The MILLIONAIRES of Solo Indie Game Development

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Byte of Michael

Byte of Michael

Күн бұрын

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This video is sponsored by Skillshare.
Chapters :
00:00 - intro
01:00 - Indie Game 1
01:35 - Indie Game 2
02:12 - Indie Game 3
02:54 - Indie Game 4
03:36 - Indie Game 5
04:41 - Indie Game 6
05:54 - Skillshare
06:49 - conclusion
All resources I used: docs.google.com/document/d/1K...
Clips used:
Stardew Valley Trailer: • Stardew Valley - Gamep...
Eric Barone Interview: • Stardew Valley develop...
Iconoclasts Trailer: • Iconoclasts -- Reveal ...
Joakim Sandberg Interview: • Making Of ICONOCLASTS ...
Cave Story Trailer: • Cave Story Wii Teaser ...
Daisuke Amaya Interview: • [NC US] Cave Story - D...
Undertale Switch Trailer: • Undertale - Nintendo S...
Undertale Release Trailer: • UNDERTALE Release Trailer
Toby Fox Interview: • Toby Fox Camp Fangamer...
Roller Coaster Tycoon Deluxe Trailer: • Roller Coaster Tycoon ...
Roller Coaster Tycoon Noclip Documentary: • The Story of RollerCoa...
Roller Coaster Classic Trailer: • RollerCoaster Tycoon C...
Chris Sawyer Interview: • Proof that Chris Sawye...
Minecraft Trailer: • Official Minecraft Tra...
Minecraft Live Trailer: • Minecraft Live 2022: A...
Notch Forbes Interview: • Why Markus "Notch" Per...
Markus Persson Interview: • Interview with Notch
If you are interested in game development, consider checking out my devlogs: • Muster Devlogs
As an indie game developer, you often here the negative news that most indie games don't really make a sustainable amount of income. While this may not be the priority for everyone, I think its still nice to see that all of your game development work is paying off in some way.
Despite the reputation, there are some indie games and solo indie game developers and game designers that have achieved unparalleled levels of success. So I think its beneficial to hear some of those game dev stories for a bit of inspiraton!
Here are some of the most successful indie games developed by one person!
First is the indie darling Stardew Valley developed by Eric Barone (aka Concerned Ape) and released in 2016. Stardew Valley has sold over 20 million copies by 2022 which can come in at nearly $30 million.
The next hit indie game by a single person is Iconoclasts, solo developed by Joakim Sandberg and released in 2018. Iconoclasts has an estimated revenue of $1.3 million dollars with almost 85,000 units sold.
Cave Story was completely solo developed by Daisuke Amaya and released in 2004. Its difficult to determine exactly how many copies have been sold over the years, but Cave Story was eventually re-released as Cave Story+ on Steam and has sold an estimated 590,000 units on Steam alone.
Similar to Stardew Valley, another indie darling is Undertale, developed by Toby Fox with art done by Temmie Chang, and released in 2015. As of October 2020, Undertale has made an estimated $26 million on Steam PC Sales alone
Coming to one of the most impressive feats of pure engineering is the original Roller Coaster Tycoon released in 1999, by game developer Chris Sawyer. The popular toy company Hasbro became the publisher of Roller Coaster Tycoon and Sawyer made an estimated $30 million off the royalties.
Lastly, arguably the most successful indie game developed by a single person is Minecraft. Developed by Markus Persson aka Notch and released in 2011. As of 2022, Mark Persson has an estimated networth of 1.3 billion dollars according to Forbes.
Comment down below your favorite indie games!
#devlog
#gamedev
#indiegame
c r e d i t s 🎵
Cloudchord, Smile High, Teddy Roxpin - Sirens chll.to/d9aade3b
Middle School - Chop City chll.to/4809cf0f
Animal Crossing Music rights to Nintendo
d i s c l a i m e r
I do not claim to own any or all of the pictures/footage that may be shown in this video.
All of my opinions are entirely my own and do not represent any company I work for or am affiliated with.
Any financial topics discussed are not financial advice.
Channel produced by Rainy Sunday LLC.

Пікірлер: 166
@ByteOfMichael
@ByteOfMichael Жыл бұрын
The first 1,000 people to use the link will get a 1 month free trial of Skillshare: skl.sh/marselluh11221
@kodex7795
@kodex7795 Жыл бұрын
There is a difference between Solo Indie and Indie, that's why stardew valley inspires me a lot.
@helio3928
@helio3928 Жыл бұрын
INSPIRES? it's demotivating.
@nemesis8508
@nemesis8508 Жыл бұрын
@@helio3928 why? Because it took him so long to make?
@Dxpress_
@Dxpress_ Жыл бұрын
@@helio3928 What's demotivating here?
@tbatinyboyanimation9333
@tbatinyboyanimation9333 Жыл бұрын
@@helio3928 Haha, average comment replier be like
@kenny_eats_many
@kenny_eats_many Жыл бұрын
@@helio3928 give us reasons random guy
@happyduck1424
@happyduck1424 Жыл бұрын
I hate that he is never mentioned but Scott Cawthon who made Five nights at freddy's did everything solo including voice acting. Even if you don't like the game's you can't doubt it's success, especially when it was Scotts last ditch effort for success.
@SCP--rj8hm
@SCP--rj8hm Жыл бұрын
For voice acting, solo until iirc sister location Otherwise yeah
@trueblue97
@trueblue97 Жыл бұрын
I do respect that, then
@ectsy
@ectsy Жыл бұрын
@@SCP--rj8hmat that point Scott had enough money to start his own AAA game company if he wanted to
@paranoidpumpkin98
@paranoidpumpkin98 Жыл бұрын
Stardew valley blows my mind until this day . The art , the music , every little thing about it is just so amazing . It's truly a masterpiece of it's time
@ByteOfMichael
@ByteOfMichael Жыл бұрын
It’s gorgeous in all aspects for sure
@forestventuredev8380
@forestventuredev8380 Жыл бұрын
I have full respect and love for so many solo devs working on their projects I've tried to do the same; it gets so taxing to do every single part alone (especially when you're not good in one of the areas needed for your games)
@queenjamjam
@queenjamjam Жыл бұрын
I know the feeling, but don’t give up! You can do it 😄
@forestventuredev8380
@forestventuredev8380 Жыл бұрын
@@queenjamjam thanks man!
@ByteOfMichael
@ByteOfMichael Жыл бұрын
It’s definitely tiring, but worth it!
@trueblue97
@trueblue97 Жыл бұрын
Ya same, like I think I'm pretty good at level design, concepts, and story, but as soon as music, or especially art is involved it slows me right down! Lol, just gotta keep grinding I guess!
@ckdunahee4478
@ckdunahee4478 Жыл бұрын
Yeah lol I did the voice acting, level design and scripting, but the modeling is fucking tough so I just used free assets
@tezwoacz
@tezwoacz Жыл бұрын
By the way Stardew would take significantly less time to develop if Eric didnt make mistakes that he later admitted on, first one was developing his own engine which took massive amount of time, second was "rebooting" game multiple times for bad reasons like "I dont like hair styles, so Iam gona redraw all characters"
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Developing your own engine is crazy
@bogonelle
@bogonelle Жыл бұрын
This kinda stuff motivates me to work on my game so much.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I’m glad and good luck!
@dieselboy.7637
@dieselboy.7637 7 ай бұрын
Me too 🥹
@alexdacat
@alexdacat Жыл бұрын
Roller Coaster Tycoon was written in ASSEMBLY!?!?!? Wow...
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Right!? It’s actually crazy! I think he said about 95% is Assembly and the rest is C haha
@fynn3016
@fynn3016 Жыл бұрын
realitycheck: you can count the sucess story´s with two hand´s lets be real. It´s like playing soccer in the lowest rank possible and dreaming of becoming ronaldo.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
True but it can always help with a bit of motivation!
@trueblue97
@trueblue97 Жыл бұрын
True, but it isnt impossible to become the next renaldo, and even if you dont, you can still do well
@valeriegrindinger6294
@valeriegrindinger6294 Жыл бұрын
There are countless others who did great to good enough. Not as big, or as well known as some of those mentioned. Rimworld started as a single man project from Tynan, the Kickstarter alone made almost 300k. Celeste was a 2 people project for the most part. Factorio started as a one man show. Hotline Miami was started solo, later became a 2 man show. FTL was a two man team. Vampire Survivor, 20 minutes till dawn ... etc etc thats just from the top of my head. There is a shit ton of successful solo or very very small team indie games out there. Not everything needs to be an immense hit to be successful or profitable.
@twomur_
@twomur_ Жыл бұрын
videos like this really inspire me to keep working on my game!
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I’m glad it helps!
@frost8077
@frost8077 9 ай бұрын
I never played Rollercoster Tycoon but I always imagined it was made by a big team of people like other big name computer games of the time. This video gave me a new respect for Rollercoster Tycoon, very impressive.
@Crixino
@Crixino Жыл бұрын
Rollercoaster tycoon 1 & 2 was my favorite of the series. I loved it back in elementary school. It’d be my go to at the book fairs.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
It was an absolute banger
@DJVibeDubstep
@DJVibeDubstep Жыл бұрын
Minecraft is actually the most sold game in the world. A simple but brilliant and fun concept with literally endless replayability.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Actually crazy
@piri6924
@piri6924 Жыл бұрын
this high quality content definently deserves a sub
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Appreciate it and welcome!
@reglan_dev
@reglan_dev Жыл бұрын
all that developers really give me hope that my Indie game im working for a while now will achieve success...
@oreoicecream1829
@oreoicecream1829 Жыл бұрын
You need to advertise your game and make sure it's fun 👍
@reglan_dev
@reglan_dev Жыл бұрын
@@oreoicecream1829 if advertising it would be easy... (spoiler: its not), also keeping game fun is hard too
@user-mu5sl4vh7m
@user-mu5sl4vh7m Жыл бұрын
@@reglan_dev Im rooting for you! Good luck!
@oreoicecream1829
@oreoicecream1829 Жыл бұрын
@@reglan_dev just need to play tons of mobile game until you're frustrated It makes you realize certain point that makes a game fun 👍
@oreoicecream1829
@oreoicecream1829 Жыл бұрын
By Playing awful games 👍
@AIAdev
@AIAdev Жыл бұрын
Awesome vid, very well done
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thanks man!
@PeterMilko
@PeterMilko Жыл бұрын
Im a game dev too, good luck to all of us!
@ckdunahee4478
@ckdunahee4478 Жыл бұрын
Which engine do you use? I was in unity but am now using unreal
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Cheers!
@daveh5139
@daveh5139 Жыл бұрын
Nice video man, you put out a good product.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thank you!
@TSUKI-games
@TSUKI-games Жыл бұрын
This is pretty insightful! Some parts matches my own research as well. Side note, I was researching revenue for mobile games as well and those seems to be a lot more profitable - assuming you are trying to make some money from your games.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thanks! And ya mobile games do make more money generally but time spent between apps is very competitive
@saibadam
@saibadam Жыл бұрын
no way he wrote in x86 i dont believe this. like how thou??? is it even possible??
@ByteOfMichael
@ByteOfMichael Жыл бұрын
It’s absolutely insane to think about
@saibadam
@saibadam Жыл бұрын
@@ByteOfMichael its not just insane it sounds impossible. Like i cant even began to comprehend how he did that.
@LCTesla
@LCTesla 8 ай бұрын
Remember there was also Transport Tycoon before Rollercoaster Tycoon. I think it was built on the same core code. It already did a lot of what RCT did 5 years earlier.
@Exerosp
@Exerosp Жыл бұрын
Here's a quick swedish lesson. Persson is pronounced kinda liked Pershing, at least that Sh sound on the Sson for Persson.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Haha I appreciate it!
@legoman332
@legoman332 Жыл бұрын
I need to start working on a game
@micmacha
@micmacha Жыл бұрын
Just remember, most novels aren't huge financial successes either; but if George R. R. Martin or James S. A. Corey played by that rule we'd be down by a few treasured series.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Exactly! Definitely don't rely on success, but one can always hope haha
@skejeton
@skejeton Жыл бұрын
4:31 x86 assembly code wouldn't look like that because it wouldn't use hardcoded numbers and would have comments as well as indentations and macros
@dsgamedev9434
@dsgamedev9434 Жыл бұрын
Scott Cawthon's FNAF: "Am I a joke to you?"
@dsgamedev9434
@dsgamedev9434 Жыл бұрын
Unless that was a solo dev game then disregard this comment lol
@UltimoGames
@UltimoGames Жыл бұрын
I kind of hope that Interstate Drifter takes off someday.. But I am also a bit scared of success..
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Good luck dude!
@matthewventures
@matthewventures Жыл бұрын
This was a great list, but it was very focused on recent games. Which is fair but there were a few notable exceptions the most obvious of which would be Tetris, a little game you have likely heard of.
@DMitsukirules
@DMitsukirules Жыл бұрын
I mean, it wasn't successful for the developer...
@trueblue97
@trueblue97 Жыл бұрын
@@DMitsukirules Now I need to find the Tetris Story documentary, you guys got me curious!
@valeriegrindinger6294
@valeriegrindinger6294 Жыл бұрын
@@trueblue97 I can recommend the one that's called 'From Russia with Love'
@trueblue97
@trueblue97 Жыл бұрын
@@valeriegrindinger6294 Ok cool, I might have to check it out! Thanks!:)
@notagain3732
@notagain3732 Жыл бұрын
Subscribed in 0.839 sec here as this is the content i have been wishing for since last year
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thanks and welcome!
@blobbything2986
@blobbything2986 Жыл бұрын
Thomas Happ and Ska Studios deserve shoutouts too!
@iminumst7827
@iminumst7827 Жыл бұрын
I'm for sure gonna be like those people.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Cheers!
@rewindapp
@rewindapp Жыл бұрын
Truly inspiring
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I agree!
@bazdonaxdumaul1493
@bazdonaxdumaul1493 Жыл бұрын
One thing i noticed, all games have some type of pixel art.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
All the nostalgia
@arnoldthegreat4138
@arnoldthegreat4138 Жыл бұрын
eric barone and the creator of flappy bird push me to become a game developer.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Eric Barone definitely, the flappy bird guy I heard struggled a lot with the popularity though
@weirggwp
@weirggwp Жыл бұрын
Stardew valley is one of my favorite game it chill or maybe not if you want speed runnnn
@eunit08
@eunit08 Жыл бұрын
Good info
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thanks!
@gordonzar992
@gordonzar992 Жыл бұрын
toby had help from other programmers too, all you have to check are the credits
@Pumpkin7269
@Pumpkin7269 Жыл бұрын
Was surprised thad FNAF wasn't on the list
@1O1O11
@1O1O11 Жыл бұрын
Spend years making a game, sell $1,000,000 worth, Steam takes $300,000 just because they can.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Hey that's still 700k haha
@ethandomaki5496
@ethandomaki5496 Жыл бұрын
Other Massive Indie Games: Deep Rock Galactic, Slay The Spire, Terraria
@JongHyunSM
@JongHyunSM Жыл бұрын
That's interesting! I want to be one of them
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Hahah same!
@holdthetruthhostage
@holdthetruthhostage Жыл бұрын
It's Possible to succeed just tactics
@glitchydust4015
@glitchydust4015 Жыл бұрын
stardew valley, 30 millions, minus 30% of taxes, then maybe 100k of marketing campaign and more about 15 to 20 millions dollars * Still huge!
@admazzola3569
@admazzola3569 Жыл бұрын
i can guarantee that notch did not code up minecraft in a weekend lol
@mysticaxolotl8215
@mysticaxolotl8215 Жыл бұрын
Geometry Dash: **Standing in the rain**
@mysticaxolotl8215
@mysticaxolotl8215 Жыл бұрын
Also: Notch 😡
@weirdibibfishiplop3644
@weirdibibfishiplop3644 Жыл бұрын
ah yes, minecraft is "arguably" the most successful indie game developed by a single person
@skejeton
@skejeton Жыл бұрын
the #1 selling game worldwide
@dele1763
@dele1763 Жыл бұрын
Probably the most successful game of all time
@dieselboy.7637
@dieselboy.7637 7 ай бұрын
It is the biggest and most successful game of all time and history of humanity.
@RealFableFox
@RealFableFox Жыл бұрын
You forgot Flappy Bird and Tetris among others.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I've heard those games may have ended poorly for those devs :/
@CyberKinetiks
@CyberKinetiks Жыл бұрын
Ummm, not sure about the whole revenue part, but..... Tetris?
@noysam3570
@noysam3570 Жыл бұрын
But where's that character in the thumbnail from?
@ByteOfMichael
@ByteOfMichael Жыл бұрын
That's a free sprite I used in the beginning of the development of my game!
@noysam3570
@noysam3570 Жыл бұрын
@@ByteOfMichael and where is it from? Thanks in advance
@noysam3570
@noysam3570 Жыл бұрын
I was thinking of the person to the right, but not the one from undertale
@aquiledelrosa
@aquiledelrosa Жыл бұрын
u missed the story of FNAF, that became a huge franchise. But yeah for the next video.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Ya I wasn’t too familiar but got a couple suggestions about fnaf!
@Rivershield
@Rivershield Жыл бұрын
It seems I have to make soyboy block game if I want to be successful as a solo indie
@ByteOfMichael
@ByteOfMichael Жыл бұрын
lmao
@blacklight8932
@blacklight8932 Жыл бұрын
Its always the pixel art games
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Always so charming
@TasdiqueChowdhury
@TasdiqueChowdhury Жыл бұрын
Shoutout to Kenshi...!!
@microdavid7098
@microdavid7098 Жыл бұрын
nice vid
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Appreciate it!
@TheSensationalMr.Science
@TheSensationalMr.Science 11 ай бұрын
so basically if you are doing indie Game-Dev "alone" [1-3 people] basically have a week[for simple, and game-jams] to 4-8 years[for complex [has more than code] and 3D {if you got the guts for it}] as your timeline, have it run on 4-8gb of ram and CPU integrated graphics{4gb graphics card for 3D}, and it seems 2D Metroidvania is the money-maker of the indie genre. Hope you have a great day & Safe Travels!
@berkokgt
@berkokgt Жыл бұрын
actually growtopia is kind of an indie game too, its made by 2 guys; Hamumu and Seth
@HowToKillAliens
@HowToKillAliens Жыл бұрын
kenshi
@tronus_games
@tronus_games Жыл бұрын
One thing in common in all of these games: - Low graphic requirements
@evo683
@evo683 Жыл бұрын
style is substance! games are art!
@ByteOfMichael
@ByteOfMichael Жыл бұрын
A lot of these games have a certain charm to them for sure
@trueblue97
@trueblue97 Жыл бұрын
Well, Stardew Valley may be the exception to the rule. Art in that is so amazing, it makes me want to give up on pixel art almost lol
@tronus_games
@tronus_games Жыл бұрын
@@evo683 Yeah of course, i meant that any pc can run these kind of games :)
@tronus_games
@tronus_games Жыл бұрын
@@trueblue97 Maybe i was misunderstood, because that was not a critique. It's just a objective way to say that games with lower specs required can run on lots of devices. So, maybe, if they get popular mostly everyone could play with em ^^
@ThouguohT
@ThouguohT Жыл бұрын
Kenshi
@trueblue97
@trueblue97 Жыл бұрын
So, does the graph in the beginning mean that I'm guaranteed to make 1K off my first indie game??? :O
@TheFernandinho
@TheFernandinho Жыл бұрын
its not "solo" but Terraria up until a much later point only had 2 developers and managed to sold millions of copies
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Terraria in so many ways I think is one of the best games ever made
@tinyvilhelm8733
@tinyvilhelm8733 Жыл бұрын
Yea great vid and all! 🤩 But you should for sure be sent to jail for the way you pronounce "Persson"...😵
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Hahah I know I’m sorry!!
@p3rf3ctionz
@p3rf3ctionz Жыл бұрын
oh you think they make all these games just for money?
@ByteOfMichael
@ByteOfMichael Жыл бұрын
No the money was more of a byproduct of their passion I think
@evo683
@evo683 Жыл бұрын
@@ByteOfMichael it's interesting to think about. similar to success stories in other fields, i think a lot of people follow the money when trying to replicate their success. It's understandable, but your odds are better pursuing something more stable if this isn't something you already enjoy and are passionate about I think :) That being said, BE CREATIVE AND AWESOME! But try not to be guided by the money and glory tooooo much is my take.
@gezzgeez9712
@gezzgeez9712 Жыл бұрын
you forgot robtop
@placek7125
@placek7125 Жыл бұрын
where is fnaf?
@RemusCroft
@RemusCroft Жыл бұрын
No Lucas Pope, Zeng XIancheng, Derek Yu, Johanthan Blow.
@nohumanisagod
@nohumanisagod Жыл бұрын
Terraria?
@soirema
@soirema Жыл бұрын
Man... FNAF???
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I cover FNAF in the newest millionaire indie devs video: kzbin.info/www/bejne/eHuvlnttf8eYq9E
@soirema
@soirema Жыл бұрын
@@ByteOfMichael awesome, thanks!!
@isylvia
@isylvia Жыл бұрын
fnaf?
@nostalgicnow6001
@nostalgicnow6001 Жыл бұрын
wow minecraft creator made 1.3 billion dollars thats insane
@reglan_dev
@reglan_dev Жыл бұрын
he made 2.2 miliard, not 1.3
@itslitgamestv6827
@itslitgamestv6827 Жыл бұрын
I hope I get on this list one day 🥲
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Good luck and cheers!
@sealiusmaximus2330
@sealiusmaximus2330 Жыл бұрын
Robtop games is probably another of the game devs who've made the most money.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Thanks for the tip!
A Programmer’s Impression of Japan
9:06
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