I hope for the future of behavior and dbd that things work out in a good way and stuff gets better in general
@TootenTV7 сағат бұрын
Same man. It’s a decent game with a great idea. Horror hall of fame and all that. It just needs less content, so that they can put more work into it,
@utiutLUP8 сағат бұрын
It could be spring trap but with the other four main characters as people you can switch to, kinda like twins
@calmgentleman9 сағат бұрын
Does DBD deserve the labor or love award? Short answer: no. Long answer: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@TootenTV9 сағат бұрын
Lmfaooo
@cake9430911 сағат бұрын
I agree, i started playing before they added a HUD and a lot of quailty of life changes we have now. And it has improved a lot. However the getting stuck on objects, invisible walls, getting hit through objects or even missing hits that were meant to connect, all of that needs attention. The other day I couldn't escape a trial because nemis zombies spawned inside the exit gates so even if i open them i had to dodge zombies body blocking the gate. They really dont deserve the labour of love right now. They need a section basically like what you said, instead of laying off people, move them to a bug fix section of the company.
@TootenTV10 сағат бұрын
Exactly. Although I will say, I think that might be a Nemesis addon lol. I’m not sure, but I think so.
@SprintingBubba7 сағат бұрын
Yeah it is@@TootenTV
@grimreaper.123-zhr13 сағат бұрын
Behavior after firing the people who made the Unknown teaser, having dumb diversity courses, not listening to player feedback instead only the loud people complaining about this or that, and releasing a buggy (but albeit fun) killer: "Nominate us for labor of love pwease 🥺🥺🥺🥺."
@TootenTV12 сағат бұрын
Firing almost 100 people, being a billion dollar company is actually slimy imho
@TheTrial-np9qy14 сағат бұрын
Oh no behavior big bad evil company lol
@TootenTV14 сағат бұрын
What company is “good” lol?
@TheTrial-np9qy14 сағат бұрын
@@TootenTVI guess behavior wants to collect every license in the world , i wish they would just stop with the license lol they don't need to make so many friends
@SMILEY666Y17 сағат бұрын
Nah I don't think they are going to put Glamrocks in there it sounds too silly.
@GlitchedOutZero17 сағат бұрын
While I feel springtrap is the best suited and most likely, I could also see some other characters as substitutions such as Freddy (both of or golden), puppet, ennerd, moon, etc. These are characters that either had a big impact on the game they were from or are very well known and liked, they’d also have the chance for cosmetic tho I doubt Scott will add them (with the exception of if Freddy is the killer) It’s all fun and games speculating the now, but you know shits gonna go down hill when they add the most annoying little fucker as the killer. Balloon boy (with JJ, DD & shadow DD (I don’t remember the name) as cosmetics)
@isseihyoudou2886Күн бұрын
Jason is better imo than fnaf
@AllArtworksКүн бұрын
I don’t think Scott will disappoint with this chapter and I’m sure he’s seen the Springtrap X DBD petition before so I’m sure Scott knows the community wants Springtrap.
@DezorianGuyКүн бұрын
Another reason why Behavior might hesitate to ban players more aggressively could be that they prioritize keeping as many people playing as possible - even if it comes at the expense of balance and overall fun for everyone. Their decisions are probably influenced by AI analytics that calculate how many active players are needed to ensure quick and smooth matchmaking.
@ArthurEverlingКүн бұрын
Personally I don't like Slugging or Tunneling. Generally it just ruins the fun of another player and I actively avoid it if I sense that it's just a chill solo que game. But from a gameplay and "competitive" standpoint, there are some games (usually SWFs) that are impossible to get kills in without slugging or tunneling for various reasons. Perks, Gen Speeds, Tile/Pallet RNG, etc. Basically, I'm kinda forced to? Because there are a lot of survivor perks that rely on the Killer hooking them to get value from those perks, and the only way to bypass that is by playing Executioner or slugging. Plus multiple survivors with flashlights/flashbangs intentionally going down in places where I can't pick up because it's a guaranteed save, so I'm forced to slug. If it were me I think the design and balance of the game needs some serious work across the board. There's just so many problems to address and Slugging/Tunneling is only one of them.
@SpookyDookyMuMuКүн бұрын
When I solo I run person to just scavenge for rare items and the bill perk to find the hatch in case my team quits in me
@TootenTVКүн бұрын
@@SpookyDookyMuMu The solo experience should be BHVR’s sole focus as of right now. It’s terrible, actually atrocious.
@xxSandt21xxКүн бұрын
Any FNAF killer other then Springtrap would be dropping the ball of legendary proportions. They’ll write stories about this ball drop
@DarkRoseFallКүн бұрын
I do have an interesting question for you. So what if you get disconnected from the server like four times in a row? Right now the game can't tell the difference from a rage quit or disconnect. I've had it happen to me one day and got penalized each time. Some Dc it's not exactly the person's fault.
@qazweriopkoiljКүн бұрын
Giving unique perks is a bad idea because of paywal, and metaslaving. Peopple will just play same boring meta sruvivors isntead of Feng, so nothing will change. Also this game is not killer sided, its the opposite, but I do agree that this is a mess. Solo q survivor is hard, especially low mmr. Discord squads are too easy. Thats the problem i agree with and don't have solution(I do, add VC in game). But giving survivors additional winconditions would be a great idea(it is assumed more wincon for survivors will mean more wincon for killer correspondingly). Also, you say you're a killer main, I'm killer main too and for me survivors are boring. But, there is opposite sides, people who main only survivors and dislike killer gameplay for many reasons, stress, loneliness, hard diffculty etc etc, doesn't matter, what matters, they do like to main survivors for a reason. And honestly, sometimes, just sometimes, I also enjoy just staying half afk feeling the suspense and thrill of accelerated heartbeat while doing gen. Also would be nice to have 2 v 8 modes are permament mode.
@AllClass_Күн бұрын
If its not springtrap the only reason i bought the game whould be not in
@TylerPKeggerКүн бұрын
It doesn’t work out, Killer Instinct had it where a few characters were free and same goes for Brawl Halla and would switch characters weekly, got your foot in the door but then skill issue takes over because everyone using top tiers and sbmm wipes your hopes to want to buy the game attempting you to buy the game to get said top tier. Even DC smash copy failed.
@TootenTVКүн бұрын
I think Killer Instincts model is possibly workable. I don’t know the exact stats of how well it did with its specific F2P model. But it’s already a concerning thought, considering we haven’t had a new KI since that one.
@Herman_HedningКүн бұрын
Something someone feels is "unfun" to them is always going to lead to that person trying to leave that game. The only fix i could see regarding the DC issue is by removing the DC penalty altogether. Removing the ability for survivors to not kill themselves on hook is not gonna solve anything because if they can't kill themselves on hook, they are just gonna intentionally throw the game by running to the killer, intentionally failing skill checks on gens , intentionally sandbagging and intentionally failing healing skill checks, going AFK etc etc. Choy, another prolific DBD content creator made a pretty good video about the "go next" epidemic we are having and why it's happening in the first place.
@hyperbashzaden2681Күн бұрын
Only issue with the bad sport queue idea is exploiters/hackers, they have the ability to force crash matches and give everyone dc penalties, i can foresee many streamers being targeted with this and forced into bad sport queue if its implemented. I dont think something like this could be implemented without first addressing the cheater problem.
@indeedman9969Күн бұрын
It makes no fucking sense
@XenomorphsWrathКүн бұрын
bad sport queue sounds like a place where all survivors seek out the nearest killer and hook to get it over with ..
@grimreaper.123-zhrКүн бұрын
The only other character that could POSSIBLY work is the puppet. But I think it should just be a skin for the nurse anyways.
@Big4HeadkadennnnnКүн бұрын
if it isn’t Springtrap or Ennard they would have ruined the chapter as a whole
@idahocoolestКүн бұрын
Lol, I was one of the people in on the joke originally, didnt know it would spread so far across so many cords
@TootenTVКүн бұрын
I think regardless of anything, it started a fun conversation. Because, I mean, we've gotten multiple Resident Evil chapters. We know FNAF is going to do extremely well, so there's no reason to think that we couldn't get another FNAF chapter. Started a pretty good conversation around who that could potentially be!
@idahocoolestКүн бұрын
@@TootenTV Yeah I was thinking about that aswell a while ago, I think FNaF will be the biggest single chapter to date, I think BHVR would beg Scott to make a second chapter, I also think similar licenses such as bendy will come in a few years seeing how much money FNaF will rake in
@VocalSynthUtauКүн бұрын
theres absolutely nothing wrong with DCing/jumping off hook. I call it the survivors veto. There's a bare minimum level of respect that should be shown to players, and BHVR isnt even close to reaching it. solo survivor escape rate is in the 30s. Every new killer releases OP. Houndmaster wasnt, killer mains freaked out and now she is deathslinger but 115 ms + slowdown ability. I think the roles should be balanced. If that makes me entitled, then I'm entitled. I believe I am entitled to fair matches, BHVR doesnt agree. So the idea that I have some kind of obligation to play out unfun matches just doesnt work.
@VocalSynthUtauКүн бұрын
Also, respectfully, your logic is backwards. Makes no sense to begin with a survivor DCing, then say they ruin the game. You arent even TRYING to consider why a survivor would want to DC, or that the game could already be "ruined" before the survivor DCs. Your errenously assuming there is some kind of objective state whether a game is "ruined" or not, and that the game was "not ruined" before the DC, then "ruined" by it. Each player gets to decide whether the game is "ruined", not you. Obviously, to the player DCing, the game is "ruined"...that's WHY they're DCing!
@TootenTVКүн бұрын
You're not entitled to ruin other people's experience. You're entitled to a fun, balanced game, one that you paid for. But that's not your teammates' fault, that's BHVR's fault. Don't take it out on other players.
@VocalSynthUtauКүн бұрын
@@TootenTV i am absolutely entitled to press the "attempt unhook" button or press the disconnect button. Would it make you feel any better if I crouched in a corner doing nothing instead?
@TootenTVКүн бұрын
@@VocalSynthUtauSure, you’re entitled to do that. But hopefully if this system is ever implemented, you’ll be playing with others who feel the same way! 🙂
@VocalSynthUtauКүн бұрын
@@TootenTV Dont know if you noticed, but queue times are getting longer and the player count is declining. They're not going to add a third queue. They couldnt implement anti-face camp changes, they had to settle for stage 1 hook timer being extended. They had an anti-slug system, but couldnt get it right so they scrapped it completely. they were going to normalize survivor sounds, then gave up when they realized it would take more work than they expected. they were going to replace all of the default terror radius music, then gave up half way through. You are completely out of touch and full on wishcasting if you think anyone who doesnt choose to be a willing hostage of this games horrible balance and matchmaking is going to magically disappear from your games.
@sonicthecoolest9033Күн бұрын
For me Springtap or Spring bonnie but will still buy chapter and associated skins asap.
@ethernohКүн бұрын
Well, it has been tried already right? DO5 Core, DO6 and KI did it, how well it went? I don't know, but the DLC scheme we have it's almost like a F2P game. I don't like the idea at all...
@TootenTVКүн бұрын
I don’t feel KI was REALLY f2p though. It was more “free to try”. The others I can’t comment on. I do agree though
@ethernohКүн бұрын
@@TootenTV I guess you could say that of all 3 I mentioned.
@petardragicevic1612Күн бұрын
But maybe the killer will be william afton him self i mean that would be huge considering we do not now how william looks in human form and that would be a major lore point making everyone satisfied ather stuff can come as legendary skins tho but my honest opinion it will be springtrap or they will split the license in 2 chapters like they did for another huge game license as resident evil and the hype would be enormous 🎉🎉
@petardragicevic1612Күн бұрын
Bro that would be a most disapointing thing i would ever see if they chose the mimic that would be a major blunder
@jinxdbdКүн бұрын
I like Tat a lot but these are some horrible takes. You're going to take away the self unhook unless everyone's dying state or hooked then give me a 10% chance to unhook? You're just telling killers "Don't hook them until they're on the floor. Or better yet get them on the floor and they'll bleed themselves out faster" lol.
@TootenTVКүн бұрын
That one could use a little bit of work. But I like the others
@kenanefe1211Күн бұрын
If its not springtrap its 100% mimic
@8balls122Күн бұрын
....the mimic?
@VerdduktКүн бұрын
I do like these changes. However players will find ways to not play the game. Examples are: going afk at hook, farming teammates and intentionally trying to go down. If the killer slugs them, they will just use the faster bleed out from crawling and won’t let their teammates pick them up. The only way I can see this solo q QOL changes to be better is showing survivors each other’s builds or an in game communication text box. Survivors give up when they aren’t confident they’re going to win or if there’s terrible communication between the survivors (3 people going for the unhook at the beginning of a the game)
@TootenTVКүн бұрын
Radial chat wheel, with specific call outs would be great
@palico76Күн бұрын
Oh dear if it is the mimic from the newer games, i defininally never trusting scott never again
@Theguy-f6fКүн бұрын
Im not a fnaf fan and I really dont care about it but even ur not a fnaf fan you can see how horrible of a move this is if its real…if they don’t make spring trap the killer is the literal equivalent of shooting their self with a 50 cal in the leg
@Platinum1992 күн бұрын
i will be so disappointed if it is not Springtrap
@opo36282 күн бұрын
This was a point of debate? Honestly, it was obvious to me that he was implying that Springtrap did not have a 90% chance of being the chapter's Killer...because he has a 100% chance of being the chapter's Killer. Seriously, for FNAF it simply *can't* be anyone else.
@TootenTV2 күн бұрын
How do you guys feel about F2P fighting games? Take a second to join our Discord, so you can stay updated on new uploads and when I go LIVE! discord.gg/tcKe6j3Y Thanks for watching doods! Make sure to like the video to support and if you want more content like this, subscribe to the channel!
@elgato83522 күн бұрын
But lore wise, springtrap (William afton) is in purgatory with Cassidy in ultimate custom night for all eternity. It wouldn’t make sense for him to be taken by the entity all of a sudden. Seeing how now The Mimic is the antagonist of fnaf games now, Most likely The Mimic would be the killer. And I would totally be fine with that.
@skylerdavila11982 күн бұрын
I mean they might use other moments of when he gets taken by the entity like for example when Fazbear’s Fright burns down the entity could use the fog to save him to earn his loyalty and offer an endless amount of remenants to experiment with which is what he would want because William Afton likes experimenting with remenants and the survivors in the realm would be endless amount of remenants for him to experiment with.
@Platinum1992 күн бұрын
as the person above said, it can take u from any moment. And it took vecna, entity is hella strong
@Buccubus2 күн бұрын
The problem is no one is entitled to anyone's time and systems like this would hurt the game more than help it sure in theory this works but what's gonna stop someone from just standing still what next we're gonna add a system to detect someone sitting still again this is not a solution that's going to be fixed by punishing people or creating new queues which we all know 100% will and have been abused in other games this is hide and seek you really wanna wait 12 hours for a match? I understand why people dislike this sorta stuff don't get me wrong but this idea won't solve anything it'll just open the door to the next best thing AFKing which then what we're gonna ban people its a no brainer you'd be banning a ton of people a day which then leads to longer queues more frustration if you want my honest take this is something that has no solution that doesn't kill the game or severally hurt the player base let people go next.
@TootenTVКүн бұрын
If you knowingly and willing buy a multiplayer, team based game. You are absolutely committing your time to other people. To think otherwise is nonsense.
@Swanzo2 күн бұрын
They could have a legion type killer and its all the different animatronics.
@thatoneantoid512 күн бұрын
I dont get how people can think its NOT Springtrap when you can literally see the outline and his eyes in the fog for the teaser.
@mashedpopatos24632 күн бұрын
the next thing me and a friend thought about was a vanny killer and vanessa survivor, that'd be hilarious
@TheLogicalBeast2 күн бұрын
This is a tough one and not easy to solve, because this problem has layers to it. Instead of focusing on "just stop DCing/giving up on hook" etc focusing on why people DC might be more productive imho, in medicine you attack the root of the problem, never the symptom. Usual tl;dr at the end, but some points will be rehashed from previous comments I made as well as new points I make (ooops, hit 10k limit so will be 2 parter again LMAO. tl;dr will be in 2nd comment) - *Perception of fairness:* as survivor you can get maps like Rotten Fields which offer so little safety, or you get maps like The Game which have so many pallets they can abuse. Until maps are rebalanced to feel like a healthy back and forth between survivor and killer, you just KNOW some maps will be in one side's favour way more than the other's. Same with killer powers, for every killer power that's fun to face (fun being subjective but you get the idea), like say Billy's chainsaw curves, Wesker's dashes, juking Executioner's ranged attack, and survivors even juking my more ambitious Dracula wolf pounces I was trying today (got a nasty one at shack, beat her to pallet via the outside walls with the 2nd attack of pounce), you get obnoxious shit that feels like free hit simulator Trapper on Forest maps (Temple/Mother's), most of the map is thick grass so quite hard to avoid unless they're predictable ones (at pallet/vault spots), Hag is never a fun time imo, Chucky before his nerf felt like free hits at loops with his power unless you had Exhaustion perk or he fucked up, Knight can combo wombo with his stupid guards, Huntress although you can juke her hatchets, the hitbox is so wide some hits feel VERY unfair. Yes DBD is 1v4 and being able to manage that 1v4 is a key skill, however until a lot of the cheap ways of getting free hits are alleviated or removed, it can feel really unfair for survivors who have to eat that free hit instead of being given a chance to avoid it i.e. create a healthy back and forth so each chase feels worth it for both sides. This can make survivors feel powerless, frustrated and not want to play any more. Side note, having pallet drop on the wrong side bug is SUPER irritating on survivor, and I feel bad when I hit a survivor who does that as killer, it feels like I got a freebie I should not have earned...bugs/jank in general should be ironed out, another example is, I've landed many Dead Hards but some games I can leave it until last millisecond, some I have to press it early because of the stupid input delay/netcode latency. This can also add to player frustration and not wanting to play any more if the bugs/jank are left ignored One example of a back and forth I enjoyed in general, DMRs/snipers in Fortnite. Yes it CAN be frustrating when you get shot from across the map with little to no notice, but with the light, the lensflare effect it shows while they're aiming down sights, so you got a chance to evade it, same as Warzone when you see that lensflare effect in the distance you know to move IMMEDIATELY to avoid being one shot by a sniper This unfairness can also extend to items/addons etc, if I run a more fun build (Lethal Pursuer, Grim Embrace, Ultimate Weapon, Human Greed) and survivors are efficient on gens/run toolboxes etc, then it feels like I can do nothing unless I tunnel/get very short chases. And honestly it's quite boring running 4 slowdowns all the time as killer, I'd rather switch it up to avoid the game feeling stale. Conversely if I run a more chill build on survivor and killer brings a nuclear weapon to the trial metaphorically speaking, well we're fucked aren't we? (best case I escape Tombstone Myers/get hatch, but I really didn't enjoy the match, worst case we're all dead and he's bleeding me/us out) A middle ground would be to have some of these slowdowns basekit, like 1/2 duration version of Corrupt Intervention and Deadlock as basekit so if you do run a more funky build as killer, you aren't punished for trying to have fun in a new way, and for survivor, if someone dies early then faster gen speeds to compensate for the -1 would help, but that's more catchup mechanics which I'll detail later Now it's not a guarantee if unfairness was fixed, today I had a game on Badham with Dracula (one of them burned map offering), sure I ran a sweaty slowdown build (Grim Embrace, Dead Man's Switch, Pain Res and Deadlock with brown addons) with the intention of x2 hook everyone and let them go, but I tried my damnest not to tunnel. But because I was checking nearby before pickups, facing the wall, denying flashlight saves and trying not to tunnel, not only for my own enjoyment/sense of empathy but in case they had Off the Record Decisive etc, 3 of them disconnected. I was speechless, but maybe they had bad games before and wanted to "bully the killer" this time round, same way I burn RPD offering to make myself feel better when I have bad games because RPD reminds me of the good times I had playing RE games. :) Either way it's not foolproof, some people will never be happy but doesn't mean we can't try - *Another point with perception of fairness: matchmaking.* I really HATE IT when the game gives me the most braindead survivors who aren't on gens, and killer has so many hooks already playing like his parents will disown him if he loses that match. 😂 It's rough on my teammates, rough on me as I'm expected to hard carry with zero catch up mechanics on my side and unless killer has any empathy, he's the only one having a good time in that match. Conversely I'm sure it's not fun when the game gives me efficient teammates vs a killer who's evidently new/clueless and I feel bad for the guy tbh. We all know BHVR won't fix matchmaking (they just did those tests back then to shut us up, not really address the problem long term) and add more variables so those with best chase times + run strongest addons most times etc face each other, so next best thing as I stated before, reputation system into matchmaking would be great. The vid does state bad sport queue, which essentially lines up with my reputation system's "dishonourable hell" queue for those who grief/throw games constantly, play in a dirty way (e.g. slugging to bleed out or teabagging at gates instead of just leave the trial), or just toxic overall Of course bad sport for DCing would be easier to implement than reputation system, bad sport tracks DCs, whereas dishonourable hell relies on reports which some users will inevitably abuse sadly and there would need to be some vigorous validation to make sure it can't be abused very easily. It would also take the load off BHVR, so instead of dealing with "he camped/tunnelled/gen rushed/looped" reports, that can be a thumbs down for reputation system i.e. "this person is not fun to play with" and reports saved for THE most egregious of offenses i.e. cheating/hacking, telling someone to delete themselves with slurs etc. Those who are fun to play with, get a thumbs up in different categories the survivors/killer can choose and of course to deny SWF abuse, you can only thumbs up your teammate once a week like what Siege does with its rep system. - *Catch up mechanic:* having gens fly as killer while you're struggling to down a survivor who has pallet after pallet or just winning their 50/50s, or being expected to do gens when someone's died at 5 gens is very unreasonable, so I do not fault the remaining survivors for wanting to go next or the killer wanting to DC that match. For killer, they could (with exception of Nurse LMAO) add 1/2 duration version of Corrupt Intervention and Deadlock as basekit, and if gens are still flying with barely any hooks, could give the killer temp haste + Exposed on basic hits until they catch up so to speak? For survivor, if someone dies at 5 gens either reduce the number of gens they need to do by 2, or just speed up the gens so it doesn't feel like a lost cause. Given the comp scene exists, they should be able to disable this in match options along with anti camp as I've never seen them use it in a tournament to best of my knowledge - *Casual vs sweat/ranked mindset:* the fact they are forced to share the same queue is honestly ludicrous! Hell right now, I'm just trying to do the Dominus Tome Challenges for my PC account and my god, some of the survivors are so sweaty because event queue really split the playerbase imho (I really like the event though! But I use normal DBD for the challenges). Sure I'm not new to DBD I have many survivor/killer Adepts under my belt and I'm well aware my main Dracula is a high tier killer, but I prefer to play for hooks as killer instead of feel like I'm playing in a tournament, and do my 1 gen as survivor. Outside events I would not be opposed to a casual queue as well as ranked, sure sweats/toxic people can abuse casual as well as play ranked, but it could help mitigate the clash between casual players, and those trying their hardest to win by any means necessary. Want further proof? Using my Fortnite experience this season (I played since chapter 5 season 2 this year), BR was quite sweaty at first, but since Ballistic mode was added (unranked and ranked), some of the sweats migrated there leaving me free to do the weekly + story quests in peace with the bots/casual players. Sweat should be optional, not mandatory and Fortnite I feel manages this pretty well with the different modes it has to offer. In fact I would not be opposed to a lobby system like Fortnite has to help break the ice, or even a roleplay lobby as some survivors/killers just wanna be cute and mess around, plus it'd give BHVR an excuse to work on more emotes, so more money to invest back into DBD. Win win either way, no?
@TheLogicalBeast2 күн бұрын
- *Bridge the gap between survivors and killers:* we gotta attack this Us Vs Them mentality Head On (and yes I had to make that pun 😛) and create a sense of unity between both sides. If survivors or the killer selects BPS (Bloody Party Streamers)/cake offering, it should tell EVERYONE in the lobby that offering has been selected, so it encourages the other players to pick that offering if they have it. This can help bridge the gap between both sides, so survivors know the killer might be playing for bloodpoints and not to super sweat, and killer knows the survivors might be more chill this time round. Speaking of bridge the gap, as I said in previous comments, for survivors show their loadouts to each other in the lobby and in game to help team synergy, show perks like Monstrous Shrine/No Way Out on HUD so solo survivors know something's wrong and a sense of urgency/play time is at hand here. Make no mistake, the video's ideas are great and I wouldn't be opposed to them being added, but until we attack the root cause of the problem, nothing will change in a meaningful direction or timeframe imho. BHVR is like the captain that insists on keeping the ship out in the sea of problems in the search for new content while plugging the holes with bandaid fixes, instead of set a course to dry land, fix the ship top to bottom (like Operation Health for Rainbow Six Siege) before setting a new course to sea with a much healthier, happier community. *tl;dr* people DC for various reasons, sense of unfairness (some maps/killer powers giving free wins instead of fun back and forth, matchmaking is so atrocious), reputation system similar to this vid's bad sport queue could help, catchup mechanics can mitigate reasons to DC, separate casuals from sweats can help, bridge the gap between survivors and killers to reduce/remove Us Vs Them mindset + keep teammates in the loop too!
@TootenTV2 күн бұрын
Dude, this is too much to respond to through text 😂. I’m live tomorrow night at 11pm EST, here on KZbin and on Twitch. I’ll read it and respond to it live. I appreciate the EXTREMELY in-depth thought you’ve put into this and look forward to going through it and verbally responding to it!
@w00ble2 күн бұрын
in dbd cannon lore, doesn't the fog always take survivors/killers away from their own realm whenever a much of deaths happen in a short span? Like in the game "Casting of Frank Stone" they mentioned something of that aspect and that's why the curator needed a champion and the sacrifices. So wouldn't William Afton not be THE best choice considering he did kill 5 kids in a span of like a week or something?
@TootenTV2 күн бұрын
@@w00ble Yeah, he definitely fits the lore of the game the best imo. He’s just the best overall pick.
@elgordobondiola2 күн бұрын
Im fine with the idea the leaker is fuckin with us because it would help the hype
@TootenTV2 күн бұрын
He was lol
@luker29352 күн бұрын
looks like they didnt lose the rights lol
@TootenTV2 күн бұрын
They did. It came back. It was a whole event.
@Hallow5s2 күн бұрын
im glad its not springtrap, such a boring concept compared to the idea of the haunted suits