Circular does do a lot for the cyberse type, but I feel like accesscode being such an efficient game closer that it just skillcaps the type. You have no incentive to do literally anything else, because you can just end the game with one monster that can pop the board, then punch for game. It's pretty frustrating, because there's a pretty good chance that any new cyberse deck that does remotely anything just devolves into accesscode turbo.
@Danielss250 Жыл бұрын
Salamangreat is my favorite deck, and the existance of mathmech puts it in a strange spot. Because of the fire lock you don't want to use circular also he's lvl 4 which doesn't help salads much, but as you said, circular kinda is the cyberse type right now, so most lists i've seen just try to shoehorn in circular and makes salad into a mathmech but worse basically. That's why I like the new salads support with the new starter which fire locks.
@ODDiSEE_ Жыл бұрын
Circular made one of my favorite fun decks cracked and i still don't know how to feel about it. Even more when i read it I'm just confused as to why it's so strong. It's crazy. I'm honestly surprised that it's not a tuner.
@lefteron6804 Жыл бұрын
My friend fully built the deck, one month before it got hit.
@floooowandereese Жыл бұрын
As someone who plays Mathmech in Master Duel, Circular really does everything. It is a good card yes, but it makes the whole deck depends on it.
@processlayer1212 Жыл бұрын
As someone who plays Mathmechs, Circular should be banned. Or get an errata that restricts you even more. An example restriction could be “you cannot special summon monsters the turn you activate this card except Mathmech monsters and until the end of your next turn.” Basically meaning you have can’t exploit genetic Cyberse monsters. But banning is the more likely solution. I would like future Mathmech support be more restrictive to playing pure to avoid said splashing.
@possiblylambda Жыл бұрын
True honestly. Admittedly, I'd be fine with cyberse pile if there were variety between the lists and if mathmech had a bit more in it than superfactorial pass, then either being bystialed and scooping or just hand ripping and omni negating. As it stands, I don't give it a pass on the grounds of at least adding variety to the game.