The 4 Masked Bosses - Majora's Mask 3D w/ Project Restoration mod (READ DESCRIPTION/PINNED COMMENT)

  Рет қаралды 8,485

SWL

SWL

Күн бұрын

Пікірлер: 38
@PrinceLuigii
@PrinceLuigii 3 жыл бұрын
Personally I think Twinmold still needs work, first phase isn't too bad, but that second phase I'm sorry still needs to be corrected or at least make it like how N64 had it. I actually love the other 3 boss fights and all the improvements that went into those three fights (along with the improvements of the Zora Mask). It is a remarkable step in the very positive direction
@swlchl
@swlchl 3 жыл бұрын
This mod was created by leoetlino, you could pass this feedback on to him. As for my own opinion, it does need improvement but reducing the no. of rounds and stopping the hit counter from resetting is a huge improvement in itself.
@SuperZez
@SuperZez 3 жыл бұрын
I wish the Gyorg underwater phase were removed entirely. It feels dumb that they made it no longer possible to use Fierce Deity Link to kill Gyorg. Would be cool if Fierce Deity Link were changed so he could walk on or under water or something so he could still fight here.
@Neogears1312
@Neogears1312 3 жыл бұрын
It’s probably one of the only things i try to understand where the devs of the remake were coming from. Gyorg is honestly a piss poor boss do to how basic bitch it is and how easy it is. Adding a new phase makes sense. However because this is the majoras mask remake they did the literal worst job possible so it’s just irredeemably terrible.
@viruschris3160
@viruschris3160 3 жыл бұрын
Someone else who gets it! They indirectly nerfed Fierce Deity Link in this remake and I didn't like it, especially the Gyorg fight. I feel like parts of the platform in the second phase should've been destroyed... leaving you with 4 pillars. Or perhaps the platform moving up and down into the water and out and you have to alter very quickly in and out of Zora Link to avoid Gyorg. At least you can use Fierce Deity Link here by waiting or being quick enough to kill him before the platform fully submerged. Or how the arena open up and you can chase after him with Zora Link or add new platform for the bigger arena to fight him. Still keeps the flow going, adding more room, and other options to tackle this boss.
@swlchl
@swlchl 3 жыл бұрын
MM3D's bosses weren't made with Fierce Deity in mind, which makes fighting them as FD less enjoyable. The remake, despite having much more development time than the original, just didn't have as much thought put into it.
@viruschris3160
@viruschris3160 3 жыл бұрын
@@swlchl indeed which is a shame. I wish they kept that in mind with the remake. It could’ve been better than the original, but alas.
@TheZero1312
@TheZero1312 3 жыл бұрын
@@viruschris3160 It's at least as good as the original. Let's agree to that.
@jonahstein3034
@jonahstein3034 3 жыл бұрын
Improvements, people. Improvements.
@WailingGecko2
@WailingGecko2 3 жыл бұрын
I wish Nintendo didn’t change the game so much. It would have been a good remake if they did this
@Alief.Prophet
@Alief.Prophet 3 жыл бұрын
Okay but this HUD is godly. How did you get this?
@jorgeeduardogarciabayona1695
@jorgeeduardogarciabayona1695 Жыл бұрын
The restoration mod includes it
@TheZero1312
@TheZero1312 3 жыл бұрын
I am pleased to see my favorite boss is left (mostly) untouched.
@DblOSmith
@DblOSmith 3 жыл бұрын
Man, MM is the most creative, imaginative awesome Zelda game ever. I'd love to play one that's as weird and imaginative as this. ...I never beat MM, though. :(
@thisismyaccount823
@thisismyaccount823 3 жыл бұрын
May I ask where did you get this HUD overlay?
@ShadowMan64572
@ShadowMan64572 3 жыл бұрын
Does this mod bring back the old stray fairy locations? Please tell me it does.
@Commander-peepers
@Commander-peepers 3 жыл бұрын
4 months
@jonarbuckle
@jonarbuckle 2 жыл бұрын
No
@fishencasedinjelly3950
@fishencasedinjelly3950 3 жыл бұрын
This is really cool, i just wish odolwa had some of his old attacks back, like the ring of fire.
@SpudChickenSaltedChips
@SpudChickenSaltedChips 2 жыл бұрын
...2:27
@Zvoosh25
@Zvoosh25 3 жыл бұрын
I kinda wish odalwa had a second phase that emphasized the deku mask like in the plain 3ds remake, but overall this whole mod was an improvement
@ninjafrog6966
@ninjafrog6966 8 сағат бұрын
why? part of the original game was that the original bosses didn’t rely on rigid patterns or weak points unlike previous zelda games
@marcosgalvis3498
@marcosgalvis3498 3 жыл бұрын
Oh right. Forgot this existed.
@melonstuff9creative
@melonstuff9creative 2 жыл бұрын
20:54 nintendo u make a mario 64 reference at this
@metawolf987
@metawolf987 2 жыл бұрын
Does this mod restore the Garo Master's original description of the red switch? It needs to be blood-stained once more.
@umukzusgelos4834
@umukzusgelos4834 3 жыл бұрын
I feel like the games bow and arrow could really benefit from a crosshair especially for the likes of Twinmold or pretty much all the torch puzzles in the game other then that solid work
@swlchl
@swlchl 3 жыл бұрын
I didn’t make this mod.
@umukzusgelos4834
@umukzusgelos4834 3 жыл бұрын
@@swlchl I know just pointing that out
@tbugtreybob
@tbugtreybob 2 жыл бұрын
Having grown up on the N64 games, I love the aim of the bow in these games. Feels more natural and requires a touch of skill... of course it did work better on the less sensitive n64 control stick
@titobeastdragon4294
@titobeastdragon4294 3 жыл бұрын
How did you did that? 3:46
@eggs7239
@eggs7239 2 жыл бұрын
The mod let you cicle between arrows with ZR
@polyglut9456
@polyglut9456 3 жыл бұрын
What do you need to play this?
@ninjafrog6966
@ninjafrog6966 2 жыл бұрын
Citra or a 3ds with Luma CFW installed
@polyglut9456
@polyglut9456 2 жыл бұрын
@@ninjafrog6966 ty
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