The Season 5 PTR was a wild ride for sure! Here is my feedback on the Endgame & Class Balance. Thanks for all the suggestions & ideas from y'all. I hope we can make Season 5 the best it can be together! Feedback Sheet: docs.google.com/spreadsheets/d/1bN8C_Fe9nrWv__jUc_Vdbl220g4NM0mlux-ga_s_-5s/edit?gid=1113574205#gid=1113574205 Timestamps 00:00 🎮 Intro 02:24 🔄 PTR improvements 04:37 ⚔ Season Theme 08:16 💰 Gameplay & Rewards. 17:10 🏞 Pits 21:50 🏆 Leaderboard 22:19 ⏳ Boss HP 25:02 🎖 Rewards 27:33 🤝 Group vs. Solo 30:41 💥 Class Balance 34:21 🔧 Basic vs. Core 37:08 🐛 Bugs 43:19 ⚔ General Feedback
@zarthemad8386Ай бұрын
S5 PTR just shows that S4 was a bait and switch
@1ButtonDashАй бұрын
the boss resummon is gonna be one of my favorite things. I literally have nearly a whole storage tab of living steel
@TheCosta5000Ай бұрын
Omg so much distilled fear sitting in my stash.
@dukenukem2480Ай бұрын
That’s one of the best changes for sure
@B455PL4Y3RАй бұрын
but it will all be in eternal by the time this patch comes??
@KatCat18Ай бұрын
@@B455PL4Y3R most things added in new season patches are always in eternal except the seasonal theme features, so yes
@1ButtonDashАй бұрын
@@B455PL4Y3R yeah that’s gonna be a change to eternal realms as well
@Complication84Ай бұрын
In typical Blizzard fashion they take 2 steps forward with season 4 then take 20 steps back with season 5. Reminds me season 0 leading into season 1 when they completely fucked the game and everyone quit.
@parsian5919Ай бұрын
Yep. Nerfed everything and yet the meta was still like Pre-Season but worse. I left season 1 half way because of the long grind with weaker characters.
@thelegionisnotamused8929Ай бұрын
Patch 1.0 made me quit. Came back for season 4.
@Complication84Ай бұрын
@@thelegionisnotamused8929 same here. And if season 5 goes live in its current state I'll be quitting again lol
@skunkvakt1007Ай бұрын
@@Complication84 same here
@XCT82Ай бұрын
I just want SHRED to be great again....
@Rob2628Ай бұрын
It sure was fun to play shred back in S2 💪🏻
@Warden1869Ай бұрын
MSGA
@drax4901Ай бұрын
Blizzard devs will look at your comment and buff Flay more 😂 fucking team is becoming a meme at this point.
@benjaminghazi787Ай бұрын
There’s about 70474729 core skills that need to be buffed and scale better. How are “core” which are by name alone core, useless.
@mattL---Ай бұрын
@@benjaminghazi787basic skills are stronger than core skills now. I never thought Id see the day but here we are. If s5 is like this, I guess I’ll be taking another 2-3 seasons off again smh
@x3TripleAce3xАй бұрын
What we need for buff bar is be able to have important buffs of our choosing be leftmost justified on the bar while the irrelevant buffs are rightmost justified
@joaodarc3688Ай бұрын
Up
@Chris-xi8fhАй бұрын
Rob, you must understand that if the balance between the classes is broke and you change the dynamics of the reward system for pits or the seasonal hoard to compensate for speed clearing or higher tier clearing then there will be a huge quality of life difference from someone playing a barb versus playing a Druid, Sorc or whatever class is behind. That would be massively unfair. In a perfect world it would be great to get better reward for fasted clears or higher tier runs if things are equal but things are far from equal. It all starts with getting the class balances fixed, we can’t have classes lagging behind over a year after the release of D4.
@darkcore81Ай бұрын
he would not speak like this if the barbarian were in a worse condition
@pawebyrdy827Ай бұрын
They should upgrade the stash thing, add some more space and fix the stacking items why the hell 50 is limit ? It should be very easy thing to do with little effort and no bug issues which would make many people happy. Hard to understand why they are not picking up this topic...
@LastAphelionАй бұрын
They need to make all these stupid mats go in the tab, not our stash
@irgamaizcoolАй бұрын
So they actually addressed this in one of the livestreams way back before s1 or s2. Adding more stash space is actually very dificult for them due to the underlying way it is implemented. Its so much more dificult to add stash space that they are actively figuring out ways to make you not need stash space. Just because something looks easy to do, doesn't mean it does.
@vzwson4995Ай бұрын
S5 provides me ZERO urge to play. S4 was the exact opposite. I couldn’t put the game down in S4. RIP.
@joshcarel8761Ай бұрын
It’s going to be the exact same as season 4 only we have new uniques to play with and less items to brick.
@vzwson4995Ай бұрын
@@joshcarel8761 the point is it’s nothing new. The infernal horde is a horrible game mode that offers nothing but annoyance and time wasting.
@joshcarel8761Ай бұрын
@@vzwson4995why would you expect something new with an expansion coming out in two months?
@lilredthabestАй бұрын
@@vzwson4995& its S4 but worse lmao all the things that did right they took away like helltide hearts 😂
@vzwson4995Ай бұрын
@@lilredthabest incredible right? I couldn’t believe how good S4 was. To see them delete all the progress and go back to window licking is sad but not unexpected.
@DarkPassengerАй бұрын
I really hope tempering/masterworking isn't so F'n bad next season. I literally get angry when I finally get that good piece of gear to drop now because I know what comes next. lol
@RezaTheRizzlerАй бұрын
Odd team strikes out again
@sonoftristramАй бұрын
We don't know yet. Balancing is not done by the season team and we don't know what the season mechanic will be. Infernal hordes is a persistent mode and not season exclusive.
@enkerzan3755Ай бұрын
Funny, when I suggested a unique item vendor in the forum to test stuff, many people flamed me saying "you're not here to test builds."
@fhoenixx5185Ай бұрын
On the internet you can say. Sex is fun. And somehow you will get downvoted.
@phailpoet1651Ай бұрын
Rob is wrong, you're not, you're here to test EVERYTHING not just strictly overpowered builds. That's all everyone will focus on if they do this.
@fhoenixx5185Ай бұрын
@@phailpoet1651 somehow you can read and predict minds of thousands of people and their behaviour. I'm shocked. Wow
@kudbettinkohen1935Ай бұрын
@@phailpoet1651you can still test EVERYTHING when you have the vendor lmao. Just not use it if you’re going to test the grinding elements. Bottom 10th percentile critical thinking.
@phailpoet1651Ай бұрын
It doesn't take a mind reader to understand this dummy.
@greganastasАй бұрын
Leader board on everything: Leveling to 100 too! Let players compete wherever they want to.
@dancehallvibes42Ай бұрын
What if instead of random drops at the end you get an item that upgrades an affix of your choosing to a GA? Because there is no way this is going to be a better way to get gear than helltide, so don't compete with that. This would be something that would be worth the grind
@mattL---Ай бұрын
That sounds too easy tbh. I think getting a material to GA a stat is great, but making it random should be the play. Just leave the weighting BS out of it if they do do that. Similar to a fracture orb from POE
@ooe5905Ай бұрын
We need a pit leaderboard in game
@p7755fnАй бұрын
Ofc and you only can see barb on the list
@Rob2628Ай бұрын
Amen we only have gauntlet 😢
@ezcoreg759Ай бұрын
Disagree, Gauntlet should be what you push for ranking amongst other players to get a gauge of your characters strength (Leaderboard), Pit should be there for players to test their characters might and gauge their success through the power of their character and their own skill. If you make both of them have leaderboards they both become redundant, one who cares about pushing Gauntlet , might not care about their leaderboard stats in Pit and vice versa, its two leader boards you have to grind out now, and these systems (pit, gauntlet) were designed for two different things. edit: its ok for variety, wouldn't be bad just to add more game style modes into Gauntlet to push multiple leader boards in different game modes native to Gauntlet. This way you expand upon the Gauntlet system, a system which is already in place, and you can then take The Pit down a different path and expand upon that with more systems.
@Michael-wp9xtАй бұрын
Power means nothing in the gauntlet, everything dies in 1 hit. Its 99% just proper pathing, not builds that matter. Pit is the opposite, pathing means nothing, builds mean everything
@austin7022Ай бұрын
Agreed without pit leaderboards what's the point...
@p7755fnАй бұрын
Plz do a good balance... More for sorcs, druids, and necros!!! And improve other events plz... More crazy stuff for helltide and legion events (like Butchers, Varshans, duriels, etc) Also world bosses every 2hrs instead 2.5 with better rewards
@frankschwarz408Ай бұрын
Not having the most up to date snapshot of my character on the PTR made me log out immediately.
Ай бұрын
I think the easiest way to improve the angel breath problem is to let incense now a drop and allow elixirs and incense salvageable.
@henrynguyen4315Ай бұрын
Angel breaths should be attainable via salvaging legendaries.
@SG-uy3izАй бұрын
Agree with a lot of what Rob said in his video. BLIZZARD: can you fix the in-game trade channel? Sometimes it works, sometimes it doesn't. Sometimes re-setting it works, sometimes it doesn't. Something so simple should be an easy fix. Season 4 was about Loot Re-born. It would be nice to enable that theme by making the in-game trade channel work. I shouldn't have to rely on third-party trade sites.
@OG25201Ай бұрын
Yep, dungeon layout generally and Pit's layout particularly are very frustrating. There are definitely gigantic rework needs to be done
@scotthughes765Ай бұрын
Hear me out, how about a proper hoarde mode where the monsters you fight continuously hassle you, still in waves, but the waves are levelled and once a wave is beaten it auto starts the next wave. And the wave cap is set to something ridiculous like 500 or a 1000, and you keep fighting until you get wiped out, and only then you get your rewards. Every 10, 15 or 20 levels they could spawn a boss in, and when you beat 100 levels for the first time for every 100 levels you beat you get a resplendent spark also the higher up the wave count you make it the better the rewards become as in uber drop rate and amount of rewards change. You'd have to really work on time spent to rewards made, but if it was varied enough in monster families that you get to fight and not just continuously giving you the same type repeatedly it could be fun.
@archmaesterofpullupsАй бұрын
For the time investment, I feel like the 250 chest should be a guaranteed 3 GA item. You may think this is too much but consider the opportunity cost of that time and that most 3 GA items won't even be useful.
@greganastasАй бұрын
I love your over arching positive outlook on this game. It is really hard for me to watch other D4 content creators because of their negativity and their desire to change the game into an older version of Diablo, This game has been so much fun since the start and continues to get better and better. Thank you for your position and the positive feedback that is not trying to change the game into a older version of Diablo (ie. Raxx wants a new D3 - lol, some want D2 - both these games I love but we already have them).
@richardgreen5756Ай бұрын
Only issue I have with this statement is your opinion that other creators are "negative". I've watched alot of them and they do give negative feedback but also solutions. As long as the feedback isn't "game trash" "devs trash" etc etc then that feedback is warranted. Just because it doesn't align with what you may think or how u may want it presented doesn't mean it's straight up negative. It's also not about being an older version of Diablo, but you can't just abandon everything that makes diablo diablo and expect people to like it. At that point it's a different game and doesn't need to be called diablo anymore. The entire issue with this game is alot of the decisions are being made around people that play once a week or once a month etc etc. While I get we need casuals and they make up alot of the player base, alot of developers are starting to pivot cause it's making the game NOT fun. It may be easy but it's a snoozefest on most mechanics in this game i.e horde mode. "Fun" things get replaced by "safe" things cause they're too scared that casuals won't understand them, example: Adam saying they dint wanna expand the skill tree cause they have people putting all points into basic attacks". Who cares? Let them? Don't punish everyone else because of people that aren't able to understand said mechanic. The entire game I'd easy asf so casuals have more than enough to keep them busy. It's time to actually focus on FUN things and DIABLO things instead of making everything soooo easy it's boring and not fun. Ever notice how all the FUN builds are trash and all the boring one button ones are so insanely OP and over the top? Somethings wrong with that balance there
@greganastasАй бұрын
@@richardgreen5756 Bummer you are not enjoying the game
@thevagrantgamingАй бұрын
Nerf the absolute shit out of Barb until it makes Rob rage quit
@yucakssaletramarasАй бұрын
I very much agree with everything, I'm missing something... item filters, I think that at some point in the season we are all tired of seeing common, magical and rare items on the screen, I only want to see legendary or unique ones
@viktorstorelvАй бұрын
Agree. They said it should be less loot in S4. But 99% of the loot I get is autosalvaged. Even the ones with GA. I have gotten 7 triple GA. All of them was sold to vendor, because noone use the stats on them, at least not in that combination.
@PowerofRa_Ай бұрын
I think adding more mob density like D3 will help and be more fun. Smaller health pools but more mobs. Plus you proc more bonuses. Hoarde timers must go. Random boss spawns and better rewards will help.
@darkcore81Ай бұрын
i really miss the D3 mob density
@chrisbenson98Ай бұрын
I think perra gamings video on the Sorc should be standard viewing for the developers working on the class.
@luciddre4mАй бұрын
If the infernal hordes arena is going to be a permanent mode, then season 5 will effectively be a test for it in its entirety. They really need to come up with actual fun and creative banes and boons for the future, or no one will play it.
@evg3niusАй бұрын
we really want the new mechanic to be fun. If it's not fun there is no reason to play season and people simply won't play
@FireNewt2024Ай бұрын
Very good feedback. When caps are involved it needs to be very clear if you are going over, and what the actual value you get is. Goes for soft caps as well
@egasproАй бұрын
Random idea for Infernal hordes waves, if you kill wave fast enough, next one would have goblin-like creature (not required to kill, fast, can escape) which would reduce timer by x seconds upon killing it.
@____GoMeZ____Ай бұрын
Easy fix blizz, for the crown and shard, make them buff “ultimate skills”. Both by damage, cooldown and how you proc them. Thst fixes both issues of ultimates not doing enough and the items themselves bloating the item pool
@DakotaM66Ай бұрын
Completely agree with these points. Season 5 looks to be a bummer without these suggestions
@JuanbaddayАй бұрын
They need to open up PTR to the consoles
@Rob2628Ай бұрын
Would be cool! The more player the more & better feedback 💯
@JuanbaddayАй бұрын
@@Rob2628 also theres always bugs and glitches first 2 weeks on console i feel that could be trimmed down or cut out
@GholladayАй бұрын
Very constructive criticism. Blizzard should attempt to make as many of these changes as possible. Rob knows how to have FUN!
@Idk0215Ай бұрын
rob you are a true hero to me and my diablo carrier I first started watching you when you had less than 10k subs and have helped me a lot with my builds im 12 years old and just did my first 140 pit today and you have been my help watching all of your videos along the way.
@pursuitolikes5217Ай бұрын
The issue is not because some of the affixes are so rare...the issue is the amount of gold required to reroll an affix. It should be capped at $1 million per reroll because many casual players just don't have that much gold. If you make every affix weigh the same, it will devalue the drop of loot because many more items dropping will have more desirable affixes on them, especially amulets.
@joaodarc3688Ай бұрын
The buff bar should have the option to lock one or more of the buffs in the first position
@zanganatorАй бұрын
100% agree with everything except the leaderboards in Pits, very nice analysis of everything that has to change in the game, for me the balance of classes and new uniques It is mandatory that it be changed for the good of the game, the state of the game in these aspects is terrible, the problem with Leaderboards are the majority of those who will fight to be the top of those leaderboards are cheaters and people who spend thousands of dollars on third party sell pages to get the perfect gear, for me There is no point, and Diablo 3 is the clear example of how horrible Leaderboards are, the leaderboards in Diablo 4 will be full of cheaters and people who buy gear with real money, for me there is no meaning.
@chrisarkseyАй бұрын
We need more to do after lvl 100 than running pit and killing tormented bosses just to hope for better gear to run more pit. I like things like delve in poe.
@corpsefoot758Ай бұрын
Infernal Hordes could still serve as solid endgame, if 1) they boost rewards a lot, 2) make the Pros/Cons mechanics more exciting, and 3) make low tiers clearable by casual players while high tiers challenge pros
@kudbettinkohen1935Ай бұрын
Pit doesn’t even give you gear. The game would be more fun if you could grind pit for gear.
@corpsefoot758Ай бұрын
@@kudbettinkohen1935 It does, just not guaranteed GAs so it’s very inconsistent just like most looting
@kudbettinkohen1935Ай бұрын
@@corpsefoot758 it gives like 6 legendary drops per run with no additional scaling. That’s basically no gear since you can chain spawn helltide with afk difficulty and 100x more GA per hour.
@LongieАй бұрын
I agree with getting everything to test it. Though they also need to test how easy or difficult it it to obtain the manuals or uniques, otherwise the focus is the endgame and the early to mid will be forgotten
@abelgonzalez158Ай бұрын
Sorcerer still plagued by dmg on Tuesday with cc layering and vuln required before you can hit hard, also too many give/take stats when no other class does that! They need a complete overhaul and more aspects and 3rd enchant
@apeckx5090Ай бұрын
I think they should keep the wave time the way it is but also spawn the monsters in as fast as you kill them, and give players more loot for the number of monsters they're able to kill in each wave
@henrynguyen4315Ай бұрын
The feels of trying to get crit damage on gear only to get marksman damage % 4-5 times in a row LOL
@epone3488Ай бұрын
YES. The Jail layout! Your so right it even happens in the "S4 live pit" its a bad map. It needs a loop or another branch or something. (loops make things work so Id go loop)
@andornagy2087Ай бұрын
I really hope Blizzard will watch this video before launch because what you are saying is 10/10. It does not take much effort to make these changes since most of it is already in the game...otherwise, they will face another S1 disaster after the S4 fun times.
@user-iv3uu7zi2fАй бұрын
It’s real PTR feedback that Blizzard should listen to.
@SlaterbbyАй бұрын
I LOVE YOU FRESH HAIRCUT
@boriskohlschreiber25Ай бұрын
High end gaming PC... 7000€. New haircut... 5€ 🤣👌
@flowqi212Ай бұрын
This might have been your best feedback video ever Rob, gj 👍. The only thing I'd be even more aggressive about is bringing down overall damage way below billions. Nothing in the game is designed to handle these numbers, not the dungeons, not the bosses, not even the UI.
@marwangaming4708Ай бұрын
No one asked for helltide heart droprate to be lowered into literally NOTHING. They made helltide decently fun and a good place to farm GA's, on the ptr it was GARBAGE! It's things like this and ofcourse the capping and CONSTANT nerfs to builds and items that we love that holds back them game from becoming great.
@tasandmnm69Ай бұрын
Also did away with mindcage when what they really needed to do was give us variants that increased enemy level higher. Sigh.
@marwangaming4708Ай бұрын
@@tasandmnm69 I agree a 100%! More of a challenge for some extra rewards would not only be fun but give us a choice if our build can handle it.
@etrosknight2254Ай бұрын
I asked for this in the closed beta feedback, I want the ability to place buff icons anywhere on the screen I want to make it easy to keep track of important buffs while fighting. Like in FFXIV, you can put skill icons anywhere, change size and opacity, to help easily do your rotations or keep track of when your skills are on cooldown, and let each player put the icons wherever makes it easy for them
@dashekbooneАй бұрын
number 1 per improvement is letting all player actually participate. This being pc only really killed my motivation to even play anymore
@x3TripleAce3xАй бұрын
The two handed sword expertise issue is a bug if it doesn't proc on tyraels might or twisters if it is procced from a skill that uses a two handed sword. The only condition that should need to be fulfilled is that you're currently wielding a two handed sword whenever any direct damage occurs.
@tasandmnm69Ай бұрын
I hate being stuck on console, I coukd be playing PoE instead of stressing over D4. In camp fire chat they literally said they dont want to introduce "mandatory" items, then a couple days later we see the new s5 uniques that will be mandatory on almost every build 😂 Am i in a time loop? Also they really need to bite the bullet and give Sorc/Druid/Necro another item slot like ring or amulet or even make a belt slot.
@Tochi68Ай бұрын
What do you mean? Both Xbox and playstation has path of exile.
@tasandmnm69Ай бұрын
@@Tochi68 Shit I meant LE lol. I can't do PoE because the skill tree is just ridiculous and I refuse to follow a build guide like it's damn homework for a game.
@thrillainthemanilla1409Ай бұрын
@@tasandmnm69I have not looked at a single build guide and I am having a blast after switching from D4 to POE. You definitely don’t need a guide. I just beat the campaign and started maps with my berserk cyclone build and am not having an issue
@tasandmnm69Ай бұрын
@@thrillainthemanilla1409 I have heard horror stories from the community and just trying to plan a build out with that insane galaxy of skills is headache inducing. It is complicated beyond being simply complicated, right now I lack the proficiency in my native language to summon a word that multiplies complicated exponentially that also expresses that it didn't have to be that way. It could have been presented in a much better manner and I truly hope with everything in me that PoE2 gets it right because GD does it look great.
@thrillainthemanilla1409Ай бұрын
@@tasandmnm69 It really isn’t nearly as complicated as your making it sound. There’s 3 major stats, int/dex/str. Your starting character will have you along one of these 3 stats or in between them. You use your points leveling up to place yourself on the spectrum of these 3 stats. (I.E you want to go full into INT then you go directly up on the skill tree. Full strength is to the left and down. Etc) and along the way you pick desirable passives. That’s really it.
@fzaooАй бұрын
the soft caps take is a very good one! I agree 100% with it!
@Enko644Ай бұрын
For Helltides, I'd like a use for the extra cinders. Since Obals aren't going to drop from the Helltide chests in S5, maybe let us exchange cinders for obals. Maybe make it so you can only do this after all chests have been opened in the active Helltide zones.
@TheASDman01Ай бұрын
We need bandit shrines, we need different type of goblins, vault, and random goblin packs like in D3. That could change gold farming too.
@THEETERNALANGELXАй бұрын
ALL new items , uniques, aspects and new mechanics should be readily accessible to all players- I don't know how difficult this is for the developers to do, this should be something that they should have done right off the bat. They want our feed back, though I don't know why they are making it diffcult for us Beta tsters to do their work.
@loleg303Ай бұрын
I think the pit group reward scheme is to discourage carries. Making "leechers" pay runeshards won't make it any different, runeshards are too easy to get. I don't think carries are a problem worth solving though, if someone thinks it's fun to do nothing to get mats, so be it.
@freakklerАй бұрын
great feedback .. says a lot about Flaws in D4 game design. Commonsense , old ideas - Leaderboards, PTR import live chars, remove stacks idea, .. from us community plus good working concepts (D3) not coded into D4. And this is after Six years of coding + 1 full year since release 6.6.2023. Very bad, very slow .. game devs.
@mickpratt8327Ай бұрын
Definitely going to be working on my backlog and then checking out the expansion in October. Had a blast in season 4, but enough with the nerfs already.
@HopsukkaАй бұрын
I don't care about streamers, but I just wanted to say that your suggestions seem reasonable. I'm really hoping for a soft cap for Armor / Res. Of course the curve for diminishing returns should be very aggressive.
@vc4990Ай бұрын
I remember in D3, Barbarian and Monk are the two strongest classes. Now, Barbarian and Rouge are still the top 2. Coincidence?
@chunxofun1333Ай бұрын
Miss all my forgotten builds and chars that dotn stand up to even tier 105
@tobiaspfau3876Ай бұрын
yea they should listen to rob pls :) also infernal hordes can be such a fun feature with pits aswell also for boss farming since you gain more efficient by doing group activitys
@bcatbb2896Ай бұрын
i spent like 1 hr each for 2 days on the PTR and thats it. didnt care to grind at all because all i wanted was to test things and not grind. they cant seem to get that into their heads
@KlinglesАй бұрын
They should make it so the new game mode gets so tough that the only reason you can complete is is because the buffs you pick are like "+100% attack speed", "5x damage to crowd controlled enemies", "resource regen increased by 300%", "ability cooldown reduced by 50%", "ult cooldown reduced by 75%", "critical attacks deal 3x damage", etc. These selections at the end of each round need to feel exciting and allow you to play differently in this game mode in a way that makes you feel like a god taking on the most powerful forces of hell to the extent thay would be impossible outside of the game mode.
@Numen1337Ай бұрын
I love the formality rob!lets go!!
@RiffraffgamesАй бұрын
If re-rolling affixes all had equal weights the season would be 1 week long.
@RUKALIONАй бұрын
The game balance will never change and Barbarians will always be the most played class untill devs remove the 2/3 extra aspects barbs can carry or give all other classes more 2/3 aspects for mutiplicative defences or damage period.
@kawapwi6231Ай бұрын
Robs feedback: Pleaze Buff Barb
@oldrin1876Ай бұрын
I do not understand how BLIZZARD ENTERTAINMENT does not understand the more difficult the more time consuming a mode/event takes the MORE REWARDING IT HAS TO BE. Its 2024 They have been making games for decades. It seems like they can't grasp the most basic of concepts sometimes.
@freakernАй бұрын
You can only sell all items of your inventory, when you mark them as trash before, and then sell them with a right click to the vendor. Sooooo annoying.
@kendavis6826Ай бұрын
They should let you enchant GA equipment for other GA rolls instead of losing it completely.
@sreschi5442Ай бұрын
Was sich generell ändern müsste: PItS: fühlen sich irgendwann langweilig an. Es müsste etwas geben um sich den Dungeon zu modifizieren.Die Belohnung hohe Dungeons zu laufen fühlt sich nicht rewarding an. World Bosse: Was soll das? One Hit und tot? Kann ko.plett in die Tonne. Wie schlechtes Wow. LEGION: Das langweiliste was es gibt. 10 Minuten 3 x im Kreis laufen! HANDEL: Hier wären massive Verbesserungen erforderlich. Eine vernünftige Trading Seite wie bei z.b Poe. Möchte nicht ausschließen das ein Auktion House auch funktionieren würde wenn es vernünftig gemacht wird.
@matejlanca8015Ай бұрын
Unpopular opinion, but I think the group penalty is a good thing and 50% seems reasonable. More people clear faster so should get less reward compared to solo players. There are unfortunately still things like having to run Duriel in group to quadruple your mats. Just give us the solo self found tag already
@drawzorАй бұрын
We need a AH or they need to remove trading from the gane. We need a armory to save builds. They need to nerf gold cost on reroll. They need to fix all the buggs. And they need to balance all the classes better. And then they need to add leaderboards to the pit. And they need to fix tempering problems.
@rafaeldias3874Ай бұрын
D4 team its too quite about the Seson 5 feedbacks.. it sems that they are not willing to change a thing :( Awesome overview! Thank you again Rob!
@adriaandavel9540Ай бұрын
Pit bosses should be no more than 30% of the time spent. It's so boring to fight the pit before you get to the boss. Make it more challenging and enjoyable
@12deathguardАй бұрын
Are we going to have to do the immortal hordes? Like with your glyphs you have to do nightmare dungeons. If this takes 45 minutes that's almost a full helltide which gives tons of rewards.
@robertwelch1443Ай бұрын
My perspective… sad they are nerfing wither. Destroying Shadow Blood Wave for the Necro. RIP PvP for Necros Great video!! Always enjoyable
@Enko644Ай бұрын
I would love Rob to play a sorc for a week and give feedback on that and so he can compare it to Barb.
@arthas_stormr8ge877Ай бұрын
The real problem is that Robs build is a legit gigachad build that has an unhealthy amount of time, gold, and gear on it! If they scale dmg and difficulty solely based on his experience then my toon that has 3 or 4 hours of play time a day stands literally no chance in doing the content. I’am not a casual player by any means, I’am just a solo player that don’t get help gear and mats given to me… no offense to Rob.
@MBCGBellinghamАй бұрын
Dang trimmed up the hair for the US😊 all business
@markuskonig7704Ай бұрын
you went in to the hordes with barb, of course you complain that the bsses on tier 8 are to easy. many other classes struggle to even survive those bosses, and it is a 10mins + fight
@BobMotsterАй бұрын
Dude, stop asking for harder bosses and harder endgame content overall! Not everybody's playing the obscene glitch-based overpowered builds that you play. The difficulty is high enough for us normal people.
@henrynguyen4315Ай бұрын
Lol he wants the hp of the boss to be much much lower how is that asking for harder bosses
@tonyng9Ай бұрын
Seems like they are "balancing" the game by slowing you down instead of buffing underpower classes like Sorcs. So that is stuff like timers (i.e. kill enemies for 30 seconds at the end of a Vault run in Season 3, or kill enemies for a minute in Infernal Hordes) and caps on rewards (diminishing returns after Pit 101). Sorcs sucked in Season 3, but nobody complained because they farmed just as fast as other classes because the highest level content was Vaults. They don't want Barbs to farm 5x faster than Sorcs. The real solution should be to buff sorcs.
@GronkEpicBudsАй бұрын
a problem with making bosses harder is in that case they really need to boost the rewards becouse otherwise its just no point in doing them, like they say they will make worldbosses harder. to me the only thing that dose is that i will skip them totaly becouse its not worth the increased time it takes to kill them for no rewards.
@jonahsmith8595Ай бұрын
I think instead of pits halving awards for group it doubles them for solos instead so there is still incentive for solo but no penalty for groups.
@viktorstorelvАй бұрын
Let respledant spark drop from more sources, but increase cost of crafting uber uniques.
@nikoaquarius6591Ай бұрын
maybe if you finish the highest tier get full stuff all 3GA affixes with 100K of each mats, 1k sparks then you can craft Ubbers you want multiple times and all uniques you want with a list you can choose, then the game is done .
@weltz00Ай бұрын
@19:39 "revives me somewhere in China" LMAO💀💀💀💀
@matthewburt8632Ай бұрын
100% agree on caps. so stupid. In fact, quit nerfing anything, I'm ok with shrinking everything (damage, health, etc) but no nerfs... what they should be focusing on is how to introduce even more cool crazy broken things but then make it DIFFICULT to obtain. And that doesn't mean make it ultra rare. It means figure out ways to make these broken builds require effort/time/skill/etc to attain. Sure luck is part of it too. Make the game fun. Stop trying to balance things when you have sorc/druid just floundering
@eric7069Ай бұрын
When I first logged into the ptr server my character didnt have any of its gear since it was an old snapshot , and then I had to grind to even test any of the new builds. So I just said F it , logged off and never logged back in 😂
@fritoreaperАй бұрын
The fact that they made you grind for all the new stuff they added and didn’t give you direct access for free is laughable, I wouldn’t have played screw that.
@minerg1Ай бұрын
love your take on the new arena mode. Game developers need to be bold and focus on making the game fun, the gameplay itself should be the reward, not another chores that I have to do for more pointless gears
@2oozedaeАй бұрын
I was shocked when I respawned in the previous level in the pit. Lol like WTF? and yes I hate the guaranteed deadends. its automatic backtracking with nothing. Wherever this happens, they should just pull from helltide and start spawning in monsters so you can keep filling the meter. I 100% agree they need to show you your clear time of a pit clear. I love the pop up menu idea after opening a pit rift, but what if they took the only good thing about Immortal and when you stand near the obelisk if anyone in town publicly opens a rift, it also gives the option to open an invite to anyone standing there in town? to me that solves the solo player that doesn't usually play with friends or other random group ups. These random group ups already happen at uber boss entrances. I would love for them to make all options in rerolling have the same chance, but if not at least show the percent chance of getting each thing, give us transparency!
@forestvalentine2678Ай бұрын
Hopefully they buff the development in this season. Where is tier 5. Where are the new enemy types. Where are the new skills. Where are the new classes. GETTING BORED BLIZZARD
@kevinsims5791Ай бұрын
Should we really listen to Rob since he mains the most powerful class by far and creates and plays the meta builds?
@DeadgrayАй бұрын
Yup, seasonal activity made Blizzard way - they can't figure that when you kill wave of monsters next should spawn. Not that expected more...
@andredornelles8014Ай бұрын
Things that need to change for season: log out of DIV and log in to Last Epoch. All solved until PoE comes along
@billysingleton505Ай бұрын
Let’s hope those devs actually watch
@ShaelTalАй бұрын
Good feedback, the density of pit is too low. Chasing for monsters shouldnt happen. Dead ends shouldnt happen. Just take a look and learn from D3 rifts. Group rewards for pit should be the same for all players, same as singleplayer. Whats the point of playing with friends if not?