The Cursed Helldivers Tierlist

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Ricksdetrix

Ricksdetrix

Күн бұрын

Пікірлер: 773
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
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@chloekaftan
@chloekaftan 7 ай бұрын
The enemies cant actually see you from across the map, when you create "activity" on the map what you think you get are bug breaches and bot drops, but what they dont tell you is that the roaming patrols will start to investigate the area as well. they dont specifically know where you are but they know your general vicinity and last known location, and you can take (some of) them down quietly by meleeing them while prone, as long as they dont screech and no sound was made nobody else will get alerted. Peeling off as soon as they investigate throws them for a loop since now theyre converging on a location that you dont need to be in anymore, pulling forces away from other locations. Additionally if you drop a smoke airstrike, smoke orbital, or smoke grenade on top of your location for long enough (and theyre not i alert mode and just in investigate mode) then they will simply move on. Smoke is incredibly powerful in higher difficulties because the bots aren't that smart, they will just keep shooting at the smoke until a scout strider or a commisar finds you, as they are the only fast moving units they have that prefer to converge on your location, while most others prefer to stay behind or are too slow to catch up. the automatons have a surprisingly very limited field of vision and ive already found myself accidentally re-enacting "all ghillied up" from cod, hiding within the crags of rocks just barely hidden from their line of sight.
@9tr0n
@9tr0n 7 ай бұрын
snail is everywhere 😔 🐌
@ReaperofValhalla
@ReaperofValhalla 7 ай бұрын
There is a patrol that spawns when you land that knows your general vicinity it will patrol towards your location but the patrol itself won’t know you’re there just that their path will go into your direction as if you land on top of a mountain you’ll eventually find a patrol that is actively trying to climb said mountain even though every other patrol goes around
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
@@ReaperofValhalla makes sense, droppods are loud
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
@@chloekaftan there is a bug where an enemy in a base across the map calls a bot drop despite either never going to that base or having left that base like 5 minutes ago
@LOLCAT_.
@LOLCAT_. 7 ай бұрын
Didn’t show us melee the charger to death 0/10
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
commenting again on the actual video like a true super citizen
@Luke-fb6ee
@Luke-fb6ee 7 ай бұрын
my friend and i did it, and it took so long. amazing experience, would not recommend
@bronzieblue63
@bronzieblue63 7 ай бұрын
If we get fire resistant armor with the same 95% damage resistance as the electrical damage resistance armor, I think we'll see a massive surge of pyromaniacs who run nearly completely fire dedicated loadouts.
@timuknown4438
@timuknown4438 7 ай бұрын
I was literally thinking this last week. They need fire resistance armor to buff fire weapons gameplay.
@fireblow44
@fireblow44 7 ай бұрын
Tbh if you're REALLY a pyromaniac, you're gonna enjoy the chaos by becoming a victim of it's effects
@johnspartan2096
@johnspartan2096 7 ай бұрын
I think we can expect this kind of armor to find its way into the game.
@timuknown4438
@timuknown4438 7 ай бұрын
@@fireblow44 I operate off of electromagnetism which is why I rock the arc thrower and EMS turret.
@fireblow44
@fireblow44 7 ай бұрын
@@timuknown4438 just "discovered" the arc thrower. Nice little gadget. Infinite ammo, deals with chargers in a few shots. Probaply very effective against bots, needs testing from my side though
@eechee2979
@eechee2979 7 ай бұрын
"Orbital Laser bad because too good." Oh, this is a meme video. You almost had me.
@gabe3042
@gabe3042 7 ай бұрын
a few people didnt catch that🤣
@xXAkitokunXx
@xXAkitokunXx 6 ай бұрын
@@gabe3042the dislikes are the people who fell for it
@DarthT15
@DarthT15 7 ай бұрын
Counterpoint on the laser: My ship is called the Hammer of Dawn for a reason.
@UnknownSquid
@UnknownSquid 7 ай бұрын
Also who in their right mind would do the "laser light show" loadout, without including the orbital laser? That's just part of the package. All we need now is laser turrets or laser mines. :v
@athena1491
@athena1491 6 ай бұрын
@@UnknownSquid unironically laser mines would be such a fun addition to the lore of the game, like, someone walks over it and boom, laser into deep space, why? because its rechargable
@UnknownSquid
@UnknownSquid 6 ай бұрын
@@athena1491 Oh, that's a nice way to do it, and I could imagine that being pretty practical since they'd presumably get several shots before running out of juice. Which has always been a weakness of regular mines that get depleted fast. Though, I was actually thinking of something far sillier when I said that. Basically little pyramid shaped mines that would constantly shoot out multiple weak lasers in several directions for a given duration. Kinda like the shape tank traps have. Doesn't sound very realistic, but is fun to imagine how crazy it would look. Since I'm here, how about another random idea. Arc mines. Each operating like a shorter ranged single shot Tesla tower, that enemies wouldn't aim to try and destroy. I'm sure people would just love it when someone joins their game, kitted out with four minefield strats and nothing else. xD
@komradtheslav7913
@komradtheslav7913 7 ай бұрын
Really refreshing to see a tier list that isn't just what's meta or not.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
Thanks, I did a tierlist just ranking everything (poorly at that) and was gonna make another, but switched it up to be something more experimental and entertaining focused
@famouscivilcone6254
@famouscivilcone6254 7 ай бұрын
S tier for me is everything that feels nice to shoot like the starter pistol or revolver F tier is all pea shooters like the pocket Uzi and Stewart
@louiesatterwhite3885
@louiesatterwhite3885 7 ай бұрын
​@@famouscivilcone6254calling the redeemer a pea shooter is a bit disenguine. Sure, the senator does 2.5x as much damage (150 vs 60) per shot, but the redeemer fires 5.5x as fast (1100 rpm vs 200)
@clonesharpshooter101
@clonesharpshooter101 7 ай бұрын
This *is* the meta. Most ENTERTAINING tactic available.
@Heatx79
@Heatx79 7 ай бұрын
The fact that most consider the stalwart as anti meta says a lot about the player base
@spacepotato1880
@spacepotato1880 7 ай бұрын
On stealth, I’ve found it best used not to sneak into the base, but to enact guerrilla warfare, slipping past patrols and launching quick hit-and-run raids.
@MrBlbll
@MrBlbll 7 ай бұрын
This. Scout for a sightline, call in a low-cooldown stratagem and engage just before it lands. Can clear a lot of encounters without offering the luck of counters, and that is for both factions. Bonus points: I believe the Gas Strike removes the ability for the victims to call in reinforcement, and you can backstab most light infantry...
@PlebNC
@PlebNC 7 ай бұрын
Fun fact: stealth wasn't an intended design tactic. It was a coincidental byproduct of creating the noise system. Also I tend to find enemies don't alert if you don't look at them. I've sprinted closer to patrols but not looked at them and they didn't aggro. It's probably a coincidence but a fun thing to pretend that if I can't see them they can't see me.
@captwaffle1361
@captwaffle1361 7 ай бұрын
Ricks out here being a true Creek Crawler
@athena1491
@athena1491 6 ай бұрын
yeah, i feel like "wow, i couldnt sneak into a military base and mess it up... 0/10" is... a bad take... stealth is for getting there, and like, half the objectives in the game, but enemy bases arent one of them
@spacepotato1880
@spacepotato1880 6 ай бұрын
@@athena1491 If you play it right, it can give you a little bit of time before they aggro. Personally, I go light armor with the autocannon which allows me to dance around the base for a little bit from a distance, taking shots at enemies from angles they are vulnerable from and snipping the vents of factories. Then I usually throw a 500kg to mop up some and as MrBIbll was saying, fully engage right as it hits. It will give a small window before the enemy arrives which allows you to quickly get in, do what needs to be done, and get out. It’s a very specific strategy but it works well with my play style.
@Chloroxite
@Chloroxite 7 ай бұрын
To me, stealth isn't about being unseen. It's about slipping in, causing an obj to violently disappear, and then getting the fuck out before enemy waves snowball.
@Khotetsu
@Khotetsu 6 ай бұрын
I use it as a "support" role. Hang back with the Eruptor while the rando lemmings charge blindly into the base and pick off the Devastators without worrying about retaliation.
@clintmcbride7830
@clintmcbride7830 6 ай бұрын
I play with more of a guerilla tactics style stealth approach than a Metal Gear Solid or Splinter Cell type approach
@Sanetless
@Sanetless 7 ай бұрын
Firebug build: Incen breaker. Incen grenade. Titan armor. Flamethrower. Napalm strike. Now watch the world burn.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
try the incendiary mines. They're beautiful
@kemasalauddin1604
@kemasalauddin1604 7 ай бұрын
call it the flame trooper
@Sanetless
@Sanetless 7 ай бұрын
@@Ricksdetrix They're optional, bc sometimes you need a bit more flexibility. The empty slot allows ppl to choose something like a 500kg, in case they need it. Incen mines are great tho, good synergy with jump pack
@thecapitalistgecko3679
@thecapitalistgecko3679 7 ай бұрын
You can put fire into all 4 stratagem slots: Eagle napalm, Orbital laser (it leaves a trail of fire), incendiary mines & flamethrower
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
Honestly I just think the particle effect for the incendiary mines is one of the prettiest things in the game lol
@inventor121
@inventor121 6 ай бұрын
You also forgot my favourite cursed strat. If you bring an HMG turret and a jump pack you can land the HMG turret on top of a tank and then jump onto it to man the turret. I rode a tank for 5 minutes as my teammates and I steered it towards objectives, it was so much fun.
@tylerschofield
@tylerschofield 7 ай бұрын
“Orbital lasers can wipe entire bases and clear whole objectives therefore they are mildly effective” You what mate?! Lol
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
1:30
@SMMmc76
@SMMmc76 7 ай бұрын
The joke is you don’t have to play the game and the tier list is about having fun
@TheHuffur
@TheHuffur 7 ай бұрын
@@SMMmc76 and choking enemies with gas isnt fun?!
@Sr_Illuminati
@Sr_Illuminati 7 ай бұрын
@@Ricksdetrix but *orbital lasers*
@PlebNC
@PlebNC 7 ай бұрын
​@@SMMmc76Implying watching a death star/exterminatus laser isn't inherently fun? Heresy.
@adriansbd4393
@adriansbd4393 7 ай бұрын
imagine doing a helldivers video and telling people to play warthunder, heresy
@Madcowdiseiz
@Madcowdiseiz 7 ай бұрын
You spelled "treason" a little strangely, but I commend your vigilance citizen.
@butecodesentina1766
@butecodesentina1766 5 ай бұрын
@@Madcowdiseiz those damit dimensional travelers and their weird dialects
@SnipitySniper99
@SnipitySniper99 7 ай бұрын
Have to say, comboing the stalwart with the supply pack and max rpm makes you feel like a democracy spreading god amongst men.
@fireblow44
@fireblow44 7 ай бұрын
Yup, until you meet your first bug with medium armor lmao. The stalwart is very interesting but I'm not a fan of having no anti armor firepower. No thank you.
@johnspartan2096
@johnspartan2096 7 ай бұрын
You can use slugger,scorcher or plasma punisher to compensate. Or take EAT and stalwart,using stalwart against small and calling EAT to insta delete charger.
@MrEpic325
@MrEpic325 7 ай бұрын
@@johnspartan2096love this strat. even with the addition of the heavy mg i still really like the stalwart for the on the go firepower. running the extra grenade armor and bringing impacts the the easiest way to deal with hive guards then rail cannon and 500kg for the big bugs
@DrRussian
@DrRussian 7 ай бұрын
@@MrEpic325 I feel like the HMG needs its own backpack as an option. Rather than reloading you can shoot directly from the pack.
@joelmalligan1540
@joelmalligan1540 7 ай бұрын
Yep from the few hours i used it, the magazine also feels kinda small, I really only use it for mediums due to this as it feels like a waste to kill small enemies with it, also i dont know if there is a bipod button or something but the recoil is crazy haha, idm the standing snd crouching but i feel like prone could be a bit better​@DrRussian
@julbot1
@julbot1 7 ай бұрын
Sadly, the Gas Strike is bugged and isn't dealing damage properly. So it's in the "do not use until fixed" bin.
@bitzthe8bit668
@bitzthe8bit668 7 ай бұрын
Seems to work for me, able to spawncamp bug breaches pretty easily, barring chargers and whatnot.
@nurgle333
@nurgle333 7 ай бұрын
I used it for a whole operation tonight and it didn't kill anything :(
@viruswall9880
@viruswall9880 7 ай бұрын
@@bitzthe8bit668it’s a multiplayer bug where gas and fire will have a de-sync where there dots will do no damage
@Madcowdiseiz
@Madcowdiseiz 7 ай бұрын
Just read about the bug where the host alone is able to do fire dot damage. I'm assuming this is similar. I generally host for my squad's missions, since my connection is the most stable, and have had consistently good results with Gas.
@RothAnim
@RothAnim 7 ай бұрын
@@Madcowdiseiz Ah, that might explain it. The guy hosting our missions usually runs gas orbitals, and they have been incredibly effective in bot missions.
@l1ghtbreaker711
@l1ghtbreaker711 7 ай бұрын
You’re telling me we’ve been loosing this war against those damn CLANKERS because some people believe they’re too good for an orbital laser?!?! (I use a P-6 because I wanna feel like a cowboy)
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
revolver is actually pretty goated in combination with the sickle and the new quasar
@simontang4680
@simontang4680 7 ай бұрын
P-6 is pretty good, can 1 shot some devastator heads.
@coredefect6134
@coredefect6134 7 ай бұрын
The kinda uzi looking thing is goated in combo with the sickle
@oscaranderson5719
@oscaranderson5719 6 ай бұрын
before the quasar update, I’d be desperately calling down EATs to kill bile titans ‘cuz nobody else was bringing strategems that filled the gap between orbital laser and angry glaring. now the quasar exists so we can all desperately fire lasers at it while we wait for my strategem cooldowns. tl;dr for other helldivers: please also pack things in your lunchbox besides “space laser” and “misc”.
@ВячеславФролов-д7я
@ВячеславФролов-д7я 7 ай бұрын
Try a "Democratic tank" strategy. Drop a turret on a tank, don't kill it, and now you have a mortar/autocanon that moves with your team
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
True, not like the tank will kill you more than the mortar 🤣
@ВячеславФролов-д7я
@ВячеславФролов-д7я 7 ай бұрын
@@Ricksdetrix that's the point of cursed strategy
@UnknownSquid
@UnknownSquid 7 ай бұрын
If you do it with the Manned HMG Turret, you can ride the tank firing from on top. If you get it placed just right, you can almost steer the tank around as well.
@AHDBification
@AHDBification 7 ай бұрын
I love this game.
@SilverBullet096
@SilverBullet096 6 ай бұрын
​@@UnknownSquid I'm absolutely trying this!!
@CoreyNorris1
@CoreyNorris1 7 ай бұрын
Just my thoughts on stealth: I LOVE stealth games but most of them are pretty unrealistic. As far as doing complete stealth missions in helldivers without being discovered, I'm not disappointed that you can't fully do it. Realistically, in a base full of killer robots or hive full of bugs, something is going to see or hear you. It honestly frustrates me in games when something should be able to see/hear you but they don't.. and I think Helldivers does a great job. When I'm sprinting and I clearly see a bug patrol and one of them facing my way perks up for a sec when he spots me (rather than them somehow not being able to see me), it helps loads with immersion.
@soundywaivy
@soundywaivy 7 ай бұрын
Stealth doesn't work cause for some reason bots have the sixth sense or something and can see you through canyons and shit.
@Hust91
@Hust91 6 ай бұрын
It also helps that it's not all or nothing. You can take out lone guards that spot you before they call out, and even if they do call out the reinforcements won't know where you are if they don't see you after you kill the one who spotted you and will instead start searching the area. And you van withdraw out of line of sight, disengage and try again. It's a very dynamic and flexible stealth compared to many other games where failing stealth results in defeat or turning into a full on combat game with few ways to disengage without killing everyone.
@Brakka86
@Brakka86 7 ай бұрын
500kg - Orbital Laser - Anti Mat Rifle for bots, Flamethrower for bugs - Mandalorian jump jet backpack for bugs, Shield backpack for bots. Sneak through most of the game, complete almost all side objectives while your random ass team fights for their lives doing God knows what.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
You missed the part where you get kicked for 'going alone' :(
@arthurmorgan8454
@arthurmorgan8454 7 ай бұрын
You are being reported to the democracy officer, enjoy re-education camp
@nurgle333
@nurgle333 7 ай бұрын
When you split the players, the bug and bot spawns don't necessarily spawn on the player whomst triggered it, it goes on a random team mate, so while you experience peace, they might be dealing with their own shit and the holes and drop ships you triggered
@eno6712
@eno6712 6 ай бұрын
​@Ricksdetrix thats why you Host and then kick anybody who complains
@eno6712
@eno6712 6 ай бұрын
​@@nurgle333good
@christianwilson5956
@christianwilson5956 7 ай бұрын
Stealth is useful but you can't expect to not have to go hot on the objective. It is more for patrols, sentry's, and outposts.
@chitin122
@chitin122 7 ай бұрын
He doesn't know that you can stealth melee takedown enemies without alerting the guards. Or that gas strike can destroy buildings if placed right and has one of the fastest cooldowns of all orbitals.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
Usually they're watching each other. Especially in the clip, you're better off shooting once behind a wall to get them to investigate. As for the gas strike.. ok I guess? Honestly I have no idea why we were getting next to no kills with it. Managed to get at least SOME kills before the balance patch
@kbobkpop
@kbobkpop 7 ай бұрын
@@RicksdetrixIt seems like there might be some bug with damage over time. Such that it only works if you are the host. It sounds like that is what you could have experienced.
@UnknownSquid
@UnknownSquid 7 ай бұрын
@@Ricksdetrix Yeah, I was going to say the same as Kbob. Gas seems to be bugged that only the host gets the damage over time effect, making it near harmless for most of the team. Same deal with burn damage, but it's less obvious because the flamer/incendiary breaker/incendiary mines, still deal some direct damage.
@auggie9912
@auggie9912 6 ай бұрын
Others have explained the gas strike, but it's the DoT bug. Only the NETWORK host gets the DoT. The worst part is the network host is seemingly random, as they aren't always the actual squad host. But I've used it when it was working and it basically makes all breaches free of little guys, killing them on spawn in. It's pretty fantastic when paired with a Rover to clean up anything that might have ran out quickly. Or have you or a squad mate with EMS to bully breaches even harder.
@fabrictoaster
@fabrictoaster 7 ай бұрын
13:00 if you dive you can actually put out the fire, so just do that (still stimming buys time)
@NukieDookie
@NukieDookie 7 ай бұрын
Stealth is fun when you dont have teammates ruin it
@coredefect6134
@coredefect6134 7 ай бұрын
On the other hand, Stealth is AWESOME when you have a good group.
@TheBestPirateDrake
@TheBestPirateDrake 6 ай бұрын
To succeed every member go their own direction to complete different tasks at once. So cool to witness it work well
@NukieDookie
@NukieDookie 6 ай бұрын
@@TheBestPirateDrake sorry that you don’t have the skill to pull it off
@VixVoxFox
@VixVoxFox 7 ай бұрын
14:53 “Look Gary, there I am! There I am!” Awesome video lol ^^
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
The moment I saw that video I knew I had to use it
@ecliptic_equinox
@ecliptic_equinox 6 ай бұрын
What’s the video called
@VixVoxFox
@VixVoxFox 6 ай бұрын
@@ecliptic_equinox Helldivers: Advanced Bug Persusion
@ecliptic_equinox
@ecliptic_equinox 6 ай бұрын
@@VixVoxFox OH YOU MADE IT LOLLLLLLLLLLL
@Theekg101
@Theekg101 7 ай бұрын
Useful positioning strategy for sentries: put them on rocks. (Make sure you stand back when you throw them or they’ll bounce off) chargers can’t reach them and they have an increased visibility of the battlefield
@klayn5611
@klayn5611 7 ай бұрын
Cursed synergy i found today was shield backpack + MG, whenever you need to reload, look away from the enemy lol
@GrifTB
@GrifTB 7 ай бұрын
And then the Quasar came along and shook everything up
@TatsuGugu
@TatsuGugu 6 ай бұрын
"The orbital laser is a crutch" My brother in Christ, they gave us the tools, we'd be insane not to use them
@mikehawk486
@mikehawk486 6 ай бұрын
All 4 mech suits. While everyone was playing helldivers 2, me and the boys were playing titanfall 2 homeland defense.
@robjsmiles
@robjsmiles 7 ай бұрын
"Machine gun sucks" immediately shows clip of missing the head on the nursing spewers (I know it's not the strongest support weapon, still feels good to spread democracy with)
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
The new Heavy MG makes me appreciate the regular MG. It's just very unwieldy. It really ought to get 2 mags per rearm though
@UnknownSquid
@UnknownSquid 7 ай бұрын
@@Ricksdetrix The regular MG shreds anything medium armour or bellow with ease. And especially with the spawn ratios recently being shifted away from heavy to more medium and light armoured enemies, it's an amazing gun. Do your team mates just never cover your reloads or something? : /
@russelljacob7955
@russelljacob7955 7 ай бұрын
​@@RicksdetrixI made a solo post detailing more, but Machine gun is very strong I have found and when used right, is an essential crowd control item in a clutch. New HMG is pretty bad. It is okay if you got a few heavies, but doesnt do anything the MG couldnt do while doing other things worse. Only time I found new HMG to be decent was when trying a higher difficulty vs bots and being hit by lots more medium armored and chainsaw arm berserker dudes.
@draketurtle4169
@draketurtle4169 6 ай бұрын
@@russelljacob7955the only advantage of new machine gun is it’s medium 2 pen… but it’s damage output in general is just worse.
@russelljacob7955
@russelljacob7955 6 ай бұрын
@@draketurtle4169 Old one has medium pen as well. Stalwart is light.
@glenn.c
@glenn.c 7 ай бұрын
The only S-tier synergy being a tower defense meta is interesting. Time to max out my ship module upgrades for this!
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
There's probably some others that are a bit more meta, like scorcher/sickle + EAT or just being smart with one mech but I wanted to just do stuff that's a bit whacky
@glenn.c
@glenn.c 7 ай бұрын
@@Ricksdetrix always wanted the scorcher but I'm about... 800 medals away, hahaha
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
@@glenn.c ngl I nolifed the game when it came out. I lost like 2 weeks
@Hust91
@Hust91 6 ай бұрын
Steal it from your dead friends 😋
@glenn.c
@glenn.c 6 ай бұрын
@@Hust91 I unlocked it last week! thanks to the combination of Major and Personal orders
@ytp9457
@ytp9457 7 ай бұрын
Have to disagree with the gas strike. Anytime there’s a bug breach (even on helldive) I’ll toss a gas strike right where the smoke/indicator of where the bug breach is and I’ll usually get between 15-30 kills and sometimes 40+ and the most I got was 64. It kills all the smaller bugs as they’re spawning in and before they can get out of the gas (and this is without any EMS) and then I only have to deal with a few larger bugs and any stragglers. Plus the short cooldown means it’s almost always available for the next encounter/breach. I find it useless against the bots but that’s another discussion entirely.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
Seems to be broken for some people, something to do with damage over time, people complaining about fire damage too
@Hust91
@Hust91 6 ай бұрын
I love it vs the bots when I'm the host. It takes care of the small ones with rocket launchers and even mediums if they stop to shoot you just after they emerge from the gas, fantasic for corners and chokes. And the concealment can help you disengage and protect you from incoming fire.
@zombieboss5178
@zombieboss5178 6 ай бұрын
stealth in helldivers 2 is terrible, but passable, while the stealth in helldivers 1 is quite fun especially with multiple people it gets very difficult to not alert patrols
@SlumberingPupp
@SlumberingPupp 6 ай бұрын
a minute into the video and I can already see the martincitopants inspiration (this is good thing, very happy to see a helldivers video in this style :D)
@thegeneralscall
@thegeneralscall 7 ай бұрын
13:55 Turning Helldivers into a tower defense game.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
And teamkill simulator
@Niko-hh8ez
@Niko-hh8ez 6 ай бұрын
syncing the drop pod landings with the track at 9:15 was a really nice touch. subscribed.
@shaner367
@shaner367 7 ай бұрын
If you dive while on fire it puts the fire out
@UnknownSquid
@UnknownSquid 7 ай бұрын
It's incredibly painful every time I discover a new person with 100+ hours that never figured this out. It was pretty much my first reaction to burning. Learnt it the same mission I unlocked the flame thrower.
@wizrad2762
@wizrad2762 7 ай бұрын
He's back! Your previous tier list was my guide starting the game. Keep up the great content!
@asparagusoffice
@asparagusoffice 7 ай бұрын
oh no
@malice3331
@malice3331 6 ай бұрын
imagine a future strategem being just calling down a tamed bile titan, that you can ride
@Ricksdetrix
@Ricksdetrix 6 ай бұрын
I just want a hook so I can roleplay a freman
@TheCptnOfFail
@TheCptnOfFail 4 ай бұрын
My three favorite strats all work together. Picking the hottest drop point, “We’re surrounded. That simplifies the problem.” is true. Also chaos is fun. Tank riding. I have now disabled one of the biggest threats, and will give the team a clear shot due to the turret spinning. And the offensive use of non offensive stratagems. Because the EAT has three charges per call in. A close second is running around like it's WW1 with gas strikes, artillery, either a pump shotgun or that bolt action rifle, and flamethrower or machine gun. Actually really effective for dealing with rank and file while your friends deal with anything else. What I really want though is a sword and a proper bolt action rifle. Because "you can turn anything into the somme if you try."
@padawanjon6441
@padawanjon6441 7 ай бұрын
From my experience, the gas is best used to weaken or kill Medium and small enemies that try to push your position making them easy to clean up. This allows you to focus your attention on large targets. I’ve never used it with ems, and I usually get 5 to 20 kills per strike. It’s a defensive strategiem yet most people try to force it into an offensive role then.
@RezaQin
@RezaQin 7 ай бұрын
I love the gas strike, instantly blows up bot factories and melts stragglers.
@jeb-the-doomed
@jeb-the-doomed 7 ай бұрын
Note about the turret strategy, normal mortar is fine on long missions, but Mortar on thin hordes or eliminate bot forces… it’s a friendly fire machine.
@UnknownSquid
@UnknownSquid 7 ай бұрын
Normal mortar is great against bots on the Eradicate (thin hordes) missions, against bots specifically, but it's best when done in bulk. One mortar will wound berserkers and then friendly fire you. But FOUR mortars, will simply remove the first half of the mission for you, without anything ever getting close. I like to do the same thing on regular 40min missions too. Everyone drops four mortars together outside a large base, and just enjoys the show. (Need a full group with voice comms, of course. )
@jeb-the-doomed
@jeb-the-doomed 7 ай бұрын
@@UnknownSquid haven’t tried it much on bot missions. But bug? … it’s a nightmare.
@UnknownSquid
@UnknownSquid 7 ай бұрын
@@jeb-the-doomed Lol, yeah, I don't think it's ever a good idea against bugs. ^ ^;
@diswazzi1683
@diswazzi1683 6 ай бұрын
Pro tips When you're burning train yourself to dive to prone instead of stimming, diving puts the fire out immediately When you're near a sentry stay in prone or climb on top of it to avoid death
@hardware72
@hardware72 6 ай бұрын
Some notes: - Stealth when approached as a tool, comes in more useful. And you can use loud noises to draw enemies into an area as you go around them. It is incredibly powerful when combined with planning to fight. You also lay prone and melee a lone, smaller enemy to death without alerting others often. The revolver ironically enough is very good for stealth if you use it to kill a small group of bots before they can call in reinforcements. For some reason it's sound radius is rather small. Stealth can also be used in a group to have 3 draw in reinforcements, and 1 other helldiver can take an objective alone. As a combined tactic, it's easily S tier. - Orbital lasers, if we're talking about effectiveness as part of the criteria, should be around C tier even if the rest of the points are E tier for fun/cursed. -380mm will with one, handle a command bunker every time from my experience. Very useful for those missions. - Cursed Eagle Airstrike idea would be staggering four people with them on bugs. Takes care of most bug breaches with barely having to shoot one shot. - "Screw this spot in particular" 500kg spam. Four 500kg on any bile titan or single big target. Plus you get two. - "Watch the world burn" fire spam. Ideal on a planet with fire tornadoes. Flamethrower, breaker incendiary, eagle napalm. Terrible on bots, endless flames for bugs. Fun tier list, give combined stealth a shot sometime it's best when used to set up situations. As a bonus, my favorite weapon combination of gear is usually like this. For bugs Eruptor, machine pistol, impact grenades. Stratagems are shield pack, quasar cannon, 500kg and eagle airstrike. For bots scorcher, grenade pistol, impact grenades. Strtagems are shield pack, AM rifle, 500kg and eagle airstrike.
@Cooldude-ko7ps
@Cooldude-ko7ps 6 ай бұрын
1:30 I like the artillery because it’s glorious to see the explosions and to look up to watch the rain of shells come down, yes you can actually see the super destroyers fire them and their path to the ground. Also, it’s a WW1 strat too. Fun
@Kitkat-986
@Kitkat-986 6 ай бұрын
A 2 man recoilless team on a hard defense mission can be a game changer. 1 RR plus 1 EAT. Gunner runs the RR, the loader has the supply pack and EATs. We can take down 75% of dropships, greatly thinning out bot waves for our defending teammates and turrets to finish off.
@VindicareAssassinTTS
@VindicareAssassinTTS 6 ай бұрын
Stealth can be done if you go smart about it. Shots do lure in enemies, true, but beyond a certain distance, the bots don't automatically detect you because you fired a shot, they'll just investigate and lay down cover fire (and often call in pre-emptive reinforcements). This does not mean you are detected. You can snipe a bot, move to different location without being seen and the bots will just go in circles, confused where did the shot come from. You can use this to snipe the commissar, disengage from the retaliatory search party and use the fact that they are lured away to get where you need. Also, airstrikes and orbitals don't make a noise.(While being called in. The big fuck off explosions will make something of a ruckus) You can fuck up a big patch of enemies while still being undetected, or, if you stepped into a big pile of doodoo, you can use the stratagems as Get out of jail free cards. Furthermore, you can melee enemies. Meleeing is silent. I have personally launched ICBMs while dodging patrols, transfered critical data directly under the automatons noses all while being stealthy. Just don't try it against Terminids. They will find you and they will swarm you.
@aiunit5753
@aiunit5753 6 ай бұрын
"where did my life go" "to war thunder" most real shit ive ever seen in a spoonsor segment
@TheDarthWeasel
@TheDarthWeasel 7 ай бұрын
Skill issue
@GlitchedHAL
@GlitchedHAL 7 ай бұрын
This video felt like if LazyPurple and Darkkmane fused togheter to make a perfect union of what makes their videos fun xD You're legendary, man! How come still so little recognition??
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
always happy to be compared to purple man
@Craft2299
@Craft2299 6 ай бұрын
I have one for you. Its not cursed but boy is it satisfying. EMS orbital + Man Turrets versus bugs have 2 or three people running the strategems, at least the man turret and you will mow down so many bugs in a heartbeat. It is really fun. Alone, the man turret feels like a mini-Mech suit, its easy to stim in if surrounded by bugs and is great at taking out dangerous targets except for very armored ones. This is why I want Autocanon man turrets or rocket ones for a friend to jump on incase more armored units appear. With more man turret options, a squad of different man turrets can decimate without teamkilling like BOT turrets.
@ketherga
@ketherga 7 ай бұрын
For stealth, different weapons have different sound profiles; energy weapons have very low sound profiles, the counter sniper is oddly quiet, and the revolver is insanely quiet. If you pick off an enemy from far enough away, then enemies won't aggro, but they will usually investigate the enemy's corpse. Melee also has no sound profile, so if you can melee down an enemy before they attack, it won't attract any attention.
@almightytwinkie2171
@almightytwinkie2171 7 ай бұрын
My playstyle is "Rat with explosives duct taped on" Crawl or run in unnoticed or with light combat, kaboom, weasel out without a scratch Autocannon, 500kg, Railgun shot for Cannon Turrets, and the regular strafe bombs. Easy way to clear out side missions on Automaton front
@ObsidianHunter99
@ObsidianHunter99 6 ай бұрын
12:45 IMPORTANT HELLDIVER PSA: If you're on fire, dive, the leap will put the fire out and buy you a little bit of time to stim
@TheThruthfullOne
@TheThruthfullOne 7 ай бұрын
Pretty much on-point, a few observations; a) Orbital gas strike is one of the fastest for taking out bug nests/eggs. 2) Might have to re-test All Mechs and Mech Rider when the new mech variants come out. San) Definitely want to see a full stealth/no shooting run. The devs spoke about the stealth system on Operator Dreswski's video, maybe that'll give you some ideas? Delta) If you havent tried changing the fire rate on the MG then I wouldn't write it off just yet.
@AngryBoozer
@AngryBoozer 6 ай бұрын
At a certain skill level you kind of stop caring about what’s good and instead looking for what’s fun. Need more videos like this.
@lesdoleague
@lesdoleague 6 ай бұрын
Immo mission types are the way to go. Missions I would like to see are Operation - Immanent attack inbound - save as many civilians as possible 25 minutes. Set a minimum amount and let the difficulty run wild. (reused civilian map) Operation - Shut down production of ____ elite unit. Warning will be abnormally high numbers of this unit. 1x the amount of that unit per difficulty. So if it is tanks mission expect to fight like 100 tanks in hell diver 9 difficulty. (Use any map just change patrols and drop ship units.) Operation - fire for effect - Stratagems cooldown reduced by 60 percent reinforcements are decreased by 60 percent. (any 40 minute mission type.) Operation - Skynet. There are 2 air factories and 2 primary objective is to kill the 2 AT_AT like things. Operation - Quick and easy - 40 mission needs to be done 25 minutes. Operation - Enemy intelligence - Put those little inspection pads places and ADD LORE that is enemy intelligence. Put like 20 on the map and random place and we have to find like 8 or something. ANY map works Operations -unused/experimental weapon stockpiles - just put 4 unused support weapons at all objectives. Throw in surprise new weapons you want tested as a way for early access and trouble shooting. Operation - scientists/engineers rescue- So in xcom there are scientists and engineer I think it would be fun to just added some text to who we are rescuing. You can leave them as civilians or even give them lab coats. But you can then give an order to save ____ number of scientist for weapons development or something and if we succeed make weapons that need testing from number 7 show up on missions. Operation -Liberty-tea this is a meme but give us Liber-tea samples to collect. Very dumb but I thought it was funny idea my friends talked about it.
@ciaranartorias264
@ciaranartorias264 7 ай бұрын
warning, lengthy personal opinion - orbital lasers are also good when you messed up and got too much of a horde, also funny disco build, mechs are nice for a backup and can rapidly kill big things when you end up with too many of them (also nice to leave one on extract, plus a bit of air support when you call them in), patrols periodically spawn in and move towards wherever you where when they spawned in, and can be corralled with noisy drop pods. patrols automatically aggro on whatever kills. stealth is skill issue, i can't explain it but i love doing the airbase mission solo in stealth, just gotta double melee the guard and watch for the respawn that'll come from the nearest fabricator. Arc thrower just takes practice, you get a feel for where the arc goes and you can just tell when someone's in friendly fire area and not shoot them, and the blitz is fun because it provides stagger which the arc doesn't get, also better at tracking hunters if your aim sucks like me. flamethrower i think is currently bugged where only host gets burn ticks everyone else only gets direct fire ticks? unsure with what i've heard from there oh, also jetpacks don't make sound as far as enemies are concerned, they only know you're there if they see you (or you shoot/run).
@bryan0x05
@bryan0x05 7 ай бұрын
6:11 Meleeing bot is a great way to do a stealth take-down.
@sarbe6625
@sarbe6625 7 ай бұрын
imo stealth where you're truly undetected is kinda impossible in this game. But it's a great tool for having fights start on your terms and keeping them contained to prevent unnecessary bot drops. So it's like, you pick off isolated guards from a safe distance, then you move in closer to the pack, and then get ready to gun them all down in quick succession to stop any call ins.
@asteroidrules
@asteroidrules 6 ай бұрын
Shooting dropships is *almost* pointless right now due to a bug. When a dropship explodes the explosion is above the ship, so the ship's model blocks the explosion from damaging the bots inside, and said bots aren't damaged from falling or having the wreckage hit them, but they do get stuck inside the ship until it despawns. So essentially all shooting down dropships does is slow the arrival of their payloads. Also I find that while "true" stealth is effectively impossible, if you split up you can have two or three divers draw aggro by going guns blazing, while the other one or two slip around unnoticed.
@Skaborous
@Skaborous 6 ай бұрын
I've found that it does work, but its very 50/50 whether it kills the bots that drop. Devastators and Hulks tend to survive and get stuck like you said but the Troopers and Assault Raiders die more often than not.
@anonimus370
@anonimus370 7 ай бұрын
Dropship drops down on enemies: They are fine Drops on me... I'm dead.
@UnknownSquid
@UnknownSquid 7 ай бұрын
We had a Rocket Devestator today, that was "trapped" under a downed dropship, unharmed. He was totally capable of firing rockets out through the wreckage of course, whilst we were unable to harm him. We had to drop a whole bunch of strikes on him before finally managing to kill him. Was a real pain in the butt. :v
@dylanholven6375
@dylanholven6375 6 ай бұрын
Relating to stealth, a video i saw on trying to stealth through a helldive said that there is always a patrol that knows exactly where you are
@lucky22224
@lucky22224 7 ай бұрын
Big fan of the eagles only strat. Very democratic. Air strike, cluster, 500 kg, rocket pods. Most democratic load out in the game
@Nitro_Blitzen
@Nitro_Blitzen 7 ай бұрын
Haven't finished the video but the gas strike is bugged along with napalm. In solo gas works really well but in multiplayer you have to be the host for both napalm and gas to tick properly. Fire works fine if you're the host in mp but gas is still a toss up sometimes because by god when it works it WORKS
@shoelace5977
@shoelace5977 7 ай бұрын
one mech strat you didnt metion was everyone running mechs, but giving them all to one guy. in return, he can carry support weapon strategems for the team. benefits include that you cant call strategems while in a mech, so the pilot only has to call strategems outside fights, and that he gets SO many uses of the mech. also, if you get good at ammo management, you can save strategem slots for other stuff! as for stealth, it can be done but not often. before they added a new layout to the illegal broadcast site, you could consistently stealth up to the terminal by entering through the one choke theyre not watching, crouching to make sure they dont hear you, then just waltz to the terminal and deactivate it as opposed to using explosives. the new layout is more tricky, but with some luck its possible. Ive also managed to stealth the power generator on ICBM missions with mixed results. take out enemies at range to hide sound, in one shot so they dont call you out, and behind cover so others dont see the muzzle flash. do be aware of patrols though. they have an ugly habit of walking right into you if you stand still long enough.
@ejr7733
@ejr7733 6 ай бұрын
One more synergy on the turrets is to have a bubble shield to protect them. 90 sec cooldown and makes your turrets invincible
@manueldelbono202
@manueldelbono202 6 ай бұрын
The gas strike was able to save me and my team in a defense mission. We were being overrunned by terminids and the gas strike was the only thing slowing their forces. Every gas strike got me 60+ kills
@fluoxvonhoovienheimer4706
@fluoxvonhoovienheimer4706 6 ай бұрын
[Traitor detected] [Offence: call warbonds "battle pass"]
@globmonkey200716102
@globmonkey200716102 6 ай бұрын
I've absolutely successfully stealthed objectives. Its mostly down to the bot placement though. If a bot is standing right next to a terminal or directly facing it theres no chance.
@liljittprod
@liljittprod 7 ай бұрын
dont know if anyone said this or not yet, but shooting down every bot drop can be very effective. you must first wait for the units to drop, and then you fire. 80% of the time you will kill whatever is underneath it, even tanks, unsure about hulks but i assume the same. not only is the bot drop a massive body with collision (sometimes), it explodes when it hits the ground so whatever you're meaning to kill should already be on the ground before the bot drop falls
@Skaborous
@Skaborous 6 ай бұрын
@liljittprod Is it not more effective to shoot the dropship before the bots are dropped though? cuz in my experience if i let the bots drop then hit the ship, i find that a few have moved away enough to survive the explosion.
@RaptorJesus.
@RaptorJesus. 7 ай бұрын
my favourite weapon for riding a mech is plasma punisher. not only do you overcome the PPs weakness of not being useable in CQC, because you're high up on the mech. but you also get a nice high vantage point to lob those orbs of plasma death down onto enemies.
@night1952
@night1952 7 ай бұрын
The mech riding reminds me of Lost Planet. In that game you could ride on your friends mechs, not like this but with an actual button you press to latch on to it. It also has a grappling hook you can use to hang on to enemy mechs and shoot at them point blank.
@nickrl113
@nickrl113 7 ай бұрын
I learned about the effectiveness of the arc thrower proper during the TCS order. It's one of the few crowd-control weapons you can shoot towards the silos without instantly stalling them
@scyobiempire4450
@scyobiempire4450 7 ай бұрын
gas is fun though, clueless allies will run into it and enemies will stay still right on the edge
@randompersonifiedpen
@randompersonifiedpen 7 ай бұрын
Synergies I've Come to know >380mm barrage And Bubble Shield. Watch as your enemies fall around you while your perfectly 'safe' as strays are unlikely to hit you twice in a row. But The shield does run out prior to the barrage ending so... Hope your lucky >Castle Synergy(for bots): Bubble shield then your choice of turrets. Or just oops all turrets. >3 man reload Auto cannon team. 1 auto cannon and 1 resupply backpack. 3 men with a semingly endless supply of Auto cannon shots. >EAT Firing squad for heavies.
@centurion-gaming9334
@centurion-gaming9334 7 ай бұрын
You have maximum laser, but what about maximum dakka where you use a support MG of some kind, Guard dog, Gatling sentry, strafing run, gatling barrage, P-19 Redeemer, and either the liberator or one of the SMGs.
@grimgrahamch.4157
@grimgrahamch.4157 6 ай бұрын
One strat I like to do, especially on bunker and search and destroy missions is to do yhe unthinkable and deploy right on-top of an enemy base. You'll immediately destroy fabricators and take out an objective within the first few minutes. It cam be costly, but if done right, it's the most badass entrance ever.
@Ricksdetrix
@Ricksdetrix 6 ай бұрын
It was funny when the bunker mission was just one bunker, land next to it, throw a laser, done
@hrpang
@hrpang 6 ай бұрын
From what I've heard, any DoT effect (Gas, Fire) is bugged on multiplayer games. So the dream of turning planets into a chemical warfare testing ground is dead till they fix it. But then apparently Flamethrowers are also bugged in singleplayer but work in multiplayer.
@Ninjat126
@Ninjat126 6 ай бұрын
Mate, you're sleeping on the Blitzer. It's a great compliment to the Arc, with the Arc charging before firing while the Blitzer recharges -after- firing. A Blitzer shot can buy you the time you need to charge your Arc and mop up a patrol. If a fast enemy darts in, the Blitzer can be used on reaction to stagger them. With most other weapons, from the flamethrower to the Breaker, you'll need to dip out of combat to reload the thing. Even the lasers need time to cook down. The Blitzer can fire non-stop at a steady pace for an entire mission, just like the Arc. You're paying for this all with a low rate of fire, short range, middling damage and a high risk of friendly fire. It's still a go-to for me against bugs.
@thebackup2121
@thebackup2121 6 ай бұрын
Thought of the Hellpod strat the moment I started playing, as it's a common strat that Deep Rock Galactic players use to one-shot the biggest, buggest enemy in the game, Dreadnoughts - I've taken out chargers and also an illegal broadcast tower before
@belinskiparadox7687
@belinskiparadox7687 7 ай бұрын
Idk, I use airstrikes to clear outposts and then pop whatever spawners are still standing with grenades, and use the orbital Laser either to assist with large outposts or to cover me if I get into a heavy firefight. Plus my destroyer is literally called the Hammer of Dawn. It would be blasphemy not to use it.
@oxyyerks9849
@oxyyerks9849 4 ай бұрын
First time I knew who you were was because you were in like a 50 player zomboid video then I saw your surviving in the mall video and now I know your a fellow helldiver and now you have my sub
@ObliviousNaga
@ObliviousNaga 7 ай бұрын
I mostly use gas strikes when I'm behind chased. The slow effect helps with getting away
@boonreverse331
@boonreverse331 7 ай бұрын
Just something I thought you should know about stealth I’ve found that punching weaker enemies to death generally prevents others from noticing. So for the bot at 6:05 maybe crawling around punching it could’ve gone somewhere, just would’ve been extremely scuffed.
@nerdywayfinder1827
@nerdywayfinder1827 6 ай бұрын
I kept hearing about how good the gas strike was too and was SORLY disappointed. Piss all damage, tiny little explosions radius. And it can't even close a damn bug hole
@narcoleptic8938
@narcoleptic8938 7 ай бұрын
"Stealth" in HD2 should follow the model: Silence > Violence > Silence. Sneak up, hit super hard, leave and lose the trialing forces. Definitely a much more viable idea for bots, bugs not so much.
@edgezhero
@edgezhero 5 ай бұрын
Gas works better now that DOT was fixed and it’s so sad to see that the arc thrower strat won’t be nearly as good anymore because of the fire rate nerf
@Vohasiiv
@Vohasiiv 6 ай бұрын
I find it hilarious to know some bugs have a dedicated bucking animation for if someone gets on their back
@WEJones144
@WEJones144 7 ай бұрын
Orbital gas strike is very under rated. Your comments just proves it. It's got a physical rocjet that destroys structures, including tanks on direct hits. Dot damage for little enemies and cc for big ones. With a one minute cooldown it comes back faster than the orbital precision strike.
@Ricksdetrix
@Ricksdetrix 7 ай бұрын
I think DOT is broken at the minute so it's doing no damage for me
@tallchairgaming
@tallchairgaming 5 ай бұрын
you forgot the orbital gas strike, fire bomb, and EMS strike. it's not all too useful, but EXTREMELY cursed, psychotic, and fun!
@paulm1237
@paulm1237 6 ай бұрын
Gas strikes are bugged due to the DOT issue. If you're not the host, DOT damage isn't applied. This applies to Napalm and flamethrowers as well but they still sort of work because they have initial hit damage.
@nickjohnson9640
@nickjohnson9640 7 ай бұрын
Neat video. Two points I’d argue with you: the sickle does just fine at clearing crowds with a little accuracy and trigger discipline. And the arc shotgun I’ve found to be quite handy for bug missions, I don’t like letting the bots in that close if I can help it
@OtioseFanatic
@OtioseFanatic 7 ай бұрын
My "cursed" loadout that I use on literally every mission and always makes the randoms just stop and stare is as follows: Primary: Plasma Shotgun (the one from cold steel that fires grenades). Secondary: Senator revolver. Grenade: Fragmentation. Stratagems: Laser Cannon, Scythe guard dog drone, 380mm barrage and USUALLY a Gatling sentry but sometimes I bring anti personal mines for flavor. Why? Because it's funny. No matter what I do or who I drop with I always, somehow, have the most kills at the end of the mission. Between near infinite plasma grenades for one-hitting mooks and stunlockling devastators/berserkers and the laser cannon for head popping hulks and tanks in seconds or engaging at range, I am become death, destroyer of Democracy's enemies. The Senator is a really good emergency holdout if something gets too close for grenades but really it's only ever used to "commissar" any dissident divers, saving the Ministry of Truth a trip. The 380mm and sentry make a great buffer for a resupply break while sending a base into chaos or for defending the extraction point (seriously y'all are sleeping on the 380 as a defensive weapon). And of course the frag grenades are just for popping holes, fabricators and the occasional point of interest that needs to be blown open. Is this build super optimal? No. Not even a little bit. But it does have an answer to nearly everything even if it's not the "best" one. Plus team kills (both accidental and purposeful) are 100 time funnier with these "gag" weapons. Also, the break action shotgun is just a blast to use.
@krevetka9744
@krevetka9744 6 ай бұрын
Arc Thrower strat is now even more viable with pushback being added at the expense of rate of fire. It's now less effective against tanks but more effective against fodder. And the distance nerf is not very noticeable. You just can't "snipe" with it anymore.
@Mr_Itchy
@Mr_Itchy 6 ай бұрын
1:24 "there can be no ground war if there is no ground to war on"
@g80gzt
@g80gzt 6 ай бұрын
damage over time effects are bugged, so that's why gas strike 'felt like it did nothing most of the time' - because it literally does, you're correct, it actually does nothing most of the time, only the network host (the person with the best internet regardless of who is squad leader and can kick or send the team back to the ship or decide where they fight
@LeafMaltieze
@LeafMaltieze 6 ай бұрын
I'm sure others have said it here, but just to be sure, Gas and Fire damage is currently bugged. I have seen Gas and fire strikes get over 30 kills when they work, clearing all but the tankiest enemies, and even those if they are in them long enough. The issues is that they usually only work for the host. The host is not the lobby creator, they are the one that game deems worthy, usually based on computer specs and internet speed. Try them out in a solo game to see how they are supposed to work.
@6millionbees
@6millionbees 6 ай бұрын
Fun fact that makes flamethrowers better: if you dive you can put yourself out "Stop, Drop, and Roll".
@vitalitydoesstuff3603
@vitalitydoesstuff3603 5 ай бұрын
The orbital laser is just a giant rover, slightly less teamkills but just as dangerous to fellow Helldivers
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