I am definitely team Phase Beam. Since going strictly to them, I've never once had to recharge my own shields. Granted, it doesn't do as much damage, but it's still very effective, and an absolute beast when fully upgraded, and the range is fantastic.
@raphaelcancellaro18072 жыл бұрын
I've been using the Phase Beam with a Hauler so in any fight you're pretty much the hardest ship to take down. I'm also running rocket launchers just to finish off some enemies and because it looks cool AF
@Paladin10342 жыл бұрын
Yep. I open with phase beam, drain shields, then swap to photon to get them to half health, wait for the shield recharge which normally pops immediately, then snapshot rockets. GGs. It works on any ship, with only basic modules and no upgrades, and just happens to be the order in which they're toggled. Super easy
@wallacefrey62472 жыл бұрын
Great ships weapon guide. Thanks for all the time you invested in testing them.
@Beeblebum2 жыл бұрын
Thanks for watching, it took indeed some time to research, record and edit. So glad you enjoyed it. 😄
@D4n6er0us2 жыл бұрын
My fully upgraded X class infra knife has DPS stats of over 60k and over 40k. It has great range and heat dispersion, it's already destroyed enemy ships well before getting anywhere close to overheating. It's so good it's the only weapon I have installed besides the base photon cannon that I can't remove.
@gus.smedstad2 жыл бұрын
I think it's important to consider where you are in the game. The rocket launcher is pretty decent as a hull-finisher early in the game, when you can't afford a lot of slots for upgrade items and won't have ready access to S-class upgrade modules. The lack of upgrades begins to tell when it becomes practical to devote more slots to weapon modules.
@p1psychoticprankster2 жыл бұрын
It's also good to note that ship type effects weapon damage as well. I have a fully upgraded solar ship that has around the same damage as yours, but I also have a fighter fully upgraded that can erase everything with the standard photon cannon sporting about 7600 attack rating in the info screen
@douglassharp1082 жыл бұрын
Interesting. Gotta try out the Infra Knife again. Ive been an almost exclusively Positron Ejector user for ages. Post nerf I found it was still fully capable of ship vs ship still, I love it for straffing planets for materials. I’m also older and have slow reactions and crappy eyesight and the spread of the positron ejector helps mitigate that a lot. Great review! Thumbs up. Gonna try an Infra Knife tonight.
@th3kgbdog3852 жыл бұрын
With the uogrades the positron ejector is still OP, especially with the Apollo figurine and the B class module that you can find the recipe of in the nexus.
@pauldavis55182 жыл бұрын
Infra knife fully upgraded got to be my fav
@dg_squared27352 жыл бұрын
Glad to see the Infraknife got a boost from HG on this update, I’ve always wanted it to be as good as it sounded but until now, has not lived up to expectations. Also nice to see the phase beam used in a new way for shield recharging. Overall, I’m pretty happy with the changes made to the ship weapons this time around. Thanks for testing this Beebs!
@ThreeGoddesses2 жыл бұрын
yeah I dunno about that. Infra knife deletes ships both before and after this patch, its dps is outrageous. Sure, it "technically" struggles against shields but with 6 s class mods, and its tech you can kill ships in one pass.
@jacksquat20672 жыл бұрын
Before watching, I went with the infra-knife and phase beam on pretty much everything. The phase beam is pretty weak, but it's great for new saves because of the shield restoring factor. I just wish we could get rid of the photon cannon. I HATE having to cycle past it during combat.
@nex46132 жыл бұрын
Pretty sure we can just save edit it out of the ship for the meantime until they officially implement it :D
@chumnutzly2 жыл бұрын
@@nex4613 not on xbox :(
@dan26dlp2 жыл бұрын
@@chumnutzly i found a link to edit my gamepass save. I just got an xbox and wasnt willing to start over from my steam save. You can 100% do it, you just need to find how to find your hidden save files after syncing to your pc with the xbox pc app
@lwensun2 жыл бұрын
You can purposefully break the photon cannon if you g through the galaxy center and not repair it
@EwanMarshall2 жыл бұрын
Yeah, my main ship is Cyclotron for if I really need to take out shields and want that stun and then an infra-knife for my primary. I don't like the positron ejector, it is good but the range dropoff mechanic just annoys me too much
@deyo2862 жыл бұрын
0:02 The logo fits almost perfectly with the ship in the background
@NannyOggins2 жыл бұрын
Many thanks, just what I needed. So far I’ve stuck with the standard weapons and have managed to take down around 35 ships since I bought the game a week ago. However, I would like to upgrade now and this guide has been very thorough.
@miscrom2 жыл бұрын
Thx Beeblebum, you work very hard on these videos and I can see the attention to details and professionalism. Very well done and for people like me who just got the game all of this is very helpful. No man sky can be a bit confusing because there is a lot of stats for a lot of element in the game, and guides like this helps a lot.
@Fromatic2 жыл бұрын
I hadnt bothered even installing the infra knife, been happy with the cyclotron to take out shields then switching to a shot from the rocket launcher then switching again to the positron to finish them off if the rocket shot wasnt enough to take them out which 9 times out of 10 it does, but seeing what that upgraded knife does I will have to rethink it
@randywatson83472 жыл бұрын
I'm more an infraknife person. Tail in close and obliterate shield and ship in one go. You have to be a good aimer that is to be said. It's like in WW2 they switch to the 20-30mm cannons at close range.
@JasonPlaysNMS2 жыл бұрын
Positron Ejector FOREVER!!! I am always really close, so I will always be kicking butt!!!
@Beeblebum2 жыл бұрын
Lol... I just noticed you made a video about the bolt caster being the best weapon for the multi-tool. In my Video I got my Bolt Caster over 12000 dps... So, I'll just wait for you to make a guide the Intra Knife is the best weapon... 😛🤣
@nmsspacedude9799 Жыл бұрын
So helpful . . .! My first ever playthrough in 2016 immediately helped me realise the rocket launcher was pointless as a weapon so, since then, upon finding my first Radiant Pillar, I immediately dismantle the rocket launcher for the condensed carbon etc ingredients. However, I've used the (upgraded) photon cannon constantly virtually from NMS start. So, I'm thrilled to watch this - and I'm checking out the Intra-knife Accelerator immediately!!! Thank you BB!
@tearyamoeba37382 жыл бұрын
Infraknife is definitely my favorite. I've got perfect or near perfect mods and it absolutely shreds. On one of my solars though, with 6 perfect cyclotron and photon cannon mods and then rockets it's absolutely lethal. With the order of the weapon swap it's Cyclotron > Rocket > Photon cannon and almost nothing lasts long enough for me to use the cannon. Shields are shredded and then those rockets just doink them into oblivion.
@RecklessGenesis2 жыл бұрын
Try with extra shots module 🤣savage
@Desert-Ecruising2 жыл бұрын
I agree. An S class fighter with fully upgraded infraknife and fully upgraded cyclotron as a backup makes easy work of enemies. Takes down shields with ease. Weapon with the 4 upgrades in the main screen with three more added in the technology slots, all s class. Can go until the sentinels give up.
@justtripp9202 жыл бұрын
Intra-knife just smokes 'em. Used to use positron with rockets, but now have changed all ships over to intra-knife. I load 8 intra-knife modules and then go to anomaly and buy all hyperdrive C class modules I can store. I then install all the intra-knife modules (8) to find the best stats. I keep track of which install number had the best stats, then reload. If module install #3 and module #8 had the best stats, I keep track of those numbers and reload. Then I install (2) hyperdrive, (1) intra knife, (4) hyperdrive, then (1) intra-knife. I jump back in my ship to save. I then exit and destroy all the C class hyper drive modules. Rinse repeat. I get a lot of chromatic metal and wire looms that way. Enjoyed the video!
@kinnusai44322 жыл бұрын
I decided to go with the infra-knife after watching this video and upgraded it as much as possible. The first time I destroyed a pirate ship with it I started laughing because it blew up so fast. Thanks very much for taking the time to make this video, it really helped me out a lot 👍👍
@bhalucard852 жыл бұрын
Thank you this was a much needed video!!!
@GlamityJean2 жыл бұрын
nice video, I have never really bothered installing the infra-knife because the photon cannon that often comes on ships is pretty decent but now I kinda want to switch things up so that was useful to see a comparison
@scubasteve21892 жыл бұрын
I find a combo is great. I use an upgraded photon to take the shields down super fast, then as soon as the shield is down, quick switch to positron and it usually takes one shot, maybe two and they are gone. Then quickly switch to the photon for the next enemy. If they are still at far range and not close, I sometimes just stay on photon after the shields are down, because the positron works best at closer range. 👍🏻
@Ragetiger12 жыл бұрын
Only downside I ran into with this update is that our shields seem to no longer recover, unlike the enemy. Use to not have to deal with shield upgrades, now I have to install at least 3 s-class just to make certain I'm not melted even against one target. Use to run with just the cyclotron ballista, now it's intra-knife with a phase beam.
@edcoleman70192 жыл бұрын
Shields do recover but slowly and only after not being hit for a while
@nmsspacedude9799 Жыл бұрын
So, don't you just repair your shields asap with a stock of sodium? Seems the obvious solution if the battle's still raging...?
@flash12592 жыл бұрын
Since the first time I installed the positron ejector it's been my favorite weapon. If I wanted to have fun I'd use the infra knife accelerator. Someone told me told me the only reason to use the Positron Ejector is if you can't shoot good. I told him to read my post. I've always said I can't shoot good and that's why I use the Positron Ejector. Even now my latest Positron Ejector does around 23k damage. Before the change It would do around 42k - 45k damage. I also like it because it is short range. Keeps me from hitting more unintended targets in freighter battles. When I do the Nexus pirate missions it's very rare that the pirates even reach my ship unless they're engulfed in flames and exploding. It's the only weapon I've been able to take out 4 or 5 pirates at a time with.
@achtsekundenfurz78762 жыл бұрын
Another strength of the Ejector lies in its dive-mining capabilities. With its wide field of fire, you can strip large amounts of resources from the planetary surface. Best dual use of all weapons!
@flash12592 жыл бұрын
@@achtsekundenfurz7876 I just did that to get a bunch of ferrite dust on my latest expeditions save in the next galaxy. I got enough to finish building a dioxite base with around 65k units of storage. I've got the positron ejector upgraded so that I can almost shoot continuously without overheating.
@MillysweetMilly2 жыл бұрын
Wow what an amazing weapon guide. This was exactly what I was looking for and even more. Thanks so much for the details and the work you put into this video!
@theoduce16952 жыл бұрын
Thank You. I have Phasors and Big Rockets on many of my ships, it is a little more challenging than just using the "Ejector". The Phasor takes down the shields and the Rockets kill them. Well mostly sometimes the Phasor will finish them off. But definitely will try the Intra-Knife on a few ships. Keep up the good work.
@Beeblebum2 жыл бұрын
The rockets can do great damage on a non-shielded ship... But sometimes, does not damage as all.. its weird. (might be bug).
@jorgeriveramarin8912 жыл бұрын
Thanks for taking the time to sort that out. I'm team Positron, but it was fun to see the Intra-Knife at work. Might have to use that as my 2nd weapon. :)
@jorgeriveramarin8912 жыл бұрын
Update: After using the Intra-Knife for a while, I can report definitively that the Positron is still superior - and it's not close. The Intra-Knife's damage goes down a bit after the shields go down, and enemy ships have the chance to move around and make you tail them a bit. Even with just four S module upgrades and 2 X ones with just 1 modification, the Positron dramatically outperforms the Intra-Knife. It kills so fast in its optimal damage range, there's really no comparison. It's not that the Intra-Knife isn't good/fun. It is! But the Positron is still king.
@KailLabs2 жыл бұрын
Great guide! I exclusively use photon canon... Not as much of a handicap as I thought it was lol
@Beeblebum2 жыл бұрын
Yeah, Photon Cannon does surprisingly good, has a good reach and rater quick fire rate. Its The light version of the Intra knife. 😊
@alexh.81832 жыл бұрын
Thank you for your guides. I am a new player and so far I had no problems in spacefights. The battle system is very similar to the old Colony Wars games on the first Playstation.
@freshviolets2 жыл бұрын
I've been using cyclotron/rocket combo, it's nice though I'll probably switch rockets for infraknife as it can have more upgrades and the long cooldown of rockets makes misses not an option and multiple targets a bigger challenge than they should be
@mightyryan14562 жыл бұрын
I use the proton Canon or whatever the base weapon is called along with the rockets. But they both have S class upgrades and work well with my current fighter ship. Actually I think the rockets only go to a B class.
@freshviolets2 жыл бұрын
@@mightyryan1456 there's no purchasable upgrades for rockets, just the one from the Nexus that decreases cooldown time
@Mu-podcast2 жыл бұрын
Thanks for the detailed look Beeblebum. I haven't been using the infra-knife, but now will take a look at it. I've been using the phase beam a lot as that shield restoration is great when there are a good number of attackers all hitting your shields at the same time and you're focusing on taking out one at a time.
@paulwright7742 жыл бұрын
I use a few different configurations based on the ship, my Exotic Royal is set up with Beams and rockets, I've had it that way for ages and it continues to operate reasonably well this way. Altho the phase beams are definately not as stronk as they once were, they keep my shields healthy and as soon as I pop a shield I can swap over to rockets, finish em off then swap back to beams for the next target. My gullwing hotrod fighter uses cylcotron ballista and positron ejector, and my solar sailer was set up for infraknife but also uses photon cannon, aiming for maximum dakka! all three playstyles are fun and work to make my three primary ships each feel unique.
@Mjolvunheim2 жыл бұрын
Thanks for taking the time for this in depth explanation! Glad the sails on your solar are split in half cos if they were together might have some tos issues lol
@logophobe2 жыл бұрын
This is a really good breakdown! Very comprehensive. I would add that I feel it short-changes the Rocket Launcher a bit. Like you mentioned with other weapons, the damage stat is misleading; I've found that it destroys most unshielded ships (except for Sentinels) with a single hit. This makes it a great combination weapon with something with a high shield damage weapon like the Cyclotron Ballista. Fire that first to drain shields, quickly switch to the launcher, and engagements are over in seconds. You could do the same with something like the Positron Ejector but rockets have the advantage of range. I also find the shield recharge of the Phase Beam invaluable for extended dogfights. I tend to equip that and the Rocket Launcher on "cargo" ships where I want more slots kept open for trade items (but still need to hold my own in things like freighter rescues) and put more slots into upgrading the Infra-Knife and Cyclotron on dedicated "combat" ships where I want to maximize dps.
@PfizZz2 жыл бұрын
Awesome guide. I went with cyclotron + positron, but now I'm going to have to search through my storage crates for all my infra knife modules!
@jaydino142 жыл бұрын
Infraknife is OP imo, for me it absolutely melts both shields and hulls alike
@iambeloved4962 жыл бұрын
Awesome demonstration video! Yeah since it forces you to keep photon cannon I'll just keep it simple with that for shields and backup weapon accompanied with infraknifw
@mokkymiah27422 жыл бұрын
Wow I just came back to this came since launch. It's amazing how much improvements have been made.
@trumplostlol3007 Жыл бұрын
It is not only about damage stats but the distance from your ship. You can change weapon when your enemies come closer. You can change weapon when your enemies are shielded or unshielded.
@Chaos_God_of_Fate Жыл бұрын
My upgraded Infra-Knife stats are almost 60k. I'm planning on trying all the other weapons at some point but I kinda doubt anything will do better- I can probably kill 3 or maybe 4 if every shot hits before overheating- 3 overheats kills a freighter, such an awesome weapon! Nice Video!
@Beeblebum Жыл бұрын
Thanks! It's pretty outdated now, but still should give a decent introduction to weapons. 👍
@lilythepurple2 жыл бұрын
Great guide. The Posi was my all-time favourite weapon, but until you get all the upgrades, it's too slow to get the shields down for me. I still use it as a main on my maxed ships, but not on new saves. I'm using the infra-knife on new saves, with cyclotron to really destroy shields fast
@john_in_phoenix2 жыл бұрын
Nice (and useful) overview. Not too long, straight to the point.
@judsdragon2 жыл бұрын
thank u for this video i am returning to NMS after a few years and the options for both multitool and ship weapons are a little overwhelming and this has given me a good idea what to focus on to start and build towards later so much obliged for the clear and concise explanations
@douglassharp1082 жыл бұрын
I’m not that agile a pilot, and as such often fly into oncoming opponents, nearby freighters, etc. It would be hilarious if they added collision damage. Take a sturdy craft and ram other ships!
@GoldenGek2 жыл бұрын
another fantastic video there Beebs, really enjoyed it as well as it being informative. GG might change his ships weapons now!
@Beeblebum2 жыл бұрын
Cheers! If there only would be Golden Bullets... 😄
@desto13c2 жыл бұрын
As I'm using an A-class Shuttle for mainly exploration/storage purpose, I use default Photon Cannon and Positron Ejector. Positron Ejector is so good at "farming" ferrite dust + secondaries from planet surfaces! Thanks to your showcase, maybe I'll got for Infra Knife or Balista + Positron when I get my S-class Solar ship. Long way to go.
@Beeblebum2 жыл бұрын
Oh yeah.. Positron is an amazing mining tool! 😄
@7thsealord8882 жыл бұрын
Interesting and informative. My own practice with starship weaponry can best be described as minimalist - thinking being that with several weapons, one wastes valuable time dialling between choices looking for the "right' weapon for a particular circumstance. Better just to be quicker on the draw and have a good Rate Of Fire with an IMperfect weapon. Plus all the space saved that can go to other gear, . I favor the Cyclotron Ballista, which can have a very very good rate of accurate fire (which offsets its reduced effect when shields go down), PLUS you don't have to worry about refuelling or recharging. I retain and upgrade the Photon Cannon as a back-up, just in case (You Never Know). Also usually add a Rocket Launcher - because it's easy to build, and I just like Fireworks + Big Booms. To each their own. :)
@namegoeshereorhere50202 жыл бұрын
I have not found much of a change, the Positron Ejector still melts everything almost instantly. I use the Phase Beam for farming freighters and asteroids and I have one ship with the Photon Canon just because you can't get rid of it.
@craigwhite14912 жыл бұрын
Great video! I totally agree about the intra-knife, i can usually get the damage up to at least 38k. The one on my Golden Vector is over 49k.
@onguard72 жыл бұрын
Thank you so much. This is my favorite NMS channel. You're doing a fantastic job!
@Cholin39472 жыл бұрын
I like the phase beam for long range sniping. It has greater range and is on target instantaneously so its really easy to aim. for up close and personal I agree with the Infra-Knife or Positron Ejector
@ziehl43492 жыл бұрын
That's a nicely thought, planned and recorded video. Keep it up!
@garretteverett26132 жыл бұрын
This is very helpful. I've personally just been using an upgraded photon cannon to knock down the shields and then I can one-hit most ships with the rocket launcher.
@grumpygramps2 жыл бұрын
tyvm. Perfectly timed video for me as I’m starting NMS again.
@martymerrick5302 жыл бұрын
Great tips! Thanks for taking the time to wor everything out
@dagoelius2 жыл бұрын
Use them all and just rapid cycle them as you fire. No heat buildup atall and ship to ship battles lasts seconds even in a hauler.
@CornballLyric2 жыл бұрын
Great work. Your weapons guide has been incredibly helpful.
@dirtbag17132 жыл бұрын
Used to only use the photon cannon. Didn't want to waste room on all the mods for other weapons. Now that they added the cargo on ships and new effects I use the cyclotron to blast their shields and switch to the photon cannon and I'm melting enemies like i used to years ago. Very fun!
@Pest7892 жыл бұрын
I was literally just searching for an updated ship weapons guide. Thank you!
@DAN007thefoxx12 жыл бұрын
I run a loadout for each of my ships thus far. My shuttle and explorer thus far have a Photon Cannon and a Phase Beam. My Solar has a Photon Cannon, Phase Beam and a Rocket Launcher, my Hauler gets a Photon Cannon, Cyclotron Ballista and Rocket Launcher and my Fighter has the Photon Cannon, Cyclotron, and Infra Knife. I don't upgrade the Photon Cannon in anything because I mainly only use it as a back up weapon. My Hauler I have been turning into a flying tank that can still carry alot of stuff with an S class AND X class upgrade module for the shields plus the combo of heavy weapons for a one two punch and an S class pulse engine upgrade for a speed boost.
@trs86962 жыл бұрын
Agree 100‰ about the infra knife. With six s-rank upgrades it just melts your opponents, even at maximum range. Head-on engagements end in about two seconds.
@carissacarter20512 жыл бұрын
This vid was excellent. I went full bore upgrading the infra knife. Every "S" mod is rolled with 5% dmg and 10% fire rate. With the mods grouped correctly in the general and tech tabs, this baby is rocking 45,843dps hull dmg and 30,562dps shield dmg. U look at something and it melts. Infra knife is king!
@Beeblebum2 жыл бұрын
😄 Its awesome for sure!
@xd3f4l7x32 жыл бұрын
When using a rapid cycle combination of the Photon Cannon, Infra-Knife and the Phase Beam; it seems to do ridiculous amounts of damage. (Example: Drain the shield with either of the 3 weapons you see fit; then once the shield has been depleted, bombard the target with fully sustained fire while rapidly switching weapon types) ..the ships hull HP seems to nearly crumble like wet paper mache while doing this, where huge chunks of health just disappear. However, I'm not sure if this is potentially some sort of exploit in the calculated damage because the weapons are in full-auto, and when you swap, if it temporarily stacks or multiplies the damage dealt. This is on the Xbox version (on PC, "play anywhere"), so if anyone might have an explanation or like to test it out, there you go. 😅
@samghost132 жыл бұрын
Yeah! Infra Knife Rulez! I was stunned the first time i used it! You can get a slight boost to all stats by installing the Figurines (Nada etc.. from Quicksilver Dealer)
@jlsonline2 жыл бұрын
Excellent guide. Been waiting for one like this since the update.
@tonebonetones2 жыл бұрын
Wow. Very interesting, thanks for the time you put in researching this. Prior to Outlaws, the rocket launcher with upgraded large tubes was my favourite, but since Outlaws the cool down takes way too long and as you illustrate here, the damage is not so good. I never liked the positron ejecter because by the time you get close enough for it to be at its best, it is hard to keep the sights on an enemy ship as they are usually past you quickly. Looks like the cyclotron, intraknife and photon will be my choices, and I can remove the others which as you point out, take up space and get confusing in the heat of battle.
@Toksyuryel2 жыл бұрын
I'm so happy that the Infra-Knife is good now. I've always wanted to use it but it was never worth it compared to literally any other weapon. Personally I like to pair it with a Phase Beam for the shield leech and because it's still a great asteroid mining tool.
@Paladin10342 жыл бұрын
It makes sense if you've played other space games, but I was still surprised how much better the phase beam is at mining than basically any other option
@panoss20182 жыл бұрын
While not the best at everything, I use the "Shield Eater" Cyclotron Balista. I found to love its visuals, and the kill time is not that bad. Not to mention, when up against fast enemy ships, that engine shutdown comes in handy!
@DAN007thefoxx12 жыл бұрын
I used to not be a fan of it up until it was changed so that it wrecks shields quickly and slows enemies down. Perfect for use on my hauler which may otherwise not be able to keep up with pirates with S class Solars
@romanmay28672 жыл бұрын
my infraknife peak damage potential is 40,532 and the peak damage potential shielded is 27,021. phase beam is very useful if you are low on shields but i have 50+ star shield batteries so it depends on where you are resource wise. all weapons have their advantages but in the end in my opinion infraknife is the best overall weapon
@bbilly93592 жыл бұрын
I’ve been using ballista as a shield breaker! As I said it you said it did a lot of shield damage, nice combos with proton cannon
@Keldrath2 жыл бұрын
best choice imo is photon cannon to deal with shields then quick swap for a rocket launcher heavy hit to completely or nearly destroy the ship and just swap back to photon to deal with any remaining ship hp if there is any. Id say photon over cyclotron for shields just because the photon can do hull damage cleanup better if the rocket doesnt one shot.
@xj27362 жыл бұрын
thats a good idea too, right now I have the cyclotron to melt the shield and then I use the photon cannons, cant imagine something much quicker, but now I want to try the intra knife thanks to this video lol
@ControlledChaosGaming2 жыл бұрын
Greate job with giving the stats and showing how each weapon is in its basice form and the how it is upgraded. Along with talking about when to use the weapon, why, and combination setups.
@vision-of-dog2 жыл бұрын
On permadeath, I definitely prefer to have a phase beam weapon as my anti-shield weapon. Sure, it's not fast... but it keeps me alive, which is all that matters.
@ChiefVizier2 жыл бұрын
love that aspect of permadeath. Really feels like every circuit of your ship and base matters
@vision-of-dog2 жыл бұрын
Update: Hello Games apparently doesn't make us invulnerable inside the Nexus, so any hostile ships that somehow spawn in there can insta-kill any PD players, even with maxed-out armor upgrades. 😠 If you are playing PD and you hear laser fire inside the Nexus, reload to a different lobby and stay clear of the Nexus mission area. Stay safe.
@liammurphy27252 жыл бұрын
Nice one Beeblebum, just what I needed to know. Thank you.
@briansexton2 жыл бұрын
That's great info. Thank you for the detailed comparisons.
@twisted52782 жыл бұрын
Great guide for the new update! Exactly what I was looking for to use on my main save, thanks much!!!
@alexmajor65792 жыл бұрын
I'm a noob who just got a solar ship, it's an A class and needs a lot of upgrades. I've been using the photon cannon paired with the phase beam with 2 S class upgrades on each and 2 S class sheild mods. I cycle through both in combat firing until they overheat and then switching to the other during the cooldown. It does decent damage and with the phase beam even facing several more powerful ships I can keep my sheild between half and full even while taking steady damage from multiple ships. Not an absolute destroyer but keeps me alive in situations where higher DPS weapons but no sheild recovery from the phase beam would probably result in me dying anyways
@kilad93812 жыл бұрын
Great video. Really helped me decide on weapons to outfit my ships.
@re_4merchant2 жыл бұрын
I noticed your “fully” upgraded infra knife didn’t have the installable upgrade. The one that makes it fire so fast with s class upgrades, that the audio bugs out. It also makes it out class all weapons in every regard
@soldier722 жыл бұрын
That white Solar with orange hex sails: Nice.
@LeeAndrewVideos2 жыл бұрын
Thanks for this! I took a long break from the game just started playing again and was wondering why my weapons were so weak. I had no idea they changed.
@ELITEzinho2 жыл бұрын
i wish we could remove the photon canon, that way we could easily switch weapons in combat with different 2 weapon types
@E_Stew2 жыл бұрын
That Photon Cannon and the Infra-Knife @ 10:02 tho!! 😱🤪
@elizawulf81802 жыл бұрын
Living Ships did get a boost now - at least on par with most ships in cargo space. Possibly more?
@JulieanGalak2 жыл бұрын
Great guide, thank you. Off to look for Infraknife modules...
@cha0sxiii632 жыл бұрын
So far, I've managed to get my Infra-Knife up to a peak damage potential of 46,759 dps, and the pdp against shields at 31,172. It's almost impossible to overheat even when holding down the fire button the whole time, which I do because it takes almost two minutes for it to overheat and just over a second for it to cool off. Was gonna go with the phase cannon just in case I needed shield regen ASAP, but after seeing this vid, I'm now debating on that or the ballista to slow my target down so I can then clean house with the infra.
@michaelpfeiffer20732 жыл бұрын
Very useful and informative videos, thanks a lot Beeblebum! Really helps understand things better.
@rhuntington32 жыл бұрын
I've always enjoyed the Phase Beam. I remember way back when you have 3 S class upgrade modules on the Phase Beam, them bean color was purple. I miss that! Good information here, Beeble. Thank you!
@blisterbeetle012 жыл бұрын
I always used the cycletron, in combo with the rocket launcher. I've always disregarded the infraknife as a viable weapon....but now...I may have to reconsider...
@Yesnaught2 жыл бұрын
Something you missed: even upgraded so heat is no longer a problem, the phase beam *still* shuts off after sustained fire, it's locked to some kind of timer. However, it is fairly cheap to build. The IKA is top tier - with the third barrel and one S-class mod, it'll easily handle anything on its own, at any range. Pair with basic rockets, and you can kill a flock of pirates faster than it took for them to scan you. Excellent value for the cargo-challenged. Minor downside, needs phosphorus, which can be annoying to go find. Positron ejector is nice, but slower and short ranged unless you get a lot of mods. Rockets have a much better TTK, and require much less investment.
@Batusay20062 жыл бұрын
Thank you. However, with the positron ejector it always been some sorth of "AOE" damage. There for, closer we came to enemy, less the spread and bigger the damage (you already have mentioned this); now, knowing this, I still believe that with 1 shoot, concentrated on enemy HULL damage, the positron could be the strongest damage dealer, IF and only IF all the bullets hit the target (again, 1 shoot only). This was my favorit gun and still is. I can 1 shoot kill any ship that has no shield and is in close proximity to hit full damage. True, it is fun playing with other weapons :)
@b6s4shelter2 жыл бұрын
nice work. I see the infra is very strong but my thumbs are bad aim and I find I miss more often with Infra. I go Photon Cannon then rockets when shields are down. nice easy 1-2 punch. Infra will be more slot effective in the end so I guess I need to get gud!
@Beeblebum2 жыл бұрын
Intra Knife is actually great for distance shots, so just fly away, let them come to you (they fly straight towards you), so you just have to shoot them. 😊
@McGeistly2 жыл бұрын
I started investigating the infra-knife accelerator on one of my ships. Was very underwhelmed by it with one or two upgrades. Definitely need to find some higher S-tier rolls and give it a shot.
@romanmay28672 жыл бұрын
oh my friend it can be the most deadly weapon of all, easily. i can clear a sentinel interceptor shield and health within about 2 seconds
@mythicvariable9akapatricem2922 жыл бұрын
🙋♀️🐝 thanks for your informative video again. I now have a new favorite weapon. I seen in one of your streams using the cyclotron and infinite knife. While I was watching you, I installed it on my golden vector as I was playing and it did help take down the shields a lot better. Now I can understand the difference. Thanks for all your hard work.🤗
@barryevans7912 жыл бұрын
I think Photon Cannon/rockets is the way to go. The damage is good using this set up and your beginner ship starts with this set up, so you don't have to mess about swapping things out. It also doesnt help that the game won't let you dismantle your photon cannon, so it adds an additional step when cycling through weapons.
@Vortechtral2 жыл бұрын
I've been using the Photon Cannon, its a good all rounder, but damn full upgraded infra-knife and positron ejector are crazy! The shotgun has me all giddy :P
@myroc12 жыл бұрын
Thus guide makes things so much easier. Ty
@Theportraitdude2 жыл бұрын
Extremely helpful!! Thanks so much for the time it took to make this
@jonbezeau31242 жыл бұрын
The guide should really mention that rockets are almost always a one-shot kill against hull. I like Photon Cannon & Rockets, both weapons have good range so I can take a ship or two out much earlier in the fight than when I have to get to knife-fighting range.