I know most of you probably don't care, but just wanted to let you know: apologies for audio changes in the video. Had to record each bit separately, and so I couldn't figure out a way to make every section sound exactly the same. Also, additional notes: - Admittedly haven't had the chance to thoroughly vet Assault Synchron in this deck. It most likely has merit given how many ppl play it. - You can try other Therion names if you want - I do want to test Reaper at some point - My side deck is 3 Droll, 3 Dbarrier, 2 Lightning Storm, 1 Feather Duster, 3 Cosmic, and 3 Gameciel. Might change later on...
@Kaneki-ry4ek Жыл бұрын
Just Love that u show the Cards so open and not like every otherone one/three cards again and again
@pk_tuneworld Жыл бұрын
It hurts viewer retention, but it's just such a more convenient model for people wanting to see a deck in full. Kind of wish more people would do it, though I should also find a way to also still keep viewers engaged for the duration of the explanation :( Also, thanks for watching ;)
@lemonbob7167 Жыл бұрын
My two issues with the deck (compared to Gold Pride): - In most cases, you need to make both Menacing Mantis and Sargas to get the Therions cards online. It's a big commitment compared to the two level 3s required to just make Chariot Carrie. With Gold Pride you can afford to use your PUNK resources to make Number 90 or 38 earlier on in the combo for better protection from handtraps. - You can play with a hand of Gold Pride cards. You can't play with a hand full of Therions. What I like over Gold Pride: - The field spell is extremely good and no one bothers reading it. What I would consider changing: - You mentioned it in the video, but Divine Dragon Knight Felgrand is a great option. Gold Pride can have some difficulty in destroying backrow on your opponent's turn and Felgrand+Sargas lets you deal with pesky trap cards. There are also some interesting interactions using Felgrand's unaffected causing effect (For instance , you can make Felgrand unaffected by card effects and then target it with Psychic End Punisher's effect for cost without having to banish Felgrand). - I would play Fenrir for easier access to Baronne. Since the deck's initial setup is vulnerable, it's helpful to establish an early omni-negate using Fenrir + one PUNK. - I would consider replacing Therion Bull with Therion Reaper. I think the additional interaction on your opponent's turn is worth the opportunity cost of the Deer Note revive + card destruction. If you can make it through your opponent's turn you're already going to win. - I like to play one Therion Cross as an alternative search target for Lily if you happen to draw the field spell. Ultimately, while Gold Pride is probably better, Therions are still viable and fun to play.
@pk_tuneworld Жыл бұрын
Those issues are exactly why I stress in the video that GP PUNK is overall the better deck. Sure, the Therion cards may offer a somewhat stronger endboard (at least, if you value negates over all the interactions the GP endboard is), but Therion is overall a more demanding + clunky archetype. The field spell is a banger though LOL - you're right that some people forget to read it. I'll have to get my hands on a Felgrand. Lowkey everytime I defer away from it, it's moreso because I never bought a copy. And Harbinger has done well in its place, but I get what you're saying in that Felgrand offers some really nice utility. Fenrir is something I will try - I've stayed away from it, but probably for poor reasoning. I acknowledge how strong it is - after all, there are so many lists online playing it. Is it wrong I want to try both Bull and Reaper? I know we both said earlier that the Therion names aren't always great to open, but I feel like being greedy might benefit us! Otherwise, I do need to implement either Cross or maybe the Therion DDraw - there have been more scenarios than expected where I already draw the one-of field and can't use Lily's effect. Hey, thanks for your thorough comments and insights, I appreciated them!
@b111x Жыл бұрын
Great video! Personally I prefer Punk GP over Punk Therion 100% but I will say that once those Horus cards come out in the tcg, punk therion could be very lethal if you add them in. But I would probably still prefer Punk GP since it’s more versatile with plenty of flex spots depending on the meta. And more room for creativity.
@pk_tuneworld Жыл бұрын
I haven't read the Horus cards yet, but I'm sure they probably pack a punch given what you say about them! Otherwise, I agree with you - GP PUNK is still my preferred variant. The synergy, consistency, and power of the deck is uncontested. PUNK Therion is definitely fun to play, but generally feels overshadowed by the latter since the overall combo line feels more restrictive and clunky. Thanks, by the way, for the kind comments, and thanks for watching!
@randallvanzyderveld-nw5gd Жыл бұрын
Great video Tune, thanks for sharing.
@pk_tuneworld Жыл бұрын
Glad you enjoyed it, thanks for watching!
@thatotheratrocity Жыл бұрын
A card i've been trying is teardrop the rikka queen it lets you quick effect tribute one of your opponent's monster (and triggers sargas to pop or bounce as long as it has a plant as material which you do by going sargas add empress, empress equip borea, effect of borea given to empress send borea add discolosium. duscolosium add any therion, added therion equip borea, effect of empress summon borea, overlay empress and borea for teardrop.
@pk_tuneworld Жыл бұрын
Definitely a great tech! Some people play Felgrand to trigger Sargas too, but that card (at least of the time this video was posted) is expensive. Teardrop seems like a really nice tech especially now when tributing Unchained monsters sounds strong :D
@TroyTheTCGTrustee Жыл бұрын
Not going to lie ever since chaos angel got introduced i find myself making it over baronne a lot of the time. That way punisher isnt vulnerable if they decide to crash into it. Either do it with duke yul in this build since its a light monster, or in other builds ive added assault sychron and it combined with foxy tune equals not only protection for all your synchros from activated effects but also makes it where none of your other monsters can be destroyed by battle either. Angel just such a demon on the board lol but good vid! Nice to see this build getting some recognition again
@pk_tuneworld Жыл бұрын
I do really like Chaos Angel, but can't make it in this build. There's no line that gets you there to my knowledge, especially since I don't have Assault Synchron in the deck. That said, I really like the value in the card as you mention. Being able to protect Punisher is insane and really complicates your opponent's plays at time. I might have to try it out and then add in Assault Synchron (I don't own Chaos Angel, but I do at least own the Assault Synchrons to playtest). Glad you liked the video!
@morhtlisdfjkgd Жыл бұрын
great breakdown dude
@pk_tuneworld Жыл бұрын
Thanks for choosing to watch it :)
@NatoLinko Жыл бұрын
Excellent profile, hope a future combo video
@pk_tuneworld Жыл бұрын
In the works!
@aubinsanchez5786 Жыл бұрын
With Change of Heart i always play zombie vampire it's kinda useful
@kk-yj4mt Жыл бұрын
What do u mean??
@pk_tuneworld Жыл бұрын
? Like change of heart w/e you summon with Vampire? I'm also confused :(
@ant-onemusic444 Жыл бұрын
for having played extensively both versions, I still think punk gold pride is better since cyac, punk therion is still very good and has its strengths though
@pk_tuneworld Жыл бұрын
Yeah, I won't deny at all that GP PUNK is superior. The synergy is wayyy too nice, and your combos flow a lot easier than PUNK Therion. At the very least, if your PUNK Therion combo goes off, you have a damn strong board :P
@ant-onemusic444 Жыл бұрын
@@pk_tuneworld but you have so many ways to make baronne in gp punk now, with assault synchron, ascended of thunder or malong that the end board is as scary I think, and the grind with the gp recurring themselves is insane
@shou4395 Жыл бұрын
I genuinely enjoy the P.U.N.K playstyle, but have been having issues with a more pure build in this format. Do you have any suggestions for a deck build focusing on a more pure variant? Enjoying the content you've been making :D
@pk_tuneworld Жыл бұрын
I want to eventually get around to posting a video talking about pure PUNK. But until then, let me say: From what I've seen and heard about, the best way to play pure PUNK is as a sort of good-stuff toolbox deck. You have your core PUNK engine, which shouldn't take up too much of the deck (18 - 20 cards at most). Then, you fill the rest your deck with strong generic cards - hand traps, concessions (e.g. DRNM/ Evenly/ Talents/ Books), and generic all-purpose monsters. The BEST example of the latter is Fenrir - its just an all around amazing card for breaking boards going second and for making Baronne with your level 3 PUNK's going first. Alternatively, you could play other level 7 monsters like Pankratops, Instant Contact, Kashtira Unicorn (cheaper than Fenrir and offers more combo viability by searching Kashtira Rebirth; however, isn't as good going second), The Ascended of Thunder. You might not even limit yourself to level 7 monsters and could try out Kaijus, Alpha Master of Beasts, or Kurikara Divinicarnate. Pure PUNK is just very, very flexible. Not having to allocate more deck space towards another archetype gives you so many options on how to approach the deck. Just note that it may not be as strong as GP PUNK and or Therion PUNK in some scenarios since you obviously won't have a second archetype to bank on. Let me know if this helps or if you want me to gush more about the archetype :D
@shou4395 Жыл бұрын
@tuneworld993 I enjoy the explanations and examples you give when building. I think I'd also like to know about the typical end board. As I often am unsure as to when I should/shouldn't extend, as well as simply losing to dark ruler or evenly matched. Please gush more about the archetype, it will me and everyone else learn the deck better :D.
@pk_tuneworld Жыл бұрын
The typical end board, assuming you were to only build as I had suggested (aka a toolbox deck with level 7's to allow PUNK to access Baronne), your best end board is probably Sharakusai + Dragon Drive + Baronne + Dangerous Gabu with 2 additional cards in hand via Extreme Session on top of the already 3 cards you started with (one card likely needs to be sent to GY for Foxy Tune at some point unless you opened Etele). The Sharakusai can quick-synch with Dragon Drive during your opponent's turn into Amazing Dragon to bounce cards. This action will also trigger Extreme Session to draw a third card. It's not the strongest end board in the game, but it still packs a punch. Those cards in hand may likely be hand traps too, granting you more "negates". I guess the only concern here is that the Sharakusai + Baronne would be negated by a DRNM - also, the end board would be squandered by an Evenly. You could theoretically play Judgment if you were really scared of either or. Otherwise, it's decent :P The video is old, but you can always check out one of my older combo videos to get an idea (see below). The majority of the content still applies today. Fyi, on any of the endboards that have Madame Spider sitting around: ideally, you would use that spare level 3 tuner body to synchro with, say, a Fenrir to make the Baronne I eluded to prior. Always happy to talk about the archetype :D kzbin.info/www/bejne/gGi2eZKHjdSXZ7c
@ivana6828 Жыл бұрын
I fell in love with P.U.N.K. from watching your videos basically and I like how you built and piloted the deck (originally I came from the Crystron video 😂).Now I play P.U.N.K. Therion too both in MD and TCG, and I've been experimenting with the ratios. I play 7 Therions and 2 Discolloseum and I still rarely brick, luckily. I even contemplated to increase the size to 8 and add Reaper Fum to make Baronne easier, but idk if that's necessary. I could cut 2 therions and 1 disc. for 3 Evenly in main just like you did; I'll try it for a couple of weeks and see how it feels! I'm also quite curious about your choice to cut Droplet from main, given that you main deck-ed Evenly and opted for board breakers; I used to think that it's never a minus with Droplet in this deck. Either way good deck profile Tune, I enjoyed it! Always nice to see your deck profile and hearing your reasoning for it
@pk_tuneworld Жыл бұрын
I can agree with the 2 Discolloseum! I was playing one copy initially to keep the Therion package very minimal and streamlined. Yet, I've encountered a lot of scenarios where I regret not having a second copy to search off of Borea in the case I drew the first. The high Therion count, on the other hand, wouldn't work for me personally, but glad it works for you! I should try throwing Reaper in maybe as the 6th Therion (if I choose not to cut Duke or Bull for it). And yeah, 3 Evenly is potentially just a personal flex - don't know how practical it might actually be. Droplet seems only okay IMO. Going first, I can see the logic in playing it - it ends up being a pseudo-Imperm. Going second, however, I feel like you sacrifice too much advantage to resolve it in a deck that doesn't generate that much advantage to begin with. The way I see it, Droplets works so well in other decks because either (1) they have enough fodder to send with and or enough engine pieces that synergize with the card's effect; (2) they generate a ton of advantage to replace the fodder lost; and or (3) they don't care about whatever is lost since they have a resilient enough engine to OTK with thereafter. l never felt like Therion PUNK met all these requirements. Regarding point 1: you don't usually have a lot of fodder spells you can chain Droplets to and send them to GY. I also feel like this deck needs advantage since the combination isn't that great at extending and is easily disruptable. Regarding point 2 outside of stellar hands, you don't always generate all that much advantage. The Therion package usually forgoes the draw part of the PUNK combo (since you make Diabolantis and friends) which usually leaves you with little in hand. Finally, regarding point 3: this sort of goes back to point 1 in that sure, we can OTK, but the combo is really easy to telegraph and stop. I do want you to note that, Therion PUNK not being my preferred PUNK variant, I'm not as experienced with the deck as you may be. It's possible I'm undermining how well the deck actually performs and thus how well it actually works with Droplets. For now, though, It seemed like DRNM seemed safer and easier (we don't usually have to OTK since our end board is fairly strong to stop our opponent from rebounding). Let me know what you think! Also, thanks for the continual support, Ivan! It makes me happy to hear that this channel had helped inspired you to play PUNK :D
@ivana6828 Жыл бұрын
@@pk_tuneworld After testing for a couple of days I noticed that playing 2 discolloseum is better for me since it can act as an ash bait, or a follow up after Ze Amin or Foxy got ashed, depending on my opening hands. It used to be better when Gamma was at 3, though 😭 but it is what it is Your points regarding Droplet are all make sense; personally I was not a big fan of DRNM since it's kinda forcing me to go for the grind game, and I often make mistakes when the game goes more than turn 4 (which is a weakness I'm trying to fix) With Droplet I just felt safer going first, but yeah as you said going second it's really hurting me especially if my opening wasn't that good; I'll try to cut them for DRNM and see how it goes!
@pk_tuneworld Жыл бұрын
@@ivana6828 Yeah, I remember that, when I was playing PUNK Therion on MD (before Sargas was out), Discolloseum was prime Ash bait as you said. Especially in lower ranks where people will just Ash you immediately, being able to bait out the HT before using Ze Amin or Foxy is great. At least Gamma is at 2 in MD though, right :( I could still be wrong on Droplets, so don't take my description for granted. I do think though that DRNM is very strong. I completely get where you're coming from - I struggle sometimes with the grind game too. There's just so many things you have to worry about and or can worry about (e.g. I'll always be paranoid about Nibiru), leading to you sometimes overthinking things. It does improve over time though - glad to hear you're working on improving that skill. It's definitely important to have ;)
@Jordan-kz8rw Жыл бұрын
Good deck profile. Any update on the among us walkthrough?
@pk_tuneworld Жыл бұрын
Sugoma
@isabellaliao841 Жыл бұрын
Heya Tune.. what are your thoughts on gizmek orochi in pure PUNK?
@pk_tuneworld Жыл бұрын
Hey! So, with Orochi, I know that this deck did historically play it in pure builds and in variants like Therion. I feel like Fenrir, at the moment, is still a stronger extender given its utility + the ability to access Baronne that it confers. Nonetheless, if you feel like you want to lean more into Rank 8's, Gizmek works perfectly fine. Happy to answer more questions!
@isabellaliao841 Жыл бұрын
@@pk_tuneworld Cool! I also wanted to know if you have any experience playing Desires in pure punk. Do you recommend as a budget option?
@pk_tuneworld Жыл бұрын
@@isabellaliao841 You don't really need to play Desires or any draw card in place of it (e.g. you don't need Prosperity). In fact, for Desires specifically, I wouldn't recommend playing it since you play so many one-ofs that you want to see to resolve your combo. PUNK is nice in that, for the most part, all you really need is the deck's core engine, some hand traps, and a few staples which should be cheap now like Etele.
@_a.gamer13 Жыл бұрын
Nice Video, i personally like P.U.N.K GP more but i think i will try Therion P.U.N.K if Regulus gets a Reprint in the Tin. I have one Question about your Deck, why are you playing Number 38 and not Number 90?
@pk_tuneworld Жыл бұрын
Number 90 is great in GP PUNK for the purpose of threatening Nib before using your GP package. In Therion PUNK, your PUNK combo essentially is your Therion combo, so there's no point in the combo where you can set up Number 90 before committing to Therions. Harbinger feels like the better negate as a result + you usually have enough monster negation through the Baronne, Regulus, and (sometimes) Gabu you set up. Maybe flawed logic, but just my reasoning. Some people also play Divine Knight Felgrand, but I don't think many people play Number 90 in PUNK THerion.
@kk-yj4mt Жыл бұрын
No assault syncrhon?? We Need a test hand vid 🙃
@pk_tuneworld Жыл бұрын
Going into the deck profile, I felt as if Assault Synchron didn't contribute all that much to the deck. The best use of it is to synchro with any level 8 into Baronne or Chaos Angel. But Baronne, at least, is already easily summoned during the normal PUNK Therion combo. Meanwhile, Chaos Angel is nice (making PEP near indestructible), but not necessary. So, it feels "win more" in these scenarios. Alternatively, in cases where you got interrupted and or cannot get a level 8 on board, Assault Synchron doesn't really mesh well with any of the other PUNK cards. You obviously can't combine it with any of your level 3's bar to make a link monster; using Assault + Deer Note works, but level 7 Synchros aren't a priority. TLDR; it's just my opinion, but don't feel like the card is super good in this particular deck. Maybe a test hand video is coming up ;)
@michaelcemhalicioglu3209 Жыл бұрын
I still think this variant (with therions and springans) is better than gold pride. Even though the gp engine is really consistent and draws you additional cards to fuel your hand, I do feel like it has weaker fields with stricter choke points. With therions, I like that the field really helps you in longer games and that not many people expect the tally ho, which can be very unforgiving.
@pk_tuneworld Жыл бұрын
I find that interesting because I believe the Therion engine has a stricter choke point. Getting hit on Chariot Carrie sucks, sure, but you're still able to resolve GP effects since you 99% of the time met the lower LP cost. Therions, on the other hand, require specific names/types in GY. Also, for people like me that play a smaller Therion package, you need Diabolantis >>> Sargas to resolve to get to that part of the deck consistently. So if the line gets disrupted in any way, you usually don't have an option. I could be wrong though, let me know if you think otherwise. I do like the Therion end board a lot though - Discolloseum is insane, and the negates you put out can mean a lot more into a lot of match-ups versus the GP disruptions. I haven't had the chance to try out the Tally Ho version IRL, but I imagine the logic is the same.
@EhOThomas Жыл бұрын
nice fly me to the moon on the back punk therion is so much more fun than gold pride.
@pk_tuneworld Жыл бұрын
You know it - Fly Me to the Moon is always nice 👌 I still like GP PUNK more (I like the synergy a lot more), but PUNK Therion does hit different whenever I pilot it. The combo just feels so fulfilling idk
@StrikerDeluxe Жыл бұрын
The real question ... why Bull over Reaper? You always go through your Therion line turn 1 so you have no way to access Bull afterwards unless you somehow are allowed to keep Sargas on board which basicly means that it is insanely unreliable and provides absolutely nothing when going first exept for one super weird line when you start bull + deer + foxy and you happen to discard deernote which since we only run 2 Deer Note would be absolutely a last resort play to begin with. So the main argument for bull is that you somehow have ahand on your second turn which as an at that point unsearchable 1 of is quite unlikely. There is also the case where you have your 1 of argyro in your GY from turn 1 which is also almost never happening but in that case you could grab bull easily. When you run through 95% of the lines you will realize that you lose nothing by playing Reaper, but you do gain a lot of card advantage on average as the Reaper will bounce itself back to your hand and can then be discarded for your Regulus activation. There are scenarios were your opponent can force your omni before you get to bounce with reaper but they are quite rare as usually when you go either 7star therion you also have Baron on board. Which in return means that literally any line you can do with Bull you can also do with Reaper with the super rare turn1 discard deer note exeption, but you also end up with another interruption and you dont minus yourself on regulus afterwards in most cases. I have been playing this deck in Master Duel and been way more than just succesful with it and the amount of times Reaper did win a game for me isn't a low number. I wonder what your take is on this as you have never even mentioned Reaper to begin with. Yes the in theory advantage you get from using bull and getting the revive from deer note is absolutely insane but the odds of that happening seem to be slim to none on average. Also not a native english speaker so please excuse spelling errors or poor sentences. Keep up your great work - a fellow P.U.N.K enjoyer
@pk_tuneworld Жыл бұрын
Bull Ain is actually easy to summon! Let's say you finally reach the point where you make Sargas. Well, you can use Sargas' effect to search Regulus. Regulus summons itself by equipping Borea from GY. You can then use Borea's effect through Regulus to grab Discolloseum by sending Extreme Session from field to GY - Discolloseum to grab Bull Ain. Summon the Bull Ain and then make a Baronne if you have another level 3 PUNK name on field (which is likely). I do agree, nonetheless, that Reaper has a lot of benefits. The bounce is a great disruption, and wouldn't require you to have another level 3 PUNK name on field (in the case of Bull Ain where you're trying to ideally make Baronne with it). Reaper can also be easier to summon and it being water makes Dragite live more frequently. That said, I like Bull Ain more given it's really easy to grab through your usual combo + the Deer Note combo (usually on subsequent turns) offers a lot of power + it can pop cards during your turn to help you dismantle your opponent's board. I will probably try Reaper at some point though - I want to note that me not mentioning it isn't a result of me forgetting about it and or thinking it's trash. Thanks for watching, let me know if this helps :D
@StrikerDeluxe Жыл бұрын
@@pk_tuneworld Indeed it always helps a lot when people answer question so throughly. The lines differ a lot depending on your hand as some hands just allow you to make insanely stupid boards with this deck, but I also use Reaper only when I have an extra level3 punk to make baron and afterwards attach it ro regulus. Otherwise I tend to go for extended rank8s like Lancelot or Felgrand with Empress. The best thing I end on is Baron, Sargas, level8+sharakusai + Regulus with Reaper attached, a rank8 of choice mostly Felgrand and the punk trap, very often you can not get the extra level 8 so you end up with having Regulus, Reaper and Sharakusai which can lead to very awkward timing things. Like really want to use Reaper first and then the Omni before you go into the Amazing Dragon bounce which often just wont work that easily. Most boards just end on Sargas, Therion+Reaper attached and Baron with punk trap and 1 card in hand which is often good enough. Anyway my stupidly forgot one thing regardless ... Reaper is on your opponents turn only which I was aware of but for whatever reason I thought Bull had the same restrictions but it does not which makes him an awesome option going 2nd at times ... wonder if I should try to play both for a while and see which one comes up more often. Anyway thank you for your answer and keep up the great work!
@batsmak2506 Жыл бұрын
I would recommended playing reaper fum over the empress. The rank 8s outside of sargas are rather mediocre and reaper allows you to still have 2 interruptions via the therions even when you use your level 7 as part of a baronne. I've also found Duke to be a poor inclusion. The only time it is relevant is when you hard draw the Discolosseum and need something you can summon just as a body while doing the punk plays, but Bull does that job effectively enough with deer note. 4 monsters is enough with argyro in the picture.
@pk_tuneworld Жыл бұрын
I still prefer Empress because despite you being right that the Rank 8's aren't the most insane thing in the world, it's sometimes nice to have an easy Rank 8 when you're in a pinch. E.g., any turn beyond the first where maybe you're down in cards and need a strong body to commit (Reaper only being able to do stuff on your opponent's turn doesn't help. THAT SAID: I do want to try and include Reaper given how many people in the comments have advocated for it. I can probably cut Duke for the reasons you mentioned - I agree that in a lot of scenarios, Duke felt more or less useless. It's nice as an extender, but Reaper works better since it gives you access to Baronne when you have a PUNK level 3. Maybe I'm wrong on some of these points. I appreciate your advice as always, nonetheless!
@braintwistchamp2691 Жыл бұрын
I’d love to see some test hands
@pk_tuneworld Жыл бұрын
In the works!
@TroyTheTCGTrustee Жыл бұрын
No chaos angel?
@pk_tuneworld Жыл бұрын
Didn't own one :P - but also, since I elected not to play Assault Synchron, you can't make it in this build.
@TroyTheTCGTrustee Жыл бұрын
You can still make it. Just need therion duke yul which is light attribute and then any of the punk level 3s. Your just not going to get both effects of chaos angel but have a light monster involved at least gets you the protection for your sychros against activates effects. Definitely worth checking out while it's down a little between the wcq seasons!
@TroyTheTCGTrustee Жыл бұрын
Nvm lol I always get fum and yul mixed up on their levels.your right without assault synchron can't do angel in this build. Rip. Or can always run gamma package and if you can do it without banishing your level 2 tuners use accel stardust to bring a level 2 back from grave and make it with ogre dance and gamma or one of the other psy frames. Just a quick thought lol
@keroro2187 Жыл бұрын
And if you ever play a match against Runick, just add 2 copies of each Therion engine, just in case it got banished…
@pk_tuneworld Жыл бұрын
Not sure if that's absolutely necessary - you're filling in your decks with more potential bricks for one match-up that isn't all that relevant anymore. Even if you do get matched into Runick and have parts of your Therion engine banished, you can just ignore that and play pure PUNK since you basically have that option available. But if you feel like adding more Therion cards is the way to go, can't argue.
@keroro2187 Жыл бұрын
@@pk_tuneworld thx for the insight, I decided to brings gamma, and Fenrir 2 copy also 1 copy for each therion card…if the objective for the end board for first turn player is 2 omni negate (baronne and regulus, 1 trap negate, 2 xyz monster for either negate or destroy… then this Punk Therion is one of the deck that can achieve it… Also really counter bystial, because the only cards that bystial can banish are ogre dance and foxy tune, also even if get banished, it won’t affect a thing… Against the tearlament ( jerklament ) it has a pretty decent chance, even if we go second, just bring ultimate slayer or dark ruler no more… Super poly also useless against therion punk, because most player use super poly for light and dark monster… we just need to tailored the end board with no dark or light monster if we go second… But the drawbacks for combo pile deck still the same : 1. Nibiru; 2. Lava Golem; 3. Kurikara ; 4. RA Sphere Mode; 5. kaiju. This Deck still can play against those decks that play in turn zero…
@lemueltimbreza Жыл бұрын
first i guess o:
@pk_tuneworld Жыл бұрын
:P
@einname220 Жыл бұрын
But the Regulus Price thou 🥲 with the reprint maybe
@pk_tuneworld Жыл бұрын
It's okay, with the competitive scene on pause due to know major tourneys during the summer, prices should drop. And then, yes, we'll hopefully have reprints in the mega tins :D