Since some people have asked, I’m not ranking grenades anymore. They don’t really count as traditional weapons and don’t come with an opportunity cost. Compare this to the turrets where, despite not taking a weapon slot, they force you to move slower, so I opted to rank them instead of grenades / equipment / AAs Edit: People keep bringing up the second Spartan Laser on The Covenant. It doesn't spawn on Legendary. This tier list is based off of Legendary playthroughs, hence why I mention you only get the one you spawn with and that's it.
@awsomebot114 күн бұрын
Off the record... where would you rank the grenades if you had to?
@bosyogurtlight14 күн бұрын
@@awsomebot1 they're all A tier imo, maybe B in the case of firebombs because those are rare
@HeliosDrive14 күн бұрын
@@bosyogurtlight C for Spike nades. They're Plasma nades with worse AOE damage
@listenyou385014 күн бұрын
@@awsomebot1 all grenade are only carry 2 so it will be low rank i guess. frag - B it's ok to grunts and jackals, but it's rare to find. and we can use brute shot, so not needed to much. plasma - A easy to get from enemies. and useful to stick and kill enemies. spike - B it's ok to stick to enemy. fire - C only get by brute stalker. so not so much use.
@plzletmebefrank14 күн бұрын
Equipment seems like it does come with an opportunity cost. But eh. Understandable to not bother with them.
@elytheodst14 күн бұрын
Flamethrower is great against the user
@TheVengefulVadam14 күн бұрын
FACTS
@Wepospalient14 күн бұрын
that's my favorite part about that piece of crap, they only give it to you on flood levels, you know, the flood who just sprint directly into you.... and are now on fire... and spreading that fire to you... great weapon bungie, thanks!
@kx750014 күн бұрын
its good if you know how to use it
@SneedRemembrancer14 күн бұрын
If you’re bad sure
@Callum3814 күн бұрын
Actual skill issue but yeah 100% the first couple of times using it
@gameaddict1170714 күн бұрын
rip explosion_largw, we lost a real one in 2007
@SQTheFunnyGuy7 күн бұрын
🫡
@tsunderemerc296316 күн бұрын
I really slept on the Brute Shot so much as a kid and never realized how solid it is
@TheVengefulVadam16 күн бұрын
It's hella underrated
@Jose_Doe14 күн бұрын
Never slept on it, just slept on its ammo count for campaign always felt like I had less shots than halo 2's brute shot
@albertspookyboi170914 күн бұрын
Bro is a time traveler commenting on a video before its even uploaded. Crazy work.
@4T3hM4kr0n14 күн бұрын
VERY good anti jackal weapon (just like in Halo 2)
@lytatroan14 күн бұрын
Brute Shot is so good in the level Cortana Easy splash damage, melee can deal stupid damage to flood
Btw something to mention with turrets is that they increase enemy grenade chance since they count as a vehicle for some reason for ai logic.
@PutkisenSetä14 күн бұрын
I wonder if they count as vehicles in all ways. They sure do for achievement purposes.
@lauriheiskanen212714 күн бұрын
Could be an easy way to code the effect of "Oh shit. Big gun. Kill fast.", or could just be some jank. Pretty cool to know, though.
@Hunterunt11 күн бұрын
Sure Byz
@paradym77710 күн бұрын
It makes sense strategically speaking
@bakes13244 күн бұрын
This might be on purpose and makes logical sense for the grenade spam.
@cruzikin311614 күн бұрын
2 things: 1: You forgot to mention that the Flamethrower is probably the most efficient way to accidentally delete yourself or allies because of how much damage it does. 2: Personal opinion but I love the Mauler, even if it is unremarkable, it's such a shame it only appears in the last 4 levels in the game, because it's so cool. Great video as always Vadam, can't wait for the Multiplayer tierlist
@4T3hM4kr0n14 күн бұрын
i'll take the mauler over the shotgun any day.
@thepulle472214 күн бұрын
Yeah the Mauler should absolutely not be below the Pistol which frankly belongs in D tier, maybe even Why tier considering how common the Carbine and BR are which make it completely redundant
@TJR9314 күн бұрын
@thepulle4722 I think the Halo 3 magnum is one of the worst weapons in the series. I have tried using it as a decent weapon, and I have never been able to.
@SAF-Chronicles-9714 күн бұрын
even tho i used it on some enemies time to time, just tap firing 1 flame just insta kills most or all enemies and yet even during halo on legendary (while doing legendary dailies) i still have ammo left after guilty spark boss fight but i did keep it after the boss fight, along with the spartan laser (yes i weapon juggled, LASO style), plus i do play halo mods on scuffed LASO cus im a mad man and i do like a challenge, regular heroic and legendary feels like ez mode if you know what your doing
@BaconLover10014 күн бұрын
The mauler (IMO) is like the halo 4 light rifle in the sense that 1.) This weapon could simply not exist and the game would play mostly the same 2.) It is absolutely not a power weapon. 3.) Nobody will actively seek it out if there are *other* options. And yet, if you just find one randomly or steal it off an enemy, its not hard to fight with. Both are also amazingly designed when it comes to appearance.
@RubyofBlue13 күн бұрын
I feel like the Halo Reach weapons tier list is going to look like a total disaster lol
@limonbattery12 күн бұрын
Deeply disappointed 343 ran with Reach's balancing philosophy for Infinite. Nerf stuff in the player's hands and buff it in AI hands, all while removing the casual fun weapons. The PVE just falls apart on higher difficulty settings.
@GritterTheBuckethead12 күн бұрын
What? You don’t like the concussion rifle being terrible in your hands, but god tier in that elite with a melee that’s practically unavoidable?
@gmgz10 күн бұрын
Everything in why tier except the grenade launcher, rocket launcher, plasma pistol, DMR, needle rifle, and sniper rifle.
@Jose_Doe10 күн бұрын
@@gmgzAnd magnum
@andyfriederichsen10 күн бұрын
@@limonbattery What? If anything, some weapons are nerfed when the AI use them (I'm looking at you, AR marines). If you're talking about the Stalker Rifle, Shade turrets, or the special brute choppers used by the two idiots you fight after taking out the AA guns, then yeah no arguing there. Thankfully the AR (buff marine AR damage FFS 343I) is the only weapon that follows Bungie's Halo: Reach style balancing when it comes to friendly forces using weapons.
@eddieru14 күн бұрын
i ain’t gonna lie i nearly teared up when i remembered being thankful for when i started watching. My friends and family are safe thankfully from the fires. it’s friday. I have a steak waiting in the fridge for me. i’m on my lunch break now at a very chill day at work after a busy holiday season watching a video from one of my favorite creators about my favorite franchises. Despite me watching halo videos since 2008, you are still the only person who still regularly teach me new things about the games i love most
@TheVengefulVadam14 күн бұрын
I'm wholeheartedly happy my content makes your day that much better. Thank you for telling me!
@QuinnShiHuangDi13 күн бұрын
I think you’re severely undervaluing the plasma pistol for the EMP anti vehicle effect alone. This effectively allows you to trivialize no less than 5 segments of difficult missions (tsavo, the storm, the arc, etc) by assuring an easy hijack onto enemy wraiths. This is particularly strong on the roadside ambush on Tsavo, where you can bypass all the enemies and hijack the wraith before absolutely destroying everyone. Still a really fantastic video, nobody does it like you do it
@generalluigi521214 күн бұрын
One interesting point to note about support weapons is they can be given to the Arbiter like the other weapons. This isn't really that good but when given a Missile Pod on The Storm, the missiles track all enemies. Not a commmonly known thing but it's cool none the less.
@TheVengefulVadam14 күн бұрын
Holy shit, that’s actually sick. I think the Rocket Launcher is still a better choice for the Arbiter, but yeah that’d be pretty cool for novelty.
@trekker10514 күн бұрын
Like, if you put one down next to him and kill him he'll pick it up when he reanimates?
@generalluigi521214 күн бұрын
@@trekker105 Yes. When he jumps back up, he'll be carrying the Missile Pod and its missiles will home on anything.
@talonobrovacgorgon599414 күн бұрын
Guarantee the AR would be in A tier if it didn’t have the shittiest firing sound known to man
@TheVengefulVadam14 күн бұрын
-ahh sound
@andyfriederichsen14 күн бұрын
No, the firing sound is not that bad. The projectile speed and accuracy leave much to be desired.
@xScruffyDaSasquatchx14 күн бұрын
@TheVengefulVadam does that mean its going to move up a tier in ODST?
@andyfriederichsen14 күн бұрын
@@xScruffyDaSasquatchx It's even less fun to use in ODST. Bungie made the dumb choice to nerf bullet weapons in ODST (because fuck being creative and making the gameplay actually feel like playing as a non-Spartan human).
@TheJayson889914 күн бұрын
@@andyfriederichsen ODST was not a fully fledged sequel. Its limitations are most likely due to its lesser budget and its extremely short development time.
@LordEmpyreal14 күн бұрын
The Plasma Rifle is such a workhorse in the final stretch of the game. Once I finally gave it a fair shake on Cortana, I realized how good it is against Flood. Completely changed my experience with the mission from the most difficult in the game to one of the easiest. I definitely rock a BR or Carbine with a secondary dependent on which point of the game I'm at for the majority of Halo 3. But for those last two missions I usually have dual plasmas and either a Sword, Needler, or Hammer to handle pure forms with.
@iexplodonateri737814 күн бұрын
I tend to keep a Brute Shot in my pocket for the same reason. The rounds delete most combat forms and stun ranged forms, knocking them off walls, and the blade one shots almost any flood form with the exception of shielded combat forms. Carbine, Brute Shot, and twin Plasma Rifles are just that good.
@Menol411614 күн бұрын
Dual Plasma rifles were always my go to against flood. Cool weapon.
@SpencerFoustLovesYou12 күн бұрын
I really don't know what it is, but there's something about this series that scratches a sweet spot for my ADHD. I'll throw these on in the background while I work and pick up a new weapon detail every listen.
@TheVengefulVadam10 күн бұрын
That's actually really cool that my videos are therapeutic for you to a degree. I'm happy to help!
@BlazedBacon62714 күн бұрын
"every flood form dies in one hit" when referring to the energy sword then in that same clip a shielded elite form survives a swing xdd. Great list though, I never realized the brute shot and hammer had even better melee damage outside of the modifiers since I looked at the spiker/mauler way back and assumed the others had 72 damage as well.
@TheVengefulVadam14 күн бұрын
That’s an oof on my part lmao, yeah the shielded elites are the only ones that live one swing, should have mentioned that 💀
@WokeDEMOCRATShaveASPD8 күн бұрын
@@TheVengefulVadamalso maybe look up what’s with the code/stats where they sometimes take like 5 swings.
@HNfilms15 күн бұрын
The only good Halo tuber has uploaded
@TheVengefulVadam14 күн бұрын
Aww shucks
@HNfilms14 күн бұрын
@ these tier list videos are seriously well made and in depth. I really hope you go all the way to Infinite!
@evergreenartifact51514 күн бұрын
woaaah man, Installation00 and Mint Blitz are solid too. But Vadam's thoroughness of pure game mechanics is unmatched.
@Detergent_enjoyer14 күн бұрын
What about HiddenXpieria?
@Haloboss957214 күн бұрын
Generalkidd?
@QuintessentialWalrus14 күн бұрын
For what it's worth, I would recommend making the Halo 3 multiplayer tier list about the MCC version, but mentioning what changed from the 360 version. The MCC version is the one that everyone plays nowadays and it'll likely stay that way for a long time. A 360 tier list wouldn't be that useful for 99% of Halo fans.
@TheVengefulVadam14 күн бұрын
Not entirely true. The 360 version was revived with the Sunrise project, and people gather weekly to play it in the Original Halo 3 Discord. discord.gg/nKC3aBCvhS
@QuintessentialWalrus14 күн бұрын
@TheVengefulVadam You're missing my point. I know about the 360 revival community, but how many people is that compared to the tens of thousands on Steam, Xbone and beyond? If nothing else, I think comparing the differences between versions is the best option so everyone wins.
@thepulle472214 күн бұрын
@@QuintessentialWalrus Yeah doing both would be the best compromise, though I think the MCC should still get the main focus since it is by far the most accessible version, guess that also means the ODST weapons backported into 3 should be covered as well
@noahbirchill13 күн бұрын
@TheVengefulVadam do the OG H3 not MCC pls
@zdude012712 күн бұрын
@@noahbirchill With MCC being more readily accessible, it only makes sense that you use the more readily accessible version.
@TJR9314 күн бұрын
@6:00 I would argue that Halo 3 magnum's is worse than Halo 2's. At least, you can pretty easily kill grunts and jackals with the Halo 2 magnum.
@aprinnyonbreak129014 күн бұрын
Agree The lower rate of fire and smaller clip are worse than any damage buff the magnum could have. You don't use the magnum for damage, you use it for headshots, and it's worse at getting them. It's worse at double tapping, and can't spare the ammo in the clip anyways. And then the nail in the coffin is that most brutes figured out helmets... so it's actually a two shot anyways, so the lower fire rate matters even if you're consistent. The only thing the Halo 3 Magnum does better than the Halo 2 Magnum is be slightly better at shooting wildly into clouds of Drones, because it'll two shot on body shots. And if your plan for Drones is shooting wildly in their general direction, then like, half the weapons in the game do that better.
@TJR9314 күн бұрын
@@aprinnyonbreak1290 I dislike even using the Halo 3 magnum. It doesn't feel good to fire, and it is one of the earliest weapons you are introduced to. I don't like much of the weapon sandbox in Halo 3 at all.
@MILDMONSTER123413 күн бұрын
At least h2 magnum is kinda fun with how fast you can shoot it. H3 magnum just feels and looks terrible
@casey89613 күн бұрын
If you are patient with the magnum it’s a real sleeper in multi player. People don’t expect it to work on them but are pleasantly surprised, and humiliated when they get taken out by it. Takes a bit more skill to be consistent with but it’s great winning duels against people with BRs and carbines. As long as you don’t miss, and it’s not at close range it’ll win against an AR wielding opponent every time.
@UnknownZealot7712 күн бұрын
Hard agree. The faster fire rate of Halo 2's seems way more valuable than anything the Halo 3 magnum has.
@redips894714 күн бұрын
I really wish the Halo 3 Brutes were more diverse in color-coding like in every other installment. They were near-perfect.
@oGxSKiLZz11714 күн бұрын
Its crazy that in the pre-release build of Halo 3 the Brute ranks all had unique colours, then they decided to change it so 90% of the ranks are just shades of blue for the final game. I will never understand that change, they also still had fur in the pre-release so they could have been peak Brute design if they stayed that way.
@Skorly14 күн бұрын
The weird thing is that most of the ranks have very similar health anyway. So if they only kept the blue brute major and golden captain major, the problem would be solved
@MadamLava09413 күн бұрын
The Cut damage type feels like an error or leftover. I can really imagine it originally being "20" but then, either on purpose or by accident, had the 0 deleted to neuter it
@crow259611 күн бұрын
i'd love a mod that boosts that damage type and fixes the shotgun kill_flood damage type thing
@TheVengefulVadam14 күн бұрын
Forgot to add the damage table spreadsheet in the description lol, it's there now!
@mikepalmieri498914 күн бұрын
forgot to put a ring on that finger when i had the chance
@WokeDEMOCRATShaveASPD8 күн бұрын
Also equipment? Also the gravity hammer is a good grenade jump alternative. The newer hammers lost that.
@ChristopherCoxFilm14 күн бұрын
This is my favorite Halo series recently. I love all the detail and extensive research you do. I've played these games for so long and so many times that I'm stunned I keep learning more. It's so fascinating and I love how much work you put into this. Take your time. This series is special. You're fully uncovering so much of a beloved series and sharing knowledge most of us would never find out on our own. You're The Librarian.
@anixprophet196614 күн бұрын
One thing about the turrets that I realized is that you move significantly faster if you walk diagonally.
@lord_razur13 күн бұрын
This is _much_ easier to do on keyboard and mouse as well, on a stick you have to find _just_ the right angle whereas on movement keys it's as simple as W+A/D.
@ganymedemlem611914 күн бұрын
42:15 There's actually a second Spartan Laser on The Covenant (but not on legendary). In the first section with the anti-air wraith there's a crashed pelican. You can find a laser on the ground nearby. So you can use it to clear the vehicles in the first encounter and give one to an ODST then keep the new one with a full charge for later encounters. Edit: Thank you to the people who pointed out the second laser is not available on legendary. I had forgotten.
@Espartanica14 күн бұрын
"Sir! A second Spartan Laser has hit the towers!"
@GohanScholar14 күн бұрын
I think the second laser doesn’t appear on Legendary or I’m just misremembering
@Determ1nat1on14 күн бұрын
The 2nd Splaser doesn't appear on Legendary however
@Burger_ThiefКүн бұрын
@@GohanScholar Doesn't appear on Heroic either. Only in normal and easy
@ToaDrakua14 күн бұрын
35:00 Note about the Fuel Rod Gun: It bounces!
@Pandnn21614 күн бұрын
WHO THE HELL DESIGNS A GUN THAT BOUNCES?!
@Rafael_Fuchs10 күн бұрын
@@Pandnn216 The covenant who knows grunts suck at not getting scared and accidently nuking themselves, and everyone around them, with impact explosives.
@Pandnn21610 күн бұрын
@@Rafael_Fuchs R/whoosh
@WokeDEMOCRATShaveASPD8 күн бұрын
@@Pandnn216but he’s still probably right. Not to sound harsh but that was probably the worst R/whoosh ever……of all time.
@Pandnn2168 күн бұрын
@WokeDEMOCRATShaveASPD sorry
@Cdawg_696913 күн бұрын
There’s something about videos like this that make me appreciate halo even more. These videos show the random depth that Bungie decided to put into their games.
@kingferaligatr799414 күн бұрын
Nice video Vadam. If you don't mind though, I want to make some corrections and add some things: *Brute Chieftains have 400 points of body health on Legendary. They have 300 on Heroic. *Grunt Heavies got a health buff to have Ultra tier health, at 110 health on Legendary. *You forgot to list Carrier Forms, who got a massive health buff to 110 health on Legendary. *The Sentinel health you listed is only relevant for the sole, non-descript Sentinel "Captain" on the Covenant. That's an ally so it doesn't matter here. Sentinels in Halo 3 got a health nerf, having 40 shields/45 body for the "major" variant ("Minors" you just remove the shield health). \*The AR has *11* spare magazines. (: *The Halo 1's AR spread values are 2 - 6.5. *The Halo 3 Pistol forces a hard ping on body damage. It's not much, but it can force unshielded targets to flinch. *The Halo 2 Brute Shot has 20 point impact damage effect, allowing it to do up to 70 damage per grenade. Still worse than H3's, but still *The Halo 3/Reach support weapon movement speed penalty is 40%. It's ODST that has the 20% one. *The Halo 3/ODST Sniper Rifle has a fire recovery time of .7 seconds. Reach has the .75 fire recovery time. *No mention of the Halo 3 PR's projectile velocity increase that sort of helps out against its spread increase? (: \*The Rocket Launcher's velocity *increases* from 8 to 16. *The Mauler properly has the anti_flood damage type. Since it's the Brute shotgun, I think it'd be relevant to mention it. (: *Might've been worth it to mention that Halo 3's player melees don't depend on their movement and/or velocity for their max damage anymore. *While I know you won't include grenades on these tier lists anymore, it might've been nice to have a short, separate tier list for them since H3/ODST have 4 of them... There's enough to rank them. (: *Might've been more clear for everyone what every weapon's damage type was. Some were not mentioned. *Anything else I can think of later. Anyways, thanks for the video. I look forward to your future ones and Reach Evolved. :)
@aprinnyonbreak129014 күн бұрын
I can't believe ODST's suffer only half the burden a Spartan does when moving turrets
@TornHercules40914 күн бұрын
YES this is like the most looked forward to series on KZbin, thank you for all the hard work you put into these videos
@jamesquinley16 күн бұрын
Great video, looking forward to the MP section!
@TheVengefulVadam16 күн бұрын
Thank you!
@noahspencer701214 күн бұрын
Wow, I cant believed I slept on some of these. Next time I play Halo 3 I should try some of these (even the low tiers). Great video as always
@Yowai9 күн бұрын
36:39 Its actually possible to keep it attached thus having unlimited ammo on that section.
@StatisticColt8 күн бұрын
It’s hard though because the marine using it that you need to keep alive dies easily.
@connorsmith708813 күн бұрын
damn right the plasma rifle is A tier even tho it rarely appeared, its probably my favorite automatic weapon in 3 as a kid
@Gadtkaz15 күн бұрын
Even when nobody gots my back, I know the halo 3 brute shot still does.
@wwheezer14 күн бұрын
22:02 GET DOWN MR. PRESIDENT
@LateNightHalo14 күн бұрын
Consider me seated (edit) thank you for giving my boy, the H3 bruteshot, the love he deserves!
@guynamederick12 күн бұрын
Great weapon tier list, I really like how in-depth you are with all the weapons and their stats! As for the Halo 3 Multiplayer tier list, I would suggest doing the MCC version as while the 360 version of Halo 3 has been revived with the Sunrise project, it would be better to focus on the version most people are currently playing Halo 3, much like how Halo CE on MCC is the current version most people play CE Multiplayer on. Halo 3 MCC also has ODST weapons backported to the game's multiplayer so it would be worth bringing those weapons up as well. You can bring up changes made from the 360 version to the current MCC version so others may know the differences between versions where present.
@dragonseatcheese87278 күн бұрын
I think the Magnum is too high. It's only "useful" in Sierra 117. The Storm has BRs before you really fight anything. Compared to the turrets that have a situational use (throwing shields in front of them, shredding some enemies, whatever have you) the Magnum is just useless. Its slow fire rate punishes you for missed shots despite having wide spread even while using just one. The weapon and its ammo are SUPER rare. The damage is laughable too. So it isn't even a neat gun to use. The AR will get you through that first section just fine. From there, you can grab something better.
@Spectral_PNT13 күн бұрын
It's about time Vadam, been waiting for this list for awhile. Can't wait for the multiplayer list and than possibly ODST's list, also RIP grenades
@HexmaniacAlice14 күн бұрын
it makes sense I always gravitate towards the Carbine and Brute shot with this tier list, they're just really good and really common
@dawgwiddaglasses14 күн бұрын
With dual SMGs, if you time your shooting so you’re firing one while reloading the other, allowing for a constant stream of fire, it mostly negates the downside of the slow reload. It’s arguably much more viable in Multiplayer, especially with unlimited ammo in customs, but dual SMGs can make a real mess of the Covies in campaign when used strategically.
@scarebearian364012 күн бұрын
Thanks dude I’ve been longing for someone to make a list like this specifically for the campaign.
@evantripp293315 күн бұрын
Great Job Vadam! Well worth the wait! You had me dying with the jokes 😂
@TheVengefulVadam15 күн бұрын
Really proud of the Chieftain trauma vs the Needler one lol
@cameronb.665715 күн бұрын
finally it's here. ive been waiting for so long 😭 ty
@SurelyToad13 күн бұрын
Absolutely fantastic video my friend. Ive heard other halo youtubers mention you but ive never seen your videos in my feed until now. I absolutely intend of procrastinating at work binge watching your library of content!
@sillentgamer6414 күн бұрын
Mauler is actually really useful against Flood towards the end of the game due to it being a shotgun with the cutting melee damage bonus. Probably better than the Shotgun outside of ammo capacity.
@aprinnyonbreak129014 күн бұрын
It also has the correct flag for its shots, so does extra damage to them as it should
@Wings01213 күн бұрын
I kinda stuck to what I learned in Halo 1, not really paying much attention to things. Plasma = anti shield. Bullets = anti meat. TIL Brutes have bullet resistance and the AR is good at breaking shields in H3. That's kinda crazy. I did pick up on some things like plasma rifles absolutely wrecking flood but never knew about the AR. There's also the fact that the precision rifles being dominant means that I mostly stuck to 'headshotting' stuff than caring too much about what's good vs meat.
@Hassliche14 күн бұрын
The brute at 5:17 got me weak bro 😂😂😂😂😂
@jokx440913 күн бұрын
42:55 I highly recommend mcc. Many people have never played the original 360 version and it can't even be played online anymore (at least for 90% of the community) I get that there's differences but I feel like the analysis would be less impactful if it's for an older version of the game nobody can play right now. Many people wouldn't be able to relate at all. Also I really like those tier lists. idk why no one made something like that before. I can't find anything like it anywhere else. Seems like a no-brainer, but you're the onlu oone who does it loll
@I-Minecraft-42814 күн бұрын
Bro I didn't know you posted this but 3 hours ago I was actually doing a Halo tier list lol.❤😂
@OnStrike699 күн бұрын
Interested in seeing how these weapins translated to Halo 3 ODST and if they stack the same in that game and also against the new weapons introduced in ODST
@ABluBRZ14 күн бұрын
Man, once again great content! I always get excited when I see one of your videos pop up on my feed (especially the tier lists). I saved this for my evening whiskey after work. Thank you.
@LegoMaster_777814 күн бұрын
today is a snow day and im here watching vadams first video of 2025 video, its been awhile since i watched a vadam video.
@lynxdosage14 күн бұрын
I just got around to watching your Halo 2 tier lists today, what a pleasant surprise this video is.
@dev241014 күн бұрын
I have been in pain waiting for this and now it is finally here 🎉🎉🎉🎉🎉🎉🎉🎉🎉 I am so excited!
@TheJayson889914 күн бұрын
Cortana is hard until you realise how exceptional the Energy Sword is against everything and how it's pretty much everywhere in the mission.
@jaredgrysko246113 күн бұрын
Awesome video. I've never seen anyone rank the campaign weapons. I'm currently playing through the campaign right now and I agree with your rankings. Nice to see the numbers behind the weapons I've been using for almost two decades!
@MILDMONSTER123413 күн бұрын
The AR and BR combo you spawn with as chief in coop makes a LOT more sense now knowing that the AR is a shield stripper deleter
@kainepeterson663814 күн бұрын
Dual Plasma Rifles are my go to weapon on Cortana. They’re everywhere, they shred everything, and the hallways are perfect for the range the Plasma Rifles are effective at. Keep a brute shot in my back pocket for really sticky situations and the worst hardest level in the series becomes a breeze
@infinitechoices164113 күн бұрын
Luckily you can run past everything in Cortana, it's mandatory on LASO. I am never gonna shoot my way through that level ever again like I did in the past decade+.
@RandomGuyonYouTube14 күн бұрын
i always love when these videos come out since they suit my particular nerdy interests thanks vengeful vadam
@SQTheFunnyGuy8 күн бұрын
can't believe I joined the stream one time and hear flamethrower getting flame"thrown" in the trash absolute cinema
@TheVengefulVadam8 күн бұрын
Lmao, thanks for becoming a part of the Needler Gang
@TheJayson889914 күн бұрын
The AR in everything after CE was nerfed so hard.
@Designation614 күн бұрын
If only marines were able to wield the Brute Shot The Spiker us underrated. Burst that thing and you’ll shreds Brutes. It’s common enough so you won’t run out of ammo 38:08 I’d argue it’s worse on your allies due to their team killing. Fuel Rod is better, rarely miss Cept that specific Phantom
@gywii14 күн бұрын
Yes this is the right ranking! I'm so sad about the Mawler though. I think it's a really cool weapon. Very fitting of the Brutes and I like the gameplay it offers of bargaining with going up close and choosing which weapon to pair it with like all dual-wield weapons. The dual-wield nerf, the scarcity (as you mentioned) and the fact you have so many nerfs when dual-wielding is so bothersome. I think that it shouldn't get a dual-wield nerf, you should be rewarded for daring to attempt that which has its drawbacks already. Also, dual-wielding has the drawback of not being able to melee, no grenades and slow reload, it's overkill. In hindsight, they should have kept the melee, at least and allowed you to drop the gun with pressing Y or something, like it became possible to do in Infinite.
@Mr_Spaghetti14 күн бұрын
Subscribed and turned notifications on specifically for this and the follow up video. Wasn’t expecting it so soon!
@christianbrown63515 күн бұрын
Let’s go! One day closer to Reach aswell
@CFunk9914 күн бұрын
Glad to see another upload by yours truly. Hope life treats you fairly going forward, Vadam. Keep up the good work. 👍
@trekker10514 күн бұрын
So you know, "yours truly" is typically used to refer to yourself...
@CFunk9914 күн бұрын
I'll keep that in mind. 👍
@derkatwork3314 күн бұрын
Today I learned after all my time with Halo 3 that the bullets aren’t hitscan. And I was in college when this game came out.
@freshmoor93576 күн бұрын
@ 17:08 "killing a brute this fast will cause grunts to scatter sooner" *Red grunt proceeds to divebomb the chief and the camera cuts away.*
@masterdale115514 күн бұрын
I love the Jurassic Park reference you did
@TheSenrab14 күн бұрын
The wait is over friends, we are blessed with the next installment
@XTeMe_dEw14535 күн бұрын
Don't know if anyone else commented this, but at 7:17 when you say that the magnum is a starting weapon on two levels, Sierra 117 and the Storm, while you are right about it being a starting weapon on the two, the thing about the Storm is that there is a battle rifle in the first open area (the one where you get out of the warthog), so technically you don't even need to use the pistol at the start, since there's a BR available. Also, if you played Tsavo Highway before and had say a BR AR loadout, it'll carry over to the Storm, (however if you have power weapons or non-human weapons they don't seem to carry over from my experience, could be wrong though), so that's another way to "skip" having to use the pistol at the start of the Storm.
@WhatAreColors12 күн бұрын
No matter how many Energy Swords I'd get. I would never kill Arby
@groovymckraut717914 күн бұрын
Clearing the second factory on floodgate with dual wield plasma rifles with a squad of elites in tow and the music ramping up is seared into my brain Good time :) Good video!
@infinitechoices164113 күн бұрын
Dual Plasma Rifle is just a vibe.
@WealthyRaindrop14 күн бұрын
The spiker has always been my guilty pleasure weapon. I love the effect of the physical spikes that appear sticking into enemies. I wish it was more viable on legendary for that reason alone.
@tostie311013 күн бұрын
I learned so much new stuff today despite having played the campaign to death. Scaryness factor??? The brute shot melee being best against flood? Crazy eye openers
@joshuapena468414 күн бұрын
Id put the spartan laser in s tier. It's crazy good on so many levels. As you said its anti vehicular, but you can use it against infantry like brutes if you line them up you get more then one. It's devastating abilities don't end there. In Halo 3 ODST, ive used it to shoot through one chopper to kill another chopper, or a ghost to shoot and weaken a wraith, then wait for a passing chopper and kill the wraith along with the chopper with one shot. Its just so satisfying to use it that way. Conserves ammo on that first part of the mission. Then you have some shot left to try and get some banshee kills, for no other reason then revenge. Spartan laser = 1 shot to wraiths and banshees=satisfying revenge
@schuringleon320711 күн бұрын
13:00 plasma turret doesn't make you slower per se, moving the stick rightfront or leftfront will cause you to move at normal speed
@wrickerishwrung193514 күн бұрын
mmmm, yes, I will watch a 43 minute video about Halo 3 weapons Tier List while waiting for FarCry 3 to download. Thank you :3 Edit: got to 20:04 when FarCry 3 completed its download, just want to say that this video is really well made. Glad to get to it early :D
@smockyasencio943114 күн бұрын
never clicked so fast in my life, love your tier lists :D
@reclaimer778714 күн бұрын
Great video! I would suggest you base the multiplayer tier list off the MCC version, since that's what people are playing these days
@sonicdoommario12 күн бұрын
Great to see the Plasma Rifle and Needler get their love in this game, both got pretty good buffs from Halo 2 IMO. The Needler can shred a Brute in seconds without needing to combo it with another weapon, and has come in clutch against ranged/tank Flood. Even the Plasma Rifle shreds through the Flood, an underrated use for the weapon is that it's great at taking down Elite Flood, who seemingly have indestructible shields in this game. I've never been a big fan of dual wielding but I make an except for the Plasma Rifle in this game. Also, the Spiker at D-tier is pretty funny, it feels like you only die to like 3 spikes from a Brute on Legendary yet it's completely worthless when you use it. Looking forward to a possible weapon tier for Reach, which definitely has its unique pool of weapons.
@ORLY9119 күн бұрын
oh yeah, random fun fact, the Beam Rifle does have better penetration than the Sniper Rifle. I once tested it by setting up a bunch of pallets on their side in Foundry and shot through them, the Sniper seems to be able to only pierce one, but the Beam Rifle will pierce all of them(I dont remember how many I setup)
@ianmcnally37313 күн бұрын
BRO I WAS JUST TALKING ABOUT THIS WITH MY BUDDY I CANT WAIT FOR THE MULTIPLAYER TIER LIST THIS IS PEAK HALO CONTENT! 🔥💯💯
@_tenthshadow_18399 күн бұрын
36:44 you can actually save the Marine and the missile pod if you’re quick enough with a ghost and picked up a bubble shield. You’ve just gotta throw it on him before the covenant start shooting at him. It depends on lucky mostly. Also marines and elites can reload weapons clips and magazines for you completely without wasting any ammo, as long as it’s not the last mag, then it’s partial.
@mrkilljr.87439 күн бұрын
Subbed. I knew there was something off with the brute shot's melee when I was one tapping flood with it.
@arizona-hunter668414 күн бұрын
Can you add stat comparisons back to the video, it’s not a big thing but it helps visualise what you’re saying. Good job can’t wait to see what you do next.
@scoofedaraara81914 күн бұрын
note on the covenant with the spartan laser, there is a second one at the crashed pelican behind the first AA Wraith. which you can pick up after clearing the first tower.
@TheVengefulVadam14 күн бұрын
It doesn’t spawn on legendary
@v1tr1us211 күн бұрын
Something to note about support weapons, if you move diagonally, you move much faster for some reason.
@ToaDrakua14 күн бұрын
I just realized that that a great way to balance the Splazer’s firepower in multiplayer would have been to make its charge up time cost energy, thereby reducing the effectiveness of “pre-firing” that made it such a nuisance in the first place.
@ShawFujikawa14 күн бұрын
Unless you did not buff its energy use per shot to compensate for the extra usage then that would make it more oppressive vs vehicles which is already pretty severe.
@ToaDrakua14 күн бұрын
@@ShawFujikawa What do you mean? It'd still fire the same way, it's just that charging it up would now have a cost to usage. It's not like the targeting laser would do damage like the Halo 5 REQ variant.
@gub494114 күн бұрын
thats pretty smart
@akulakaboom12 күн бұрын
Insane quality and depth of content. Dude deserves 500k subs minimum
@YFWSEC14 күн бұрын
Bro I literally just looked for this yesterday and only found the streams, and now it's here, scary
@Klaw11712 күн бұрын
Thanks for this. Excellent breakdown, just like your last tier lists. I'm going to try the Cortana level again after modding the the anti_flood modifier back into the Shotgun (and maybe play around with increasing its range). I never liked how it wasn't the ideal weapon to use in that level. I wonder if the Spiker and Mauler were supposed to have the cutting modifier and were given a lower melee damage value to prevent them from being overpowered, but then Bungie forgot to use that modifier. That'll be another thing I'll try out after messing around with the Shotgun. Part of me also wants to try giving the Machine Gun Turret the bullet_vehicle modifier, but it having bullet_fast feels more intentional than whatever happened to the Shotgun, Spiker, and Mauler. I'm looking forward to the ODST tier list. It's my favorite campaign, but I don't like that the Assault Rifle can't reliably strip Brute shields in it. After looking at the spreadsheet, I wonder if it's because bullet_slow only does 0.5x damage against energy_shield_thin there while it did 1x damage in Halo 3. That would explain why the Shotgun felt weaker against Brutes in ODST too. The Flamethrower is actually quite useful in the Cortana level...but only there and nowhere else because of the tight spaces, quick time to kill against the Flood, and lack of allies. You can get the Flood's attention, burn then as they charge you (even better if you do it from around a corner), and not worry about friendly fire. Hokiebird428 showed how well it works in his Legendary walkthrough of Cortana. Outside of that level, it is indeed trash. That being said, even in Cortana, the Flamethrower is more of a fun thing to use that just happens to work in that level's design rather than being something you actually have to use.
@oscarMIMA14 күн бұрын
Awesome video! Been waiting for this a loooong time
@Death.Penalty13 күн бұрын
Pretty respectful tier list. Personally, I would move the Plasma Pistol to S Tier. It's not great on its own, but combined with any precision weapon, you can easily beat the whole legendary campaign with just that. And if you add LASO to the mix, the Plamas Pistol moves into its own SS+ Tier class.
@resurgam_b714 күн бұрын
Lightning strikes again! I'm loving these videos; I think every one has prompted me to go back and replay the associated campaign. I'm a carbine enthusiast, but definitely don't begrudge using the battle rifle if my carbine is running low. I think I would have ranked the brute shot as S tier, it is just so dominating in the flood levels and still perfectly usable against most other enemies as well. I didn't know that the sentinel beam was actually good in Halo 3, I don't think I've ever picked one up after being so thoroughly underwhelmed by 2's rendition 😂
@RenegadeForces14 күн бұрын
Welcome back! I hope to see more content from you soon!
@quietnumber231714 күн бұрын
I'm a certified Halo 3 shotgun hater even over Halo 2's. Worse range. Worse damage. Halved mag and capacity. It can't oneshot any brute. Not even that good against the flood. Oh it's good at melee follow-ups? Yeah, so is a melee followed by another melee because Halo 3's melee is busted in the campaign. C tier for me.
@TJR9314 күн бұрын
Halo 3 shotgun is arguably the worst in the series.
@gietpudemee915514 күн бұрын
One thing to mention about the Energy Sword is that Flood Combat forms can block it somehow if they perform a melee at the right time!? I don't know if it's a glitch introduced by MCC but if you're really unlucky a Combat form can take 10+ swings (one Elite form took 20+). This lead to me always preferring the Bruteshot over the Sword as a melee weapon on Flood levels duo to it being far more reliable/ not being blocked by Flood melee attacks...
@JJ-ly3vy4 күн бұрын
swordblocking has always been a thing from what i remember, but thats almost always for pvp
@gub494114 күн бұрын
plasma pistol standard fire is still great at taking out shields and is more ammo efficient than overcharging