some corrections: onlslaught does not factor both fall speed and weight; it ignores weight completely heli kick's angle only depends on where you hold during the FINAL HIT, not the whole duration overall though, great summaries!
@julo_ghost3 жыл бұрын
I'm happy to see you here. Also, why I'm the only one to reply to this comment 0_o???
@melonboi39783 жыл бұрын
@@julo_ghost Idk
@mlstromica79392 жыл бұрын
@@Sh1v3rIZAE lol lmao
@helios35572 жыл бұрын
@@Sh1v3rIZAE L + ratio + cope + seethe + touch grass + make friends outside of discord
@aratherlargerodent Жыл бұрын
@@helios3557 what he do
@Herpestidae4 жыл бұрын
Part of the Psychological damage from Suplex is the Mii Voice itself
@chrispo76104 жыл бұрын
Voice 12 be like
@royalrick13 жыл бұрын
@@chrispo7610 High-pitch Voice 12 Brawler spamming Suplex is so fun
@bungusbajablast28773 жыл бұрын
@@chrispo7610 *hiya*
@Greatsword5853 жыл бұрын
*uuyu*
@Phun-Bun3 жыл бұрын
It's fun to spam Counter Throw and get away with it
@OCMatrix80834 жыл бұрын
The thing I find most interesting is that Mii Brawler's counter throw can counter jigglypuff's song and Joker's bullets.
@helios35574 жыл бұрын
That's probably because Joker's bullets don't actually count as projectiles, oddly enough
@mechanicalmacbook4 жыл бұрын
sing triggers all counter it kind of deals 0.000000001 damage and sleep Idk any more of this
@mister_meme36084 жыл бұрын
The GUN is just a disjointed hitbox
@the_furf_of_july46524 жыл бұрын
@@mister_meme3608 just like bayo
@mister_meme36084 жыл бұрын
@@the_furf_of_july4652 yes
@heinzdoofenshmirtz93854 жыл бұрын
As a creeper sans main, it’s people like you that give me hope that maining an actual meme is a good choice. Thank you fellow intellectual. Subbed.
@heinzdoofenshmirtz93854 жыл бұрын
@The Awesome YT Lol
@Nouxatar4 жыл бұрын
fun facts: by using suplex and creeper sans, you can double the psychological damage
@LFITZY17453 жыл бұрын
I’m a woolly yoshi sans secondary
@csg1lcolonel5282 жыл бұрын
@@LFITZY1745 it just so happens that im a neco-arc chaos/creeper man myself
@LFITZY17452 жыл бұрын
@@csg1lcolonel528 i respect you sir
@michaelvisosky7434 жыл бұрын
I can confirm that, when utilized correctly, suplex deals psychogical damage.
@Minister_of_Magic_19974 жыл бұрын
Depending on your miis voice 😂
@colonelpopcorn19474 жыл бұрын
Uughhjijhhhjhggggf I've fought mii brawler b4
@ssctiyo47356 ай бұрын
@@Minister_of_Magic_1997 last voice option of the list, set the pitch to high And you get "Haiya!" And i think thats where the funny noise is from
@dantedelarocha5 ай бұрын
Said correct usage is spamming it at all times
@Brick_Eater_3 жыл бұрын
I use Counter Throw just because of how satisfying it is to bash somebody on the floor and yeet them It's more satisfying than Dr. Mario back throw
@furjaden85533 жыл бұрын
Not to mention the sfx: dink* *CLUNK*
@Callie_with_a_bible3 ай бұрын
Same I could use Fient jump but the sound is TOO good to give up for a very unfunni move
@putchristfirst46104 жыл бұрын
7:10 nobody talking about the perfect timing with the music?
@akjoao3783 жыл бұрын
i think it was on purpose
@gordonmaywald62854 жыл бұрын
I ran into a mii brawler online and it is true that suplex does a lot of psychogical damage
@wanderlustwarrior3 жыл бұрын
Welp. With Shantae as a Mii Brawler costume, looks like I'm gonna need to give this a look.
@helios35573 жыл бұрын
Welcome to the club brother
@Itslewcario Жыл бұрын
God a Rayman mod over the brawler. I’ve never had too much fun 😂
@crucibleberri4 жыл бұрын
Don't forget that Counter Throw is a command grab, meaning it can bypass the armor of Banjo's Wonderwing and Kirby's Stone.
@supremechaosbeing26963 жыл бұрын
i don’t think he did. i think the “funny dink” pro showed that off
@Phun-Bun3 жыл бұрын
@@supremechaosbeing2696 oh it does
@oofman90092 жыл бұрын
@@supremechaosbeing2696 as a counter throw user I can confirm it has a funny dink
@r3tr0_l3g3ndftw2 ай бұрын
Counter throw is the worst counter in the game
@duckyduckington973622 күн бұрын
@@r3tr0_l3g3ndftw yeah thats 100% true, only benefit is being a command grab, otherwise its not worth using.
@BigLord4 жыл бұрын
A few details I'd like to mention: 2:02 "Running FMP means you use the utility of Shotput" instead of "Running FMP means you lose the utility of Shotput" 4:15 The music abruptly cutting got me, haha. And I agree. Leet is insane. 13:16 Nah, it isn't confusing at all. Normal FJ always goes through platforms. FJ Kick stops at the platform. It's always consistent like this. Other than this, great guide! Very much appreciate your work.
@Extreme114 жыл бұрын
My man BigLord
@Huggonintendistajorge95 Жыл бұрын
I picked my moves for my brawler Moves: 2: Flashing Mach Punch 1: Onslaught 2: Helicopter Kick 2: Feint Jump
@duckyduckington973622 күн бұрын
its so bad.
@notme82327 күн бұрын
Onslaught can be semi consistently punished by Falcon Punch lmao
@matthewfanous84684 жыл бұрын
This is really good! I’ve always struggled against mii brawler since I didn’t know what he was even doing. This will be very useful to me.
@BlackCatCards4 жыл бұрын
I loved this video. Subbed! As a Mii brawler main, seeing more people talk about the character always makes me happy. I also had no idea suplex kills around 300%. I just thought the move had no knockback growth lol. I know what to fish for at 300%!
@Jellyman11294 жыл бұрын
I think Mii Brawler is the best Mii. He’s the fastest, strongest, and won a major.
@absolutelycardboard11 ай бұрын
Mii Brawler is ranked low A-, which compared to Mii Swordfighter’s low D+ makes it pretty clear which the best is (Gunner is C+). Ofc tier lists aren’t everything but Brawler is up there for a reason.
@dogewow98932 жыл бұрын
I love how my entire moveset is unviable, being exploding side kick, thrust uppercut, head on assault and onslaught
@jay-games8 ай бұрын
"head on assault is unviable" counterpoint: it's so fun though
@ScottkidsZ37 ай бұрын
@@jay-games Imagine getting suicide spiked by it.
@KLIXORthe7 ай бұрын
Thrust uppercut is very viable, brawler doesn't have any bad up-specials. Head on assault is also viable, the bad move for that slot is definitely counter throw, although feint is so ridiculously good that any other move is hard to make a case for.
@sumthinorother96157 ай бұрын
@@KLIXORthe Thrupper’s probably as close as you can get for that slot. And, to be fair, anyone running the rest of those moves is probably using it in a super Unga-bunga way where it _really_ sucks (compared to other options)
@duckyduckington973622 күн бұрын
thrust uppercut is really good, its just a better mario up B
@moose84133 жыл бұрын
4:15 guess what, I am and you can't stop me
@arsenalboi9 ай бұрын
Same
@travanforbes89896 ай бұрын
It's a solid move tbh i used to use it but tbh i just love using burning dropkick and doing suplex suicides
@elliotanderson3244 жыл бұрын
I remember when I was a prepubescent Ike main back during the brawl days who spammed up b. That connection was pretty niche but it somehow applied to me.
Head on assault 1/10? Come on bro, I was spiking bitches to their deaths even when they're at 0%
@ightboss21513 жыл бұрын
Why you got to do head on assault dirty at I would say 4/10 and it also stalls a bit in the air before the headbutt.
@player1sam2 жыл бұрын
@@ightboss2151 do you still have the same opinion
@oofman9009 Жыл бұрын
I love how you separated onslaught from the rest of the side specials 💀
@eliassanchez62643 жыл бұрын
By far the best mii brawler moveset guide I've seen. Great job! Also, I feel it is important to mention that everyone's play style is different so you should utilize all of the moves to see which ones actually help YOU out the most instead of going with what is popular. For example, with me personally, I agree that shot put/SAK/flip kick are the best respective moves for their slots, but I always feel like suplex is lackluster against someone who knows the matchup as they just find it more annoying than actually dangerous (although imo its by far the best move against someone who doesn't know the matchup ;D), so I mainly use dropkick to multiply my recover options. Also, while I use flip kick most of the time, if I know I'm gonna fight a Banjo I always switch to Counter. Once again, amazing vid :).
@colorfulchaos56314 жыл бұрын
I’m so glad a video like this exists, cause now I can just send them this if they want to know what specials I’m using and what they do. Great vid! (Can also confirm suplex’s psychological trauma on triplats)
@real_abender3 жыл бұрын
I used this video to construct my Brawler moveset, and... it was an interesting ride. My original moveset consisted of Shot Put, Suplex, Thrust Uppercut, and Feint Jump. But three out of the four moves I began to have problems with: - I couldn't do crap with Shot Put - Thrust Uppercut didn't give me enough vertical recovery for my liking - I hate Feint Jump with a passion I switched Shot Put out for Flashing Mach Punch because I knew Exploding Side Kick was out of the question. And FMP is a surprisingly good kill confirm move. Suplex I was fine with, but I had to swap it out for Burning Dropkick because I wasn't running Feint Jump anymore. Thrust Uppercut was replaced with Soaring Axe Kick, and it's definitely much better. Unfortunately, I'm guilty of spamming it. And for Down Special, I knew Head On Assault probably wasn't going to be great, so I chose Counter Throw. I don't use it often, but I make it work from time to time.
@megaboi46833 жыл бұрын
I respect that. Use the moves that you feel most comfortable with🙂
@arjayecho98902 жыл бұрын
honestly that sounds pretty good especially as a mixup. SAK can kinda play the game for you - add in a bit of counter throw killing at 30 and you've got yourself a solid set.
@aratherlargerodent Жыл бұрын
Why don't you like feint jump? It's definitely Brawler's best special. Also, Thrupper is objectively the best on platform stages (so it's bad on FD) and Heli-Kick kills at 40 by the ledge
@real_abender Жыл бұрын
@@aratherlargerodent I know it's their best, but I couldn't use it at all. I tried to learn it, but it never sent me the way I wanted it to and it just annoyed me to no end.
@aratherlargerodent Жыл бұрын
@@real_abender if you're facing forward, you'll jump forward and land facing backwards. If you B-Reverse it, you'll jump backwards and face forwards. If you don't use it, you pretty much have to use BDK, because the recovery is so bad.
@ovite1240 Жыл бұрын
you see, onslaught looks the coolest, therefore it's clearly the best side special
@xelxlolox3 жыл бұрын
Neutral 1: Viable Neutral 2: Viable Neutral 3: Unviable Side 1: Unviable Side 2: Viable (recovery) Side 3: Viable Up 1: Viable (begginer) Up 2: Viable (pro) Up 3: Viable Down 1: Unviable Down 2: Viable (recovery) Down 3: Unviable Possible combinations (1,2)(2,3)(1,2,3)(2)
@mf66103 жыл бұрын
I really wish Onslaught activated on shields. Not enough to break and still punishable but not completely invalidated. That way Your opponent would have to shield the entire thing in order to be safe and actually need some effort to punish it. And also increasing the distance would be good too. I really like Onslaught but I feel like it should be more useful as more than a kill move, and even then it’s not that good because all your opponent has to do is press the shield button. If Nintendo will continue updating SSBU, I would really like them to buff Head on Assault’s killpower, Onslaught in everything other than killpower and damage, Gale Stab’s distance, and Laser Blaze’s lag. I feel like Nintendo kinda did the Miis dirty in those points I listed, it was nice to get those buffs in 12.0.0 but I think more buffs to those moves would be needed in the long run. Thank you for coming to my TED Talk
@humbertocruz62144 жыл бұрын
Excellent and very useful video with clear explanations. Like the pros and cons presentation as well as the final verdict
@danmeldrum312 Жыл бұрын
I like using Shot Put, Onslaught, Soaring Axe Kick, and Counter Throw.
@georginacruz44184 жыл бұрын
Fantastic video! Crisp and clear. Loved the step by step explanations!
@Evan-mt7bc4 жыл бұрын
1 thing to note about Onslaught is that there's this really funky interaction if you use it on an opponent pretty much standing on the ledge the final hit will spike them instead of launching them up. The spike is a fixed distance and on all legal stages isn't lethal however if you build a custom stage with a platform as low as you can allow this spike will insta kill somebody at any %. Worth keeping in mind if Nintendo ever releases a stage with a ridiculously low blastzone to stage ratio.
@JoelTheParrot4 жыл бұрын
Actually, it's like, the second to last hit or so. This is important because the time it takes for the move to finish is greater this way, making it hard to use viably.
@BranJohn98 Жыл бұрын
I've been playing Miis since the game first dropped and I actually managed to learn a lot from this video
@theopolise20773 жыл бұрын
Genuinely the most interesting video I’ve seen this week
@TheInquisitiveMug3 ай бұрын
This was crazy helpful as a Brawler newbie. Thanks very much!
@BigDeepz4 жыл бұрын
I am just starting out with mii brawler and this video was exactly what I needed. Thank you!
@OlaAremu4 жыл бұрын
Very Nice! My 2 sets will be 1212 1312 Shot Put, Suplex/Drop Kick, Axe Kick, and Feint Jump. I lose the Crazy Kill confirms but I really value strong recovery/mobility Subbed
@Phun-Bun3 жыл бұрын
I use 2113
@GothamStudio2 жыл бұрын
Wow those are the same movesets I use (1212 and 1312),
@NeoGeo8223 жыл бұрын
As a 3 year Mii brawler main I used to have counter, heli kick, shotput, and suplex but I changed it to feint jump, axe, suplex, and flash punch, and I can say that it is one of the best move sets in the game. Also you forgot to mention that the flash kick is insanely strong if the opponent jumps into it. Good Video
@wolfbeat6427 Жыл бұрын
A con worth mentioning for Down3 is that you send your opponent backwards. Most counters are good for edge guarding against recoveries like Link, Corrin, Roy, Mario or Dk, but since this one sends backwards, you actually bring them closer to the stage and if your opponent techs it (which most competent players can do) then it may aswell have not been used. (Also the activation hitbox doesn't make this any better)
@eonwavelength62695 ай бұрын
A small correction for flashing mach punch on shield. It is unsafe on shield but only if they input an out of shield option BEFORE the attack finishes (aka cancel shield into grab or another action). If they dont your plus due to it having plenty of shield stun. I've actively used it on shields to trick or see if people know the trick (most dont)
@eonwavelength62695 ай бұрын
Also another note on onslaught it spikes on ledges when grounded with a fixed knockback. Although it will never kill propeller recovery characters like snake or king k rool with proper reaction time, other characters such as donkey Kong recovery, limitless cloud, little mac can be gimmicked at 0% if caught on the ledge.
@splatsmash50033 жыл бұрын
Thank you man, I specially love how you test the kill power on dk, unlike the virgis than go "yeah this move has a lot of kill power" and they're hitting a goddamn mewtwo, pikachu, zss or a fox
@flux133 жыл бұрын
Onslaught also has a spiking hitbox if used while grounded. So if you use said move towards ledge while someone's recovering, it'll spike them down before the final hit. It also keeps you on the stage, so you don't have to worry about freefalling off ledge when you do this.
@megaboi46833 жыл бұрын
I recently picked up Mii Brawler and intentionally chose three specials with the best recoveries. Having a variety with the best side recovery tool (BDK), vertical recovery tool (SAK), and diagonal recovery tool (FJ) expands my capability to recover. Lastly I chose shot put because I gotta have a zoning projectile somewhere. So far I’m having more fun with Mii Brawler than with Mega Man.
@helios35573 жыл бұрын
That's the exact set I use!
@willycheez72183 жыл бұрын
Yeah I use that combo. I've now gone from dying at 20% to dying at 30%
@megaboi46833 жыл бұрын
@@willycheez7218 haha that’s progress. I guess the best I can say is always FJ before you SAK (unless you’re directly below ledge of course)
@duckyduckington973622 күн бұрын
shot put, burning drop kick and feint jump make him great at off stage gameplay because shot put is oppresive for off stage (18% ranged move that very few recovery's beat, its practically a dream for edge guarding.)
@daymatrian26044 жыл бұрын
Honestly I've used onslaught and I can see that since this video it has gotten a buff for example it doesnt put u in freefall and the startup and end lag has been cut shorter and I find it to be very useful especially if used in a combo with FmP
@MG-sq4sm5 ай бұрын
12:28 Alr this is just adorable
@overqwilgaming66147 ай бұрын
I’m glad to hear that Flashing Mach Punch is viable. I’ve been hearing everywhere that you NEED to have Shot Put on Mii Brawler but I just can’t live without my funny instant death move
@oneasiangirl3 жыл бұрын
Imagine a world where: -suplex kills -onslaught enables on shields -feint jump can edge cancel -Head on assault has enough hitstun to always connect -bair kills earlier -nair has even more hitstun -d tilt has more hitstun -up air has less endlag behaving like Mario’s -f smash has less end and startup lag -and f air auto cancels and links better But in return: -no sans, he is replaced with Fortnite guy
@oneasiangirl3 жыл бұрын
@@SaphStrumm alright then lemme up the stakes. No costumes at all
@CuteRedPanda64 Жыл бұрын
@@oneasiangirlhow about just costumes that are not deconfirmed characters or masks that completely cover the miis head? Instead just give them some drip like hoodies and high school uniform.
@PowderBaby-uh5jw3 жыл бұрын
I think it's crazy how much creators like Helios, WhyDo, and Gaegel have influenced brawler's popularity.
@helios35573 жыл бұрын
My name isn't worthy to be mentioned in the same sentence as WhyDo and Gaegel but thank you that means a lot
@KairozSX83 жыл бұрын
*The Best combination based on this Video Is this:* *Neutral-B:* Flashing Match Punch. *Side-B:* Suplex. *Up-B:* Thrust Uppercut. *Down-B:* Feint Jump.
@KairozSX83 жыл бұрын
Flashing Match Punch take stocks very early, so ESK is usless (beacuse Jab Lock is the best use for this move, but we can do the same thing with FMP and more safe). Shot Put is decent for spacing or breaking some character's recovery, but most of characters has a decent recovery (or has grab recovery, like Joker or Ivysaur) Can make the move usless. Too much lag and poor range. Onsalught is Flashing Match Punch but with dash and more unsafe, so forget it. Burning DropKick is decent, yeahh, but is preety bad for attack (beacuse is slow) so the best use is recovery, but Feint Jump is better, so it's like having both (FJ and Suplex). Thrust Uppercut is the best one in Up-B's, beacuse you can take stocks preety early, the Soaring Aax Kick is decent, but very bad at horizontal, and they have almost the same range, but less damage, and for spike you can use the down-air. Helicopter Kick is bad vertically, horizontaly you have Feint Jump, and the damage is similar to Thrust Uppercut, but less knockback and more damage. Feint Jump is better, beacuse one of Mii Brawler's weakness is bad Horizontally recovery, so Feint Jump can cover the weakness, and you can mix up some recoveries thanks to FJ. The counter has a weird behavior, and it's not necesary to break some recoveries (because unlike the Mii Swordfighter, you have a neutral-air like Fox). The Head-on-Assault is decent, but it's not necesary, and in the end it can become a predictable move (not counting all the help that the Feint Jump brings) *Thanks for taking your time to read this Important Aclaration/Explication.*
@duckyduckington973622 күн бұрын
flashing is good sure, but shot put makes mii brawler have ledge trapping to an oppresive degree, if you're good at mii brawler its what you use, suplex is great its suplex nobody can hate him. Burning drop kick is better if you play less hyper aggresive (feint jump, burning drop kick and shot put make you really good at off stage gameplay which is normally not what you expect from brawler) and the up B is really fine, thrust uppercut is good to make up for the lack of combo tools, but any options works there. never use counter throw.
@duckyduckington973622 күн бұрын
@@KairozSX8 shot put has great range, its an off stage move thats completely based on your own skill and handling to utilize, if you cant use it its trash if you can its his best neutral B because you get off stage game which is basically non-existent for brawler unless you gimmick somebody with head on assault.
@colinhay16667 ай бұрын
This was an excellent video. Thumbs up and subscribe. Side note... 5:23 Do Smash players know what hitting "meaty" means in a fighting game?
@FZone963 жыл бұрын
My Bomberman Build: N = Shot Put, it's like bombs without gunpowder or fuse S = Burning Dropkick, Bomberman needs at least one Fire Move, and Exploding Sidekick ain't gonna cut it U = Soaring Axe Kick, recovery option D = Counter Throw, it's funny and I can lowkey use it for an "aerial spot dodge" when the grab hitbox doesn't connect. (Sephiroth...)
@jtj.universal48173 жыл бұрын
Imagine all 3 Mii fighters had like 2 or 3 different moveset to use (not specials, actual movesets). Now of course, this is only my opinion so Nintendo doesn't have to add this feature into the game, but it would be nice if they did. I'll try & relate Mii Brawler's movesets from real life, Swordfighter's movesets from Miitopia, & just general fanmade for gunner. That being said, here's the different types of movesets that I'll give the Mii Brawler (doing it based on video): Brawler would have 3 different movesets along side his default. Here's the 3 ideal movesets for him: Boxer: Similar to Little Mac's moveset, but with some elbows and palm hands in his kit Kicker: A moveset that deals with only his legs, so knees, legs, and feet Rusher: This will include rapid jabs, and quick attacks like Fox's forward air & rapid jab, Falco's down air & rapid finisher, Joker's up air, Bayonetta's rapid jab, forward tilt, & forward air, & Greninja's back air (These are just a few examples of types of attacks).
@maxthompson71078 ай бұрын
4:10 I like how the music completely stops the moment the message, “Do not use this move under any circumstances” pops up.
@zen24983 жыл бұрын
The last Down B is litterally the Banjo Counterpick
@helios35573 жыл бұрын
I wish, but good Banjos won't just throw out wonderwings in neutral for you to catch
@duckyduckington973622 күн бұрын
its the worst counter in the game, its only viable against invincibility attacks, and thats pretty much where it ends in value compared to... literally any other counter.
@colinpoggers82993 жыл бұрын
This is great content, great work
@InanamGames7 ай бұрын
Ok so: Exploding Side Kick, Onslaught, Helicopter kick and head-on assault, let's see what kind of wacky crap can my brain make from this one
@helios35577 ай бұрын
Your opponents will thank you
@InanamGames7 ай бұрын
@@helios3557 idk, i already found a suiting playstyle, you get closer with nair to be somewhat safe and use down tilt to start the combos, if you do backthrow or foward throw you may get close enough to use onslaught (easier with bigger characters), abd onslaught goes well with head on assault as you can feint the opponent into an air dodge that you can catch with the ground variant, it's hard but the technical stuff gives results, is like playing with kirby but with worse tilts and recovery and better damage output. Far from the best, but usable
@YourpersonalMuffin2 ай бұрын
For shotput, theres also a secret use. Whenever it lands on ground or on a wall, a hurtbox is spawned, which is amazing since not only can it stop characters from overpowering your attack with the 9% rule, it also can do things like stop movement moves.
@CubixFails7 ай бұрын
One additional thing about the SAK is that it's an incredibly viable suicide move, even when you're not a stock ahead. Because of the spike, if you use it off stage, your opponent will usually hit the edge of the screen before you do.
@Amuetur7 ай бұрын
"Shot Put: Deals solid damage" SHOTPUT DOES EIGHTEEN
@LonkGamingHD3 жыл бұрын
The virgin 1312 main: The *CHAD* 3313 main:
@Tired_muff1n3 ай бұрын
9:42 fun fact: if the opponent has small amount only a small amount of damage and you use brawlers final smash ,and it connects, you can use thust uppercut (TU) to *IMMIDIATELY* combo and (most of the time) eraditcate your opponent
@andreleblanc28333 жыл бұрын
i main 1211 brawler, and honestly, the head on assault can be a nice move to use if you just want to go brainless mode because it can be a scary move to approach if you don't have a counter, considering the heavy damage it deals, and the insane amounts of damage you can rack up if you catch someone high midair above stage is pretty nice too. i've won a quite few times because of the damage it deals, and it certainly helps that axe kick and burning drop kick allow for easy recovery without much incedent.
@jeremywankerdonger92923 жыл бұрын
I love the nod to WhyDo in the FMP pros section
@steampunk19022 ай бұрын
funfacts: 1) if the onslaught conect on the edge for some reason send the enemy way down and if the dont have a good recovery or lost the jump they are done(its not concistent btw) 2)the feint jump can be done backwards if you press the oppsite direction this its really good if the enemy doesnt know it or if you just wanna use the kick on a diferent way
@Roseymazin4 жыл бұрын
How can you say exploding side kick is bad when edge guarding with it is the most satisfying thing ever?
@SwedishPup5 ай бұрын
good to know 3/4 of my main mii brawler moveset is considered viable also you can control whether the feint jump sends you forwards or backwards by moving the stick a little to the left or right of the straight down position
@Extreme114 жыл бұрын
I use every mii but Brawler the most, I deeply enjoy your content and look forward to more in the future, cheers for helping more people get into my favorite little dipshit
@Greatsword5854 жыл бұрын
3313 Yes, I know. It's not about winning or losing, it's about sending a message. And that message is that anyone who gets hit by my big brain mixups is bad and should feel bad. Also I don’t like super endlag on my recovery moves.
@Greatsword5853 жыл бұрын
Here I am watching this video again about to comment this again lololol
@OverbakdCrakr3 күн бұрын
4:10 I was watching this at 02:34 in the morning and this scared the absolute shit out of me.
@funnynameisnotfound89533 жыл бұрын
Onslaught is pretty good for me mostly on edge because one of the hits can spike and kill
@tjackknife65907 ай бұрын
Counter Throw also doesn't protect against Olimar. Like, at all. The only moves that activate Counter Throw on Olimar are the ones that don't use Pikmin. Which means a FORWARD AIR breaks the counter.
@helios35577 ай бұрын
Wait, are you serious? That's hilarious
@tjackknife65907 ай бұрын
@@helios3557 There's a video out there on why Counter Throw is the worst counter in the game. It showcases this perfectly.
@yourweirdplant2 ай бұрын
but.... it's funny as hell if you land it
@duckyduckington973622 күн бұрын
counter throw completely gets boned by so many characters, and then sephiroth and sora come in and people cry.
@RockyInABox2 күн бұрын
4 years and this thumbnail scares me
@shanebryant11004 жыл бұрын
Nice music line up for the SAK segment.
@falconeye18017 ай бұрын
I think you forgot one more pro for Shot Put... 🎶 SHOT 🎶 🎶 PUT 🎶 🎶 DOES 🎶 🎵 EIGH-TEEN 🎵
@supremechaosbeing26963 жыл бұрын
once someone shot me and i used counter throw and it grabbed a different person in front of me
@Ercomann3 жыл бұрын
Fantastic video, great job
@originquantum54834 жыл бұрын
I'm trying to get into all the Miis after being a Lucario Main/Lucas Secondary, do you think you could do a Mii Swordfighter analysis next?
@helios35574 жыл бұрын
Mii Swordfighter is next up!
@originquantum54834 жыл бұрын
@@helios3557 Sweet! Looking forward to it appearing in my notifs
@jeefberky92837 ай бұрын
fun fact if you get stunned out of onslaught when the spike part connects it will actually spike and is very strong
@helios35577 ай бұрын
I promise you it is not. It's fixed knockback and the knockback is weaksauce.
@jeefberky92837 ай бұрын
@helios3557 I know what I saw in one laggy online game 5 years ago and you can't change my mind
@OnesmolToe3 ай бұрын
Just to give people my opinion on the best mii brawler specials based on my overall opinion as a mii brawler main (This is all my opinion please correct me if I'm wrong about some stuff) Neutral special: Shot Put (big damage and when it hits the ground it gains a hurtbox meaning some moves like samus charge shot just dont work when they collide with shot put) Side special: Burning Dropkick (B-reverse glitch makes it a terrifying burst option and can replace dash attack when in the air also great edge guarding) Up special: Thrust Uppercut OR Soaring Axe Kick (They're both good but thrust uppercut does solid damage and knockback plus it combos and axe kick can edge guard pretty well) Down Special: Obviously counter thro- Feint Jump (THIRD JUMP along with fun ways to kill offstage) Now for the worst specials (in my opinion correct me if I'm wrong on any of these) Neutral special: Exploding Side Kick (Just Falcon Punch and that move was terrible so there isn't much explanation needed) Side special: Onslaught (Literally one of brawlers worst moves it's just terrible. I guess it's pretty solid if you're at 999% though) Up special: Helicopter Kick: (Does the most damage and combos but acts as brawler's worst recovery option since it gains absolutely no height) Down special: Counter Throw (Also one of brawler's worst moves. Basically no detection hitbox, impossible to land with, shortest detection window of every counter in the game, it's honestly detrimental when used to edge guard offstage, it doesn't work against most of minmin's kit AND olimar's kit, and it doesn't activate against projectiles. It does kill early though)
@petrarcheleven88163 жыл бұрын
Soaring Axe Kick is stupid as hell and that's why it's one of my favorite moves in the game.
@patricklynch4074 Жыл бұрын
Im a mii brawler main, and i prefer shot put, the jumping side fire kick side b, the cloud style up b, and feint jump. The recovery of the fire jump kick side b vs the shield pressure of the command grab are the only two i switch up. Sometimes the whirling kick up b but rarely
@oofman90092 жыл бұрын
I used this before using mii brawler and the only reason I use counter throw (besides the fact I love counter moves) is the "funny dink" thing
@djsalad57524 жыл бұрын
Just remember to use heli kick on heavies
@moupe4652 Жыл бұрын
FMP is such a vacuum move it absorbs the opponent from a mile away and kills at like 100 on the ground lmao I love it It's also a kinda viable oos option if the opponent is kinda dumb (frame 13 oos and beats spotdodges, reversable) Also dthrow thrupper is such a stupid confirm it deletes anything that doesn't know how to DI out quickly I love Onslaught for it's power (especially post buff, I believe it got buffed after this video ?) on superheavies but it sucks having to replace Suplex :( Same thing for counterthrow, FJ is mandatory sadly
@Evadian-19 күн бұрын
for some reason when i did head on assault to a bowser 10 seconds ago i did not die but the bowser did because the up b hurt me and got me in control
@surge53553 жыл бұрын
Mario game punched by the flash Mach punch during the final hit: oh my balls
@patricklynch4074 Жыл бұрын
Dont forget the axe kick up b can snap opponents off ledge and spike them under it While snapping you to ledge if youre facing stage
@miscellaneouschaos66935 ай бұрын
HoA is pretty useful for shield breaks and suicide kills, and actually had viable kill power on any opponent whos not a heavy weight. Fighters like Pichu or Jiggly puff can die around 60-80 if caught by surprise, even more on platforms, and if you break your opponent's shield even at zero you can push them to the ledge and dive bomb them, even if you both have one stock its a guaranteed 0 to death and your opponent will die first
@slugintub28367 ай бұрын
The most fun mii by far
@Dysbro4 жыл бұрын
I just realized that exploding side kick is a knockoff of falcon punch
@megaboi46833 жыл бұрын
It’s less powerful than falcon punch too!
@Clone3943 жыл бұрын
SAK is a good way to tell ppl don't approach you from above. You would be amazed at the amount of people trying to approach or jump over me that keep getting hit with SAK. I use suplex to cheese a lot of dk's online and shotput is the best edge guarding tool ever. Find the right spot and just keep throwing it to make sure your opponent doesn't come back to ledge.
@gojiboy697 ай бұрын
Exploding Side Kick imo is the funny neutral special out of the three. Also a flex and hard read type of thing, but it do be a falcon punch (but a kick)
@mc-plays-nba2k3 жыл бұрын
Wow i like MII BRAWLER i like your video Helios!
@maximeleninja402913 күн бұрын
What if you wanted to neutral get up at the ledge But Mii Brawler said : "go go gadget head on assault!"
@Vezdekhon4 ай бұрын
My setup is SP, BDK, SAK, and FJ. Can you guys rate it?
@helios35574 ай бұрын
Viable enough to beat your friends, get into elite smash, and maybe take a wifi tourney here and there. The next step in your journey is switching out SAK for thrupper, but you're doing good for now.
@mystic51753 жыл бұрын
Soaring axe kick, feint jump, shot put, and suplex?
@wolfboom25 ай бұрын
Ah yes~ Matt~
@helios35575 ай бұрын
No thanks
@wolfboom25 ай бұрын
@@helios3557 You can't deny the power of Matt!
@wolfboom25 ай бұрын
@@helios3557 Also thank you for making this video it helps me out greatly cause I enjoy playing Mii brawler
@helios35575 ай бұрын
@@wolfboom2 no problem homeslice enjoy the miis
@adrianramos76907 ай бұрын
“Shot put” you really undermined it you didn’t even talk about all the bull crap that happens when it’s on the floor since it just gains a hurt box
@dfkas303 жыл бұрын
I use bdk instead of suplex when playing with my brother because he gets mad and stops playing
@nundalatacama36133 жыл бұрын
So the best moveset for Mii brawler will be: Shot put, Suplex, Soaring axe kick and Feint jump (1312), isn't it?
@Cowardice-v1q7 ай бұрын
bro puts the most high speed and unga bunga mii character to the tune of some classical ahh mii channel theme
@justinstephens84323 жыл бұрын
Can’t onslaught spike? I think I’ve done it accidentally once before
@helios35573 жыл бұрын
It technically can, but the spike is exclusive to the grounded version, so it only comes into play when you use it on somebody who's right at the ledge. It also has fixed knockback, meaning it won't kill anybody unless they're caught off guard, which is actually pretty likely considering how rare it is to see the spike come out.
@genericbonk4 жыл бұрын
nice work! just for asking are you able to do a video about the moves of mii swordfighter?
@helios35574 жыл бұрын
Yeah! In fact, it should be ready to upload soon!
@genericbonk4 жыл бұрын
thanks man
@maxwellmegagamer85354 ай бұрын
You didn’t even mention that after the first bounce, shot put gains a hurtbox, which gives it priority against stuff like a fully charged samus charge shot