will for sure be getting this in the future got it book marked, solid work.
@aleksei74798 ай бұрын
this guy is a GEM
@kuromajin70876 ай бұрын
Anyone knows a course of this workflow? Like hot to use it after? what is the purpose of this workflow.
@kenjixo4 ай бұрын
Search Layered Materials for UE5, its a workflow
@pulkitjain7645 Жыл бұрын
i'm trying to find a way to split ORM map into roughness, metal and AO maps right inside the substance painter, is there a way to do that? Using Photoshop for that thing seems like an extra effort
@tiedie Жыл бұрын
maybe you could add a curves and in the RGB values you dont want turn those fully black? never tried it but might be possible
@pulkitjain7645 Жыл бұрын
@@tiedie I found the way! there is a grayscale conversion generator in substance painter that lets you split ORM