Super Punch-Out!! (Arcade) - *Former* High Score World Record [1,917,800 points]

  Рет қаралды 144,769

zallard1

zallard1

Күн бұрын

Пікірлер: 261
@azure1474
@azure1474 5 жыл бұрын
fifty fights later, and we're still an up-and-coming boxer
@michaelstroman7120
@michaelstroman7120 4 жыл бұрын
Yup
@rcslyman8929
@rcslyman8929 2 жыл бұрын
Champion of the World: "Great fighting, son, you'll get there someday!"
@TimBoyd2012
@TimBoyd2012 6 ай бұрын
Meanwhile, millions of people don't know Soda Popinski's original name.
@Rlotpir1972
@Rlotpir1972 5 жыл бұрын
Dragon Chan doesn't belong in boxing. His kicks are illegal too.
@clip8511
@clip8511 5 жыл бұрын
They put in illegal moves to make super punch out a sequel
@michaelstroman7120
@michaelstroman7120 4 жыл бұрын
@@clip8511 pretty much
@LucasIsHereYT
@LucasIsHereYT 3 жыл бұрын
Nearly every fighter in this game is illegal since weight classes are pretty much universal.
@GlitchanBlack
@GlitchanBlack 3 жыл бұрын
@@clip8511 More like they put in illegal moves to make the SNES Super Punch-Out!! non-canon.
@justarandomguy5088
@justarandomguy5088 2 жыл бұрын
How can you complain about that and not hoy quarlow bringing a stick to a boxing match
@GRIMLOCK07
@GRIMLOCK07 5 жыл бұрын
I remember one time Super Macho Man did his spin punch about 16 times. I still beat him, but man that was a lot of spins.
@zallard1
@zallard1 5 жыл бұрын
I'll just leave this here kzbin.info/www/bejne/gn6Wp52CbpyHmqM
@GRIMLOCK07
@GRIMLOCK07 5 жыл бұрын
Nice, he almost double the amount I said. The only thing that sucks for the player is that the time keeps going when Macho does his K.O. spins.
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
@@GRIMLOCK07 I know right that is cheating🤔🤔
@delvindelvintumbling8452
@delvindelvintumbling8452 4 жыл бұрын
He's the man
@crossmandoc18
@crossmandoc18 4 жыл бұрын
It is called a clothesline not being rude just saying what’s true :-)
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
Man Zallard 1 I'm so pissed off right now its Amazing how you can beat even the 10th super macho with ease I cant beat the 3rd super macho man but I can get a perfect on the 2nd super macho man. Did you ever have trouble with the 3rd Super macho man ?
@zallard1
@zallard1 5 жыл бұрын
The third Super Macho Man is probably the hardest Punch Out fight in the entire series, so yeah, definitely really hard to get any semblance of consistency to beat him regularly.
@720zone
@720zone 6 жыл бұрын
Amazing - Great video and incredible to see so far into the game, so fast. That said, as others have mentioned this is not quite the same as on original hardware. Edit - Spent a bunch of time last night watching your videos. You're truly the Punch-Out king! I'm a huge fan of the series and love SPO arcade and MTPO on NES the best. I'm so thrilled that you and Maxim have pushed the SPO scoring so high; makes me want to get back into it. Thanks for posting all of these videos...excellent.
@filmmotiveprince8746
@filmmotiveprince8746 4 жыл бұрын
9:47 - 9:56 Wow!! 11 Tornado Punches.
@JoseMolina-ij3xx
@JoseMolina-ij3xx 3 жыл бұрын
I noticed Great Tiger doesn't appear in the challenger slots after the second round of fighters.
@unappealingundesirable2826
@unappealingundesirable2826 2 жыл бұрын
He's eliminated, just like Kid Quick and Pizza Pasta in Punch-Out.
@freakyfornash
@freakyfornash Жыл бұрын
@@unappealingundesirable2826 At least Pizza Pasta, and Great Tiger both got second appearances, which Kid Quick didn't even get though! That while both Piston Hurricane, and Vodka Drunkenski ended up actually having four unique fights respectively too!
@One_Knotty_Boi
@One_Knotty_Boi 5 жыл бұрын
some dude : hey can i play Zallard1:you can play ... after i lose
@spoopdawg1501
@spoopdawg1501 4 жыл бұрын
Dragon Chan’s intro theme thingy used to scare me when I was little
@benrichardson5798
@benrichardson5798 4 жыл бұрын
It's supposed to be part of the Enter The Dragon theme.
@IHateMyLifeBro
@IHateMyLifeBro 5 жыл бұрын
1:10:57 BRUH HE LAUGHS WITH HIS EYES? JESUS THATS CREEPY AS HELL!
@dmcmusiclover2995
@dmcmusiclover2995 4 жыл бұрын
@HappiNess Yeah! I think Super Macho Man should smile with one of his eyebrows raised.
@Bloxed
@Bloxed 4 жыл бұрын
They just reused his dizzy sprite for laughing. It's the same deal with all the other fighters.
@jakethebest5362
@jakethebest5362 4 жыл бұрын
Amazing
@jakethebest5362
@jakethebest5362 4 жыл бұрын
Lol
@michaelstroman7120
@michaelstroman7120 4 жыл бұрын
I know right actually it also used to make me feel really bad because I used to really suck at this hard ass game. Now many many years later I'm now and advanced player the farthest I have ever gotten was the 4th Super Macho Man.. far as I'm concerned that's not bad..
@Schush
@Schush 7 жыл бұрын
Anybody know why the Great Tiger character is obsolete in the rematches?
@michaelx5438
@michaelx5438 6 жыл бұрын
Schush Good question
@michaelx5438
@michaelx5438 6 жыл бұрын
Arcade super punch out is fucking hard
@foxlambert1743
@foxlambert1743 6 жыл бұрын
I didn't even know he was from arcade
@michaelstroman5092
@michaelstroman5092 6 жыл бұрын
um good question great tiger appears once more after the 2nd Vodka drunkdenski after he seems to disappear forever
@kenlydillard4253
@kenlydillard4253 6 жыл бұрын
Guess he was a smart boxer.. saved his earnings . .and his hide.. he knew when to retire.
@Nintentoni
@Nintentoni Жыл бұрын
00:43 contender 05:14 title defense 10:32 end
@freakyfornash
@freakyfornash Жыл бұрын
Or "the last stand" for the third, and final cycle to be exact!
@ab8588
@ab8588 3 жыл бұрын
31:39 what a shot!
@jimbo8743
@jimbo8743 5 жыл бұрын
I only played this one a few times back in the day, when it came out. They didn’t really have it, at the arcade I went to. I wish I could’ve played it more 👍
@freakyfornash
@freakyfornash Жыл бұрын
I only saw this version twice in arcades. That of which was kind of surprising, considering you could often find the original Punch-Out!! at many places as recently as the early 90's, and even in arcades with classic games in general as time went on here and there too. That while finding a S.P.O. cabinet was like trying to locate a needle in a haystack, despite being the superior game and all though.
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
Arcade punch out is far harder than the game console version I'm actually obsessed with arcade punch out both of them. I play it every day just about
@zallard1
@zallard1 5 жыл бұрын
Yeah, the arcade games definitely expect way more out of you if you're wanting to go as far as possible.
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
@@zallard1 yup
@thesmilingman7576
@thesmilingman7576 2 жыл бұрын
@@zallard1 they are expecting your money
@michaelstroman5213
@michaelstroman5213 Жыл бұрын
@@thesmilingman7576 indeed
@meep_171
@meep_171 3 жыл бұрын
I always thought the bell at the end of each match was a dog barking
@blackopskoopa6404
@blackopskoopa6404 2 жыл бұрын
I know right
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
Arcade super punch out is hard as fuck
@kokichioma1901
@kokichioma1901 5 жыл бұрын
Vodka Drunkenski? More like, Soda Popinski
@lifeisagambletv
@lifeisagambletv 5 жыл бұрын
lol i think when he came to mike tyson punchout they had issues with the name vodka because of young kids playing the game so they changed it soda popinski
@kokichioma1901
@kokichioma1901 5 жыл бұрын
Yeah and Vodka's punching gloves are Green for Title Defense
@GrandCircumlocution
@GrandCircumlocution 4 жыл бұрын
TheKendub718 also becuase of racism both
@MaximRecoil
@MaximRecoil 2 жыл бұрын
No, "Vodka Drunkenski" is the original name of the character, which was introduced in arcade Super Punch-Out in 1984. "Soda Popinski" is the "kid-friendly" name they gave the character a few years later in Mike Tyson's Punch-Out for the NES.
@ThePageofCups
@ThePageofCups 3 жыл бұрын
Great Tiger isn't seen in subsequent loops because he dropped out of the WVBA to learn magic; biding his time and honing his skills until the time came for Lil Mac to completely ignore all of that and punch him in his stupid face anyway.
@PrestonCoC
@PrestonCoC 5 жыл бұрын
2:45 so close Look at score
@randocalzone8772
@randocalzone8772 2 жыл бұрын
We were on the verge of greatness, we were this close
@metarotta
@metarotta 2 жыл бұрын
love how great tiger hung his gloves after 2 losses while macho, vodka, dragon and bear hugger all going in on their 15th attempt here
@michaelx5438
@michaelx5438 6 жыл бұрын
ZCA is the arcade super punch out Master!!!
@sgtmajorkiwi
@sgtmajorkiwi 5 жыл бұрын
Right! Bodyblow! Right! Bodyblow! Right hook! Right hook
@rosencvetanov6129
@rosencvetanov6129 3 жыл бұрын
And he's down for the count!
@michaelstroman8661
@michaelstroman8661 7 жыл бұрын
I never seen anyone this good
@demariuscarmon1656
@demariuscarmon1656 7 жыл бұрын
1:28
@weegyartist
@weegyartist 5 жыл бұрын
Demarius Carmon its like “HGbFfSDaSaaaaaAAAYAaAAAaAaA”
@GamerModeBen
@GamerModeBen 2 жыл бұрын
3:54
@rcslyman8929
@rcslyman8929 2 жыл бұрын
"But Russia... no one touch Popinski name. Everything change that night."
@gordontaylor2815
@gordontaylor2815 7 жыл бұрын
You forgot to mention the score rollover occurs at the end of fight #31 (34:32). And for the record, I'm not a big fan of the new Twin Galaxies submission process either. :)
@80fire71
@80fire71 3 жыл бұрын
Mr. Tadokoro, It's bad to use a flying kick in a boxing match?! (田所さ、ボクシングで飛び蹴りはマズイですよ?!)
@michaelstroman7120
@michaelstroman7120 4 жыл бұрын
With only 5 fighters this game is super addictive!!
@lemonacidrounds7293
@lemonacidrounds7293 2 жыл бұрын
This is because its very real. Like everything from the boxing ring in reality except for Dragon Chan which is MMA not boxing but it doesn't really matter that much.
@freakyfornash
@freakyfornash Жыл бұрын
Five fighters, but with 16 unique fights all together though!
@Nintentoni
@Nintentoni Жыл бұрын
​@@freakyfornash16? I thought 10
@freakyfornash
@freakyfornash Жыл бұрын
@@Nintentoni There's five different boxers you face off in this game. But the last "unique" fight is the 16th one, which is the fourth, and final edition of Vodka Drunkenski.
@Nintentoni
@Nintentoni Жыл бұрын
@@freakyfornash weird, wouldn't it make more sense if the last unique fight was 14 or 18?
@andreblueboy6019
@andreblueboy6019 4 жыл бұрын
1:27 love this music!
@dylanriddle782
@dylanriddle782 Жыл бұрын
Dragon Chan, how many times do we have to tell you not to kick your opponents? This isn't Kung Fu!
@DemarcusHamptonBailey-dj8df
@DemarcusHamptonBailey-dj8df 6 ай бұрын
Dragon Chan: Are You Blind, Dylan?
@dylanriddle782
@dylanriddle782 6 ай бұрын
@@DemarcusHamptonBailey-dj8df I'll have you know that first of all, I am NOT blind. Second, kicking is heavily forbidden in boxing and can result in disqualification for illegal maneuvers.
@DemarcusHamptonBailey-dj8df
@DemarcusHamptonBailey-dj8df 6 ай бұрын
@@dylanriddle782 Dragon Chan: Oooh, You Ment To Tell My Kung Fu's Noisy Itself.
@DemarcusHamptonBailey-dj8df
@DemarcusHamptonBailey-dj8df 6 ай бұрын
Vodka Drunkenski: I Can't Understand You, Dylan.
@dylanriddle782
@dylanriddle782 6 ай бұрын
@@DemarcusHamptonBailey-dj8df [2 Days later] Perhaps I've been too harsh on Dragon Chan's fighting style. The kicking attacks were a bold risk in this type of boxing, but I should instead commend him for taking such risks. It shows how well Kung Fu and Boxing can be combined into a new martial arts technique. Dragon Chan, if you choose to kick me for what I've said earlier, I promise that I will never complain about your fighting style again.
@zooms7889
@zooms7889 2 жыл бұрын
15:36 he's knocked down
@AChannelFrom2006
@AChannelFrom2006 3 жыл бұрын
Great fighting. You're an up and coming boxer.
@Sinn0100
@Sinn0100 3 жыл бұрын
That is the fastest 10 count I have ever heard. I don't remember the count being that fast. It doesn't matter, I recognize the skills and you have them in spades. I'm decent at Punchout but I have never played Super Punchout in the arcades. Is it me or does this game have less fighters than the first arcade game? I know the fist arcade game had 6 and continually flipped until you lost. I'm guessing it's the same here. Even though the two arcade games have far better graphics and sound than the console ports...I prefer the home versions.
@leeleetan712
@leeleetan712 5 жыл бұрын
Super punch out classic opponents is Von kaiser,Bear hugger, Dragon chan, Vodka drunkenski as soda pop,great tiger and Super Macho man.
@brady.widlake
@brady.widlake 4 жыл бұрын
And bald bull and sandman :P
@Ace_Bruh
@Ace_Bruh 3 жыл бұрын
Von kaiser isn’t in Super punch out classic
@unpiberandom526
@unpiberandom526 3 жыл бұрын
@@Ace_Bruh yes
@Tubewings
@Tubewings 3 жыл бұрын
34:32; Rollover.
@Nintentoni
@Nintentoni Жыл бұрын
All orders of the fights: Loop 1: Bear hugger, dragon chan, vodka drunkenski, great tiger, super macho man Loop 2: Bear hugger, dragon chan, vodka drunkenski, great tiger, super macho man Loop 3 - infinite: Dragon chan, vodka drunkenski, super macho man, bear hugger
@smolboiproductions2984
@smolboiproductions2984 3 жыл бұрын
Bro I just noticed everyone in title defense is blue Except vodka drunkenski/soda popinski because he was already blue, so he looks like a Watermelon XD
@shadowlm2654
@shadowlm2654 7 жыл бұрын
theory:vodka drunkenski is the father of soda popinski
@shadowlm2654
@shadowlm2654 6 жыл бұрын
i am a duck I know It's Just a teory
@huntersvideos905
@huntersvideos905 6 жыл бұрын
i am a duck no
@domtoretto8293
@domtoretto8293 6 жыл бұрын
anybody who thinks that vodka drunkenski and soda popinski are different people are dumb. They are the same people, Nintendo just had to change the name for obvious reasons. I am a duck is correct, they are the same character. hunter and Shadow are wrong.
@kepabra3782
@kepabra3782 5 жыл бұрын
Your Dad what about Disco kid and Kid Quick?
@Xabi1974
@Xabi1974 10 ай бұрын
Es Nintendo 💯x💯 Me gustaría conseguir el juego con este mismo sonido original y no la versión Japonesa,que viene en la Nintendo Switch,ni en Mame 32... Por favor si alguien me puede decir como conseguir el mismo juego que aparece en este vídeo,gracias.
@Xabi1974
@Xabi1974 4 жыл бұрын
Me gustaria conseguir esta Rom original Super Punch Out.Gracias
@eniliocrockett
@eniliocrockett 7 жыл бұрын
Zallard, you're the best I've every seen playing this game...
@s.r.a.d.p.l1571
@s.r.a.d.p.l1571 4 жыл бұрын
2:09 I’m surprised he got renamed later on
@dadobaxfeelthenunchaku598
@dadobaxfeelthenunchaku598 6 жыл бұрын
1:28 enter the dragon sound?
@Bloxed
@Bloxed 6 жыл бұрын
When I first heard that noise, I pooped my pants!
@123TauruZ321
@123TauruZ321 5 жыл бұрын
No way, are you stoned?
@dmcmusiclover2995
@dmcmusiclover2995 4 жыл бұрын
@dadobax feel the nunchaku Blah!
@Biomech011
@Biomech011 7 жыл бұрын
Would love to see you try this with original hardware. The original joystick & leaf buttons are not that precise & the Pull Ducking option is something else. Still, this is very impressive. great work.
@zallard1
@zallard1 7 жыл бұрын
I've played on a Punch-Out cabinet once before. The buttons and joystick are fine as far as precision goes; it took me about 2 tries to completely adjust to it off of playing on MAME. The ducking joystick would be a little different I guess, but I doubt it'd take long to adjust to that either tbh. I can't support having a cabinet at my place for the foreseeable future unfortunately, so playing on an original PCB over a supergun is just gonna have to be my way to officially compete in this game. Thanks for the kind words though!
@doktawhawee9870
@doktawhawee9870 Ай бұрын
Okay, but Nintendo was WILDING for calling him Vodka Drunkinski... When are we gonna get the other Indian boxer, "Scam McCaller", or the Australian "Kangaroo Dundee"?
@phonicfan31
@phonicfan31 3 жыл бұрын
Over 4 years and we still dont have that Macho 3 video.
@chrisoliver5302
@chrisoliver5302 4 жыл бұрын
Man, these original arcade punch-outs. There's no rhyme or reason to beating them like there is in Mike Tyson's punch out. I still can't make it past Kid Quick.
@OrionAltHist
@OrionAltHist 4 жыл бұрын
Yk, it apparently gets to the point where you can't even defeat anyone within the time limit due to how much HP they have.
@ShadunnaDrums
@ShadunnaDrums 5 жыл бұрын
Why does the announcer have autotune?
@zallard1
@zallard1 5 жыл бұрын
Both arcade versions of Punch Out and Super Punch Out have a Sanyo VLM5030 Speech Synthesizer chip on both arcade boards. This was the best they could do for voices in video games back in 1984.
@ahmirwatson9531
@ahmirwatson9531 5 жыл бұрын
zallard1 sounds impressive for ‘83
@ThePlumGeneral44
@ThePlumGeneral44 2 жыл бұрын
7:04 his glove color is the best color i've ever seen
@Teamster83
@Teamster83 5 жыл бұрын
I bought punch outcand super punch out it was a expensive trip but love these games
@richa7970
@richa7970 Ай бұрын
Zallard1 your legendary can’t wait till you pass Fight 99!! Thank you for video
@royalreigel1698
@royalreigel1698 2 жыл бұрын
3:54 SoOpEr MaChO mAnN
@aliciaoreamuno4436
@aliciaoreamuno4436 3 жыл бұрын
11
@ab8588
@ab8588 4 жыл бұрын
15:04 owned
@ab8588
@ab8588 4 жыл бұрын
13:51 owned.
@michaelstroman6759
@michaelstroman6759 5 жыл бұрын
I never have beaten the 3rd Super macho man I know I can one day
@pastaiscool160
@pastaiscool160 5 жыл бұрын
Dudes got more auto tune than rap
@123TauruZ321
@123TauruZ321 5 жыл бұрын
supEEEr macho maaan
@pastaiscool160
@pastaiscool160 5 жыл бұрын
123TauruZ321 yeah lol
@icecreamdino1489
@icecreamdino1489 6 жыл бұрын
ZCA gets knocked out twice in fight #61
@edwinjeremytorresaspajo9304
@edwinjeremytorresaspajo9304 2 жыл бұрын
1:21 2:01 2:50 3:45 5:07
@michaelstroman5092
@michaelstroman5092 6 жыл бұрын
This game came out in 1984 here it is 2018 i cant beat fucking 3rd Dragon Chan sucks...
@MaximRecoil
@MaximRecoil 5 жыл бұрын
Are you playing on MAME or on the actual hardware? 3rd-and-higher Dragon Chan is particularly hard on MAME due to lag.
@dylanriddle782
@dylanriddle782 7 ай бұрын
9:47 That is the longest Tornado Punch I have ever seen!
@DemarcusHamptonBailey-dj8df
@DemarcusHamptonBailey-dj8df 6 ай бұрын
Super Macho Man: Did You Mean Hurricane Punch?
@dylanriddle782
@dylanriddle782 6 ай бұрын
@@DemarcusHamptonBailey-dj8df Yes.
@Nintentoni
@Nintentoni 4 ай бұрын
Did you mean Super Spin Punch? :)
@DemarcusHamptonBailey-dj8df
@DemarcusHamptonBailey-dj8df 3 ай бұрын
​@@NintentoniSuper Macho Man: Right!
@ab8588
@ab8588 3 жыл бұрын
57:31 down
@ph03n1xm9
@ph03n1xm9 3 жыл бұрын
⬇️
@metarotta
@metarotta 7 жыл бұрын
epic o-o sorry if this question bothers you, but would you mind further explaining why SMM3 fights are so difficult here? :l
@zallard1
@zallard1 7 жыл бұрын
I want to eventually make a video to break it down, but the TL;DR version is basically that he's really random and can do one of 3 different attacks in several spots, all of which have to be dodged in different ways.
@metarotta
@metarotta 7 жыл бұрын
zallard1 thanks for the explanation ^^ i assume that dodging these attacks is also nearly frame perfect?
@CLChambers00Gaming
@CLChambers00Gaming 7 жыл бұрын
Congrats man! :D
@zallard1
@zallard1 7 жыл бұрын
Thanks!
@leroyvisiongames2294
@leroyvisiongames2294 Жыл бұрын
What the heck is that weird noise the speech synthesizer made before saying Dragon Chan’s name? Was that supposed to be a synthesized impression of a person doing an impression of stereotypical Chinese music or something?
@michaeldarkwolf9726
@michaeldarkwolf9726 9 ай бұрын
You rock, dude.
@Thatoneguywithdownsindrome
@Thatoneguywithdownsindrome Ай бұрын
Is it a title defense mode ?
@patkelly8309
@patkelly8309 10 ай бұрын
Bring back the Sandman
@NichalosSenz
@NichalosSenz 3 ай бұрын
Bowser vs. Bear Hugger
@morgana6094
@morgana6094 4 жыл бұрын
He’s down for the count! 123456678910!
@funtimefredbear1322
@funtimefredbear1322 4 жыл бұрын
This is more bigger then i thought. Lityle Mac with red shorts i don't even know.
@J_Jarvis5561
@J_Jarvis5561 11 ай бұрын
The uppercuts the second bear hugger throws looks uncanny for some reason
@markneff1143
@markneff1143 5 жыл бұрын
Has the difficulty level at 1. I flipped the original but never played Super enough.
@sporedoutofmymind
@sporedoutofmymind 2 жыл бұрын
Why does your cornerman bark after you win?
@chump1978
@chump1978 3 жыл бұрын
I thought I was good for getting to the 3rd machos man
@fabianfalco5775
@fabianfalco5775 5 жыл бұрын
Punch out is more accesible that super punch out is more dificult
@alansmithee183
@alansmithee183 Жыл бұрын
Zallard, you say high scores on Mame would be impossible due to input lag. What about the FPGA boards?
@MarthSR
@MarthSR 8 ай бұрын
There hasn't been any port of the arcade Punch-Out hardware to FPGA platforms as of yet.
@勝弘大沢
@勝弘大沢 Жыл бұрын
ラスボス、志村けんに似ている😂
@Wahaller
@Wahaller 3 жыл бұрын
I can't even beat the first Macho Man, this shit's insane! You're a master Zallard1!
@UmongusSussehFrusseh
@UmongusSussehFrusseh 2 жыл бұрын
I just beat him today. But Bear Hugger 2 seems to be even harder. I only get 1 to 2 punches per combo.
@RobertJovanoska-xb9kk
@RobertJovanoska-xb9kk Жыл бұрын
Is it in the arcade virgin or fan video
@Teacher_Sal
@Teacher_Sal 5 жыл бұрын
Can anyone tell me how to duck? Which buttons or joystick position is it?
@MaximRecoil
@MaximRecoil 5 жыл бұрын
On an actual Super Punch-Out arcade machine you pull up on the joystick (toward the sky) to duck.
@captaindynamo1298
@captaindynamo1298 3 жыл бұрын
They count way faster in this one.
@ericcarlson1709
@ericcarlson1709 Жыл бұрын
How many offensive national stereotypes can you fit into one game?
@Thetoucanman918
@Thetoucanman918 Жыл бұрын
This was made in 1984, so it was likely received differently then it would be today
@derthevaporeon
@derthevaporeon 2 жыл бұрын
Tfw Great Tiger going Hondo
@mikecronis
@mikecronis 6 жыл бұрын
Well done.
@SantinoVF1
@SantinoVF1 4 ай бұрын
31:38
@leeleetan712
@leeleetan712 5 жыл бұрын
Don flamenco and great tiger anything else are missing.
@dmcmusiclover2995
@dmcmusiclover2995 4 жыл бұрын
Great Tiger is in the game! How about Von Kaiser and King Hippo?
@akkigame30-b6e
@akkigame30-b6e 3 ай бұрын
1:28
@ogredanhibiki
@ogredanhibiki 7 жыл бұрын
So now that you have the record will you keep trying to best it, or will you take a break from this game?
@zallard1
@zallard1 7 жыл бұрын
When it gets beaten, I'll probably try to improve it, but for now I'll leave it be.
@KGershkoff
@KGershkoff 5 жыл бұрын
Now that you've lost the WR, are you going to get it back? Shouldn't be too hard for you.
@zallard1
@zallard1 5 жыл бұрын
I want to eventually, but it's not a priority right now.
@KGershkoff
@KGershkoff 5 жыл бұрын
@@zallard1 OK, look forward to seeing it when you do.
@GamerModeBen
@GamerModeBen 2 жыл бұрын
0:45
@MaximRecoil
@MaximRecoil 6 жыл бұрын
SuperGun submissions should be tracked separately. The Super Punch-Out control panel layout is part of the difficulty. For example, the KO button is 8" away from the left punch button, so if you plan to do a left punch / KO combination, you can't simply have a finger resting on each button, at least not without it being very awkward. Also, there's 3½" between the left and right punch buttons, so you can't comfortably rest your forefinger and middle finger on them like you'd normally do with your two main buttons. The most awkward part of the SPO controls is having to pull up on the joystick to duck. The grip you use for the normal 4-way movement of the joystick isn't necessarily going to work well for pulling straight up on the small, slick balltop, so you have to readjust your grip very quickly for SMM3+, and it's very easy for your hand to slip while doing this, or otherwise make an error which causes you to get hit. On top of that, if the joystick isn't centered when you're trying to pull up, it doesn't pull up smoothly. Also, the side of my thumb gets sore from pulling up to duck, after playing to a couple of million points. Some people actually turn their hand completely around so their palm is facing up, and slide their first two fingers under the balltop, which is a secure way to grip it for pulling up, but is even slower and more awkward than what I do. Having a nice convenient button for the ducking function, and having all 4 buttons closely spaced, right at your fingertips, like is typical of the gamepads or "fight sticks" that are typically used with a SuperGun, not to mention being able to play from your couch or recliner if you want to, is a nice little set of advantages over the other people on the Twin Galaxies SPO scoreboard, all of whom submitted scores from an actual arcade machine.
@zallard1
@zallard1 6 жыл бұрын
SuperGun submissions are legitimate at Twin Galaxies & was verified to be a valid run on the arcade track. I'm sorry you think otherwise, but this is still a valid record on that track. Also for what it's worth, I've played on a cabinet once before. The "difficulties" you list with the control panel are effectively just extremely minor differences such that they would not affect the execution performed in this run. Having the track separate based off of this would only serve to limit competition more than it already is, which arcade SPO is already a very non-competitive track due to the sheer rarity of owning original hardware.
@MaximRecoil
@MaximRecoil 6 жыл бұрын
>SuperGun submissions are legitimate at Twin Galaxies & was verified to be a valid run on the arcade track. I'm sorry you think otherwise, but this is still a valid record on that track. Yes, that's why I said they _should_ be tracked separately. Do you think a SuperGun submission on Donkey Kong should be accepted? How about Missile Command, where someone rigged up a mouse instead of the original trackball? >Also for what it's worth, I've played on a cabinet once before. The "difficulties" you list with the control panel are effectively just extremely minor differences such that they would not affect the execution performed in this run. Based on your other reply in this thread... "I've played on a Punch-Out cabinet once before. The buttons and joystick are fine as far as precision goes; it took me about 2 tries to completely adjust to it off of playing on MAME. The ducking joystick would be a little different I guess, but I doubt it'd take long to adjust to that either tbh." ... you played Punch-Out, not Super Punch-Out, which is why you said "The ducking joystick _would_ be a little different I guess, but I _doubt_ it'd take long to adjust to that either," because Punch-Out doesn't have a duck function (not to mention that Punch-Out is a much easier game than SPO), so you are only able to speculate about how different it would be, and how long it would take you to adjust. In '87 and '88 when I was 12 and 13 I played SPO almost every day at the local general store where everyone hung out after school. The only two contenders for the high score were Lawton (a year older than me) and myself. Lawton's biggest problem was that he never quite got comfortable with the "ducking pull" function of the joystick. He would completely change his grip to do it, rotating his hand so his palm faced the ceiling and sliding his first two fingers under the ball-top. Lawton always had the high score on every arcade machine that came into that place, and was considered by many to the best videogame player in town, but "ducking pull" was his downfall on that game. He never did beat Super Macho Man #3, and sometimes he would even lose to SMM 2 due to mishaps while trying to duck. The point is: maybe you could adjust to the ducking pull joystick, or maybe, like with Lawton, it would always be an albatross around your neck, but either way, you would need to be playing with the original controls in order for it to be a level playing field on this track. TG obviously isn't requiring you to do so, so that leaves it up to you (I have no plans to officially dispute your score or anything like that). You could even build an SPO control panel from scratch; Mike Haaland (of Mike's Arcade) has everything you need, including an excellent reproduction of the 5-way SPO joystick, excellent reproductions of the Nintendo buttons, and an Omron ZAP-2A big blue KO button, which is still being manufactured. There are many people, including myself, who could provide you with measurements for the correct spacing between each of the controls. With that said, you obviously have world-class talent at this game and all of the other Punch-Out games, though I find your approach to Vodka Drunkenski 4+ to be bizarre. Your approaches to Bear Hugger 3+ and Dragon Chan 4+ are excellent; significantly faster and higher scoring than my decades-old approaches to those two guys. I've never had a "speedrunner" mentality, while it appears that you are one of the world's premier speedrunners in numerous games. By the way, did you know that Jeff Wolfe scored 848,530 on SPO in MAME? That's very impressive for MAME, more impressive than his ~1.86 million arcade score in my opinion. Dragon Chan 4+ is next to impossible in MAME due to lag. I downloaded his INP file back in 2002. It wasn't on Twin Galaxies (his TG MAME score is only 441,190) but rather, some other site that tracks MAME submissions (MAME Action Replay). I still have his INP file, but if I remember right, there were some NVRAM-related issues with playback, which is why it was deleted from MARP.
@zallard1
@zallard1 6 жыл бұрын
Sorry for the delay in the reply, still pretty out of it from getting back from AGDQ. For Donkey Kong, if someone were to submit a run on a supergun, I would have no issue with the gameplay between a supergun run and a cabinet run personally. Out of curiosity, I also asked a handful of active DK players on their opinion on if someone got a new record on supergun, and they didn't seem to care as long as it wasn't on MAME. I do see what you mean for missile command though, since in that case, a mouse would be wildly different and possibly enable inputs that would otherwise be impossible for a trackball. I do like your idea on recreating the control panel, however, at this point I have already spent way out of my range, not to mention waiting several years, to even just get this stuff together to even play this game at all on the arcade boards. I know Mike has repro parts that would aid in a control panel recreation, but I just have no means to invest in this for the foreseeable future, let alone build it myself. Also, "technically" that would still not be a 1:1 experience to an arcade cabinet anyway if we're operating on that level of scrutiny. As much as I would love to, I just simply cannot afford a cabinet, or support one with my current living conditions, so this is just not an option for me sadly, even if I did have the funds for it. Thanks on the kind words for the strategies! My Vodka 4 strategy is, believe it or not, lifted straight from Jeff's previous WR since he streamed his run on Twitch. The only thing I added was the first couple of dodges to set up an extra punch at the start before he has an opportunity to punch. I know it's a pretty drawn out fight, but it's 100% safe and Jeff used it, so I figured it was worth using for that reason as well. That is incredibly impressive on Jeff's MAME score, as I know very well that the input lag is just simply awful for what this game expects out of you on loops 3 and beyond. I would be happy to watch it if you happen to have it lying around.
@MaximRecoil
@MaximRecoil 6 жыл бұрын
Yes, Mike's reproduction parts are expensive, especially his SPO joystick. I actually got one of his first ones for "free" quite a few years ago, well, it was in exchange for some Ducking Pull decals that I had left over from the original run where I vectorized them and had Rich from ThisOldGame screen print them. They were "seconds", because one of the carriage bolt holes was slightly misaligned, but they were still usuable (you just had to cut the hole open a little more, and the carriage bolt head hid it anyway). Mike didn't mind that they were seconds so we made the trade (more recently I traded him my original vector file for a set of SPO ROMs and color PROMs so I could convert one of my two PO boardsets into a backup SPO boardset; I'd already reproduced the security board myself). I've never actually used it because I have an original in my machine, but I wanted to see how good of a reproduction it was. It is excellent. I may use it eventually, but not for SPO (Nintendo joysticks are effectively indestructable, so my original SPO joystick isn't going anywhere). I have a gutted Popeye cabinet in the shed that I plan to do something with eventually, and it would be a good joystick to use in there (no need for the duck function in a Popeye cabinet, but it doesn't hurt anything being there either). I do still have Jeff's INP file, but I can't get it to play back correctly. It loses sync during the first fight. I just did some Google searching and found a thread from 2003 about it (and the creator of the thread attached Jeff's INP file so you can download it from there - forums.marpirc.net/viewtopic.php?f=12&t=11022 . Someone on that thread was able to keep it in sync until the third fight by doing something with the NVRAM file. I rarely have problems with Vodka 4; the only time I ever get nervous with him is if I get careless and he knocks me down once. When you get up from a knockdown from him he's in a completely different mode that I don't have a lot of practice with, and you don't get much of your health restored. My strategy with him involves intentionally taking quite a few hits, so I have to be careful just how many hits I allow. The method I use to provoke him to hit me is so ingrained that sometimes I do it out of habit forgetting that I don't have enough health to take the hit without going down; sucks when that happens. I normally KO him in 1:30 or less. If you watch my recent Twin Galaxies submission video - www.twingalaxies.com/showthread.php/180667-Arcade-Super-Punch-Out!!-Points-2-272-070-Charles-Bingham - you can see plenty of examples of it. Fight #48 on that video is a good example of the fight going exactly as I planned. Despite the hits that I allow, I still have a pretty good margin for error though, and I have an almost completely safe backup plan for the times that I get too low on health to take hits. The only significant risk in the backup plan is running out of time, but I don't even remember the last time that happened. The guy who eventually does me in 99 times out of 100 is Super Macho Man 3, and it can just as easily happen on fight #13 as it can on fight #77.
@zallard1
@zallard1 6 жыл бұрын
Finally got a chance to look at your run in full this weekend, congrats! I do know about sneaking in gut punches for Vodka, but I figured that Jeff had probably explored that avenue of attack previously and found it to be too risky, so I just kind of followed suit and didn't really see a problem with it. Granted, since you're finishing that fight faster than I am on average, you are gaining points on that fight over me per loop. I'll try to check out the INP file eventually, but I'm not too hopeful considering it seems like no one in that thread ever got it to sync up. Whenever I get back into this game again, I'm probably just going to use the same setup that I've been using as far as control scheme goes. Don't get me wrong, I'd love to try out a control panel, but the price/time for assembling such a thing is just hard for me to justify considering how hard and expensive it was to even get this far.
@GGamerLiam
@GGamerLiam 2 жыл бұрын
low pitched
@thatoks6498
@thatoks6498 4 жыл бұрын
where do you find this game?
@sylwiajanicka9338
@sylwiajanicka9338 4 жыл бұрын
you either need to find an arcade that has the original punch out or buy it on the nintendo switch
@Chronobus
@Chronobus 6 жыл бұрын
The player looks like Steve Coogan
@gibbycastillo4103
@gibbycastillo4103 3 жыл бұрын
Vodka drunkenski Is soda popinski
@BunnyLover124
@BunnyLover124 4 жыл бұрын
No. Damage
@Gradius6
@Gradius6 4 жыл бұрын
RIGHT HOOK!
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