I hope you enjoy this video packed with tips from my three playthroughs and your feedback on my Let's Play series. If you like it, please hit the like button to support the channel. Quick updates: devs are adding tier 3 storage with conveyor integration. Share your favorite tips in the comments. Happy gaming!"
@Nooby1981Hun3 ай бұрын
I've found this video accidentally. For those who really are in the post-apocalyptic management genre I really suggest to try this game. Currently its at the first spot (shared with Frostpunk) on my list. For all those who tried Endzone I strongly suggest to check out this game, you will see the difference yourselves, the whole mechanism is working properly due to the balanced system so if there was a "Control" category in an overall evaluation this game would most definitely get a 10/10 from me. Its completely bug-free, has a great soundtrack, also has got a very nice graphics and it doesn't go boring through seemless grinding because there is also a storyline in the timeline flavored with offering personal decisions on a timely basis similar to Frosptunk. There are lots of opportunites in this game from development side such as implementing RPG element, bringing fights into the game (raids, defence etc.), quests or tasks on the world map, expanding the world map size, taking up contact with other colonies or adding random further explorable points of interests on the world map (like junks, npc encounters, traders etc.).
@TacticatGaming10 ай бұрын
A good one i missed on the maintenance building is that it also increases construction speed
@cwaatiss9 ай бұрын
Hey awesome Video man. Love that it wasnt super long, and you were more or less concise. The information covered was very useful!
@Trooper501st9 ай бұрын
Thanks for the vids, i didnt know about the well placement! Im by cycle 6 RN and barely use the cycle 4 item yet. So much stuff to learn its very interesting.
@wardzer10 ай бұрын
Regarding efficiency and workforce: it's true that they combine to create your overall productivity, but they contribute in different and very important ways. Adding more workers will create stuff faster thus creating more product per day BUT it will also use more stuff. Having higher efficiency will create more product form the same input materials, if you have a choice between the two it's almost always better to increase efficiency, at least after a certain amount of workforce
@michealnelsonauthor9 ай бұрын
And how do you increase efficiency?
@wardzer9 ай бұрын
there are technologies and events that might increase efficiency but the most common way is to increase morale@@michealnelsonauthor
@PaulusBruna10 ай бұрын
you can also use QER to rotate conveyor so you dont have such strange random cuves in belt system and SHIFT+scroll wheel to raise/lower belt ( it helps a lot to clean them ) - you have this in tooltip menu of convreyor belt ( top left small window )
@dominikb92029 ай бұрын
Cant you use the city builder start for circles ? A crossroad and then connect the ends.
@justinsinke20889 ай бұрын
Wait...you can upgrade the mineshaft? SoaB I wish that was more clear in game (if it's mentioned on the tech tree, I missed it), I didn't realize there was anything to those shafts once you analyze them for what deposit they hold. That'll get me to making efficient production chains next time around. Something I've noticed about the upgraded kiln; for bricks and cement in the conveyor menu it says you can boost efficiency by conveying all the materials it needs (unlike glass which has an inherent penalty for not having a conveyor supply), but is there a way to actually get water on a conveyer yet? Also noticed that the upgraded kiln has an output; do you know if that's useful for anything or is that perhaps something they plan to add into the game down the line, since after researching everything I couldn't find a reason to conveyor output bricks, glass, or cement.
@TacticatGaming9 ай бұрын
They are revamping the whole conveyer system which is why I focused on the basics for now - but yes eventually those methods will be more efficient
@dominikb92029 ай бұрын
I just build in 4 with roads around it. In between is an area for the pub and infirmary. No need to build everything so tight.
@vinniecooper29379 ай бұрын
how you unlocked the health in the worker class I tried to do the quest a worker give to increase the health over 40% but I never understood what to do I put the water like you show us in the video
@TacticatGaming9 ай бұрын
You need to improve a lot to get over 40 health - medicine - clothing - extra food
@vinniecooper29379 ай бұрын
oh ok, and what about the moral, what things increase that :o @@TacticatGaming
@Cazineer9 ай бұрын
You technically loose 50% of your resources when you place a mine and then remove it. It automatically fills all buildings with mats if available. It's pretty dumb but is what it is.
@michealnelsonauthor9 ай бұрын
How to restart with a new seed? Log all the way out and restart on desktop? Because I keep getting the same one with almost no mineral mines. mmm-k, but I'm not trying to hardcore it the first time, lol.
@TacticatGaming9 ай бұрын
Should just need to start a new game
@michealnelsonauthor9 ай бұрын
@@TacticatGaming nah I figured out what I was doing wrong. Still haven’t Really figured out water tho. I thought the pump would draw from some deeper aquifer than the wells. Isn’t that the point of the glowie area? Or is that for the Tier 3 pumps? Because now that I’m farming, I’m just running out of water faster… doh.
@michealnelsonauthor9 ай бұрын
Kinda stuck on water. Got the pump umlocked, built it among my best field of wells, 3 springs... and Zero resource avail? does it need a river? doh. Kinda critical because i have a (big weather event) looming...
@TacticatGaming9 ай бұрын
If it’s empty it either had a bad weather event or it’s more than the node can handle . Each node gets replenished yearly based on weather events
@michealnelsonauthor9 ай бұрын
@@TacticatGaming Your video had the answer right at the start. The existing wells were sucking up the resource, so to say. And I though having one well on 2 or 3 springs was the way to go, too, lol. Got it sorted now, thanks!
@michealnelsonauthor9 ай бұрын
@@TacticatGaming ah that explains the % thing in the notice. Got it. Yeah, never over 100%, and your needs escalate over years… so without sourcing new springs it’s a long drought game… doh.