Don’t forget to fill out the following poll/survey! I will use the results to schedule an event! forms.gle/n1xt8dbn75HjG1Nd6 EDIT: The previous survey required me to PAY to have more than 10 responses, so I created a new one on Google Forms. Thank you @retrolinkx for the suggestion!
@suspecm63167 ай бұрын
It says it's closed :(
@CoolSs7 ай бұрын
@@suspecm6316 +1
@EeveeEuphoria7 ай бұрын
it's already closed? video's only been up for an hour :(
@LEDs7 ай бұрын
@@EeveeEuphoria For some reason I didn't catch that typeform forces you to PAY for higher response limits. The default is 10...
@retrolinkx7 ай бұрын
@@LEDsCan't you use Google forms? That's how I've used polls before.
@UEAKCrash7 ай бұрын
The artpass contest was one of my earliest projects in TF2, and my first attempt at detailing, haha
@NewkTheGeckgoat6 ай бұрын
I’m so glad to see your channel being used to upload more content for tf2 mapping! I think it’s so cool that I found you about two years ago when I decided to jump headfirst into mapping. (I’m very late to the party but it’s interested me ever since I found out that value gives away the mapping tools with the game). Proud to say I’ve used your tutorial to learn everything I know about mapping as a basis. So it’s really cool to see you buzzing with activity on a new project two more years later! (Also cool to see you were involved in this content!)
@ElectroSheep_6 ай бұрын
Hey, cool video ! This brings back some memories... I'm the maker of MountainLab. I still remember the moment I was told to be one of the winner, it was totally unexpected. I was still at school back then and ML was my first released map for TF2 and only my second source map (first was a cs:s hostage map). It was a surprise because I rushed the last point sooo badly I was kind of ashamed of it, hehe (a lot of entries have a great final like Ace's one). Now after 13 years in the game industry, ML and later lakeside are still both of my greatest pride and I couldn't thank enough TF2 community for the support it gave me for those.
@LEDs6 ай бұрын
Wow, would you be open to telling me a bit more about this project and stuff that came after over in Discord some time? If so, you can join my server through the linktree in the video description and hit me up!
@elithris3 ай бұрын
you the goat
@rico-fs1cr2 ай бұрын
Man, you have so little subscribers.
@acegikmo7 ай бұрын
oh no my childhood exposed!! but also thanks for the kind words and showcase ♥ at the time of working on this, I was always (..and am still tbh) my own harshest critic - I would only ever see flaws and things left to do and improve. But, I hadn't actually seen my entry for *ages*, and it's honestly wild to see it again. I feel like I did a better job than what my memories chose to remember. It's a nice feeling! I have so many good memories working on this (and other) maps during that time of my life. I was like 100% honed in on wanting to become a level designer/environment artist at Valve back then, I even had the option at one point back when my studio was working on Budget Cuts, but, my goals and desires changed over time, and I chose a different path in the end (the, burnt out indie dev/youtuber one) anyway, thanks again! super cool to see all these again after so much time has passed // Freya
@peterkcodes7 ай бұрын
it was wild hearing your name like the game dev/valve nerd parts of my brain just collided and exploded. your map looks awesome! keep up the great burnt out indie dev/youtuber work, you're a huge inspiration to me :)
@tomzhangg7 ай бұрын
OMG I LOVE UR MATH VIDEOS!
@oiytd5wugho7 ай бұрын
I remember finding this version as a kid and setting a screenshot of last as my wallpaper. I loved how it looked!
@TaRAAASHBAGS4 ай бұрын
-ACK!
@user-mv4zi6ey4yАй бұрын
@@TaRAAASHBAGS... Bruh?
@_demonhunter7 ай бұрын
90% of tf2 map makers create masterpieces without even knowing
@3zzzTyle6 ай бұрын
90% of tf2 map makers quit while finally making the map that would be accepted by Valve
@myoak1082 ай бұрын
@@3zzzTyle That feels like cope to be honest
@michaeljo93847 ай бұрын
Imagine if Valve release another art pass contest. But with current size of TF2 developer team... it's very unlikely to happen.
@LEDs7 ай бұрын
All they'd have to do is make a blockout. Come on, Valve 🥺
@DemsW7 ай бұрын
@@LEDs They probably have tons of blockouts somewhere in their file systems knowing how much work Valve loves to scrap
@cdi26387 ай бұрын
@@DemsW there was a leak last two years where basically all content before (2018?) Got put online. Theres ALOT of maps that could be artpassed
@Goomenstein7 ай бұрын
I do think they should just hand us rd_asteroid at this point
@ojhat7 ай бұрын
11:15 have we... are there even all that many Australian red-dirt polished-ready maps among the broader TF2 mapping community to begin with?? I used to play on a community server for years through the 2010s and we REGULARLY cycled through basically any playable map as they came out on tf2maps if it looked at least semi-cool or the blockout was unique for gameplay. I don't recall almost any of them exploring this concept, certainly not to the level of open-air ambiance that this map explores. This is one of those maps that I wonder if it had been selected, how much that could have changed the direction of map styles the TF2 mapping community might have gone in.
@LEDs7 ай бұрын
That’s a great point
@cogtheprotogen66715 ай бұрын
Phoniex
@Monody5127 ай бұрын
It would be funny to set up a 24/7 server running all of these maps in rotation. (With as many missing assets fixed as possible.)
@rattiesteps19877 ай бұрын
I love that giant cloud in Gooba and the way it darkens what's below it so much, I've never watched that being done in a game in general
@Infomaniac_Moment6 ай бұрын
I would love to see that replicated in a tf2 map again
@ethosaur7 ай бұрын
Wish I was good at making maps back when the contest started originally! I was still making baby's first maps by 2012. Really cool to see how many talented and creative people there were back then! Definitely taking note.
@LEDs7 ай бұрын
Many of those people have gone places since then, so congrats to them, even if they didn't win
@alexwasherefirst7 ай бұрын
3:06 Black Ops 2* I had too, I’m sorry.
@doctormedic26826 ай бұрын
I had to rewind to make sure I heard it correctly. Firstly, didn’t think I’d hear Buried of all things. Secondly, the wrong game.
@HOTD108_3 ай бұрын
They made a second Black Ops game?!?! Omg no way, I gotta play this now.
@RedEquine3 ай бұрын
I'd love to see someone put up a server that's just a rotation of all these maps 24/7, I would LOVE to play that.
@zeusthefox15854 ай бұрын
Honestly. I would love a map based around where Bonk is made like CP_Bonkworks or something? Maybe a gimmick like there's pools of bonk on the ground that you run through. Gives you a speed boost temporarily. But it also, after a bit slows you down like actual bonk. And throughout it, there's lore explaining bonk a bit more, maybe making a lore explaination to the changes in bonk's effects over the years
@titanic_monarch7962 ай бұрын
A bonk-tling plant?
@Iron_Soil7 ай бұрын
Tbh i love seing maps start with layout and seing multiple ways people see it
@XxguaxinimxX.7 ай бұрын
Great video! The community poll is interesting, too! Actually, this could be a good idea for a future video, showcasing maps that got its popularity back them, but now are forgotten/ no one is playing them anymore, etc...
@Katy1337 ай бұрын
Thank you for introducing me to the map Khunza. I've wondered what an Australian-set TF2 map like this would look like.
@null_and_void__17 күн бұрын
7:18 imagining when the first point is captured it starts thundering, then when the second point is captured it begins to rain down hard
@LEDs6 күн бұрын
That's possible
@Shizuka9657 ай бұрын
Crash really worked a lot on mapping and his skills improved a ton since
@NVUSAttitude2 ай бұрын
I think itd be cool if there was a dedicated server that had these in a rotation alphabetically. it could get a mini community following where even when it gets around to the simple re-texture parts of the rotation, they respond with a "oh shit here come the re-texture maps". (the value from the retexture maps is because theyre so underdeveloped, the matches are a lot more aggressive and optimized.)
@LEDs2 ай бұрын
I thought the same thing
@Jagerbomber7 ай бұрын
Remember Offblast? Not actually made by Valve, and I'd have to say it was pretty bad, but RIP Arena. I also forgot about Ravine which was made by Valve.
@TheRealFishyB7 ай бұрын
An interesting thing I point out to aspiring mappers. We all know that unfinished, or making things too simple can make it look unfinished, basic, or look bad. But there's also such a thing as adding too much detail as well. I think some of these definitely show that issue, they look great, but throw in 24 players of spam and that additional 'detail' noise to the game and it's very easy that things can look noisy and overwhelming. It's one of the later things a good mapper learns over time, and is most likely why Valve picked something that looked pretty great, while using as little as possible. "Every brushstroke has a reason behind it " mentality.
@TheGhostThatWas7 ай бұрын
xfunc_carter making that amazing interior at 23:44 is probably my favorite thing out of all the maps, but theres some great ones here
@nodrogkram7 ай бұрын
Some of these are tremendous, thank you for sharing them all!
@DelthinTheRanger7 ай бұрын
I'd love to see all these maps posted onto a server on a rotation to see what differences the terrain would make to gameplay and team comp, I could definitely see that flooded 2nd point on the swamp map filled with pyrosharks
@LeftoverAtoms6 ай бұрын
3:02 Buried was a map from Black Ops 2 Zombies.
@ruzgar13726 ай бұрын
11:52 Exquisite displacement work on this map. It feels HUGE.
@ouroya6 ай бұрын
something to note about the uncompiled cubemaps- valve always compiles maps on their machines before implementing them into the game (as noted in ueakcrash's video on the delays to the summer update), so it was likely a time-saver that would not have impacted the maps negatively in the final product, as on lower-end computers that can take a while, especially on hardware of the time.
@LEDs6 ай бұрын
That's a good theory
@eoxTF27 ай бұрын
Its amazing to see how much creativity they put on a one singular map , some of these maps are cool and amazing and i can see how much soul they put on it I hope we see more of these videos in the future ; great job LED 👍
@bbittercoffee7 ай бұрын
This is tough to admit with mountain lab being my favorite map, but some of these are actually insanely good and maybe deserved to be in the game instead I did not know mountain lab and mannmanor were made at the same time tho! I always thought mlab came first and then, in a later update, along with all the other halloween variants, they added mannmanor
@TheGreatestWorldFox5 ай бұрын
Hey, I remember that day! To think it was 14 years ago...
@GreatFox422 ай бұрын
I think my favorite is timberghost's. I'm already biased towards snowy/icy maps, but something about the coloration really speaks to me (one of the reasons I love the theme is that very aspect that I lack the ability to explain),
@wadmodderschalton5763Ай бұрын
It seems that the missing textures in most of these Art Pass submission maps were broken when the SteamPipe update was released, but that's just my guess.
@Myiic7 ай бұрын
I've always been a big fan of the idea of having all the maps made for the contest get put into one queue, players play the maps and give feedback, the better maps get played more (or just implement a "Like" or "Dislike" vote for the maps; liked maps get pushed, disliked maps get reworked)
@wiggytommy86077 ай бұрын
I remember when that massive TF2 asset leak happened last year and the original name for the map was cp_lair* with a cave aesthetic. *cp_caves
@LEDs6 ай бұрын
cp_caves
@wiggytommy86076 ай бұрын
@@LEDs Wait, you’re right. Lair was the draft for Mercenary Park
@MrDirt7 ай бұрын
I would like to play a 24/7 Mountain Lab server hosting all the different maps
@sukamii5 ай бұрын
While many of these maps are obviously brilliant, but that second one (visually) is top. It’s so visually sheek and crisp, it’s honestly mind numbing to look at. I really would love to try out these maps on a custom server.
@LEDs5 ай бұрын
I held a livestream for some of these maps that you can check out
@MajatekYT7 ай бұрын
I love how with some of the maps you can tell that the creator had a clear vision with the theme of what the map is supposed to be, like a food jar manufacturing plant, or a whole industrial town.
@metalfan18903 ай бұрын
Oh Boy, the ammount of versions I like more than the ones in the game
@OverweightSorcery7 ай бұрын
Definitely my favourite is the Australian desert one. There are so little maps that explore Australian wasteland and that is such a shame. Would've loved to play on that one
@LEDs7 ай бұрын
You’ll have a chance to in my next event
@dumpanimator6 ай бұрын
1:45 it felt like because the map are having to much detail It will make player confuse We are so used to basic place example like 2 fort but having so much detail sometime confuse you from doing objective
@NoBody13997 ай бұрын
I love Mountain Lab and Mann Manor. My only issue with it is the forward spawn is never used. Not sure if it was meant for RED to use at all, but BLU not getting the forward spawn room after capping B is such a sin. Without a teleporter pushing into the building is a total nightmare. One rogue spy or scout sneaking back to BLU's spawn can completely shut down the offense.
@LEDs7 ай бұрын
In fact, none of the maps put a forward spawn there
@NoBody13997 ай бұрын
@@LEDs It's so frustrating! I just looked at both official maps and they both have a room with props inside the shutter (actually there's no shutter on Mann Manor, the room is just blocked off) I'm guessing if the original map provided didn't utilize it as a spawn room the mappers would have no reason to add it. That's a shame, there were other A/D maps using forward spawns for BLU like Gorge.
@Underqualified_Gunman6 ай бұрын
for me mountain lab is the map i played on most i have fond memories of just constantly playing skial 24/7 mountain lab at late hours in the night and harrassing and occasionlly killing the bots on the point before getting killed by either an actual player or a sniper bot.
@Ben_diez7 ай бұрын
mountain lab is my favorite map, this is such an interesting content mate, so cool thank you LED
@Knuxfan247 ай бұрын
Is the VMF for the original blockout still around somewhere? Could be a cool way to try an learn detailing a bit more.
@LEDs7 ай бұрын
It should be included in the download link with the rest of the maps
@daniel.holbrook6 ай бұрын
xfunc_carter's map looks like it would've been great for gmod animations. idk how to explain it
@vogonp42875 ай бұрын
I'd love for there to be a server which ran all these submissions. It would be a really interesting experience.
@WangelHL27 ай бұрын
The part which makes me sad is how some of these genuinely amazing maps are just shoved to the side.
@silverdashhd6447 ай бұрын
19:49 i just imagine the mercs that fell into that wnie pool and people drank those wine like Hitman 3 Mendoza level
@delila50347 ай бұрын
I've never been a huge fan of Mountain Lab's aesthetic so seeing some of these other designs makes me wish we got them instead.
@Jesse-Karn7 ай бұрын
Grab the gold mining map, put it in australia, turn the gold into silver, and change the secret thing they're extracting to australium.
@SkrubsTheNeko7 ай бұрын
I would love a server to run all the good ones
@jackhumphries1087Ай бұрын
12:01 I think languid’s map looks more like Hightower rather than upward, but that’s just my opinion
@munchkin_mania7 ай бұрын
the poll is closed after video has been out for only an hour bruh
@LEDs7 ай бұрын
Fixed: forms.gle/n1xt8dbn75HjG1Nd6
@vooshoos7 ай бұрын
someone should email eric about hosting another artpass competition with some of the leaked maps that are unfinished
@themrfives7 ай бұрын
Buried is from BO2 actually. Still nice reference.
@user-un2pf4ht9l7 ай бұрын
I found out about the artpass maps because one server (now closed) have all the artpass
@orangy577 ай бұрын
honestly after seeing all of these it feels like mountainlab is pretty average by comparison. Some of these maps are SICK, mann manor is definitely the best one to be a halloween map but regular mountainlab is just ehh
@bibisebi7 ай бұрын
cp_blackmesa is one of my favourite lost maps
@VynalDerp6 ай бұрын
This makes me wish I could make my own custom server and actually play on it. I'm so sick of Mountain Lab. It's not a bad map, imo it's quite fun, just not for the 8,000th time. Even so much as a reskin would be refreshing - I'd love to play some of these in an actual TF2 map.
@LEDs6 ай бұрын
I agree
@asdifhasoidfnoisanfoainfioa7 ай бұрын
I swear some of these maps got snubbed
@steampunkquak12647 ай бұрын
3:05 Buried was not in Black Ops 1 zombies. It was part of Black Ops 2 zombies.
@LEDs7 ай бұрын
I specifically remember when writing the script thinking is was Black Ops 1, but I was wrong!
@FlameTheGoober7 ай бұрын
qliqqqlacs map is beautiful, you just don't understand perfection.
@aestheticdecadence7 ай бұрын
4:04 AMOGUS
@merrdur7 ай бұрын
3:04 ITS NOT FROM BLACK OPS 1 ITS FROM BLACK OPS 2 YOU FOOL
@LEDs7 ай бұрын
I KNOW
@OverlordMalarkey4 ай бұрын
some of these maps are even on TF2 Classic incase you didnt know
@Nuniya04 ай бұрын
Correction, Buried is Black Ops 2!
@raboullesfritas3 ай бұрын
You forgot to list Petazzo's map in the description (15:17).
@LEDs2 ай бұрын
Fixed
@raboullesfritasАй бұрын
@@LEDs thank you
@PATHFDIN3R7 ай бұрын
definitely pretty cute moon signs on crewsayter, nothing special
@Yostuba7 ай бұрын
I think its worse with couter strike. So many maps lost to time. Granted they were all terribly made or extremly bais towards one team. Its good for history and teaching to have all these old maps to show what to do and not to do. The history of FPS's and how map makers&players/meta evolved over a decade. How styles evolved how created map makers got with time and shitty jank tools to create ludo from duct tape and bubblegum. People has so much passion back then to show off skills FOR FREE AND NOT FOR LIKES WITHOUT DEMANDING MONEY CONSTANTLY. P A S S I O N what happened to passion man.
@toastietart7 ай бұрын
this video must've taken awhile
@LEDs7 ай бұрын
It did
@juke370244 ай бұрын
Acegikmo's should've been added, no if ands or buts.
@MrEdioss7 ай бұрын
1 hr ago and the poll is closed, what a shame.
@LEDs7 ай бұрын
Fixed: forms.gle/n1xt8dbn75HjG1Nd6
@drmedicechsrick87027 ай бұрын
maps lost to time? well not watched this but if i had to guess asteroids and cactus canyon goin to be in there
@thesealgamer53727 ай бұрын
Bo1 buried nah mate that shit is from bo2 I should know I have like 1.5k in bo2 zombies
@saucelessbones58727 ай бұрын
reupload ?
@LEDs7 ай бұрын
LOL
@lolijunglist4 ай бұрын
It would have been amazing to see a different version of the map every season
@grayling27 ай бұрын
this was a video i didn't know i needed, and gave me more appreciation for tf2's environmental styles than i've had in years. it was really great seeing all the art passes shown off here! my favorite passes were acegickmo's, honeymustard's and spud's maps. if i absolutely had to pick one, i think i would pick honeymustard's map.
@LEDs7 ай бұрын
I often question whether modern-day mappers today are better than those around the time of this contest. That could honestly be an entire video on its own, but these art pass maps make finding an answer much more complex.
@incorporealnuance7 ай бұрын
did we already see this video…?
@atlrvrse5 ай бұрын
buried was black ops 2 zombies
@lightningkitten6 ай бұрын
the maps made by acegikmo, fubarfx, mrhappy, and timberghost were my personal favorites
@crabofchaos78816 ай бұрын
I miss arena_granary
@GnomeKr6 ай бұрын
acegikmo's/Freya's version of Mountainlab should be added tbh, shit looks beautiful
@BigBlackVeasel2 ай бұрын
I know my comment will go unnoticed but... Buried is from Black Ops 2 Zombies.
@LEDs2 ай бұрын
Yup, unnoticed 👍
@BigBlackVeasel2 ай бұрын
@@LEDs also the underground town version looks more like Buried to me
@BaileyChap5 ай бұрын
24:07 LED says what ',:| Sounds a little auto-tuned innit. Anyway, great vid, loved it!
@LEDs5 ай бұрын
I don't hear anything abnormal, but thanks!
@sava287 ай бұрын
4:03 god dammit
@michaeljo93847 ай бұрын
Amogus
@MBP19187 ай бұрын
🤯
@RetroHnD7 ай бұрын
3:07 ERRRRMMMM ITS black ops 2 that has buried as a zombies map…
@fewny26917 ай бұрын
unsubbed, disliked, and even reported to the proper officials. Buried is a map from Black Ops 2, not BO1. This mistake ruined all of your videos for me.
@LEDs7 ай бұрын
💀
@R-BGamingUK7 ай бұрын
msau
@tekt_real7 ай бұрын
hey do you know what rights are human rights?
@thecumbucketofficial6 ай бұрын
I loved the gooba one. It had such a nostalgic tf2 dust bowl look to it.
@Jagerbomber7 ай бұрын
balls_volleyball
@Whomobile7 ай бұрын
It's interesting to see what names made or worked on other TF2 maps or content, You mentioned Crash but Freya (Acegikmo) and Mangy also worked on Yukon, YM made Hoodoo, Sven also rings a bell, but I forgot what they have also worked on. HellJumper is also well known for his TF2 Hat Making tutorial and worked on Byre, the arena map everyone forgot.
@LEDs7 ай бұрын
Wow, didn't know YM made Hoodoo
@TheRealFishyB7 ай бұрын
Artpass competitions are always such a shame for how much 'waste' there is in peoples talents. Instead of 1 layout done 30 times, we could have 30 different maps that play different and would all stand on their own as custom maps to be played on servers.
@LEDs7 ай бұрын
But we end up getting a great map added into the game at the end, and the participants know that their map has a chance of getting added in the first place instead of gambling on the workshop.
@СНІМР7 ай бұрын
good points, both of you
@TheRealFishyB7 ай бұрын
Agreed @LED, there's a couple of additional things to consider as well: - Not everyone wants to do the layout, design and playtesting to get a great playing map. Some artists just want to do art and an art pass gives them a chance to show off their skills without worrying about extraneous areas they may not be good nor have the time to tackle. - A competition will Guarantee(tm) 1 of the maps will make it into a pool (and the rest get dumped forever, which this video highlights!). But if each map is different, then they all have a _possibility_ of getting into the game, albeit smaller. Massive personal bias / anecdote, I passed on the artpass, to make cp_freight, which ended up in the game. It's just a pro/con assessment for your personal skills at the end of the day.
@heavenandhello66297 ай бұрын
Hey Fishbus!
@Jonnywaffles647 ай бұрын
tf2 has too many mid maps as it is.
@owndoing20557 ай бұрын
Gooba's map is definitely my favorite one. Upcoming dark turbulent skies, which obstructs sun light, is something you rarely see in maps or games in general. Skyboxes are often overlooked, but you can make beautiful settings with it. I am definitely going to make a half life 2 map with this theme someday.
@mrhat10737 ай бұрын
maybe it's bias, but I do believe Mountain Lab (and Mann Manor) were the right picks. most of the more aesthetically pleasing maps have a lot of detail, which looks like they get in the way of gameplay and readability. Mountain Lab has a good balance of a unique theme without going over the top, as well as sticking closely to the original blockout.
@ruzgar13727 ай бұрын
This is about 14 years due (For the TF2tube in general) but still great video and well appreciated.
@LEDs7 ай бұрын
That’s why I made it! It had to be done
@lavetissene3397 ай бұрын
I've played TF2 for well over a thousand hours and I don't think I've ever once played a full match of mountain lab
@TwoSheds-fu5tl7 ай бұрын
You know, out of all the retexture maps, the one by slevin is unironically my favorite. It has a weird nostalgic dream-like quality to it that's really nice. Reminds me of the Beginner's guide in a way, especially that one level where you're in the prison.
@Portal2Player7 ай бұрын
I like how you say “Missing texture gators” like they intended it to be that way.