I feel like the conscripts might get pretty demoralized if their commander keeps calling them “conscripts.” It’s like a farmer calling their cows “breakfast.”
@calebbarnhouse4962 жыл бұрын
No, conscript is just someone pressed into military service, which includes pretty much every space marine, but also includes every kreiger, and even in things like Halo, masterchief, and every other spartan
@joaocolisse60972 жыл бұрын
I salute you Shack! This is such an Imperial Guard behaviour.... Let's use the conscripts as a shield for our bunker, we all know which one is more expensive lol.
@TenebrousFilms2 жыл бұрын
"This is a family show," he complained, shortly after talking about breaking a battle sister's back door...
@scottjohnson14832 жыл бұрын
Ah the Imperial Guard, taking on living saints with nothing more than flashlights, moxie, and sheer weight of numbers.
@insertnamehere66592 жыл бұрын
Grant just casually ignoring a freakin' Pentient Engine tearing up his entire army had me having a bruh moment.
@gothicpando2 жыл бұрын
"We will screw them silly!" Inquisitor, check that tank crew...
@simenhartford72062 жыл бұрын
They've been corrupted by Slaanesh, heresy!
@jeremychau23222 жыл бұрын
I love how many man you sacrafice just to kill one squad of sisters xD
@jordanclekovic94342 жыл бұрын
Just so you know, the plasma cutters that the Elysium drop troops get DEMOLISHES buildings.
@wyattking32402 жыл бұрын
Be advised that building power generators next to/attached to buildings actually decreases build and research time. You keep building them off to the side when you could be tossing out a guard squad in 4 seconds or tiering up in less than 2 minutes with 3-6 generators attached to the hq
@TJ-vo3rv2 жыл бұрын
Great for cranking out stuff like titans too.
@gothicpando2 жыл бұрын
speedrun strat
@Owen9022 жыл бұрын
Is that for every faction?
@TJ-vo3rv2 жыл бұрын
@@Owen902 Yup. This is a Crucible/UA mod thing, though. If you are playing vanilla, it doesn't work that way.
@jeppe59422 жыл бұрын
I agree. While it's good to see content up from DOW1 and credit to caster for being great at commentary, the turtle play style is a bit too slow for me.
@wowgg22142 жыл бұрын
If I remember correctly without the mod the factions can be destroyed. I remembered my playthrough of playing the Imperial Guard, the Necrons destroyed the Eldar.
@Fatueable2 жыл бұрын
About artillery - mod maker rebalanced it giving each unit specialty: Medusa (tier 3) - anti-vechile(including titans) - high damage short range Basilisk (tier 2) - anti-infantry(special shell as well) - medium range Griffon |(tier 3) - anti-infantry, buildings, vehicles (inferno shells upgrade increase efficiency) - longest range of all your mobile artillery pieces. And highest rate of fire in case you want delete everything. And as it was mentioned few times before - building more HQ increase max plasma generators cap and building generators next to production/research building increases production rates. P.S. thermonuclear generators (both build on slag and late game one) have active ability to boost nukes production speed.
@midgetydeath2 жыл бұрын
Medusa for anti-vehicle is dumb. It is expressly a siege weapon meant to destroy fortifications. And the Basilisk is supposed to be the longest range mobile artillery the Guard has. There are immobile guns with longer range and there are mobile mortars with equal range, but none that are mobile with greater. And the Griffon is a specifically medium range mobile mortar if I remember correctly. It’s rate of fire and mobility being the redeeming features for its poor firepower.
@Fatueable2 жыл бұрын
@@midgetydeath Lore sacrificed on altar of game mechanics leads to heresy 💀
@crplsteve2 жыл бұрын
Shack the bunkers have always had the feature that unit squad = lasguns(Not Lascannons those are the big AT guns that heavy weapon teams get), 2 = Las + Plasma and 3 gets Las + Plasma + Heavy Bolter. Note this is for ANY unit. A commisar, commander or other single model unit counts towards the buff.
@TJ-vo3rv2 жыл бұрын
Conscripts work GREAT for this too! Especially newly created ones. Don't need to invest into reinforcing them if you don't want. Also helps to remember that they can travel between garrison structures more or less instantly. Perfect for defending a newly acquired, unupgraded listening post!
@nonya13662 жыл бұрын
If I recall, tech priests might count as additional units but it's been a long time.
@crplsteve2 жыл бұрын
@@nonya1366 They do, if your 3 builders are attacked and are near a 3 cap building putting them inside can let them cause a lot of damage
@nonya13662 жыл бұрын
@@crplsteve Turns out knowing how to pray to the machine spirits was a great call. Danke for confirming it too for me, been a while.
@michaelfriede76932 жыл бұрын
Seeing you go air command was amazing! You always go arty or vehicle. This was a super fun video!
@alexanderthegreat66822 жыл бұрын
"This was the bloodiest battle yet. Smooth sailing at first, but once we started the attack proper... I'm not sure how I survived. Their champion cut through entire battlegroups in a minute, and nothing we could do could stop her. Until the General sent in the Baneblades. We crushed their shrines and destroyed their citadel. And yet, even as victory was at hand, I'll never forget what happened next. The enemies decided to burn themselves and their fortress to ash. This... self immolation... no one was prepared for it. The screams, the heat, and by the Emperor, the smell... I'll never sleep soundly again." -Report of an Imperial Guardsmen, following the destruction of the Sisters of Battle HQ
@kostakatsoulis29222 жыл бұрын
Oh man this is like perfectly timed, i just spent all of last night basking in holy light as every little bit of backstory for my gaurd regiment, the 119th Naval Landing regiment, fell into place in my head! So basically just imagine a bunch of guys and gals decked out in Halo 3 marine gear, who's job is basically that of the Mobile Infantry: load up in your dropships, fly down to the planet, and kill anything thats breathing and not human. But after hotdropping on top of and annihilating a "small" Ork band who were laying siege to a sparsely populated colony, their supporting battlegroup up in orbit proceeded to run into the extra dakka those Orks had called for to break the siege, and the 2 fleets then proceeded to basically pulverize eachother, as well as any kind of long-range communication to the wider galaxy. So now the 119th protects this secluded world from a never-ending Ork infestation, utilizing their men and their armor as their anvil, Valkyrie gunships as their hammer, the omnisiah-blessed walls of New Theelia, the only city on the planet, as their shield, and an elite corps of horse-mounted scouts as their eyes and ears. Every month or 2 they must send out a large expedition to keep the Greenskins' numbers down enough so they don't overrun them. Orks can be deceptively cunning, as was shown when a particularly crafty warboss took control during one expedition and nearly toppled the walls of New Theelia; but they must always be vigilent not just for Orks, for there are other threats which could fall upon their little world, as well as opportunities...
@alexanderthegreat66822 жыл бұрын
I've got a couple of homebrew regiments in the works. My most fleshed out is the 412th Gilreth Graywatch, decked out in gray and blue who are descended from a Cadian regiment that was stranded on a Knight world. They often work in tandem with Imperial Knights, and train their soldiers on an ork infested moon, practically farming greenskins to slaughter, similarly to your regiment. They rose to fame after putting down a rogue knight house with aid from House Dallin
@kostakatsoulis29222 жыл бұрын
@@alexanderthegreat6682 ah, nice idea. I went for more of *shrugs* "welp I guess we're here now" approach, and more put into a bit more laid back situation so I don't have to worry about the unit being wiped out in some random far-flung battle on a forgotten rock
@alexanderthegreat66822 жыл бұрын
@@kostakatsoulis2922 yeah, in this case the orks came to them, but since you can't really get rid of orks the Guard just went "welp guess they're here"
@kostakatsoulis29222 жыл бұрын
@@alexanderthegreat6682 something like that, yeah. I just imagine the guardsmen looking up and watching as the last Imperial cruiser falls out of the sky, entangled with what little remains of an Ork... uh... do they even have ship classes? Whatever, anyways, they see that and then one just goes: "Welp, I guess we love here now." *Smack* "Ow!" "Not. The time."
@alexanderthegreat66822 жыл бұрын
@@kostakatsoulis2922 in the case of the 412th they were sent to stop an Ork attack, but by the end the Munitorum decided it wasn't worth retrieving what was left, so they rebuilt and established a new regiment
@mranderson95532 жыл бұрын
something weird about this mod is that they don't want you to reach teir 5 on stronghold missions, probably to prevent global artillery usage so unlike most mods where they restrict relic access its the capture point that they removed from the missions
@evagelospapamixail91392 жыл бұрын
thats not the case the stronghold missions are the same as in the original its not like the mod did any changes to them its just some strongholds have critical points some dont. the ones that do have critical points in their *base* are the following (imperial guard,necrons,tau,).those 3 i am 100% they have critical points
@mranderson95532 жыл бұрын
@@evagelospapamixail9139 i can't confirm this for all of them but for example there was meant to be a critical location in the bottom left courtyard of the sisters of battle of stronghold which is clearly not there
@eskalia23152 жыл бұрын
We'll be adding decently placed crits and relics to most if not all of the multiplayer maps. The lack of points is a vanilla Soulstorm issue.
@potetnamnbaknamn8952 жыл бұрын
The easy way to destroy the monuments is to set all of your basilisks to bomb one monument, then use another part of your army to attack another one. Either she gets thrown around by the arty's knockback and or the arty gets to destroy a monument while you kite her with your army.
@Gothsheep02 жыл бұрын
You forgot to actually build the gunships. I normally wouldn't have bothered mentioning it, but Vulture Gunships are absolutely AMAZING in this mod and are probably my favorite IG unit. The other weird thing about Aerial Doctrine is that it makes it so air support calldowns from the Com Towers are no longer on a shared cooldown. So if you have 8 towers, you can calldown 8 bombing runs and 8 Vulture missile strikes. Combined with sensor sweeps, your 'push button, delete enemy' potential is phenomenal.
@singerman75602 жыл бұрын
Alright! I've been looking forward to this video for over a week! Thank you, captain!
@mranderson95532 жыл бұрын
i remember the fisaco last time with you missing "these shrines will grant us.... immortality", then again i can't speak because i did the same thing
@stormlordeternal76632 жыл бұрын
I will admit I never really figured out how to destroy the shrines. I would always just bumrush their HQ and win that way
@mlggangster22942 жыл бұрын
So glad that there is a new dawn of war video. Keep up the good work Shack
@aldrichbalnazzar82142 жыл бұрын
REJECTTTTT RANGED COMBATTT, FACEEEE MEEEE ON GLORIOUS MELEEEEE - basically every khornite demon
@seltin19882 жыл бұрын
this was just perfect man! thanks for showing us this :D hope you conquer the entire system!
@finncampbell46622 жыл бұрын
When i was playing this mission i couldn't figure out the deal with the statues so i just fell back, dug in, and nuked em off the map
@murryminis2 жыл бұрын
As a guy who played Air Cav guard on the tabletop flamers are surprisingly good at anti air
@IAmTheStig322 жыл бұрын
It's a weird quirk of the rules isn't it? Our gaming group used to homerule that flamer-type weapons targeting flyers only hit on 6+.
@mortyjhones40682 жыл бұрын
Shack, one 'BUG' with Dawn of war 1m, was that the commanders field army was not always removed from the map once the HQ was destroyed. meaning that the last teritory the fraction held was efectivly uncapturalbe.espeshaly late game.
@PetesHQ2 жыл бұрын
Really great mod this one. Love it!
@rareraven2 жыл бұрын
Can't WAIT for the Darktide!!
@RabbyBabu2 жыл бұрын
Did he just say "We will screw them silly" to sisters of battle? .... Ummmm ...... Understandable sir, have a good day.
@Darkfire78812 жыл бұрын
Always love watching you play the Best Warhammer 40k faction
@BiscuitHead222 жыл бұрын
Godamnit guardsman for the last time, I'M NOT COLD!
@lonerangerv12242 жыл бұрын
how many guardsmen died to the AOE of the massive plasma cannon
@kostakatsoulis29222 жыл бұрын
According to the inquisition there was no plasma cannon, it was simply a freak accident from a psyker nearby spontaneously exploding because... Chaos.
@mr-yg4hu2 жыл бұрын
This games acutally amazing please post more of it! 🔥🙏
@thuzan117 Жыл бұрын
yeah 10 unit cap on conscripts but they are free. They are brilliant and exactly what the Imperial guard need. They can cap, they can be target practice for a commissar, they can be a delaying or holding force, or you can just garrison them to give buildings an attack.
@carchagassky2 жыл бұрын
Here is a scary though : Can you deepstrike a baneblade ?
@kostakatsoulis29222 жыл бұрын
LET IT RIP
@ksfirewolf15302 жыл бұрын
If it is following UA rules. Yes. Yes you can. You have to for the really big baneblade
@Fatueable2 жыл бұрын
In mod you can in 2 ways - directly from Martian command center if select Air Support doctrine in Doctrine command. Or you just shove it into Valkyrie transport. Needs a bit of wiggling to stuff it in tho...
@UnknownSquid2 жыл бұрын
I don't know about this mod specifically, but in old UA the Imperial Guard were the only faction that could air drop literally 100% of their unit cap. Infantry, armour, and relic units alike. It was a favourite surprise tactic of mine in multiplayer, if my enemy ever tried to turtle up and gave me time to do so. Was always hilarious to get the reactions, when four or more baneblades and anti-structure tanks, plus Kaskrin with demo charges, dropped down behind their defences and flattened their base in a matter of seconds.
@richardgarner23502 жыл бұрын
The way to take out the statues is to attack them with flying units (bombers) which Celeste (the living saint) can't get at.
@pink99492 жыл бұрын
So the bunker thing is a base game thing where each unit added to the bunker adds more weapons, it doesn't matter what is added either one commissar is equal to a full squad of guardsman
@jeremychau23222 жыл бұрын
I love this lets play pure fun!
@cabal4262 жыл бұрын
Build all the Baneblades and punch them right in the face. Great vid btw.
@MrTreefoz2 жыл бұрын
lol If all of those conscripts really were carrying lascannons, they would be doing a lot better.
@MrSHADOWANGEL9992 жыл бұрын
Captain Shack hero of the imperium
@auxilia50242 жыл бұрын
1:31:20 The All Guardsman Party, hidden boss
@shmee123ful2 жыл бұрын
do the sisters in this mod get some of the new units gw has added to their roster? pargon war suits, castervaters, novies that kind of thing?
@fubanuba28272 жыл бұрын
What mod are you using that allows you to zoom out that far?
@ryandrost95892 жыл бұрын
Its not built into crucible?
@fubanuba28272 жыл бұрын
@@ryandrost9589 It is built into Crucible. Gets very foggy if you try to scroll out a bit. Not sure if there is a fix for the fog or not.
@fivethree872 жыл бұрын
@@fubanuba2827 You can disable the fog if you use the DOW mod manager in the advanced start options.
@fubanuba28272 жыл бұрын
@@fivethree87 Thanks for letting me know. Looks amazing with the no fog .
@khornesblessed41452 жыл бұрын
Does the campaign keep buildings you build during missions?
@ryandrost95892 жыл бұрын
OG soulstorm? no. Don't know about modded though. Was a real pain compared to Dark Crusade
@khornesblessed41452 жыл бұрын
@@ryandrost9589 i agree fully with your statement really hated starting all over on a map I already won.
@Dusteus2 жыл бұрын
So.... This is Dawn of War Crucible mod look like? Hmm.... Interesting
@alex4alexn2 жыл бұрын
i love this mod so much
@zeash4822 жыл бұрын
writing this here for the engagement, i will watch this but not right now or today i can only watch so much shack a day and im still going through all the mod all the things backlog i got.
@Long_Fang2 жыл бұрын
Great video and a great mods but question why not do a modded morrowind Playthrough or at least another skyrim one once one of your current series is complete of course
@lennyplays87782 жыл бұрын
Captain Shack you should do more Empire at War mod videos I love those videos.
@dxenomorph2 жыл бұрын
Need to play this again i some days
@Maximum_Bacon2 жыл бұрын
Why? Because 40k is just contrary like that Shack. It's okay, you have bombs.
@kostakatsoulis29222 жыл бұрын
And tanks!
@simenhartford72062 жыл бұрын
And artillery!
@apokaboom23172 жыл бұрын
is it me or did the IA built only non-UA units? i mean, granted i didn't even see a single Act of Faith used in the whole match , so they are also misusing what they already had, but it would seem they didn't build anything new eiither. They have new planes that can rip tanks apart. a mobile fortress, sixty shades of living saints, and they didn't even produce missionaries for their squads. is the stronghold ia forced to use old units, or maybe it hasn't been updated yet?
@ryandrost95892 жыл бұрын
The devs probably havnt touched the HQ missions. As shack said, they're heavily scripted. Probably didn't want to touch already spectacular set piece missions.
@eskalia23152 жыл бұрын
We'll be sorting the AI to be building the units in the not too distant future
@sillerbarly49272 жыл бұрын
Wait so what you are saying is you can deep strike a bane blade on top of the enemy
@DeltaTwoNine2 жыл бұрын
BY THE EMPEROR WE WILL HAVE IT!
@foxgod62072 жыл бұрын
Me for imperial also me in head for chaos on top of my private beyblade
@JaguarWarri0r12 жыл бұрын
this mission is fun with tau. 5 Barracudas are OP
@Nat-wm7zo2 жыл бұрын
So can anyone point out where I can get this mod plus which Dawn of war game it works on
@maarekstele29986 ай бұрын
Soulstorm i think
@Roamingfirebat2 жыл бұрын
In DoW dose having the corpses stay on the map affect performance ?
@UnknownSquid2 жыл бұрын
Yes, but it's an old game with low poly models, so it handles it very well so long as your PC isn't too old. (And can adjust in settings if it's an issue)
@nathandjp2 жыл бұрын
Actually your bass can be taken and also enemy bass in the standard base game it’s not mod in at all
@Nooooooooooooooodle2 жыл бұрын
Hey xpgamer is it possible you could help me with a good mod setup for fallout 3 and new Vegas tale of two wastelands
@y55en452 жыл бұрын
you built the nuclear building but forgot to deploy a nuke :(
@ezekielhavoc96592 жыл бұрын
Finally some fucking good game.
@MandaloretheSavage2 жыл бұрын
This campaign is epic...purge the Heretic Shack.
@OnyxheartWolf2 жыл бұрын
I love the crucible mod, but I hate that the game crashes on me every time a fight finishes
@adamjensen70012 жыл бұрын
Is the Admech a playable faction in this mod?
@jordanclekovic94342 жыл бұрын
No
@simenhartford72062 жыл бұрын
They're in unification mod, but not in this mod no.
@TjtheSquishyLegomanic2 жыл бұрын
When will you finish fall of the Republic?
@CaptainShack2 жыл бұрын
That campaign was basically over. We will do a transition episode to a new series eventually moving into the Galactic Civil War.
@josiahzabel85962 жыл бұрын
@@CaptainShack and then Thrawn's Revenge?
@TjtheSquishyLegomanic2 жыл бұрын
@@CaptainShack thank you for the update
@guardsmenmrdew42862 жыл бұрын
I miss this game but this mod just doesn't work for me :(
@admiralcasperr2 жыл бұрын
Zerg rush, but it's Warhammer.
@techpriest28542 жыл бұрын
Nid rush, the original zerg rush
@jakublederer12572 жыл бұрын
Is this UA?
@eskalia23152 жыл бұрын
It is the Crucible mod.
@Volper12 жыл бұрын
"That's why I love the Guard. Cause they're just dudes, with the whole universe stacked against them..." Shack...you know the Guard is, on it's best day, a stalling force for the Astartes to show up and win the day...right? I mean, not to utterly insult and horribly demean the Guard (that is totally what I am doing, Space Marines forever) but more often then not they are pretty much told to just go die while Command waits for the real warriors to show up.
@Amoth_oth_ras_shash2 жыл бұрын
umm ''excuse me this is a family show'' ...while playing 40 k anything ? XD that was good joke... be like someone switching on porn and being surprised it invovles bobs and pernuses ^^ but true...despite how i loath the unit limits smacking you in the face and often tiny maps for this..... with a mod like this and the basics from the source game... i am more tempted to buy a dawn of war 1 copy ,then that new star ship troppers... wich is so fking sad! ..it was a ip that since not super much been made for it i hopped it be one used to give a good new rts game...but what i seen of it just makes me feel ''giant demo'' so far :/ edit: and ye..agree with him.. having something arbitrary diminish just to force janitor work of the player/commander is a big down point for me to aka the power generators ;)
@Choward69692 жыл бұрын
I can never get this game to run how tf are u playing
@ElevenRats2 жыл бұрын
I honestly recommend using the DoW mod manager
@eskalia23152 жыл бұрын
Come on the Discord server and we'll help you get things working. Or look up the KZbin tutorials. They're very in depth.
@thesmilyguyguy97992 жыл бұрын
= D
@etienne81102 жыл бұрын
In one minute you got bullied by a bunch of girls.^^ If the IG are normal dudes, the sisters of batlle are just normal women, none of them are enhanced. Which makes them as impressive as th IG.
@CaptainShack2 жыл бұрын
True and their faith gives them superpowers which is you know.. Cool
@simenhartford72062 жыл бұрын
"Normal" women who all wear power armor and have faith based powers. So not as impressive as IG, but perhaps more badass.
@etienne81102 жыл бұрын
@@simenhartford7206 IG also has "power armor" (but yeah no faith related power, because they are faithless heretics. It only depends on them to believe enough for the Emperor to grant them blessings... ^^)
@simenhartford72062 жыл бұрын
@@etienne8110 True but power armor is really rare in Imperial Guard, usually only see high-ranking commanders wear it. In SoB everyone has it except for medics. Big difference.
@etienne81102 жыл бұрын
@@simenhartford7206 IG makes up for it in ogryn troops or with artillery and mechanized units. I'm curious as to how they explain in the lore how the sisters of battle manage to get so many power armors? They are quite costly to make thus the priority given to astartes.
@deidresable2 жыл бұрын
Why is he always be lazy to upgrade tech and building even when he's got the resource for it then he complain the troops is too weak or something
@UnknownSquid2 жыл бұрын
Shack has always been more of an emotive RTS player than an analytical one. He loves the feel and the fluff, playing a mission like a roleplay. Which is awesome, and something I honestly like to do as well if possible. The part he doesn't give as much attention to is learning/understanding the exact crunch and mechanics of the game. Gets carried away in living the moment I guess. There's lots of moments where he'd benefit from paying a little more attention to his actions, such as the very beginning where he was spamming squads of six conscripts and letting them die instantly for 50 resource a pop, massively draining his resources, whilst not seeming to notice that replenishing a soldier costs only 1 resource. Meaning that ever sending a squad without filling it up first, is just a dire waste.
@deidresable2 жыл бұрын
@@UnknownSquid ah RP player
@simenhartford72062 жыл бұрын
@@UnknownSquid This and also it can be hard at times to keep track of everything.
@jonumine62502 жыл бұрын
Not only that, but he has an audience to entertain. As well he forgets to repair tanks right behind a builder, or send and forget troops (in other games as well, then complaining where are they? followed by why they died?)