What do you think the reason people are quitting SF6 is? Let me know! If you enjoyed this video, check out my “Fighting Games Shouldn’t Have Guest Characters” video ► kzbin.info/www/bejne/il7FmXSOlN2gh7M Thanks for watching doods! Make sure to like the video to support and if you want more content like this, subscribe to the channel!
@MrMegaman14179 күн бұрын
3:30 you don’t get anything for playing any game unless you go competitive. Why play any game at all? Hitting diamond was my goal when I started. Now I’m master rank on 5 characters and working on my 6th. The game is fun to me even with all the jank and I’m still improving. I don’t care about MR so I pick up a new character once I hit master. Some people only play battlehub and find their enjoyment there. There’s always something to do and something to improve at.
@NahItsLAN9 күн бұрын
@@MrMegaman1417 I agree, like yeah getting some cool titles or like a background for your fighter profile would be cool but it’s the fun of improvement + competition that keeps me playing any PvP game.
@MrMegaman14179 күн бұрын
@ exactly. I gravitated towards this game because I don’t have any teammates to blame. The whole thing, win or lose, rides on if I’m better than my opponent for that game. Also it’s super easy to find matches in my region no matter what time of day.
@TootenTV9 күн бұрын
It just feels like limbo. If you're putting that many hours in, to get as good as you can, you should be competing. If you're not competing, are you getting rewards for your accomplishments? If you're not competing or getting rewarded for hitting these new level, outside of "competitive nature", then what's the point? Like yeah, that's what I love about fighting games, there's always something to improve upon, for sure. But WHY are you choosing to do so? Maybe I'm thinking about it weird, but the time it takes the average player to hit 5 master characters is A LOT. How are you being rewarded for your time outside of personal satisfaction? Idk man, maybe I have a weird thought process, but when I had that epiphany, it really made me feel like I had wasted my time and got nothing for it. It felt like everything after learning the core of how SF6 plays and deeply learning the character I was playing, was wasted. Maybe if I learned more characters I would've felt better. Maybe it was just taking me too long to get to master because I had to grind from plat 1. idk.
@MrMegaman14179 күн бұрын
@ this was my first fighting game I’ve taken serious at all. I’ve been playing games for a long time and I’ve never played them to try to get money. I started in Iron when the game came out 🤣 I was so bad it’s not even funny. But we all gotta start somewhere. I went back and got my iron 1 ken to master just because. I definitely felt the improvement to where I was. But I’ve never been the person to just play 1 character in any game. It’s fun using the knowledge you’ve attained and applying it to other characters until you find something that works for me. But I do understand the feeling of not being rewarded outside of your banner saying master. Even the new call of duty gives you rewards up to 10th prestige to reward players who reset. There should be skins or titles something attached for each you achieve the rank with. But you said you were at diamond 5 and stopped. You definitely would have got there in your next couple sessions.
@TootenTV9 күн бұрын
@ Oh bro, it being your first real fighting game, I completely understand. Bro my first fighting game I was DUNKING hours on it lol. It’s just sooo much different from that PoV, because you’re not just learning THAT fighting game or THAT character. You’re learning in GENERAL. For me, playing FGs for 10+ now, if I’m not feeling like my time is being rewarded, I’m gonna dip out to another fighting game that does reward it. I definitely do regret not hitting master with Ken though. Getting used to the game again, fighting masters, is not fun lmao. Also, yo, it’s hype that you decided to get serious about fighting games, we always need more players! That’s great! I hope your journey goes well! Some advice, play MANY, old and new.
@leftee32829 күн бұрын
this is an idiotic take. SF6 is not losing players, this game has some shit wrong, but it has been amazing so far.
@TootenTV9 күн бұрын
SF6 has been amazing so far.
@AllFlashNoDash8 күн бұрын
Why does it have to be idiotic? It is his opinion. If you don't agree with it, that's one thing.
@lyricMNH8 күн бұрын
My biggest issue with this game is the lack of cosmetics for the main cast and honestly that’s it, if they added more character outfits like sfv did I would really want to keep coming back to play bro at this point in time sfv alr had hella cosmetics. They keep dropping stuff for the custom character that no one cares about after picking up sf6 after a certain amount of play time.
@TootenTV8 күн бұрын
That’s honestly facts. I’ve said from day 1 of that battle pass, that it should be cosmetics for the actual cast.
@evilded28 күн бұрын
What is players going to switch to playing when they realize that they play the least explosive fighting game.
@dpwhale7 күн бұрын
A lot of people hit Master, get their butt whipped and have their dreams crushed because they thought getting master rank meant they are really good at the game. Reality bites you in the face when you get smashed at Master and tank MR. So, the average player will do one of the following 3 things: 1. Keeps playing and learns from their losses; ends up actually getting good at the game. 2. Just plays another character to Master. 3. Stops playing entirely. I think if people could get over the ego bruising from losing MR, they would enjoy the game more. MR is a pretty fair rating system and will give you the best chance of playing people at your skill level.
@dante41115 күн бұрын
You are really good if you reach master rank beacuse ypu are in the very low % of players who reach that it does not matter why skill or just time that does not matter, the thing you say its that you need to play the game with diferent mindset after you reach master but thatits difierent
@git_blame8 күн бұрын
There is no reason to believe SF6 is losing players. The only precise metric we have is steamcharts and according to that SF6 is literally maintaining its playerbase having around 13k concurrent players on average on steam alone since release.
@TootenTV8 күн бұрын
I agree
@NahItsLAN9 күн бұрын
Yeah idk what people are smoking. The game has some small things that could be better but it’s overall an amazing fighting game and I still play constantly. My only three big complaints are that content is a bit slow, throw loops suck, and I get tired of fighting the same characters all the time. The last point isn’t even Capcoms fault, it’s the player base, as shotos have always been extremely popular. I just think people leaving is the same thing that happens in every fighting game, new players come in and play for a while, get tired of losing, then leave the game. Happens all the time.
@TootenTV9 күн бұрын
@@NahItsLAN Honestly completely agree with everything you said.
@NahItsLAN9 күн бұрын
Great minds think alike
@noaffiliation-x8w9 күн бұрын
I think people forget everyone hated 4 when it came out then got better and people loved it. Same with 5. These games definitely have their issues and so does 6, but in terms of a complete, functioning and fun game at launch,SF6 smashes the previous titles out of the water. I think my only gripe are a few system things and I personally think 4 characters a year is a bit too low and I hope they lay off the guest characters next season for some more SF characters but other than that it's been a blast getting to Diamond.
@erichthegraham9 күн бұрын
Totally agree, especially wish they could have squeezed in one more character per year but not if it would mean sacrificing quality, also wish they had taken all that effort they are putting into Avatar items and put that into character costumes, other than that this game is pretty dang good and best launch ever really. Currently taking a break from the game because I was getting frustrated being hard stuck plat but it's fundamentally a great game. It is kinda volatile though so that can be kinda stressful since the game changes so much with lvl 3 in deck, that's not a bad thing really is just challenging to deal with.
@barryschalkwijk93888 күн бұрын
People went apeshit over 4 on release what are you talking about? I was there.
@aspekt76318 күн бұрын
SF 6 is boring imo because most of the characters feel the same. Like there's just one way to play the game.Try playing KoF 2002 or 98, you can literally play each character so many different ways it's so expressive
@NoRyth3m9 күн бұрын
The game does need some touches on things like alts, and stages, but other than that sf6 is one hell of an amazing fighting game. It has new mechanics but it’s still street fighter in terms of footsies, fundies, spacing, and mind games. Drive impact is perfect as it’s completely reactable, and people who say drive rush is a neutral skip have the mindset of a silver player 😂, you literally just check it if it’s used in neutral lmao, if it’s meaty you hold it. Makes no sense for people to call it a neutral skip when the person who’s drive rushing in neutral is literally losing because of it.
@TootenTV9 күн бұрын
Agreed for the most part. I feel like certain DRs definitely neutral skip because they’re so fast. But honestly, I’d challenge anyone to find me a fighting game that doesn’t have something or some character that completely breaks neutral.
@Jumbro_7 күн бұрын
I kinda did the same, got to diamond 3 with Cammy and quit for a while. Came back playing Bison, still have a lot of fun, but there's no point to progression with zero rewards. I stay in casual matchmaking, play masters all the time and they're at the same level as me or worse most of the time. I'll play a master who absolutely sweeps me every so often, then I look at their stats and see they have 1000 plus hours. So I'm like "What's the point?, most people plateau at a certain point on a character and rank means nothing. Idk, if Capcom would actually drop new outfits and have a real story mode, people wouldn't drop off as fast.
@TootenTV7 күн бұрын
Outfits are a big thing. Regardless of getting them as rewards for ranking or leveling a battlepass or whatever. They keep people playing fighting games for some reason. They do it for me and I have no idea why lmao. If they'd just drop more, I feel like their retention would be higher for sure.
@delchavez8 күн бұрын
I agree that instead of trying to tit-for-tat balance every character in a fiughting game, just make every character broken as hell and let the players run wild. Like Soulcalibur Vi, for example. So broken, so fun!
@TootenTV8 күн бұрын
Broken fighting games have always been the most fun!
@superpowerman43549 күн бұрын
My favourite SF games are the Alphas and CVS 2( if that counts) lol. Crazy fighting games can be fun but arguably SF was never this crazy. Usually games like Guilty Gear and Darkstalkers are wild. IMO SF should be more toned down. Good discussion
@TootenTV9 күн бұрын
I think we can definitely argue 3S was a crazy fighting game and it’s widely accepted that 3S is the best SF and possibly one of, if not best fighting games ever. Also, CvS2 counts for me. I haven’t played much of that and I really need to.
@erichthegraham9 күн бұрын
I think it would be pretty cool if they made a new "old" fighting game as like a cheaper side project. If they did something like the failed fighting jam now but more fleshed out, it could be pretty cool. Smug da beast has a video about his thoughts on why they should make Alpha 4, at the time I was like what is he smoking but now I'm thinking he may have been on to something
@ZyletaSF49 күн бұрын
mine is a different reason, I don't care about skins and crap, sf6 is boring for me, sf4 was invigorating, I have about 6000 hours in sf4, and the only reward was the pleasure of playing, sf6 is too shallow for me
@TootenTV9 күн бұрын
I haven’t played much 4, so I can’t really comment there. I’ve played a lot of 6, V, 3rd Strike and the Alphas. 6 is the most fun I’ve had outside of 3S
@ZyletaSF49 күн бұрын
@@TootenTV some things become noticeable when you spend a lot of hours, I spent 1300 hours in sf6 before I got tired of it, overall it's a good game especially for players who don't play a lot, in sf4 there was always something I could do to discover even after 6000 hours, playing against 1000 ryu and always it's a fresh experience, everyone has their own unique style formed, you can play with every character zoning/rushdown/footsies, in sf6 the gameplay is very straightforward once you get to specific level of skill, It's like putting together a puzzle and it can't be put together any other way
@BlackMetalVayu9 күн бұрын
The issue is, people think that they should be better than others just because they play fgs for X or Y years and dont fucking train while the new blood is overtaking them
@TootenTV9 күн бұрын
I don’t know what that had to do with anything. I agree, but still.
@BlackMetalVayu9 күн бұрын
@TootenTV It has to do with the sense that people have a memory of how they used to measure up to, and then thinking that the modern game is whacker because they don't perform as well. But in truth, the game is less complicated and more balanced so getting "randomed" out hurts more.
@TootenTV8 күн бұрын
@@BlackMetalVayu Ah, that makes sense. Yeah, I agree.
@planexshifter9 күн бұрын
It does seem like damage potential is so high from a single counter-hit or even just a combo
@TootenTV9 күн бұрын
I honestly don’t mind that. It feels like a 3 touch fighting game, which is better than a 1 touch and a helluva lot better than a 8 touch, like the recent MKs.
@azul_aim8 күн бұрын
As a new player with about 200 hours and Classic Controls Juri (upper Gold - Low Plat) I took indefinite break from this game cause I'm extremely tired of playing vs constant RYU and KEN, and Modern controls. When you're playing at such low tier you have a lower chance of winning vs Modern due to lack of experience and it's very frustrating. And shouto kits are very powerful right now. 6 out of 10 matches will bee KEN/RYU. I just don't wanna play it right now.
@TootenTV8 күн бұрын
Shotos have always been very popular. It's like Sub-Zero and Scorpion from MK, or Jin from Tekken. They're the poster boys.
@DuozzaFGC7 күн бұрын
SF6 is awesome BECAUSE of the Drive System; fighters of all levels have a decent chance to win, no infinite loops and more creative offense and defense. Hope more people keep up the Hub flow between Capcom Cup seasons!
@TootenTV7 күн бұрын
Agreed bro
@barryschalkwijk93888 күн бұрын
it's not 4 But i still love 6. And i'm still meeting fresh new players.
@TootenTV8 күн бұрын
@@barryschalkwijk9388 Same!
@iantru99298 күн бұрын
here is the thing. in other games for exaample "chess" u get a mmr or number score. in chess that is enough, so why is it in sf6 that isnt enough to get a score or rank.
@TootenTV8 күн бұрын
I think that’s comparing apples to oranges.
@RushianRichard7 күн бұрын
I have fun playing Sagat, Birdie, Urien and a bit of Vega/Claw and Sodom so to me the sf6 roster and overall feel/dynamics have gone a direction that doesn't really appeal to me.
@TootenTV7 күн бұрын
I will say the SF6 roster is a little lacking for sure, SFV's is WAY better. But it also had YEARS to grow that roster. The OG SFV roster was trash, and it stayed that way past the point we're at now for SF6 imo. It started REALLY getting good characters in year 3, if I remember correctly.
@RushianRichard6 күн бұрын
@@TootenTV True. I'm fully aware of SFV's troublesome start but I only started playing it since the 2020 champion edition upgrade and I've enjoyed it ever since.
@dmen05639 күн бұрын
I gave up until they nerf shit asa luke again
@TootenTV9 күн бұрын
Luke has been a menace since the game came out, especially with modern controls 😭
@alexanderovallescontrera93498 күн бұрын
My problem with sf6 is they don't penalize the user on ranked people see they gonna loose and they disconect and wala! I don't obtain the point and lose the time I am in platinum low and I kept there I am gonna just play casual.
@TootenTV8 күн бұрын
They still haven’t implemented something to punish DCs? That’s wild bro.
@Khinh-xq6lx9 күн бұрын
you don't get anything but just be competitive in tournament
@HappyBoxer-nb1mb8 күн бұрын
They need to start showing the dislike count again.
@TootenTV8 күн бұрын
Nah. Ratio is really good tho. Only a few people, including yourself I guess, have had their feefees hurt 👌
@newphonewhodis71529 күн бұрын
So whats the reward in other fighting games? i dont understand the Problem, isnt the road the goal in a game in which you learn to get better? Im confused to what reward would make people happy? A skin only 10% of players can get? But you would get that for reaching masters, then what? The problem stays the same, people stop after getting it.
@newphonewhodis71529 күн бұрын
SSo Mortal Kombat 1 is retaining players while SF6 is "losing players". Right now 17k people play SF6 on steam and 677 play MK1. Doesnt seem like your narration fits the shoe. INB4: Not all MK players play on Steam, yeah, same argument for SF6 tho, especially since its a Japanese Game and in Japan PS5 > PC, so that argument is irrelevant.
@TootenTV9 күн бұрын
Historically more people play MK casually on consoles. You can try to use a defense for it, but the console numbers for MK absolutely blow PC SF out of the water. Also, like 90% of the Japanese players on Twitch are playing on PC 😂
@ShinOwen29 күн бұрын
SF5 is 🗑️. SF6 is an excuse for players to do stupidity and get away from it.
@qroof.youtube8 күн бұрын
SF6 is soulless trash. It is the epitome of accessibility instead of competitive integrity. Game was dead on day 1, and I called it. People already waiting for SF7 since week 1. Stop wasting your money on DLC. Play 3s.
@TootenTV8 күн бұрын
Bro that’s just false. SF6 has been one of the most purchased and played SFs period. The game was not dead day 1. It had record breaking EVO entrants lol.
@qroof.youtube8 күн бұрын
@@TootenTV Population of a game does not validate a game's competitive integrity. I can tell you're a 09+er, if not a full on zoomer. You don't understand what competitive integrity entails, and you worship accessibility, that's why you cite population numbers instead of system mechanics. You'll never learn, because you are trying to make money by being a scrub with a microphone.
@qroof.youtube8 күн бұрын
And another way you can know you are wrong: Nobody is playing SF5, Nobody is playing SF4, NOBODY will play SF6 when SF7 comes out. 3s will be played forever, and you will never be good at it. (click newest first to see my previous post, cause YT hates me being right)
@spitfiremanlizerd10 күн бұрын
The meta is just really stale, the characters are pretty homogenized and MR is not really an addictive way to get you to keep playing unless you enjoy playing in itself. I'm not going to fault it too much, the game "feels" better than SF5 and 4, speed animation and input lag wise. World tour was endearing, it kept me playing for 300hours. But now I only show up when a new character drops, play for a few hours, and just don't have fun. The gameplay loop is just so guess heavy and setup based. I really feel like i'm playing on autopilot. The way the moves interact and space is controlled really makes "neutral" not that big of an element. I'm looping my pressure or getting looped and guessing. Too much autopilot. i'm playing like the devs designed me too. Game has potential but needs to adjust mechanics and add new ones. Even then, most of the characters just aren't that interesting to fight and play, even the input reader is still a little wonky.
@TootenTV10 күн бұрын
I’ll definitely agree that they should add new mechanics at this point. Maybe around the 2 year anniversary. They did that for V, I don’t see why they wouldn’t for 6. Like I said in the video, it’s not perfect, but it’s 100x better than SFV was at launch, and still 10x better than V was at this point. It’s still fun imo. Which is a great thing considering how unfun V was for the longest time. That’s all I can ask for. Also, it feels like the input reader for every fighting game that’s released in the past 10 years is wonky lol. MK, DBFZ, GGST, SF6. I feel like I’m always saying “damn, my input didn’t come out” lmao.
@erichthegraham9 күн бұрын
I had to unsub from Idom, he was just kinda too consistently negative and I didn't agree with a lot of his criticisms, he just kinda stopped making sense after a while. Mad Respect for him as a player but as a content creator he want doing it for me
@TootenTV9 күн бұрын
I haven’t really watched him much. He seems chill, even if we disagree.
@dante41115 күн бұрын
Play the game for fun meaby?? that what a game its about....
@bonezb18 күн бұрын
I think injustice had real good retention aswell....the whole multiverse towers to me was alot of fun especially if there was a tower goving rewards for u character.....this is the first street fighter iv been really into but for me the game pass is garbage
@TootenTV8 күн бұрын
I’ve heard mixed opinions on IJ2’s tower and gear system, I personally love it, at least for ranked. It kept me engaged, going after different gear sets, having multiple setups for different costumes. It was great.
@bonezb18 күн бұрын
@TootenTV I think they could have different gears and items but for rank it shouldn't give u the boosts but at least u can still look cool
@TootenTV8 күн бұрын
@ yeah it didn’t give you the boosts in ranked and that was great.
@ShinOwen29 күн бұрын
Bro 😎…. MvC3 was incredible. SF6 is for bums so they can get away with murder. DI is nothing more than FA (focus attack) from SF4. But FA only had 2 hits of armor. DI has 3!!!! DR is not too bad but it’s only good for some characters not all.
@erichthegraham9 күн бұрын
DI only has 2 hits of armor... is similar to FA for sure but it's got much longer range and you can't dash cancel it of it so it's higher commitment but higher reward. Also FA had multiple levels of charge. The more I think about it, other than them both being universal armor moves, they aren't really very similar
@outrightfoot310 күн бұрын
The characters that I found fun in .. then proceeds to name shotos lmao. I hate this community dawg .
@TootenTV10 күн бұрын
@@outrightfoot3 Whats wrong with Shotos? Are you one of those weird people who think they’re better than others, because of the characters they play lmao?
@frikifit10 күн бұрын
The only logical consequence of your petty little comment is that you Don’t like shotos and you like crying about it lol
@TootenTV10 күн бұрын
Never understood hating people for the character they like to play. If it’s top 1 in the game, I understand it being frustrating, but just shotos in general 😂? Bro lmao
@outrightfoot310 күн бұрын
@@TootenTV Because people like you come on and voice about the state of the game . Then gravitate to the easiest mfs to play in the game . The most footsi-less , wake up dp crackhead players in the entire game every street fighter who just deadass lose their mind when they’re losing the round . Straight crackhead-ery , and then somehow they’re the one who have the most to say about the state of the game lmao
@outrightfoot310 күн бұрын
@@frikifit it’s the fighting game community , everything someone says is crying lol , come up with something new
@sinequanone_faith12559 күн бұрын
I have 1500 hours on SF6 and 3000 hours on SF5. After passing master rank for most of the cast, I stopped because I found the game boring. Always the same match ups, the DLC characters are too strong and most are boring to face. I'm one of the people who doesn't like the drive system because in my opinion it bypasses the neutral game and it's just braindead according to my tastes. I'm sure we can find a balance so that the game is as good to watch as it is to play at a high level. Ah and btw i found the new rank system suck... when you hit platinium or diamond you are supposed to be very skilled at this game. Reaching master rank in this game is nothing exceptional and is it common for someone who has invested time, learned framedata, optimal combo, learned game plans, okizeme ect... however, i understand your point of view but this is not what I personally want for SF6
@TootenTV9 күн бұрын
Like I said in the video, it's not perfect, but it's nowhere near bad. I definitely understand where you're coming from as well. DRs completely blow up neutral. That's frustrating, but at least most of the cast can do it, some better than others, but mostly everyone can do it. Rank system absolutely sucks. You can lose over half of your matches and still hit master, that's whack for sure.
@sinequanone_faith12559 күн бұрын
@@TootenTV Yes exactly this game is utterly frustrating and earn the same amount of point with win streak that sucks. Being good at this game isn't rewarding enough. When I reached diamond on SF5 I felt like i was king of the world. However, i don't think this game is trash, it was worth of my money. I'm sure it will get better.
@TootenTV8 күн бұрын
@@sinequanone_faith1255 Oh yeah for sure. I think with as good as SF6 was on launch, if it gets the same treatment as V, it has the potential to be the best fighting game ever made. Bold statement I know, but I believe it.
@sinequanone_faith12558 күн бұрын
@@TootenTV i do believe it too, the game is beautiful, they came with bold idea, this game is begginer friendly not such as DBD. They made SF5 a good game so i have hope :)
@NoNonsenseSpider11 күн бұрын
I have that same shirt
@TootenTV11 күн бұрын
Star Wars baby
@NoNonsenseSpider11 күн бұрын
@TootenTV Yes sirrrrrr
@OgSleep9 күн бұрын
Been boring to me since day 1. I got to diamond and i was done. It was just so one dimensional
@TootenTV9 күн бұрын
Fair enough. Everybody feels how they feel.
@name522710 күн бұрын
Insane damages and 2-3 touch deaths, complete unbalanced game, lack of content, unable to find players from certain regions on the MOST popular fighting game, lack of effects and details (details like jamie critical art K.O title changes or when getting out of JP level 3, the screen gets red for a second type of stuff. Just overall more fun things could've been done in this game) drive mechanics overall could be better, lack of custom room settings, no tag team fighter? I heard that SF6 was a tag team fighter but game testers hated it so they compeletely scrapped it. Also, capcom monetizing their games are devilish. I despise it.
@TootenTV10 күн бұрын
As I said in the video, the unbalance, crazy stuff in it, is what makes it fun. Also, I don’t see how it not being a tag fighter is a detriment.
@name52279 күн бұрын
@@TootenTV It was intended to be a tag fighter as I recall. Unbalance in this game is not fun at all when you play for a long time. That is not ''fun'' unbalancing. Dying with a command grab or getting throw looped into a shimmy and dying with a %50+ combos is not fun.
@TootenTV9 күн бұрын
Throw loops are bad, I agree there. Having mix in a fighting game is not bad though. So long as it’s decently reactable, which it is, it’s fine. I’d rather have ways to open people up, instead of playing strike-throw every match forever, like in MK11, 1, and SFV for the first 3-4 years. We can sit here and argue about whether or not it’s fun when it comes to balancing, for hours. It’s all subjective. Though I do think the numbers prove what I’m saying. It’s one of the most purchased and played SFs ever, maybe even fighting games in general. Record EVO entrants, it continues to do great numbers with tournament entries and viewers. Also, you’re gonna have to source me on the whole “tag fighter” thing. Because I’ve followed this game since it was announced and never heard ANYTHING about that.
@masachusets17649 күн бұрын
@@TootenTV as someone who enjoys climbing the ranked 1v1 ladder, i can say that adding a tag team mode to play against other clubs and grinding some sort of club ranking would be fun as h3ll. climbing alongside friends in ranked gets boring. sometimes you want to climb together.
@TootenTV9 күн бұрын
@@masachusets1764 No doubt. I love tag fighting games, they're legit my favorite. I just didn't see how that's a detriment of 6
@dt72029 күн бұрын
Drive impact is a shitty scrub ass mechanic. And having to rely on drive rush isn’t very fun either
@TootenTV9 күн бұрын
@@dt7202 I go back and forth on Drive Impact. I feel if they just reduced the amount of armor to 1 hit, it would be fine. That or increase the startup by 5 frames. It’s not that far off from being a really good mechanic. Also, we’re relying on different mechanics in every fighting game we play. 3rd Strike has parry, MKX has run, T8 has rush, etc. etc. You’re not so much relying on it, as just playing the game as intended.
@dt72029 күн бұрын
@ that’s a really good point there
@TootenTV9 күн бұрын
@@dt7202 I’m honestly shocked I got a reasonable response 😂. Some other dudes in this comments section haven’t been so reasonable lmao, thanks dood.
@dt72029 күн бұрын
@@TootenTV that’s the internet for you bro! A lot of people are unhinged 🤣🤣 but nah you have very valid arguments and gave me points to think about that I didn’t consider much. So thank you. New subscriber here