Hope you all enjoy this one. Got something really big planned next. Stay tuned!
@dakotakirkpatrick13354 жыл бұрын
Can you make a cut content video for ocarina of times for ura Zelda expansion
@dakotakirkpatrick13354 жыл бұрын
I don't know how you managed to do such good videos but thanks
@TheObsessiveGamer4 жыл бұрын
@@dakotakirkpatrick1335 I plan to make an Ura Zelda video eventually. Likely will be after I finish up Ocarina of Time itself as it's the defacto "sequel" that we never got.
@TheObsessiveGamer4 жыл бұрын
@@dakotakirkpatrick1335 Glad you enjoy them! planning to have more to come!
@MrLydio4 жыл бұрын
Can you make Pokemon Gen 3, Ruby, Sapphire and Emerald?
@DarkPsychoMessiah4 жыл бұрын
Ocarina of Time never ceases to amaze with its cut content
@TheObsessiveGamer4 жыл бұрын
Chock full of content and plenty more planned still for this series
@letshuman89852 жыл бұрын
I know right! I feel so cheated out of so many things!
@kitty2ism6335 ай бұрын
Agreed. It’s been over 20yrs and people are still finding stuff 🤯
@Dcdcd1114 жыл бұрын
I dont mean this in a bad way at all but I Cannot get over the fact that this dude sounds just like gene belcher from bobs burgers
@TheObsessiveGamer4 жыл бұрын
Don't think I sound anywhere near as raspy as him (or raspy at all) but if they asked me to take over his role, i'm down :P
@SkellyMan420698 ай бұрын
You bastard now I can’t unhear it
@danielhall68883 жыл бұрын
In the final game, I seem to remember Triforce engravings located where you'd need to play your ocarina, perhaps just an earlier version of them?
@UraYukimitsu3 жыл бұрын
The triforce engraving is the cue for playing Zelda's lullaby, since the triforce is said to be the royal family's crest.
@HuntMeDown2374 жыл бұрын
It's so sad seeing how few subscribers you have. I stumbled across one of your videos a while back and loved it. Keep pumping out amazing content!
@TheObsessiveGamer4 жыл бұрын
Thank you! will plan to keep doing so and hopefully we can hit even bigger numbers too :)
@timurkral37813 жыл бұрын
Lets hope this stays like this! Its so annoying to see advertising shit all the time! So I'm glad he hasnt that much followers.
@kevinkite34183 жыл бұрын
Back in 2006 when I was a kid, I used to spend long hours playing with the OoT Debug Rom and posting screenshots of my findings in foruns or showing to my friends. The Ocarina Pedestal was one of my favorite findings and I'm happy that I finally know what it was meant to be thanks to you! Thank you!
@TheObsessiveGamer3 жыл бұрын
Thank you! and ah so you were around during the era I was also involved with OOT Cut Content. Were you perhaps on the "Zelda's Secret Ocarina" Forums?
@kevinkite34183 жыл бұрын
@@TheObsessiveGamer I wasn't on this one, unfortunately. At that time I was more active on brazilian foruns like Hyrule Legends and Domínio de Zelda. But it's cool that you also posted on foruns around that time!
@SEMIA1233 жыл бұрын
I would love for miyamoto, anouma etc to do a series of interviews where they're shown cut content from various games and answers questions or just talk about and reacts to them. There's so much we could learn about what was going through their minds at various points in development not to mention I'm sure we'd learn about how things worked.
@TheObsessiveGamer3 жыл бұрын
I feel that only Iwata ever did that with them since they revealed quite a bit of info about the cut content actually that way
@RedConcreteStudios4 жыл бұрын
Quality content. I'm really into the beta of Ocarina and thought that nothing really surprised me anymore and each of your videos brought up things that I hadn't considered.
@TheObsessiveGamer4 жыл бұрын
Thank you! Yeah for a while we had maxed out on what we found, but I say since the gigaleak happened and we got new beta material, looking back at some of the older stuff in detail is more important than ever, thus why I was able to piece the many spread apart pieces of this Beta Ocarina pedestal too Thanks for watching! Got more I'm planning for OOT
@tvb55094 жыл бұрын
Geez, this channel is pretty underrated.
@TheObsessiveGamer4 жыл бұрын
I hear this often but I always appreciate the sentiment lol at least we are growing :) maybe we'll be big one day!
@AJ-ed7mx4 жыл бұрын
Yes thank you for digging just a little deeper for us, a beloved game from my childhood that I will always look to watch content for
@TheObsessiveGamer4 жыл бұрын
Thank you and no problem. I always love looking into OOT and other games to find content for. Will plan to have more soon too!
@Soysuhh3 жыл бұрын
Pow Pow Pow mido the dumb kokiri
@yalolol3 жыл бұрын
lol... he is making content from information that has been around since the early 2000s.
@AJ-ed7mx3 жыл бұрын
@@yalolol im a simple man, i see ocarina, i click
@jawwadahmed97134 жыл бұрын
Really appreciate how deep you dug into this.
@TheObsessiveGamer4 жыл бұрын
Thank you!
@MrLydio4 жыл бұрын
Why there is dislike on this amazing video?
@TheObsessiveGamer4 жыл бұрын
Thanks! maybe they didn't want a Zelda cut content and more something else to be covered?
@JazzonAA3 жыл бұрын
Nostalgia candy for a 29 year old. Thank you :D
@dstinnettmusic3 жыл бұрын
I like that you are getting into the code So, I’m guessing OOT was made in C++ or something high level like that uses Object Oriented Programming, So the “objects” for each scene is a collection of properties. Probably things like dimensions, textures, and whatever else goes into making a polygon into the shape you want. The Actor is the thing that is rendered. Imagine that the “standard” Actor might be something like a cube of some specific size. The Object give the properties to the Actor and this tells the game how to shape the Actor. Each scene then has some other more complex thing that tells all the actors where to be, this probably also involves using Objects, with the nested Actor+Object polygons being set as an Object for the game to pull information from fit the scenes together. The appeal of this programming method is you can have very modular code that can be interacted with by coding out changes to the objects. So like, you shoot the eyeball, the actor registers a hit, and this changes it’s Object “eye open” property from open to closed and the actor then displays the texture associated with the closed eye.
@TheObsessiveGamer3 жыл бұрын
Ooh that's an interesting more technical look at how it all works. Like I got a very basic understanding which I had to dumb down even more in the video as to confuse the audience and stretch out the video more than it needed to be, but I really like this explanation here.
@bottombarrelbudgetfilms18544 жыл бұрын
I've always loved your videos and I've always given you the friendly critique that most of the stuff you talk about would be known to people who have been this fandom long enough, but I always couple that with the fact that you present the information very well. in this video you taught me something I never had any idea about I always just thought it was kind of like a "haha that's weird" type of thing Great job, goron brother!
@TheObsessiveGamer4 жыл бұрын
Thank you! Friendly critiques always welcomed and yeah even if known to one involved in the cut content community, my initiative always was to present these, both old and new info in a very presentable documentary that both current and new fans of the subject can enjoy for either revisiting the topic or just to learn this. I am glad that this video let you learn you more as someone also versed on this topic too fellow Goron Brother :)
@mynameisNeo3692 жыл бұрын
Your channel is great, glad I found it. This playlist is a dream come true, thank you!!! 🙏
@The-Anathema18 күн бұрын
Another possibility for the ocarina pedestal could be to signify that you had to play a song to complete a puzzle (the same role a triforce on a wall or floor has in the final shipped game), in that case it was probably cut for being a bit heavy-handed and clunky. This might imply that we needed a song to open jabu-jabu (and other dungeons?) Like we need to in Majora's Mask.
@zaizen43594 жыл бұрын
While I think it pretty easy to use one’s context clues and deduce that this beta Ocarina Pedestal was exactly that-a beta version of the Ocarina Pedestals that you see in the final version of Ocarina of Time, with the functionality that entails such as warping you to and fro, etc....I do appreciate that you took the time to dig a little further and give us not only more on the history of this beta item, but also find some things we may not have been aware of-like the two Jabu Jabu’s in the game, etc. It was weird seeing Jabu-Jabu with four fins.....and two sets of teeth.....>____< (truly, some eldritch creature dwells in the deep waters of Hyrule...LOL) Beta Zelda content always gives me life, and that’s especially true when the content creator takes the time to do their research! Looking forward to future videos!
@TheObsessiveGamer4 жыл бұрын
Thank you! and while it was a good amount of research to deduce all the stuff that goes beyond just entering that scene setup, the history of it was all me seeing it back then (and finding the old site that posted it too again originally) Got plenty more planned. Ocarina of Time really is large with Beta Content and following Zelda games too.
@zaizen43594 жыл бұрын
@@TheObsessiveGamer Awesome! Glad to hear it!!
@MrLockederboss19903 жыл бұрын
Wow Boy , you digging deep there!!! Great videos
@garretk21343 жыл бұрын
How tf do you only have 5k subs? YOU NEED WAY MORE
@TheObsessiveGamer3 жыл бұрын
6K+ now but you are correct lol so hopefully soon :)
@masterslipping61993 жыл бұрын
It mite of just been used as a key to enter dungeons, a glorified door. A Warp point that the player triggers as appose to a spot the player could warp to.
@zsck4 жыл бұрын
Didn't know about this :o Nice video!
@TheObsessiveGamer4 жыл бұрын
Thank you! plenty more planned too
@suikasuika41573 жыл бұрын
i love your OOT video so much, thank you.
@TheObsessiveGamer3 жыл бұрын
Thank you!
@grantdine69472 жыл бұрын
Have you done an unused/repurposed audio from the game yet? If not that would be really cool Also amazing content I wish this was more popular
@marksmithwas123 жыл бұрын
Awesome find! I always wanted to know what the deal with that thing was!
@melody37413 жыл бұрын
There is a type of ac unit that goes in the ceiling and that looks EXACTLY like one just upside down
@durangedindividuals1294 жыл бұрын
Good work and thank you
@greej72593 жыл бұрын
You can load the BETA pedestal anywhere you want (Actor group 0x0068 / Actor Type 0x6E, Variable 0x0). It's just a model.
@TheObsessiveGamer3 жыл бұрын
That's what I did as seen in the video, but wouldn't load
@greej72593 жыл бұрын
@@TheObsessiveGamer kzbin.info/www/bejne/fGKog3iLo9yGkK8 You had variable 0xFFFF here... - That won't load anything. If the actor has the wrong variable it will either not load or crash. (I just tried it again & successfully loaded the Ocarina Pad in Dodongo's Cavern.)
@TheObsessiveGamer3 жыл бұрын
@@greej7259 Oh wow it worked. Thank you very much! I think I might make a short follow up to this video with this information. The variable messed me up there. Appreciate it!
@greej72593 жыл бұрын
@@TheObsessiveGamer No worries! :)
@cctomcat3213 жыл бұрын
First Jabu Jabu is probably the normal model, the second being the cinematic one? Like only one would be meant to be shown, then the open mouth model would take a close model placement. Just a guess.
@zigazav13 жыл бұрын
I think the reason there was two Jabu-Jabus, because one is the beta version, while the other is from the final release of the rom.
@TheObsessiveGamer3 жыл бұрын
No that wouldn't be the case as this is its own map separate from the final version that also exists in the game. As shown the map editor, that version of the Zora Fountain is what it looked like in the beta version including the 2 Jabu Jabus
@munisfather4 жыл бұрын
Thanks again!
@TheObsessiveGamer4 жыл бұрын
No problem!
@Kazooples2 жыл бұрын
I spent hours playing with the beta rom in the hopes I’d find something no one had found yet, I didn’t know how data mining worked though so I didn’t have much of a chance lol
@jonathanplooij36662 жыл бұрын
thanks for the video
@OEDODRAGON8 ай бұрын
6:02 Explains why Jabu Jabu also had two sets of teeth (5:13).
@TheObsessiveGamer8 ай бұрын
Indeed it does
@milk5762 жыл бұрын
fascinating content! i've been binging your videos today and i wanted to ask if 0:16 is a video of your hand? i know this video is a year old, but i wanted to gently inform you that a line in your nail like that could be indicative of skin cancer. you can totally disregard this if that's not you/this is irrelevant now, but i would be remiss not to say something after having seen videos of people with that same type of bruising confirming that it was cancer. best of luck to you!
@TheObsessiveGamer2 жыл бұрын
Heya, thanks for the concern and that is my hand. I have actually gotten that line looked at and have had it since 2012 at least. I go to a yearly dermatologist just incase and all has been good so far. Also glad you enjoyed the videos! got more planned.
@themapcartographer59523 жыл бұрын
10:26 Read my mind :) Think we all now know where the Ice Temple would of been, think it would of been beyond the ravine that splits behind Jabu Jabu.
@TheObsessiveGamer3 жыл бұрын
I do still theorize the ice cavern could have been the entrance to the temple itself, but I imagine we'd first more seen a grand entrance to it on the inside before actually entering it
@YowLife3 жыл бұрын
You have very nice in depth videos on Beta content, especially for The Legend of Zelda Ocarina of Time. Although I would prefer if you correctly pronounced it as "Oh-car-ina".
@shadowledastray3 жыл бұрын
Nah, it doesn't matter which pronunciation you use, it will always irritate the "other half" of listeners who are used to the opposite. lol For example, Obsessive Gamer's pronunciation of "Ocarina" sounds right to my ears, but I always get thrown off when I hear people pronounce Mario as "Merry-Oh".
@TheObsessiveGamer3 жыл бұрын
Thank you very much! Either pronunciation is fine. I feel the way I say it is correct, so i'll keep going with that lol yours is correct too. Always more than one way something can be pronounced. Thanks for watching! PS. You have pretty fun videos on your end!
@YowLife3 жыл бұрын
@@TheObsessiveGamer The original inventor of the Ocarina is Giuseppe Donati, an Italian man who pronounced his own creation's name as "Oh+carina". The name he chose is derived from the Italian word for "little goose", "piccola oca" (pronounced as Oh+kah). I say there's much more precedence to call it the "Oh+carina" out of respect and knowledge for the instrument, rather than the literal mispronounciation that others resort to. The question comes down to: do you follow the trend or go straight to the source? It's akin to calling Link "Zelda" if you don't have enough knowledge on the game.
@YowLife3 жыл бұрын
@Marc Carran There are many names in the Zelda series with debated pronunciations: Deku, Gerudo, Epona, Hylian, Kokiri, etc. These are mainly made up words, so debating their pronunciations is common. However the Ocarina(Oh+carina) is a real Italian instrument, with a real-word origin. mistaken identity > When someone incorrectly thinks that they recognize something as something else. Ergo, recognizing Ocarina as "Ah+carina" instead of the original pronunciation "Oh+carina". Imagine meeting a girl named Lara (pronounced Lora) and telling her parents the daughter they named is "Lair+ah" and claiming it has to be right despite the parents' intentions on naming their own daughter to sound like "Lora". This is the very definition of mistaking someone's identity. Perhaps it's not as severe as thinking one person is someone else, but it's the same idea nonetheless. *Giuseppe Donati named it the Ocarina, as in Oh+carina, and I feel we should all respect that.*
@YowLife3 жыл бұрын
@Marc Carran Yes words can change, names can change, and meanings can change. This is for a variety of reasons, such as making a word easier to say "Hamburger > Burger" or to avoid offending others "Pussy > kitty". But this is not one of those cases. This is one syllable of a word that was altered for no reason, not to make it easier to say, not to avoid offending anyone. As such you can not claim "Ah+carina" has any benefit over saying "Oh+carina" and vice versa. So if both pronunciations are equal, then the only deciding factor left is what the original creator of the instrument intended. *And we have evidence that he named it the "Oh+carina".* Look there is no need to push this any further. I've fully nullified any arguments to ease of use, intended purpose, and past examples. *Overall, the isntrument in this Legend Of Zelda game is called the Ocarina, pronounced as "Oh+carina".*
@Fuzzypaws3 жыл бұрын
I'm curious about the "mole people" from that toy show review. I assume those are the Gorons, but Gorons don't look like moles and don't have a king, unless Darunia was a royal early in dev. XD Did Gorons used to look different, were they originally the skyward sword moles?
@TheObsessiveGamer3 жыл бұрын
Yeah i'm guessing that's gorons too. Must be the skin colour I guess? Gorons shouldn't have looked different since they were based on ALTTP's version which still looked similar but mean
@jawwadahmed97134 жыл бұрын
even if you don't get any of that technical coding shit The music itself is so nostalgically satisfying
@TheObsessiveGamer4 жыл бұрын
I do always spend a strangely long amount of time deciding on good fitting music lol but I also tried my best to explain the technical part.
@jawwadahmed97134 жыл бұрын
@@TheObsessiveGamer I know you really did, I was just being sarcastic. if I was talking I couldn't explain that way even though I'm a gifted gamer son of a programmer but I wouldn't be using be that clear terms xD btw really impressed by how deep you dug into this.
@TheObsessiveGamer4 жыл бұрын
@@jawwadahmed9713 Oh I know lol, I was somewhat concerned about how technical the video was. Glad it was clear it enough and glad you enjoyed it :)
@dudeat13205 ай бұрын
What's up with the building at 2:24?
@load-bearingcoconut55863 жыл бұрын
"Everything looks normal" except how the walls make it seem like a canyon instead of the more open version in the actual game.
@TheObsessiveGamer3 жыл бұрын
Where did I say that? Just wanna see.
@load-bearingcoconut55863 жыл бұрын
@@TheObsessiveGamer 1:06, in regards to the appearance of Zora's Fountain
@zeusthefox15853 жыл бұрын
Oh so its Lord Jabu-Jabu-Jabu-Jabu
@Off-Seer3 жыл бұрын
What tool did you use in the video
@TheObsessiveGamer3 жыл бұрын
SceneNavi. You can find it easily by Googling it
@rexellate3 жыл бұрын
The warp pad / ocarina pad side textures aren’t just similar- they’re exactly the same 😛
@TheObsessiveGamer3 жыл бұрын
Just about. The one of the final one does look more stretched out lol
@rexellate3 жыл бұрын
@@TheObsessiveGamer the reason for that is most definitely because someone said “make the pad bigger” but they didn’t remake the texture to fit the longer sides- so they “stretched” the exact texture along the UVs of the model, thus the stretched look. But I guarantee they didn’t change the texture at all. It’s always fascinating to see these scrapped things and I appreciate your videos!
@JohneAHHHHHHHHH4 жыл бұрын
Ello again 👋
@TheObsessiveGamer4 жыл бұрын
Ello Ello 👋
@manfredjohnson6273 жыл бұрын
What is this tool that you are using?
@TheObsessiveGamer3 жыл бұрын
SceneNavi. You can easily find it with a Google Search.
@manfredjohnson6273 жыл бұрын
Ok Thanks
@ViddyOJames3 жыл бұрын
but... they both had three big holes on that side...
@TheObsessiveGamer3 жыл бұрын
The holes on the classic one were MUCH larger compared to the final. The final only had them big enough (on more towards the top) for using your fingers
@ajtriforcegamerofhyrule85384 жыл бұрын
Yay more Zelda beta continent
@TheObsessiveGamer4 жыл бұрын
More is planned to come! :)
@NativS20024 жыл бұрын
Continent?
@TheObsessiveGamer4 жыл бұрын
@@NativS2002 clearly a continents worth of beta material lol
@Tazerboy_103 жыл бұрын
Interesting...
@danielbarrios43794 жыл бұрын
And white tunic and the other colours tunics is the beta versión ? (No speak english just some words)
@TheObsessiveGamer4 жыл бұрын
I have heard those are beta, though I do need to do further research on that to verify. I'll plan to cover them if so
@danielbarrios43794 жыл бұрын
@@TheObsessiveGamer maybe the white tunic are from the temple of time, the purple tunic de temple of shadows and golden tunic the temple of desert... the graet question what use did they have ?
@TheObsessiveGamer4 жыл бұрын
@@danielbarrios4379 If those Tunics are indeed in the data, maybe so?
@danielbarrios43794 жыл бұрын
@@TheObsessiveGamer I hope you can investigate it in a video is a question that I have always had, thank you very much for you attention friend
@arashisu64734 жыл бұрын
Can u do an Star Fox 64 cut content ?
@TheObsessiveGamer4 жыл бұрын
One I would like to do eventually. So definitely considered
@arashisu64734 жыл бұрын
@@TheObsessiveGamer Cool !
@JJBSZ3 жыл бұрын
Bruh he sounds like that kid from bobs burgers
@TheObsessiveGamer3 жыл бұрын
I don't think I sound that raspy (or raspy at all lol)
@sustainna3 жыл бұрын
Why are you yelling, though?
@TheObsessiveGamer3 жыл бұрын
That's not yelling, that's just me being excited over this :P
@yalolol3 жыл бұрын
lol nice screens of zso
@TheObsessiveGamer3 жыл бұрын
Well that is where we the community were back then lol
@yalolol3 жыл бұрын
@@TheObsessiveGamer who were you on the boards?
@TheObsessiveGamer3 жыл бұрын
I... forgot my user account from then lol I mean I wasn't any sort of data miner or developer of tools there, but there with the community for discussions and theories (may explain why i'm a video editor rather than a game designer lol). I still remember well when the Arwing revived those boards that were slowly dying.
@yalolol3 жыл бұрын
@@TheObsessiveGamer lol yea. that was right about the time shit hit the fan on the boards. there were only a handful of hackers active on the forums. cooliscool brought us the debug rom. cendamos brought us a lot of cool shit too. but there was the feud.
@TheObsessiveGamer3 жыл бұрын
@@yalolol Sometimes crazy to think the debug rom was first introduced there. I forgot about the feud. Mind reminding me?