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Ever wondered how different budgets impact the visual quality of game environments? Dive into the world of grass rendering with me as I explore two distinct approaches: the economical 'cheap' method and the high-end 'expensive' method. In this video, I take you through my journey of rendering grass in my game, comparing these techniques not just in cost, but in performance, visual appeal, and practicality.
🔨 Assets Used in This Video 🔨
Free Grass Unity Package: bit.ly/40ODgH8
The Vegetation Engine: bit.ly/40U3yrQ
The Nature Renderer: bit.ly/3GahGnd
Addy-chan Pixelart by Sr_Jelly