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@kodex77952 жыл бұрын
There is a difference between Solo Indie and Indie, that's why stardew valley inspires me a lot.
@helio39282 жыл бұрын
INSPIRES? it's demotivating.
@nemesis85082 жыл бұрын
@@helio3928 why? Because it took him so long to make?
@Dxpress_2 жыл бұрын
@@helio3928 What's demotivating here?
@tbatinyboyanimation93332 жыл бұрын
@@helio3928 Haha, average comment replier be like
@Detective_depther2 жыл бұрын
@@helio3928 give us reasons random guy
@happyduck14242 жыл бұрын
I hate that he is never mentioned but Scott Cawthon who made Five nights at freddy's did everything solo including voice acting. Even if you don't like the game's you can't doubt it's success, especially when it was Scotts last ditch effort for success.
@SCP--rj8hm2 жыл бұрын
For voice acting, solo until iirc sister location Otherwise yeah
@trueblue972 жыл бұрын
I do respect that, then
@ectsy Жыл бұрын
@@SCP--rj8hmat that point Scott had enough money to start his own AAA game company if he wanted to
@themultiverse54473 ай бұрын
Wow, if that's what you hate in life, you must be the nicest guy ever!
@paranoidpumpkin982 жыл бұрын
Stardew valley blows my mind until this day . The art , the music , every little thing about it is just so amazing . It's truly a masterpiece of it's time
@ByteOfMichael2 жыл бұрын
It’s gorgeous in all aspects for sure
@forestventuredev83802 жыл бұрын
I have full respect and love for so many solo devs working on their projects I've tried to do the same; it gets so taxing to do every single part alone (especially when you're not good in one of the areas needed for your games)
@queenjamjam2 жыл бұрын
I know the feeling, but don’t give up! You can do it 😄
@forestventuredev83802 жыл бұрын
@@queenjamjam thanks man!
@ByteOfMichael2 жыл бұрын
It’s definitely tiring, but worth it!
@trueblue972 жыл бұрын
Ya same, like I think I'm pretty good at level design, concepts, and story, but as soon as music, or especially art is involved it slows me right down! Lol, just gotta keep grinding I guess!
@ckdunahee44782 жыл бұрын
Yeah lol I did the voice acting, level design and scripting, but the modeling is fucking tough so I just used free assets
@tezwoacz2 жыл бұрын
By the way Stardew would take significantly less time to develop if Eric didnt make mistakes that he later admitted on, first one was developing his own engine which took massive amount of time, second was "rebooting" game multiple times for bad reasons like "I dont like hair styles, so Iam gona redraw all characters"
@ByteOfMichael2 жыл бұрын
Developing your own engine is crazy
@frost8077 Жыл бұрын
I never played Rollercoster Tycoon but I always imagined it was made by a big team of people like other big name computer games of the time. This video gave me a new respect for Rollercoster Tycoon, very impressive.
@alexdacat2 жыл бұрын
Roller Coaster Tycoon was written in ASSEMBLY!?!?!? Wow...
@ByteOfMichael2 жыл бұрын
Right!? It’s actually crazy! I think he said about 95% is Assembly and the rest is C haha
@bogonelle2 жыл бұрын
This kinda stuff motivates me to work on my game so much.
@ByteOfMichael2 жыл бұрын
I’m glad and good luck!
@dieselboy.763711 ай бұрын
Me too 🥹
@PeterMilko2 жыл бұрын
Im a game dev too, good luck to all of us!
@ckdunahee44782 жыл бұрын
Which engine do you use? I was in unity but am now using unreal
@ByteOfMichael2 жыл бұрын
Cheers!
@fynn30162 жыл бұрын
realitycheck: you can count the sucess story´s with two hand´s lets be real. It´s like playing soccer in the lowest rank possible and dreaming of becoming ronaldo.
@ByteOfMichael2 жыл бұрын
True but it can always help with a bit of motivation!
@trueblue972 жыл бұрын
True, but it isnt impossible to become the next renaldo, and even if you dont, you can still do well
@valeriegrindinger62942 жыл бұрын
There are countless others who did great to good enough. Not as big, or as well known as some of those mentioned. Rimworld started as a single man project from Tynan, the Kickstarter alone made almost 300k. Celeste was a 2 people project for the most part. Factorio started as a one man show. Hotline Miami was started solo, later became a 2 man show. FTL was a two man team. Vampire Survivor, 20 minutes till dawn ... etc etc thats just from the top of my head. There is a shit ton of successful solo or very very small team indie games out there. Not everything needs to be an immense hit to be successful or profitable.
@Crixino2 жыл бұрын
Rollercoaster tycoon 1 & 2 was my favorite of the series. I loved it back in elementary school. It’d be my go to at the book fairs.
@ByteOfMichael2 жыл бұрын
It was an absolute banger
@twomur_2 жыл бұрын
videos like this really inspire me to keep working on my game!
@ByteOfMichael2 жыл бұрын
I’m glad it helps!
@DJVibeDubstep2 жыл бұрын
Minecraft is actually the most sold game in the world. A simple but brilliant and fun concept with literally endless replayability.
@ByteOfMichael2 жыл бұрын
Actually crazy
@reglan_dev2 жыл бұрын
all that developers really give me hope that my Indie game im working for a while now will achieve success...
@oreoicecream18292 жыл бұрын
You need to advertise your game and make sure it's fun 👍
@reglan_dev2 жыл бұрын
@@oreoicecream1829 if advertising it would be easy... (spoiler: its not), also keeping game fun is hard too
@user-mu5sl4vh7m2 жыл бұрын
@@reglan_dev Im rooting for you! Good luck!
@oreoicecream18292 жыл бұрын
@@reglan_dev just need to play tons of mobile game until you're frustrated It makes you realize certain point that makes a game fun 👍
@oreoicecream18292 жыл бұрын
By Playing awful games 👍
@saibadam2 жыл бұрын
no way he wrote in x86 i dont believe this. like how thou??? is it even possible??
@ByteOfMichael2 жыл бұрын
It’s absolutely insane to think about
@saibadam2 жыл бұрын
@@ByteOfMichael its not just insane it sounds impossible. Like i cant even began to comprehend how he did that.
@Exerosp2 жыл бұрын
Here's a quick swedish lesson. Persson is pronounced kinda liked Pershing, at least that Sh sound on the Sson for Persson.
@ByteOfMichael2 жыл бұрын
Haha I appreciate it!
@LCTesla Жыл бұрын
Remember there was also Transport Tycoon before Rollercoaster Tycoon. I think it was built on the same core code. It already did a lot of what RCT did 5 years earlier.
@piri69242 жыл бұрын
this high quality content definently deserves a sub
@ByteOfMichael2 жыл бұрын
Appreciate it and welcome!
@AIAdev2 жыл бұрын
Awesome vid, very well done
@ByteOfMichael2 жыл бұрын
Thanks man!
@micmacha2 жыл бұрын
Just remember, most novels aren't huge financial successes either; but if George R. R. Martin or James S. A. Corey played by that rule we'd be down by a few treasured series.
@ByteOfMichael2 жыл бұрын
Exactly! Definitely don't rely on success, but one can always hope haha
@ethandomaki54962 жыл бұрын
Other Massive Indie Games: Deep Rock Galactic, Slay The Spire, Terraria
@dsgamedev94342 жыл бұрын
Scott Cawthon's FNAF: "Am I a joke to you?"
@dsgamedev94342 жыл бұрын
Unless that was a solo dev game then disregard this comment lol
@1O1O112 жыл бұрын
Spend years making a game, sell $1,000,000 worth, Steam takes $300,000 just because they can.
@ByteOfMichael2 жыл бұрын
Hey that's still 700k haha
@blobbything29862 жыл бұрын
Thomas Happ and Ska Studios deserve shoutouts too!
@skejeton2 жыл бұрын
4:31 x86 assembly code wouldn't look like that because it wouldn't use hardcoded numbers and would have comments as well as indentations and macros
@gordonzar9922 жыл бұрын
toby had help from other programmers too, all you have to check are the credits
@bazdonaxdumaul14932 жыл бұрын
One thing i noticed, all games have some type of pixel art.
@ByteOfMichael2 жыл бұрын
All the nostalgia
@TSUKI-games2 жыл бұрын
This is pretty insightful! Some parts matches my own research as well. Side note, I was researching revenue for mobile games as well and those seems to be a lot more profitable - assuming you are trying to make some money from your games.
@ByteOfMichael2 жыл бұрын
Thanks! And ya mobile games do make more money generally but time spent between apps is very competitive
@notagain37322 жыл бұрын
Subscribed in 0.839 sec here as this is the content i have been wishing for since last year
@ByteOfMichael2 жыл бұрын
Thanks and welcome!
@daveh51392 жыл бұрын
Nice video man, you put out a good product.
@ByteOfMichael2 жыл бұрын
Thank you!
@glitchydust40152 жыл бұрын
stardew valley, 30 millions, minus 30% of taxes, then maybe 100k of marketing campaign and more about 15 to 20 millions dollars * Still huge!
@rewindapp2 жыл бұрын
Truly inspiring
@ByteOfMichael2 жыл бұрын
I agree!
@arnoldthegreat41382 жыл бұрын
eric barone and the creator of flappy bird push me to become a game developer.
@ByteOfMichael2 жыл бұрын
Eric Barone definitely, the flappy bird guy I heard struggled a lot with the popularity though
@Pumpkin72692 жыл бұрын
Was surprised thad FNAF wasn't on the list
@iminumst78272 жыл бұрын
I'm for sure gonna be like those people.
@ByteOfMichael2 жыл бұрын
Cheers!
@TheSensationalMr.Science Жыл бұрын
so basically if you are doing indie Game-Dev "alone" [1-3 people] basically have a week[for simple, and game-jams] to 4-8 years[for complex [has more than code] and 3D {if you got the guts for it}] as your timeline, have it run on 4-8gb of ram and CPU integrated graphics{4gb graphics card for 3D}, and it seems 2D Metroidvania is the money-maker of the indie genre. Hope you have a great day & Safe Travels!
@weirggwp2 жыл бұрын
Stardew valley is one of my favorite game it chill or maybe not if you want speed runnnn
@weirdibibfishiplop36442 жыл бұрын
ah yes, minecraft is "arguably" the most successful indie game developed by a single person
@skejeton2 жыл бұрын
the #1 selling game worldwide
@dele1763 Жыл бұрын
Probably the most successful game of all time
@dieselboy.763711 ай бұрын
It is the biggest and most successful game of all time and history of humanity.
@UltimoGames2 жыл бұрын
I kind of hope that Interstate Drifter takes off someday.. But I am also a bit scared of success..
@ByteOfMichael2 жыл бұрын
Good luck dude!
@RealFableFox Жыл бұрын
You forgot Flappy Bird and Tetris among others.
@ByteOfMichael Жыл бұрын
I've heard those games may have ended poorly for those devs :/
@blacklight89322 жыл бұрын
Its always the pixel art games
@ByteOfMichael2 жыл бұрын
Always so charming
@legoman3322 жыл бұрын
I need to start working on a game
@matthewventures2 жыл бұрын
This was a great list, but it was very focused on recent games. Which is fair but there were a few notable exceptions the most obvious of which would be Tetris, a little game you have likely heard of.
@ShinDMitsuki2 жыл бұрын
I mean, it wasn't successful for the developer...
@trueblue972 жыл бұрын
@@ShinDMitsuki Now I need to find the Tetris Story documentary, you guys got me curious!
@valeriegrindinger62942 жыл бұрын
@@trueblue97 I can recommend the one that's called 'From Russia with Love'
@trueblue972 жыл бұрын
@@valeriegrindinger6294 Ok cool, I might have to check it out! Thanks!:)
@holdthetruthhostage2 жыл бұрын
It's Possible to succeed just tactics
@mysticaxolotl82152 жыл бұрын
Geometry Dash: **Standing in the rain**
@mysticaxolotl82152 жыл бұрын
Also: Notch 😡
@sealiusmaximus23302 жыл бұрын
Robtop games is probably another of the game devs who've made the most money.
@ByteOfMichael2 жыл бұрын
Thanks for the tip!
@Infernal_toast2 жыл бұрын
i can guarantee that notch did not code up minecraft in a weekend lol
@_.-.18 күн бұрын
Simply put, the internet will choose someone at random. Often someone deserving, but no the most deserving by a long shot. Sometimes even people that turn out to be arrogant pricks that genuinely think they are special. The projects tend to not be unique ideas whatsoever, and are more whoever wins the viral lottery to be noticed. Kinda like telling the joke louder but not coming up with it. Except this time around your voice volume is determined by a dice roll. It's a frustrating and very unfair dream to chase, full of survivor bias stories and sugary tales about how effort pays. It doesn't have to. While most people who succeed put in the effort and you miss 100% of the shots you don't take, you can slave on your project forever and never get rewarded. Only for someone else to make the exact same idea as a prototype but with a higher luck roll and essentially crushing your spirit.
@Rivershield2 жыл бұрын
It seems I have to make soyboy block game if I want to be successful as a solo indie
@ByteOfMichael2 жыл бұрын
lmao
@aquiledelrosa2 жыл бұрын
u missed the story of FNAF, that became a huge franchise. But yeah for the next video.
@ByteOfMichael2 жыл бұрын
Ya I wasn’t too familiar but got a couple suggestions about fnaf!
@berkokgt2 жыл бұрын
actually growtopia is kind of an indie game too, its made by 2 guys; Hamumu and Seth
@RemusCroft2 жыл бұрын
No Lucas Pope, Zeng XIancheng, Derek Yu, Johanthan Blow.
@CyberKinetiks2 жыл бұрын
Ummm, not sure about the whole revenue part, but..... Tetris?
@JongHyunSM2 жыл бұрын
That's interesting! I want to be one of them
@ByteOfMichael2 жыл бұрын
Hahah same!
@TasdiqueChowdhury2 жыл бұрын
Shoutout to Kenshi...!!
@eunit082 жыл бұрын
Good info
@ByteOfMichael2 жыл бұрын
Thanks!
@techlangonline61313 ай бұрын
Im also making a game which comes inside an app
@microdavid70982 жыл бұрын
nice vid
@ByteOfMichael2 жыл бұрын
Appreciate it!
@noysam35702 жыл бұрын
But where's that character in the thumbnail from?
@ByteOfMichael2 жыл бұрын
That's a free sprite I used in the beginning of the development of my game!
@noysam35702 жыл бұрын
@@ByteOfMichael and where is it from? Thanks in advance
@noysam35702 жыл бұрын
I was thinking of the person to the right, but not the one from undertale
@TheFernandinho2 жыл бұрын
its not "solo" but Terraria up until a much later point only had 2 developers and managed to sold millions of copies
@ByteOfMichael2 жыл бұрын
Terraria in so many ways I think is one of the best games ever made
@p3rf3ctionz2 жыл бұрын
oh you think they make all these games just for money?
@ByteOfMichael2 жыл бұрын
No the money was more of a byproduct of their passion I think
@evo6832 жыл бұрын
@@ByteOfMichael it's interesting to think about. similar to success stories in other fields, i think a lot of people follow the money when trying to replicate their success. It's understandable, but your odds are better pursuing something more stable if this isn't something you already enjoy and are passionate about I think :) That being said, BE CREATIVE AND AWESOME! But try not to be guided by the money and glory tooooo much is my take.
@tronus_games2 жыл бұрын
One thing in common in all of these games: - Low graphic requirements
@evo6832 жыл бұрын
style is substance! games are art!
@ByteOfMichael2 жыл бұрын
A lot of these games have a certain charm to them for sure
@trueblue972 жыл бұрын
Well, Stardew Valley may be the exception to the rule. Art in that is so amazing, it makes me want to give up on pixel art almost lol
@tronus_games2 жыл бұрын
@@evo683 Yeah of course, i meant that any pc can run these kind of games :)
@tronus_games2 жыл бұрын
@@trueblue97 Maybe i was misunderstood, because that was not a critique. It's just a objective way to say that games with lower specs required can run on lots of devices. So, maybe, if they get popular mostly everyone could play with em ^^
@gezzgeez97122 жыл бұрын
you forgot robtop
@trueblue972 жыл бұрын
So, does the graph in the beginning mean that I'm guaranteed to make 1K off my first indie game??? :O
@tinyvilhelm87332 жыл бұрын
Yea great vid and all! 🤩 But you should for sure be sent to jail for the way you pronounce "Persson"...😵
@ByteOfMichael2 жыл бұрын
Hahah I know I’m sorry!!
@placek71252 жыл бұрын
where is fnaf?
@ThouguohT2 жыл бұрын
Kenshi
@soirema Жыл бұрын
Man... FNAF???
@ByteOfMichael Жыл бұрын
I cover FNAF in the newest millionaire indie devs video: kzbin.info/www/bejne/eHuvlnttf8eYq9E
@soirema Жыл бұрын
@@ByteOfMichael awesome, thanks!!
@nohumanisagod2 жыл бұрын
Terraria?
@isylvia2 жыл бұрын
fnaf?
@nostalgicnow60012 жыл бұрын
wow minecraft creator made 1.3 billion dollars thats insane