Mario if it was a Kirby game? *shut up and take my money*
@jonahabenhaim12232 ай бұрын
I have a feeling that nintendo will take this video down considering that they see Fangames as a insult to their own property and nothing else.
@lglmaking16942 ай бұрын
I mean, historically speaking Nintendo's only gone after fangames which either: - try to monetize themselves, or - are a remake of an existing game of theirs (And they really love going after mods and hacks of their existing games too sometimes lel) This fangame is none of these three things, and as a result it hasn't once been struck down by Nintendo in the past... 6-8 years of development or so. Not has it been in the weeks since its release, where other taken down projects like AM2R (a Metroid 2 remake, mind you), were taken down days after its release. And i seriously doubt that's going to change, as SMATRS isnt really stepping on Nintendo's toes in any way :p
@GeeeksOtaku20202 ай бұрын
Or steal the idea for another game 😊
@ProtoNelia2 ай бұрын
No idea why you people think like that, tons of old fan ones are still live. Juat check MFGG which has tons of them being available even now.
@Cosmicy_MageyАй бұрын
Can’t wait to play this hopefully it could run well
@le_minecraft_yt274719 күн бұрын
@@lglmaking1694 true
@mega66622 ай бұрын
I’ll be the first to say it I don’t like normal Mario bosses (Waiting for the bosses to do the attacks, the boss gives you a way to stun it or just stops fighting which gives the player the chance to attack, effectively just making the fight a endurance test) So that’s why I’m so happy they made the bosses more similar to Kirby ones (even the splash screens are straight out of Star Allies!) Allowing Mario to attack the boss several times without having to wait for the boss to stop attacking makes the Mario boss fights much more fast and dynamic One complain I always had with Mario is how the boss battles never reflect the rest of the game and feel a bit out of place Fast paced plataforming and jumping on enemies, then the fights are small closed puzzle rooms in which 95% is just dodging and waiting for the boss to do its pattern to get a opening because otherwise jumping on them will damage the plumber Here the fights reflect the rest of the game, fast paced fights in which Mario has to jump over the enemy (Also it makes me extremely happy is not just the Koopaling’s again)
@FluppietheRockruffFanАй бұрын
The healthbar even resembles Kirby Boss Healthbars!
@idlerproductions84158 күн бұрын
This fan game made a simple goomba actually intimidating
@Travis-ea4205Ай бұрын
Mario Bosses that took more than three hits to take down?, well that's new