When exactly the heck do spooky bois shoot guided missiles? Music: Death's Toll by stewboy Plugged In by Bucket Trigger by Mr. Freeze and Bucket Patreon: / decino
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@decino4 жыл бұрын
1:50 just to clarify: (gametic & 3) doesn't directly check for evenness, but since A_Tracer is called every 2 tics there can only be two results: Even gametics: gametic 10: (10 & 3) returns 2 (Don't guide) gametic 12: (12 & 3) returns 0 (Guide) gametic 14: (14 & 3) returns 2 (Don't guide) gametic 16: (16 & 3) returns 0 (Guide) gametic 18: (18 & 3) returns 2 (Don't guide) OR Odd gametics: gametic 11: (11 & 3) returns 3 (Don't guide) gametic 13: (13 & 3) returns 1 (Don't guide) gametic 15: (15 & 3) returns 3 (Don't guide) gametic 17: (17 & 3) returns 1 (Don't guide) gametic 19: (19 & 3) returns 3 (Don't guide) Which means that tracers will guide every alternating state if gametics are even.
@ionman17614 жыл бұрын
Revenants when the Doomguy is around them: *AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*
@christopherthibeault75024 жыл бұрын
Fascinating. In The Crafty Titan's "Doom Hack" (aka Yukkuri Doom), the titular jelly-based monsters who occupy the Demon Spawn points are tiny and they jump up and charge, but affected by gravity. They are annoying but flimsy. One of their horrifying aspects is that they actually "die" and then "respawn" as a kill-worthy projectile based on the Revenant Missile Frames, which then allow them to spawn "Revenant Smoke", which is a version of themselves that is basically just a rehash of the Revenant Smoke that spawns from guided missiles. They essentially replicate themselves at about the same frequency as a Revenant's Guided Missile trick. They are horrifying when a group of them are attacking from a distance (still melee but from a greater distance thanks to the charge) or when they are replicating themselves off-camera while in-fighting another monster. This all done in DeHackEd, which still confounds my understanding because DeHackEd is not the same as ZDoom's Decorate and Z-Script Code languages.
@decino4 жыл бұрын
Well, Peter's comment is funnier.
@golden27654 жыл бұрын
You are one of my favorite channel's
@CattleCluj4 жыл бұрын
Hey decino. just wanted to point out that you're mispronouncing the name Donoghue. Just put it in a google translate on English and listen to its pronunciation. It's quite close to what it should sound like.
@XtReMz984 жыл бұрын
When Decino plays, he doesn’t see sprites, but coding, just like Neo in the Matrix.
@SamTahbou4 жыл бұрын
He is the one, afterall.
@tubbiele24 жыл бұрын
ha ha n1
@der_Alptraum4 жыл бұрын
Not sure if it's a curse or blessing.
@Ironsharp4 жыл бұрын
He got used to it. He doesn't even see the code. All he sees is Revenant, Zombieman, Cyberdemon...
@bappojujubes9814 жыл бұрын
He's beginning to believe.
@T-West4 жыл бұрын
So basically... 50% of the time there's a 75% chance of Revenant missiles being spooky... and 50% of the time there's a 75% chance of them being SPOOKY!
@tehberral4 жыл бұрын
Or in other words 60% of the time, it works every time.
@arthurdsjrjbr4 жыл бұрын
And a 100% chance of being a Spooky Scary Revenant
@BerserkerX4 жыл бұрын
60% damage is spooky 100% of the time to me 😨
@marioramirez75794 жыл бұрын
Spooky Missles!
@deftdawg4 жыл бұрын
Spoken like the Big Bad Booty Daddy himself... #steinermath
@AtomicToucan4 жыл бұрын
A revenant walks in to a bar Bar tender: What can I get you? Revenant: I'll have a 75% chance of whiskey
@HappyBeezerStudios4 жыл бұрын
A 50% of a 75% chance of whiskey and a 50% chance of a 75% chance of whisky
@user-xq9wm8gj8y4 жыл бұрын
How many tics there is in animation of drinking whiskey? Drinking whiskey has odd tics number because *it will hit you* ba dum tss
@404waffles3 жыл бұрын
(a day later) Bartender: 75% chance of whiskey again? Revenant: No, 75% chance of rum
@SaviourV2 жыл бұрын
@@404waffles 75% of Red Rum? 😅
@SuperLlama422 жыл бұрын
What happens is, the bartender slides the whiskey over to him like in Town with No Name and the drink may or may not fly off the table partway through and into his mouth.
@sillygoose36114 жыл бұрын
"Let's look at how revenant's missiles work!" "Conclusion: whatever!"
@wisemankugelmemicus17013 жыл бұрын
I thought it was pretty clear. There is a 50% chance for a Revenant to fire either a homing missile or a regular missile unless other factors are at play. So essentially, an 80 or 90% chance to fire either a homing or regular missile 75% of the time.
@Davtwan3 жыл бұрын
Silly Goose - Conclusion: Revenant has favoritism!
@sackboy16652 жыл бұрын
Conclusion: pain
@pokemaster123ism4 жыл бұрын
The real answer is that there’s a tiny imp choosing which missiles are sent all the time
@Madsy94 жыл бұрын
Maxwell's imp? :D
@xyzzy-dv6te4 жыл бұрын
What happens if Doomguy finds the imp and kills him?
@zooka7774 жыл бұрын
@@xyzzy-dv6te Space collapses into a singular point of subatomic scale, dissapearing under its own weight, leaving absolutely nothing
@xyzzy-dv6te4 жыл бұрын
@@zooka777 I knew God is an imp
@biomechanicalcyber-jesus75734 жыл бұрын
Is a reference to Silent Hill secret Dog?
@ianhandy50904 жыл бұрын
Alternate title: The Revenant Missile Crisis
@sgtmajorkiwi4 жыл бұрын
alternate alternate title: the revenant problem
@gregoryreynolds51393 жыл бұрын
Doom cold war
@Ya_boi_jiyu3 жыл бұрын
@@sgtmajorkiwi alternate alternate alternate title. Doot boi and the unfortunate flying bomb predicament.
@sgtmajorkiwi3 жыл бұрын
@@Ya_boi_jiyu alternate alternate alternate alternate title: trumpet skeleton and the very sad or also known as unfortunate airborne explosive ballistic projectile unwanted event
@themaidenlesswretch78193 жыл бұрын
the pfp though...
@ryaquaza3offical4 жыл бұрын
“If Tracer is soo cool then why isn’t there a Tracer 2” Revenant missle: *laughs in doot*
@mr.spider68594 жыл бұрын
More like laughs in agitation.
@Well-Rounded_Wildcard4 жыл бұрын
Laughs in AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Laughs in *DOOT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA DOOT*
@noteblocker58574 жыл бұрын
@@Vulpine_Cloaker **D O O T A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A D O O T*
@wingjaigaming82404 жыл бұрын
So in a nut shell: it’s a bit complicated to calculate whether the spooky boi will fire a guided or non guided missile, so be prepared for both
@tylerlackey11754 жыл бұрын
When you're on plutonia you just say fuck it
@ArcturusOTE4 жыл бұрын
@@tylerlackey1175 If you're playing Plutonia it should be natural to shoot anything you see on sight
@zarnox30714 жыл бұрын
@@ArcturusOTE It should be natural to do that anyway. Assuming, of course, it isn't a blatantly suicidal choice.
@ArcturusOTE4 жыл бұрын
@@zarnox3071 That or playing Pacifist
@sophiacristina3 жыл бұрын
@@ArcturusOTE Even when this means shooting your partner to the nuke.
@Roy-hn4ek4 жыл бұрын
In the end, only one thing is certain: if you waste time looking at revenant missiles, you will be boned.
@paulsibilleau3639 Жыл бұрын
no pun intended...
@AzuriushSolo4 жыл бұрын
Someone, give this guy a Doom Ph.D. already.
@wallyhackenslacker4 жыл бұрын
If there is someone who deserves an honorary Deathmatch University Certificate from Romero it's decino.
@nowaywithyoueveragai4 жыл бұрын
Uncle Decino should be honored with an original clay from DooM. DecinO Our Master.
@silenttvshka4 жыл бұрын
And put that on Quora as his Bio.
@Supertimegamingify4 жыл бұрын
Ph.D: Philosophical DOOM
@BigboiiTone4 жыл бұрын
You mean a BHG
@Twafflejc4 жыл бұрын
Revenants: some love them, some hate them. Archviles: everyone on the entire planet hates them.
@justletmechangemynamegodda51564 жыл бұрын
Marauders: some people hate him, some people hate on the people who hate him
@abd-qadirgilani88714 жыл бұрын
Not this DooMer! I LOVE Archviles, almost lost it when I knew that he would return in DooM Eternal. Revenants, on the other hand......
@tracimiller92144 жыл бұрын
Archvilles in doom eternal: *w h y* Listen I got lots of trouble with archviles, but that shield, it uses it so often, (No hate to marauder, he’s a bit fun then archvile) and, the archvile never moves, and the first encounter was just so sudden. I try to take advice and I do, but it’s just, the “buff” demons instant target you like that raging kid.
@user-se5qr8zr8l4 жыл бұрын
I don't hate archviles. They are fun, special, offer some tactical depth and force us to rethink our habbits and adapt. But I hate mappers who don't know how to place them properly. The problem is: the archvile is too sensitive to map design.
@xyzzy-dv6te4 жыл бұрын
@Eldritch Catastrophe pretty much everything that shoots projectiles forces you to move
@MichelleSleeper4 жыл бұрын
The randomness at play here really rattled my bones.
@rilluma4 жыл бұрын
its not random, its satanic because its doom
@gregoryreynolds51393 жыл бұрын
*DOOT*
@kryptkravler4 жыл бұрын
Everyone's favorite spooky boi.
@64doomguy574 жыл бұрын
Yes
@mr.spider68594 жыл бұрын
@Cinnamon Killjoy More like AAAAAAAAAAAAAAAAAAHHHHHH
@lonewolfgamingplus3794 жыл бұрын
Angry Skeleton man !
@kryptkravler4 жыл бұрын
Many people think he's just a regular man. But he's not just any man. He's Skeleton Man!
@lonewolfgamingplus3794 жыл бұрын
@@kryptkravler An Angry Trumpet Playing Skeleton Man
@reloadpsi4 жыл бұрын
Today is the first time I ever noticed the tracer has an extra smoke trail.
@aquapony3 жыл бұрын
I know - I've only being playing Doom II since the day it was released and I never noticed that. I'm usually too busy running, revenants are hands down my most hated monster especially when there's masses of them in one place. Give me a cyberdemon any day.
@TheBloxxedSanarcati3 жыл бұрын
@@aquapony surprised you aren't one of those dead accounts that are 8+ years old
@fisk02 жыл бұрын
@@greggoog7559 yup! This video introduced me to that concept too! I always imagined all their projectiles were homing, but that I sometimes stumbled into how to shake them off.
@ATalkingDoubleBarrel4 жыл бұрын
Revenant: "Nooo, you can't just avoid my deadly homing missiles!" Doomguy: "Haha leg go faster than rocket."
@daskampffredchen92424 жыл бұрын
Haha rocket go orbit
@csucskos4 жыл бұрын
Most interesting fact: Guided projectiles have puffs of smoke. How the heck I have never noticed that?!
@jaywolfenstien4 жыл бұрын
Probably for the same reason I never noticed that. When I see a Revenant firing missiles, I strafe like a madman, shooting every gun I have, chanting, "oh crap oh crap please die just die don't hit me no please please please please ... oh thank God. What?! An arch-vile?! NOOOOOO!"
@hoodedman65794 жыл бұрын
Probably because staring at them is a great way to eat one.
@AmyraCarter4 жыл бұрын
Because one would likely not be looking for the smaller details whilst getting the literal fuck out of the projectile's path, lolz
@sheliak4576 Жыл бұрын
you must be new at this 😛
@demogorgonzola4 жыл бұрын
Hehe, so the Revenant behavior basically depends on whether he woke up with left foot (or the other one), or to paraphrase Mr. Callahan, Revs ask Doomguy "do you feel odd, punk?". :)
@88amona4 жыл бұрын
Revenant definitely spooked me as a kid. Still does. The sound it makes and the movement. Facing a creature like this in hand to hand combat in real life would definitely rattle my nerves. The strength this thing possesses can tear your limbs off.
@auracts6534 жыл бұрын
I’m a simple man. I see yellow background, I click.
@alexpiggy4 жыл бұрын
"if you can't physically hurt him, verbally hurt him"
@Seb-Storm4 жыл бұрын
Bad spooky boi bad spooky boi
@demogorgonzola4 жыл бұрын
Frost: "Hey, what the hell are we supposed to use man? Harsh language?" Hicks: "I like to keep this handy...for close encounters." [cocks shotgun]
@daniel-vs6co4 жыл бұрын
Skin tone chicken bone leave me alone headass! Super knuckle kanuckle bill buckle banana truffle headass!
@autistichades55524 жыл бұрын
Get doot'd, redpants!
@ThatOneGuy-fb3jr4 жыл бұрын
r/rareinsults
@mikerueffer5794 жыл бұрын
Decino:"Revenant's some love them some hate them." Doom guy:"I love and hate them! Cause on one hand they're demons that try to kill me. on the other hand their bones make a mean xylophone."
@johnbirmingham40834 жыл бұрын
He's not wrong though.... kzbin.info/www/bejne/f6LRi5p5iNyCqdk
@AmyraCarter4 жыл бұрын
♫...and all my friends are skeletons (they beat the rhythm with their bones) Spoonman!♫
@johnbirmingham40834 жыл бұрын
@@AmyraCarter come together with your 75% missiles... LMAO!! AAAAAAAAAAAAAAAAAAAAAAAAAA
@amaruqlonewolf335011 ай бұрын
No, he said "umhpf"
@Linkerm4 жыл бұрын
Such a great deep look into the mechanics here. I always thought it was a 50/50 from watching your videos. I love that you came full circle with your conclusion, "It's all RNG, just kill the bony-bastards!"
@MikeCrain2 жыл бұрын
Your videos are very informative and also hilarious. Like where you named the save game "LMAO" to demonstrate a flaw in the engine. Or where you were like, "Let's take a step back," and you made Doomguy during game play move back one step. I really appreciate how you actually go over the code itself showing it on screen.
@captainjurgh81424 жыл бұрын
Here's the real mystery of Revenant Fireballs: they deal like 9000 damage despite you put mega armor on
@randomnerd46003 жыл бұрын
So trur
@mitchinatr70934 жыл бұрын
I always thought the fireballs were purely random. This was very interesting to dig a little deeper and see how the revenant REALLY acts.
@sheliak4576 Жыл бұрын
computers always had trouble recreating "pure random"...
@criticallyconk49444 жыл бұрын
You know, it takes great devotion to a game to dive deep into codes just to uncover a mystery. Anyone can, but I respect your work
@Nonebit4 жыл бұрын
Did you have any problems fighting Revenants Doomguy:ah yes the tall imps with kevlar armor that go pew pew
@randomnerd46003 жыл бұрын
lol
@jonah90464 жыл бұрын
I really love how in-depth you go when talking about a certain subject. It takes an underrated amount of dedication to delve into the source code and talk about it in such a clear, understandable manner. Hats off to you, decino!
@Seb-Storm4 жыл бұрын
decino: the mystery of revenants missile goes like this and that Also decino: blast everything
@Tblaster004 жыл бұрын
I'm really interested in seeing that demos can in fact desync that easily, what other ways demos could desync tbh.
@decino4 жыл бұрын
Lost Souls could after they added the floor bounce in v1.9(?). Playing back demos where Lost Souls didn't bounce would desync it.
@LonelySpaceDetective3 жыл бұрын
@@decino Incredibly late, but the bounce was added in The Ultimate DOOM; while they didn't update the version number it is technically a new version of the .exe. As far as I'm aware, the original release of 1.9 that ships with all copies of DOOM II nowadays didn't have the bounce. Final DOOM carried over the changes from The Ultimate DOOM along with making a few of its own, so it retains the bounce as well. Fun fact: If you take your DOOM2.WAD and dump it into the directory for The Ultimate DOOM, you can play DOOM II but with the Lost Soul bounce. This is because DOOM was built to use the same .exe for all games; changing its "mode" based on the IWAD it finds in the base directory. But since DOOM II, DOOM and Final DOOM all ended up using slightly different .exes by their final versions (and really, how often do you mess with games in this way) this goes overlooked by most.
@TheRealNormanBates4 жыл бұрын
7:20 Decino: (mimicking computer terminals giving backstory to demons for 7 minutes) Doom Slayer Guy: “so.... rip and tear?”
@amaruqlonewolf335011 ай бұрын
And he swiftly got torn in half by a revenant for being edgy.
@oil_moon4 жыл бұрын
The intro had me in stitches
@SnipingIsAGoodJobMate4 жыл бұрын
He might be the angriest skeleton you've ever heard
@PKMNTrainerKelly4 жыл бұрын
"gametics never reset, even when starting a new game" so, would it be possible to leave the game running long enough for the gametics to get too high and crash it?
@decino4 жыл бұрын
Yeah, but it would take 2 years.
@catascopic95424 жыл бұрын
@@decino even then, wouldn't it just wrap around?
@PrinceSilvermane4 жыл бұрын
@@decino Running Doom 2 for Two years crashes Doom 2 video when?
@marioburgos7124 жыл бұрын
@@PrinceSilvermane That sounds straight out of a Stryder7x video :)
@feliperojas-doomride4 жыл бұрын
@@decino is there a way to start the counter at a very high value?
@403rozay4 жыл бұрын
First thing I did after waking up was watch this video. Being half-tired and with headphones on blast, the revenant at the beginning got me. 10/10 I always look forward to the next video. Never change, Decino, I love you
@LonelySpaceDetective4 жыл бұрын
I saw it coming because I've seen the original .gif, lol.
@Ravenpaw13133 жыл бұрын
Okay this was really awesome to see! For what always seems like such a "simple" and "basic" game, there are all these tiny things hidden in there that we'd never know that add a lot more RNG, flavour, visual interest, and even challenge to everything in DOOM. How cool!
@jdulast4 жыл бұрын
I always thought it just depended on your positioning when the missile was fired, like if you moved out the way right before the revenant fired.
@Cutflood3 жыл бұрын
Decino's blasting the comments with hearts like he's stuck on a positive tick.
@supercoolnata4 жыл бұрын
More analysis... good, good...
@someguywithinternetaccess87574 жыл бұрын
0:05 “He spooks us all” *Flashbacks to Doot*
@insovietrussiavodka2 жыл бұрын
This is one of those channels/videos with information that has zero use in my day to day life Cannot be applied or relate to anything (that I can think of outside of Excel) around me and it's knowledge I cannot really use cause I don't program stuff for a living... But words cannot describe how well this video/channel documents things and how hecking interesting it is to watch. Keep up the good work!
@masterneme4 жыл бұрын
That's good to know, and knowing is half the battle.
@alejmc4 жыл бұрын
“GGG III JOOOEEEE!”
@enricopaolocoronado25114 жыл бұрын
Just when you think you know everything about classic Doom, here comes Decino with more knowledge.
@CrustaceanSlime4 жыл бұрын
0:05 I wonder if anyone actually got spooked by that, I wouldn't be surprised if atleast one person did.
@xyzzy-dv6te4 жыл бұрын
The AAAAHHH was quiet compared to decino's voice
@jonnystewart28104 жыл бұрын
Some love him, some hate him, but one thing is for sure: He's spitting straight facts
@PokeMaster222224 жыл бұрын
I love just how unpredictable the topic of each new DOOM video is, honestly. Sprites, monster tier lists, mechanics a "casual" like myself had never even heard of (voodoo dolls, for example)...the variety's amazing. Like, I didn't even think Revenant projectiles were worth their own video; "they're just projectiles", after all, like many other demons have. But nope - you somehow made it quite interesting.
@JeriDro Жыл бұрын
your editing skills are amazing, your videos are always well done and not over produced. you are never annoying, so many youtubers are...
@42percenthealth4 жыл бұрын
I like how the opening clip contains my name. :-)
@MrBrianSchumacher4 жыл бұрын
Excellent. Very well explained. Loved the extra detail in this one.
@alexrexaros98374 жыл бұрын
That's the spooky factor of the missile. Is he guided? Or is he not?
@markdowse35724 жыл бұрын
I have never faced a Revenant. I never want to, thanks very much. This video shows that the DOOM DESIGNERS were 100% AWESOME. And Mr decino really knows his stuff which is also far ken awesome.
@lonewanderer7984 жыл бұрын
Ooo spooky skeleton! Man whenever i see Skeletor, i just sighed whenever they shoot. Dumb old me always forgetting that not every rockets is homing so i always try to zig zag it and take a rocket to the face. Lovely video as always Grandpacino!
@thearch-vile82324 жыл бұрын
The real mystery is why is hell knight and the skeleton friends?
@Milksteak1774 жыл бұрын
I've been playing doom since it came out, almost every day, and I've never noticed the smoke puff difference in the guided missiles. They are there, i just never noticed them till this video haha. One thing you got to factor in to the calculations though, is my luck. It dictates that 95% of the time, ill get homing 75% of the time :P I absolutely love your doom analysis videos my dude, keep up the good work!
@Escalipse4 жыл бұрын
I hope rapuhotelli upgrades his patreon subscription again. I always enjoyed decino pronouncing it at the end of his videos. (The name rapuhotelli is actually Finnish and translates into "crab hotel")
@BlazingShadowSword4 жыл бұрын
0:04 You spooked me, I was like "Zoinks!" Also now I know how the Revenant works. He's a math nerd and I must now bully him into giving me his lunch money.
@kraja154 жыл бұрын
This reminds me of my time at college A whole lotta talking that ultimately leads to nothing.
@ipaqmasterАй бұрын
Old video I know. But the more I look at the source and enjoy these videos. It just makes me want to make a doom clone in C.
@404BYTE4 жыл бұрын
Missile hit rolling 80 damage (and turn the screen red) really send the shiver down my spline.
@airshow4064 жыл бұрын
The Revenant “spooks us all?” Come on now I’ve never found it the least bit- *suddenly realizes the Revenant is a skeleton* AAAAAAAAAAA
@1pcfred4 жыл бұрын
Revenants are bone daddies!
@airshow4064 жыл бұрын
DON’T JOKE ABOUT THAT OMG
@4Wilko4 жыл бұрын
That's what they sound like when you wake them up, yes.
@AmyraCarter4 жыл бұрын
(before video) *_"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!"_* lolz Huh. Definitely some RNG. Either that, or the frenzied calculator key presser effect, lolz
@Big_Gulps_Huh4 жыл бұрын
I'm glad people like you and Dwars are making these videos analyzing code from Doom (or Doom-clones). I'm in the early stages of developing a game in gzdoom, and watching this makes coding feel a tad less intimidating (I'm an artist & level designer, programming is fairly alien to me).
@marcopolo55414 жыл бұрын
Your videos are so amazingly explained and very well edited. Keep up the great work!
@trisar21464 жыл бұрын
Alternative title: "Turbonerd breaks down spooky skeleboi magic." Also you're a terrible influence on me. I recently bought and played through Doom 64... kept catching myself berserk punching hell knights... Never used to do that.
@HudsonAO8TQ14 жыл бұрын
Revenants will now be called "spooky skelebois" for me.
@som84844 жыл бұрын
That was brilliant! Without any coding experience and hearing it was down to a game tic, I figured it was 50/50 Conclusion: All spooky bois are going to throw missiles at you and become skeletons again, the dead variety!!!
@azza53324 жыл бұрын
New Decino analysis videos are always exciting, and the way you use sprites never fails to get a chuckle out of me.
@DrakonLameth4 жыл бұрын
I like how, despite how you're diving us viewers into what many would see as a gibberish mess of C code, you take the time to go, "Well, this means (whatever in plain English)", or at least resolve the chain of commands and references until you get something to explain the plain English for... basically helps make the code less gibberish and more understandable to the average person, and even helps those of us who understand enough code to follow along get a clear "oh yeah *headnod*" when you go over it too.
@theophilecaceres58554 жыл бұрын
0:06 Welcome to the Bone Zone.
@QuckHead4 жыл бұрын
1k likes, 0 dislikes. This is probably the best like/dislike ratio i've ever seen on a YT video. Here before some dude(s) change that.
@user-se5qr8zr8l4 жыл бұрын
There are currently 4 depressed revenants who fired only unguided missiles today.
@thefinalwitness1304 жыл бұрын
I LOVE these kinds of breakdowns, I love the fact you analyzed the code. Thanks for making this, super informative and entertaining.
@matthewstein11104 жыл бұрын
I love your videos so much, man. Super interesting, super comprehensive and ace quality!
@rswindol4 жыл бұрын
Whoa, I never noticed the smoke on the homing missile.
@jonsku66624 жыл бұрын
75%/25% of Revenant missiles: "I'm already tracer"
@lucascasey88694 жыл бұрын
Oh no...
@BobTheBob94 жыл бұрын
love the format, always nice to see someone's thought process on these sorts of videos imo
@der_Alptraum4 жыл бұрын
Thanks for the doot video decino. I want to add a few things I learnt from AcidGlow's video. Although Revenant's attack sprite has both launchers lighting up with fires, he only shoots one missile not two. Thank God. According to Doom 3's lore, Revenant's mounted missile launchers are connected to his nervous system. Thus he can shoot guided missiles and the missiles track you.
@pointers20104 жыл бұрын
Decino should be hired by the NASA, he really is a smart boi
@damienvandepol4 жыл бұрын
Nobody: Decino: what's the deal with revenant missiles?
@sussygussy54574 жыл бұрын
Hey Doomers, Decino here.
@toku73194 жыл бұрын
Your videos are always good, straight to the point and no bullshit.
@DarkLunaPath4 жыл бұрын
I , always enjoy watching these types of videos you put out! Keep up the great work
@gravijta9364 жыл бұрын
KZbin Recommended: "The Revenant" KZbin Movies.
@-Raylight4 жыл бұрын
I don't *even* know how the Revenant thinks, guided missiles should always be better if you want to kill Doomguy What an *odd* fellow
@user-se5qr8zr8l4 жыл бұрын
Brutal Doom fixes it by offering a huge speed and damage boost for unguided missiles. In general, unguided fire is better for suppressing (e.g. blocking a narrow passage). Too bad Doom AI doesn't know about it - monsters would only fire in your face.
@xyzzy-dv6te4 жыл бұрын
@@user-se5qr8zr8l Half-Life rocket launcher allows firing guided or unguided rockets and the unguided mode works better for hiding behind stuff
@LonelySpaceDetective4 жыл бұрын
It might be to instill a false sense of security? Like if it always fired guided missiles, you'd always be careful around it, but as it is now, there's a possibility that the player will be like "i'm going to bet that it'll fire an unguided missile" and get caught off-guard when they discover the missile's homing onto them. Not really that threatening, maybe, but the games were at least partially balanced around keyboard-only play. How often have you been able to circle-strafe without using a mouse or controller? EDIT: That said, I will admit that doing something to make the unguided missiles not just strictly worse than guided missiles makes more sense from a modern player and designer's perspective.
@user-se5qr8zr8l4 жыл бұрын
@@LonelySpaceDetective Betting and the sense of security is a good point! Also it works the other way around: if you bet it is guided and hide behind a cover to neutralize the missile, you'll likely get hit when leaving the cover :) As I'd said, a non-guided missile isn't inherently inferior to guided one (tactically). Mixing them is a special kind of threat. Non-seekers create a distraction and restrict your movement choices (pin down); seekers hunt you down if you decide to stay in a safe spot between non-seekers. One can get more damage when running away from seekers - and running into a pack of non-seekers. This reminds me of medieval tactics with spear wall and sword-masters rushing in between spears. Long spears are to harass and restrict; 2H swords are to finish off restrained opponents.
@oliverdixoncider4 жыл бұрын
10/10 more stuff like this! Your content is already really good but I feel like this serves to teach practical skills in my favorite possible way. This feels like it's in a similar lane to stackoverflow's pokemon deep dives. It makes me feel like I can do science too! thank you!
@jasonfenex97504 жыл бұрын
I have no idea why, but watching you delve into so much detail about these kinds of mechanics is awesome. I mean, this was literally a video on missiles! God damn loved it
@YizzTheEunuch4 жыл бұрын
Algorithm-greasing comment for optima engagement and channel growth.
@edgelord83374 жыл бұрын
Revenant missiles. Pretty sure I learned from you that they were also baron fire balls. They are probably of my favorites of the demons. Otherwise I got nothing to say.
@DinnerForkTongue4 жыл бұрын
Nop, Revenant tracers are retextured Baron plasma balls. Mancubi fireballs are lost souls without the skull.
@edgelord83374 жыл бұрын
@@DinnerForkTongue thanks I get the names of the demons confused
@pistolmoth41984 жыл бұрын
Really love these videos. They're so relaxing to watch.
@magmamax3 жыл бұрын
You know? Already watched all your analysis videos but they are fun to watch and interesting soI was pretty bummed and bored in these days so I watched again and damn, they make these days more fun. Keep going bruh.
@Annathroy Жыл бұрын
Who the hell thought of this
@ethanethanethawhipwhorpАй бұрын
me
@MosoKaiser4 жыл бұрын
But what about the real Revenant mystery: What is it that makes so many mappers want to include frequent, massive Boner closets in their levels?
@isawadelapradera64904 жыл бұрын
The attractive of a boner closet should be obvious by itself ( ͡° ͜ʖ ͡°)
@mechanismeight95653 жыл бұрын
"Boner closets" lmfao
@RealMephres4 жыл бұрын
The skeleton boi sure has a way to screw over players
@marcovsasa41954 жыл бұрын
Loved the vid! Decino coming in with quality as usual.
@YuengsNwings2 жыл бұрын
No wonder 2 MB of RAM couldn’t run the game.
@HighLordSythen4 жыл бұрын
"Welcome to the Bone Zone."
@lugbzurg89874 жыл бұрын
I wanna get off this wild ride.
@Lie_Ren-19942 жыл бұрын
This is such a well done video, always liked watching these sorts of vids and this is a masterpiece
@thechillsteplemon26104 жыл бұрын
I've been waiting for a video on this exact topic for so long! Thanks Mr. Despacito
@user-zu7md8sy5g4 жыл бұрын
"Greetings everyone"... when I hear that, I give a like in advance.
@TheDoomer6664 жыл бұрын
when in the hell did he say that?
@user-zu7md8sy5g4 жыл бұрын
@@TheDoomer666 in this one only Revenant did)
@user-zu7md8sy5g4 жыл бұрын
Greetings from Russia by the way.
@n00f4 жыл бұрын
This ain't Halloween, you crazy
@periwinkle434 жыл бұрын
I like this style of video seeing your thought process