This Mario Powerup Was Never Supposed to Exist

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Kosmic

Kosmic

Күн бұрын

Пікірлер: 719
@Kosmicd12
@Kosmicd12 2 жыл бұрын
Get the exclusive NordVPN deal here: nordvpn.com/kosmic. It’s risk free with Nord’s 30 day money-back guarantee!
@BaoredGanyu
@BaoredGanyu 2 жыл бұрын
wait how is this comment 12 hours ago-
@SatoSere4ever_8300
@SatoSere4ever_8300 2 жыл бұрын
Nice explanation video Kosmic! Requesting 454 attempts
@AkumaAPN
@AkumaAPN 2 жыл бұрын
@@SatoSere4ever_8300 Kosmic already said he's probably never going to do 454 attempts, because he's tired of the category, and wants to focus on SMB1 Warpless & SMB2J Warpless.
@thestratposter3515
@thestratposter3515 2 жыл бұрын
No
@thestratposter3515
@thestratposter3515 2 жыл бұрын
@@BaoredGanyu 😳
@LovroPlaninšek
@LovroPlaninšek 2 жыл бұрын
I love how this is slowly becoming a channel explaining smb1 mechanics
@General12th
@General12th 2 жыл бұрын
A NEW TJ "HENRY" YOSHI MUST RISE.
@LovroPlaninšek
@LovroPlaninšek 2 жыл бұрын
sorry, what do you mean by that? there's no way you're comparing me to the legend that is TJ idk I just see him in comments of cool videos every now and then, he also does some ytpmvs which is pretty based
@RickyAtz
@RickyAtz 2 жыл бұрын
he also streams some wr attempts
@Pomodorosan
@Pomodorosan 2 жыл бұрын
mehnics, for mechanics that are just meh
@rmcoutinho
@rmcoutinho 2 жыл бұрын
Hm ok
@lwvmobile
@lwvmobile 2 жыл бұрын
I did this as a kid a couple time, had no idea why it happened, didn't grasp the concept of a glitch back then, so I thought it was truly a hidden game mechanic and tried to rationalize ways to do it.
@GriffinForte
@GriffinForte 18 күн бұрын
were you like 4 or are glitches 99e99^99⁹⁹% more common
@HerbstaMagus
@HerbstaMagus 2 жыл бұрын
I remember I saw this glitch as a kid when I would visit my neighbor who had an NES. This is one of the first things I remember that got me hooked on video games and computers forever.
@TheLionAndTheLamb777
@TheLionAndTheLamb777 2 жыл бұрын
I used to do this back in the day along with sliding fire Mario as well.
@FrightF
@FrightF Жыл бұрын
@@TheLionAndTheLamb777 thats awesome, howd you find it out?
@danielxuzumaqui1
@danielxuzumaqui1 2 жыл бұрын
Kosmis's so obsessed with small Mario that finally did a video on it
@nugboy420
@nugboy420 2 жыл бұрын
Lol as if anyone who watches this channel doesn’t know of this haha.
@JulianR2JG
@JulianR2JG 2 жыл бұрын
Kosmis
@vakk985
@vakk985 2 жыл бұрын
I'm actually surprised it took him this long
@mrWhite81
@mrWhite81 2 жыл бұрын
Yes
@1-Up87
@1-Up87 2 жыл бұрын
I was about to say the same thing
@OctagonalSquare
@OctagonalSquare 2 жыл бұрын
Fun little thing that is kinda mentioned. As you said at the end, your color palette is determined by the power up status. I know some people are like “how come there is a small fire Mario sprite?” Well that’s because it’s just a palette swap. All they do is switch which color goes where, and the sprite just says which color in the palette, not specific colors. So technically all sprites have a massive number of variants
@MegaZeta
@MegaZeta Жыл бұрын
If you want to get into "technically", sprites on this system _don't_ have a massive number of variants in that way. Palettes are heavily restricted by everything else on screen at the same time. It's one reason why Mario is the colors he is.
@OctagonalSquare
@OctagonalSquare Жыл бұрын
@@MegaZeta well I just mean that you could theoretically use any of your palettes on a sprite. Yeah, there’s a limit to how many unique colors can be on screen and such, but the fact is, there is a way you can display tons of different variants for each sprite
@JackCarsonsRailroadVideos
@JackCarsonsRailroadVideos 2 жыл бұрын
2:25 Toad: "Mario your heroic sacrifice will not be in vain.... also your Princess is in Another castl- ... ah frick"
@ToaderTheToad
@ToaderTheToad 2 жыл бұрын
It would be really cool if you could get Small Fire in newer games when collecting a Fire Flower while being Small Mario Also, I think the counter-intuitive Super/Small values, with Super Mario being 0, and Small Mario being 1, is because Mario was always going to be 2 tiles tall, but they implemented the shrinking later
@saltygibus5746
@saltygibus5746 2 жыл бұрын
That would be pretty fun! Maybe it'd be part of it's own power-ups based on heat mirages. Mirage Mario, if you will. He could fire fireballs like normal Fire Mario, but these ones merely stun enemies instead of KOing them, along with giving Mario the ability to break bricks and do Super Mario things with the Small Mario hitbox.It'd also transition you to Small Mario immediately on hit--basically, an Expert Mode version of the Fire Flower.
@ToaderTheToad
@ToaderTheToad 2 жыл бұрын
@@saltygibus5746 That would be cool! Though I think it would be counter-intuitive to have Piranha Plants be stunned by the fireballs
@saltygibus5746
@saltygibus5746 2 жыл бұрын
@@ToaderTheToad True. But it also fits how not one Power-Up is objectively superior to another.
@koopakape
@koopakape 2 жыл бұрын
Makes a lot of sense, considering in the last Mario game before this, Wrecking Crew, he was always 2 tiles, and ever since SM64 it's been very established that his "super" state is his default and in most games he never shrinks.
@ToaderTheToad
@ToaderTheToad 2 жыл бұрын
@@koopakape Yeah I always found it weird, especially since Donkey Kong actually has a similar sprite to SMB's Small Mario (Yet he's not depicted as being small in most non-sprite interpretations)
@leroyvisiongames2294
@leroyvisiongames2294 Жыл бұрын
The reason the value for small Mario is “1” is because his placeholder graphic was a 16x32 rectangle, meaning his large size was originally the default. The size-changing mechanic was still conceived early in development, but they didn’t come up with that idea until they were already in the midst of sketching out his sprites on graph paper (in old development footage, you can see early designs for Mario’s death animation using the “big Mario” sprites, as well as some unused poses of him scratching his chin. The death animation also originally had two frames for him flailing his arms like in Mario Bros. arcade. The “small Mario” sprites probably took up the memory that was originally reserved for these extra animations)
@jazzyfuture
@jazzyfuture 2 жыл бұрын
I think it's pretty cool that Small Fire Mario was directly mentioned in the NES Remix games for a couple of challenges where you have to beat levels as Small Fire Mario.
@MrCheeze
@MrCheeze 2 жыл бұрын
This makes me wonder what glitched powerup values do in SMB3... don't think you can get them without ACE/hacks, but there might be something interesting there.
@fastbreak333
@fastbreak333 2 жыл бұрын
I know there’s a “Death Mario” that’s basically a grey Mario that can’t be killed, but he can’t go down pipes. Apparently, this is because he’s actually the Tanooki Statue in that state.
@ntzrmtthihu777
@ntzrmtthihu777 2 жыл бұрын
@@fastbreak333 Yep. If you tanooki while getting a powerup, you become that powerup but grey. another side effect is you can stomp anything tanooki can, but you almost never see this without a cheating device because the places where you can get it 'naturally' have no enemies (to my recollection).
@ZaCloud-Animations___she-her
@ZaCloud-Animations___she-her 2 жыл бұрын
@@ntzrmtthihu777 Couldn't you easily do that by using a reserve Tanuki on the map screen before entering a level with power-ups & enemies?
@noukentio
@noukentio 2 жыл бұрын
There's a glitch state (by using cheat codes) that allows Mario to swim in air and run in water.
@TheYouTubeGame
@TheYouTubeGame 2 жыл бұрын
@@fastbreak333 Some SMB All Stars carts shipped with the debug version of SMB3. You could press select and your powerup would change. If you were the Tanuki Statue and pressed select, you could become statue versions of those powerups.
@Bismuth9
@Bismuth9 2 жыл бұрын
The slowed down Greenwood Village at 2:55 threw me for a loop
@Kosmicd12
@Kosmicd12 2 жыл бұрын
lol I KNEW you would comment on this
@rynomclaughlin1595
@rynomclaughlin1595 2 жыл бұрын
@@KerryRasch Diddy Kong Racing track
@TheTalkingGuyOriginal
@TheTalkingGuyOriginal 8 ай бұрын
Pickle.
@java7583
@java7583 2 жыл бұрын
I always love when things get technical like this, thank you for the in depth description of this odd little quirk in the code!
@ThePurpleCheeseMan
@ThePurpleCheeseMan 2 жыл бұрын
SMB1 has so many oddities in it. Not just the standard glitches like clipping through things but fascinating ones like this that happened because of really specific circumstances. Love the informative vids, keep em coming!
@SmallSpoonBrigade
@SmallSpoonBrigade 2 жыл бұрын
Yes, although calling this one a power up when it's really just a bug is a bit of a stretch.
@SmallSpoonBrigade
@SmallSpoonBrigade 2 жыл бұрын
@Oren Black That being said, I do think that it could be an interesting game mechanic that should show up in the future. Just like the shoe, things like this add a bit of interest to a series that has been around for many decades at this point.
@machinedramon3532
@machinedramon3532 2 жыл бұрын
@Oren Black I don't think this is fake. There's examples of people having gotten it here in the comments, and I remember seeing it by accident once myself. You could probably look it up if you want to be sure.
@machinedramon3532
@machinedramon3532 2 жыл бұрын
@Oren Black I don't think it's deceptive. It's still a power-up in the same sense that Missingno is a Pokémon and Wavedashing is a Smash Bros mechanic. It's not intentional, but it's still real, especially since it has a legitimate use in speedrunning.
@ZachAttackIsBack
@ZachAttackIsBack 2 жыл бұрын
I accidentally accomplished this power up as a kid. It was EPIC. Of course, I had no idea how to repeat it, so it became almost a myth. None of my friends believed me when I explained what happened.
@lander77477
@lander77477 2 жыл бұрын
I knew about this glitch when I was a little kid in the late 80s, it seemed like it was almost common knowledge, though i don't know how. Was this glitch published in nintendo power or something? But what I remember as more of a myth was jumping over the flagpole, that was the stuff of urban legend back then, and now there are lots of videos explaining how to do it without any hacking of the code or game genie or anything
@IaeyanElyuex
@IaeyanElyuex 7 ай бұрын
​@@lander77477 My cousin told me he did that. I didn't believe him. You were right, Chad.
@TpoapAnimatesYT
@TpoapAnimatesYT 7 ай бұрын
Now you can prove it lol
@Butterfingers3
@Butterfingers3 8 ай бұрын
5:02 I'm guessing it's because every time the number goes up, it shrinks Mario's size by a block, so when it goes to 2, his hitbox gets so small that it just vanishes.
@pirate_cove_man
@pirate_cove_man 5 ай бұрын
What I especially love about this glitch is that it's technically canon to the Mario Movie universe See, in the movie, Super Mushroom's powers are actually unique benefits, instead of just being a gateway to a better one. In the movie, we see Mario with a Cat Suit and a Tanooki Suit, but he isn't Super Mario size for either of these, and it's safe to assume the Fire Flower works the same way, even if we don't see him use it in the movie
@AkumaAPN
@AkumaAPN 2 жыл бұрын
Oooo, I like that player state that lets you jump through blocks. I wonder if someone will ever find a glitch that activates it without hacking. That could make for some interesting alternative Speedrun routes. Lol.
@HerobrineGaming
@HerobrineGaming 2 жыл бұрын
Due to the way the player size gets set, I don't think it will ever be possible.
@Opanker_
@Opanker_ 2 жыл бұрын
No, something like that will not be found.
@tetraedri_1834
@tetraedri_1834 2 жыл бұрын
@@HerobrineGaming Unless ACE is found
@dabs4270
@dabs4270 2 жыл бұрын
@@tetraedri_1834 and ACE will probably never be found
@Tearnalte
@Tearnalte 2 жыл бұрын
@@dabs4270 What is ACE?
@RGC_animation
@RGC_animation 2 жыл бұрын
I feel like being able to break blocks is a pretty major change when getting a powerup, so Small Fire isn't all pros with no cons.
@FictionVent
@FictionVent 2 жыл бұрын
He’s thinking about it from a speedrunner’s perspective where breaking blocks is far less valuable than being able to squeeze through tight spots
@Ugh718
@Ugh718 2 жыл бұрын
@@FictionVent I mean do regular players care about breaking blocks either?Like cmon man the goal is to complete the game not break every single block in existance XD
@WindowsDrawer
@WindowsDrawer Жыл бұрын
​@@FictionVent You can duck
@Kyango
@Kyango 2 жыл бұрын
This happened to me once when I was a little kid in the 80's. I had no idea what had happened, and it never happened again my entire life. After awhile I thought maybe I had just imagined it. When I saw someone use this a couple years ago it blew my mind that it was actually true lol
@russellyowell6255
@russellyowell6255 2 жыл бұрын
When I was a little kid I remember my dad running around as little fire Mario. I’ve tried to figure it out many times I’ve the years, but didn’t know it was only on the original version.
@Tenfey
@Tenfey 2 жыл бұрын
I experienced this glitch exactly once in my childhood. Whenever I tried to explain it to my friends, I felt like a crazy person.
@anthonyrowland9072
@anthonyrowland9072 2 жыл бұрын
you were the lying kid on the playground. lol
@slightlysnaked3725
@slightlysnaked3725 2 жыл бұрын
@@anthonyrowland9072 maybe his uncle worked for Nintendo
@Dreadjaws
@Dreadjaws 2 жыл бұрын
I remember doing this trick when I was a kid. I think I read it on a magazine. I had already been introduced to the concept of glitches due to the World -1 and on my own discovered how to make Mario "skate" on the floor by shooting a fireball at the precise moment while jumping out of a pipe. This became a fascination to me, so I started trying weird things in every videogame I could just to see if I could make something weird happen. More often than not there would be no results, but when there were it was always a treat.
@ReddingDoesEverything
@ReddingDoesEverything 2 жыл бұрын
Kosmic, its been awesome to see the content evolution. Keep up the great work!
@cheesebone82
@cheesebone82 2 жыл бұрын
This was probably one of the first actual glitches that I discovered and actually enjoyed playing with when I was a kid. I remember getting to the minus worlds after reading about them in a magazine but I found this one myself. Neat to see someone covering it!!
@ProfessionalPatches
@ProfessionalPatches 2 жыл бұрын
I've watched you do this so many times, but I've never known how it was executed. This was very interesting
@cooltaylor1015
@cooltaylor1015 2 жыл бұрын
In the 80s, my circle called this trick "Little Big Man"
@domomitsune5920
@domomitsune5920 2 жыл бұрын
I actually remember this glitch. I used to always do it on purpose, because those both fun and convenient. You don't have to worry about crouching anymore, and you can throw Fireballs while running and jumping. It's one of the reasons why I still have my snes, and my Super Mario All-Stars game.
@FordFourD-aka-Ford4D
@FordFourD-aka-Ford4D 2 жыл бұрын
My favorite part of ANY Kosmic stream is when he gets Small Fire!
@theDragoon007yaboiCJ
@theDragoon007yaboiCJ 7 ай бұрын
1:54 Bros gonna be so mad when he sees that killcam
@DavidWonn
@DavidWonn 2 жыл бұрын
This was one of my favorite findings back in the 80s, figuring it out after a friend of mine would do the same setup on Bowser but as small Mario. One day I'd just try it as Super Mario and presto, small fiery glitch. It's hard to say for certain who found it first, though, as it may have been independently figured out by many in the early days.
@erazure.
@erazure. 2 жыл бұрын
Always loved blue shell Mario, we’d try to beat every stage without coming out of the shell (except pipes)
@danwaleby
@danwaleby 2 жыл бұрын
The small fire Mario is totally possible in SMW, one simple hex edit and this exact thing happens.
@BlondPanda
@BlondPanda 2 жыл бұрын
Glad to see a full explanation of how small fire works, it really is unique.
@AnimeOtakuDrew
@AnimeOtakuDrew 2 жыл бұрын
My friends and I stumbled across this back when I was in junior high (right around the same time I got my first fast clear on the original Metroid and nobody believed me about Samus being a woman). Everyone I knew called it "small spitfire." We figured out how to do it consistently, but I never knew why it worked until now. Thanks for the info AND the stroll down memory lane.
@NiGHTSnoob
@NiGHTSnoob 2 жыл бұрын
I had this happen once when I was a little kid like 25 years ago and I thought I just misremembered. Thank you for solving this mystery for me.
@saeklin
@saeklin 2 жыл бұрын
Having an epiphany right now because I just realized Small Mario is really just Regular Mario. Big Mario is the powered-up state making him a giant that can go head-to-head with Bowser, quite literally. And also, its clear that the Fire Flower originally didn't also make Mario big. He'd need to find both the mushroom and the fire flower to achieve Big Fire Mario. All this time I thought that small Mario was like a weakened state and that big Mario was the default. This changes everything about how I perceive the scale of the monsters in the first 3 games.
@otakubullfrog1665
@otakubullfrog1665 2 жыл бұрын
When it comes to boolean flags in programs, while zero is false and one is true, the reason that the values often seem counterintuitive when reverse engineering a program is because you don't know how the programmer was thinking about state. If the programmer was thinking about it as a flag for whether Mario was small instead of whether Mario was big, the true and false values make perfect sense. Since setting a flag usually indicates that something has changed, perhaps big Mario being considered the normal state suggests that he was at one point going to start the game that way (sort of like how you start with the armor in Ghosts 'n Goblins).
@Roxrock
@Roxrock 2 жыл бұрын
There is also glitched powerups in smb3 that you can access with ACE. It might be possible to change your powerup state as well, you can with game geni codes. In smb2U, I found a code that lets you choose your charecter twice, creating weird conglomerates of the two you selected, although their more glitched charecters than powerups.
@ZaCloud-Animations___she-her
@ZaCloud-Animations___she-her 2 жыл бұрын
Ooh, I'd love to see that! 😲
@SomeGuy712x
@SomeGuy712x 2 жыл бұрын
I remember discovering this on my own way back then. For whatever reason, I tried to jump on Bowser and the axe at the same time, got the shrinking sound, and expected to start the next level small. However, I stayed big, and to my surprise (and the surprise of others watching me), the next power up was a mushroom that shrunk me, and I soon got small fire status afterwards. Also, when I got hit and grew, someone else watching me said something like, "Oh, if you get hit again, you'll just shrink.", but I figured that the next hit I took while big would actually kill me, which was correct. (I think I ended up losing that particular life by falling into a pit, so we didn't actually see at the time that getting hit while big was fatal.) Oh, and doing this glitch while small and dying is amusing, especially since the game will usually play the death music again after the victory music finishes.
@ZaCloud-Animations___she-her
@ZaCloud-Animations___she-her 2 жыл бұрын
Hehe, that's neat! (Also yo, fellow raocow fan! 😸)
@Nat_the_Chicken
@Nat_the_Chicken 2 жыл бұрын
You messing around with the glitch with people watching reminds me of the time I learned to bow lift smuggle slide on the Breath of the Wild demo in a Target store.
@xoxo5296
@xoxo5296 2 жыл бұрын
I kind of like the idea of say, a fire that dies more damage but won't stop you from dying
@ryanmcquinn
@ryanmcquinn 2 жыл бұрын
I remember stumbling across this in the 90's while messing around with game genie. I didn't know you could achieve this form without it until I saw your video.
@Xbob42
@Xbob42 2 жыл бұрын
I remember my uncle doing this way back in the day and I thought it was the coolest thing. Glad to see it wasn't forgotten by time, or a figment of my imagination since almost no one talks about it!
@RichBourque
@RichBourque 2 жыл бұрын
We used to call this “reversing the effects” way back in 1986. It was a really cool trick to pull off and show to unsuspecting friends.
@MichelleSleeper
@MichelleSleeper 2 жыл бұрын
Shout out to romhack Wednesday crew and keeping track of small fire and "canonical" double deaths in romhacks!
@cmaej28
@cmaej28 2 жыл бұрын
I've only seen a small fire Mario sprite when I got softlocked on a glitched spring as big fire Mario. When I timed out, the death animation was small Mario, but kept the fire Mario color palette. I was about 5 years old and that really intrigued me.
@holtscustomcreations
@holtscustomcreations 2 жыл бұрын
My brothers and I used to play that game when it came out. We played it for hours. We try to beat it in a single setting or even leave it on all night. I remember getting the mini fire flower as we called it multiple times. But never figured out how.
@lander77477
@lander77477 2 жыл бұрын
I knew about small fire mario and how to do it even in the late 80s. I don't know if it was published in a game magazine like nintendo power or what but it seemed like everyone knew about it back then
@drown3d765
@drown3d765 2 жыл бұрын
i could kinda see a hack being made around these counterintuitive variables. the usual mushroom and fireflower would still change marios state, but changing his size would be done by some other means such as collecting a separate pickup or jumping on a p-switch-like tile. would probably make for some interesting puzzles should the hacker also patch out wallclipping maybe
@chappieenzijnvriendjes6336
@chappieenzijnvriendjes6336 2 жыл бұрын
“It’s existence is a beautiful accident” Yeah, mine too
@Postposterous
@Postposterous 7 ай бұрын
This is interesting because even modern Mario games use this mechanic. That's why you can interchange suits and powerups - they're handled independently.
@nakano15
@nakano15 2 жыл бұрын
I believe the mario collisio height might also be related to the size value. If, let's say, the collision height calculation is 64 - 32 * MarioSize, then setting size to 2 invalidates any kind of collision above Mario. I wonder what happens if a value over 2 is set.
@Kosmicd12
@Kosmicd12 2 жыл бұрын
Ah, but you'll see that you can once again hit blocks with other values, just not all of them 🤔 I haven't looked into it yet, but it's probably something like a bit mask or bitwise operation
@VcArena
@VcArena 2 жыл бұрын
Little man fire power is what we used to call this. It wasn't really worth the trouble but still pretty cool to pull off like dying to the princess
@ravenlorans
@ravenlorans 2 жыл бұрын
I like the one that is on the First Step to the Flag, that if you stand just on the right spot, Keep Jumping, You can get well over 100 Lives. It's a Secret Spot because you can't see it. Or that if you jump on a Certain Turtle, you can keep jumping to get Coins and then start getting Lives...
@purpleepicicon
@purpleepicicon 2 жыл бұрын
I learned about this when playing it in the arcade. Back then it was word of mouth, so I consider myself fortunate to have been one of those who learned about it back when the NES was barely coming out.
@tub-
@tub- 2 жыл бұрын
WE LOVE SMALL FIRE MARIO
@hicknopunk
@hicknopunk 2 жыл бұрын
I used to do this a lot as a kid yet could never get to the negative level glitch to work to not understanding where exactly to glitch jump from text descriptions.
@CoolJosh3k
@CoolJosh3k 2 жыл бұрын
You can also do this by spawning a fire flower, taking damage (becoming small Mario again) then pickup the flower.
@ZX3000GT1
@ZX3000GT1 2 жыл бұрын
IIRC this is not the case. If you do this all you'll get is the flower acting like a mushroom and you'll become Super Mario, not Fire Mario.
@CoolJosh3k
@CoolJosh3k 2 жыл бұрын
@@ZX3000GT1 Oh. I guess I remembered it wrong then. It would make sense as to why it was not mentioned then.
@CoolJosh3k
@CoolJosh3k 2 жыл бұрын
Targeted ads don’t exactly work on just your IP. A VPN won’t do anything about them.
@RashFaustinho
@RashFaustinho 2 жыл бұрын
I like the shift of the channel on explaining the mechanichs of SMB1. Could be potentially done with other games as well
@shannonalbair9862
@shannonalbair9862 2 жыл бұрын
Small fire Mario. Loved doing this
@jaredjoe133
@jaredjoe133 2 жыл бұрын
I love how small fire Mario looks because of how the Sprite palette colors are the same as the big version what I’m trying to say is that it looks official at first glance
@LinktheSamoyed
@LinktheSamoyed 2 жыл бұрын
back before Internet and Magazines, as kid I somehow worked this out and thought it was the greatest thing ever. We also figured out the glitch where you push the screen so you have half a brick gap in the underground levels on the left and you can reach the top by wedging yourself up the wall with each jump.
@budgetcoinhunter
@budgetcoinhunter 2 жыл бұрын
Why do I feel like that last result is a case of the collision checking the height from 2 blocks above the position of Mario's feet in order to simulate a ceiling bump, and it was somehow just easier to check for 0 in order to allow for breaking bricks?
@MeesterTweester
@MeesterTweester 2 жыл бұрын
5:06 It's the Vanish Cap :) I like your explanation videos!
@MarMaxGaming
@MarMaxGaming 2 жыл бұрын
Nice video! It’s true, small fire Mario IS the best of both worlds! Sweet tmnt overworld and super Metroid osts, I love those songs too :)
@johnvictor9071
@johnvictor9071 2 жыл бұрын
I accidentally did this as a kid, and never saw anyone ever mention it before this.
@melchormendoza
@melchormendoza 2 жыл бұрын
i remember accidentally doing this when i was a kid and never knew how to replicate it until now.
@TimmyME
@TimmyME 2 жыл бұрын
I remember getting this glitch in the 80's. Seemed like I was the only one who knew. I could do it on demand after a while. A small thing like that was cool back then.
@RTB-x2f
@RTB-x2f 8 ай бұрын
My favorite part about this is that the makers of Super Mario Construct added this as a power-up, which looks like a mushroom-flower hybrid.
@Novastar.SaberCombat
@Novastar.SaberCombat 2 жыл бұрын
"Do you ever have a conversation with someone, and then--" "I'm gonna go ahead and stop ya right there." 💪😎✌️
@LuisR142004
@LuisR142004 2 жыл бұрын
now this is something i've wanted, a technical explanation in assembly of what goes on when glitches/cheats occur and a comparison with it working normally :D .... would love to see more videos like this for other games as well (of those games that i like)
@sleepingkirby
@sleepingkirby 2 жыл бұрын
Oh yeah! Back in like 1987 or 8, my father got a guide along with the original famicom. The guide talked about this, but I never got around to trying to pull it off.
@Iohannis42
@Iohannis42 2 жыл бұрын
I temember this actually happened to me once, and I never understood why. Thank you for revealing this forgotten mystery! 😄
@L_Train
@L_Train 2 жыл бұрын
Big Mario being more susceptible to being hit is not a detriment since being hit while big merely makes you small. There is no down size to being big Mario from what I see.
@edge3220
@edge3220 2 жыл бұрын
Still unknown to me is how Fire Mario colors are on the small sprite and how the game knows to put it in that state on small Mario after getting a fire flower.
@Suspinded
@Suspinded 2 жыл бұрын
This is explained starting at 4:30. Color palate is tied to the power up state. Palate is separate from the shape. It just defines the paint colors in the paint by number way sprite drawing is handled.
@cornbreadbutcringey5723
@cornbreadbutcringey5723 2 жыл бұрын
color information is separate from the sprite itself on the nes, so 'small fire sprites' don't really need to exist. actually, big fire sprites don't exist either. nor luigi sprites. (i don't know if this is the specific thing you were confused about. it just sounded like it since it's something i didn't initially know either.)
@wodwin
@wodwin 2 жыл бұрын
What about the one where Mario spins a shell around him from the TAS of super Mario world?
@StuartSimon
@StuartSimon 2 жыл бұрын
What happens at 5:06 could actually be the lead-in to the next video. The phenomenon that is seen has become a regular part of 2-D platforming. It occurs almost immediately in SMB2 (non-Japan).
@holdingpattern245
@holdingpattern245 2 жыл бұрын
If you want new Mario powerups that no one has seen before, when I was a kid I noticed that all of the Game Genie powerup codes for Super Mario Bros 3 were the same except for a few characters, so I put different characters in those spots to see what happened, and in some cases it did actually result in some funny glitch powerups. For example, UUKXGLIE makes you a grey Mario that can't get hurt and kills everything with one stomp, but can't enter pipes.
@Smordor_Stormcrow
@Smordor_Stormcrow 2 жыл бұрын
I appreciate Kosmic playing one of the best Metroid songs ever in the background of a Mario video 😂
@Nob1ej0n
@Nob1ej0n 2 жыл бұрын
Another great analysis video! Not only the specifics of the two relevant variables, but also Bowser's depth on the bridge. I knew this power up state existed, but never knew about any of these specifics. Thank you!
@Kosmicd12
@Kosmicd12 2 жыл бұрын
Yeah that bit makes such a huge difference, and I didn't know why it was way harder sometimes for a long time
@Nob1ej0n
@Nob1ej0n 2 жыл бұрын
@@Kosmicd12 Yeah, it just seemed so random in the romhack videos. And it's a trick I have yet to pull off.
@FlavioSantos-uw1mr
@FlavioSantos-uw1mr 7 ай бұрын
So this is how you do it! I played Super Mario a lot when I was a kid, I'm sure I did it once, i ended up forgetting it, but when I saw it in the video I immediately remembered it.
@ehrenkrause9861
@ehrenkrause9861 2 жыл бұрын
Even 30 years later still learning something cool about Mario Brothers. Always a classic staple
@not_gaminggamer521
@not_gaminggamer521 8 ай бұрын
I love the real example of 6502 assembly at 3:49 is this a real disassembly or example code
@DavidvanDeijk
@DavidvanDeijk 2 жыл бұрын
Another great explainer video. Us Cosmic fans have seen him do it many times but never knew how it worked in this much detail. Always love seeing some code.
@paperluigi6132
@paperluigi6132 7 ай бұрын
I remember getting that once 3 years ago upon clearing a world. I immediately pressed Home (was playing on Wii), and took a photo.
@three-quartersbadger2929
@three-quartersbadger2929 2 жыл бұрын
Someone showed me with in an arcade decades ago and I nearly lost my mind. I once played through SMB entirely in this form, using save states of course.
@Lamoosa
@Lamoosa 2 жыл бұрын
2:20 why does mario go right through the fireball :0 like actually tho i dont understand there are like barely any other hitboxes on screen how this possible
@cornbreadbutcringey5723
@cornbreadbutcringey5723 2 жыл бұрын
probably just bad hitbox programming
@TheRedSmarty
@TheRedSmarty 2 жыл бұрын
They have really small hitboxes.
@Lamoosa
@Lamoosa 2 жыл бұрын
@@TheRedSmarty I just checked the hitbox for bowsers fire, and the part here where mario starts falling down through the fire definetly looks like he is touching the hitbox part, but maybe just barely dodged it from cointoss
@justdanny2701
@justdanny2701 2 жыл бұрын
Saw the thumbnail and thought the power just gave Mario a dumptruck
@ETBX1
@ETBX1 2 жыл бұрын
My favorite glitch! Years ago, I had even found the cheat code for it on the MAME ROM of the arcade version of the game. (I think you didn't mention that that false "big" Mario you first change into CAN'T take damage. So that's a very vulnerable state to be in, as it has the drawbacks of big Mario such as being a bigger target; and the only benefit is still being able to break bricks). I always wished they incorporated it in later games, though the Link powerup in SMM2 is kind of like it, and it is a "costume" in SMM1.
@realjame
@realjame 2 жыл бұрын
At 4:47 what if you comment out any of these kinds of failsafe checks, would it cause glitching with other power up states to happen?
@Taylor.Dude.
@Taylor.Dude. 11 ай бұрын
Back in the late 80’s & early 90’s, before the internet, small & fiery Mario and the Minus World were not common knowledge. Most people didn’t know this stuff. I learned both from two different books I read at the mall. I blew people’s minds showing them this stuff too. I’d tell people I could become small & fiery. They thought I was full of it! Until I showed them. Now everyone seems to take these tricks for granted.
@francy1762
@francy1762 2 жыл бұрын
We need this as an actual power up in the series now
@cayiika
@cayiika 2 жыл бұрын
These videos are great, especially for the more in-depth details, and I get why he does it, but it's funny how the phrasing implies that it's the first time Kosmic's audience is hearing about small fire.
@hoarsebard
@hoarsebard 2 жыл бұрын
My dad actually taught me about this bug way back when I was a kid. I have no idea how he knew about it, at the time I was 5 years old, and it was 2002. He played by holding the NES controller with the face toward the floor and the cord coming out the side facing him. Strange bizarre man.
@reboxtherapy
@reboxtherapy 2 жыл бұрын
I knew a few people who knew about it in 1988, it just gets passed around. I don't view it as a separate or rare power up. It's just a glitch.
@jansenart0
@jansenart0 2 жыл бұрын
I have a small fire mario saved on my NES mini at stage 2-1. I was so happy to get the glitch I never played it again XD
@forcetheedges
@forcetheedges 2 жыл бұрын
Decades later and I'm still learning new things about this game, amazing!
@Iohannis42
@Iohannis42 2 жыл бұрын
Now if you could just explain why one player was able to ride a bullet to the end of the level in SMB like it was SMB2.
@expungedishere
@expungedishere 2 жыл бұрын
You have you touch Bowser & The axe a the same time, Take the mushroom and you become small mario & grab the fire flower and then you become: Small Fire Mario.
@liefwerk
@liefwerk 2 жыл бұрын
That's some nice editing, I could watch it from my phone and see all the values! Glad I know why small fire happens :)
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