Рет қаралды 295,956
In this 2015 GDC lecture, DigiPen's Steve Rabin, Insomniac Games' Jonathan Adamczewski, Lockheed Martin's Kevin Dill, Maxis' Rez Graham, and Digital Extremes' Dan Brewer share a plethora of AI development techniques that skip past the complicated programming and get right into the basic psychology that will trick players into thinking they're in an episode of Westworld.
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