This video covers up to the Hermie the 3rd Battle.
Пікірлер: 114
@SneedTheSeed7 ай бұрын
God, the lost humor in this game compared to the final. Luigi swooning over the jellyfish sisters and Mario back-handing him to snap out of it is great, wish they found a way to keep that in.
@ShyGuyXXL7 ай бұрын
Luigi was too busy swooning over Prince Peasley to give them a second thought in the final game.
@craftyperson25047 ай бұрын
Bisexual Luigi erasure
@mattianshatterly42473 ай бұрын
That was very funny of Mario having to slap Luigi to stop swooning over the jellyfish ladies.
@slimyslimer26427 ай бұрын
The developers have my eternal respects. Just look at all the stuff they had to change/scrap MONTHS before the official release of the game.
@poudink57917 ай бұрын
This seems to be par for the course, at least for older games. Prototypes of older games often have major differences even just two months away from release. The Chrono Trigger prototype from four months before release is pretty similar to this. Many maps are incomplete or missing, while some are completely different. This one's six months away from release. GBA games didn't need as many ressources to develop as modern games and things could move a lot faster. It wasn't uncommon for games to be made in a year. It's entirely possible this game was too, since this demo was made for the E3 in which the game was revealed.
@lotion52387 ай бұрын
@@poudink5791for some games it's absolutely ludicrous how much they had to cut. The time between the release of Ratchet and Clank 2 and 3 was less than a Year, not only is 3 the most acclaimed and highest rated but the amount of scrapped content they have in the built in "insomniac museum" just showcases an insane amount of cut content
@ermacn.cheese7267 ай бұрын
And the funny thing is that the final game feels complete and fine tuned. It doesn't feel like the game was rushed at all.
@LasagaMan7 ай бұрын
@@poudink5791 that's something that's been the case since up untill the PS3/XB360 era since you had a lot more limitations and lower budgets, you didn't have to worry so much anout if something was incomplete before release since you could easily change it in a few days at most.
@goshator7 ай бұрын
Beanstar shards looking like little stars make so much sense when placed on Hermie's tree top
@Nintendotron647 ай бұрын
Seeing Surfboard Luigi just traverse the sea on his own face-down got a chuckle out of me.
@Sledgex37 ай бұрын
6:45 I like how Mario proceeds on doing a Default Pose (A frame from the Spin Move), as if the game can't find an animation of him surfing. This is something you'd expect more in a 3D game. Also, it seems at that time the development is more focused on the storyline and progression while keeping the fights as placeholders. Wondering if that's how it mostly goes while making an RPG kind of game.
@asra-51807 ай бұрын
They were rushed afterall.
@Skillaway7 ай бұрын
One little thing you forgot to mention all the way back in the first part, the music for stardust fields is actually shifted up a key in the final game!
@glitchy64497 ай бұрын
Is it just me or does the battle music also sounds different?
@Skillaway7 ай бұрын
@@glitchy6449 I listened to it a few times, and it sounds the same to me. Still though there is no way to know for sure until someone actually analyzes the audio.
@DrybowoSuperstar7 ай бұрын
@@Skillaway The final one has an extra sound that acomppanies the trumpets, also in majority of the song of the final one, the trumpets are replaced with another instrument, and the bipbops at the final have like an echo added to them
@bluekirby_647 ай бұрын
No wonder Bink is a skeleton in the final game, he was left in the ship's arcade for months.
@geometricentric7 ай бұрын
so that’s why the jellyfish sisters have a pink face in the final game, it was probably an oversight when changing their palette
@fawfulthegreat647 ай бұрын
Huh, it behaved differently here than it did for me in some instances. For example, the cutscenes with the fire and thunder gods did happen, the Firebrand and Thunderhand receptacles in the temples and ocean worked (though the ones that would open the way to the pipe still didn't, not that it matters because you can be Jesus and get to it that way), and the room where you normally land in Oho Oasis played that cutscene when I entered it for the first time. For some reason when I was exploring the ship, I got a scene of presenting the membership card, however the loading zone after that didn't work. I didn't find the Bink minigame, that'd have been crazy. I don't recall if I just never entered the room or it was blocked. There was one skeleton NPC that softlocked the game when I talked to them (likely because I only had Mario, after Luigi somehow despawned as a result of going in the Mini Mario hole) Also, my actions didn't glitch out in the way yours did after pushing a gravestone, they just refused all L/R inputs until I used Thunder again. This prototype definitely has a lot of inconsistencies with itself
@dargon_7 ай бұрын
I wonder if it's because he already had the hand powers unlocked?
@Skawo7 ай бұрын
I did try removing the hand powers, and the ball still did nothing.
@Skawo7 ай бұрын
I just tried again, warping right to Oho Oasis and, indeed, they do work.
@SMCwasTaken7 ай бұрын
This game deserves more attention
@Poolish6427 ай бұрын
I found you from your involvement in Newer Super Mario Bros, i just want to say I like your channel a lot, I think the text commentary is very unique in this day and age and I kind of prefer it to voice honestly. Have a nice day :)
@leafgarrison7 ай бұрын
I really wish they kept that little bit where Mario willingly lets Luigi bonk him on the head
@AkumuVids7 ай бұрын
I don't know why, but it's just interesting seeing the game slowly breakdown as you (attempt to) progress.
@Kurzov3 ай бұрын
That combined with the unused Hooniversity theme gives off a really creepy aura.
@axcsmithgmail7 ай бұрын
The beanstar piece makes WAY more sense as a star on top of a Christmas tree in this old design! As a kid it always bothered me that the crab wanted a bean on top of his tree
@chuckthequail1377 ай бұрын
Luigi falling that easily in love shows that in that Reality he's Single. Daisy doesn't exist there, so Luigi can have anyone he wants.
@Itz_YoshiMelon7 ай бұрын
this demo has been really interesting! I love this game so it's great to see a early proto/demo be unsurfaced and combed through.
@Nexit13377 ай бұрын
remember you can press both L and R at the same time to revert both brother's abilities to jump, which *usually* fixes the glitched ability bug you can do in the og game (barrel jank moment)
@Skawo7 ай бұрын
This is something else, I think. The L+R thing does not fix it.
@fennemon7 ай бұрын
they really use the mad sprite way more than in the final game
@ImaGreenBoi7 ай бұрын
14:10 I like how these two toads actually make sense the way they look, iirc is in the OG or in vanilla that both look the same and the conversation between them don't make sense
@_.-.7 ай бұрын
You mean to tell me it was "Tickle" before the glorious "THUNDOR" we later got?
@asra-51807 ай бұрын
Same for Fire.
@snugglebunnyskullcrusher7 ай бұрын
The unfinished music tracks are insightful to Shimomura's composition process. Cool stuff!
@blox90007 ай бұрын
interesting how a majority of the game's maps and level design was finished first, but most of the programming just...wasn't??? can't tell if that's the case because it does seem like an external debugging tool specifically for this game was supposed to be used, but either way, it does show quite a lot into the development process for this game...
@IceisNice_FollowingChrist7 ай бұрын
22:42 Mario is a true chad older brother, reminding Luigi not to be distracted and stay focused on their priorities (that being to save Peach and by extension the beanbean kingdom).
@KaguyaH7 ай бұрын
I can't believe Alpha Dream killed Bink between this build and release!
@kithann997 ай бұрын
Wow, this unused Hooniversity theme is borderline horror stuff.
@justsomerandompixels7 ай бұрын
well now that the beanstar piece on hermie looks more like a star now it really is a christmas on the beach. with no presents. i still cant get over that but i guess he can do what he wants (also mario slapping luigi was pretty funny)
@spunkybandy74187 ай бұрын
Do you think Nintendo got angry at the different Jellyfish sisters cutscene animations
@U.F.O7 ай бұрын
I can kind of see why they changed Peach's walking sprite. It looks fine for a walk, but using as they did in the embassy just looks weird.
@gameo77 ай бұрын
So glad Alphadream decided to go with the black eyes for their character designs. Really makes them stand out and also looks much less weird compared to the blue ones
@FUSusanWonk7 ай бұрын
19:08 So in the final game, the score and lines are actually different, as finishing multiple lines at the same time gives you multiplied number of points. Maybe they originally made this more visible.
@TheHappyFaceKing7 ай бұрын
The whole jellyfish sisters sequence in this build is very questionable...
@pixelator53127 ай бұрын
yep, while it still has questionable undertones in the final game, those scrapped sprites make it significantly more pronounced in this build
@nintendofan59787 ай бұрын
@@pixelator5312What do you mean, the ladies wink at you implying you are paying for a sexy time and the hand tutorial they do looks a bit sexual. Also Mario slaps the shit out of Luigi like he fell for 2 hookers LOL
@fennemon7 ай бұрын
the unused mario and luigi sprites almost remind me of the partners in time sprites for some reason-- either that or 2000s newgrounds sprite animations
@HypK7997 ай бұрын
I recall TCRF saying that the cartridge space used is smaller than the final game's cartridge size. Is that why so much seems to be missing?
@BananaFaceDude567 ай бұрын
I was doing a little memory editing and found some interesting unused(?) items. -Super Mushrooms heal 35 HP instead of 50 -Nuts appear to be at least planned, as I found a 'cherry', apparently, mushroom item that says it heals 12 to both brothers, but when used only heals one. -There appear to be bottle items that say they raise a brother's stats, presumably early versions of the coffee, but they can't be used in the battle and the overworld inventory is hardcoded to only show mushrooms and 1-Ups. Is there anywhere I could document these? I also don't know Japanese, so I'm going off of rough translations.
@Skawo7 ай бұрын
tcrf.net/Proto:Mario_%26_Luigi:_Superstar_Saga
@red-man70177 ай бұрын
Wow, woohoo universitys music is even more Terrifying than the final
@splatana66607 ай бұрын
The Boo Graves are intresting, i wonder if they were changed on Nintendo's orders or not, given the cross on them
@somerandomguyintheinternet7 ай бұрын
there so many different things in what would be a pretty short demo of the game, alphateam did so much work on this game!
@dylanzlol72937 ай бұрын
Its because they were still developing the actual game, of course there are different things, theres probably more differences in older builds
@ThatGuy-tc6uv7 ай бұрын
What AlphaDream probably did was choose three areas that were either further along or good for a demo, polish those up and then lock the game to those areas. It'd be much less hassle compared to making a demo specifically for E3.
@seanbroderick22247 ай бұрын
Seems like this game was meant to have a different art style judging by the blue eyes a lot of the characters have, wonder if they changed it last minute
@dragon6667777 ай бұрын
the thunderhand and firebrand cutscenes *are* in this build, but they don't work if you hack to get the hand powers because the game assumes you already saw the cutscenes
@Skawo7 ай бұрын
I did try removing the hand powers, though, and the ball still did nothing?
@fawfulthegreat647 ай бұрын
It's not that. I don't know why they sometimes don't work but it's not whether you have the hand powers or not.
@GMXrd7 ай бұрын
I really wonder if the Nintendo cameos can appear in this demo...Like the Wario, Samus and Olimar cameos that were planned for the game but removed.
@Skawo7 ай бұрын
See Part 2.
@Deesanitizah7 ай бұрын
Ah man, I remember playi ng this game everytime when I was going back from school. and seeing these changes from the prototype now is absoloutely mind blowing. I also remembered that I would use some nice "softlocking" glitches since I was kind of shit at this game lol. good times indeed. Oh yeah, btw. I kinda noticed that Mario and luigi's palettes are very different, my guess is that they were probably going to use normal renders instead of the arts style we knew and loved
@Superdario90007 ай бұрын
Luigi simping
@pixelator53127 ай бұрын
nah, I think I'm with Luigi on this one
@angrydiddykong2627 ай бұрын
Good timing.
@Somerandomdude5827 ай бұрын
this is cool!
@deltamudkip7 ай бұрын
Since Fawful and Tolstar work (mostly) and you mentioned Wiggler being in the demo, I wonder if the rest of the bosses and enemies all still exist somewhere in the game...do you know if they have any different attacks or anythin'?
@Skawo7 ай бұрын
I will be looking at that after I do all the overworld stuff. Given the completedness of enemies in Chucklehuck I wouldn't hold my breath though.
@smartass643Ай бұрын
21:15 So is that a mushroom in your overalls, Luigi, or are you just happy to see them?
@ankellesdantas48527 ай бұрын
18:58, They Probably chsnged that because it wouldn't make sense for a Living Gorila to be in a Skeletons Sunken Ship. (Well, it not like Mario Game makes sense actually, Like Fire in the Water, but you get my point.)
@Keitoded7 ай бұрын
Was the music at the airport and Teehee Valley what played in those areas in the demo or did you add them like the Hooniversity music? Because they were interestingly, mostly being the backing to the melody of Hoohoo Village and Teehee Valley, though Teehee Valley is also slightly faster and that part that did play had some slight note differences. The Teehee Valley one also appeared to be unfinished, as it cut off before the B section. But maybe that was because you "exited" and reeentered the area.
@Skawo7 ай бұрын
As I mentioned at the start, the rest of the game just plays the placeholder Little Fungitown-like music. I added every other theme in post.
@BananaFaceDude567 ай бұрын
I'm curious if the menu just has some code set to be disabled for the demo, or if the options just have no code yet. If the former, I wonder if it would be possible to force them open. Also, is there a download or way to play this somewhere?
@Skawo7 ай бұрын
Given that one of the texts says the menu is "unimplemented", it's probably the latter. And, yeah, the download is out there. Look at Hard4Games's channel.
@jefferyandbob31377 ай бұрын
tbh its a shame so much got cut, a lot of this stuff is really good and doesn't really feel like it couldn't have fit into the final game for the most part
@gustavoalejandromorletavil4267 ай бұрын
How do you access the code from the game in order to edit it?
@zariaalhajmoustafa25737 ай бұрын
He is Donkey Kong and the final release is a skeleton of Donkey Kong in the remake is remove
@feIon7 ай бұрын
the unused university music is way better imo
@starfroylan64147 ай бұрын
22:40 Mario:Bro we have to continue on our adventure.........WAKE UP!!! Luigi:Ouch.....hehehe sorry Mario:Brother this is why I am the leader
@geschnitztekiste41117 ай бұрын
The developers really weren‘t allowed to use DK, huh? He had to become skeletal in the final game and even got completely replaced in the remake
@samuelmooregaming7 ай бұрын
What was the hex id for the room behind the gate leading to chucklehuck woods
@Skawo7 ай бұрын
Unfortunately I didn't note it down :(
@samuelmooregaming7 ай бұрын
@@Skawo ok
@Skawo7 ай бұрын
Try 0x88
@samuelmooregaming7 ай бұрын
@@Skawo ok where do I put it in the hex editor
@Minimumka113077 ай бұрын
Is there a chance that the unused sprites will be uploaded somewhere?
@Skawo7 ай бұрын
Probably will end up on TCRF eventually.
@Minimumka113077 ай бұрын
@@Skawo Thanks for the response!
@sahilhossian82127 ай бұрын
Lore of [TCRF] Mario & Luigi Superstar Saga Demo Indepth Look - Part 3 momentum 100
@deathguard5206Ай бұрын
Im curios. Since the tutorials for the hand powers were originally differnet, what does the rest of the cutscene look like? I know we cant play the rest of the cutscene as the hand power needed to progress is no longer progammed in. But would it be possible to look at the games code and view the doilogue? Im honestly curios to know what the rest of thr cutscene looked like.
@SkawoАй бұрын
See the next part.
@deathguard5206Ай бұрын
@Skawo which one? I've watched all of them and none of them looked into the code of the game to see what the rest of that cutscene looked like.
@SkawoАй бұрын
The Gwarhar to End part shows the actual cutscenes. Unless by "Hand Powers" you mean the Hand Bros. moves, in which case, uh, yeah, you're right.
@deathguard5206Ай бұрын
@Skawo I'm talking about the hand bros moves tutorial at 22:14 the rest of the cutscene doesn't work because the previous version of the hand powers isn't programmed in. I'm just wondering what the rest of the dialogue is like that's impossible to see in the game. Also will you ever do another video of unused stuff in the beta version of the game? I'm curios to know if there's any more cut content this beta might hold thay you don't see in the game by playing it normally.
@pokemontrainerelio36487 ай бұрын
13:26 racist Toad
@teaoftraffic7 ай бұрын
3:01 hey we know what the unused burning statue was meant for now!
@teaoftraffic7 ай бұрын
4:31 i love these designs so much.
@teaoftraffic7 ай бұрын
18:58 HE IS ALIVE
@teaoftraffic7 ай бұрын
21:16 the simp energy is strong in luigi today.
@DannyJS17 ай бұрын
Mario literally bitch slaps Luigi. Dude. Even for M&L series Mario that's a pretty out of character.
@shyguy857 ай бұрын
It's a pretty classic slapstick move to knock sense into someone. It's not that deep.
@Meatball1327 ай бұрын
first
@veronicaporras92467 ай бұрын
11:06
@bige82937 ай бұрын
I hate the teehee valley music.
@axcsmithgmail7 ай бұрын
This is maybe a dumb suggestion, but if you enter the Bowletta kidnapping cutscene with Luigi leading, does that change anything?
@HypK7997 ай бұрын
I recall TCRF saying that the cartridge space used is smaller than the final game's cartridge size. Is that why so much seems to be missing?
@NitwitsWorld7 ай бұрын
Maybe but again stuff probably had to be cut out or changed before release so yeah
@sanpuru19697 ай бұрын
More like the ROM is smaller because at this point in development the whole game was just smaller. It doesn't seem like much of the game itself was scrubbed for this build.