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Ys VIII Lacrimosa of Dana for Nintendo Switch is an Action RPG that was originally released on the PlayStation Vita and PS4 in 2016. The game has recently been ported to the Nintendo Switch, and this is my review of Ys VIII!
Ys VIII is the latest in a long-running series of action RPGs that date back to the beginning of the RPG genre. Developed by Nihon Falcom and published by Nipon Ichi Software, YIII continues the tradition of fast action-packed combat, and above all else, fun! The game was originally released on the PS Vita and PS4, but has recently been brought over to the Nintendo Switch, which is the version I'm playing for this review.
In Ys VIII you play as Adol Christen the Red-haired Swordsman. The story of Ys VIII takes place between the events of Ys V and VI, but it's important to note that you don't really have to have played any of the previous games to pick up and play Y's VIII. The game picks up with Adol and his best friend Dogi aboard the Lombardia, a passenger ship headed for Eresia. Unfortunately, misfortune upon the high seas sends the Lombardia to the bottom of the sea after an attack from a giant squid. Adol, Dogi, and the passengers aboard the Lombardia awaken upon a deserted island, a cursed island, from which no person has ever returned. It's up to Adol to try to gather the scattered castaways, fortify a settlement against the wilderness of the island, and uncover the mystery of this bizarre land.
The concept of survival on a mysterious island is one I haven't seen play out too many times in RPG form, and when it does it's usually only for a few short hours at most. This trope lends itself well to the exploration aspect of RPGs that I've been missing for a while. I think that towards the second half of the game, the story started to feel a little drawn out, relying to a disappointing degree the convenient amnesia trope to keep the player in the dark, which felt a little tired. Aside from that caveat, the story was well paced!
Aside from the unique setting for Ys VIII, a lot of the story of the game was stuff we've seen and played a few times before. And I'm not saying this is bad, but I wouldn't expect the game to be challenging anyone's worldviews any time soon. To put it simply, if this game was an anime, it would be a shonen, and there's nothing wrong with that! It's the kind of game where you can sit down, plug in a few hours, and put it down easily. This in turn lends itself well to playing on the Nintendo Switch or PS Vita. That said, the characters are lovable, the humor was hit and miss unless you're a glut for flatulence jokes in which case it was a gas! And there were definitely some sad moments in the game that reminds the player of what's at stake, a kind of stark contrast to the upbeat story up to that point.
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