That's a really important concept for beginners to realize. It took me a long time to find this out by myself, and it was one of those ah ha moments when I did. You need to use multiple versions of your characters to make more complicated movements possible. Great job helping newcomers to CTA5 achieve the results they are hoping for right away!
@animlife7 ай бұрын
Thanks. Yeah, it's not immediately obvious this is how you implement multiple angles of the same G3 when animating complex motions. I don't think the manual even mentions it.
@muledogrecords7 ай бұрын
@@animlife That's right. There is no mention of this in the instructions, and I never saw it in any of the instructional videos until this one. Not only how to implement multiple angles, but that you even should, can , or have to do it to get natural looking results. Great job on bringing this up!
@animlife7 ай бұрын
@@muledogrecords Thanks. Might have to do a few more like this just so more people can discover how to switch character angles.
@muledogrecords7 ай бұрын
@@animlife Good idea! It's a fine point that needs to get out there. I don't remember specifics, but I've also had to use multiple instances of the exact same character to accomplish some movements and effects. There's a lot to this technique that can be explored to get the most out of Cartoon Animator.
@amirsaleem43317 ай бұрын
thanks this is awsome it will help me
@animlife7 ай бұрын
Thanks. I figured showing how to do this was worth doing as a quick mini tutorial after your comment on my previous video.
@Katia_Targaryen7 ай бұрын
As always your videos help a lot. Thanks. I'm having a problem and I can't find a solution anywhere. Do you know how it is possible to use photoshop masks to put embed images inside sprites, just like it is done in the irises of the G3 characters' eyes? A tutorial on this would be great.
@animlife7 ай бұрын
Unfortunately Cartoon Animator only supports masks for the eye white on eyes and for the face sprite. You can't use masks anywhere else in your character because they won't work. It would make life a little easier if masks were supported in other sprites however you either have to flatten the masked sprite, or clip the masked area so the mask is no longer needed.
@Katia_Targaryen7 ай бұрын
@@animlife 93 / 5.000 I understand. Hope that in the next program versions this functionality will be added. Thanks a lot.