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the rare unbreakable sapper glitch

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shounic

shounic

4 жыл бұрын

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Пікірлер: 1 000
@shounic
@shounic 4 жыл бұрын
RED TAPE RECORDER? MIXING SAPPERS? EXTRA MISC SPAGHETTI? follow up video: kzbin.info/www/bejne/e2jSio13r9iBqKM
@kOlbThreeTimesOne
@kOlbThreeTimesOne 4 жыл бұрын
so much psaghet. when will we get fettucine
@nativechatter999
@nativechatter999 4 жыл бұрын
spoghetti
@gigacat9761
@gigacat9761 3 жыл бұрын
Delicioso
@ranibro
@ranibro Жыл бұрын
Did it get fixed?
@the_annihilator5810
@the_annihilator5810 Жыл бұрын
what if you had 2 spies putting on the 2 differnet sappers? red tape, and the regualr at once?
@agentdelta569
@agentdelta569 4 жыл бұрын
"The sapper isnt immortal, but rather transcendant" Oh ok lmao
@canadianboi1507
@canadianboi1507 4 жыл бұрын
Yes
@tfwthewhen
@tfwthewhen 4 жыл бұрын
the extremely rare transcendent sapper glitch
@supremecalamitas342
@supremecalamitas342 3 жыл бұрын
we need to make a source Spaghetti bible at this point
@VkngVd
@VkngVd 28 күн бұрын
Spy is a god, he has a bullet wormhole, transcendent sappers, and can backstab a mile away in front of a target. No wonder he's GabeN's favorite class
@anng3ls294
@anng3ls294 4 жыл бұрын
No wonder the spy is Gabens favorite class
@scumknight6074
@scumknight6074 4 жыл бұрын
“My favorite class is the Spy.” -Gaben 2007
@jockdouglass3824
@jockdouglass3824 4 жыл бұрын
After 90000 years in development hopefully it would have been worth the wait.
@nomblob5592
@nomblob5592 4 жыл бұрын
Anng3ls Is this any surprise? Remember the Cheaters Lament fiasco?
@peet-janissen5838
@peet-janissen5838 4 жыл бұрын
696 likes NICE
@user-yn1ih3yo4o
@user-yn1ih3yo4o 4 жыл бұрын
Why spy? Spy is not that good, sniper or demoman or other class is more intersting to play than spy, even fight against spy is not intersting.
@The5lacker
@The5lacker 4 жыл бұрын
"Dooming the sentry to a slow, painful, and certain dealth." Join the club, pal, you ain't special.
@Cloud_berry08
@Cloud_berry08 4 жыл бұрын
Dealth lmao
@AlexanderRM1000
@AlexanderRM1000 4 жыл бұрын
It'd be nice if we could remove aging by getting our parents to pick us up and place us back down again
@cringe_bread6531
@cringe_bread6531 4 жыл бұрын
@AlexanderRM1000 this guy gets it
@_Envous
@_Envous 4 жыл бұрын
AlexanderRM1000 THis Is BiG BrAiN tIME
@joaohenrique03
@joaohenrique03 4 жыл бұрын
@@AlexanderRM1000 cure all genetic defects too
@mau6361
@mau6361 4 жыл бұрын
Shounic is the type of guy that will answer the teacher before she even says the question.
@generichandle7
@generichandle7 4 жыл бұрын
@@Sam-ip6vh your next line is: Sexist idiot
@Gunneramma
@Gunneramma 4 жыл бұрын
@@generichandle7 Sexist idiot
@pinksalt7826
@pinksalt7826 4 жыл бұрын
He knows the teacher's next line and answers perfectly every time
@lennyabsin8265
@lennyabsin8265 4 жыл бұрын
Ik right?, loli Narancia?
@pppen5643
@pppen5643 4 жыл бұрын
Jospeh joestar
@MKVProcrastinator
@MKVProcrastinator 4 жыл бұрын
the fact that the 2007 sentry upgrade animation was so smooth and non-jank made me feel strange.
@SeventhEntropy
@SeventhEntropy 9 ай бұрын
Does it have the same issue as the skeletons?
@robinrai4973
@robinrai4973 9 ай бұрын
​@@SeventhEntropyyep
@Xalimedius
@Xalimedius 4 жыл бұрын
"(Sapper) proceeds to exist without a purpose" Sounds familiar.
@assasin096
@assasin096 4 жыл бұрын
Hey, it's handy for demos when the medic doesn't have uber yet
@kannatheweeb8836
@kannatheweeb8836 4 жыл бұрын
yea
@canadianboi1507
@canadianboi1507 4 жыл бұрын
assasin096 what weapon are you guys talking about...
@parkerman111
@parkerman111 4 жыл бұрын
Me
@proxybum8895
@proxybum8895 3 жыл бұрын
@@spideraba769tf2 joke/snark because T.R.T.R(The red tape recorder) is crap, it reverses the upgrade and continue to do so until, the engineer Will just destroy it cuz it slow TL:DR: TOO SLOW!!!!!
@gustavofring4442
@gustavofring4442 4 жыл бұрын
"After 9 years in development, spy, thanks and have fun"
@arthurschmidt3104
@arthurschmidt3104 4 жыл бұрын
After 9 years in development... Spy, thanks and have fun
@zFauss
@zFauss 3 жыл бұрын
"After 9 years in development........ Spy, thanks and hace fun"
@variaold3303
@variaold3303 3 жыл бұрын
After 9 years in development... Spy, thanks and have fun
@morgankasper5227
@morgankasper5227 3 жыл бұрын
After 9 years in development Spy, thanks and have fun
@ethosarris4064
@ethosarris4064 3 жыл бұрын
Hey wait a second.. I've seen you before
@VanguardJester
@VanguardJester 4 жыл бұрын
so what you're saying is, it's possible to consistently recreate these circumstances for a 'first of it's kind' sap technique?
@joeljensen436
@joeljensen436 4 жыл бұрын
Tricksapping is no longer just a meme
@pac-man-world-2
@pac-man-world-2 4 жыл бұрын
The timing seems so specific that I'm somewhat skeptical that it would be as gamebreaking as it sounds. It'd be useful for fucking up an Engie who's *starting* to build his stuff, but Engies who already have their stuff built (which is a lot) can't really lose anything from this unless a Spy just goes to fuck with an Engie behind lines. Not to mention the Sentry is still active, so if you ever try to fight the Engie, he's just going to get more advantage against you because his sentry will also be firing at you (and most good Engies are gonna go fight the Spy). Then once you die, he just picks it up and puts it back down. It'd be good for maybe giving your team time to push while he has to do that, but the situation seems awfully specific.
@orangegouice
@orangegouice 4 жыл бұрын
@@pac-man-world-2 But wait! the red tape recorder can degrade sentries! I wonder if this works with that?
@pac-man-world-2
@pac-man-world-2 4 жыл бұрын
@@orangegouice Someone said in the replies it does. But even still, the Red Tape is awful so I'd barely even say it's worth it lmfao Plus like, think about it. Both the Spy and the Engie have to be co-operating for this to even work - the Engineer has to upgrade the sentry, and the Spy has to basically guess when the gun is upgrading to even put it on at the right time, a 0.1 second window. What happens if the Engie simply notices the Spy and stops upgrading, just going to go attack him? What if the Spy misjudges how much is required to upgrade the Sentry? So forth, so forth. There's too much involved for this to be an actual thing, ESPECIALLY when you consider shit like ping/lag. There's a reason it's been deemed this very rare glitch - the situation in which it occurs is SO SPECIFIC that it almost never happens.
@nomblob5592
@nomblob5592 4 жыл бұрын
The Man Very rare soon becomes normal when bots get to the exploit and/or when people find other ways to make this exploit even more consistent and less specific
@immadatvideogames8836
@immadatvideogames8836 4 жыл бұрын
I GOT THIS GILITCH ONCE PLAYING OFFLINE i was the engi and the spy bot did this glitch odd
@s1ndrome117
@s1ndrome117 4 жыл бұрын
oh no, ai is evolving
@immadatvideogames8836
@immadatvideogames8836 4 жыл бұрын
look at the AI in PvZ BfN, there cheaters and can do micro-frame perfect tricks
@theexplosivedinosaur4282
@theexplosivedinosaur4282 4 жыл бұрын
Im Mad At Video Games I don’t think it’s frame perfect tricks but instead they don’t have the same limitations of using abilities as the player does (like an invisible nightcap being able to shoot you).
@immadatvideogames8836
@immadatvideogames8836 4 жыл бұрын
it's stupid either way and needs to be patched
@weird_f1sh
@weird_f1sh 4 жыл бұрын
Odd is playing tf2 offline
@shounic
@shounic 4 жыл бұрын
hey, i've seen some comments about how this video is locked to 720p and 1080p only. i have the same issue on my end. i want to make it clear that i have no clue why this happened and there are absolutely 0 controls you have as a creator over quality options at all. in fact, youtube CLAIMS standard definition is available too i.imgur.com/TTmkh8o.png . perhaps youtube's servers are exploding? idk. either way, i'm sorry but there's nothing I can do and i'm sorry about the difficulties you're having watching this video. in other news, since i'm already writing a comment - this was the video i wanted to release last time but we had to revise our theory like 3 times. in the past, we could've been lucky, but things were pretty straight forward and we figured things out first try. this sapper thing took quite a few turns. also, i'll probably make a follow up video for extra clarifications, testing the red tape recorder, and some other requests. okay, that's it! hope you enjoyed the video :)
@hachikiina
@hachikiina 4 жыл бұрын
i have all the options man idk
@OriginalTolerance
@OriginalTolerance 4 жыл бұрын
Dude this is spam, 2fort is doomed
@citrufruit
@citrufruit 4 жыл бұрын
I don't care about the video display quality, I just like watching your informative videos. Thank you, and keep up the good work!
@kerbonaut2059
@kerbonaut2059 4 жыл бұрын
I hope you follow up with the Red tape recorder.
@NateEradicate
@NateEradicate 4 жыл бұрын
Love the videos
@luaxian
@luaxian 4 жыл бұрын
This has only happened to me once, I was Engineer on turbine and we were kinda rolling the opposite team, yet we didn't cap yet we were just in control of the main area. Then a Spy sapped my Sentry and my team dealt with him rather fast, i hit the sapper yet it didn't come off i told my team about the problem and no one was helping, i was just forced to use up all the saved Dispenser metal to keep it alive until the Sentry inevitably broke, the Pyro next to me saw that my Sentry wasn't unsapped yet, so he hit it with his Homewrecker (thank god he had one) and my Sentry was unsapped. After that,the Spy that sapped my Sentry saw that i was venting in the chat that my Wrench wasn't getting the sapper off the Sentry, and once it was finally removed, we both had a laugh about it. It was scary yet funny at the same time.
@JeSuisMrCraft
@JeSuisMrCraft 4 жыл бұрын
Just pick the sentry up then place it down, the end, end of story, storybook closed
@nyrand8249
@nyrand8249 4 жыл бұрын
@@JeSuisMrCraft Can you even pick up a sentry being sapped?
@oathkeeperofoblivion972
@oathkeeperofoblivion972 4 жыл бұрын
@@nyrand8249 not one with hassapper=true, but the reason this glitch exists is because there's a sapper there when there shouldn't be, hassapper=false, so you can pick it up, and because of how buildings work, the sapper teleports to the spy, no longer affecting your building
@userPrehistoricman
@userPrehistoricman 4 жыл бұрын
@@nyrand8249 The video is only 9 minutes long bro
@ToonJotaro18
@ToonJotaro18 4 жыл бұрын
I feel like I was the Spy. I had a similar experience on Turbine where I was playing Spy and the glitch happened. I remember laughing about it too. I can't remember what name I was using though
@ranibro
@ranibro 4 жыл бұрын
Welp, I guess I'm logging in tf2 and playing spy now
@Isok115
@Isok115 4 жыл бұрын
It's harder than it looks
@Isok115
@Isok115 4 жыл бұрын
Also 7:47
@Eeveeening
@Eeveeening 4 жыл бұрын
I accidentally did that with an engie's teleporter, the sapper got removed by a pyro using the neon annihilator, so it probs can be broken by pyro's with melees that can remove sappers
@owenblount7334
@owenblount7334 4 жыл бұрын
the main problem here seems to really just be the wrench not just damaging sappers period instead of checking if there is one first
@scarymonsters524
@scarymonsters524 4 жыл бұрын
Might be some thing with the Teleporter specifically because this happened to me as Pyro with an Engy's Sentry. I couldn't remove the Sapper with my Homewrecker. I even have it recorded kzbin.info/www/bejne/haDEkKJqitGWbZo
@board7374
@board7374 4 жыл бұрын
@@scarymonsters524 wdym Engy do you say it Engyneer?
@Bonniethebunny
@Bonniethebunny 4 жыл бұрын
@@board7374 that's a shortened version of Engineer's name. Some people just spell it differently. I use Engie.
@turi6233
@turi6233 4 жыл бұрын
Pybros are evolving
@shafterune9058
@shafterune9058 4 жыл бұрын
Imagine the "Sappers Destroyed: X" part on somebody's wrench as they suffer through this terrible glitch.
@Artcat932
@Artcat932 Жыл бұрын
The homewrecker would farm those so fast
@commissardale
@commissardale 4 жыл бұрын
This "build point slot" thing seems like it could be used for a lot of other things. I wish Valve would make TF2 stupid convoluted. Just a little.
@dr.cheeze5382
@dr.cheeze5382 4 жыл бұрын
some comunity servers accualy use the build point on the dispencer to give it hats.
@emilianstaniak504
@emilianstaniak504 4 жыл бұрын
"you see because of this system we've managed to make not only the classes have loadouts, we also have engineer building loadouts, so you can choose differing variants of every building and combine them with different attachments using a separate menu and to actually construct these attachments it does cost time and metal, we don't actually know what to do with this system however."
@userPrehistoricman
@userPrehistoricman 4 жыл бұрын
@@emilianstaniak504 Hell yeah. I wish you could pick two guns from any class to give to the sentry
@matthewr6148
@matthewr6148 4 жыл бұрын
@@userPrehistoricman Sounds broken. Just imagine: *Sentry with 2 Brass Beasts*
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 4 жыл бұрын
@@dr.cheeze5382 oh, so that's how they were doing it
@Samwiz1
@Samwiz1 4 жыл бұрын
Fascinating. Imagine a custom game mode based around this; the Cancer Care Patient. I might have to try that sometime.
@AlexanderRM1000
@AlexanderRM1000 4 жыл бұрын
Disable picking up buildings and the Homewrecker, one team are all engines who have to keep a sapped sentry alive as long as possible while dealing with some kind of complication to make it a challenge?
@kirtil5177
@kirtil5177 3 жыл бұрын
@@AlexanderRM1000 make the engies not able to build dispencers and ammo/metal for repairing is hidden throughout the game
@AlexanderRM1000
@AlexanderRM1000 3 жыл бұрын
@@kirtil5177 Ah so just a quest to find metal faster than the sentry loses it. Could work. Maybe have robots you have to fight that drop metal instead of money.
@IIWolFFinEII
@IIWolFFinEII 4 жыл бұрын
Okay, that exploit can be nightmare for every engineer main.
@greenoftreeblackofblue6625
@greenoftreeblackofblue6625 4 жыл бұрын
Yeah except the sentry still works so the spy dead also he already said how to fix it
@Christian23242
@Christian23242 4 жыл бұрын
just pick it up and put it down again
@stop4781
@stop4781 4 жыл бұрын
and then the spy kills you and saps your sentry gun again if you even manage to put it down
@blizzard2508-k7n
@blizzard2508-k7n 4 жыл бұрын
@@stop4781 You fight the spy before picking up the sentry.
@aetu35
@aetu35 3 жыл бұрын
@@stop4781 not if i smack them down with my wrench
@aerqophs1546
@aerqophs1546 4 жыл бұрын
Ur thumbnails get more and more cursed with every vid
@oie_the5th
@oie_the5th 4 жыл бұрын
pretty sure muselk got this and yelled "GABEN!"
@yoshimasachong2766
@yoshimasachong2766 4 жыл бұрын
Now that's a KZbinr I haven't respected in a long, long time
@BottomOfTheDumpsterFire
@BottomOfTheDumpsterFire 4 жыл бұрын
@@yoshimasachong2766 I still respect him. I mean, he's changed, and his content is worse than it used to be (and I never thought his content was that good), but he's making more money doing whatever the hell he's screaming at compared to being a lawyer. He knows this won't last forever, and he's trying to give himself a comfortable nest egg as a result. He knows where the money is in regards to his audience, and it's not TF2.
@metrimoose748
@metrimoose748 4 жыл бұрын
Watch him make a tf2 video once fortnite completely dies
@FrostedKorn
@FrostedKorn 4 жыл бұрын
Idt that muselk will play tf2 If fortnite begins to die out but he will choose to upload another viral game.
@yoshimasachong2766
@yoshimasachong2766 4 жыл бұрын
@@BottomOfTheDumpsterFire I'm actually more pissed by the fact that he ditched overwatch after like half a year and moved straight to BR stuff. (This is not a ow vs tf2 thing you kiddies can STFU) I liked both games a lot evenly and was really hoping to see him show a bit more love for the game than he did. He barely recognize it now
@theultimatetrashman887
@theultimatetrashman887 Жыл бұрын
5:27 ''Looks like an ascended engineer isn't much of a challenge for you, so let me take it up to the next level!"
@LARAUJO_0
@LARAUJO_0 4 жыл бұрын
This is why you should never use two different variables to do the same thing
@somdudewillson
@somdudewillson 4 жыл бұрын
They don't do the same thing tho. One tracks building equipment, and the other tracks if a sapper is present.
@ExEBoss
@ExEBoss 4 жыл бұрын
*@Somdude Willson* `m_bHasSapper` should instead be a getter that checks whether a *Sapper* is present in a build point.
@lpsp442
@lpsp442 4 жыл бұрын
Is that a cute Kirby with a gun avatar?
@somdudewillson
@somdudewillson 4 жыл бұрын
@@ExEBoss That is an atrocious idea. That variable is 100% referenced *every tick* to perform constant sapper-related behavior such as the animation and turret disabling.
@Michael-sh1fb
@Michael-sh1fb 4 жыл бұрын
@@somdudewillson The difference between checking a boolean flag and checking list with 0 or 1 elements is going to have no performance impact, even if performed every tick. In any case, you are "100%" wrong. There's a different flag for checking whether a building is disabled: m_bDisabled. This is what causes the animation to start and end (actually, there is no specific animation for this, all that happens is that the sentry gradually starts to angle itself towards the floor, see CObjectSentrygun::OnStartDisabled). I couldn't find any instance at all where this flag is used every tick. It is used by bots for some of their behaviour, when the rescue ranger arrow hits something, one special case for MVM, when the engi is trying to destroy or pick up a building, and a few cases when the sentry takes damage.
@fanyar_
@fanyar_ 4 жыл бұрын
Dell's Bizarre Adventure: Sapper is Unbreakable
@poker8086
@poker8086 4 жыл бұрын
Soviet’s bizarre adventure: Sandwich Blood
@CodeMan-tj3rt
@CodeMan-tj3rt 4 жыл бұрын
Heavy's bizarre adventure: Starboard Crusaders
@CodeMan-tj3rt
@CodeMan-tj3rt 4 жыл бұрын
Scout's Bizzare Adventure: Taunting Tendency
@temkin9298
@temkin9298 3 жыл бұрын
Question who is gonna be DIO?
@literallyjustthor2558
@literallyjustthor2558 3 жыл бұрын
@@temkin9298 Spy because he faked his death way to many times
@creamgravy5732
@creamgravy5732 4 жыл бұрын
I actually had this happen in a competitive game, luckily did figure out I could save it by picking it up in time though
@engineertechno5108
@engineertechno5108 4 жыл бұрын
"Welcome to Team Fortress 2, after 9 years in development, Spy."
@w4wz
@w4wz 3 жыл бұрын
thanks
@Ze_eT
@Ze_eT 3 жыл бұрын
@@w4wz and have fun
@jackeea_
@jackeea_ 4 жыл бұрын
Take a shot every time he says "build points" I tried and I'm the. Fine it's challenge drunk very
@dinonuggiesguy4847
@dinonuggiesguy4847 4 жыл бұрын
**Liver has left the game**
@sm173r6
@sm173r6 4 жыл бұрын
"If i was your liver i would be screaming." Ms.pauling 20XX
@demiryumruk1423
@demiryumruk1423 4 жыл бұрын
you're on your way to becoming a demo main
@Lassoloc
@Lassoloc 3 жыл бұрын
i actually love these videos. the way that you're able to explain the intricacies of this code in a very simple manner, and make this really educational and easy to follow, is something i've rarely seen on other channels
@clink_erton
@clink_erton 4 жыл бұрын
This video is such a masterfully executed explanation. Everything's presented in a way very easy to understand despite these being pretty complicated things not everyone could tackle. Really thankful for this channel.
@somethingguy912
@somethingguy912 4 жыл бұрын
i remember when NISLT used to upload regularly and had compilation of what people called 'Chinese Sappers' and there were instances where the engi DID manage to remove the mysterious second sapper after hours and hours of whacking at the sentry. Is there a reason why it suddenly DOES work after attrition settles in? Or was it because of the spaghetti code being different back then??
@blizzard2508-k7n
@blizzard2508-k7n 4 жыл бұрын
People in the comments have had different experiences with this glitch, so I can only assume it has to do with the spaghetti code. Could be proven if they gave their dates.
@nomblob5592
@nomblob5592 4 жыл бұрын
somethingguy912 So this exploit last for years huh. Truly timeless. Something worth putting in a museum
@iug5672
@iug5672 4 жыл бұрын
Yep. I encountered this glitch before and just kept hitting the saper for a loong time and it solved the problem. Granted, it was a teleporter instead of a sentry, so maybe that's different. But I'm pretty sure I've also seen someone doing it with a sentry.
@aneasteregg8171
@aneasteregg8171 4 жыл бұрын
From my experience screwing around with invincible sentry guns via console commands, sappers will eventually break on their own if the building doesn't go down. It seems like they have some time limit after which they destroy themselves, so if you could keep your sentry alive long enough that would happen. Very unlikely to happen though since you'd usually run out of metal first.
@iug5672
@iug5672 4 жыл бұрын
​@@aneasteregg8171 That could be a fun mechanic if they ever added a new sapper. A sapper that doesn't deactivate the sentry, does more damage to it, can't be destroyed by the wrench but has a time limit until it destroys itself.
@carcinoGetenicist
@carcinoGetenicist 4 жыл бұрын
Team Fortress 4: Sapper is Unbreakable
@shurbrrt
@shurbrrt 4 жыл бұрын
Finally, a way to defeat the 2fort intel room
@unit220
@unit220 4 жыл бұрын
We really need to get you a job in QA Shounic lol
@benjaminlyons6359
@benjaminlyons6359 4 жыл бұрын
Great video! What would happen if the same glitch was used with the red tape recorder? Would the sentry reverting to previous upgrades 'reset' the sentry, make the glitch worse, do nothing, or reveal the pyro's role as a class?
@blizzard2508-k7n
@blizzard2508-k7n 4 жыл бұрын
Based on another comment, it just kept downgrading without any way to stop. But yeah I'd like to see this tested.
@Hombzy
@Hombzy 4 жыл бұрын
What would happen if you were to add the Red-Tape-Recorder to a bug-sapped sentry? Edit: Clarification: as is done here with the default sapper 5:41
@blizzard2508-k7n
@blizzard2508-k7n 4 жыл бұрын
Based on another comment telling a story of this happening, the sentry just deconstructs without you being able to do anything about it.
@WeedCop
@WeedCop 4 жыл бұрын
the thumbnail images for all of his videos are hilarious. that is the reason i started watching his videos. Specifcally, the one with two gabens aiming pistols at eachother's heads.
@usedtoberyanpoopnownormal8822
@usedtoberyanpoopnownormal8822 4 жыл бұрын
“There’s a sapper sapping my sapper”
@night_sniper5754
@night_sniper5754 4 жыл бұрын
"...it causes sentry to *believe* it has no sapper and work normally." Ah, yes, *big brain time.*
@lev7509
@lev7509 4 жыл бұрын
*insert intensely spiritual Asian philosophy quote*
@GhostofFarta
@GhostofFarta 3 жыл бұрын
Sentry is now red or blupilled
@darkestccino5405
@darkestccino5405 4 жыл бұрын
I was actually thinking as I was watching this "wait, can't you just pick the building up if the HasSapper tag is false?"
@FlashMan16NG
@FlashMan16NG 4 жыл бұрын
I for one think it's hilarious that a video talking about a glitch, has a glitch of it's own (no quality options below 720p available)
@thegarfunkle
@thegarfunkle 4 жыл бұрын
Oh dude I was in an organized 2fort game where everybody went engineer and we were all in a discord and this happened. It took like 6 engineers hitting it to fix.
@noskalborg723
@noskalborg723 4 жыл бұрын
"Don't be upsetti, have some spaghetti" This all begs the question, how is an "accidental reality" so seamlessly sensible, when flawed mortals can't manage to successfully create a perfectly stable virtual world?
@Kaiwala
@Kaiwala 4 жыл бұрын
..what
@noskalborg723
@noskalborg723 4 жыл бұрын
@@Kaiwala just making a creationist arguement.
@SuperCityscan
@SuperCityscan 4 жыл бұрын
Repetitive trying, error and retrying also Something being "sensible" is an illusion. It's coming from our neet little human mind making connections and logical hooplas to say "I know". That's why sometimes you just can't convince people with logic.
@kerbonaut2059
@kerbonaut2059 4 жыл бұрын
our brain takes shortcuts to conserve energy, or else we'd be frying ourselves with all the details.
@cabfish8339
@cabfish8339 4 жыл бұрын
So that’s why I got killed by a sentry that I clearly “sapped” but it was still functional and shot me to death :”l
@Teo-ey9qg
@Teo-ey9qg 2 жыл бұрын
engineer: breaks sapper sapper: reveils another sapper engineer: well crap
@kedrik2308
@kedrik2308 3 жыл бұрын
I love you, dude. You make everything so easy to understand
@facefish1713
@facefish1713 4 жыл бұрын
8:43 *my satisfaction is immeasurable and my day is saved*
@Toofty
@Toofty 4 жыл бұрын
I have no idea why this is interesting but it is
@randomcatdude
@randomcatdude 4 жыл бұрын
Oh, hey! A random comment from a popular tf2uber that ISN'T at the top of the comments section?
@bruschetta7711
@bruschetta7711 4 жыл бұрын
Because it's always interesting and useful to learn how things works, and here it explain actual issues pretty well
@renthewerecat
@renthewerecat 5 ай бұрын
i remember getting an immortal sapper on my teleporter one time, but the sapper was only on one side of the portal, and it was the one i wasn't near, so i was unable to just pick it up and i had to let it die
@CookTF2
@CookTF2 4 жыл бұрын
Sapper also gets deleted from the building when the spy changes class. Same with engineer: buildings are simply deleted and not destroyed when you change class.
@lev7509
@lev7509 4 жыл бұрын
That or disconnects. That feeling when I get out of my nest to help an engie build something but they change class/disconnect and I've just wasted metal and left my nest unattended.
@Szpieg2000
@Szpieg2000 3 жыл бұрын
So that means... Spy is most effective when engineer upgrade his sentry
@vanderkarl3927
@vanderkarl3927 4 жыл бұрын
After the engi picks up the building, can the spy perform the glitch again, to fill the map with floating sappers?
@lev7509
@lev7509 4 жыл бұрын
Also since they are kind of limbo, they might not despawn unless the spy disconnects/changes class. So you could keep doing that and confuse everyone with floating sappers.
@Zilkenian_Davenport
@Zilkenian_Davenport 3 жыл бұрын
I saw once a lad who could do this glitch quite well, and he managed to team up with an enemy Engineer. I remember turning around a corner for the last point in Badwater map, and finding myself in front of a pool of these 8:04 .
@Pumpkin-man
@Pumpkin-man 4 жыл бұрын
“So no matter how hard you tr-“ *SUPER SAYEN SCREAMING*
@yeatnumber1Dmuncher
@yeatnumber1Dmuncher 4 жыл бұрын
If you don't mind me asking, where are you from? Your accent is interesting.
@50Stranded
@50Stranded 4 жыл бұрын
I was literally about to comment that. I feel like I'm usually good at placing accents but his just stumps me
@Michael-sh1fb
@Michael-sh1fb 4 жыл бұрын
Hong Kong
@yeatnumber1Dmuncher
@yeatnumber1Dmuncher 4 жыл бұрын
@@Michael-sh1fb oh, thanks. His "s" did sound Asian
@1bum
@1bum 4 жыл бұрын
Yea this has happened to me before in 2fort the sapper just stayed floating in mid air
@jackpittenger2718
@jackpittenger2718 4 жыл бұрын
I've personally had this glitch happen to me a while back but could never prove it. Thank you for the video
@godusopp1797
@godusopp1797 4 жыл бұрын
Something similar to this more commonly effects teleporters where (like in this video the sapper is immortal and cannot be removed) the glitch sapper appears on both teles and cannot be picked up, but is still able to be fixed via going to the opposite teleporter and breaking that sapper.
@naimakka1949
@naimakka1949 4 жыл бұрын
5:06 It's all about the mindset
@uhh12131
@uhh12131 4 жыл бұрын
I have a question: why does targe's model get randomly stuck mid air (it's not visible on hud but instead it is floating at some place of the map), perhaps it's related to sapper teleporting to spy on building pick up?
@userPrehistoricman
@userPrehistoricman 4 жыл бұрын
yes
@ilikewindows3455
@ilikewindows3455 4 жыл бұрын
Yeh this happens with the splendid screen and tide Turner as well
@uhh12131
@uhh12131 4 жыл бұрын
@@ilikewindows3455 I meant targes in general
@ilikewindows3455
@ilikewindows3455 4 жыл бұрын
@@uhh12131 do you mean charge n targe or target?
@uhh12131
@uhh12131 4 жыл бұрын
@@ilikewindows3455 sorry I English no good, I meant shields in general
@frankwest183
@frankwest183 4 жыл бұрын
Your hunch that Valve tried to fix this in the past is correct, they did put in a patch note years ago that they "fixed" it (probably 2012-2013ish sometime?) I think in addition to making you have to sap twice, they also adjusted things such that the timing of sapper placement was a bit stricter, but I'm not sure about that second part.
@Alkaris
@Alkaris 4 жыл бұрын
New upload by Delfy: Transcendent Sapper Glitch.
@ray.935
@ray.935 5 ай бұрын
Sapper random crit?
@thermalthruster
@thermalthruster 4 жыл бұрын
Love the thumbnail
@balintkurucz7245
@balintkurucz7245 4 жыл бұрын
Build points, interesting. This gives me an idea for an Engineer secondary; you could place it on your buildings to make them unsappable, and when the building would take damage, this takes it instead. There could be a 5 sec cooldown on it, or make the building disabled for 0.5 sec when this is destroyed, to prevent a turtle engie from spamming it. It could have a metal cost and a health of 50.
@0NoFreeWill0
@0NoFreeWill0 2 жыл бұрын
can confirm that this bug was easy to reproduce on release in 2007. i was a spy main first and the obvious strat is to spam M1 when you are sapping to replace your sapper as fast as possible. on release many engies would just stand there trying to wrench the sapper in a slow losing battle as you added them back on over and over lol. awesome to get an explanation for the weird shit that would sometimes happen...
@ChetDinkle2
@ChetDinkle2 4 жыл бұрын
The extremely rare immortal sapper glitch; the way home
@WooHooLadttv
@WooHooLadttv 3 жыл бұрын
I'm too baked for this
@jafshrimp7322
@jafshrimp7322 3 жыл бұрын
Hi Woohoo!!!!
@orungjooce
@orungjooce 4 жыл бұрын
Dude i love these videos, i swear the diagrams are so pleasing to look at lol
@DropsOfMars
@DropsOfMars 6 ай бұрын
From my perspective seems like it just needs an extra check in thede somewhere. Engie breaks sapper, game checks for sapper damaging effect on his building entity, if no, fhen nothing, but if present it removes the effect. Though I'm not a programmer so I know very little about how this stuff actually works beyond if/then statements and something always being broken whenever you add anything.
@poker8086
@poker8086 4 жыл бұрын
Teufort’s bizarre adventure: Sapper is Unbreakable
@bruschetta7711
@bruschetta7711 4 жыл бұрын
Engi is having a BREAKDOWN BREAKDOWN
@ghost_ship_supreme
@ghost_ship_supreme 4 жыл бұрын
So that’s how it happens! I was wondering that earlier! Good job solving this ancient mystery!
@blikthepro972
@blikthepro972 6 ай бұрын
i like to imagine a timeline where only the immortal sapper part of the glitch is known widely, and spies do the sweatiest training possible in order to always trigger the glitch, only for the engineers to start countering by picking their buildings up, which not only invalidates the glitch, but also spychecks the spy from any location and gets them destroyed
@pixelcrunch300
@pixelcrunch300 10 ай бұрын
This gives me an idea for a new Sapper. Sisyphus Sapper -Prevents Engineer from Upgrading his Buildings -Slows down building actions (Halves Sentry fire rate, 0.33x Metal and Ammo refill, x3 longer Teleporter recharge rate) -2.5x Health compared to a normal Sapper Cons: -Can only deploy 2 at a time -Buildings are still active during Sapping -Slower attachment rate (Only 1 sapper per second) -No Random Crits “One must imagine Engineer Happy.”
@spimpsmacker6422
@spimpsmacker6422 4 жыл бұрын
I didn't even know this existed. I wish Valve still gave unusuals to bug finders because you definitely deserve one for exposing and explaining this to the community as a whole.
@astarothhentaiguy3554
@astarothhentaiguy3554 4 жыл бұрын
Imagine expecting valve to just give hats to people
@spimpsmacker6422
@spimpsmacker6422 4 жыл бұрын
@@astarothhentaiguy3554 They used to, I clearly stated. And just because they don't do it anymore doesn't mean it's out of their ability.
@astarothhentaiguy3554
@astarothhentaiguy3554 4 жыл бұрын
@@spimpsmacker6422 nigga im just putting out comments on youtube i dont want to get into some inner thought provoking discussion on the past reliability of Valve's outdated Competence
@spimpsmacker6422
@spimpsmacker6422 4 жыл бұрын
@@astarothhentaiguy3554 Ok, well I simply disagreed with you and explained why, no need to forcefully complicate the situation and make me look like a dense ass.
@sumirejr1
@sumirejr1 4 жыл бұрын
I actually know about this glitch and kinda abuse it sometimes. But this answer more clearly, at first my speculation is - You must spam putting sapper because one sapper not enough but its not always guarantee ( my speculation because i start getting this glitch after i use bind to change to my sapper slot, spam attack1, and then change back to original weapon after i release the bind ) - Its only happen because you put sapper when they in the middle of animation and the engi keep hitting the building ( which half wrong because you don't need the engi to hit it ) - Its can be fixed by grab the building ( i found it because i got it as engi and just notice i can pick up the building ) Thank to actually teach the logic behind it, now i can do it more consistence.
@atomica1321
@atomica1321 4 жыл бұрын
Kind of a neat idea for a sapper side-grade. Parasapper. 90% slower sapper damage and irremovable via wrench strikes. Sentry is not disabled and can still be disassembled a 50% speed to remove sapper and must be redeployed.
@VGamingJunkieVT
@VGamingJunkieVT 3 жыл бұрын
There's an easy way to fix this. Check as it's updating the sentry model if it has a sapper and, if so, apply to the new build spot when it's finished upgrading. Or disrupt the upgrade.
@rabbitdrink
@rabbitdrink 4 жыл бұрын
fix is super easy just sap out the has sapper bool for an int, like m_sapperCount. when a sapper is placed, increment m_sapperCount, and when its removed, decrement m_sapperCount. still a duct tape fix, leaving the sapper visible, but thats how the source engine is held together and it is still a damn good engine that runs on anything. as long as the building isnt draining health anymore, and new sappers can be placed, the bug wont be that much of a problem.
@astodon
@astodon 4 жыл бұрын
8:06 Now this floating sapper has trolling potential. Imagine filling your spawn with that. It would be like Classic's laser glitch.
@SU76M
@SU76M 4 жыл бұрын
Delfy has already created a video with that glitch.
@taureon_
@taureon_ 4 жыл бұрын
@@SU76M pls link it
@SU76M
@SU76M 4 жыл бұрын
@@taureon_ kzbin.info/www/bejne/d2qcd4SQg8eAfZI
@lezlienewlands1337
@lezlienewlands1337 Жыл бұрын
kzbin.info/www/bejne/d2qcd4SQg8eAfZI
@peanut211
@peanut211 4 жыл бұрын
Wow, now we can strategically pick up buildings to reveal either; where an invisible spy is, and/or if a supposedly defeated spy is using the dead ringer. All by having the sapper appear at their location. A very situational counter to spies who choose to employ the content of this video as a strategy.
@lev7509
@lev7509 4 жыл бұрын
Yeah but usually you don't remember things like that when they are actually needed. Especially if u r panicking.
@darkAwesome100
@darkAwesome100 2 ай бұрын
"It wouldn't be programming if it didn't backfire" god I feel that
@BeckenPowerPL
@BeckenPowerPL 4 жыл бұрын
Delfy has made a very good video showing the glitch (but not explaing) a while ago. They made loads of those floating sappers and invited players. Now we know why this is a thing xd
@owenblount7334
@owenblount7334 4 жыл бұрын
so basically make the wrench always damage sappers regardless of if the building has one
@DragoanDell
@DragoanDell 4 жыл бұрын
Oh booleans. A lovely thing that becomes crushed when it needs to answer a question harder than "yes" or "no"
@therexagon8752
@therexagon8752 3 жыл бұрын
this bastard made the only available qualities as 720p and 1080p. i wondered why the video was lagging though a lot of the video had buffered.
@TheAnnoyingF2P
@TheAnnoyingF2P 4 жыл бұрын
I wonder what would happen if you did the glitch again while the bug is still active, or with the Red Tape Recorder. Shounic please try this!
@nomblob5592
@nomblob5592 4 жыл бұрын
FreeToPlay Scout It works with Red Tape as well
@onewholeegg
@onewholeegg 4 жыл бұрын
Bro these videos are actually unreal awesome work
@Andon298
@Andon298 Ай бұрын
Fun fact: I loaded into a game of 2 fort And on blue side there was a floating sapper. Right in the middle of the staircase, it’s actually a no collide object when it’s like that I guess
@skLaszlo
@skLaszlo 4 жыл бұрын
Welcome to Team Fortress 2. After 9 years in development - spy. Thanks, and have fun!
@uruburus5203
@uruburus5203 4 жыл бұрын
new sapper idea Team Defender 2 -Has a bluescreen -Its Windows defender -copies this glitch
@abrahamx321
@abrahamx321 4 жыл бұрын
shounic this video is capped beyond 720p, this makes it so people with low end connections and me cannot enjoy the video as it takes hours to load
@Nananki
@Nananki 3 жыл бұрын
I'm so happy to finally have this explained, love it, thank you :)
@retosius7962
@retosius7962 4 жыл бұрын
honestly it'd be interesting if they made another build point attachment. maybe it could be an attachment that the engi could place and it'd apply a slow healing effect at the cost of his secondary and only having one at a time. heck the model could even be a smashed and modified sapper. this would give them reason to add more build points and probably also make it so that the "hassapper" functionality checks if it already has a sapper.
@laureeeeeeeeeeeeeeen
@laureeeeeeeeeeeeeeen 3 жыл бұрын
You have GREAT animations. They take your videos from good to great.
@_cd
@_cd 4 жыл бұрын
you are epic, the fact you can explain how everything works in tf2 is amazing, great video
@Craft_26
@Craft_26 4 жыл бұрын
So now we're gonna have the Spy wave in Tf2 with them spamming sappers on upgrading buildings
@Rexvivor
@Rexvivor 4 жыл бұрын
the way you/your editor edit these videos are outstanding!
@redgit9905
@redgit9905 4 жыл бұрын
So is two “build points” where one point is locked if the other has a sapper attached to it a plausible solution?
@ArchinaGM
@ArchinaGM 4 жыл бұрын
This is exactly what I was thinking. I reckon there could be multiple ways around this, yet this would be my choice. 1. Two build points. 2. Fixing the code in a way that actually corrects the hassapper flag (yet this might cause another bug where the sentry thinks it has a sapper when it does not if done incorrectly.) 3. Make buildings unable to be augmented during upgrading (which would be an ever so slight nerf to an already weak spy class as it would limit their windows of opportunity a little bit.)
@jonsku6662
@jonsku6662 4 жыл бұрын
I swear I recall a video on that glitch where even after the Engineer picked up his sentry, the sapper was right back on it when he put it back down...
@privatechan23
@privatechan23 2 жыл бұрын
I think a cool engie secondary could be something to block sappers, but costs metal. At least we'd have a use for the build points!
@sonikkuffffff
@sonikkuffffff 4 ай бұрын
i've definitely experienced it near launch people knew how to abuse it, and nobody reported it, because it was funnier to leave it broken the only thing you could do as engie was destroy because you couldn't pick up your buildings back then
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