Hyperant actually added unique bonuses to Formables, let's goo
@jimenitlol9073 Жыл бұрын
YEAH BOIIIII
@cheqqo5708 Жыл бұрын
G o o d .
@williamroberts9374 Жыл бұрын
FUCK YE
@D0JES Жыл бұрын
👍
@thearbadiller9896 Жыл бұрын
I’d say the biggest core problem with Rise of Nations is that I, a high schooler, am playing Roblox instead of investing in my future.
@noflat8616 Жыл бұрын
real
@1-Yumi. Жыл бұрын
That sounds like a you problem
@harrisxezditz Жыл бұрын
I used to play this game all of the time then I got into sports now I'm in a good clubs academy so quit the game while you still can
@andert6 Жыл бұрын
@@1-Yumi. 🤓☝️
@BlazingFlame69 Жыл бұрын
Bro same with me.
@BurgerBoy8507-Official-Channel Жыл бұрын
A cool idea for Rise of Nations: Tourism: -Countries will have a certain amount of tourists that visit their country and that brings the country some income. -Certain countries will have tourist attractions such as the Eiffel Tower or the Leaning Tower of Pisa which multiply your tourism -Countries that are at war will loose tourism depending on how dangerous the country is. For example, if France was being invaded by Germany, people would stop visiting France and Germany (depending on whose winning). -The more airports, the more tourists near those airports -Countries are able to build monuments or structures that give a multiplier on tourists -Policies that increase tourism are available
@alvaroperez4474 Жыл бұрын
I LOVE it
@penguin3540 Жыл бұрын
So kinda like civ 6 except you add an income aspect. That sounds great. You could also have a sort of civic tree as well based on your tourism and the civic tree would help you get more tourism and provide special buffs to your country.
@athar_adv5 ай бұрын
You also can build different tourism buildings depending on what city you select. If the city is on an island, you can make resort hotels which make a ton of money. If the city is on a mountain, you can make a skiing resort which makes less money but still good. If the city is landlocked and on anything other than mountains, you only can make hotels which dont make a ton of money, maybe 100k a day and costs 30m to build each If the city is coastal, you can make seaside resorts which make a decent amount of money, maybe 500k but costs 200m to build each (price increases depending on city size for each type of building) This would actually give incentives to get land in the pacific islands (which most of the time is ignored), and countries would fight over islands like irl. Also, mountainous countries would get a huge boost since most of them are pretty weak. And , this would give an incentive for nations to gain more coastline or stop being landlocked. Most of the time being landlocked is fine, but with seaside resorts coastlines are very lucrative
@yepisme455 Жыл бұрын
Rise Of Nations needs a good dynamic combat system, a chat for factions and maybe even make a supply system where you need roads near that area to get supply like hoi4.
@yepisme455 Жыл бұрын
Scorching destroys the supply (roads) and gives less supply instead of just putting everything in flame and killing your whole army.
@Payday2Heister Жыл бұрын
@@yepisme455 I agree with you, although it should be restricted to 1 per like 100 seconds
@noobthenominator5605 Жыл бұрын
Also they should add when you surround a city and the enemy still has more than you mainly major cities they should begin dying due to inefficient supplies along with the people starving and the people begin to lose popularity in the war or the leader and in response to it makes you lose stability and the city might even rebel to declare independence now this would be worst if it was at your capital. Another thing is a long war like if your country has been at war with someone for like 6 years or so then you should gain less benefits sense you have to stabilize your economic situation. Also if your stability is low enough like at 30 or 26 and lower your military should be able to coup against you and potentially overthrowing you. And they should add more ideologies like monarchy,military dictatorship,and so on
@piercecowley255 Жыл бұрын
I think they should add a retreat, where say if you own one of the 5 nearest cities to an army in a battle, it can withdraw to it, that way flanking actually does something other than a defence bonus
@catfacecat. Жыл бұрын
@@Payday2Heister10 cities per minute to prevent country scorch
@penguin3540 Жыл бұрын
I think a rework of alliances could be neat. You could have an alliance chat or buying and selling goods from your alliance members would be cheaper and more lucrative. Also volunteers could be good like in hoi4. If you don’t want to completely join a war, you could send volunteers instead. I also think the attrition could be reworked. I take attrition in southern France but not in the middle of Siberia? Also adding stuff like frontlines could be cool. And infamy. For example, if you declare war on too many nations, other nations could declare war on you instantly. However they wouldn’t take anything, just make you end wars. Also special unit types for different nations and a rework of the economy. Instead of selling specific goods, you could have control of specific trade routes that provide specific goods and you could earn money that way. And trade nodes wouldn’t be a bad idea. This way smaller nations could have an easy way to make money by either controlling part of a trade route or participating in one.
@qhayiya252 Жыл бұрын
Bots would also need a rework to spawn units, make factories and strategically move units (or just auto capture w/ a bunch of small units)
@eduespro Жыл бұрын
@@qhayiya252Game would be lagy
@luscious823 Жыл бұрын
@neptune1030ron is already hard enough i don't wanna protect from some pirates
@Pgia55 Жыл бұрын
@@luscious823 "RON is already hard enough"
@NapoleanBlown-aparte11 ай бұрын
@@Pgia55play Kazakhstan
@qhayiya252 Жыл бұрын
the thing about the 'no navy vs land' or 'no/less powerful arty vs ships' is that in real life this is a real thing, and they are quite effective. But aircraft carriers have way too much range just nerf that in range,
@colasevenseas5652 Жыл бұрын
Or add long range land unit or buildings like anti aircraft anti naval anti tank etc.
@karimk78 Жыл бұрын
Really
@seashellguy9416 Жыл бұрын
make the aircraft carrier not a death star, but a portable airport
@qhayiya252 Жыл бұрын
@@karimk78 Shore bombardment is quite effective and if artillery can take out tanks, it can also damage ships (tanks were oddly enough supposed to be a ship on land so it was originally called a landship)
@qhayiya252 Жыл бұрын
@@seashellguy9416 totally, it can have the range of a frigate though because it still can shoot it just doesn't use inter-continental ballistic missiles. But they'd have to remove the aircraft parts to the build
@randomdudeoti Жыл бұрын
Think they’ve helped a bit with the formable buffs to make each attempt a bit different. Just wished they added maps from certain time periods like the world wars
@MausyeetOfficial Жыл бұрын
Well if they did that the game will be different and server map will be random
@Godzillaminusone708 ай бұрын
@@MausyeetOfficial maybe have a vote system.
@louisthe15th92 Жыл бұрын
hyperant explaining how a Italian tank division on 1 single city Italy captured in siberia has a supply line
@Redstoner34526 Жыл бұрын
I really like this starting monument idea, it seems like it could be interesting. Also a forest biome might make more people play in non European countries
@Al_Conq Жыл бұрын
i literally dont care about anything else, all i want is skill-based matchmaking like mf how does a god damn kid with the most powerful internet ever easily get germany, but at the end of the day they're confused as shit or they only have 2 days of experience on this game its not only that there are too many noobs in this game, there could also be some no-life grandmaster nerd as cambodia or some shit who conquers all of south east asia and claps the china player despite the china actually being decent in this game P.S: i think what you mean by people already invading nations too fast is a justification limit, such as hoi4 where you need world tension to justify, i dont want to get into details but you can figure out the idea
@mynthie2576 Жыл бұрын
also truces take FOREVER when u Allie neighbors but then kill all the ai u just have to sit there waiting for the truce to end I think truces should be 6 months and if there is a war there is a option on how long the truce is or if there even is one
@LeFranceBallLikesMusic Жыл бұрын
I WAS ABOUT TO COMMENT THIS
@gaetanoesposito9207 Жыл бұрын
The day they will implement other years to play will be a massive update, how much I would like to play a map of 1444 for example (they should change a lot of things and it would require a lot of effort but it would be really cool)
@windowsguy1828 Жыл бұрын
I think Rise of Nations is too much of a statistics type game. Just spam factories and balance everything so you can spam more units. I wish there was more actual combat like the Conquerors 3, or a unique strategy like more useful flanking and supply lines. This would make players have a chance to outsmart others strategically instead of spamming factories and units.
@Nate14567 Жыл бұрын
This, literally most of the the combat in rise of nations are spamming tanks and infantry with autocapture or to the enemy capital city with no strategy at all
@penguin3540 Жыл бұрын
Plus, rise of nations fails even in that aspect. There’s no uniqueness to trade, combat, formables or anything. An interesting idea would be to have special unit types for specific nations. Like germanys special unit could be panzers and the uk could have something naval related.
@Randomvietnamdude Жыл бұрын
@@penguin3540 Panzer is literally a normal tank dude
@hiddentreasure2161 Жыл бұрын
@@Randomvietnamdude He's probably thinking of Civilization 5 where Germany has a unique unit called panzer (replaces the tank unit and is slightly better)
@penguin3540 Жыл бұрын
@@Randomvietnamdude well I mean like really only Germany calls it a panzer
@Randomshrimpthatstalksyou Жыл бұрын
I think it might be cool to add certain Types of infantry or tanks. For example, you could get abram tanks that goes faster and can be strong, it’s only problem is it’s mobility on winter and can be expensive to use and buy. They can also add shells to the game, factories that produce shells and maybe a crafting system for shells that do damage. And also, I will also mention each crafting on a shell 100-200 shells and 1-10 shells will be used with tanks when it goes against a single unit. These shells are easy to craft and can be also mass produce in factories. Also, the economy could be change by the population though. You can build certain jobs in cities and it requires the population, factories will need above 20-50k population to make it. For more population gain, make something like farmland builds which don’t cost much. Add cruisers, different types of planes. Different types of units can add more mega to the combat and equipping your infantry with different guns.
@Finn_the_Cat Жыл бұрын
One thing they definitely need to add is a semi competent AI, the AIs behavior when being attacked is that they lose a city and immediately run over to take it back meaning all you need to do to beat it is take one city and wait until the enemy units come to take it back and since you get defensive bonus you win and it ultimately devolves into take one city kill the enemy in defense and auto capture and for someone like me who prefers to play solo because I suck at mp games going into a private server to play solo ultimately devolves into that loop until I stop playing because I'd rather be eating bricks, and it's easy to compare this game to hoi4 but seriously hoi4s ai is at least competent enough to manage construction production army building and maintenance along with army use in war and defense which is obviously not something RON can do, now I'm not saying RON should become a hoi4 clone but it has a lot it could learn from it
@theuserjoan Жыл бұрын
4:49 AC needs *heavy* reform. I find it incredibly stupid that an aircraft carrier can fire over literal mountains to decimate a country like switzerland, which is landlocked and has no means of defence.
@robertoroberto9798 Жыл бұрын
Planes exist though
@Chile_Autoritario_Ball Жыл бұрын
they should also add things like dissolving congress when you have high stability and for low stability you are blocked from accessing a nation through a coup
@gemmart9158 Жыл бұрын
i'd say that they should make losses in a war go off of your population so that massed atack gets more nerved
@BlazingFlame69 Жыл бұрын
If u ever feel bored of playing ron the normal way here's a tip. Play as Tajikstan and don't conquer anything around u. Sell consumers and fortify your capital and the 3 cities south to it. Also make aircraft factory. After that make 5 transport aircraft and declare on like anybody u want. Then snipe their capital. The reaction is funny as hell and also declare war on Russia,China or India for maximum fun.
@liandrysanguishinshin7955 Жыл бұрын
This game really just needs better options for progression and development, incentivising players to actually stay in the server, and incentivising trade more. (With players)
@Purple-nn8id Жыл бұрын
i would also say that there should be a penality for over extansion, like in other paradox games for example Eu4, if u annex too much land u gain Agressive Expansion which makes pretty much any country near u with the same religion as ur country hate u, and forming a coalition to take u down expanding too quickly in ron is a big problem imo
@johnbongo83 Жыл бұрын
if hyperant made the ai smart somehow like making them able to spawn more troops and use a navy etc, the new players would learn a lot faster than just conquering ai and avoiding player wars
@dbriner-jo5tv Жыл бұрын
They dont spawn any troops
@qhayiya252 Жыл бұрын
@@dbriner-jo5tv yeah, that's the change he wants in the game
@dbriner-jo5tv Жыл бұрын
@@qhayiya252 no he said spawn more troops which means he thinks the ai spawns some troops which isnt true.
@zaipollizamabdulmalek5822 Жыл бұрын
@@dbriner-jo5tvre read what the man type.
@dbriner-jo5tv Жыл бұрын
@@zaipollizamabdulmalek5822 no you need to reread it he said making them able to spawn more troops which means that to him the ai already spawns troops but not as many as he wants when in fact the ai doesnt spawn any troops, if it isnt what he means then its an grammatical error.
@DuckyMapping Жыл бұрын
I think the idea of cities giving bonuses is good, such as Russia gaining factory output, Cairo giving less Arid Speed Reduction (like 20% cos that is useless), and the Saudi Capital idk the name of, Riyadh or smth gives an increase of oil, another good thing is the alliance/faction limit, and I do think a limit should be added, and for factions it be lowered, however also with the option to disable faction and alliance limits in private servers
@theburgerboy5936 Жыл бұрын
I agree with pretty much all of this except for completely removing naval bombardment. I think it should stay a thing, but you get a massive defence debuff for doing it. And your ships, like the how you suggested with ground troops, shouldn't be able to have like 200 aircraft carriers in the exact same spot, and also nerf the hell out of the aircraft carrier's range, or only let it target a small area in it's range, so you can't bombard someone's entire army at once.
@borp9173 Жыл бұрын
A neat idea would be to have an auto capture option where you could select cities to capture. Itd save menu space over the idea of taking a certain resource, plus you can just select those citirs. Or maybe kinda like the add to selection button, except for resource bearing cities.
@averageyoutubeenjoyer1902 Жыл бұрын
I want 3 things in rise of nations: -private servers with toggable actual ai that pushes players back and also a map editor -better more complex economy -balanced combat and peace conferences that make sense and capitulation meters system with victory points like hoi4
@Godzillaminusone708 ай бұрын
an ai actually fighting back instead of sending there home guard would be amazing also wish they would ad it to were ai will accept alliance's if you do stuff that would benefit them in real life.
@probbmatic Жыл бұрын
Hyperant is currently working on an update for autocapture so hopefully that makes it less repetitive
@Santiago-420.69 Жыл бұрын
I think you should be able to justify war to annex a provice or state of the enemy like kaliningrad and then if the enemy fails to defend it and the cities are occupied for a long time you could just annex the provice but if you don't take over the provice and just keep failing after failing they could force white peace or demand war reparations
@qhayiya252 Жыл бұрын
As someone who uses trade to get rich, I'd say that factories need a buff of useless factories to make them useful through consumer usage. Like you can sell it to your own nation so you rely a lot less on other countries and start relying on your own population and could be made even more advantageous by lowering taxation laws. And maybe tariffs could be a law that can be activated or deactivated as well as closed-off economies. And if you declare war on an ai nation with a closed-economy, you could get them an open-market by just having a stronger army than their nation close by.
@multilangcoder8723 Жыл бұрын
Basically just needs to have more strategy and not just "whoever has a bigger army wins and whoever spams consumers fastest gets the strongest economy"mostly. There should be something like issues in nationstates IMO where you get law decisions and pass legalislation on things and stuff.
@giathinhpham2642 Жыл бұрын
A idea for Rise Of Nations Army Morale Kinda debuff country with large army and add into more strategies How it works -Morale decide the fighting quality of your army, high morale give you attack and defense bonus, attacking defending strategic cities give your troops attack, defend boost, especially defending or attacking enemy capital your troops will better morale and low morale is opposite, troops with having worse fighting quality, having hard time attacking, defending cities, and enemy troops, if the morale low enough some division gonna having deserted troops (your division size start shrinking), mutiny (your own troops go against you) and surrendering (your troops disappear alow the enemy to progress) -Morale gonna be low by high war casualties, low stability, encircled divisions, lack of progress, enemy occupied more territory, lost strategic cities like factories, capital, economic problems...etc, opposite with high morale
@MarcTelang Жыл бұрын
Isn't that just war exhaustion?
@penguin3540 Жыл бұрын
@@MarcTelang war exhaustion doesn't really do anything to your army. Mostly just stability and tax. Morale is actually a very common thing in strategy games.
@savagediamonds1120 Жыл бұрын
Restricting freedom will stop that one german player from recreating ww2
@garlicxi Жыл бұрын
Only one problem: Hyperant does not have a schedule for updating his games.
@hemz5882 Жыл бұрын
The biggest issue with navy being a numbers game is that, democracies can simply spam hundreds of ships (okay exaggeration but you know what I mean) while Noone else can afford that amount of ships,thus fucking you over,it's so frustratingly unfair
@shorthistory1912 Жыл бұрын
This video enraged Amadus’s father who punished him severely
@LohasDomas Жыл бұрын
the one problem i have with rise of nations is that private servers are to boring atlest it would be like in hoi4 where ai can attack you
@RichD1 Жыл бұрын
Scorching all and leaving should punish you like being banned for 1-2 hours and it exponetially increases, economy rework since elec gone and economy usually gets good only at late game unless u speedrun consumer goods, puppet rework, and cool stuff they should add would be for example an easy to beat civil war when switching ideologies to extremist side (communist, fascist or democracy) rework fund rebel its useless and rework aircraft carrier it breaks the game P.D: also they should add a way to add porta but not in a abusable way like airport just add a way to make a port
@theburgerboy5936 Жыл бұрын
Mass scorching is actually against the rules I believe, it's just that no one really does anything about it.
@AoMohammed Жыл бұрын
I think that research should have a separate branch that shortens the time interval between getting research, so for example if you get research every 10 seconds, you can upgrade the separate branch to get research every 8 seconds, and you can upgrade it again to get research every 6 seconds and so on and so forth, although i don't know what the branch would be called.
@CringyGamers Жыл бұрын
Idk if this is a bad idea but being able to declare war on a releasable seems helpful. For example you would declare war on Russia but if you right click conquest, you can select releasables to declare war on specifically. If you do this you go to war with Russia except you only go to capture the releasable in order to force peace. Mainly for stuff like Kaliningrad which is only 3 cities
@gu84866 ай бұрын
That doesn't make much sense. For example, if Poland annexed Kaliningrad in real life, russia wouldn't accept peace, they would still be in war
@sparrowhawk3723 Жыл бұрын
what i think is terrible is that unlike hoi4 you're unable to see who is justifying against you resulting to the defender always losing unless they're god
@gajendrasinghchouhan7877 Жыл бұрын
I get really salty when my attackers spam "L" "ez", because I didn't keep 7 battleships to protect my coast when I wasn't even preparing for war and then call me spammer because of too many units
@СлавкаПайталова Жыл бұрын
These should be the things that we all need. I have played rise of nation for a while and the auto capture really needs a change. These are all the auto capture choices that I think are the most needed. Capture/Recapture/Bomb small/big/all cities, Capture/Recapture/Bomb cities with buildings: Chose/all, Capture/Recapture/Bomb cities with resources: Chose/all, Capture/Recapture/Bomb cities with roads, Capture/Recapture/Bomb cities in a biome/terrain: Chose, Capture/Recapture/Bomb cities in selected aria/region/biome/terrain: Chose, Attack closest troops/ships/planes: Chose, Ignore cities that are scorched/fortifications/all, ignore cities on terrain: Chose/all, Follow friendly troops/ships/planes: Chose/all, There should be an option that you can put the planes on autopilot, and they will go to the closest viable target ,bomb/attack. Then it should return to the closest airport, refuel/repair and repeat. Also, I will really like to select cities with oil/diamonds/iron/etc. that I gain more than 1/3/etc. unit(s), so I can save time searching for the perfect cities.
@ricecrispies6812 Жыл бұрын
As a Turkish Person, I am willing to reform the sex empire.
@aidanrea5469 Жыл бұрын
Here me out core cities and square cities can supply any amount of troops but only for a distance like the destroyer or based on population, then supply trucks which can supply armies for a while before running out of supplies
@Robinspiderman2 Жыл бұрын
"Screenshooting enemy looses after scorching your entire country?" My Favourite sentence
@Shadow234_ Жыл бұрын
these are amazing ideas ngl i hope we get a content update soon :)
@randomperson3187 Жыл бұрын
For me, there is just one real thing I wanna see When your army is defeated, you try to capture cities, you dont lose more than 5% of the troops force(depending on how large it is) However, in research if the country you are invading has reasreach resistance- then it slowly starts to take more and more mp to capture cities
@georgieluvsu Жыл бұрын
erm that already exists..
@denistheinf Жыл бұрын
they should make a thing were you can make youre own formable with minimum 3 countries make a flag of youre own with some assets like the flag maker app and after having more than 6 countries select buffs and debuffs
@Nasrul260 Жыл бұрын
Hoi4 is a good example for what Rise of Nations needed to do for it to be better since it's what was based on heavily. But that's just my opinion though, maybe Rise of Nations needed to have a bigger dev team ig.
@architus6569 Жыл бұрын
hoi4 is boring asf its not even cause its hard its just boring
@Payday2Heister Жыл бұрын
@@architus6569 I disagree
@sparrowhawk3723 Жыл бұрын
@@architus6569mods:
@aidantcbennett6563 Жыл бұрын
yeah a bigger dev team is a must it feels like we get one update once a month with barely any change
@Payday2Heister Жыл бұрын
@@aidantcbennett6563 true
@mushroomy9899 Жыл бұрын
The AI is way to easy, it makes the game boring, not to mention how it would slow down the game and prevent noobs from taking big ass countries and shitting over all the other players with their infinite manpower. It just needs to be a little better, ai should train troops, ai should try and attack you too, it doesn’t need to be THAT good, just more interactive.
@alexisg1147 Жыл бұрын
I agree in everything except the boats kinda They should do damage to the ground and viseverca but the distance and how much damaged needs to be fixed
@ViewingSnow130 Жыл бұрын
A more in-depth conquest goals would be cool
@criticaleror9524 Жыл бұрын
oh and adding a reason for someone to except a peace because that sucks it's like I need one country from you NO YOU NEED TO TAKE ALL OF ME
@caiodreemurr7837 Жыл бұрын
Things that would be cool in ron: Insurgency eventually leading into a civil war like hoi4 and if you lose, you have to play with different ideologies or need to country hop If the rebels lose and you take too long to fix your country, you should be assassinated and have to country hop Monarchy and Imperialism ideologies (Monarchy should be focused on economy and Imperialism should be focused on military) An AI that actually fights Less ideology hoping: if you want to go fascist with countries like Brazil you shouldn't have to go all the way back to the right If you want to be Soviet Union you should have to be Comunist or at least have a flag change if you are fascist (it's just to make more sense, because why the hell is there a communist sign in a fascist country). The same should happen with Empires, you should at least be Imperialist Countries like Afghanistan or Syria should have a civil war some time after you joined the country, so you can prepare for war and have some diversity If there's a civil war happening you should be safe from other countries so you won't be destroyed while fighting rebels
@qhayiya252 Жыл бұрын
Imperialist shouldn't be it's own ideology but instead a sub-ideology. There would also need to be an economy focused version of this (ik monarchy was the one in your comment but you can't be democratic and have a monarchy but you can literally be whatever ideology and imperialist) like capitalism
@axelbrylleagustin350 Жыл бұрын
So basically, I have a bug where it says im buying 0 units but in reality. I am actually buying 6 units but for now, the only thing i can do is sell and reky on people to sell the resources to me. (I've been struggling with playing RoN with this bug and i keep losing every battle and war. I really need a fix to this bug so i hope i can play RoN like normal again.)
@IronWarRises Жыл бұрын
I think AI should be able to make an army and defend the land
@moharshad68828 ай бұрын
Na, that’s kinda overkill, what makes Ron fun for me is u conquer all this land and then u have a huge war with someone
@happy_kermit.bleach3509 Жыл бұрын
Bro is trying to make Ron into hio4 which I don’t agree with but his reasoning is correct
@du_ckeymaster883 Жыл бұрын
Also the things with alliances having different ideology debuffs would make ideologies much more stale since unpopular ideologies such as communism would be nerfed just because they are unpopular.
@weylinstoeppelmann985810 ай бұрын
I think the AI nations need to be a lot more competent, if you go to war with them they should actively train units. Right now they are literally just free real-estate. Cities providing supply beyond their capacity is also a problem as you pointed out, maybe manpower should be localized for captured territories so they can't reinforce huge stacks?
@equinox26559 ай бұрын
I wish trade routes existed. Canal blocking would be so much more useful
@realstikzz Жыл бұрын
what annoys me is that the western sahara isn't independent yet has core cities.
@detektivplays2467 Жыл бұрын
I think if they added the special monuments for certain countries china would need on that raises it’s stability because it always collapses so fast
@technoimperialist9509 Жыл бұрын
Rise of Nations: Walmart HOI4
@lierguest09433I Жыл бұрын
my guy just said “make the troop moving simulator a mix of hoi4 and eu4”
@mrnoob2406 Жыл бұрын
I think there should be volenteer systems instead of immedetaly being dragged into a war if your a ally of where you can send like 5 percent of your army men to help him or sum
@branched5665 Жыл бұрын
I was thinking, hyperant should make the ai more intelligent when it comes to trading
@Veraxified4 ай бұрын
1. Civil wars (obv) 2.Where is the Republic Ideology and monarchy? 3. Please bring back fictional Empires 4.More units like Armored Infantry (infantry with Armored Cars)
@dantheman2006 Жыл бұрын
I do not care what they add, if the way peace deals work does not change, everything they could dream of would NOT solve the underlaying problem. If an AI owns half the world, I will quit if it has one singular city that I need to form. Can't I just justify for one city 😭
@mrun-gamer9008 Жыл бұрын
The only reason I play Rise Of Nations because it's the only game I know and like that wont ban me for missing one pixel of the borders. And also I would like to see unique (Not greater ___) formables from alternate history or upcoming in the future as it is set in 2019 and Rise of Nations was supposed to be a WW3 simulator.
@Sharkpz Жыл бұрын
I just met a player who played usa and he spammed me so hard my navy died bc of him spamming navy and troops it was so annoying I couldn’t do anything
@randomyankee8923 Жыл бұрын
Whenever my tanks invade Bangladesh they get glitched and are rendered completely useless
@Cukito49 ай бұрын
Every Rise of Nations game IS the same. Build cities, improve each one, get closer to the enemy, invade, capture their city, assimilate, rinse and repeat.
@BageledGlaciers Жыл бұрын
Formables now have special buffs! One of your points are now outdated
@Amandos Жыл бұрын
the more points that get outdated, the better
@Shark87211 Жыл бұрын
also the lobbies empty out way too fast there will be like 10 players and its 2020
@matthewjohnson6018 Жыл бұрын
I feel like you need full integration and more in order to train units in cities because if a European power has a huge colonial empire they can just spam tanks and infantry no mater how much they are exploiting the region.
@CaptainMika Жыл бұрын
0:21 that scene is from oversimplified from his hitler documentry lol.he just pasted his face on baby hitler and rise of nations on his father
@technicallynothinginterest5134 Жыл бұрын
Rise of nations just needs something to do other than invade. They should also add an ai so private servers aren’t boring as hell.
@mickeyomega2032 Жыл бұрын
How the hell dose an artillery shot hit a tiny ship that has a 1 in 99999 chance of hitting, like bro artillery has aimbot
@anacolakovic4201 Жыл бұрын
For research maybe give each section of the research tree their own research point income so you can research in more then one area at the time.
@Kalmar8781 Жыл бұрын
No
@anacolakovic4201 Жыл бұрын
@@Kalmar8781 Why not? Its what hoi4 does, you can research things in multiple fields at once
@AshYourFellowComrade Жыл бұрын
That would be pretty nice ngl
@ProbablydecentIV Жыл бұрын
i think trade routes would be a terrible idea because if i play egypt i can just block the entire plannet from suez and nuke the earths econemy
@colinthetherian Жыл бұрын
My biggest problem with the game is that I play as Russia but after a few minutes like every country declares independence and eventually my country is fully gone and just independent countries or states
@ryanmagrich9420 Жыл бұрын
what do you do before the collapse?
@colinthetherian Жыл бұрын
@@ryanmagrich9420 invade countries
@ryanmagrich9420 Жыл бұрын
@@colinthetherian focus on stability before invading
@colinthetherian Жыл бұрын
@@ryanmagrich9420 ???
@ryanmagrich9420 Жыл бұрын
@@colinthetherian high stability=good
@Karman7 Жыл бұрын
Idk why but when ever i try to play as the usa it wouldn't let me select the us the button does nothing. The same thing Happens with china
@flereker9 ай бұрын
I want a ranked mode so you actually could have a fair game instead of "IM GOOD INVADE EVERY".
@flamewolf552 Жыл бұрын
to be honest I find infantry with artillery to be better than tanks it's just the fact that many people don't know how to use infantry to the best of it's ability often times they have mass hordes of like 5 or 2's for infantry and never let them build up in size and than there is others that just stuck them all into like 500 and never split them apart
@erikpasquale9902 Жыл бұрын
infantry with artillery is only good if u research a lot in it (only useful very late in the game)
@interesting1816 Жыл бұрын
I think the core problem is that the guy doesnt have a fucking dev team for his game
@ITT59Gamer Жыл бұрын
its so annoying when ur germany and usa liberates u for no reason
@sazawa__ Жыл бұрын
They should proabbly optimize the game. My shit laptop cant run it smoothly once somebody starts spamming troops
@gigachad8425 Жыл бұрын
the aircraft carrier is balanced and i don't literally know what you mean if AC is bothering you close to your land the use arty and if it is far into the sea then just use subs they are the counter to AC and most people just don't stack AC with frigates or destroyers
@TarekTRBW Жыл бұрын
well yeah the research lab is good idea but it have to be really really expensive talk about people spam on all cities
@YOURWEEKENDBIBLE Жыл бұрын
They should add War Goals like u Choose citys u want then u justify then u just need to conquer just those lands?
@SILLYFUNNY-fq5sk Жыл бұрын
to make formables better they should do a special type of troops
@darko1423 Жыл бұрын
they should add community formables for example a german player makes the german polish commonwealth would be nice ngl.
@Tk-op5 ай бұрын
1. Add anti nuclear system 2. Add more ideology like republica or islamic state 3. Increase formation of country
@Tk-op5 ай бұрын
*formable
@pzrk-sh8qh Жыл бұрын
better than Victoria 2, where luck solves a battle
@sammyiscool Жыл бұрын
Ngl ron should add that espionage update to revive the game before it dies again
@ITT59Gamer Жыл бұрын
aircraft carrier is too op too big range too much damage it shouldnt be able to damage ground units and the only balance it got was less durable and a bit slower bruh
@ph24621 Жыл бұрын
The freedom is what makes ron good. The real world isn't fair so why should a real world simulation be? Now there are some gameplay tweaks that need to be made tho
@axctic1098 Жыл бұрын
imo just play conflict of nations its a website game that has multiple gamemodes more countries like 50 units so you have a huge variety to choose from and all of them can be upgraded and it pretty much has everything rise of nations has but more
@cmtg461 Жыл бұрын
THANK YOU FOR REMINDING WORLD OF REVOULUTION.
@danielatchley277 Жыл бұрын
0:26 this angered ron who punished him severely
@notveryultraguy Жыл бұрын
He did add formations but what is the point? I don't think this update was bad but it was soley for having buffs after forming and the major nerf to russia