You have some spoiled players. Our GM puts us on grass, sets up visual blocks and says "Imagine you're in an inn"
@TheAnon2610 ай бұрын
Agreed. Its one thing to want a somewhat accurate representation of where you are, but to complain about the art style? Good grief...
@robfrydryck1278 ай бұрын
He just needs more experience, words are much more powerful than an ai map maker
@RaspberryRenegadeАй бұрын
As someone trying to DM for the first time (and looking into map makers to help me as much as the players) I think the amount of time it takes to prep at even the most basic level means anyone with complaints about map aesthetics will find themselves mysteriously cursed.
@Midnotion2 жыл бұрын
I'd also recommend giving objects a random rotation (even if it's just a small one) so that things like the woodgrain of your tables doesn't all point the same way - that looks really unnatural. Also, turn off snapping even when placing regularly shaped things like a row of chairs. In real life, it's super rare to find things that are all aligned perfectly, and your eyes pick up on that really quickly.
@IcarusGames2 жыл бұрын
Excellent tip!
@92ospe114 ай бұрын
2:26 The dungeondraft one looks better. I love the style of the "dungeondraft maps"
@KRIMZONMEKANISM8 ай бұрын
One simple trick that I always reccomend doing is to ALWAYS give a colored ambience filter to any map, BEFORE adding the lights. -if it is outside, then consider using an orange glow for mornings, a yellowish for noon, pinkish-red for sunsets and pale dark blues for nights. Use grays VERY sparingly, and only on foggy/cloudy/rainy environments. -If it is inside a structure that offers little to no light, then use a dark gray with a colored tint that reflects the light sources inside. For instance, if you have just a random dungeon that uses normal torches, then use a dark reddish-brown for the ambient filter. But if you are in like a "magical structure", like a ruined wizard's tower, then think which color you want the magical lights to be and then just use a very dark tone of that same color as an ambient filter
@MoonbreakerGames2 жыл бұрын
This is some great advice! When I was learning to draw from my grandfather he said light and shadow are the first things the eyes subconsciously notice. The lived-in feel is huge too.
@IcarusGames2 жыл бұрын
Exactly! Even a little attention paid to light and shadow can make a huge difference to the overall feel of a map!
@adriennejames73552 жыл бұрын
as far as texture packs go, i heavily recommend Forgotten Adventures, there's a lot of high-res assets in there, and i have been using them for every single map i've made since i found out about them. they also have pre-made battlemaps ready to go for foundryvtt, with lighting and walls already set up also another note about shadows, they are also extremely important in showcasing depth when you're making a map that has multiple levels eg. a pit that eventually transitions into darkness, or a set of stairs to an upper level, which, without shadows, wouldn't be very clear whether or not its on the same level, above, or below.
@IcarusGames2 жыл бұрын
Great points! Depth and perspective can be really hard to showcase, especially in a stamp-based program like dungeondraft, so shadow is one of the best ways to show it!
@xerithonk53164 ай бұрын
I'm not the biggest fan tbh. For some reason it reminds me of the "realistic" minecraft texture packs that used to be all the rage 10 years ago. I like the stylized stuff more, the default assets are also very "sketchy" so you can even make some assets of your own if you can get the right brush settings, which I think is awesome.
@kirillpskov2 жыл бұрын
Wow! I didn't expect how much better the last map looks compared to the standard ones. I guess I got to upgrade from whiteboard squiggly maps.
@IcarusGames2 жыл бұрын
It does make a big improvement. It takes time though, so definitely not ideal for every single map.
@jamesrizza26402 ай бұрын
Always nice to get good advice from someone who knows what they are doing. Thanks for sharing.
@phillipbush96032 жыл бұрын
Tom Cartos also has a nice Dungeondraft Asset Pack, so does Caeora
@DiceLegenz6 ай бұрын
Nice shoutout to Dyson Logos. He's AWESOME!
@nautvanhee398 Жыл бұрын
Hello, when I download the updated pack of this, I cannot import it into Dungeondraft. How do I do this?
@FryMinis2 жыл бұрын
I hit the like button because you reminded me. Good work!
@4thdimensionalexplorer Жыл бұрын
Do any of you know how to change the menu color in dungeondraft? I cant see any dark assets like shadows until im tring to use them and it really slows things down. Makes them basically useless for me which sucks because they look amazing.
@IcarusGames Жыл бұрын
I don't know of any way! It is a pain to try and find the shadows for sure!
@4thdimensionalexplorer Жыл бұрын
Dang. Im sure ill just get used to it haha. Thanks for such a quick response
@sirs1aughters2 жыл бұрын
2 min cartographer is really good. I have a few of his assets.
@xordoom84672 жыл бұрын
Well Done!
@DrXtoph Жыл бұрын
Fabulous! Love your content! You're the best! This is my obligatory content to improve your results in the KZbin algorithm. :)
@IcarusGames Жыл бұрын
Thanks, I'm glad you enjoyed. Your service is appreciated :D
@vaclavnemec34354 ай бұрын
Can I ask - can you combine different assets? Like the one you are / were using with the other you mentined with the original and have all the options there alltogether?
@IcarusGames4 ай бұрын
Yep, you can have multiple asset styles combined together!
@vaclavnemec34354 ай бұрын
@@IcarusGames Awesome. Thank you so much! I am just going to pick some map makers and this one is between 2 I consider (the other is inkarnate). I will probably get both :D Anyway, your video was very helpful for the beginning!
@IcarusGames4 ай бұрын
@@vaclavnemec3435 both are good options! Dungeondraft is a one time payment but hasn't really had any updates in quite a while. Inkarnate is subscription based but gets new stuff basically every month. I'd at the very least try out the free version of Inkarnate because it won't cost you anything and you can get a feeling for it.
@vaclavnemec34354 ай бұрын
@@IcarusGames Trying a trial is a great tip. I am not sure, whether it matches with my spontaneous purchasing though 😂 Once I saw it, I want it (need it!!). With Dungeondraft I am more afraid of all this buying another packages of textures etc. Another search for sets Anyway, I am not going to make a normal D&D campaigns. I bought Dark souls TTRPG recently, so I hope I will be able to create darker exteriers and interiers there as well Maybe there will be some special set for horror like graphics
@bonbondurjdr65532 жыл бұрын
Awesome advice! Thank you very much! You've made me excited to make maps again! However, could you cover next how to furnish a room to make it an interesting battleground please? I still have difficulty with that. Thank you, keep up the great work!
@DolkkarToyznstuff2 жыл бұрын
Thank you for the informative video. I'm going to try some of these out.
@IcarusGames2 жыл бұрын
Glad it was helpful!
@ScotchAndScotch3 ай бұрын
Aw Silly Monster Manual sounded great but the Kickstarter failed and I can't find it 😭
@marciomartins6362 жыл бұрын
In the other hand there are maps that SCREAM "a forgotten adventures Map!"
@IcarusGames2 жыл бұрын
Yeah, for sure. That's why replacing the assets is only the first step. If you're not also adding light values and some texture it will still look flat (even if its better than before)
@bricesemones7218 Жыл бұрын
How well does this project on a tv?
@michaelpuglia24072 жыл бұрын
Great video- thanks!
@IcarusGames2 жыл бұрын
Glad you liked it!
@alicialangbein5566 Жыл бұрын
Thanks for such a great breakdown on Dungeondraft! Do you have a custom asset pack for lights?
@hectorcornejo14682 жыл бұрын
I really like using Forgotten Adventures, but even they have missed some items I would like to see elsewhere. For example, they only focus on fantasy maps. I also am looking to run a Star Wars game or a Cyberpunk Red game someday and while they have a few assets that can be used there....its just not nearly enough.
@mattmagnell23122 жыл бұрын
You should check out HellScape assets, they do scifi packs that work really well with FA assets.
@hectorcornejo14682 жыл бұрын
@@mattmagnell2312 Thanks very much! I found them on the Foundry hub thanks to your recommendation.
@neilgooge2 жыл бұрын
Oddly enough, I will (finally) be launching my own KZbin channel in the next few weeks, where the focus is creating modern to futuristic battle maps, map assets and table top gaming content. Have worked as a concept and comic artist for Warner brothers for about 20 years… but have finally decided to throw my hand in to table top content creation. I prefer modern to futuristic games, and not many people seem to be covering that stuff… especially from a map point of view. Keep an eye out if you’re interested. :)
@hectorcornejo14682 жыл бұрын
@@neilgooge right on i look forward to it
@BjornWithASlash5 ай бұрын
I truly wish I could understand how to import maps and assets from 2MTT
@davemind6248 Жыл бұрын
I really like the final product! How can I have the same background of the detailed map? I can't find a terrarin like that
@gushlergushler2 жыл бұрын
Is there a way to use dungeondraft with an apple pen or a wacom tablet? It seems to lend itself to a pencil input.
@IcarusGames2 жыл бұрын
I believe you can use a pen tablet with it, yes.
@robfrydryck1278 ай бұрын
This is a great idea if you hide something important in the scene and if the players don't see it then it is their fault. Otherwise, I think the detail is a waist of time, unless you have gobs of time to spend. Here is my take, make the plain map for figures to move around and then paint the picture with words, and stir there minds. No matter how nice you make a 2d map (or even 3d), it can not compare to the power of words.
@IcarusGames8 ай бұрын
I get where you're coming from, and don't wholly disagree that you shouldn't use maps to replace good description, but there's a couple of things I think make for an important counter-argument. 1. Especially in VTT play where a lot of people find it harder to be present in the moment than in-person anyway, better visual aids can help get the players involved in the session to a greater extent. It's not a magic bullet, but it helps. 2. For folks with aphantasia (the inability to form a mental picture), words/theatre of the mind will just NEVER be able to work as well for them as a map because they literally can't picture what you're describing in their mind. There's not a heap of study been done into this, but what has been suggests aphantasia is much more common in neurodivergent folks, who are more likely to struggle to concentrate or remain present for long periods of time, which makes it doubly useful to convey as much information visually as possible where you can.
@mitchminteer3174 ай бұрын
I can never get the assets to replace correctly
@potatogamer40822 жыл бұрын
Are the dungeon draft patreons a one time subscription or do you only have access to them while you're currently supporting them?
@IcarusGames2 жыл бұрын
For most of them, you subscribe to the patreon which allows you to download the asset packs, you only need to continue subscribing to get updates and new assets from then on. You'll keep what you download.
@TayakoHell2 жыл бұрын
Is that shadow you're putting there from some custom asset?
@IcarusGames2 жыл бұрын
Yeah, it's from Krager's shadow pack, the link is in the video description.
@harrisonmooney2766 Жыл бұрын
am new using there soft where can show how add the I HAVE No idea what am doing!...
@thebookmeister8266 Жыл бұрын
I am not sure if you are not a native English speaker but it is really unclear what you are asking.
@lisafoadstock14522 жыл бұрын
My only problem with these is not being able to show 3 dimensions, I try but it never comes out right :(
@IcarusGames2 жыл бұрын
I'd check out Dungeon Alchemist if you're looking for something that shows a more 3D look. It looks really good!
@michconnor5304 Жыл бұрын
Forgotten adventures assets are great super worth the $3 (I think) payment
@sircav12 жыл бұрын
Does Dungeondraft have some morden assets? I want to make a modern day map.
@minedark5978 ай бұрын
I'm real late to reply but it has lots of mods now, there basically isn't anything you can't do in it
@paperaxes419210 ай бұрын
I'm looking to pick a map making program and dungeondraft seems like the popular choice, but I don't like the cartoony watercolor look of the maps. I appreciate this video and the tips you offer are solid, and I agree with you in that the black and white map you used for a model looks better than the initial output map with default assets. Unfortunately, I still didn't like the version with shadows and detail added. I'm not sure where I'll end up but I very much appreciate your time.
@IcarusGames10 ай бұрын
One of the benefits of Dungeondraft is you can import asset packs which can change the entire style of the maps. Another option to look at is Inkarnate, which is browser based and has a free version to try out.
@Blood_Casual_Gaming2 жыл бұрын
amazing
@teretoxteretox6866 Жыл бұрын
I stopped using map editors, bought a tablet, switched to Photoshop. More control, more options.
@4thdimensionalexplorer Жыл бұрын
This works for some of us but not all. I was doing that for a while but i find its not worth the added time i end up putting in with how often i make maps. If i was selling them that would be different though.
@Tysto11 ай бұрын
TL; DR: The secret to great looking Dungeondraft maps is to install 3rd-party assets. But he doesn't show how to do that.
@IcarusGames11 ай бұрын
The actually TL;DR is the secret to great looking Dungeondraft maps is light, shadow, and texture, like I said in the video. 3rdparty assets will make your maps look better, but the principles of light, shadow, and texture will improve any map, even if you're using the base assets or not even using dungeondraft.
@senipain2785Ай бұрын
How do you add 3p stuff to dungeon draft tho? @@IcarusGames
@CanyonF Жыл бұрын
your new asset pack looks way worse, it only looks better with the improved lighting, which I feel like would look just as good with the regular assets if you added shadows
@IcarusGames Жыл бұрын
They aren't my assets, I didn't make any of them. But the visuals are all subjective, use whichever assets look best to you!