Sacred texts behind what made Zelda music legendary...thanks for doing this! I've discovered something similar with Pokemon 3D games too
@NotSoAura_643 ай бұрын
true
@Dudeman23rd4 жыл бұрын
Man, they really loved that Distorted Reality album, didn't they?
@lemonadegaming81654 жыл бұрын
Look up thomas game docs He just made an interesting video about that
@gao18124 жыл бұрын
I suppose they also had to stick to as few sources as possible because of copyrights constraints, the more different sources you use the more royalties you have to pay
@charlesdeichman51154 жыл бұрын
@@gao1812 normally yeah, but not with these cd’s.
@Tazerboy_104 жыл бұрын
@@lemonadegaming8165 That's probably what I watched a few days ago... (Is KZbin recommending people the same videos by any chance?)
@lemonadegaming81654 жыл бұрын
@@Tazerboy_10 its probably youtube seeing us watching oot content, and recommending us similar videos
@II-Day-II10 ай бұрын
"A poke in the ear with a sharp stick II" is such a banger name
@ZeludeRose Жыл бұрын
koji kondo making the forest temple music: "this needs some ethnic flavor"
@Twitch3807 ай бұрын
when I was younger I thought it was adult links voice like disembodied or something
@thanoscock6 ай бұрын
@@Twitch380 same
@flutabecplume66495 ай бұрын
@@Twitch380what a nightmare fuel you have in your head 😵💫
@ObeseChess2 ай бұрын
@@Twitch380same!!
@SirButterlegs29 күн бұрын
Shadow Temple too ❤
@marafolse83472 жыл бұрын
It's fascinating to see how much of the signature sound of 90s gaming involved these sample CDs, a thing I didn't even know existed these videos
@henrique88t5 ай бұрын
That Spectrasonics CD must have been the most valuable item in Nintendo music department fro late 90s to early 2000s
@anonnguyen138711 ай бұрын
I can't believe both zelda and silent hill sampled from the same album. My 2 favorite franchise
@CrankyRayy9 ай бұрын
they both took some inspiration from twin peaks too, particularly majoras mask
@Kaitou1412Fangirl9 ай бұрын
I mean, Majora's Mask definitely has a horror flavor to it, so it's not too far-fetched.
@Alae91007 ай бұрын
These are not albums, they are sample packs (CDs with a lot of different sounds) made for producers and musicians so they use them in their compositions. That's the easiest way to deal woth copyright too.
@PrincipeRhoynar3 ай бұрын
That's exactly what I thought
@Weareonenation3034 жыл бұрын
So the eerie chord from the final day theme in Majora's Mask comes from a sample CD? I honestly didn't expect that.
@michaeljfan97203 жыл бұрын
Yeah! I heard it's also in the theme for Stone Hill in the original version of Spyro The Dragon, and it's even a sound effect in Wind Waker!
@tomboyjessie13523 жыл бұрын
IKR? I was so surprised when I discovered that.
@kilres142 жыл бұрын
The final result in the “last day” theme became a incredibly deep song, sometimes I just can feel the sensation of despair and ending of world through time
@crystalalumina2 жыл бұрын
I noticed it's also on the mission start of Devil May Cry 2
@PepeTheJonkler2 жыл бұрын
@@michaeljfan9720 Yup, finishing the first boss battle on Dragon Roost had me not even wanting to enter the warp to the entrance cause it is that sound. lol All that nostalgia and the feeling of death conveyed by Majora's Mask had me sitting there feeling some type of way...
@haunter93til4 жыл бұрын
This whole thing is nice af but I can't get over those insane African tribal vocals flipped for Forest Temple. That is godlike to the max. And so was that ethereal flip to make Inside the Deku Tree 👏
@LilKiwi22403 жыл бұрын
Here's another fun fact. The music slowed down in the water temple is actually practically the same as the forest temple
@npc_blob16092 жыл бұрын
@@LilKiwi2240 It's not. they use the same sample for the main instruments but beyond that they are entirely different compositions and use the sample differently
@mg69454 жыл бұрын
I had no idea so much of some of my favorite soundtracks ever used samples like this. All from the same couple of packs too. Really makes me appreciate them more too because a good amount are sampled in such a unique way
@Mr_DPZ Жыл бұрын
Quick correction: The first sample played for the Forest Temple is actually in Zero-G's Ethnic Vol. 1, not Ethnic Flavours. Took me a while to find out why I couldn't find that sample in Ethnic Flavours. The one played for the Shadow Temple is in Ethnic Flavours, but the track label is wrong. Either way, great video. Now I can use some of the samples in my own work without having to pay royalties.
@fyr8513 Жыл бұрын
one called african 29-6 in particular
@OdinComposer8 ай бұрын
Are these sample cds possible to get anywhere?
@Mr_DPZ8 ай бұрын
@@OdinComposer Ethnic Flavours can be digitally purchased from Zero-G's website, but if you want to find Ethnic Vol. 1 you're going to have to do some digging.
@Lucax976 ай бұрын
Not sure about the no royalties part
@austinhawthorne63103 жыл бұрын
Distorted reality is such a creepy sample pack, so freaky. It’s strange to me that they would use it as often as they did, in what is supposed to be a kids game.
@shaobues3 жыл бұрын
i appreciate kids media that isnt afraid to get scary
@JordanX7672 жыл бұрын
@@shaobues Right? The scariness kind of humbles you in a way.
@cube45472 жыл бұрын
No one ever said it was a kids game. The developers just wanted to make an artistic piece of media as requested by the company. For marketability reasons they had to cut a bunch of stuff to make it appropriate for children and the game was marketed as such because that's where the money is. The end.
@princeapoopoo57872 жыл бұрын
iirc the Spyro series also sampled from the Distorted Reality pack! Fun for the whole family!
@NuiYabuko2 жыл бұрын
How is Zelda a kids game? Ever seen an actual kids game? Something that's also suitable for kids doesn't make it something only for kids.
@FinleyGomez3 жыл бұрын
This is one of the coolest things I have ever seen icl
@hiimaly47802 жыл бұрын
Right!
@vinesthemonkey9 ай бұрын
why would you lie about it
@trigantrax2274 Жыл бұрын
Man this just reminds me how good twilight princess was. So dark and such a paradigm shift from the preceding games. I wish they should have done more with the dark themes
@1gnore_me. Жыл бұрын
proof that the early rappers and 90s video game composers had more in common than you would think sampling is not lazy, it is art
@tribemaster101 Жыл бұрын
nope, its lazy
@MachinaOwl5 ай бұрын
@@tribemaster101 I guess Koji Kondo was just so much lazier than you are, right?
@tribemaster1015 ай бұрын
@@MachinaOwl yes, your musician boyfriend is lazy for using samples.
@kristoffersonsilverfox39234 ай бұрын
@@tribemaster101 You go ahead and make your own versions of zelda soundtracks if you are so much cooler. Maybe do Silent Hill while you're at it?
@Mari_Izu3 ай бұрын
Don't feed the troll
@CH-uk1il11 ай бұрын
I was playing through Star Fox Adventures, and I realized that Iceland 1 was probably used in it. Specifically the Krazoa Shrines. Spyro 1 also used it for Stone Hills.
@littlenoodlepie709610 ай бұрын
Most likely, that’s a nice catch bro
@xcreenplay726410 ай бұрын
man watching this in 2024 makes miss my childhood and blessed to know where these samples came from.
@matthewbuckley77572 жыл бұрын
Those chants used for the forest temple were also used for the title card of an episode of Ren and Stimpy called Superstitous Stimpy
@Echo81Rumple833 ай бұрын
Yeah, I recognized it in its normal version.
@hippyhobo6285 Жыл бұрын
it seems everyone in the 90s and early 2000s were using Zero G and Best Service stuff. truly iconic sounds.
@kurokyoto62213 жыл бұрын
so every piece of zelda music is essentially a fever dream?
@lemmingscanfly59 ай бұрын
The series can be a fever dream at times.
@NibirBaishnab8 ай бұрын
How does that make sense?
@lemmingscanfly58 ай бұрын
@@NibirBaishnaboverlapping distorted reality?
@aquadavie25 ай бұрын
10 years later I'm starting to get weird dreams about the music from these games
@justaguy21822 жыл бұрын
It’s always nice to learn about the creative process behind video games, especially iconic ones.
@hinkage Жыл бұрын
I can understand why an artist using samples may seem lazy to some--and I tend to agree when beats/rhythms are sampled and the songs sound similar as a result. But hearing these originals after many years of only ever hearing their edited/remixed versions, it adds more intrigue to it all, in a way. It brings back a feeling you hardly ever experience as an adult--the feeling that your whole world just got a lot bigger. I've seen this video before, and sure it was cool, but it never quite resonated within me as it did today. I wonder why. Maybe it's just a renewed appreciation after playing TotK. I know I'm late to the party here, but I'm glad to still have that feeling about things.
@macdonald715Ай бұрын
listen to Xtal by Aphex Twin he took a singing lady and made his own pad with that
@cxyyoutube52705 ай бұрын
Distorted Reality was the secret to making darker themed soundtracks and themes in MM and TP...
@Thekinggamelon2 жыл бұрын
0:28 When you hear enigmatic in his original state, it's distorted, but when you give some touch, it magically becomes a melody! Wow, no wonder why Kondo's work on the Zelda series was genius.
@davidkapral Жыл бұрын
It sounds like that’s because the original track is literally just going up and down the harmonic series (the different pitches created naturally by/in/through a tube based upon its physics) and the finished product is in equal temperament.
@DiskSystems11 ай бұрын
There's nothing distorted about the original state of the song and it's still a melody.
@jessielyrek38512 жыл бұрын
How the heck do the fans even find some of this stuff! I love this community just for their dedication to preserve history (and for being fellow fans of a great game)
@Mari_Izu Жыл бұрын
Probably people that also work with sound design and checking sample discs found something that "Hey! That played in OoT".
@Zeah_01 Жыл бұрын
As ghenetto said. Sometimes producers look for older sounds and download 90's samplepacks and eventually find out the game's samples out of pure luck or coincidence.
@mattwolf769811 ай бұрын
I've heard the same stock sound effects appear in other media and always found it fascinating, some people take it farther and actually dig through sound libraries to find their origins. Some people who work in audio engineering also grew up playing these games.
@jasonkyleadams757710 ай бұрын
The G-Saviour game and soundtrack from 1999 I think used the Iceland 1 sample from the Distorted Reality 1 album.
@TheFriendlyInvader7 ай бұрын
As someone who operates tangential to the space, once you see/hear a technique or sample, and are actively using it yourself or have tried to demo it you really start seeing it everywhere. Like it becomes blatantly obvious that "oh this came from this sample" or "oh they're using this rendering technique rather than this one"
@kevin421353 жыл бұрын
4:52 This sample was also used in the soundtrack for the computer animation odyssey, The Gate to the Mind's Eye, by Thomas Dolby.
@subzerocatalyst2 жыл бұрын
also used in terraria (the eerie theme specifically)
@ils4844 Жыл бұрын
WE FUCKING LOVE THE MINDS EYE
@SlyHikari0310 ай бұрын
Nice
@AlfredoAVA Жыл бұрын
That ominous synth chord from the End of the World in Majora's Mask has stuck with me ever since I first heard it. Can't really explain why, but hearing it's standalone origin as a mere sample called "ICELAND 1" completely takes it out of context and gives it an odd new feel for me.
@NicolaAcoust Жыл бұрын
don´t worry dude, that Zelda track owes way more to Jean Michel-Jarre and 70's synth music that to the Distorted Reality album.the sample only fills the treble portion of the harmony... it could be anything else. perhaps if other sounds or instruments or samples were used the track wouldn´t have endend that good, but the difference wouldn´t be totally huge.
@ItsSplatDryBones2 жыл бұрын
Fun fact: the DANGER sample from Distorted Reality is also used for the Grotto ambience, albeit slowed.
@Jonpoo13 жыл бұрын
Poke in the Ear With a Sharp Stick II… A classic album but nothing can live up to the first.
@tannera.33594 жыл бұрын
Holy shit. Bro I can watch videos like this non-stop. Keep'em comin'.
@ledusko7 ай бұрын
People thought daft punk were king in sample, but I think Koji Kondo is the god
@djjimbo74327 ай бұрын
This honestly more impressive to me than if these were from scratch. It's so interesting to see the creativity when your limited by hardware and have to rely on samples for a lot of the soundtrack. The ambience all sounds so cohesive in each game. No dungeon music ever feels out of place.
@EclipseProductionsCompany2 ай бұрын
I don't know much about how audio is processed on the 64, but I'd imagine that they could just have easily inserted audio they had made from scratch. I see know issue with using samples. But as a producer and audio engineer, I think it would take up the exact same amount of space as long as the same file format, sample rate, and bitrate were used in the end. I do know that the 64 didn't have a dedicated soundchip, so audio ate up performance that would otherwise go to gameplay/graphical performance.
@brandongunn774 ай бұрын
What a splendidly specific sense of sounds.
@TheCFD_Dude18 күн бұрын
These sounds helped give OoT, MM, WW and TP it's iconic, otherwordly yet familiar feeling music. Truly, Koji Kondo was ahead in his craft of making great music in gaming.
@MatrixEvolution177 ай бұрын
2:54 God I love this one so much. Has such an ethereal and otherworldly feeling
@mothvile2 жыл бұрын
Idk how to explain it but this is one of my favorite videos on KZbin
@cesarcesar4 ай бұрын
I wonder if someone once played OOT and when they entered Deku Tree for the first went like "heeey... I made this !"
@cesarcesar4 ай бұрын
Well, It didn't take me long to find out that the distorted reality 1 was made by one guy, Eric Persing and that this samples CD has been used everywhere for the past 25 years so it's more than probable that it never happened.
@KOOPAS12345 ай бұрын
3:36 I'm certain that this sample was used in the Frank Henenlotter film Brain Damage in a scene where Brian experiences a weird hallucination.
@mcmoblin53584 жыл бұрын
Holy shit this is so COOL! Some of my favorite sounds were pulled from these sample packs! This is AMAZING!
@kabukimanindahouse2 жыл бұрын
the reverse question is, why aren't the samplees more famous
@TheFriendlyInvader7 ай бұрын
It's because the need for samples kind of died with the N64 for the most part. They needed to sample as they relied on midi soundfonts due to cartridge size limitations, whereas everything after this could just use 44.1kHz (CD) audio directly rather than relying on soundfont creation. You may be wondering why this is relevant especially given their presence in later games: well if you can bake them out to direct audio files, you get far more creative control over what the sample and track as a whole over all the channels sounds like. Basically you're no longer limited to what the hardware itself can manage in terms of transforms, as much as you are limited by your workstation's DAW. Which ends up making it extremely difficult to isolate these sounds compared to before, as they literally blend into the rest of the track versus just being an isolated PCM or part of the soundfont, AND they can become far more unique from the source.
@kabukimanindahouse7 ай бұрын
@@TheFriendlyInvader twilight princess was full of samples from the same cd's too
@BixbiteBungoАй бұрын
The fact it was used up to the later 2000's kinda surprised me
@stuart7924 жыл бұрын
Merci pour l'archive c'est toujours intéressant de comprendre la construction d’œuvres aussi marquantes que celles-ci.
@agitohd Жыл бұрын
2:55 Holy crap. Russia’s main TV channel ORT (Now Channel One) used this in their announcement ident in 2001-2002 if I recall it correctly.
@eazy-cheez-e80339 ай бұрын
This is why I loved the Ocarina of Time/Majoras Mask/Windwaker OSTs because they used Samples to produce the sounds and yes it was simple for today standards but those sounds are what made the soundtracks so iconic and catchy. I honestly wish they used these sample packs for the new ones compared to the modern orchestral sounds you hear in the modern Zelda games. Not to mention the dungeon musics in the original 3D games sounded scary asf for a kids game lol I mean even the graphics looked creepy
@vj7248 Жыл бұрын
the samples that gave me legit nightmares
@k7gendo3 жыл бұрын
i was looking for the sample used in inverted stone towers theme for awhile. going thru distorted reality 1 is insane bc so much is recognizable
@Zeah_01 Жыл бұрын
3:50 Bruh I love that metal bar coming out of nowhere XD
@xXMaoKittyCatXx3 жыл бұрын
Sounds amazing! Koji kondo did an amazing job
@TheBreakingBenny4 жыл бұрын
You left out the Fire Temple tune from versions prior to *1.2,* the one which used *Best Service Voice Spectral Volume 1, Track 76.*
@shaobues3 жыл бұрын
i feel like a lot of fans dont know about that first one
@jonazWC3 жыл бұрын
@@shaobues I disagree, I think that’s actually the best known usage of samples in OoT
@goodguyguan34123 жыл бұрын
We get it, you watched a video one time about the Islamic chants, who cares.
@TheBreakingBenny3 жыл бұрын
@@goodguyguan3412 For completion's sake. Got a problem with that?
@arakano3 жыл бұрын
@@goodguyguan3412 I do.
@lexzeyfercronus5 ай бұрын
Thats why zelda's n64 years were so unique,the sampling and music direction were so damn unique and trippy compared to what came before and after,except for TP,that ost was very memorable and weird too
@linkthehylian7 ай бұрын
The sample used for Ikana Valley accurately represents the vibe of that whole area so well.
@cabbage723 жыл бұрын
You're telling me the forest temple isn't link's voice....
@scantyer3 жыл бұрын
ikr :(
@438marcus3 жыл бұрын
I thought it was forever
@dekugh643 жыл бұрын
I TOUGHT IT WAS! Always thought it was like a se sort of reference of how the childhood days were gone
@shaobues3 жыл бұрын
@@dekugh64 i think it sounds enough like it that you can take it like that, there was at least one developer who thought the same thing
@UndertakerU2ber2 жыл бұрын
It’s interesting to see how the voice that bled into the sample warped people’s perception of the game’s world. Personally, I thought the voice represented ghosts that were haunting the temple, but I guess the human mind can invent all sorts of different interpretations of what the sound is.
@PropheticAnomaly3 жыл бұрын
6:35 No wonder this track always reminded me of Silent Hill 2!
@Sethglover993 жыл бұрын
1:12 this also is used the astral observatory
@JacobKinsley2 жыл бұрын
This video hits different at 11 PM
@Yanis211 ай бұрын
5:13 if I'm not mistaken this is also the sample used in Phantom Hourglass for the ghost ship's theme in the sea
@CrossiGacha11 ай бұрын
Is that so?
@Yanis211 ай бұрын
@@CrossiGacha I'm 80% sure kzbin.info/www/bejne/nWOUfmh_d9uVpas , if it's not then it must come from the same source
@CrossiGacha11 ай бұрын
@@Yanis2 yep! 100%
@KUIJEN86593 жыл бұрын
I swear I heard the iceland sample in windwaker with the warp thing at the end of a temple, could also be a wii zelda game but pretty sure it was windwaker
@gilamasan3 жыл бұрын
I did too. It was in fact used.
@prodxenon3 жыл бұрын
I hope you find the weird vocal sample used in city in the sky in twilight princess
@nintendogurkan90553 жыл бұрын
It's from Zero-G Ethnic, the same library used for the Forest Temple sound
@UncleNuggets3 жыл бұрын
It’s called UGANDAFEMAL3 on the same album as the previous commenter stated. It’s shortly after the Forest Temple sample if you watch the first video that comes up of the album on KZbin.
@JummkopfАй бұрын
This is the best video I've seen in awhile. Really glad it was recommended.
@Azarel4103 ай бұрын
Never imagined zelda games used samples for their songs... now I love it even more as a huge fan of Silent Hill soundtrack
@trulyinfamous11 ай бұрын
I had spent quite a lot of time looking through 90's sample CDs when I was making my recent album (90's styled DnB made in a tracker) and I have started recognizing some samples in video game sountracks from the PlayStation and N64. I think most people don't realize just how important those sample packs are to some of their favorite soundtracks. Just look at silent hill for example. It's loaded with stuff from sample packs and it's a masterpiece of VGM.
@Lucax976 ай бұрын
I always felt these Zelda games sounded eerily like Silent Hill. I've loved discovering these samples!
@aeroblu20023 жыл бұрын
I had no idea Zero G was so popular. Even an obscure game like Klonoa used it at one point.
@SlyHikari0310 ай бұрын
Same. Also Wahoo
@jcong0009 ай бұрын
2:00 this is also used in Animal forest on the N64 when you find an item!
@Zeru64_ Жыл бұрын
Daft Punk: We make the best samples. Koji Kondo: Hold my Spectrosonics Distorted Realy 1 album...
@JoshShuman Жыл бұрын
This man is like the Daft Punk of video game composing, interesting.
@gilamasan Жыл бұрын
Not quite. This amount of sampling is normal for video game OSTs, and the composters still wrote the melodies themselves.
@voodsood4 жыл бұрын
Really interesting, well done. I always like learning about stuff like this. I wonder if reconstructing these songs with the original samples would be possible, to make them higher quality. Also, wasn't SYN_Fantasia3 -L (at about 1:10) also used in the Astral Observatory theme in Majora's Mask?
@tannera.33594 жыл бұрын
100% correct imo. Sounds just like it.
@xerxes80143 жыл бұрын
It might've actually been a direct sample from the Roland D-50 which is where the Fantasia sound originates
@marinellovragovic12073 жыл бұрын
@@xerxes8014 This. Kondo had one of these during the development period of both games.
@marx85423 жыл бұрын
Sounds like it
@Concon123163 жыл бұрын
i think it's also used a lot in mario galaxy for menu buttons
@PepeTheJonkler2 жыл бұрын
If Guardians made the sound from 5:52, we probably would have had a lot more heart attacks than normal from Breath of the Wild. That super dissonant piano riff against that abrasive "powering-on" tone would be nightmare-fuel.
@Crestfallen_Warrior4 ай бұрын
That last sound is used in the goron mines, too, in Twilight Princess.
@SlyHikari033 жыл бұрын
These are really cool finds. Glad my laptop has almost all of its storage space filled with sample packs.
@gilamasan3 жыл бұрын
That sounds cool. If you haven't already, so back them up on an external hard drive. I learned the necessity of that the hard way.
@SlyHikari033 жыл бұрын
@@gilamasan right. Should probably do that... Ps. Found the sample from City in the Sky. It’s from Ethnic 1, (same CD as the flute from forest temple) and the file path is “Partition C -> AFRICAFEMALE -> UGANDA LOOP”.
@OdinComposer8 ай бұрын
Well well look who's here
@SlyHikari038 ай бұрын
@@OdinComposer ayy
@katblackwell3 жыл бұрын
This is super interesting. Thank you so much for the upload!
@lupper Жыл бұрын
6:20 this one blew my mind 🤯 crazy how alot of these songs i've known and loved are sometimes made almost completely from samples!
@michaelrhudak3 жыл бұрын
A little bit of reverb can take you a long way.
@MomBonX9 ай бұрын
Seeing and hearing how this came together is sick.
@Cinder8962 жыл бұрын
Its fun to listen to the cd they sampled from then try to guess what part of the game its from
@zedla2307993 жыл бұрын
Great video dude. I didn't expect that they would have use that much honestly
@YoutubeUser2013lol Жыл бұрын
5:52 heard in Halo 2 - The Last Spartan or the halo 2 trailer theme
@_UH0H3 жыл бұрын
A lot of work went into this. Respect!
@DelasVC2 ай бұрын
This is absolutely crazy man..
@dezzyDdawg Жыл бұрын
Wow! Such a cool video. As both a sampler and Zelda enthusiast, this is quite a treat!
@j0hnthe5th3 жыл бұрын
This is incredibly cool, I hope there's enough info out there for you to keep making these. I'll be sure to pass on any info I find
@hibbiea88418 ай бұрын
You forgot the Cascading 001 from Spectrasonics Bizarre Guitar for the Spirit Temple!!!
@elenariverarodriguez84927 ай бұрын
What is It, Hibbie A
@Nathen582 ай бұрын
wonderful historical content, thanks for what you do
@jessiebeck88913 жыл бұрын
4:14 SpongeBob's Dream Abominable Snowman episode of Courage the Cowardly Dog.
@slackstarfish81333 жыл бұрын
This game had so much atmosphere
@raven-a10 ай бұрын
This "Fantasya" was a very known "instrument" (patch or sample) in older 90s keyboards like the MS-20 though
@aeoaoe3 жыл бұрын
Twilight's second sample sounds like another ambient sample called iirc "daybreak" which is used in silent hill 2 ost
@AdelAlmas3 жыл бұрын
A few errors in places but at least you put the effort. I would love to see more videos like this one.
@gilamasan3 жыл бұрын
I'd be willing to address any mistakes if I were to make another video on Zelda samples. What errors did you see?
@AdelAlmas3 жыл бұрын
@@gilamasan Tha sample "Hal_Ahh F2" Is not from "Classical Choir" but rather "Hallelujah". All samples from Both New World Order Journeys are from the Sounds Good release. The PowerFX release is missing some samples, mainly the Dark beast ganon tribal drum loop you showcased has extra percussion added whereas the one used does not.
@gilamasan3 жыл бұрын
@@AdelAlmas Thanks. I'll be sure to make a revised version at some point. I've found more samples I hadn't included before, so It'll be more than just corrections.
@mtndewprettygud641610 ай бұрын
This was awesome thank you. I had no idea I have a third of these samples in my pc. This is so cool!!
@hidicproductions48497 ай бұрын
It's amazing what they created out of these cheap sounds. It's not about how expensive something is. It's about the skill someone possess, to create something great out of everything.
@yoyleb1711 Жыл бұрын
great sample disks honestly! so creative from the get-go
@rodrigomelgarejo2490Ай бұрын
1:50 the hell itself
@annamay13273 жыл бұрын
I live for content like this!
@RatRat9310 ай бұрын
the sounds of the older zelda games always give me an uneasy feeling. But i like it.
@a.m.theshinyjohtohunter42878 ай бұрын
Thank you so much!!! I've wanted to see a video like this for a while!
@MaxLebled Жыл бұрын
Really cool to hear all the original components. Thanks for this video
@JacobKinsley2 жыл бұрын
5:33 unintentional cadence of hyrule reference
@Officialalmate4 жыл бұрын
Original vaporwave
@Coolio_Ash10 ай бұрын
you are actually blowing my mind right now
@WayFinder425 ай бұрын
The sheer creativity of some people. I dabble in making music and I often hear samples and sounds and have no idea what to do with them. Meanwhile other people make absolute bangers out of seemingly random stuff.