This TF2 Map is Randomly Generated

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LED

LED

Күн бұрын

This new TF2 map uses procedural generation for its underworld!
▶ Link to map: steamcommunity.com/sharedfile...
0:00 Intro
0:33 Overview
2:20 Details
4:36 Inspiration
5:21 Elevator
5:45 Underworld
8:56 Outro
▶ Arijan's Blender video: • Blender Tank Modeling ...
▶ Unreal Sensei's UE5 video: • Why Unreal Engine 5.3 ...
Special thanks to:
• Erk and Pancakebro for allowing me to interview them about this map's development
• Megascatterbomb for playing the zombie heavy
👉 Get 25% OFF your first server: shockbyte.com/partner/LED
▶ My other TF2 stuff: • TF2
▶ My Socials: linktr.ee/LEDs_YT
💬 Discord: / discord
#tf2 #teamfortress2

Пікірлер: 271
@SnackPatrol
@SnackPatrol 6 ай бұрын
Hey man just want to say I appreciate what you are doing with your channel. I've been playing since Beta in 2007 and your KZbin channel is the only non-goofy-SFM TF2 channel I've found that has actually interested me enough to subscribe. Interesting, well-thought out content, good editing, non-clickbaity titles, and most importantly information I was not already aware of. I wish you all the success man, and to be honest, I think content like yours is inspiring me to possibly kick off my own TF2-based content as I look to hopefully forge a career in creative endeavors.
@RudyG.Numpad
@RudyG.Numpad 7 ай бұрын
Honestly as a demoknight who always camps in the underworld I feel like the chaser enemy is unnecessary
@DoABarrelRol1l
@DoABarrelRol1l 7 ай бұрын
Haha I like going KGB heavy when I hear that ding.
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth 7 ай бұрын
But don't you see? You ARE the chaser enemy!
@ivanivan744
@ivanivan744 7 ай бұрын
Bruh mad cause he got unemployed 😔
@holidaypenguin
@holidaypenguin 6 ай бұрын
For a map that probably tries to kick you out of underworld before the next iteration generates, it would kinda make sense to have a NPC that forces you out. Otherwise your options for persuading players to leave are more harsh, like damage ticks that increase or an abrupt killzone over the whole area.
@micahnightwolf
@micahnightwolf 6 ай бұрын
The trigger_hurts ramp up in damage over time so you really can't stay in there for long unless you have the katana or kunai.
@sheacorduroy5565
@sheacorduroy5565 7 ай бұрын
Ironically, the original map, Eruption, DOES have lava, lol.
@LEDs
@LEDs 7 ай бұрын
I didn't show red's last spawn room with the lava flowing down the walls, that's one of the most gorgeous parts of the map!
@rosebayrotord
@rosebayrotord 7 ай бұрын
while i was dissapointed with pl_eruption not making it into Summer 2023, this variant is incredibly high-effort and I appreciate it being in-game.
@neil7688
@neil7688 7 ай бұрын
it's at least played in highlander
@emilianozamora399
@emilianozamora399 7 ай бұрын
@@neil7688ew highlander
@puzzlepuddles6712
@puzzlepuddles6712 7 ай бұрын
what if they pull a sunshine and add it in a later update? a lot of good maps that don't get added usually get their reskin added during halloween or christmas, so it's a good precedent for valve to get to know the mapper better and recognize their other works
@erk8557
@erk8557 6 ай бұрын
I'd like to see it in the next summer update!
@rosebayrotord
@rosebayrotord 6 ай бұрын
@@puzzlepuddles6712 that would definitely be the best outcome.
@nogusek5836
@nogusek5836 7 ай бұрын
Its amazing how valve has now decided to actually let the community to fully work on the game, we get the best ideas into the game, while valve doesnt have to much. A game as old as this one also deserves to get passed to its community too
@shadycatnipdealer42069
@shadycatnipdealer42069 7 ай бұрын
Honestly, I think what would really keep TF2 going would be custom community weapons added in the game. Probably require a shit-ton of begging and building good will for Valve but man would it be cool.
@thatpumpkingirl
@thatpumpkingirl 7 ай бұрын
@@shadycatnipdealer42069They’d most likely limit it to maybe 2-3 new weapons annually just so they can tune the new weapons so they aren’t overpowered or so weak you can’t do anything
@LEDs
@LEDs 7 ай бұрын
I think so too, that is until TF Source 2 comes out!
@akumaking1
@akumaking1 7 ай бұрын
@@LEDscan you create waterlogged versions of maps, like a flooded Badwater Basin?
@foodaah
@foodaah 6 ай бұрын
​@@thatpumpkingirlinstead it could be game mode on itself,like in tf2 classic,where you would have a shit ton of experimental weapons,them maybe they could be implemented in the game in a later date like the game mode would basically be showcasing different weapons,in which could be maybe balanced and implemented in the game
@ambrose3560
@ambrose3560 7 ай бұрын
Source engine has random generation capabilities? That's so cool, I wish it was utilized more often. Props to the creators for this absolute feat of modding
@foodaah
@foodaah 6 ай бұрын
wish i could see a map,payload or control poin, that purely uses random generation,having dozens of variations for each point,that would be cool
@lampenpam
@lampenpam 6 ай бұрын
There was someone who made a rogue-lite coop map for CSGO with generated levels in an even bigger scope. It's pretty insane that it works at all, but sadly this map is no longer playable because of CS2. 3klicksphillip made a video on it.
@CeretPenyok
@CeretPenyok 7 ай бұрын
I'm not particularly interested in TF2, but I absolutely love it when someone explains how the Source engine's map works. When I read the title and it said "randomly generated," it grabbed my attention because it's amazing to see something randomized in the Source engine. I tried to randomize a prop spawn 9 years ago but failed and had to stop mapping because I needed to focus on college and then work life. However, this TF2 map has left me in awe. Now, I'm inspired to create a map again using Hammer. Perhaps I'm gonna start over.
@LEDs
@LEDs 7 ай бұрын
Do it!
@j3tts0n65
@j3tts0n65 7 ай бұрын
This is like asmr for coders lol😂
@Holttem
@Holttem 7 ай бұрын
And everyone else!
@puzzlepuddles6712
@puzzlepuddles6712 7 ай бұрын
i did not expect this map to be a competitive map reskin, damn
@DigitalLemon69
@DigitalLemon69 7 ай бұрын
this rises back my hope for a new SCP gamemode with procedural generated maps
@Fatsaver
@Fatsaver 7 ай бұрын
Corruption is a breath of fresh new air. No bs spells, bare no none pumpkins around every single corner you can find.
@Kacpa2
@Kacpa2 7 ай бұрын
Makes me wonder what we might get for smissmass thanks to vscript.
@skipmanghondarg
@skipmanghondarg 7 ай бұрын
functional snow
@sergeydoronin1579
@sergeydoronin1579 7 ай бұрын
They will make Dodgeball an official gamemode 😂😂😂
@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws413 7 ай бұрын
slop
@Kacpa2
@Kacpa2 7 ай бұрын
@@skipmanghondarg Abominable snowmen before Saxton drove them to extinction 😅
@sorrydudebros
@sorrydudebros 7 ай бұрын
Wutville 2
@monkeywithocd
@monkeywithocd 7 ай бұрын
This is definitely my favorite underworld. I was extremely impressed the first time I played it, and it didn't even occur to me just how impressive it was from a technical perspective.
@majorjohnson8001
@majorjohnson8001 7 ай бұрын
I used that rain feature back when Valve did the first mapper contest (the "skin this map" one). What I did was when the first point was captured, make lightning flash in the sky and turn the rain emitters on. I *thought* I only used one particle emitter, but that was like 10 years ago, so I don't remember for sure. There were some other details I really wanted to add that I just didn't have the art skills for, like a crocodile in the kill zone under the last point, but the lightning and rain was a great detail element that was rather subtle.
@lilumhoho8
@lilumhoho8 7 ай бұрын
Such a type of map is definitely very interesting and fun-to-play, although a competitive game wouldn't be nice
@fleggy5050
@fleggy5050 7 ай бұрын
Luckily this is team fortress!!! more specifically scream fortress!!!
@carterklassen405
@carterklassen405 7 ай бұрын
Comp has a select amount of maps you can play. And scrims have less
@t0rn708
@t0rn708 7 ай бұрын
eruption is commonplace in NA, and is gradually being tried in EU.
@arthasmenethil2201
@arthasmenethil2201 7 ай бұрын
I'd like to play the infinite version displayed at 8:41. That would be cool and nightmarish like some sort of backrooms.
@jonasrayet9369
@jonasrayet9369 7 ай бұрын
yeah and definitely should add something stalking you to that would be really cool
@Upsidedownsmile
@Upsidedownsmile 7 ай бұрын
If you have GMOD, they have a randomly generated map similar to this on the workshop, that I assume goes on forever.
@IlStr
@IlStr 4 ай бұрын
​@@Upsidedownsmileeven more - gmod have infinite maps.
@buddyisbored2355
@buddyisbored2355 7 ай бұрын
Easily one of the best maps this year. Which is no small feat cause they're all pretty damn good. I found it a good break from the more chaotic pumpkin bomb and magic filled maps, hopefully Eruption comes around to stay in a summer update cause I imagine it plays near identical given the halloween items were limited.
@augustday9483
@augustday9483 7 ай бұрын
This makes me imagine a CTF or CP map that procedurally generates itself out of prefab pieces like this. That could be really cool.
@CatWithAMatch
@CatWithAMatch 4 ай бұрын
im making this (hopefully ill be able to finish it)
@XxguaxinimxX.
@XxguaxinimxX. 7 ай бұрын
I was afraid of elevators, too... I still don't like them very much, I prefer to uses stairs.
@huhwhuh
@huhwhuh 7 ай бұрын
Same here. When i was 3 and a half years old i loved using elevators especially alone and one day me and my mom were returning from the dentist and i said i wanted to go alone on the elevator. The elevator turned off while i was still in it and i was stuck in there for about an hour. Now i have trauma.
@Dragoon710
@Dragoon710 7 ай бұрын
@@huhwhuh damn that's unlucky
@Christoffer395
@Christoffer395 7 ай бұрын
Are you taking steps to avoid it?
@ezkiller93
@ezkiller93 7 ай бұрын
@@Christoffer395 Don't make jokes about people's phobias. You might elevate their fears.
@Dragoon710
@Dragoon710 7 ай бұрын
@@ezkiller93 we don't want things to escalate but I don't see any other options
@FenekkuKitsune
@FenekkuKitsune 7 ай бұрын
I always wondered why it was so easy to hit dead ends in the underworld. It is NOT immediately apparent there was random generation involved. I had no idea!
@LEDs
@LEDs 7 ай бұрын
I was actually told before I even saw the map that it utilized procedural generation, so I had to see it for myself!
@Snazzysnail15
@Snazzysnail15 6 ай бұрын
Fun fact: this map was broken for me on launch (maybe still is) and people in game told me it was because I didn’t have half life 1 installed. Instead of any rooms in the underworld, it was just all black. The whole thing(except the starting room). So it was a void that was also a maze with seemingly random collision. I could technically see through walls but I didn’t even know there were walls at first. I could only navigate by following others but usually I got stuck on something and left behind. I couldn’t fathom how people were getting to the end, and usually when I took too long another player killed me
@CoolSs
@CoolSs 7 ай бұрын
as someone put it. if halloween was a one gimmick deal (like it used to be). this map should be the map to be added. i personally so sick of updates that add ton of maps that only increase the tf2 file size and no one will experience them (most of them are bad too). return to quality over quantity is needed
@dummybot666
@dummybot666 7 ай бұрын
the asylum vrrsion of eruption is actually good, 8/11 map
@Xylophytae
@Xylophytae 7 ай бұрын
Maps like these are the reason i really want to get into environmental design stuff for games
@erk8557
@erk8557 6 ай бұрын
You should! Making video game stuff is for everyone. My first stuff was pretty cruddy
@peika8324
@peika8324 19 күн бұрын
Now looking back this feature may actually revive slender fortress
@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws413 7 ай бұрын
fun fact: a russian csgo mapper made a 1v1 map with a randomly generated layout, similarly to this
@Sammytizer_
@Sammytizer_ 7 ай бұрын
DepoSit
@augustday9483
@augustday9483 7 ай бұрын
I remember seeing 3kliksphillip's video about it years ago. I wonder if that project in any way inspired this map.
@christianhagen183
@christianhagen183 7 ай бұрын
It does use vscript tho
@Yashirmare
@Yashirmare 7 ай бұрын
Bit easier to do in csgo cause of the cascading light (the sun) being rendered in real time and the use of vscript. Granted that map has 1000's of different layouts while this only has a set of ~15 prefabs. Both are impressive just in slightly different ways.
@LEDs
@LEDs 7 ай бұрын
I think the absence of vscript makes this map more remarkable
@PhilipLL
@PhilipLL 7 ай бұрын
Random note, but shutter island might be my favourite movie of all time. You really should watch it
@tychh1720
@tychh1720 7 ай бұрын
I agree it's a great film, and I find it awesome how they used that setting to make a whole ass TF2 map, this community is so damn creative!!!
@LEDs
@LEDs 7 ай бұрын
I actually watched it right before uploading the video! It was pretty good. I like to imagine that he was actually tricked even though it's more likely that he was actually a patient
@erk8557
@erk8557 7 ай бұрын
I loved this movie! I wish I couldve referenced it more in the map.
@annihilatedOne
@annihilatedOne 3 ай бұрын
I THOUGHT I WAS GOING CRAZY. I was like this damn asylum is different every time! At first I thought there’s no way it must be really big, and I can just learn it. I deliberately went into the portals all round and was just more confused smh
@gabrielbuonomano
@gabrielbuonomano 6 ай бұрын
This is amazing! I've wondered for a while if anyone's thought of using procgen (or even just random pregenerated area selection) for a TF2 map, but I never had enough Hammer experience to try it myself.
@angzarrpsyco
@angzarrpsyco 7 ай бұрын
Can't wait to see a map that generates it's layout at the start of each round
@XradicalD
@XradicalD 7 ай бұрын
I remember seeing this map getting passed last Halloween, it was so disappointing as the quality and theme are unlike any other. Great to see it in! I love Spooky maps but horror maps are on an entirely different level. And it reminds me a bit of Afraid of Monsters so that's a plus.
@jonasrayet9369
@jonasrayet9369 7 ай бұрын
Wow great video and amazing map, I’m now convinced this game just cannot die with a community capable of creating things like this (both the map maker and you!)
@LEDs
@LEDs 7 ай бұрын
When I see this level of creativity in maps, I almost feel obligated to talk about it. Gotta give credit where it's due
@jonasrayet9369
@jonasrayet9369 7 ай бұрын
yeah would have never heard about it other wise good to have you around haha@@LEDs
@smugdodofart27
@smugdodofart27 7 ай бұрын
genuinely i like hearing about the details (like the bits of story) and behind the scenes of maps over the small glitches and bugs, it’s just cool to hear you talk about neat details and learn about the effort the creators put behind it
@LEDs
@LEDs 6 ай бұрын
That's why I do this!
@thecrtf4953
@thecrtf4953 7 ай бұрын
How do you load up maps to look around? Id love to know so i could try and see all the fun details with this and other maps!
@Retro--
@Retro-- 7 ай бұрын
map [map name] sv_cheats 1 noclip
@gravyarts
@gravyarts 7 ай бұрын
Super interesting video, thanks for sharing, and a big thanks to the community map-makers behind this!
@LEDs
@LEDs 7 ай бұрын
👏
@CoolaidA04
@CoolaidA04 6 ай бұрын
Didn’t know there was a rain particle that collided with the world
@kerbonaut2059
@kerbonaut2059 7 ай бұрын
I was wondering if the asylum was randomly generated when i went through it the second time and wondered how they did it. Now I know. Thanks a lot!
@5upertnt_ng73
@5upertnt_ng73 4 ай бұрын
imagine an entire CTF map that's randomly generated, and falls apart room by room when the match is won
@Dustin-trustinO12
@Dustin-trustinO12 Ай бұрын
I think generated maps are cool, you playing on something new every match, your interest cannot be stopped. It's huge win.
@C.A._Old
@C.A._Old 7 ай бұрын
*4:41** Outlast is my favorite game all of times. :-')
@GentleWruzzPuppet
@GentleWruzzPuppet 6 ай бұрын
I've always wanted to make a random generated map or a map with random bits in it. I could never find the time to do it, but this is a very clever way to go about that. I love it.
@VeenTheSkunk
@VeenTheSkunk 7 ай бұрын
"Every playthrough of Corruption is personalized."
@arnicite5354
@arnicite5354 7 ай бұрын
“In the future, all TF2 maps will be randomly generated!”
@suneater_zeef050
@suneater_zeef050 2 ай бұрын
i only started playing this game two months ago and had no idea there's special maps for halloween. I'm also sick and it's making me feel like I'm dreaming his video up
@Pether_Nortal
@Pether_Nortal 7 ай бұрын
2:44 bro ate tacobell 💀
@LEDs
@LEDs 7 ай бұрын
💀
@jonathanjoestar_real
@jonathanjoestar_real 7 ай бұрын
Def gon stream this once I get the chance
@jonathanjoestar_real
@jonathanjoestar_real 7 ай бұрын
While playing on Corruption I never noticed all these secrets
@Iron_Soil
@Iron_Soil 7 ай бұрын
Very interesting but putting all of them in one spot and just hiding unused ones whoud be easier right?
@LEDs
@LEDs 7 ай бұрын
Maybe if there were only a few different combinations
@_rocketplays_
@_rocketplays_ 7 ай бұрын
I was NOT expecting to see a Doom Turtle in the first 20 seconds
@itryen7632
@itryen7632 4 күн бұрын
I thought the exit sign in the thumbnail was a Deutsche Bahn logo and i nearly had a heart attack
@arlolrajadaj
@arlolrajadaj 7 ай бұрын
i would love to watch you talk about maps without invisible borders for some reason
@meyers0781
@meyers0781 6 ай бұрын
Back in my PvP gaming days and also downloading hundreds of CSGO workshop maps something cross on my mind why there isn't procedurally generated PvP MP maps.... It will make the challenge fresh every game...
@keeganlafferty1395
@keeganlafferty1395 4 ай бұрын
it would've been cool if the procedural underworld was the only place you could find spellbooks
@LEDs
@LEDs 4 ай бұрын
That would make it more interesting
@ultmateragnarok8376
@ultmateragnarok8376 6 ай бұрын
Inspires in me the idea of a long (though not necessarily straight) central area on a map with a similarly structured shifting labyrinth of side routes. Would be an interesting map.
@polyhex
@polyhex 7 ай бұрын
Oh wow, Rhamkin's avatar at 0:43 is my art! It's a character from Oddport Academy, which is a webcomic my friend made. Was just surprised to see it in a wild TF2 video.
@LEDs
@LEDs 7 ай бұрын
❗😮❗
@rhamkin1336
@rhamkin1336 7 ай бұрын
I like pumpkins and it was good art so i just had to :3
@Pseudo_Notfound
@Pseudo_Notfound 7 ай бұрын
I would like an analysis of sandcastle and the size change of the mercenaries
@MegapiemanPHD
@MegapiemanPHD 6 ай бұрын
This project was great to work on. Pancakebro did magic with the underworld logic.
@willburr2544
@willburr2544 7 ай бұрын
i've seen this map before the update but never thot it would actually be part of the main game
@captain3413
@captain3413 6 ай бұрын
This year the maps are absolutely brilliant, especially because they have a WHOLE LOAD of attention-to-detail stuff and new mechanics as well.
@C.A._Old
@C.A._Old 7 ай бұрын
*1:36** i don't know but why not these days valve software not adding to reskins maps? just only holiday event updates.*
@Buglin_Burger7878
@Buglin_Burger7878 7 ай бұрын
This map has the gmod toilet meme in it.
@_GhostMiner
@_GhostMiner 20 күн бұрын
*When the mapper is also a game/SW developer*
@Pigness7
@Pigness7 7 ай бұрын
Hey I know erk, he and I work on Fallout 4 New Vegas, a fan remake of Fallout New Vegas in Fallout 4
@EmperorPrinc3
@EmperorPrinc3 7 ай бұрын
The only problem i have with this map, is when the undwrworld opens, spawms a portal anove itself, and also stops movement. Even if you stand next to cart it will not move. Essential killing your teams pushing momentum. And just like Eruption in Competitive, Corruptions 2nd point is a strong choke hold. To many casual matches have ended early cuz a team cant capt 2nd. Add ontop of that how difficult 2nd is to cap with the cart stopping movment when the underworld is spawned. And it turns into a bad time.
@anitabath8315
@anitabath8315 5 ай бұрын
I’ve always loved the scream fortress maps. They remind me of Luigi’s mansion 2.
@PokEntertainment
@PokEntertainment 6 ай бұрын
I played tf2 demo.. the demo. It was on my steam for a long time. But now it disappeared
@astrosthefox
@astrosthefox 7 ай бұрын
Did you add the part about the rain because of finkratkings recent video on it lol
@LEDs
@LEDs 7 ай бұрын
Surprisingly, no, but I did see his video come out while I was making the rain portion, which is a pretty crazy coincidence
@Astrawboy_NameAlreadyInUse
@Astrawboy_NameAlreadyInUse 7 ай бұрын
Hands down the coolest map for the next Halloween event as of now.
@AdmitThatYoureInsane
@AdmitThatYoureInsane 7 ай бұрын
Has the TF2 team ever revealed how to make TF2 looking models / textures? I always wondered how the mappers get new textures (especially rocks) that look like they were made by the original dev team.
@Shookey
@Shookey 7 ай бұрын
Not to my knowledge but with such refined art direction, mimicking the style probably isn't too difficult in the hands of some talented artists.
@LEDs
@LEDs 7 ай бұрын
I don't believe so. And back when I tried learning, I was struggling to find resources. To somebody who's already adept in texturing and modeling, it probably wouldn't be that hard, though.
@Main267
@Main267 7 ай бұрын
0:50 I don't want to um-actually too hard here, but this idea has been done before in custom maps. Just not in an 'official' map released.
@Woodland_Adventures
@Woodland_Adventures 6 ай бұрын
Not even 10 seconds in and I'm already being hit with a slap to the face lol. Amazing video dude!
@LEDs
@LEDs 6 ай бұрын
😭❤️
@iplayminecraft2248
@iplayminecraft2248 6 ай бұрын
I personally love all scream fortress maps, as Halloween is my favorite holiday. This map does take the cake though.
@Sillimant_
@Sillimant_ 4 ай бұрын
shutter island is absurdly good, I need to rewatch it at some point
@LEDs
@LEDs 4 ай бұрын
It really was
@asterlofts1565
@asterlofts1565 7 ай бұрын
Is see this idea of "generative maps" in CS:GO months ago too! Meanwile in 3:19... a Zombie T-Pose HEAVY.
@PacMania67
@PacMania67 7 ай бұрын
there was a map made during april fools 2021 that is much more randomized. similar idea. called cp_no_mans_skybox_a5. came to mind when i saw the title
@Sillimant_
@Sillimant_ 4 ай бұрын
so cool to see what the community can do with source, famed as one of the game engines of all time
@ris_kis
@ris_kis 7 ай бұрын
Thanks for your video, interesting map...
@weabowoshi
@weabowoshi 7 ай бұрын
there was a a similar project for CSGO if i remember correctly (before that got snapped by TWO)
@CookTF2
@CookTF2 6 ай бұрын
There's this strange bug where sometimes the new assets become rendered in wireframe mode, essentially making them transparent. Now this usually means trees and stuff but thanks to this section being entirely made out of models it makes it possible to see entire maze trough walls.
@TinyDeskEngineer
@TinyDeskEngineer 7 ай бұрын
I still haven't played a full round of Eruption yet.
@mochamanplays257
@mochamanplays257 Күн бұрын
Valve listens to their community wayyy more than something like Pokémon
@virtuedreamer6623
@virtuedreamer6623 6 ай бұрын
6:55 - 7:00 Little discrepancy in your closed captions starting there. Not sure if this is intentional or not and i dont know how to exactly write them out myself but it seems a bit off.
@LEDs
@LEDs 6 ай бұрын
Weird, it looks like KZbin bugged out there.
@safebox36
@safebox36 6 ай бұрын
Wait wait wait. How have I just now noticed that Cursed Cove has a near-identical layout to a map from Assassin's Creed 3 multiplayer map?
@hustlebones
@hustlebones 6 ай бұрын
First thing I thought of when I played this map was “This looks like shutter island”
@LEDs
@LEDs 6 ай бұрын
Looks like the mappers did a good job!
@lootrat4556
@lootrat4556 7 ай бұрын
It feels weird that my favourite game is older than me by 2 months
@gentlesoul221
@gentlesoul221 7 ай бұрын
"In the future, video games will be randomly generated." 'Randomly generated?' "Randomly Generated."
@kaden-sd6vb
@kaden-sd6vb 7 ай бұрын
*WEED EATER.*
@quadrata8382
@quadrata8382 7 ай бұрын
This map gives me that gritty feel the Batman games have.
@Eric4bz
@Eric4bz 6 ай бұрын
7:17-7:28 Missed opportunity for a scooby doo reference
@failureanimationsv2169
@failureanimationsv2169 7 ай бұрын
Wowzas, now its been 16 HOURZ
@lennyface6828
@lennyface6828 7 ай бұрын
”In the future, our entertainment will be randomly generated!"
@RiveryJerald
@RiveryJerald 6 ай бұрын
So not generated randomly completely, it's just tile-set presets that the mappers have created and move the rooms around with a bit of RNG rolls. Warframe's planetary missions literally use level designed tilesets that join together to make a level
@LEDs
@LEDs 6 ай бұрын
Yeah
@Potato1234_x
@Potato1234_x 7 ай бұрын
does anyone know what custom fgd he is using to get those entity sprites at 7:43?
@LEDs
@LEDs 7 ай бұрын
I use the Ultimate Mapping Resource Pack tf2maps.net/threads/ultimate-mapping-resource-pack.4674/
@Potato1234_x
@Potato1234_x 7 ай бұрын
@@LEDs thanks
@Sombre____
@Sombre____ 4 ай бұрын
It's obvious than the guy in the toilet is the one who tried to escape from the cell where there is a shovel.
@LEDs
@LEDs 4 ай бұрын
It's the last TF2 dev
@PrinceSheogorath
@PrinceSheogorath 7 ай бұрын
When taking Inspiration people don’t remember there’s a difference between paying homage and ripping off
@x8c8r
@x8c8r 7 ай бұрын
as the eyelander demo i appreciate the confusion the corridors create
@asterlofts1565
@asterlofts1565 7 ай бұрын
This map maybe is a reference of Silent Hill games or Outlast game.
@Kimo_uwu
@Kimo_uwu 7 ай бұрын
- Randomly generated? - Randomly generated!
@wanaan
@wanaan 6 ай бұрын
That's horrifyingly cool.
@scootyman_
@scootyman_ 7 ай бұрын
3:15 You had to be giggling to yourself while adding this part in
@LEDs
@LEDs 6 ай бұрын
I was when I recorded it
@deltahalo241
@deltahalo241 7 ай бұрын
Does anything happen if you're inside the asylum area when the bell tolls and it regenerates the maze?
@LEDs
@LEDs 6 ай бұрын
The maze kills all players before that happens
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