The Engine Editor - Engine Simulator Devlog 1

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AngeTheGreat

AngeTheGreat

Күн бұрын

Пікірлер: 737
@AngeTheGreat
@AngeTheGreat Жыл бұрын
An engine is a series of toobs. To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/AngeTheGreat/. The first 200 of you will get 20% off Brilliant’s annual premium subscription.
@ZanderStrom10
@ZanderStrom10 Жыл бұрын
Replace the t with a b
@rain47ytEN
@rain47ytEN Жыл бұрын
i agree
@PPedroFernandes
@PPedroFernandes Жыл бұрын
indeed
@skmgeek
@skmgeek Жыл бұрын
​@@ZanderStrom10replace the o with an r
@Uk.123
@Uk.123 Жыл бұрын
Do engine sim for android pls pls pls
@Stork2204
@Stork2204 Жыл бұрын
Can't wait to feed the exhaust into the intake lmao
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I feel bad for the future mechanical abominations made with this application lol. Thanks for watching!
@Stork2204
@Stork2204 Жыл бұрын
@@AngeTheGreat Always nice to wake up to a video getting posted on patreon
@Appletank8
@Appletank8 Жыл бұрын
We've got perpetual motion, boyos!
@tabeebrahman4843
@tabeebrahman4843 Жыл бұрын
Inventor of forced induction be like
@abdullahajeebi
@abdullahajeebi Жыл бұрын
​@@tabeebrahman4843 how is turbochargers are invented be like 😂
@rtg7606
@rtg7606 Жыл бұрын
"The new system lets you create cursed designs, which I know is what everyone actually wants." What a legend.
@BloodyMobile
@BloodyMobile Жыл бұрын
The man knows his community :D
@Ryan-uc6ui
@Ryan-uc6ui Жыл бұрын
Tears of the Kingdom in a nutshell
@Arithryka
@Arithryka Жыл бұрын
a true man of the people
@TheRubiksrocks
@TheRubiksrocks Жыл бұрын
He knows us too well. 😂
@ZeldaACFan17
@ZeldaACFan17 Жыл бұрын
​@@Ryan-uc6uiTears of the Kingdom...? That's the new Zelda game! 😉
@Nafeels
@Nafeels Жыл бұрын
The engineer and shitposter in me is extremely delighted someone far more competent than me developed a tool I can actually use to theorize, test and develop automotive engineering concepts, with occasional meme builds to humour myself. No more imagining wacky concepts in my head, now I can visualize it. Kickass job, sir!
@uhrguhrguhrg
@uhrguhrguhrg Жыл бұрын
not just visualize but also listen to can't wait for someone to figure out how to design musical engines and then create real life versions
@CryoToast
@CryoToast Жыл бұрын
The more and more you use simulation programs the more you realize it's just playing with yourself. Even GT Suite gives engineers a false confidence.
@gabrielv.4358
@gabrielv.4358 Жыл бұрын
@@uhrguhrguhrg LOL awesome idea, musical engine
@samuelpierce2.088
@samuelpierce2.088 Жыл бұрын
@@uhrguhrguhrgPersonally, I’d like to see some sort of plugin or external program that allows you to export the engines (specifically the audio output) and use it in a game project. It would be a great alternative to spending huge sums of money on pre-captured audio file bundles (a la stuff like Pond5, ZapSplat, etc.) or having to go out and physically record the sounds yourself (something that’s difficult to do even at the best of times).
@floridaman779
@floridaman779 Жыл бұрын
"I can't imagine anyone using the grid 500 meters away" You are severely underestimating our need for engines that measure fuel in liters per second.
@theslenderfox
@theslenderfox Жыл бұрын
Or an engine with each component being a city block away from each other
@jwalster9412
@jwalster9412 Жыл бұрын
You greatly underestimate the header length I will need.
@w花b
@w花b Жыл бұрын
​@@jwalster9412 .h
@Error-zp5cp
@Error-zp5cp Жыл бұрын
You better have a nasa computer then lmao
@PlytkaChodnikowa
@PlytkaChodnikowa Жыл бұрын
You mean "liters per millisecond"?
@jaycreate7701
@jaycreate7701 Жыл бұрын
some suggestions I have for the 3D editor is to add a mirror modifier of sorts, to add the ability to add loop cuts to existing curves, and to snap camera to different axis if you haven't done that already
@InformatrIIcks
@InformatrIIcks Жыл бұрын
Especially for V engine the mirror modifier might prove to be a necessity...
@diegopugaquintanilla4344
@diegopugaquintanilla4344 Жыл бұрын
If a mirror option were to be implemented, I'd suggest using a system similar to From the depths, were you can select the origin and axis of symmetry, that way you can mirror from any point you want. Also having radial symmetry would be cool for those massive propeller airplane engines (maybe like what KSP does where you can toggle how many sides the symmetry has)
@jaycreate7701
@jaycreate7701 Жыл бұрын
@@diegopugaquintanilla4344 I feel this would go along with the mirror modifier idea, since this is possible with blender's mirror modifier.
@CallistoHorizons
@CallistoHorizons Жыл бұрын
Great to see the progress. Good work Ange! When the time comes for beta testers, i would be honored to break everything. In the name of progress of course. 😂
@AngeTheGreat
@AngeTheGreat Жыл бұрын
I have no doubts that it will be completely broken within minutes of the first beta release haha... I'm looking forward to it
@tomsterbg8130
@tomsterbg8130 Жыл бұрын
There's no better QA than users themselves haha
@co3koolkid
@co3koolkid Жыл бұрын
bro same
@TheCatstronaut
@TheCatstronaut Жыл бұрын
me playing the first version of the game: ah yes ange the great's console: You have encountered 317398 errors. also me: wheres my pc fan? oh its lodged in my house's wall... and the computer is at -60 fps? wAT
@LudovicBergeron-pl8fy
@LudovicBergeron-pl8fy Жыл бұрын
Can I test the beta too I want to break the universe
@throstlewanion
@throstlewanion Жыл бұрын
I’m just a physics major so I don’t know anything about engines, but your game looks like it would be an industry standard design software or a program that you would need to learn how to use during university. Absolutely fascinated
@AnityEx
@AnityEx Жыл бұрын
DEFINITELY
@w花b
@w花b Жыл бұрын
As an introduction to a course or something, I can totally see It.
@117johnpar
@117johnpar Жыл бұрын
I mean. Everything involved in engines is physics based.
@Nafeels
@Nafeels Жыл бұрын
That’s what I meant! Not only I could see my university actually use this program for lesson teaching but also some madlad will definitely cite this as a legit source for an automotive engineering paper someday.
@beaclaster
@beaclaster Жыл бұрын
​@@117johnparchemical fuel:
@dlkjAENFadlkfj
@dlkjAENFadlkfj Жыл бұрын
As one of the very few people who came across the original video thanks to the blessings of the algorithm, I am thoroughly impressed with how far you're already come, and how far you're likely going to take it. I wish you all the best in this amazing endeavour, and I for one cannot wait to see the end result - if not what happens beyond such!
@JDevine687
@JDevine687 Жыл бұрын
AngeTheGreat: "I can't imagine anyone using the grid 500m away from where they are standing." Average Engine Simulator 3D user creating man made horrors beyond comprehension: "And I took that personally."
@DJKr15py
@DJKr15py Жыл бұрын
1 mile long V420 engine creators
@djaydeved
@djaydeved Жыл бұрын
@@DJKr15py me omw to make a 69-92T detroit 2 stroke with uhhh let me math some shit out rq 23 392 blowers mounted on it and a fair few spooly boys.
@DJKr15py
@DJKr15py Жыл бұрын
@@djaydeved you trying to make 420,000 ft•lb of torque?
@djaydeved
@djaydeved Жыл бұрын
@@DJKr15py yes, 420,000 ft-lb of torque at 420 RPM with an idle that is at around 69 rpm and a redline of 690 rpm and ofc its still gonna twist the crank cause its too damn long anyways
@TheCatstronaut
@TheCatstronaut Жыл бұрын
id make the piston as big at the build limit
@dacxl36
@dacxl36 Жыл бұрын
-Turbo- Exhaust --> Intake ✅
@AngeTheGreat
@AngeTheGreat Жыл бұрын
Less parts = more reliable
@kvaek
@kvaek Жыл бұрын
Heck yea! Any day with a engine sim devlog is a good day!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
Heck yeah!
@Private_Duck
@Private_Duck Жыл бұрын
How to make a zero emission vehicle? Google: Use an electric vehicle. Bing: 12:47
@reynaldoventura1802
@reynaldoventura1802 6 ай бұрын
123 likes and Zero coments? Let me fix that
@ianwalsh3868
@ianwalsh3868 Жыл бұрын
You don’t know how talented of a programmer/game developer you are. You took a basic idea, saw what the community liked about it, and moved forward in that new direction you didn’t originally intend. This is exactly the kind of game I’ve always wanted as someone who’s main interest is internal combustion. I would pay for this game. Amazing work.
@SynFuZe
@SynFuZe 3 ай бұрын
Want Automation to incorporate an engine builder like this
@novygaming5713
@novygaming5713 Жыл бұрын
Ange is probably going to inspire a new generation of programmers in the next few years. You better start preparing for people asking you for tutorials lol.
@duckdestroyer2412
@duckdestroyer2412 Жыл бұрын
I think a "mirror" or some sort of copy and paste function would be huge especially for things like headers, cylinders / banks, and intakes. So that way you only have to make one half of something. Possibly even the ability to save parts and pieces for later uses in different engines?
@SolaricSage116
@SolaricSage116 Жыл бұрын
I love this idea, it'd be time saving and less tedious to pump engines out a lot faster.
@MyzIcyBeatz
@MyzIcyBeatz Жыл бұрын
keybind for duplicate and then flip on each axis :3
@wyattreed4024
@wyattreed4024 Жыл бұрын
Yeah, a symmetry tool like Kerbal Space Program has would probably be really helpful for this.
@piworower
@piworower Жыл бұрын
+1
@fishercawkey
@fishercawkey Жыл бұрын
I like how you say that Engine Simulator is ultimately about self expression. In that sense it's almost an analogue to Minecraft, Cities: Skylines, Kerbal Space Program, etc...
@ProfessionalToffee
@ProfessionalToffee Жыл бұрын
Been looking forward to this moment for a long time now, good work Ange!
@AngeTheGreat
@AngeTheGreat Жыл бұрын
Thanks!
@Uk.123
@Uk.123 Жыл бұрын
Do engine sim for android pls😁😁😁
@ProfessionalToffee
@ProfessionalToffee Жыл бұрын
@@AngeTheGreat Ofcourse. :)
@ian.williamson
@ian.williamson Жыл бұрын
@@Uk.123 get a computer
@dannybrickwell
@dannybrickwell Жыл бұрын
How quick you are to fully embrace the potential for creative expression that Engine Simulator presents tells me that you are a beautiful soul. And everything about how you choose to present yourself is just so respectful and considerate. I know nothing about physics, engineering, mathematics, coding, or any other smart-people stuff, but I still follow your videos very closely. Your passion, enthusiasm, commitment, and discipline to your various crafts actually blows my freakin' mind, and I can't overstate how much I appreciate that. Please keep pushing yourself to bigger and better things. Right now you're a beast, but 10-20 years from now, you're going to be a force of nature! EDIT: I also appreciate very much that you don't just take shit from disrespectful internet "experts"!
@apgde
@apgde Жыл бұрын
DUDE!!! When this is finished this will be the best engine software ever!
@ianedwards4191
@ianedwards4191 Жыл бұрын
This guy is going to single handedly revolutionize large parts of the automotive industry. It would be awesome to want to test how different exhausts sound for your car or even if you're going to weld your own up, what might the final product be. Keep up the great work!
@turbo_marc
@turbo_marc Жыл бұрын
Can't wait for Engine Sim 3D!
@_wyans
@_wyans Жыл бұрын
I am using engine simulator in its current state to recreate historic engines for an rfactor 2 mod, so we can have much more realistic sound. Such an incredible program. I appreciate your direction, attempting to create a playable sandbox game. I’m excited to see what more audio flavored goodies we get as a final release candidate gets nearer. Thank you for this project, it is an absolute marvel.
@WilliumBobCole
@WilliumBobCole Жыл бұрын
I just really hope this ends up being usable for making physically simulated virtual instruments, flutes, saxophones, pipe organs, accordians even... I am in no way musically talented myself, I just want to see what other people are able to make, especially things wackier than these real-world suggestions. The 3D interface is looking good for what it is so far, I can't wait to see it fully polished
@DJKr15py
@DJKr15py Жыл бұрын
I wonder if an internal combustion saxophone is a possibility
@illdeletethismusic
@illdeletethismusic Жыл бұрын
turbojets should be great for wind instruments
@sione_etc
@sione_etc Жыл бұрын
as a music producer this is THE reason i'm so excited about this project. i've been making synths from engine samples for years trying to achieve the feeling of some impossible "combustion" instrument, just waiting for something like this come along
@diegopugaquintanilla4344
@diegopugaquintanilla4344 Жыл бұрын
​@@sione_etc that sounds sick as hell
@sione_etc
@sione_etc Жыл бұрын
​@@diegopugaquintanilla4344 if you wanna hear the music my artist name is Lonelyspeck :)
@baldbutton1983
@baldbutton1983 Жыл бұрын
I use engine simulator to make changes to my go kart engine and see what changes increase power. Thanks Ange for making this incredible tool available
@MrHamof
@MrHamof Жыл бұрын
I look forward to people making air flow based computers in Engine Simulator.
@m1sst4k37
@m1sst4k37 Жыл бұрын
wow, this also makes possible things like two-stroke pipes or racing tatra exhaust, or just open headers like on the planes (making the engine that spitting flames on the idle is a dream)
@Rena-ChanVA
@Rena-ChanVA Жыл бұрын
I'm loving how far this has come, now to await further cursed stuff from the community
@AngeTheGreat
@AngeTheGreat Жыл бұрын
It wouldn't be possible without your support!
@thomasveal7697
@thomasveal7697 Жыл бұрын
4:58 You could make it so scrolling increases or decreases the height of the object.
@0xGRIDRUNR
@0xGRIDRUNR Жыл бұрын
I fucking love how much effort you are putting into a project that will be used for people like myself to do absolutely nothing but the equivalent of mechanical engineering shitposting, and Cameron Groves' comment proves this but seriously, I had to take a linear algebra class in college and 99% of that shit went straight over my head. major props to you for just kinda casually building this entire thing from the ground up when there are many open source options available that you could just copy
@romanniukhalov9065
@romanniukhalov9065 Жыл бұрын
You are an inspiration to me, Ange. Thank you for your hard work!
@user-nj1qc7uc9c
@user-nj1qc7uc9c Жыл бұрын
explaining how you simulate an engine is genuinely a great way to teach people how engines are designed in general thankyou!
@EdgarsLS
@EdgarsLS Жыл бұрын
It would be cool if you added ECU features in the future, so you can add sensors and injectors to the engine and upload your own ECU program to see how it responds to various engine conditions
@gabrielv.4358
@gabrielv.4358 Жыл бұрын
True!!!!!!!!!!!!!!
@edensdreams2890
@edensdreams2890 Жыл бұрын
Every video cooler than the last!
@Gwilo
@Gwilo Жыл бұрын
this engine looks great so far! impressive progress! some of my suggestions: 1. make it possible that when moving a point around, it can be aligned to a grid on the X, Y, Z positional co-ordinates, or even rotational if you like. this could vary from 0.1 to 1, when the user holds CTRL 2. the points of which a user can move around *might* need to be either 2D circles which are rendered in the position with a fixed size in pixels, not strictly relative to distance from the camera, or they're rendered somehow *above* other objects so that they don't intersect at certain points
@Noobi5h
@Noobi5h Жыл бұрын
My god this project just keeps looking better and better with every update video
@AlexJeffDust-RenAzuma66
@AlexJeffDust-RenAzuma66 Жыл бұрын
With these flexible pipes available, will we have other "off-the-shelf" parts we can insert into them, such as turbochargers? This could allow us to try various ways of compound turbocharging or other cursed things like creating boost with intake vacuum. Great work on the sim!
@nikkiofthevalley
@nikkiofthevalley Жыл бұрын
It would probably be possible to make your own turbocharger, the engine itself supports it after all. Maybe not with its current configuration system, but it could very well be implemented.
@AlexJeffDust-RenAzuma66
@AlexJeffDust-RenAzuma66 Жыл бұрын
@@nikkiofthevalley yeah, it could probably be possible alone but as a fixed unit it could be further simplified code wise so that may be more optimized
@k4yd33yeah
@k4yd33yeah Жыл бұрын
This whole thing makes me feel like I know nothing about programming and math. I love it
@MrBroady02
@MrBroady02 Жыл бұрын
I have no doubt many future engines will be born from this software. You are making revisions both small and large rapidly accessible to test. Imagine just how many engine designs have died over time, trapped in the minds of those without the tools or funding to prototype such wild ideas.
@PoseidonWasTaken
@PoseidonWasTaken Жыл бұрын
This has been one of my favorite series to watch. Seeing a un passion project develop into this has been awesome! I cant wait to be able to play wroubd with my own engines! Theres no replacement for displacement! Im ready to make some big blocks!
@illdeletethismusic
@illdeletethismusic Жыл бұрын
can recommend you the W18 layout and otherwise the design of "tiny friendly giant", which as a 2 liter 3 cylinder would conveniently scale up into a 12 liter W18
@PoseidonWasTaken
@PoseidonWasTaken Жыл бұрын
@@illdeletethismusic I'm more interested in the cursed things like a 10L I4 that can go to 12k rpm
@OctavChelaru
@OctavChelaru Жыл бұрын
You are a treasure! So glad to see Maisteer involved.
@tomsterbg8130
@tomsterbg8130 Жыл бұрын
It's coming together and I'm all in for it! Glad that BeamNG is still a supporter, I wish they never stop supporting you and possibly even help you with some of their data and knowledge. They are amazing people and you are too.
@illdeletethismusic
@illdeletethismusic Жыл бұрын
seeing how in depth this is, and how lackluster the editing tools in automation are (granted, those are just for body shape, but still a massive letdown) maybe beam is looking for an alternative to get car imports from, once it is developed enough
@ArtiRua
@ArtiRua Жыл бұрын
The new bezier curve is brilliant. I wish this was something you could find in other programs like Rhino or 3dsmax.
@xmcblxck
@xmcblxck Жыл бұрын
Please never stop your work!!
@prltqdf9
@prltqdf9 Жыл бұрын
For that to happen he'd first need to live for ever. Then there's the slight issue of the Sun expanding and engulfing Earth in a few billion years, so he'd have to change solar systems every once in a while. And so on...
@foooosh
@foooosh Жыл бұрын
​@@prltqdf9 you know what he meant my guy dont act like it was literal
@mariocamspam72
@mariocamspam72 Жыл бұрын
@@prltqdf9 average morbidly obese redditeur
@prltqdf9
@prltqdf9 Жыл бұрын
@@foooosh Don't take everything you read so seriously. Also, I suggest fixing your sarcasm detector because it's clearly broken.
@kak8895
@kak8895 Жыл бұрын
​@@foooosh He was just joking
@freddafishy
@freddafishy Жыл бұрын
Awesome work. Still blows me away that you build all this from the ground up. Unreal!
@Scanlaid
@Scanlaid Жыл бұрын
"Feel like I need to say that for the reddit experts who don't actually know anything about simulations" YESSSS. You truly are The Great.
@first9279
@first9279 Жыл бұрын
Yooo my favorite youtuber is baaack
@Awesome__Sawse
@Awesome__Sawse Жыл бұрын
Looks incredible so far. Can't wait to see where this goes. 👍
@lucidtrip3439
@lucidtrip3439 Жыл бұрын
Every single video you post blows my mind, you make it seem so intuitive because you’re so good at explaining. But I know that’s not the case
@AndyRRR0791
@AndyRRR0791 Жыл бұрын
This is the most exciting thing I've seen on KZbin in ages!
@dontdowhatido6503
@dontdowhatido6503 Жыл бұрын
This is so freaking cool man. I just got into your patron and I think this game will be absolutely insane!! I’m and engine geek and I don’t have the money to constantly change parts and stuff to see the change in power and sound it could do. This game would be amazing. I love the fact that you have customizable intake and exhaust runners. It would also be cool to have full built popular engines like ls engines, 2jz, coyote, b20 engines and such. Like base model engines and then people can modify intake length,size and such to see how much power can be squeezed out. And maybe you can add stresses and stuff so if you push the engine to far it could break stuff. Love the project and I will support you till the end👍
@ashencloud2158
@ashencloud2158 Жыл бұрын
I can only imagine combining the amazing work you are doing with games like beamng/automation. The future looks bright for car/race sims
@illdeletethismusic
@illdeletethismusic Жыл бұрын
from the perspective of someone disappointed with the lackluster body editing in automation, i"d love to see a fully developed future version of this become an alternative for beam car imports
@joanf
@joanf Жыл бұрын
So lovely to see someone who's following their passion! Gotta love that! Good job!
@Mon-gm7rk
@Mon-gm7rk Жыл бұрын
virtual simulation of mechanical-electrical devices is something I've wanted to see for years. I'm book smart, but not smart enough to use the current available tools for simulating that kind of things. having this big contribution from you and the fa t that is open source is just marvelous.
@fsendventd
@fsendventd Жыл бұрын
One suggestion I might add is having the length of each tube be visible and maybe some sort of toggleable flow visualization (maybe a transparent overlay over the tube that gets more opaque as there's more fluid in a section of the tube, which should also show movement), for things like intake runner tuning, equal vs. unequal length headers, etc. It looks amazing though and I understand why you might not want to do that, could be a lot of work for not much reward. Good luck on the path towards full release!
@billywang3829
@billywang3829 Жыл бұрын
what an amazing tool to understand how an engine works
@evanriel
@evanriel Жыл бұрын
As soon as I saw the first iteration of engine simulator, I wondered if it would get this far, sweet development!
@andersonklein3587
@andersonklein3587 Жыл бұрын
Honestly, I love the points you made. Creating a heat pump, a steam engine, a turbine engine... It's all just as interesting and if it can easily do it all, why not?
@AngeTheGreat
@AngeTheGreat Жыл бұрын
My thoughts exactly! An engine is just one example of an interesting fluid-based system.
@commanderdumbo967
@commanderdumbo967 Жыл бұрын
This Is the type of software I've wanted for years!! I'm so happy someone is finally dedicating time to a project like this :D
@Splarkszter
@Splarkszter Жыл бұрын
Ange, you are a genius, and a complete awesome person, without you, the world would still be plagged with 50million dollar per license simulators that i'm pretty sure are was worse than yours. Thank you for all of this. Thank you for bringing so much innovation, the ammount of applications this has is incredible.
@joshuamahon260
@joshuamahon260 Жыл бұрын
I'm legit excited to see this come to fruition. Excited to see the mods and premade marvels as well as the monstrosities that the steam workshop will come up with. %100 buying this when it comes out!
@ducc4064
@ducc4064 Жыл бұрын
this has some crazy potential for some crazy engines! i can’t wait to se the final result!!!!
@skinnyjeanis7177
@skinnyjeanis7177 Жыл бұрын
With a part snapping system you could have people send eachother custom manifolds for an engine that sounds different from the first, or even have entire swap-in turbo kits once forced induction is introduced. Can't wait to see where this goes next!
@nekojin1164
@nekojin1164 Жыл бұрын
i sent your channel to my sounds designer friend (he works in games), he was so happy lol
@bonkbonk92
@bonkbonk92 Жыл бұрын
This project might solve a ton of obstacles for people like me who want to design engines. A specialized cad-like playground. I'm excited!
@alinmgheorghe
@alinmgheorghe Жыл бұрын
This has become my favorite channel.
@rando4687
@rando4687 Жыл бұрын
The great T O O B. This looks amazing tbh. Probably will try it out once its fully released.
@appidydafoo
@appidydafoo Жыл бұрын
6:50 the immortal ted stevens quote, yesssss 😅
@CringineerGaming
@CringineerGaming Жыл бұрын
This is the update ive been waiting for. Im def gonna try and build jet engines, pulse jets, vacuum engines, steam engines.. Excitement through the roof
@The_Masked_Frenchman
@The_Masked_Frenchman Жыл бұрын
Dude i can use this to render my ingine, test a certain airflow pattern in theory and see how it does! This is going to be a future game changer in real life testing in the future! So excited to see this amazing tool/game being created finally!
@jeffreykirkley6475
@jeffreykirkley6475 Жыл бұрын
Ah mah god, this is so cool! Gotta show my buddies this!
@futile2try
@futile2try Жыл бұрын
I like the way you said debugging at 7:25
@vanguard2595
@vanguard2595 Жыл бұрын
I know that you have your hands full with your projects, but one game that I would absolutely adore would be a modular jet engine simulator. There is not a single game like it out there, and it would be so insanely cool if I could build my own jet engine with proper pressures and combustion and the amazing procedural sound design. On another note, keep up the great work!
@TheOriginalGeekyNoob
@TheOriginalGeekyNoob Жыл бұрын
Got to be honest, I'm lost for words at the brilliance of this.
@filipprucnal
@filipprucnal Жыл бұрын
It looks like you already implemented something like this but being able to constrain the tubes to a single bend radius (2xD, 3xD) would be pretty useful in creating headers. Great work as always
@TheMostUt
@TheMostUt Жыл бұрын
I am looking forward to seeing where this ends up. First (and likely only ) subscription on YT I have ever clicked. I can tell you one use case I have in mind (I think I've mentioned it before) is testing out exhaust and intake noise characteristics prior to spending thousands on parts in the real world. CFD can do this, to some extent, but is typically very expensive, and takes a good amount of training/ knowledge to use effectively. A simple, user friendly system for us "back-yard" mechanics to do simple computational experiments prior to implementation would be amazing.
@JackAllpikeMusic
@JackAllpikeMusic Жыл бұрын
It's really interesting seeing where you are going from here, I'm not even 'into' cars/engines - but this stuff is very interesting and it seems like this has a lot of potential to be used/spark inspiration for a lot of complex game mechanics in games like automation/beamNG
@ulisesmramirez8380
@ulisesmramirez8380 Жыл бұрын
Okay I've been following your videos since the first one you posted of the engine simulator, and I've been fiddling around with the current code version and it was crazy fun! Can't wait to make even more cursed stuff once it gets released for testing. Thank you for the videos and the software, it itches all of the correct stuff as an automotive fan with no money to test stuff in the real world.
@connorowens-zi4pu
@connorowens-zi4pu Жыл бұрын
I AM SO EXCITED I have been making engines in the game besieged for a long time now but there is no fluid sim just physics. needless to same I have been waiting for something like this for years GREAT WORK!
@nairettan
@nairettan Жыл бұрын
You're gonna go down in history as the guy who helped people design engines in a study with literally 0 investment!!!
@avananana
@avananana Жыл бұрын
This tool has serious potential in eventually becoming an industry standard for engine design and prototyping, assuming it stays in development. Maybe you won't develop it to that point, but I can definitely see someone else getting inspired and actually doing it if not.
@johnalogue9832
@johnalogue9832 Жыл бұрын
Wasn't sure what turning Engine Sim into a "game" would entail, but I imagine the tinkering itself would make for endless entertainment, and the tech might be used for other projects? No idea, but love the concept.
@HamguyBacon
@HamguyBacon Жыл бұрын
You should add a Node Tree with several recipes and base settings to fine tune things without having to go into code.
@rinyafii
@rinyafii Жыл бұрын
I'm really excited to see how this goes. I found this while looking around for ways to get engine sounds and I'm so excited to see how it evolves. Hoping for some tools to export basic sounds at points of the car (front, exhaust, etc) in perfect loops to use in games. Would be an amazing tool!
@castekracing
@castekracing Жыл бұрын
You truly are doing gods work mate. This is not something we want, its now a need! Haha keep it up. You're work, theory explanations the whole lot is just so fascinating
@Ncnee44
@Ncnee44 Жыл бұрын
This is an incredibly interesting editor! Im very excited to see where this can go further down the line and would love to give my own expertise and knowledge towards this project! Im looking forward to getting my greasy hands on this. Working on a Mirroring tool would be a great creature comfort!
@Tkmined
@Tkmined Жыл бұрын
Excited to construct a turbo-charged refrigerator.
@hayden3928
@hayden3928 Жыл бұрын
I can see this being my favorite game
@KingDeadMan
@KingDeadMan Жыл бұрын
Just as I were hoping a video would be out, here Ange comes with another banger of a video! 🥵👍
@gabrielv.4358
@gabrielv.4358 Жыл бұрын
AWESOME project!
@elijahwilliams7975
@elijahwilliams7975 Жыл бұрын
Can't wait to see the finished game
@stratos2
@stratos2 Жыл бұрын
Very awesome work! Please also include a move tool that just has arrows you can use to drag nodes around. not every move should require panning the camera around.
@AngeTheGreat
@AngeTheGreat Жыл бұрын
This will be included don't worry haha. You can already move along axes using the keyboard (just like in Blender) so you don't have to pan every time but there's no visual arrow shown yet. Thanks for watching!
@stratos2
@stratos2 Жыл бұрын
@@AngeTheGreat Sounds great, the blender interface is pretty damn good, if complicated at times. Glad you're putting a big focus on user experience. For the move tool snapping would also be very handy, perhaps in a way that it is only enabled when holding shift and dragging. I tend to obsess over building precisely, even where that doesn't matter in the slightest.
@Byefriendo
@Byefriendo Жыл бұрын
For the Bezier editor you show allow a toggle between the simple mode and the full control using the tangent handles, so advanced players can make engines with fancy custom piping (i.e, what if I wanted to make a SHO intake manifold?)
@nixel1324
@nixel1324 Жыл бұрын
Other air-driven systems you say? Can't wait to build a pipe organ in engine sim!
@DJKr15py
@DJKr15py Жыл бұрын
Internal combustion organ lmao
@dvillisback
@dvillisback Жыл бұрын
i was JUST wanting to do this, you are a legend, you represent the best of modern programming. with the increased power of modern machines, and the fact they will get better. we dont need to fake it anymore, just let the computer figure it out and it works better than anything. its the same goal beamng and you have. and its such a promising future
@cptairwolf
@cptairwolf Жыл бұрын
Absolutely insane to think that someday we might not even need sound engineers for games as the simulation itself will just recreate the sound based on the items interaction with the world around it.
@mnxs
@mnxs 11 ай бұрын
In fairness, I think you'd still need the sound engineers. Those guys are just very good at fine-tuning this stuff. But this could become a central tool in their arsenal to make better sound, quicker; and to make good sound effects available to a far broader range of things.
@peperoni_pepino
@peperoni_pepino Жыл бұрын
Hmm, so procedural tubes that snap together? Might be good to see how Spore does it; I'm not saying that is better but they might have thought about something you haven't (like symmetry?). EDIT: This also reminds me a bit of the KSP building system, but that doesn't allow things to attach two ways; I hope that remains available. What KSP and Spore have in common is that you denote one object as the 'core' that is relatively rigid -- maybe for you that could be the actual cylinders. You could start with a slightly different editor for placing the cylinders (with e.g. some V2 and V8 with a few angles as presets), then use that as the basis to build tubes around?
@0rangeGhost4
@0rangeGhost4 Жыл бұрын
this project is very cool. i'd like to see at some point simulation of exhaust too, where you can choose stuff like H-pipes, X-pipes, Y-pipes, etc
@euronymous93
@euronymous93 Жыл бұрын
it would be nice if eventually, we can have a ui to write the specs of the engine (stoke/bore, firing order, etc) and then you get a basic engine model that you can edit
@alexanderwoolley1623
@alexanderwoolley1623 Жыл бұрын
can't wait to see the modding community start toiling with this project adding things like electric motors for electric turbos, jet physics for subaru's iconic jet exhaust anti-lag, and fully just jerry rigging the crap out of the crank shaft to simulate boxer engines, rotaries, offset cranks even atkinson cycle engines, the possibilities are endless. maybe even just maybe ange can eventually implement new concepts?
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