the line between hot take and brain dead take is thin
@ccricers19 күн бұрын
It's like a variation of Poe's Law.
@Woopinah19 күн бұрын
For real "You shouldn't ask for peel as a support" like dawg it's a TEAM GAME you have a TEAM for a reason
@ctrlawpdelete826619 күн бұрын
@@Woopinahtheir logic is fuck the backline but you should still pocket me because I need heals
@bambampewpew3219 күн бұрын
@@Woopinah it depends how much peel ngl it really just depends
@kenshimitsuX16 күн бұрын
@@Woopinah tbf supports are literally broken af, they do very gd dmg and have survivability better than almost all the roaster. I agree, they should be able to deal with their matchups. I remember a streamer also admitted that if you cannot get kills yourself (or fight off a flanker or whatever) that's literally a skill issue simply because of how broken supports have become. Lbr support is the new DPS, DPS is just back up now.
@cbjcaps56719 күн бұрын
the first comment is why that person is bronze lol
@imstillaj18 күн бұрын
Real
@Pam23418 күн бұрын
They said that they didn’t suggest it, someone else did.
@Queen-yg7jy18 күн бұрын
@@Pam234the comment you’re responding to is obviously talking about the person who said it originally
@Pam23418 күн бұрын
@@Queen-yg7jy not really obvious. They said “the first comment” which implies the first commenter. They never said the “original commenter” or anything like that.
@Queen-yg7jy18 күн бұрын
@ you’re being way too picky lmfao he is literally talking about whoever is making the statement. him not explicitly saying the person who originally said it means nothing
@jinxx845619 күн бұрын
Its a team game, if youre refusing to peel at all YOU'RE part of the problem. I had a game on support where the enemy tank would walk right past my tank and id be in the back dualing for a minute and a half straight pinging for help yet tank wouldnt turn around at all. Other supp was trying to keep me up and other team was supporting their tank from a distance. Eventually id lose out because double supported tank beats out a single supported supp.
@madtonesbr19 күн бұрын
100%. If you hate being healed and love losing team fights, ignoring peel opportunities and high priority targets that’s a great way to do that!
@SocialExperiment23219 күн бұрын
Exactly. Refusing to help teammates at all is just the opposite of how this game is played. Enabling your teammates is the key to win. As a support you assist your tank and dps so they can have one less thing to think about while they defend and attack. The tank should take care of their teammates that’s the whole point of the role is to absorb cooldowns and take damage so your team has one esa thing to worry about. And as a dps you should center your target priority around who’s the most danger for your team. If they have a widow you know you should flank her first cause she’s the highest threat to your supports. If they have a doom you know they’re gonna need you to target him first or they’re getting touched inappropriately in the backlane a lot. People wanna play selfishly and that’s why a lot of times there’s no synergy cause the key to the best possible teamwork is to play selflessly.
@TheRoyal3019 күн бұрын
It's crazy how many people ignore pings. Had a comp game where we won the fight with only a Genji left. My whole 4 teammates just ignored my ping and pushed up on 3rd point Paraiso. I chased a Genji a little as Rein but he was able to escape and I had to move to my team to keep them from getting destroyed by the other Rein. Genji ended up back capping.
@jinxx845619 күн бұрын
@TheRoyal30 Pinging is a weird one. Im a console player, but I have back buttons setup so I usually have Ping on one of them. I do my best since im usually trying to sit back to heal to Ping everything. When teammates watch my pings weve absolutly rolled a team. I even make sure to single ping if im just marking and only multi-ping if someones pushing me and I DONT have the dual. I feel like those who ignore supports help pings are the ones always pushing supports and losing their duals. But sadly console players lack an understanding of what pings are and the difference on when and why supports win duals.
@kingmoosh200419 күн бұрын
yes, but at the same time people have to recognize in 5v5 that your tank should be the lowest priority to peel for you, only if its absolutely necessary (and some tanks with a really short mobility cd like dva can get away with doing it more often) peeling as the only tank costs your team a lot of space, which ik is difficult to adjust to from 6v6 where you had the off tank who basically specialized in peeling but that doesn't exist anymore. the off tank role responsibilities have been split between everyone now so its really important that dps go back for their supps
@soraniostaur383919 күн бұрын
The very first take immediately shook all the faith these videos had built up for me with this community. holy shit
@Catbus-Driver19 күн бұрын
How can so many players be genuinely clueless about a game they have dumped possibly thousands of hours into....
@DoeboyFreshNESS19 күн бұрын
The worse thing about it, is that these are the most vocal people that say the game is broken and bitching to the devs and saying it's everyone else's fault they cant climb in ranked.
@Shiftarus19 күн бұрын
Eating 1,000 cheeseburgers doesn't make you a chef
@fus3n19 күн бұрын
Okay as a previously casual player who didn't give a singular f about ranking, i would say they are people like me who just want to play the game for the game and enjoy it, not everything has to be about understanding every nook and cranny and getting grasp and doing that every single second, people who play rank and still want to enjoy the game, they grasp all those but slowly because they really and really want to just play a game and enjoy it instead of making it a job and a hassle. So they are just not aware at this point
@L3373019 күн бұрын
Because the game was made too accessible and catered to noobs to the point this is normalized. It ruins the game for people who do put effort and try.
@maxrosefoxanime722519 күн бұрын
The amount of games where people have these + hours and didn't know that cuting off a tail shorten his box is silly
@rfewer19 күн бұрын
first dude has never played support into dive a day in his life lmaoooo. what does he expect to happen if a monkey and tracer jump on an Ana? for her to go full John wick and take them out herself? we in dirt particle 3 with this one
@Bad3abdul19 күн бұрын
she should have a brig in that situation
@waterrr633219 күн бұрын
I think he meant that Support players have to peel for each other. That's when you play Brig
@soccerburn55219 күн бұрын
I think KarQ has completely forgotten what Mauga's ability is called and he just calls it cardiac arrest unironically.
@bigfudge203119 күн бұрын
It just sounds better than overdrive.
@spo0pti30419 күн бұрын
tbf i play mauga everyday and i couldn't tell you what his abilities are. i know cha cha and gunny and cage fight and that's it
@mariustan927518 күн бұрын
Tbf pretty sure Mauga would absolutely call them those names instead of the official names. @@spo0pti304
@mariustan927518 күн бұрын
@@bigfudge2031agreed
@Pam23418 күн бұрын
@@spo0pti304you are silver lil bro
@Josh-bb9cm19 күн бұрын
Hot take: Zens ult should ignore dps passive. I’ve seen way too many clips of people easily dying through transc. As a support with generally low healing output his ult is the only way for him to bring burst healing to his team when allies are low so it should do a better job at what it’s meant to do
@stiltmaster941318 күн бұрын
what are your examples bc one-shots and bastion shooting a stationary target in custom games doesn't count
@Queen-yg7jy18 күн бұрын
@@stiltmaster9413this is a known issue with Zen’s ult. it’s really ass right now
@eleonarcrimson85819 күн бұрын
Bringing integrity into an argument about monetization between two corporations is so funny.
@rockstermaniac19 күн бұрын
08:45 Hot Take: Everything said about Widowmaker is equally true about Sombra and the hack/stealth gameplay loop. Problematic as it might be both in metal and in a single tank format the appeal of the character is her identity as a stealthy saboteur and NOT as a true dps who wins off cheap damage buffs and assassinations. While everything Blizzard changed is understandable in the context of 5 v 5 ultimately it is my opinion that they royally screwed up in shifting her identity away from the team utility aspect of ability lockout and towards Virus and that in doing so they've created a worse problem for themselves as Sombra now has the identity of a glass cannon tied to her stealth who either blows up targets with zero counterplay or encounters enough peel that her contributions are ultimately futile to the overall fight which is arguably more frustrating for casual players to deal with than OW1 sombra ever was.
@spooders19 күн бұрын
The problem for sombra though is they don't know what to make her. While she was annoying in OW1, her winrate barely moved with all the changes to her and was even worse off because a majority of people would be just doing some tickling and go back to their translocator which had a 20s on the ground timer to tele to. Her 1v1 wasn't very strong and her front line as a dps was only good to try n hack a tank. She can't flank and be in the front line, a lot of people considered sombra troll pick because they would run around most game doing nothing. This was prevalent in OW2, a lot of people spent time just running around doing nothing or just sitting in their backline to hopefully try and do something annoying or kill while your team sits there 4v5 so the sombra can attempt to do something, if you die, now its still a 4v5. A bit different at a higher skill level with coms, but majority was played that way. The new way definitely takes away the identity of stealth away and makes it seem more like a brawler or dive. But instead is used more like camping or like you said glass cannon. Though with that said, her gameplay do feel more interactive than previous iterations. Even though you're suppose to technically lay in wake for time to strike as a stealth character, OW overall push to become a "competitive shooter" with 5v5, the 30s of standing around stealthing without doing anything didn't help. This is disregarding the high elo / pro players as they don't play like the majority which are metal ranks.
@horokai19 күн бұрын
The final widow nerf solution: lower her hp again or put a small shine/reflection/light when she scoops while jumping
@bandcastle19 күн бұрын
I like the idea of having a shine only when she grapples because it gives us some counter play having time to dodge
@NBASFAN19 күн бұрын
Horrible idea. Because as we all know, every nerf comes with another buff to another hero. It's happened time and time again. That one hero that got nerfed, feels more like 2x or 3x nerfed because others got buffed. Like mauga for example. Cardiac arrest gets nerfed. Orisa gets armour buff/fortify buff same patch. That's real stupid. They should, imo let players deal with the hand they dealth with and skill up. Because every season is so much struggle to learn a new meta because of a minor buff/nerf.
@dddd-uk4vn19 күн бұрын
karq has already spoken about the shine being stupid, and lowering her hp isn't going to stop the complaining
@funkycrawler61916 күн бұрын
@@dddd-uk4vn I agree it wouldn't stop the issue, but it would add counterplay to much more heroes.
@ancientsalatik619914 күн бұрын
Hot take: There is ways to nerf Widow. There are 2 ways to nerf Widow, without killing her. 1) Make her charge waaay longer. Like 3-5 sec to charge to full. If you look at her damage, she doesnt even need 100% to kill someone with a headshot, so she would be more consistent as DPS, not just "killer", and you would need to have other skills to perform well. Like game sense, so you would know how many charge you actually need to kill someone. 2) Make her damage partial. She already have venom trap. If you want to nerf her oneshot, you can do the same, or even buff her damage, but make it partial. So 70% of damage coming as regular, but other 30% going as venom, maybe even make the same wallhack effect as her trap. That way she would still be a giant threat, and if you dont have good communications/comp you will still die.
@loogiemusmaximusoftides854017 күн бұрын
Hot Take:There is not enough tanks that actually protect their team, every tank feels like you throw if you focus on peeling\protecting like Rein and to a lesser extent Sigma, I feel like every time I play a hero like Dva, JQ, Winston, sometimes even Orisa, I'm just high-fiving the enemy to go attack my backline as I go mess with their backline. OW2 really lacks a lot of "main/anchor" tanks like OW1 had, just feels like I can never truly protect my everyone unless I play Rein
@thebigyes848215 күн бұрын
Yeah the role of tanks has never ever been to “protect the team”. Except in specific gimmick metas like GOATS or double shield. Nobody really wants that. Tanks have always been more about what they do to enemies.
@Garry-y7b14 күн бұрын
Because you can’t protect 4 monkeys flanking, shooting from height, standing back on main and maybe ones behind you the whole time. Ow2 always has been deathmatch but even in ow1 it wasn’t so much protecting your team rather take space and deny space, something you can’t do solo so you’re win condition is either a stray pick from your widow, outlasting your enemy tank, or dumping your ult because you got it first like a fat dps.
@defaultdan792319 күн бұрын
11:24 ngl i disagree heavily. her being entirely dependent on how good your aim is is what makes her fundamentally imbalanced. she can enable good aim to the point where it's very hard to play against, therefore being inherently imbalanced. you take a godly widow and put them on cass or ashe and they'll likely struggle more because suddenly their kill potential is much, much weaker for the exact same skill. overall, i find the interesting part of overwatch to be the game sense aspect (positioning, skill usage, etc.), and widowmaker ultimately breaks that part in many ways
@madtonesbr19 күн бұрын
Calling Mauga a “reverse tracer” really shows who is left in metal ranks these days lol
@Shiftarus19 күн бұрын
I mean, In the context he brought up it makes a bit of sense, it's just a strange thing to say and isn't very inuitive
@jonathankigozi337318 күн бұрын
It was my take and I’m actually diamond and Masters
@overratedfool690016 күн бұрын
@@jonathankigozi3373 You know we can see the name of the commenter in the video, right?
@jonathankigozi337315 күн бұрын
@ which is different from my KZbin name, your point
@overratedfool690015 күн бұрын
@@jonathankigozi3373 Wait wait wait. It's actually not a KZbin comment. Why is that one take not a KZbin comment, but all the rest are? OK, my bad I guess.
@mayandkhres18 күн бұрын
Hot take: Lifeweaver is the most underrated, and one of the best supports in the game. I hear the most common complaint about why he is bad is that he has no synergy with any team comp. What he lacks in synergy he makes up for it in solid burst and substainable healing, a very oppressive thorns-attack that can distrubt both long-range targets and tanks/shields, aswell as contributing to a solid team push. His grip can save alot of lives and also open up for more aggresive plays. His petal is great for both your own survivability, but also accessing high-ground to your other team-members, or pull them up and heal them to full without them taking continuous damage. And lets not forget the fun of gripping someone away before Reinhardt pins them. His petal and/or grip can also shut down almost every ultimate in the game. Zaryas ult sucks the whole team? Petal up and youre all free to go. Mauga, Sigma, Mei, Orisa, all their ults can be countered with a well-placed petal and/or gripping people out of it. I believe at this point that the "Lifeweaver" hate is more a meme that lost its meaning rather then him being as bad as people think. All hail the Lifeweaver.
@mayandkhres17 күн бұрын
(told from the average gamer point of view, not E-sport or Top 500)
@thebigyes848215 күн бұрын
@@mayandkhresRight. For the average player every character is perfectly fine and can carry, so it’s pointless to talk about. That’s why people’s evaluations are not based on low ranks.
@michaelc741819 күн бұрын
12:15 - Widowmaker is much less frustrating in 2-2-2 because I'd much rather be 1-shot after a meaningful Tank resource exchange rather than 1-shot right at the start of the fight in 5v5.
@bleachigo99019 күн бұрын
Before the start of the fight*
@TheRoyal3019 күн бұрын
I agree with that point but imo that's not what we are going to see as common as we do a 1-3-2. DPS is the most popular role in the game and a tank sees like its the least popular. Im my experience as a Gold\Plat tank, when I solo the queue time is usually less than 2 min. If I remember correctly, that is part of the reason they dropped a tank in OW2.
@mickeyboy9019 күн бұрын
@@TheRoyal302 tanks will hurt widow being insane at controlling space. People want 2 tanks because playing tank feels bad and the balance around tanks being GIGA-tanked is horrid. Theres no reason dva needs almost 400/700 oh her hp being armor.
@mariustan927518 күн бұрын
@@mickeyboy90agreed. If there is one tank they need to be OP in order to do their job.
@sneakyghoti19 күн бұрын
the man said that the "widow counters" take more skill than widow herself and widow is somehow not a problem.
@plobnt18 күн бұрын
I think tracer is easier than widow, widow is so easy to kill and really only shines on a few maps. It quite literally is a skill issue, unless your whole team doesn't know how to deal with Widow she should not be a problem and will only see small spikes of value throughout the game.
@MinkMinkOW19 күн бұрын
Widow is not balanced since season 9. She literally has shots so big she can shoot you before you can even peak the corner. If you can’t even PEAK the widow, how are you suppose to win?
@Jraox19 күн бұрын
hot take: Gamers don't know what words like integrity and scam mean.
@TroyButtsoupBarnes4219 күн бұрын
I hope this comment is for engagement purposes because it’s crazy dumb.
@BabyWolf-qj3sp19 күн бұрын
Mild hot take: a hero's design encourages spam is poirly designed in some way, e.i. pharah, mei's alt fire, syms alt fire, torb primary fire, and junks primary fire
@jicklewickle19 күн бұрын
hot take: sombras permanent stealth was never a problem, just hack specifically how easy it is to hack someone, how lttle counter play there is to it, and how often it can be done
@simpa9419 күн бұрын
Hot take: remove widowmakers one-shot for a season or two like they did hanzos just because. Even if i agree with the guy talking about the sniper archetype stuff, why not do it just to see what happens.
@bigfudge203119 күн бұрын
She wouldn't be played because she would just be a worse Ashe. There is no reason to do this since we already saw what happened to Hanzo.
@simpa9412 күн бұрын
@ thats the point innit? Doesnt matter if she wouldnt be played or not, its just to see what happens, i feel like its only fair that widow gets the same treatment at least once in her existence.
@TroyButtsoupBarnes4219 күн бұрын
lol that first one is wild. Dps shouldn’t be asking for help then since they can handle themselves. Tanks take the brunt of the damage anyways. Dps have small health pools? So do supports.
@waterrr633219 күн бұрын
Supports have way better cooldowns to deal with it. Dps don't. Like compare Soldier heal to Bap Shift. Massive difference
@leatherhead33319 күн бұрын
Hot take: Swapping as a tank can be most fun aspect of the role. Tank is very much an intimidating role. The whole enemy team will do everything in their power to make your pick feel like hell to play. But to a masochistic tank player like me I live for that sort of adversity. I'm a diamond tank player and one thing that I very much love about the role is that it actually isn't JUST about swapping to counter the enemy tank but to find a way to synergize with your team WHILE also being effective against the enemy team. I recently had a game on where me and the enemy tank were consistently swapping to counter each other. This went on for some time until I reached a point where my counterswap pick wasn't viable for my team comp. I tried to go rein vs their zarya but there was a problem. They had Zarya/bastion with an ana/bap hard pocketing them both while my team was running Kiri/Brig. My team simply did not have enough heals to keep me up if I tried to be aggressive, so it wasn't working. I could have flamed my supports for not swapping but part of the rank grind is finding ways to win when your team comp isn't ideal. After some thinking I went Sigma whose matchup with Zarya is generally map dependent but not a sure win for either side. I could cut off the healing from both ana/bap while staying outside the Zarya's range and just spam damage into her team. Since we were the attackers the Zarya could never push into me too hard and get value (where it would be the opposite if her team were the attackers). Sig is also a low maintenace tank that can easily survive off of very little healing so long as you play defensively. It was a hard-fought game, but we ended up winning. Games like that are honestly my favorite. After playing overwatch for a while you can flex your wisdom and potentially out play an entire team trying to take you down as a tank even if your team isn't flexing properly to help you. And there is no greater feeling when you are able to pull it off in my opinion.
@ecclecticsayonce513119 күн бұрын
@@leatherhead333 u are broken
@Bad3abdul19 күн бұрын
well said bro this is the best mindset to have as a tank You counter enemy based on your team comp
@ecclecticsayonce513119 күн бұрын
you guys are so cooked. It doesn’t have to be this way you’ve been brainwashed
@cnaizhen19 күн бұрын
@@Bad3abdul I think i'm being overly picky here. But the point that OP is making is not about "countering" enemy, it's about adjusting to your team comp based on the resources given to you.
@Bad3abdul19 күн бұрын
@@cnaizhen I was literally agreeing with him I said if you wanna counter look at your team comp before countering
@astereotype96516 күн бұрын
Hot take: The problem with Sombra was never the perma invisibility. The issue is that hack is not a skill shot. There should not be an ability that takes away all skill expression from other heroes who are dependent on precise mechanics, cooldown usage, and decision making, that itself requires next to none. Additionally her kit feels unfair because while she can hack a doom out of already executed empowered punch or a ball out of mid slam, she NEVER gets gets booped out her translocator. Her escape should also be able to be countered with good timing if she can ruin the other players skill expression and decision making. With all this being said, the reason Ana's sleep feels balanced is due to the fact it can easily be missed- meanwhile hack takes the same skill as dealing 1 second of damage as a Moira.
@williamlopez21310 күн бұрын
Thank you for defending peeling the support I cannot stress this enough they’ve told me to stop dying while I’m being dive every single time and then complain about the healing
@dragonmaster95175319 күн бұрын
The moment someone says it isn't their job to help a teammate then all TEAM fights are lost regardless of the reason. As a trash Plat dps i will bully any support if their team isn't peeling. Kiriko, Moira, brig, doesn't matter. If it's 1v1 as a dps I'm going to win, swing that fight to a 5v4 and snowball. I'll continue to destroy that same support to win the game. I lose to TEAMS that peel for their zen. Moira is incredibly easy to kill when you're focused on killing her. Zen is impossible when zarya gives him a bubble, weaver pulls him away, Ana sleeps you, bap immorts, etc. That first take was utter trash and anyone defending it is low ranked. Even in the 3 people diving you scenario. What else are the 4 other members of the team doing if 3 people are diving 1 support? It's obvious their team knows something you don't and by peeling for the 1, instead of a 1v3 it's a 5v3 and your team should won. I can't believe anyone would be so dumb to think in a team game it isn't their Job to help their team. That's some bronze level mentality
@waluigit-poses776719 күн бұрын
Hot Take: Widowmaker in Overwatch 2 epitomizes what can go wrong when a character is designed to prioritize flashiness over cohesive gameplay. As a sniper, she's intended to punish poor positioning, yet her one-shot headshot mechanic often just feels punishing, creating a stark divide between skilled Widow players and everyone else. When she dominates, the game slows down, funneling into a frustrating "peek-a-boo" where players constantly seek cover, which stifles the dynamic, fast-paced gameplay Overwatch aims to provide. Widowmaker effectively becomes a barrier to team play and strategy, as her presence forces everyone to prioritize dodging her instead of actually engaging with the objective. Moreover, her lack of synergy with the rest of the team - she doesn't support or interact with them meaningfully - means she stands as a solo powerhouse rather than a team-based hero. And then there’s the balance issue: making her effective at all ranks without making her oppressive at high ranks has been a constant struggle. She embodies a hero design that feels isolated from the game's core values of team synergy and fluidity, leaving many players frustrated and polarized.
@burtonthegrape921719 күн бұрын
They'll just say get good and learn to play against her because they won't acknowledge that she's not right.
@Tranquility._19 күн бұрын
Well you can’t get rid of her one shot or there would be no point of playing her
@burtonthegrape921719 күн бұрын
@@Tranquility._ I know it's apples and oranges but Ana is a sniper but is still really good at killing without being overly oppressive
@SocialExperiment23219 күн бұрын
If she was really that oppressive her winrates would show that but they don’t. She is perfectly counterable and does not impact the game anymore than any other skilled player does using any other character. You need proper positioning and almost perfect aim to play her otherwise she’s useless and y’all just wanna refuse to acknowledge that.
@SocialExperiment23219 күн бұрын
@@burtonthegrape9217Ana is a support character. She’s not supposed to be able to kill so much. Widow is a dps.
@br3d919 күн бұрын
13:17 that was pretty funny, and yeah i agree the correct definition of a hot take isnt quintessential to the series but i thought id say something anyways
@advancegeo298619 күн бұрын
i saw an interesting commet a little bit ago that said what if instead of oneshots hanzo and widow gained a little bit of fire rate buff instead on headshots similar to how archers tempo works in destiny 2
@seanjohnston56518 күн бұрын
To the counterpick take, I 100% agree with you. However, Widowmaker counters the entire lobby.
@arivalancius559313 күн бұрын
Watching top 500 games, the entire team responds to the flanks or at least enough people to peel the backline (whether your dps or support is getting jumped on), it's a free kill that punishes the flanks, if not, it initiates a team fight. Every life matters so much you have to make sure your team is surviving and outliving, since the team with the better teamwork is gonna win. That includes who you're reacting to and how much you're paying attention.
@solidforge201619 күн бұрын
Hot/warm take: Flashpoint is the best game mode in Overwatch. It's one of the least stompy gamemodes because it allows for so many fights in a single game, on up to 5 different points. It doesn't suffer from control's problem with generating only 1, maybe 2 ults per round and with first fight having statistically high win advantage. It allows for decision-making about whether to quickly move as a team or fight in between points. These areas in between points also are less-rehearsed areas to have fights so knowing the map is to your advantage. I also believe it rewards playing offensive play-making heroes vs defensive heroes because the maps offer so many flanks and relatively few chokes. The points offer a good variety of advantageous playstyles between running poke, brawl, and dive compositions. It also doesn't suffer from having terribly long sightlines that many escort / hybrid maps have. It's also easier for the devs to make a flashpoint map than a control map with 3 points, so even though flashpoint maps are large, the file size would actually be smaller and IMO it's where I think the devs should be focusing.
@ecclecticsayonce513119 күн бұрын
@@solidforge2016 nah it needs a break between objectives to regroup like hybrid/control/escort
@artilire19 күн бұрын
It's definitely a good game mode, but calling it the best game mode is probably a stretch considering that a majority of heroes were not designed with it in mind
@CometdownCat19 күн бұрын
13:26 youre golden baby, keep on doing your thing
@jonathankigozi337318 күн бұрын
I MADE IT IN THE VID!!! I meant Mauga is a fat tracer in the way that they technically are supposed to do their own thing and duel if the opportunity is there. And in 6v6 Mauga wouldn’t HAVE to be the frontliner he’d basicallly be like a no movement doomfist which a tank that he’s helping
@paterickbrennan13 күн бұрын
Hot take: If support players watched karq on the regular and applied his advice, they would all be in diamond at least
@tawneyf19 күн бұрын
hey KarQ you channel description has a typo. It reads "Overwatch 2 stuff where I show my face more compares to main channel" but should be "compared" rather than "compares".
@user-rg9co7dk2r19 күн бұрын
Hot take: 8:34 , i think they should rework Widow's one shot so that the actual charging of her gun is moved to her mine. her scoped shots would become about the same as Ashe's (maybe slightly higher dmg, lower firerate and further falloff) change venom mine's projectile speed and explosion requirement to be faster and make it explode on contact with a person even if it hasn't hit the floor yet. Increase her hp to 225 and buff her smg by a small smount of dmg and some spread. This would mean that Widow could use her mine the way it's currently used, or she could throw it at her enemy to create a window where she could one shot them (the charging of her scope would happen on the individual(s) hit by mine automatically without her scoping on them and could be capitalised on a bit after the mine hits). Then add her current scope charging (but probably at a faster rate) to her ult to make it an actual exciting one This would make her more well rounded and, most importantly, telegraph her one shot so if you get one shot, you knew it was going to happen(you either got hit be venon mine or heard her ult) and you had opportunities to prevent it (shooting the mine before it connected or going into cover after it hit you)
@spooders19 күн бұрын
While this sounds like an intriguing way to make her more "fun", it doesn't make sense. Her mine isn't suppose to be use offensively, its defense, to allow her to know if someone is near her or coming to her. It also doesn't make sense why it would allow her to be able to one shot, as a sniper? Why would a mine charge the ability to one shot. The one shot only comes if you hit the head or if they're low for a body shot. Unless you're saying her getting fully charged means she just one shots regardless of headshot, which also doesn't make sense and sounds worse because you take the skill out of aiming. I'm also confused on what you mean telegraphed that you're going to be one shot, if you see a widow or tab to see they have a widow, you know you're in some kind of danger of being one shot. Her charge on her gun alone is already a un-fps like way to hinder a sniper, that you have to wait to actually get the opportunity to get a fully damage one shot in the head kill, on top of the time of needing to be fully scoped in, which were added to deter quickscoping and instant killing everyone from people who have good aim. Sure she still is a problem with those who still have good aim, but again like said, at least in OW there are way to deal with them, unlike being screwed because no one on your team can out aim or reaction them.
@user-rg9co7dk2r19 күн бұрын
@spooders I explained it poorly but the way the one shot would work is that enemies in the venom mine aoe would take multiplied normal and or crit dmg. In combination with this widow's rifle dmg would be reduced to be slightly higher than Ashe's, ( less than 125 so not enough to one shot with headshot alone) This would make the one shot telegraphed as it means to be one shot from full hp, either the widow is ulting and you heard her voice line or you've been hit by mine. This is then why is said her hp should go to 225 and her close range fire buffed, as to compensate for her now needing to use what used to be her defensive ability for her full offensive power
@user-rg9co7dk2r19 күн бұрын
@spooders the venom mine would work similarly to discord orb (but maybe a lower dmg increase but a crit multiplier on top? Undecided) but with a short build up ("charging") as so widow can't insta one shot you the second mine hits if you didn't see it coming. It may be useful to rename this version of "venom mine" to venom bomb, or at least think of it that way to make it more obvious how this rework would work
@spooders19 күн бұрын
@@user-rg9co7dk2r But why are you taking away an arguably harder thing to do, which is to one shot in the head? What i mean by not making sense is as a sniper character. Why would having the one thing that makes her good, which is aiming, away for something that doesn't overall make sense for the character? Needing them to be poisened first as a sniper to be able to get a headshot one hit or to do more damage is what im talking about doesn't make sense. You don't reward good aiming and it can be already hard enough as stated in the video there are so many things that can also make her null, so she would have no use as a character over other hitscans. And you still haven't explain why it needs to be telegraphed that way. When you see or hear a sniper, that is enough to know you can be one shot and act accordingly. The changes you're suggesting isn't for someone that has a sniper. She a problem because a lot of people are good at aiming and don't need to spam shots like a majority of characters. Thats why a good widow can dominate, you taking a headshot away from a sniper character and making where she can't and has to use some kind of third party thing in order to even get one shots doesn't make sense. While technically all characters require some kind of skill, hanzo for example can at least fling arrows and get lucky. You cant just fling shots in a direction and get as lucky as a widow.
@user-rg9co7dk2r19 күн бұрын
@spooders the point of telegraphing is making the one shot reasonable. Telegraphing is the difference between roadhog one shot and Reinhardt's pin. Many people, especially at the top of play, feel like lobbies are held hostage by widow with pro play right now arguing being a Widow duel followed by a clean up. By making the spikes of widows strength less volatile and making her more rounded and decent without her one shot, while increasing the the criteria for her one shot would make her a more approachable character that doesn't have the ability to hold lobbies hostage in what I and most people would consider a team game. I do see that widow is a skill shot but just because it requires skill, it doesn't remove the toxicity of the character's power. I think this rework would address her character without gutting her like hanzo was (and arguably still is) and I don't think her current state is a "necessary evil"
@mayandkhres15 күн бұрын
Hot take: They need to revert the Sombra changes. The game is in a miserable state right now. There is a Widowmaker in every. single. match right now. I think people at this stage is reminded why Sombra is needed in this game. And In my opinion, its easier and more fair to learn how to work around a Sombra, than a Widowmaker. This has been a nice lesson in accepting that Sombra is a neccessary evil in this game, just as Widowmaker is. We`ve learned Blizzard, now bring back Sombra. And this is coming from a metal-rank player who absolutely despise Sombra.
@sebbysanity16 күн бұрын
Hot take - Mei should be a tank. Reduce her damage on primary, increase the slow. Ice wall is a tank ability imo. make ice block give overhealth then your more or less done with some number tweeking
@deoxxys19 күн бұрын
8:09 KARQ: you can just make the balls life miserable
@furkano857419 күн бұрын
My entire avoid list is full of tank with the same mindset as the first person🤣
@dtg9k35519 күн бұрын
mine is full of mercy players
@Hylarchical19 күн бұрын
@@dtg9k355what did us mercys do
@Hylarchical19 күн бұрын
if support players dont need peels, tanks dont need heals
@Rainbakku19 күн бұрын
16:00 Let's not forget OW1 Cassidy, when he was the most efficient sniper in the game due to having no fall off. He had to get nerfed several times because it was outrageous to play against.
@flamingwolfx19 күн бұрын
Yeah but right now widow is really dominant because there’s no other hitscan who can contest a widow position. Also cree’s in game tool too even says he’s meant to be a long range character
@Rainbakku19 күн бұрын
@flamingwolfx I agree that Cree was meant to be long range, I'm making a point to KarQ saying he's meant to be short. That being said, his range should be much further but not infinite. In turn, make the Bang less effective and Roll be a little less reliable
@Rainbakku19 күн бұрын
@flamingwolfx Also, Widow has counterplay. Mirror, flank as DPS or block with tank. Supports need someone doing one of those things, usually.
@flamingwolfx19 күн бұрын
@@Rainbakku she’s quite dominant right now. Mostly because there’s very few options for consistent counterplay
@deoxxys19 күн бұрын
On the "sniper fantasy". Yeah the whole point of a sniper is they can one-shot, but also shotguns can do the same 😂
@librainiacgame61319 күн бұрын
Hot take: Pharah should be at 200hp MINIMUM, maybe even 175. She has a highly lethal weapon with no damage fall-off, possibly best in game vertical mobility, strong horizontal mobility made even better by jet dash, and a strong CC tool. The only downsides I can think of are a moderate hit box, easily mitigated by being able to play out of effective range for most characters and moving very quickly, and an ult thats usually a 1 for 1 or 2 for 1 at best.
@wyzmeister506718 күн бұрын
i assume you mean maximum, having her at 200 hp and especially 175 would just make her terrible, way too much damage in the game to have that low hp these days without instantly getting one shot
@artilire19 күн бұрын
Possible hot take: if the solution to an issue that people are complaining about is "skill issue" or "get better" then the issue will continue to plague 10s of millions of players and make the game unfun for them. We can't expect every single player to be good enough to have the necessary skills to handle these situations, and forcing them to adapt to a confusing matchup where they feel like they have no answers makes the game even more unfriendly to beginners than it already is and causes people to be fed up with the balance team. Consider that a lot of players couldnt get to Masters if they dedicated their whole life to it before you decide that a take is from someone who just needs to get better
@Bad3abdul19 күн бұрын
opposite take the game can't revolve around the people who can't "get good"
@artilire19 күн бұрын
@Bad3abdul this is not a take for the developers, it's for you all
@kinderampoule663816 күн бұрын
Hot take: Mei should have a little speed boost when she spray on the ground in front of her❄️
@PurposeN.S.18 күн бұрын
Ngl this might be a mild take, but the best counter to a widow is a Mercy. Her entire kit is effective against her. She has rez, super high mobility which can help you support or stay alive, ALSO whenever I valk she's my main target and i can take her out because in certain comps in the only one who can reach her. Obviously you still have to make your choice as to what choice is better in that moment. But this is another ploy of mine to try to give mercy a buff
@ecclecticsayonce513119 күн бұрын
Does anyone know where to submit these
@madtonesbr19 күн бұрын
Discord
@ownphantomandtoy19 күн бұрын
3:18 agree but not for the same reasons, yes Mauga is great in OW1 but it's because he can take off angles with his amazing poke damage and neither enemy tanks can push him without risk of feeding Mauga, this forces the dps to focus down Mauga while his own dps and main tank pushes up on the enemy tanks.
@MarianaPall18 күн бұрын
2:13 Hot take of the hot take, those who often complain about supports asking for peels are Hog/flanker/sniper one tricks who can't/does not like to do so. Yes, sometimes it IS a lost cause (like in the Zenyatta example) but come on man, a lot of the times it is a lone dps focusing your backline. Just come and help a few times so the dps in question is a bit spooked.
@lumines.662219 күн бұрын
Unfortunately I think with recent changes they need to lower Widow's dropoff range a bit so she has to play a little closer to get the same value. Regardless of whether or not you see it, she's extremely frustrating for a lot of people right now.
@richardsartori410219 күн бұрын
Suggestion: Zen using ult and bodyblocking bullets or non-splash abilities should count toward damage mitigated. Anything done to an ulting Zen is effectively negated, this is why I think it should count. Zen does not get enough credits for this kind of plays: *insert link to clip where Jjonak takes Gesture's Rein charge, saving Mano*
@omegamkx58819 күн бұрын
Whoever came up with that first take sounds like somebody I wouldn’t want to play with
@ZipDoomTide19 күн бұрын
i think not peeling for supports AT ALL is silly as there are situations where they are being 1v2’ed or just being out pressured and need that help. however supports can peel for each other pretty easily against one guy, and there are situations where you should have the confidence to handle it, cuz at a certain point you’re just misusing cooldowns and dying too much out of position and it hurts engagements not peeling AT ALL is bad tho
@Octovol19 күн бұрын
By their logic we shouldnt be healing damage heroes them AT ALL because they should just win every 1v1 and out damage everyone or any tanks because they should just out CC and sruvive everyone >.>
@ZipDoomTide19 күн бұрын
@ that is their big oversight, sometimes players need that help to break a hard choke or defense cuz sometimes it’s a team effort on certain maps with more difficult compositions to play against
@plobnt18 күн бұрын
I'll be honest, the only time I peel for supports is a tracer/sombra. Supports have so many options to survive, if I'm on dps I'm more fragile than you, you should be using your cool downs to survive and supporting your team at the same time. If you can't do that then you are underperforming.
@ZipDoomTide18 күн бұрын
@@plobnt that’s what i’m saying. there is a point where supports are just out of position and need to use their cooldowns better against soft dives, BUT there are some instances where they might need help if they are being out pressured. it’s all in the situations tbh
@kylerholcomb22918 күн бұрын
These are core of the sun takes. The same vid had two widow glazes and saying push is best map wild
@hypnoticsheep14233 минут бұрын
Had a game where an enemy Reaper was in our backline for free. We had a dva that refused to turn around. And then this person had the auDACITY to tell us that we had to kill the reaper. Even tho they could force the reaper out by dming all his damage. So I said "u". They were shooting a random illari turret, then turned around, flew into the enemy team, and then the reaper guy used his ult and killed 2. And then they ask whether I have a problem with their tanking.... And then proceed to play doom in their backline and feed on purpose... Ow players man...
@hoolly19 күн бұрын
If you know the matchups against the widow - its your decision if you duel her or not. it makes nooo sense to duel a widow on junkertown first as ana - 3 shots as ana against oneshot as widow - who has the better chance to win that?
@turbinefromblackops213819 күн бұрын
Hot take: Don’t get me wrong I despise playing against Sombra. However what they did to her season 13 wasn’t a rework, it was an execution. I’ve had what I think would’ve fit Sombra far more than how hack works now. Hack shouldn’t shut iff abilities, it should have a unique interaction with each ability, weakening them significantly rather than shutting them off. Examples being. Hog hook can still hook, but it doesn’t pull them nearly as close nor does damage. If Lucio gets hacked his whatever music he has on swaps for 3 seconds and cant be swapped back. Solider’s run can just be far slower. Etc, turning off an ability is unfun, but this would make Sombra miles more enjoyable and interesting to fight against
@yeaown813917 күн бұрын
The supports help their team. It's not a tall order for the team to help their supports in turn. Overall, teams that helps each other do their jobs in a reciprocal relationship between all roles is the ideal situation. But there's a difference between helping and babysitting. Support players should practice to be self-sufficient so they *need* as little help as possible.
@Obantrash19 күн бұрын
Master/GM Widow main here. If they ever remove the oneshot, i'm pretty sure they'd go the first Soj nerf route making widow playable only with a Mercy pocket lol. Imho, if they ever want to remove it, they should rework her sniper to be functioning similarly to Ashes gun, with tuned ROF and charge time. But the problem is, now you got a better Ashe without Dyna and Bob. That could be a decent tradeoff and top of widow's low-ish mobility but i doubt Blizzard would ever want to have two characters' shooting functioning so similarly, mostly to preserve Ashe's identity.
@ecclecticsayonce513119 күн бұрын
@@Obantrash if they remove widows one shot this won’t be overwatch to me anymore
@pachimarie14 күн бұрын
i refuse to believe the first one isnt ragebait because WHAT THE ACTUAL FUCK LMAO
@TheFarslayer19 күн бұрын
Hot take: sombra is the most overhated hero in the game. Is she annoying to play against? Sure, but she wasn’t a problem especially from season 7 to season 12 that was peak sombra. She had kill potential and perma stealth but her win/pick rate wasn’t through the roof (it was kinda bad actually). She got unnecessarily reworked cuz low ranks players can’t properly play against her. The devs should be more focused with dealing with ACTUAL problems like 5v5 balance, super tanks, Immortalities, and widowmaker
@plobnt18 күн бұрын
Sombra is underhated, I'd rather deal with Widow gods than fight average sombras. Hack is the most annoying thing in the game and it has nothing to do with skill or win percentage.
@caatabatic19 күн бұрын
dont beg for heals if you aren't peeling for your supports. gengi: " heals NAO!!! " me: " I can't Im dead"
@-L1K-7 күн бұрын
I agree with that take, Push is the best mode in OW2.
@uber2916 күн бұрын
In gold getting 3 manned as ana and your team gaining nothing then getting flamed for not healing is rage inducing
@jm405019 күн бұрын
"Supports shouldn't be asking for help." I'm cackling because there was a reason DPS passive was created in the first place. Supports actually could defend themselves against enemies.
@NathanGould-df5ts19 күн бұрын
Yeah it all depends on the game, like every question here ever. The enemy tracer was in my backline yesterday I was on Juno and other support was on ana, and my tracer could have marked the enemy tracer but instead we decided in chat it was smarter for them to go for backline trades since they were on zen. It would have been a lot easier for them to kill zen with my tank than it would be for the enemy tracer to kill me and ana especially since I started playing next to her because of that. I didn't ask for them to peel for me because we were on dive, I just played smarter
@jacobgonzalez535319 күн бұрын
HOT TAKE: i actually like all the new modes like push, clash and flashpoint. i come from overwatch 1 and yes while my favorite mode is hybrid i also enjoy the new modes. I like a how different they are from each other. love the map designs. i also like switching objectives! i just feel like people love to join in on the bandwagon of hating them
@lunasmileyy16 күн бұрын
why does everyone hate flashpoint? its my favorite mode in the game, marries the idea of symmetrical and asymmetric map design in a way that makes each match and fight feel fresh. my only gripe is with how fast the scoreboard ticks down, feels like after 85%, if you're not right next to the point, its basically a lost point and you should reset with your team.
@purplewolf211419 күн бұрын
I need a business major to explain this to me. Let's say Kiriko and Mercy skins make $50,000 in revenue for blizzard. They have 39 other characters and let's say they only bring in like $2000 each for each skin. $2000 × 39 is still $88,000. I don't understand. If they want to make the most money why not just make skins for everyone and literally get everyone's money. Sure Kiriko and mercy make a lot but I feel like the could double or even triple their profit if they catered to everyone
@purplewolf211419 күн бұрын
Like they could have the money of the dedicated Kiriko and Mercy mains AND the money from the people who play the 39 other characters but nooo blizzard only wants half of their players money ig???
@DuB_gg18 күн бұрын
I'm not sure why you would assume that developing and releasing a skin is free and/or instant. You might as well ask why they don't release a hundred billion skins in order to make trillions of dollars. The decision isn't "release one skin" vs "release dozens of skins instead", it's "release a Sigma etc skin" vs "release a Kiriko skin which will make 10x more money using the same developer time/resources". It's unfortunate but pretty simple corporate math.
@purplewolf211418 күн бұрын
@DuB_gg I'm too dumb to understand corporate math then if they know they make hella money from skins but only settle for enough resources to make the Kiriko skin. Small indie company ig. I can't flack them
@user-rg9co7dk2r19 күн бұрын
7:02 counter swapping arises from skewed matchups, ig he's right but i would phrase it as that the issue of counter swapping arises as a symptom of skewed matchups.
@telco_19 күн бұрын
9:55 and the Sombra nerf
@FishStickington17 күн бұрын
12:20 I think this is the hottest take. Interesting you can hate playing against character and still think they’re fine for the game, maybe it’s just a difference in what we consider “healthy” for the game. Obviously there’s a range to expect in the real world but ideally I think a healthy game should have every character be reasonably fun to both play as and against. All other metrics, pick rate, win %, etc. should be secondary IMO
@Octovol19 күн бұрын
Streamers are absolutely the target demographic. They are a guaranteed sale regardless of price.
@TsuChan_19 күн бұрын
Honestly peel usually results in a free kill creating a team advantage, why not do it. If you know someone is getting jumped just let a dps stay with the group while the other one flanks.
@juakored19 күн бұрын
Yup, that's a hot take if I've ever seen one.
@kenshimitsuX16 күн бұрын
I agree, supports shouldn't be asking for peels, the role is broken as is
@LelandMGrayer18 күн бұрын
I can't for a tracer buff. More bullets less cool downs for Season 14 6v6 let's go baby!!!!!
@whoahanant10 күн бұрын
If you don't peel for supports (or other DPS/Tank players since you do occasionally need to help these people out too if they ping someone causing them problems) then don't expect support helping you in your fight. If I'm 1v2 or 1v3 in the backline then you're not getting any heals. It's that simple. Most supports can't heal and defend at the same time. If we die then you sure as hell aren't getting heals cause we're dead and somehow you lose the kills on the enemy teams supports even though you should be winning cause you're 3v2 yourself at minimum with enemy. So how do you lose? Answer: cause you're the problem player. You not only might be pretty blind to your surroundings but you're PURPOSEFULLY ignoring pings and help callouts. Even if that callout is "hey I just died 1v2 the enemy in the backline, but this tracer is one right behind you guys". One ping can get someone to kill that Tracer and even turn on that Doomfist with her but if you choose to ignore that callout then hey, lose the fight cause they just shot you in your back.
@JosephPaxton-hq2hc19 күн бұрын
We got 3 ppl jumping you before GTA 6
@aepokkvulpex19 күн бұрын
Mauga could've ended double shield meta
@MatI-cc6ld19 күн бұрын
Hot take ... medal rank healers need to stop heal dumping the tank especially when theyre full and notice the dps thats protecting the back line and dying 3x more than the tank that sits on point .... sorry i watched moria and ana heal dump our dva at full and they kept staying up her mechs ass while us dps are fighting the sombra or an enemy tank that somehow gets ignored by everyone except me ... then heals have the audacity to point out lack of dmg or complain about dps not killing a specific enemy (even tho that enemy has the most deaths in the lobby)
@telco_19 күн бұрын
Hot take : Pre-season 13 Sombra was better for the health of the game. Since her rework (A.K.A. her nerfs), Widowmaker, Doomfist and Wrecking Ball are everywhere, I see at least one of them every other game. The problem with those heroes is that their players are either server admins completely rolling over the game, even against counters, or they completely suck at playing their heroes, feeding the enemy team (epecially with Doom/Ball) and/or not getting any picks (especially with Widow). There is no in-between. As a metal rank support main, getting the one who sucks in your team or getting the server admin one in the enemy team is particularly annoying. In the first case, it feels like a 4v5. In the second case, you can't do anything because you get sniped/dove every fight, and basically no one peels for you because you are in metal ranks.
@Bad3abdul19 күн бұрын
@@telco_ If they revert her you creeps will run to blizzard posts and say they did it cos the mythic is gone
@stiltmaster941318 күн бұрын
Idk, sounds like the doom/ball players you are talking about are one-tricks who were held back in ranks because they refused to switch into counters (particulary sombra) and they seem like server admins because the sombra switch either doesn't happen or it does but they can't do anything. Also, a lot of metal rank players think the only way a tank can contribute to the team is to hold up a big shield or get kills so when a doom/ball (or any other flanker) doesn't get kills they equate it to them being useless hence the "either admin or troll, no inbetween" mentality, but that's far from true. For example: a doom/ball are going to have troubble to kill two supports who are healing each other but also won't die easily (if there's no peel for the supports) and will thus block healing so the rest of the team can get picks.
@tyrenace659718 күн бұрын
@@Bad3abdulAnd? they were saying that because they were doing nerfs that were not needed
@Bad3abdul18 күн бұрын
@@tyrenace6597 then why are you telling them to revert it if you know your next complaint will be that OML
@LandScaper19 күн бұрын
8:34 writing this with a straight face while there is literally Ana, a sniper character, that does not one-shot and has a huge player base (and btw way healthier game design compared to widow, has to be peak cognitive dissonance.
@AnimeOtaku56.19 күн бұрын
Omg fr people act like Ashe and Ana aren’t snipers it’s just so stupid. Her one shot should be tied to her ult.
@withdrawnbook19 күн бұрын
Except, that's just scoped Ashe gameplay, then. Ana doesn't have a similar option in the support lineup. That's not even mentioning the vast difference in utility of nade/sleep/nano vs. grapple/mine/see through walls for 15 seconds.
@SocialExperiment23219 күн бұрын
Ana is a support… Widow is a dps. Ana can’t have a one shot cause you can’t give a support so much power. Ana also has the most important utilities in the game. With widow that is her ONLY strength. Her every other ability is mid at best and trash at worst. Stop just wanting to afk on point or stand still in the back lane and use cover and she loses all her power.
@jacobrose497219 күн бұрын
Ana doesn’t play like a sniper though. She usually plays with her team so she can get good value with nade and dart. It’s an irrelevant comparison.
@LandScaper19 күн бұрын
@@SocialExperiment232 Baptiste can quite literally oneshot with his ult, what's your point? The difference is, that Baptiste has to actually commit ressoruces to do so. You absolutely can give Supports a one shot. And all of that doesn't change the fact that Ana is a literal sniper, in lore and in game. Plays fully in scope when scoping, slow movement speed, good on long range, low rate of fire, her weapon is quite literally a sniper rifle. My point was, that the sniper archetype can exist without the oneshot, contrary to what the hot take in the video said.
@calebjohnson353716 күн бұрын
hot take: overwatch would be a better game if they removed skin. it feels like half the community is emotional attatched to skins and judge the season on the cosmetics instead of events or the balance. like some of yall should really go play a dress up game instead of giving money to blizzard for a different color and sparkles on your gun
@dmc00919 күн бұрын
4:49 i have every gold weapon from overwatch 1... ... i only play pharah and all the tanx. ... i just equip og yellow/blue pharah and og tanx skins. og weapon skins. ... who cares? If you dont like their monetization, dont buy their sh*t. Simple. .. complaining about it whilst buying that sh*t makes you the clown. Not them. Edit: 15:05 pharah, literally, has a rocket launcher. She has a rocket launcher. ... should a rocket launcher need 3 direct hits to kill a cowboy or a frickin' japanese archer? It's insanity. one dude, talkin' about lowering her ranged direct damage to 60.. .. like, wuh? .. its a rocket launcher, yo. It launches rockets, bruh. .. I got no problem with widow. I love killing widows.
@CometdownCat19 күн бұрын
6:44 we old dang it
@tea.2319 күн бұрын
totally disagree on the shop one! the prices are too high for these recolors and Blizzards are so greedy
@TheVenomJedi19 күн бұрын
I totally agree that widow could be dominating your game, but you don't win the game. It could be the anime team kills you at the wrong moment when your team needed you or your team wasn't the best. To win on widow. I think you need good aim and team coordination
@DarkXFast19 күн бұрын
DPS shouldn't be asking for heals
@kamruzzamancanon227919 күн бұрын
Hot take: We need a minimap. The biggest beneficiary for this would be tank players. Tanks mostly have to look straight forward so its hard to understand if a flanker is annoying the supports, assuming theres barely any call outs. I know kill feed helps but mostly of the time, I'll try to make a play and see my backline is falling over. Because they dont want to join voice. Call this a skill issue (in only plat) but I truly believe it's hard for a tank to focus the enemy team and his own to at once. A minimap would help a LOT.
@oltro1519 күн бұрын
If paladins managed to make snipers work without one shots then overwatch should too.
@CometdownCat19 күн бұрын
"FUNNER"..... the lack of calling this out gives me a sad.....
@stiltmaster941319 күн бұрын
Hot take: everyone complains about Push having a first fight advantage without realising that the same goes for Control which has an even greater emphasis as the winners will be in an advantageous defenders position compared to Push which only has a backtracking advantage.
@kIDNEYKid-xt9uc19 күн бұрын
Make widow lose charge if she takes damage.
@lWreyl19 күн бұрын
That first take is probably the stupidest thing I've ever heard someone say about OW
@digitalhadoken17 күн бұрын
yes but we have a turret that can do full damage from 40 meters.. awesome.. why? because*engineering*
@thatoneleaf989518 күн бұрын
First person actually lacks common sense and is likely the DPS that only blames the tank and support when they go 5-16 with only 2 assists and 13k damage 💀