Hi everyone! Let me know if you have any questions about the array modifier in the comments below!
@hariraman34744 жыл бұрын
How do we instance the object using Array? I want to save memory on my renders
@boossxxx4 жыл бұрын
Video Not streaming in more then 360p
@ruimincheng77293 жыл бұрын
Can I make my object follow a mesh (line)?
@stnayem3 жыл бұрын
Very nice tutorial. Does anyone know how can I do this with a collection where got many different objects not array??? Thanks.
@yan3748 Жыл бұрын
hi i know this vid was 3 years ago but i have a little problem... my empty is doing some weird stuff to my array modifier like making the parts crazy small or make them spin 90° with every copy. what should i do?
@My2Cents13 жыл бұрын
Thank you for this tuturial. It's exactly what I needed. I'm making a ram horn, using the same repeating shape. It needs to both follow a curve, rotate slightly, and decrease in scale as it reaches the end tip.
@danoved53273 жыл бұрын
This is a wonderful tutorial. The Empty technique is what I've been looking for to acheive scaling and rotation with arrays. Thank you!
@ed.visualization52294 жыл бұрын
glad to see you in this blender community, I'm your suscribers since you teaching sketchup tips !
@TheCGEssentials4 жыл бұрын
Thanks for the support! :)
@theblitzbrothers4 жыл бұрын
Super clear learned a lot. Thanks- Your measured teaching is so helpful to get the content. Excellent teacher!
@TheCGEssentials4 жыл бұрын
Glad you found it helpful! :)
@TreeFrogOnATree Жыл бұрын
this is the best Blender array tutorial out there
@TheBronzeDog Жыл бұрын
Thanks for this. Currently doing a big personal project that'll have me learning multiple things: Building a city in Blender. Came to this video to see if I could arrays and curves to build the city's roads, overpasses, and so forth... And I just noticed you've got a video specifically for roads in my recommendations. Think I'll be surfing the channel, now.
@mich51318 ай бұрын
Came to check out how 3D modeling works
@LilaBaMe6 ай бұрын
The array modifier is so cool ! Right now i am doing an animation where brick by brick a pyramide is constructed with this modifier, it s a journey haha
@gerdsfargen66873 жыл бұрын
Those spiral stairs? Man, youre my hero!
@firemyst90643 жыл бұрын
Mind blowing. I never thought about adding a relative offset to the z axis! I did follow along with one of the palm tree tutorials and thats really cool, but I noticed with the leaves rotating around the empty object, that they would rotate in a 3 dimensional fashion if I adjusted where the empty was, as an experienced modeler would expect. But it works well for the natural chaos of plant leaves growing, ty for showing me the staircase! Very cool!
@lucanemo6792 жыл бұрын
For those who can't ROTATE the empty object: 1. Try to apply "All transforms" or "Scale and Rotation" by pressing CTRL+A in Object mode If u still can't rotate it : 2. Press N and go to : Tool > Options > Transform and uncheck everything ( idk why this works but... it works )
@Sami.499 Жыл бұрын
worked with 1. Thanks
@NepaliTutorialZone4 жыл бұрын
im learning blender since 6 months and i love it
@TheCGEssentials4 жыл бұрын
:)
@liuelaine72906 ай бұрын
Thank you! This is so helpful, array fully explained.
@allguard0018 ай бұрын
Thank you for all your very helpful content.
@neail54664 жыл бұрын
Thanks, I was thinking it was going to automatically arrange along the curve so I kept applying transforms thinking, I did something wrong, thanks again, your guide is a lifesaver.
@TheCGEssentials4 жыл бұрын
Glad I could help!
@oscarreyes4266 Жыл бұрын
thanks man so much help to the point 10/10! subscribed!
@rosethorn12443 ай бұрын
thank you so much. i´m a beginner and no other tutorial i found (4 others) said about the fit curve, in the fit type
@vaidanubhav2 жыл бұрын
By applying object offset to empty suddenly the object (cube) converts to the array of small and big cubes. Can you help by guiding what should I do in this case?
@daoudhiboussi13922 жыл бұрын
i knew this will a perfect tuto the moment "oooowwatsap" Guys comes in lol . thank youu !
@Totallynotcandlesaltacct3 жыл бұрын
This is incredibly useful! No more manually scaling tiles for me!
@procrastinator249 ай бұрын
Really useful video! Only "critique" I would have is that you did not show the merge and UVs options, but I could figure it out on my own. Thanks so much! Im off to your next modifier video :)
@usagirocks4 жыл бұрын
thank you so much I was trying to make demon horns with little bevels that were rotated with my curve. This totally unlocked like so many new options for me!!!
@TheCGEssentials4 жыл бұрын
Awesome - glad I could help!
@TheUnshippedcorpse2 жыл бұрын
Thanks for this, have to make a level in blender for one of my classes and was looking for a way to make placing walls and such go faster, this will be very helpful
@videolifeca3 жыл бұрын
You are so clear and easy to follow.. Thanks
@TheCGEssentials3 жыл бұрын
👍😃
@Slurgical_3D_Terrain_ChannelАй бұрын
Im new to blender, this is helpful. I design terrain to print for tabletop games.
@aloomia8263 жыл бұрын
Thank u so much!! This was so useful!!
@anthony_leckie2 жыл бұрын
Thank you for a helpful tutorial.
@TheCGEssentials2 жыл бұрын
Glad it was helpful!
@SnowInHere4 ай бұрын
Amazing!
@josealmonterd9 ай бұрын
I'm trying to apply the array modifier to a boolean cut to "repeat the hole" along one face of the cube, but I can't get it done.
@jan_mikes_hidden_stories777 Жыл бұрын
Very helpful, thank you very much 😊💯
@TyboAudio2 жыл бұрын
Super helpful! Thank you
@mahsae5479 Жыл бұрын
Thank you for you tutorials! when i apply modifier (Fit Curve), it dublicates my object only once. how can i fix it?
@kansascitycomputers2 жыл бұрын
wow thats awesome!
@jose-carlossegoviamartin2593 жыл бұрын
Thanks a lot. Very good video, indeed.
@belia55832 жыл бұрын
awesome tutorial keep it up
@07AC4 жыл бұрын
Hi. Some of the videos in your "Blender Modifier Tutorials" PLAYLIST are not playing at all. Please check.
@lilianprym32863 жыл бұрын
Very helpful. thank you.
@kjd-s5b Жыл бұрын
If I want to make an array of objects that only stand upright, how do I do it? Let's say I want to make a guard rail?
@eitantal726 Жыл бұрын
Here's an intuitive explanation: The array modifier does this: Take the object, apply X to it. Take the new object, apply X to it. (Repeat N times) the array modifier (by itself) lets you make X be a translation op (ONLY), and lets you define N. The Empty, on the other hand, (by itself) lets you define translation, rotation and scaling, to nothing in particular. By selecting said empty as OBJECT offset, You can override the simple X that the array gives you, and replace it with the enhanced ops that the empty gives you, as your new X
@eitantal726 Жыл бұрын
Would have been easier if the array modifier would let you specify all these 3 ops, and not having to use an empty as a crutch
@akawamlah4 жыл бұрын
Thank you for your Tutorial
@kansascitycomputers2 жыл бұрын
Justin have you tried 3D coat yet ? looks pretty powerful
@lucanemo6792 жыл бұрын
5:30 PROBLEM: why do i have lots of objects in the array after i use " Fit curve"?
@lucanemo6792 жыл бұрын
I solved the problem, u simply need to apply all the transforms by clicking "Ctrl + A" and the objects will follow correctly the curve
@necromansir60604 жыл бұрын
hmmm.. I have no idea if it only happens to me. when I tried to watch your video I cannot change it for 1080p it only can be played with 360p
@TheCGEssentials4 жыл бұрын
It's not just you. KZbin somehow has screwed up the HD versions of about 3 of my videos on the channel and I have no way of fixing it.
@necromansir60604 жыл бұрын
@@TheCGEssentials thanks at least I feel relieved that I know my network has not the problem :)
@phillipgimmi-businessgrowt24304 жыл бұрын
good job thorough
@TheCGEssentials4 жыл бұрын
Thanks!
@ghoststudio61012 жыл бұрын
array modifier not working correctly after scaling the object. What can I do now
@TheCGEssentials2 жыл бұрын
Make sure you've applied rotation and scale
@mikaznavodya93003 жыл бұрын
Thanks well explained
@sannerambags34542 ай бұрын
Idk if I am the only one with this problem but when I select my empty, my objects become bigger. I don't know if this is an update or if I'm just not doing it correctly...
@sannerambags34542 ай бұрын
Okay figured it out, don't scale it because if you scale it, it's gonna change stuff. This should definalty be a part of the video explaining this
@双雷交火-u8b2 жыл бұрын
arrya how to separate each id into independent objects, rather than geometric structure independent
@JoaoVictor-vd9fn Жыл бұрын
a lot helpful
@Flukad2 жыл бұрын
How to Array whole collection?
@karndev12 жыл бұрын
Perfect
@07AC4 жыл бұрын
Videos for "Using the Array Modifier" "Using the Simple Deform Modifier" not loading. Getting 404 on some browsers. Please check.
@TheCGEssentials4 жыл бұрын
I have no idea what to do about this. It's an issue on KZbin's server end, not my end. You should be able to play them at 360p, but beyond that, I do not know how to fix the issue.
@iumatoro47907 ай бұрын
I love you so much
@stnayem3 жыл бұрын
Very nice tutorial. Does anyone know how can I do this with a collection where got many different objects not array??? Thanks.
@jascrandom98554 жыл бұрын
Question, can this be done along a Mesh, and not just a Curve?
@TheCGEssentials4 жыл бұрын
I'm not sure how this would work - a curve gives a linear path for something to be copied along - a mesh wouldn't provide that - what are you trying to achieve?
@jascrandom98554 жыл бұрын
@@TheCGEssentials An idea after seeing Zbrush's new MicroPoly feature.
@zalzalahbuttsaab3 жыл бұрын
I am trying to *EVENLY* distribute 56 instances of a mesh around an empty, such that the instances fill the perimeter equidistantly of an imaginary circle placed around the empty, in other words, there will be 56 instances placed evenly around the empty. At the moment, using the method you and other KZbinrs have specified, I can only get the 56 instances to 3/4 fill the circle surrounding the empty, with a gap of 90 degrees between the first and the last instance left unpopulated. Please advise.
@Butter_Racing3 жыл бұрын
why is it that every time I use this modifier the objects just get bigger and bigger never matching the proper scaling. idk what I'm doing wrong.
@TheCGEssentials3 жыл бұрын
Sounds like you need to apply your model rotation and scale
@MortalMandolin4 жыл бұрын
Thanks for the good video. I recently made a Egyptian temple and used a lot of array modifiers for buildings and pillars. I had problems though to mirror some individual things because of the array. Both objects where mirrored. Is it possible to mirror one of the array objects?
@TheCGEssentials4 жыл бұрын
Is your array modifier above or below your mirror modifier in your modifier stack?
@davecooper863 жыл бұрын
Thank You)
@TheCGEssentials3 жыл бұрын
Welcome!
@teeleeleger93663 жыл бұрын
Hello, Thank you very much for these very useful tips. However, I have a problem with the method which starts at 6:50, ... I am doing the exact same steps; but when I link to my empty , it doesn't work. My initial instance is duplicated and doubles in size each time I increase its amount .... I have tried several times, on new objects and it is always the same problem that happens..do you have any idea where i made a mistake? thank you again for your excellent tutorials. Birdee
@TheCGEssentials3 жыл бұрын
You've probably scaled your object - you need to apply rotation and scale in your object settings
@teeleeleger93663 жыл бұрын
@@TheCGEssentials I have tried everything. Hello. Thanks for you feedback ! I'm starting from a blank document. I put a cube that I flatten to make a step like yours. I produce 6 steps with the count box. Then I place my empty like you and as soon as I connect the offset object to my initial step, the other steps are stretched and double their volumes, triple, quadruple ... (the second is double, the third is at least three times bigger, etc.) I your case, when you connect the offset nothing happens, as you say in the video. Something happens to you only when you apply changes to your empty. I can't figure out what's going on ... You have an idea... ? ... sorry for those beginners questions.. and my broken english... Cheers, Birdee
@TheCGEssentials3 жыл бұрын
@@teeleeleger9366 I don't think you understood that I said, or if you did, you didn't mention it in your steps. Select the object you're copying, go to "object" at the top of the page, and select "apply rotation and scale" once you've created it.
@teeleeleger93663 жыл бұрын
@@TheCGEssentials that's it ! that's exactly what I forgot! Sorry for my incompetence and thank you for your patience! It works now! thank you for everything
@seanosuilleabhainemerald2 жыл бұрын
I am using blender 2.9 and do not get the same behaviour as you with respect to the empty. I create the empty as shown, but as soon as I select object Offset and then select the empty object the elements of the array after element 1 disappear. A little portion of element two appears that perhaps corresponds in size to the size of the empty, but the rest of the items just disappear. I then tried again with a new file. I created a cube, scaled it down to look like a step. Added an array modifier, set the count to 5 and set the relative X offset to 1.5. I positioned the cursor on the lower portion of the first element and then added an empty plan axis. As soon as I did this, the other elements of the array all assumed different heights. This was before I modified the empty in any way. I have been unable to create the ascending stairs pattern you show.
@seanosuilleabhainemerald2 жыл бұрын
I found a solution. Before you use the empty as the object offset you must reset the scale, location, rotation parameters of the object you are applying the array to. To do this type Ctrl + A then select scale, location, rotation to reset these to 0.
@valkolupus Жыл бұрын
@@seanosuilleabhainemerald Thank you so much! Just what I needed.
@FyL434 жыл бұрын
very helpful , do you have made a tutorial for make tracks ?
@TheCGEssentials4 жыл бұрын
What kind of tracks?
@jyrka87503 жыл бұрын
How to create an array on X axis with incremental Z axis rotations?
@isabel-mj1rs Жыл бұрын
THANK U
@MyStudio-io3so5 ай бұрын
IMPORTANT READ: I am doing a cloth simulation in experiment testing cube and plane object only. I notice when I add my plane for the cloth and subdivide it works well even after adding the cloth physics. Blender viewport runs with a good frame rate. I add in a cube made it a collision object, everything works fine, Blender runs at a good speed. I apply the collision modifier and after that the cloth falls through the cube as if I added no collision. The same thing will happen if I apply the scale to the plane I used for the cloth. I tried baking the cloth sim and still the same issue. I also notice if you apply the same modifier twice to the same object, Blender viewport runs at less that one frame per second. How to solve this? I also notice Blender slow play back and lag has nothing to do with the Physics but the modifiers. Because if you apply the physics modifiers Blender runs without much lag, however, the modifiers don't function when applied.
@aaa-k1w7 ай бұрын
thanks
@sourabhv95942 жыл бұрын
When i scale my object gets messy pls help if there is anyone who had faced this issue pls help me out.
@Endful20242 жыл бұрын
It's not working The array isn't appearing
@s.m0074 жыл бұрын
Object offset:::__ I rotate empty so stairs copies decrease size .I should be same size all stairs
@_pinkangels4 жыл бұрын
this problem is happening to me :(
@TheCGEssentials4 жыл бұрын
Did you apply scale and rotation to your original object?
@s.m0074 жыл бұрын
@@TheCGEssentials thanks I find solution because corser point direction wrong side so I face this problem and second reason I can't scale empty object
@phatshare3 жыл бұрын
@@TheCGEssentials your guess was right. I tried with original object, it works perfect. But when I edit the object like scaling, it's going messy. Anyway to fix it?
@gianluca-frare4 жыл бұрын
is possible to replicate sketchup divide function?
@TheSmashingDoc12 жыл бұрын
its so annoying, when you make the item bigger, the scale is also changing. its impossible in object mode to make it bigger without changing the scale what messes up the array
@rebellion11933 жыл бұрын
👌👍
@ashitoon49614 жыл бұрын
dammm explanation.
@TheCGEssentials4 жыл бұрын
???
@izzyali15454 жыл бұрын
HEY i have gotten up to the empty part, number 4 i follow the exact same steps but when i click object offset and get the eye dropper and click on my empty it dosent roatate. what happens is that the objects get blown up and are massive. can anyone please help me? would be much appreciated :))) Awsome channel by the way "The CG Essentials"
@phatshare3 жыл бұрын
same issue :(
@phatshare3 жыл бұрын
1 clue, I tried with original object, it works perfect. But when I edit the object like scaling, it's going messy. Anyway to fix it?
@aqaribdanial47403 жыл бұрын
same problem today i,m facing. :( do you had any solution for this problem if you have then kindly plz share it
@lucanemo6792 жыл бұрын
If it doesn't rotate press N, got to: Tool > Options > Transform > uncheck everything. Now... i dont know why this works but... it works.
@liliaellis43664 жыл бұрын
For some reason this video didn't work at any quality better than 360p..
@TheCGEssentials4 жыл бұрын
Yeah - a few of my videos are having this issue and I don't know why. I think it's an issue on KZbin's end...
@rabarhusen013 жыл бұрын
🌸🌸🌸
@heddywood4 жыл бұрын
After much frustration, I need to say this doesn't appear to work in the z offset. All I got was a deformed shape which didn't follow the curve (yes I did apply the scale). It's working perfectly on the x offset so all I had to do was rotate my mesh.
@r.k.38474 жыл бұрын
Video not playing man
@saipranavk66663 жыл бұрын
Hey I love to copy your Bonney model I will make that good dog.
@TheSmashingDoc12 жыл бұрын
uuugh the adds never end and this modifier makes me loose my mind
@wenchaofarid46432 жыл бұрын
IanHubert
@TheCGEssentials2 жыл бұрын
What about him?
@wenchaofarid46432 жыл бұрын
@@TheCGEssentials he is cool
@wenchaofarid46432 жыл бұрын
he is cool like you
@TheCGEssentials2 жыл бұрын
@@wenchaofarid4643 Oh he's definitely cooler than me :)
@wenchaofarid46432 жыл бұрын
@@TheCGEssentials ok
@casers6233 жыл бұрын
omg why do you look like mark zuckerberg!!!!!
@TheCGEssentials3 жыл бұрын
I don't :)
@calorieTT4 жыл бұрын
360p so sad XD
@TheCGEssentials4 жыл бұрын
KZbin's being weird on some of these videos...
@Dkprat3103 жыл бұрын
your flow is not correct to explain getting too much complicated for me
@TheCGEssentials3 жыл бұрын
I'm sorry you don't like it I guess, but this is the way the tools work in Blender...I can't really help how complicated it is...