbers to give you more diplo weight and making the AI more willing to become your subject and stay loyal
@troller9838
@troller9838 Жыл бұрын
One way the devs could change Energy Siphon is to make them actually siphon energy and add it to your ships shields. If the ship that is siphoning is already at full shields then a nearby friendly ships shields will be refilled instead. This could combo well with a fleet build that only runs penetrating weapons like disruptors or torpedos etc. Basically becoming a vampire fleet build.
@Strategiser2
@Strategiser2 Жыл бұрын
that's actually a really cool idea
@Apple_Apporu
@Apple_Apporu Жыл бұрын
It also makes it worth getting since energy siphons are pretty pointless
@MagnorCriol
@MagnorCriol Жыл бұрын
That's the way I thought it was when I started playing. I was pretty disappointed when I realized it was basically worthless.
@BravoMatthew
@BravoMatthew Жыл бұрын
Way, way back when I stared playing that's what they did based on description.
@Thetechgeek2100
@Thetechgeek2100 Жыл бұрын
When I first started playing Stellaris back in 2018, I thought that's how these weapons worked, and thus loved to use them thinking that way. Only to find out that it was very much not the case and stopped using them promptly. I mean, like, it's literally IN THE NAME, Energy "Siphon", if maybe they added an energy cost per ship tied to the reactor, making long term battles costlier for ships with less energy surplus, but instead the energy siphon (and other possibly new weapons they could add) would negate that, allowing you to run ships with just barely positive net energy. I think that'd be a cool idea for the future, similar to how supplies/oil works in HOI4 or energy in any other space game with ships like SPAZ.
@justgoodvibes1500
@justgoodvibes1500 Жыл бұрын
You forgot to mention how powerful disrupters and nano missile cloud launchers are against fallen empires. Also I am genuinely afraid of crisis empires now. They used to be just a meh level threat before I knew the minor artifact cost was 0 for menacing ships.
@Strategiser2
@Strategiser2 Жыл бұрын
i mean crisis empires were strong before...now they're genuinely unstoppable if the galaxy doesn't work together lmao
@VORASTRA
@VORASTRA Жыл бұрын
​@@Strategiser2 or you can help them :)
@silveredgamer6893
@silveredgamer6893 Жыл бұрын
​@@Strategiser2 had a devouring swarm become the crisis. Literally took the entire galaxy 20 years to stop them.
@Dreagostini
@Dreagostini Жыл бұрын
@@VORASTRA like "I don't need to win, I just need you (all) to loose!" energy.
@VORASTRA
@VORASTRA Жыл бұрын
@@Dreagostini when you have fallen empire with your ethic, it's not bad to help them win in war in heaven
@DasIstJacob
@DasIstJacob Жыл бұрын
I was confused when weapons in stellaris got reworked, but after watching this video I am now even more confused than I was before.
@Strategiser2
@Strategiser2 Жыл бұрын
LMAO
@vpliskin3590
@vpliskin3590 Жыл бұрын
Autocannons S Tier in psychological warfare It inflates your fleet power so much : with 15k alloys year 2230, I have 25k fleet power missiles/torpedoes, or 40k fleet power autocannons/plasma. Great for freaking out neighbors and getting free vassals.
@Strategiser2
@Strategiser2 Жыл бұрын
that is true, but their combat power is questionable lol especially when armor got significantly buffed
@topsnek1375
@topsnek1375 Жыл бұрын
​@@Strategiser2 Man, my dumbass was using autocannons just for the reason until I started getting crushed by weaker fleets and was wondering what the fuck was happening
@Bluewolf128x
@Bluewolf128x Жыл бұрын
For anyone reading this later on, note that the insane fleet power inflation Autocannons gave (x3 above intended) got fixed in patch 3.8.3!
@Al-.-ex
@Al-.-ex Жыл бұрын
@@Bluewolf128x lol thanks!
@shards7992
@shards7992 Жыл бұрын
A note. Silas proved that flak/pd have NO target prioritization. So if you are using my carrier design (hangar core rather than carrier, only carrier front) with 7 swarmer's and 2 strike craft per: you are almost guaranteed to negate pd damage to the missiles as each pd has to target randomly between 7 missiles and 16 strike craft. And that's only the first wave. Since they stick with the same target until it dies or leaves range, which advanced strike craft basically never will. Essentially strike craft eventually negate pd.
@Strategiser2
@Strategiser2 Жыл бұрын
WHAT, no way... so they're actually worse than i thought lmao alrighty people that see this, please put down the PD/Flaks 1 Tier BELOW what was shown in the Video...
@feron_ve
@feron_ve Жыл бұрын
I wish event weapons are more useable, it feels like most issues with event weapons are the same as the previous tier list.
@Strategiser2
@Strategiser2 Жыл бұрын
yep, unfortunately they didn't get changed much or at all...
@michaelwong426
@michaelwong426 Жыл бұрын
Consider: ESC Next
@loafofbread9400
@loafofbread9400 Ай бұрын
1 day till mining drill and energy siphon will be S tier
@RagnellAvalon
@RagnellAvalon Жыл бұрын
"Thank you for coming to my ted talk on why Become the Crisis is banned"
@CleverPolarBear
@CleverPolarBear Жыл бұрын
20 minutes of listening to Spongebob talk about space weapons. A+
@Astix213
@Astix213 Жыл бұрын
Nobody mentioning that fact that Cloud Lightning is a "space fauna" weapon so it could be buffed throu Cordyceptic Drones civic which makes it slightly better
@mr.paperbag771
@mr.paperbag771 Жыл бұрын
Yeah just reading the stats, I couldn't see why it would be so inferior to matter disintegrators. But then again, I haven't played Stellaris in a year, so...
@JimmyMFP
@JimmyMFP Жыл бұрын
In no other game that I’ve ever played has an ‘upgrade’ made my asset weaker. This is such a unique phenomenon to Stellaris 😂
@mattjk5299
@mattjk5299 Жыл бұрын
Abilities in classic wow are similar. Yeah you get more damage but the mana cost makes them useless because as much as devs do try, sometimes they just don't anticipate what will actually happen in a real game.
@airstorulthuan3702
@airstorulthuan3702 Жыл бұрын
That Frostpunk OST Hits Hard.
@losingluke
@losingluke Жыл бұрын
never expected frostpunk ost and pvz ost to be in the same video
@techpriestsalok8119
@techpriestsalok8119 Жыл бұрын
Note: auto cannons are great if your enemy isn’t checking your ship designs as they make your fleet power insane. This is good vs ai or against players who can’t tell your bluffing. However if you are in pvp and don’t have great encryption they can be very disappointing.
@vgalis
@vgalis Жыл бұрын
They're also good against AI because the AI still uses shields. As long as you have something else to break through armor as you close to range, they're still great because of the absurd base damage and bonus hull damage.
@antontribelgorn3641
@antontribelgorn3641 Жыл бұрын
I stopped playing stellaris months ago but this is still epic content, I remember the olden days back when i could make some battleships with neutron launchers and vaporize the enemy in seconds edit: oh god the ships use actual strategy now?
@zackyputrawahyudi2759
@zackyputrawahyudi2759 Жыл бұрын
Yes its rock paper scisor now
@OneBiasedOpinion
@OneBiasedOpinion Жыл бұрын
Yeah artillery death balls no longer work. They all actually obey the range requirements of their weapons and battle computers now, meaning that you have to actually plan around their movement patterns.
@briannaherrington949
@briannaherrington949 Жыл бұрын
If only schools taught lessons and did lectures in this style, hahaha. I love this sort of content, thanks! I'll refer to this video specifically if I need to rank my available weapons in a game
@robinwoodack2236
@robinwoodack2236 Жыл бұрын
It’s hard to compare weapons that come at different stages of the game on different slots. Especially with the computer targeting priority rework. Disruptors or swarm missiles are S tier in the sense that they have a huge window of opportunity. But they can be crushed later pretty easily. The main issue is that counters are not in the same tech tiers mainly due to flak PD being inefficient. A massive buff to PD and a lower tier proton launcher would alleviate the need of BB artillery mid game.
@lilstarjester3927
@lilstarjester3927 Жыл бұрын
Something I had just found out two days ago is that if you're a scholarium you can get the preythorion scourge strike craft from caches
@Mr_Metro
@Mr_Metro Жыл бұрын
I haven’t played stellaris in a bit and I figured this could help me learn the new weapon meta I feel like a scared old man, fearful of new technology
@superskrub4209
@superskrub4209 Жыл бұрын
Same, but I'm happy I can finally use something other than neutron BBs after a few years
@brettsadzewicz1760
@brettsadzewicz1760 Жыл бұрын
@@superskrub4209 I never bought into the neutron BBs... I always stood firm by Tachyon, Kinetic + Plasma BB's, Kinetic + Plasma Cruisers, Half Kinetic+plasma destroyers & Half PD+antifrig destroyers, then Full PD/dogfighting frigate screens. In perfect mathematical ratios of 2 cruisers, 4 destroyers & 8 frigs per every BB. It hasn't failed me yet (granted I haven't played in this new update yet) Edit: I will also point out that this force structure is designed to do one very specific job- Kill all shields and as many of the enemy as possible through sheer kinetic dakka before the plasmas get into range to mitigate enemy force impact - then for the destroyers & frigs (mostly frigs) to be cannon fodder while plasma dakka is added to the mix to shred the enemy. Scouting is KEY for this tactic- as starting an engagement in close range is the death of your fleet.
@OneBiasedOpinion
@OneBiasedOpinion Жыл бұрын
Same. I kinda understand it because I learned about the damage boosts to various weapons vs different ship sizes beforehand, but it’s still intimidating. Like, Disruptors are now the pinnacle of weapon tech??? What??!
@jonthomasmisevicz1833
@jonthomasmisevicz1833 Жыл бұрын
Was not expecting the Frostpunk music
@dwaffles
@dwaffles Жыл бұрын
Strat, unironically this is a really useful breakdown of each weapon. Have not played Stellaris in over a year and this is quite a bit different from the previous "meta" and applications for weapons are different.
@SlayXemnas
@SlayXemnas Жыл бұрын
Strat making a tier video. Stellaris devs: "And I took that personally."
@Lothyde
@Lothyde Жыл бұрын
Really nice video, will you do one for other ship components as well?
@SirVakari
@SirVakari Жыл бұрын
Frostpunks OST does the work.
@silveredgamer6893
@silveredgamer6893 Жыл бұрын
Thanks. Solid list, long-time player. it's still hard for me to believe that disruptors are actually good now.
@bagelbob8219
@bagelbob8219 Жыл бұрын
Gonna do a reverse psychology and fit all my ships with shields in multiplayer
@ktoma36
@ktoma36 Жыл бұрын
Dont forget you can get tier four auto cannons and flak batteries from defeating the scavenger bot, if you got one near your system early game you can skip the lower tier techs and jump strait to them. The system that the scavenger bot is in also provides a small trickle of nanites as well
@BierBart12
@BierBart12 Жыл бұрын
This man got a personal vendetta against Bubbles
@evansarver2989
@evansarver2989 Жыл бұрын
Thanks for the video, super cool and informative! but me and my friends just play way to casually to min max all our ships. we still use psionic shields or the shield aux buffs. hell.. I often still just use rail guns and plasma.
@rubrub3104
@rubrub3104 Жыл бұрын
Thought my playlist was still playing in the background,
@JigAtTheFuneral
@JigAtTheFuneral Жыл бұрын
I'l be honest: I didn't expect to get hit with The City Must Survive.
@delivererofdarknessshoguno1133
@delivererofdarknessshoguno1133 Жыл бұрын
Glares have the same range as art so technically if you want your titans to actually use all their weapons, glares are actually pretty good. This is pretty much a choice between safer titans or more firepower.
@Markusuk08
@Markusuk08 Жыл бұрын
Glad you're Back
@pimpabootejettanut122
@pimpabootejettanut122 Жыл бұрын
You end the video very cool... also thank for weapon tier - looking to return to game for sometime now, so gonna need to relearn how to make a good ship... again.
@Keandros
@Keandros 5 ай бұрын
Frostpunk OST "The City Must Survive" in the background?! He timed the most hyped part of the song perfectly with the SS tiered missles! Gigachad!
@paulpriglinger4154
@paulpriglinger4154 10 ай бұрын
I love how ancient macrobatteries are just straight up IoM macrobatteries.
@user-dr6bc4jc8y
@user-dr6bc4jc8y Жыл бұрын
My man out there quietly putting "The city must survive" as background thinking we wouldn't notice, well played
@St4rTr3v1Ut10n
@St4rTr3v1Ut10n Жыл бұрын
16:22 This is unequivocally the funniest moment of the Home Alone series, thank you Strat, for including it. I love you.
@incognito-px3dz
@incognito-px3dz Жыл бұрын
The thing about the void beam is that its an energy weapon anti-shield. When all energy weapons are usually anti-armour, its not really relevant till super late game but if u r spamming energy weapon repeatables it might be useful
@natsafualbs971
@natsafualbs971 Жыл бұрын
I heard a while ago, that the disrupter is amazing, expect that it sucks. It does little damage even to the hull, and it's only strength comes from triggering disengagement. You end up losing more ships then the opponent even when they all are forced to disengagement. But the major counter to them is no-retreat, since you don't have the emergency ftl you'll outdps the opposing ships and end up killing almost all of them.
@magicalchicken5667
@magicalchicken5667 Жыл бұрын
It doesn't matter much that it does "small" damage, that damage bypasses armor and shields entirely, removing a big chunk of hit-points that other weapons would have to get through before hitting the hull, in addition to hull damage in the game reducing fire rate just as a cherry on top.
@MoeHasubandoAbsolver
@MoeHasubandoAbsolver Жыл бұрын
Arc emitter on carrier battleships is actually quite strong. Fighters count as bypass weapons too, yk.
@user-vv2yz2ht4l
@user-vv2yz2ht4l Жыл бұрын
6:58 you actually can make a battleship with 4 M slot disruptors in the middle and don't put the fighter if you didn't research it.
@iech0526
@iech0526 Жыл бұрын
I like how the Frostpunk OST is just being played in the background
@reclaimer7787
@reclaimer7787 Жыл бұрын
Great vid, I love your sense of humor
@DontKnow-hr5my
@DontKnow-hr5my Жыл бұрын
Disruptors, Void Cloud Lightning and the Arc Emitter do scale with Energy Damage and fire speed aswell right? So eventually with enough repeatables these weapons become the strongest ones in the later stages of the rage, since Armor and Shields will also keep scaling up but hull will not.
@MaxTheFlyingCat
@MaxTheFlyingCat Жыл бұрын
Could you make a video to combat computers? As i kinda dont really get when to use Artillery, line or Picket. There are also Questions like "Do all of my guns even fire if they have different range and i use the Artillery one" or "is there and impact on functionality if i use different computers in teh same fleet". Would be appreciated
@msorin74
@msorin74 Жыл бұрын
After hearing you talk about the nano missile cloud i already want the sequel to stellaris in 2 minutes
@ObiwanNekody
@ObiwanNekody 2 ай бұрын
If you pick up the scavenger civic you can also bypass minor artifact costs on ships.
@komet_13
@komet_13 Жыл бұрын
wow amazing video 😁 thanks
@d4r1us58
@d4r1us58 9 ай бұрын
Goated KZbinr. I really enjoy your Video Style and Humor
@Douglas-nt7jd
@Douglas-nt7jd 10 ай бұрын
I didn't know you could edit crisis ships
@MrGoncalobraz
@MrGoncalobraz Жыл бұрын
That's my boi!
@usernameunknown2823
@usernameunknown2823 Жыл бұрын
Could you do a video for ship designs against the AI? I’m not one for multiplayer as I like making my pops happy and role playing, so AI opponents are rampant for me
@rsk-1337
@rsk-1337 Жыл бұрын
Just make disruptor corvettes they stomp everything except static defense For starbases/defense platforms just use naked carrier cruisers to take them out while your corvettes chill 1 system away Then work towards arc emitter bships to kill the FEs
@TheGerudan
@TheGerudan Жыл бұрын
Okay, thumbs up just for using the Frostpunk soundtrack.
@homefront1999
@homefront1999 Жыл бұрын
I to this day wish we can get a complete rework on how weapon slots work. So maybe instead of something like a Battleship only being able to have preset slots. Have it so a battleship has "2000" room on it. A large weapon would add something like '400' Giving you another 1600 room to add stuff. But if you wanted a Battleship that carries only S-Class weapons. Then you would have something like a '160' or '200' cost instead. But something like an X weapons slot would cost '600-800' pts. Then it would change per ship type. A Titan would be able to carry a lot more. Like 4000-6000, a Juggernaut around 8000. Corvettes would have something around 800 I imagine, Destroyers 1200, Cruisers 1600. Cause I really love the idea of a fleet of ships that can have specialties. Like if you wanted, you can make a Battleship equipped with nothing but missiles. I love the idea of specializing. Since Stellaris likes to follow a lot of Sci-Fi things. I can easily see a giant behemoth with nothing but the power of missiles as an actual ship in a fleet.
@jinsu9004
@jinsu9004 Жыл бұрын
Finally a weapons guide in stellaris I can understand
@kainwittrig2180
@kainwittrig2180 Жыл бұрын
Now I don’t normally like videos but this one will do
@kazaaakplethkilik3229
@kazaaakplethkilik3229 11 ай бұрын
whats the music name on 0:24 ?
@scifidino5022
@scifidino5022 Жыл бұрын
Wait what happened to shields? Last time I checked no one was putting armor on their ships?
@wizard380
@wizard380 9 ай бұрын
What about the strikecraft that you get from the legendary paragon admiral the bird dude ??
@Undeadsuccubus
@Undeadsuccubus 5 ай бұрын
Thanks for the video. It would be nice to see update. As I get it this means mostly for multi-player purposes. What about single? Works the same?
@Strategiser2
@Strategiser2 5 ай бұрын
yeah, basically the same thing applies for Singleplayer
@callsigncarrot8742
@callsigncarrot8742 Жыл бұрын
that frostpunk ost do hit different.
@MyLifeIsAFrickingMess_MRPOLSKA
@MyLifeIsAFrickingMess_MRPOLSKA 10 ай бұрын
Hearing THE CITY MUST SURVIVE while strat rambles on about nano missiles hits hard
@lucasmarchezim881
@lucasmarchezim881 Жыл бұрын
11:24 that hold up sound effect was so unexpected that i died laughing
@Oroberus
@Oroberus 8 ай бұрын
Is that the Kenshi OST in the background? Oo
@LethalOwl
@LethalOwl Жыл бұрын
Is this equally relevant in singleplayer? Hilarious video, well done.
@Strategiser2
@Strategiser2 Жыл бұрын
yes, it is
@LethalOwl
@LethalOwl Жыл бұрын
@@Strategiser2 Wonderful :D
@___.51
@___.51 Жыл бұрын
They clowned neutron launchers HARD
@fallensky7
@fallensky7 Жыл бұрын
Hey one thing i never quite got when watching these various stellairs combat guides is: Is this meant to address human PvP play or representative of how the AI builds fleets. Like if i booted up the game now will the AI only be putting armor on their ships? Which meta is this discussing?
@JimJamTheAdmin
@JimJamTheAdmin Жыл бұрын
I always wonder that myself. Not that it matters, I use NSC with BSB and a few balance patches so these tierlists are always useless to me anyways.
@magicalchicken5667
@magicalchicken5667 Жыл бұрын
It's focused on PvP, though a lot of stuff still applies. AI fleets are a lot more scattered/random and have builds that don't mesh well with each other. AI also likes shields a lot, so most of the top weapons get even better against them.
@Illus1ongmr
@Illus1ongmr Жыл бұрын
Thank you master strat, i will put this knowledge to good use
@olivewooled1297
@olivewooled1297 Жыл бұрын
I will not. :)
@netoclips
@netoclips Жыл бұрын
@strat does the AI follows this armor meta or is this just for multiplayer
@Strategiser2
@Strategiser2 Жыл бұрын
AI is scuffed and it depends on their "Personality" look it up on the Wiki here: stellaris.paradoxwikis.com/AI_personalities it shows the AI Ship Composition depending on their "Type"
@netoclips
@netoclips Жыл бұрын
thanks! if possible do a ship formation tier list as for the period of the game is running (starter, early mid and late) would be a good help
@unifiedhorizons2663
@unifiedhorizons2663 Жыл бұрын
my first question why ain't there point defend strike craft for carriers and bombers and fighters
@lebronzium7306
@lebronzium7306 Жыл бұрын
My man really using pvz theme song for the intro.
@MysticalShadowDragon
@MysticalShadowDragon Жыл бұрын
wait, missiles now only go on small slots? wherent there like a special missile slot before?
@braincell4536
@braincell4536 Жыл бұрын
I mean the ancient web slingers do wonders when equipped on picket destroyers with 2 flak batteries
@djohawkeyes4776
@djohawkeyes4776 8 ай бұрын
In one of my game i switched all my weapons on my fleets to Archo cannon,,,, i did not see that they missed 50%, now i get why i lost most of my fleets
@Threeve703
@Threeve703 Жыл бұрын
When you talk about the "meta," are you referring to multiplayer, or what the AI tends to do in a single player game?
@hko2006
@hko2006 10 ай бұрын
18:52 music name?
@reabin9x
@reabin9x Жыл бұрын
What if I still wanna use shield?? They regenerate faster!! So the antishield weapons still good?
@Preaplanes
@Preaplanes Жыл бұрын
Only one question: what does the Cordyceptic Drones civic do to the tier of Amoeba Flagella, Swarm Strikers, and Scourge Missiles?
@Strategiser2
@Strategiser2 Жыл бұрын
hmmmm, hard to say probably up by 1 tier since the damage is increased so significantly
@Preaplanes
@Preaplanes Жыл бұрын
@@Strategiser2 That's about what I was figuring. Gratzi.
@smile-tl9in
@smile-tl9in Ай бұрын
A bit late, but federation fleet and custodian fleet have no upkeep. Mercenaries are also a good way to skip on upkeep. Meaning you can field the nano-missiles on the cheap.
@TheGXDivider
@TheGXDivider Жыл бұрын
I've read somewhere on reddit that hardening parts for shields and armor are broken and don't work. Is that true ?
@tomatoheadfd
@tomatoheadfd Жыл бұрын
This man's got a wacky voice and I love it.
@CyroTheSpider
@CyroTheSpider Жыл бұрын
Wait, shield suck now? I feel very confused in this update.
@Strategiser2
@Strategiser2 Жыл бұрын
indeed, armor got buffed by a WHOPPING 50% if Pre-Rework the armor was 1000, After-Rework it's now 1500
@Rybakov22
@Rybakov22 Жыл бұрын
@@Strategiser2 After 3.6 there is rule of thumb: armour module of a certain level gives around the same hp as shield module of the next level, with change. Small armour lvl1 gives exactly the same as small shield lvl2, but small armour lvl2 gives as much as small shield lvl3, plus 5 HP.
@Strategiser2
@Strategiser2 Жыл бұрын
​@@Rybakov22 true, this is the more specific answer, but the whole "armor has +50% effect this patch" is easier for new players to understand, since Neutrons got nerfed they're a really good option now
@TheGXDivider
@TheGXDivider Жыл бұрын
Nanite autocannons on corvette swarm just slap.
@hexPixelStarships
@hexPixelStarships Жыл бұрын
Question: the crisis corvettes does not have the artillery computer, only the medium range one. When you arm them with the ancient swarm missiles, can they still kite the enemy at the max range?
@Strategiser2
@Strategiser2 Жыл бұрын
no they cannot sadly
@Duarte_GB
@Duarte_GB Жыл бұрын
Does anyone know a good place to see the meta shipbuilds based on patch?
@desryntelvanni3105
@desryntelvanni3105 Жыл бұрын
But like what's the song at the end. I want to listen to it while I murder the galaxy again.
@potato88872
@potato88872 Жыл бұрын
Oh boi, another video about neutron launcher
@user-ls7ld5sm2b
@user-ls7ld5sm2b 6 ай бұрын
10:50 unexpected Factorio soundtrack. Wow.
@ticduck3735
@ticduck3735 Жыл бұрын
9:37 what is that sene from?
@SephirothRyu
@SephirothRyu Жыл бұрын
What, no collosus weaponry, or Nicol-Dyson beam?
@dinonuggets7148
@dinonuggets7148 Жыл бұрын
I did mining laser corvettes and they did a pretty good job chewing up the scourge, not optimized but not half bad either
@isuckatusernames4297
@isuckatusernames4297 Жыл бұрын
speaking of archeoengineer. is it an ap from the first contact dlc ? because I've never seen it appear in any of my games
@Strategiser2
@Strategiser2 Жыл бұрын
it's from the Ancient Relics DLC
@isuckatusernames4297
@isuckatusernames4297 Жыл бұрын
@@Strategiser2 damn, guess I somehow keep on missing it.
@funkyfox7996
@funkyfox7996 Жыл бұрын
holy shit, this is the first tier list from stellaris that makes sense to me. thank you
@SrVain
@SrVain Жыл бұрын
Amazing
@sanlivia9203
@sanlivia9203 Жыл бұрын
What about the Ancient Weapon damage Ascension Perk? Makes the weapons a better tier, or its not worth it? What are the other bonuses that it says it gives overall?
@alexkatc59
@alexkatc59 Жыл бұрын
Yes.
@christopherhall5361
@christopherhall5361 Жыл бұрын
autocannons on corvettes with afterburners, they're gonna be close range anyway, so unless they have corvettes kiting nothing can get away
@Omega5729
@Omega5729 Жыл бұрын
Man I love this tier list
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