Important note: I know I missed a ton of maps, I wish I had the time to look into and cover them all. If you've got any I missed that you feel others should check out, feel free to plug them in the comments here!
@C.A._Old Жыл бұрын
*Really Crash? Always People Showing new things. What About Forgotten Old Things?*
@UEAKCrash Жыл бұрын
I've only got so much time in the world to play, research, and do these videos, do you know how much that expands the pool? I don't see you suggesting any old ones like I asked. I wanted to show off how crazy good the current workshop is, especially with new vscripting capabilities.
@SnivyVonDerpPhuckI Жыл бұрын
I'd personally like to mention MilkMaster's "Infestation", a PD map full of vscript rats and cheese.
@CanadianBill Жыл бұрын
Cowerhouse was #2 behind Slime but not mentioned
@DontknowwhatImdoinghere... Жыл бұрын
I feel 'Hades' by Yrrzy should've been mentioned. It fits tf2 and is a original map.
@Quazap Жыл бұрын
I want literally every map you showcased to be added; Slime, Sandcastle, and Circus especially. That zombie infection gamemode also sounds really fun, I hope the success of VSH encourages Valve to look at more community gamemodes. Great video, I really enjoy your map highlights
@AyeAyeKane Жыл бұрын
Was vsh successful? At least in the eyes of the tf team? I loved it but going by the little bars that show how many people play at a current time it didn't seem to be very popular
@Quazap Жыл бұрын
@AyeAyeKane I'd still say it was successful. Despite some hiccups at the beginning, a completely vscript-based gamemode was added to Valve's casual servers. While VSH is seeing low player numbers, it's still just an alternative gamemode. I wouldn't call payload race or medieval mode failures just for their low player counts, either. I think Valve would also see VSH as a success, since its inclusion drummed up hype for the summer update- and considering that's when tf2 hit its all-time peak- Valve would at least consider its implementation as being a reason for that.
@JohnDoe-dd7ne Жыл бұрын
Another map that I believe is of note is Crypt, which is an honest-to-gourd ROBOT DESTRUCTION MAP in modern TF2. Featuring unique custom cultist models, pickups, and ammo books as replacers for the robots, the map has a beautiful underground aesthetic with a unique fully interior Cave skybox. Above all else, it’s a fully finished map (which is what Asteroid never got to be), and could technically be the map that brings the mode out of the Beta Limbo it’s been in for years (but only on a technical basis, since most ‘out of beta’ states come with updates to the mode) It also changes the robot-now-cultist NPCs to have higher level ones that actually defend themselves by casting spells, and makes use of no other Halloween gimmicks, making it a very oddly vanilla Halloween map for something as unique as Robot Destruction. It’s a great map for sure, and it would literally make history if it got added… though I think RD only really works for Halloween with it’s gimmick, since it’s still RD.
@UEAKCrash Жыл бұрын
That one definitely on my short list of maps to check out next, looks cool
@corneliuscornwallis Жыл бұрын
Man, I revisited your channel to get back into learning hammer and I think it’s super cool you’re still going strong making sick maps. All of the maps you covered here look amazing.
@juvenoiachild7675 Жыл бұрын
Halloween is gonna be so interesting this year
@C.A._Old Жыл бұрын
*Really? Always People Showing new things. What About Forgotten Old Things?*
@mrbabbles59893 ай бұрын
And it was!
@ethosaur Жыл бұрын
Super excited for this Halloween, its insane how many good maps we are getting already so far, vscript really breathed a lot of life into TF2!
@Project_LStar Жыл бұрын
you helped me get into tf2 mapping with your old tutorials and id like to say thank you for the help to understand how to use hammer. and thats about it.
@QuintessentialWalrus Жыл бұрын
I'm honestly so jealous of Holy Hell, I've been wanting to make a map like that for a while and they beat me to the punch with a map that's a hundred times better than anything I could've managed. It looks AMAZING!!! This year's Halloween update has the potential to be an all-timer.
@UEAKCrash Жыл бұрын
Makes me want to combine Devilcross and Doublefrost just for the hell of it
@QuintessentialWalrus Жыл бұрын
@@UEAKCrash You could call it... Doublecross!
@UEAKCrash Жыл бұрын
Whoa
@delila5034 Жыл бұрын
Infestation, Crypt, and Terminus are some of my personal favorites along side Devilcross, Holy Hell, Kodama, and Brew Blast.
@grundlestiltzken761 Жыл бұрын
Suggest adding a "demonic invasion" light or similar to the status boards on ctf_devilcross if you haven't already, that gag in doom 4 was a great chuckle
@UEAKCrash Жыл бұрын
Changing up the signs sounds like a lot of fun, I've recently learned how to reskin and recompile props myself for a simple edit, I might have to try to tackle something like that soon
@netmuck Жыл бұрын
if they don't add Slime they are crazy
@UEAKCrash Жыл бұрын
👀
@Rhegmatogenous Жыл бұрын
These maps are fucking insane. Tf2’s community warms my soul when I see this shit. Each scream fortress has been getting better and better maps somehow and I am constantly surprised by it. I hope these mappers are living their best lives cause they are genuinely doing some amazing work
@IsaacDaBoatSloth Жыл бұрын
hammered is sometimes used as british slang for drunk, so if you are using the hammer editor you could be drunk
@UEAKCrash Жыл бұрын
We use that in the US as well, and there have definitely been moments where I've done some sloppy mapping work with some drinks in me. Like, most of the development of Trainsawlaser 😅
@burtenplays Жыл бұрын
Jesus, Devilcross looks sick. Very, idk what to call it, classy and well done, not too over the top but with wicked aesthetics. Need to go and try it. I guess while I'm here I might as well say thanks for that mapping series. I tried getting into it years ago and even watched all of your series but just had an incredibly hard time with it. I don't know if I was an idiot back then or what cause I finally started putting a greater effort into practicing rocket jumping and decided to give making jump maps a shot. Way easier than I remember. I'm using Hammer++ so I don't know if that's the difference? Fun though.
@UEAKCrash Жыл бұрын
Thank you! Glad I was able to help. I sort of did the same thing, back in the CS 1.6 days I tried to get into Hammer but just couldn't wrap my head around it. Many years later I picked it back up for TF2 and here I am, now! Imagine if I kept going back then though, haha H++ has a lot of nice quality of life features, but it's not too dramatically different. You might just be in the right headspace to grasp it, now!
@gabofihi007 Жыл бұрын
Since VScript is now a thing, it would be cool to have a zombies game mode like the ones on call of duty.
@AwoogusTF2 Жыл бұрын
“after all these years.” doublecross, doublefrost, devilcross “Finally I have them all.”
@shoom8115 Жыл бұрын
These maps look absolutely amazing, I can't thank all of you mappers, artists and programmers out there enough for keeping tf2 alive through all these years!
@goldenfoxy2604 Жыл бұрын
this halloween is going to be something else
@gr0ssotron146 Жыл бұрын
Não vejo a hora de jogar esse mapa! :)
@jasonnealreed Жыл бұрын
Devilcross looks SICK
@DmanTheCabbage Жыл бұрын
I love Slime, such a neat mechanic having npc's that apply a debuff on players. You probably already know if its in or not but I do hope that it gets added this year!
@mxcascade Жыл бұрын
Absolutely love seeing your mapping videos and these workshop highlights are no exception! The sandcastle one is super cool and a great idea for a retexture/remix/???. It has me wondering if there’s any other medieval maps you think should be added to the map pool?
@bestestbread Жыл бұрын
We keep getting versions of nucleus, and I’m here for it!
@puzzlepuddles6712 Жыл бұрын
i love arena maps getting added back again. it's a really underrated gamemode
@CanadianBill Жыл бұрын
Skipped over Cowerhouse which was #2 behind Slime :(
@UEAKCrash Жыл бұрын
Sorry! It's on my list to check out, I just haven't had the time recently to do as much as I've wanted with the current map pool, there's been so much
@MegapiemanPHD Жыл бұрын
Lotta good projects.
@truefupu Жыл бұрын
awesome!
@Whomobile Жыл бұрын
got right spooked
@cambridgebee3239 Жыл бұрын
Very good maps this year
@carsonferg Жыл бұрын
that hammer joke made me laugh so fucking hard like a goofy ass bitch and it was so simple yet so effective. dad jokes are my weakness 😭
@cholo2215 Жыл бұрын
your freakishly talented man. you're carrying the tf2 community on your back
@Aliens2Exist Жыл бұрын
devilcross might be my new top ctf map if it gets added, I want to try it out
@DR.Narbacular Жыл бұрын
I think this is shaping up to be an awesome scream fortress
@GermaphobeMusic Жыл бұрын
Bro turned Doublecross into Lahaina
@william_brobrine8975 Жыл бұрын
Zombie mode looks really interesting
@FR35H_tv Жыл бұрын
MORE SPOOKAWEEN MAPS LET'S GOOOOOOOOOOOOO
@DogsRNice Жыл бұрын
I wish they hadn't fixed the animation speed of the skeletons The stuttering movement made them look like stop motion like that really old movie with stop motion skeletons
@Rraichuu Жыл бұрын
0:37 Великие русы, собирайтесь вместе, чтобы одолеть проклятых ящеров! Оттачивайте свои великолепные приёмы и доминируйте над гадкими тварями!
@asterlofts1565 Жыл бұрын
It seems strange to me that in Zombie Infection, Scout does not have the Pounce ability but the Soldier does, knowing that Scout is always joked that he looks like the Hunter from L4D... but it doesn't matter. The game is just as good!
@gabbafreekil5237 Жыл бұрын
when is the scream fortress event coming this year?
@UEAKCrash Жыл бұрын
It varies, but usually the first week or so of October
@DoNotPassGO Жыл бұрын
Zombie Infection sounds like the old intox. zombie mod but with much better zombies.
@SquidsTv Жыл бұрын
Freyja is the GOAATT
@wolfcl0ck Жыл бұрын
Happy to hear that there's finally a zombie vscript mode... though is this not just Super Zombie Fortress for the most part? Not a complaint, I love zombie fortress and an official implementation would be goated as all hell. Anyway, VSH with horsemann when?
@tekt_real Жыл бұрын
Woah. I hope Valve doesn't drop the ball with the map additions this year.
@WeldersFSC Жыл бұрын
The slime pop thingies I think is absolutely fantastic compared to the traditional explosive damage pumpkins. Will help it feel a bit more strategic and less punishing for just being near a prop. As I personally always shoot those explosive pumpkins on sight in order to take that advantage away from enemies. Cracker job lads!
@DryHeavingLlamas Жыл бұрын
Oasis Event looks utterly amazing. Actually all of them do, but I worry that Slime won't be fun to play because skeletons are not fun in all the other Halloween maps. And Devilcross looks great but it looks like it will play worse with the deathpit changes. That said, my love for Oasis and Oasis Event easily outsrips my hesitancy about Devilcross and Slime.
@lessar2721 Жыл бұрын
All of the maps look too good to pass up
@DinoPon3 Жыл бұрын
It sucks that all of these amazing maps would only be playable in October if they get added
@ChristmasFlavoredJukebox Жыл бұрын
ok dad.
@xinpingdonohoe3978 Жыл бұрын
Sandcastle has that Pikmin feel to it. Figures, what with Pikmin 4 and all.
@tinyputiplays2505 Жыл бұрын
Can someone tell me please how to play zombie infection because I'm pretty new to tf2 Here's the thing I did someone pls tell me what to do to fix them: I subscribed to the mod, went to community servers and typed zombie infection and nothing pops up. Please if this is deleted to me being a f2p then oof
@UEAKCrash Жыл бұрын
You'll have to find a server running it, if you ask on the submission for the map, one of the creators might be nice enough to tell you where/ how to get to one. Or there might be an IP address posted on the workshop page directly
@Jaysen6740 Жыл бұрын
It's a shame you didn't cover Cowerhouse.
@C_Papi Жыл бұрын
Can you release these on SFM?
@metroidfannumber1234 Жыл бұрын
i completely avoid vscript for my maps. i dont even tamper with soundscapes. i just rely mostly on ambient_generic and func_tracktrain for sounds. and as for enemy ai i just use base_boss and a ton of brushes although with my map pl_death_factory i hit the edict limit with my conga line of skeletons and had to move the skeletons to another version of the map.
@SparkyWaffles Жыл бұрын
Oh hell naw, Salmon Run in TF2
@Banjo1756 Жыл бұрын
i want an autograph
@GenericPhantom1 Жыл бұрын
Balls!!!
@NickelW Жыл бұрын
so wise and true
@joltz..2042 Жыл бұрын
Remember when people said tf2 is dying/dead? Yeah uh, nah it fucking ain't
@C.A._Old Жыл бұрын
*Really Crash? Always People Showing new things. What About Forgotten Old Things?*