This Will Change Game Remasters Forever

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LevelCapGaming

LevelCapGaming

Күн бұрын

Пікірлер: 1 100
@badwolfsat5
@badwolfsat5 6 ай бұрын
I knew the original Lead Artist on Unreal Tournament. Shane Caudle would think it was wild that this was a thing. He made the most beautiful textures back in the day.
@badwolfsat5
@badwolfsat5 6 ай бұрын
@@lefthookouchmcarm4520 I lost touch when he moved to the Carolinas. He had a website way back in the day that you can still find. Not updated. As far as I know he's still in the biz making games for Epic. Fortnite and Robo Recall being the latest I could find.
@kyle_wa
@kyle_wa 6 ай бұрын
@@lefthookouchmcarm4520don’t worry, just looked him up, looks like he’s still alive
@DigitalNeb
@DigitalNeb 6 ай бұрын
If you didn't get the achievement for throwing the can at the security guard, you played HL2 wrong.
@thiagovidal6137
@thiagovidal6137 6 ай бұрын
I think most of us threw at him 100 times when HL2 demo came out.. Then another 1000 times when the disk version came out. By the time achievements was added to HL2, we have already threw the can at the guard over a million times. So.. I don't bother anymore. I finished the game over 20 times and I might not have this achievement.
@DigitalNeb
@DigitalNeb 6 ай бұрын
@@thiagovidal6137 I forgive you.
@thiagovidal6137
@thiagovidal6137 6 ай бұрын
@@DigitalNeb I actually checked and I only have 2 achievements in HL2 on Steam due to I always play using mods that launches the games from another application. However.. guess what my 2 achievements are: "Defiant" and "Submissive" lol
@DigitalNeb
@DigitalNeb 6 ай бұрын
@@thiagovidal6137 lol, I like your style man.
@jopeteus
@jopeteus 6 ай бұрын
HL2 didn't have achievements for years after it was released
@TheHamgamer
@TheHamgamer 6 ай бұрын
With this, we can get a more true-to-form Halo CE remaster.
@KORUPTable
@KORUPTable 6 ай бұрын
Naw chief it would be the gearbox port still plus (Notes: Halo Combat Evolved still does not appear to function properly, but Custom Edition does. It's not fully playable due to a variety of visual issues, like textures missing.)
@Phantom_Aspekt
@Phantom_Aspekt 6 ай бұрын
@@KORUPTable They fixed a lot of that stuff in MCC after it came to PC, the fog and shield effects for example actually work now, and they fixed the issue where environment lights didn't affect the bump maps. TBH Microsoft just need to open source the the Blam engine so the community can finally fix everything and enhance it on PC, It's such a fun game engine to modify as it is that having it open sourced would be incredible.
@LowEndPCGamer100
@LowEndPCGamer100 6 ай бұрын
but still no ai for multiplayer!
@michaelwesten4624
@michaelwesten4624 6 ай бұрын
maybe then it wont be boring slog
@scenenuf
@scenenuf 6 ай бұрын
Halo 2 with actual stencil shading
@niewiem2606
@niewiem2606 6 ай бұрын
Did I live to see an actual remaster of UT99???
@GoSu2KL
@GoSu2KL 6 ай бұрын
instant click after saw video photo
@SageRhyme
@SageRhyme 6 ай бұрын
No. No you haven't, yet.
@MrDilkington15
@MrDilkington15 6 ай бұрын
WTF?????????????????????????????
@NSXtacy-
@NSXtacy- 6 ай бұрын
I want to see that first waterfall you come across in the original Unreal, that shit blew my 14 year old mind the first time I saw it I swear it was photorealistic. Now it looks like a couple of textures drawn in MS Paint.
@xWaxxy
@xWaxxy 6 ай бұрын
UT 2004 remake would make my life
@JohnBLZ
@JohnBLZ 6 ай бұрын
Okay but an actual remake of Unreal Tournament would destroy all the online FPS competition. Bringing dedicated servers and custom map support into Valorant and Black Ops' era will be a mind-blowing revelation for any Gen Z gamer who hasn't looked at older games. They'll finally discover that online gaming used to be fun.
@ArathirCz
@ArathirCz 6 ай бұрын
"The RTX Remix Runtime is primarily targeting DirectX 8 and 9 games with a fixed function pipeline for compatibility. Injecting the Remix runtime into other content is unlikely to work. It is important to state that even amongst DX8/9 games with fixed function pipelines, there is diversity in how they utilize certain shader techniques or handle rendering. As a result, there are crashes and unexpected rendering scenarios that require improvements to the RTX Remix Runtime for content to work perfectly."
@freelancerthe2561
@freelancerthe2561 6 ай бұрын
Thats ok, modders will fix that to. - Bethesda
@SoggySoup
@SoggySoup 6 ай бұрын
Unfortunate that it doesn’t work with OpenGL
@Nicholas_Steel
@Nicholas_Steel 6 ай бұрын
Yeah DirectX 9 and older was the wild west, while it was of tremendous help in getting games to work with a multitude of graphics cards... many *many* games would violate the DirectX API specifications and rely on undefined behaviours. Microsoft started clamping down on this behaviour from developers when they introduced DirectX 10. This is why old games can render weirdly despite there being backwards compatibility, the backwards compatibility is primarily built around official API specs and then companies like Nvidia and AMD have to employ game specific tweaks in their graphics drivers to get them looking correctly, and if such tweaks are missing for your favourite game you may need to rely on other solutions like DXVK, DGVoodoo2 etc. Afaik Nvidia has the more robust backwards compatibility with old games without relying on 3rd party stuff like DXVK.
@cenciende9401
@cenciende9401 5 ай бұрын
Just like was mentioned in the video
@galenosburn8979
@galenosburn8979 6 ай бұрын
Ahhh, Unreal Tournament... The very 1st game that I bought for my brand spankin' new 3DFX Voodoo graphics card (top card back in the day) Brings back some fun memories
@bennyb.1742
@bennyb.1742 6 ай бұрын
shout out to the homies who played it on a demo disk until that thing burnt out.
@Unknown_Genius
@Unknown_Genius 6 ай бұрын
top card? you mean the only proper one for 3D games at that time, lol
@Verociity
@Verociity 6 ай бұрын
How much did that card cost? I was still running on board back then, installing a gpu felt like actual voodoo.
@Derek8487
@Derek8487 6 ай бұрын
I had to play on a gateway computer back then and it definitely didn't have no fancy voodoo card lol
@FirestormX9
@FirestormX9 6 ай бұрын
Tmi: the first time I ever fapped was to UT99's Deathmatch tutorial instructor voice. Good times.
@Crazybawrks
@Crazybawrks 6 ай бұрын
Battlefront 2 remaster is gonna go crazy
@bennyb.1742
@bennyb.1742 6 ай бұрын
Disney gonna go crazy cease and desisting it lol
@caryrichardson43
@caryrichardson43 6 ай бұрын
@@bennyb.1742 Well, they ruined Star Wars so they can suck it up.
@jabba969
@jabba969 6 ай бұрын
@@bennyb.1742 You play the original game, so they can't do anything about it
@Mr.LeoNov
@Mr.LeoNov 6 ай бұрын
Trust me, knowing Disney, they absolutely can be triggered by that. ​@@jabba969
@aresnir2725
@aresnir2725 6 ай бұрын
Its already exists
@Nick930
@Nick930 6 ай бұрын
Very cool tool. If the og splinter cell games become compatible with this tool, I want to try my hand at it... I've waited long enough for SC to come back. I'll just do it myself
@jayceneal5273
@jayceneal5273 6 ай бұрын
The first one is like 95% compatible, but the culling can cause problems. I think 2 and 3 are not compatible at all though unfortunately
@swanclipper
@swanclipper 6 ай бұрын
finally, 1 person in the comments who is original and probably PEAK RTX suggestion. Chaos Theory should be immensely entertaining.
@M4rcS4ubion
@M4rcS4ubion 6 ай бұрын
Splinter Cell is a terrible candidate as the lighting informs the gameplay. This might make the game looks pretty but will also break the settings made by the original game designers.
@jayceneal5273
@jayceneal5273 6 ай бұрын
@@M4rcS4ubion not really, you just adjust the lighting to match
@M4rcS4ubion
@M4rcS4ubion 6 ай бұрын
@@jayceneal5273 That won't work because the only setting that doesn't break the game is the one that matches the original. The game was purposefully designed around the lack of raytracing which is what creates unrealistic dark areas in places that should be lit. We had the technology to "fix it" with baked lightmaps back then but they didn't because the main game mechanic relies on that look. It's a good example of video game logic that will break if you try to make it more realistic.
@StormKnight1
@StormKnight1 6 ай бұрын
On another note, throwing PBR on classic games fundamentally changes the style they have, it's a nice new toy by Nvidia but I personally think it presents the risk of people overdoing it by just thinking that throwing ray tracing and PBR on classic games with some 4K textures is all Gucci. Most classic games are carefully hand painted with specific art styles in mind. Best example is your thumbnail, the moon and earth look nice but the temple has gone too soft and lost it's color and detail.
@Z38_US
@Z38_US 6 ай бұрын
Everything has the potential to be misused and yeah what you described will happen a lot but this isn't the first tool that's ever done this. I've been actively using ReShade to change the look of my games and while it's certainly not as in-depth as remix is, it presents the same issue that you outlined. People just throw the same filters at it and call it a day and it almost never works, but the presets that do take the time to carefully adjust it to the game it is meant for work wonders in improving the visuals. Same will be true for Remix.
@BeegBeegYoshi.
@BeegBeegYoshi. 6 ай бұрын
Here’s a crazy idea: don’t play the remix version then :) you purist are so annoying like bro we get it you like the original content nobody cares 😂
@torq21
@torq21 6 ай бұрын
This is not a new problem. Modders have been making hideous high resolution texture packs for years.
@blinkachu5275
@blinkachu5275 6 ай бұрын
Nonsense, PBR materials are always the better option, even in stylized cases. PBR makes sure it reacts to light a lot better than just being a flat surface. It just needs to be done right, that's all Stop whining about Pathtracing (since that's what RTX remix uses) & PBR materials, they're OBJECTIVELY better than their older counterparts (rasterized lighting and flat materials) "but but... muh style change" Then don't play it. Go stick with your 30 year old graphics. Nothing wrong with that. I have 30 consoles ranging all the way from 1985 to now and play older games regularly. But I'm not going to stand progress in the way with whining, do better
@StormKnight1
@StormKnight1 6 ай бұрын
@@blinkachu5275 PBR introducing realistic light reactions is exactly the problem, hand painted games with sprite particle effects have specific design philosophies down to the very brush strokes of the artists who shaded everything. All PBR does is throw up a soup of lights and reflections on everything and in a lot of cases this completely ruins the entire look of the game, there will be some games where it works well by default but not much, nor does it excuse it's method to be used in all possible cases.
@PIXX3L5
@PIXX3L5 6 ай бұрын
BATTLEFIELD 2 REMASTERED
@jaymanwitt
@jaymanwitt 6 ай бұрын
Yes please
@sean7221
@sean7221 6 ай бұрын
Oh God please!
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Very troubled game to get working with Remix sadly. Not to mention the way map textures are handled, it's a pain in the ass for Remix.
@kajmak64bit76
@kajmak64bit76 6 ай бұрын
Battlefield 2 remake in BF3 engine would be cool
@mishXY
@mishXY 6 ай бұрын
naaaaaah! Battlefield:Vietnam remastered!
@Zev_Reef
@Zev_Reef 6 ай бұрын
RTX: Dust, yea? no? dust Player: Can you not make the lighting look dusty? RTX: Dust
@Z38_US
@Z38_US 6 ай бұрын
Dusty lighting is the equivilant of Puddles for graphics mods
@zendell37
@zendell37 6 ай бұрын
Gotta have dust, fog, and smoke to have God rays.
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
Then play the original, bye!
@Zev_Reef
@Zev_Reef 4 ай бұрын
@@TheDeeGeeNL no thank
@blackm4niac
@blackm4niac 6 ай бұрын
This does look promising. I still want Epic Games to create a UE5 port of the original Unreal with RTX lighting and stuff though. But since they hate the franchise that put them on the map now, I doubt they will.
@lukabrasi001
@lukabrasi001 6 ай бұрын
check out surreal 98/DXU24
@blackm4niac
@blackm4niac 6 ай бұрын
@@KayX291 that sounds dope, thanks.
@Uhfgood
@Uhfgood 6 ай бұрын
I, too, want to see the original unreal "remastered" (I mean the original single player, where you're someone that wakes up aboard a crashed prison ship on an alien world, not tournament or championship)
@KayX291
@KayX291 6 ай бұрын
@@Uhfgood Epic Games already showed what they think of their Unreal series....by removing all of em from the digital stores and cancel the afromentioned UT 3 X update.
@Uhfgood
@Uhfgood 6 ай бұрын
@@KayX291 - didn't know that - well hardly anyone talks about the ORIGINAL single-player unreal that sort of started it all. It's always the multiplayer games later
@Vamera930
@Vamera930 6 ай бұрын
Happy to see fans still showing Unreal99 love.
@Hamachingo
@Hamachingo 5 ай бұрын
"I wanna play Unreal Tournament!!!!!!!!!" - Angry German Kid
@BladeCrew
@BladeCrew 6 ай бұрын
What is better than company devs, the option to make your software open-source to the world where there are hundreds of millions of people that can tweak and improve your software. Same goes to drivers on linux with nvidia and amd. Any open source software is the best you can have.
@yon-ai
@yon-ai 6 ай бұрын
Absolutely insane. What a time to be alive.
@jamphire_
@jamphire_ 6 ай бұрын
My problem with upscaling textures with AI is that it is less art-directable. For example at 10:04 you can see in real time how much soul is leaving those textures after upscaling. A good example of realism and having artistic direction is the environment textures of Uncharted 4.
@jtjames79
@jtjames79 6 ай бұрын
Yeah but you can one click batch file to ComfyUI. ComfyUI is basically the Manhattan Project of image generating AI interfacing. Every other day there's a huge breakthrough even without new models. I used to use Microsoft paint to inject noise to generate images, particularly when upscaling. I brought it up on one of the developers KZbin comment section. It was a standard feature by the next week. It will really kick into high gear once you add agents.
@DijaVlogsGames
@DijaVlogsGames 6 ай бұрын
Yeah, is it me or do all of those examples look horrible?
@GalactusTheDestroyer
@GalactusTheDestroyer 6 ай бұрын
@@DijaVlogsGames During the AI Uspscaling segment at 9:00, you can really see the atmosphere just vanish when RTX Remix was turned on. Now don't get me wrong, I'm really excited for this tech and what it can achieve. I'm not trying to belittle or even critique levelcap but some of those changes where not for the better. Of course that's subjective heh. If I had to guess it was merely an example thrown together to show the effects, if exaggerated a tad. I'm definitely not saying I could do better since I've never used the software. However I want to since I own a 3060. Could be fun to tinker around with. I use to mod back in the day for cs source and hl 1 and 2. Excellent video LevelCapGaming anyway. :)
@ABaumstumpf
@ABaumstumpf 5 ай бұрын
"My problem with upscaling textures with AI is that it is less art-directable" That is not even true: you CAN and that quite easily - if you use the correct AI tools. And those are often not free cause it takes work to create them.
@featheryfemme
@featheryfemme 5 ай бұрын
​@@ABaumstumpf It is true. AI will never be equally as directable as a human artist. Just plain and simple, if you have an idea you want realised, every last detail is up to you if you do it yourself. Using AI removes a whole lot of input, and while it might turn out _good,_ it won't be both good AND exactly what you wanted. No matter how close it gets, it will never be 100 percent directable. But human artists have full control. They're doing the work with their own hands.
@webinatic216
@webinatic216 6 ай бұрын
Specular really looks wrong in UT99. Other than that it looks like fun to test own textures in a real game.
@trannymutilator
@trannymutilator 6 ай бұрын
Agreed. Fancy new tools don't always improve things.
@1ochotnik
@1ochotnik 6 ай бұрын
hate the shiny look. There will be lots of toning down the specular highlights to make map textures look less plastic-like
@mnomadvfx
@mnomadvfx 5 ай бұрын
Generally specular looks wrong in all games that were visually designed with flat shading in mind. You end up having to basically redo everything (including the model geometry and animation) to make PBR and RT worth it.
@-Raylight
@-Raylight 6 ай бұрын
*"Mind telling us what are you doing?"* *"Sir, making old games great again"*
@noname7271
@noname7271 6 ай бұрын
MOGGA 2024!
@GugureSux
@GugureSux 6 ай бұрын
The old games ARE great, still. Halo-garbage, however, never was. And never will be, even with this smudgy AF RTX coat of urine.
@Saint_Wolf_
@Saint_Wolf_ 6 ай бұрын
I'm so in for this future… a future where wonderslop will be shamed in the charts by old games with 8K coats of paint.
@LISSoundtrack
@LISSoundtrack 6 ай бұрын
@@GugureSux Halo is definitely not garbage.. wtf are you on about.
@7take93
@7take93 6 ай бұрын
@@LISSoundtrack Nowadays it is garbage.
@alexdasliebe5391
@alexdasliebe5391 6 ай бұрын
Red Faction Guerrilla!
@jayceneal5273
@jayceneal5273 6 ай бұрын
Too new to be compatible
@thelemon5069
@thelemon5069 6 ай бұрын
​@@jayceneal5273you can do this with fallout 4 lmao
@jayceneal5273
@jayceneal5273 6 ай бұрын
@@thelemon5069 not in any functional way and also Bethesda has been reusing the morrowind engine for over 20 years so not comparable
@spike-the-red-king
@spike-the-red-king 6 ай бұрын
​@thelemon5069 you can't. Fallout 4 is WAYYY too new. The DirectX version is too high
@PERTEKofficial
@PERTEKofficial 5 ай бұрын
An actual RFG remaster would be pretty great. The “re-mars-tered” version didn’t really feel like a remaster imo, and I was so excited that the building destruction technology would be used in more games. Honestly, I miss when games pushed new and creative ideas like that
@MiLi-on4wp
@MiLi-on4wp 6 ай бұрын
Just fired up Unreal Tournament for the first time in years a couple days ago. Lots of servers still popping.
@mnomadvfx
@mnomadvfx 5 ай бұрын
Nothing good ever gets old.
@loovlehcuppatea2830
@loovlehcuppatea2830 6 ай бұрын
Unreal tournament mentioned lets GOOOOOOOO
@LinkieNecronLore
@LinkieNecronLore 6 ай бұрын
If only RTX Remix wasn’t locked to just Nvidia.
@evier
@evier 4 ай бұрын
You've an Amd Gpu? *womp womp*
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
It isn't, any GPU capable of ray tracing can run RTX Remix games.
@Stef3m
@Stef3m 4 ай бұрын
RTX Remix mods can run on any RT capable card
@arguelar
@arguelar 6 ай бұрын
I have not seen this channel in years, I am glad it is still going strong!
@Gottaculat
@Gottaculat 6 ай бұрын
The real trip would be getting this to work with emulators, and remaster ROMs of some of the greatest games of all time less known, like Jet Force Jemini.
@JohnDoe-ip3oq
@JohnDoe-ip3oq 6 ай бұрын
Emulators already do this without remix.
@shakal_
@shakal_ 6 ай бұрын
that is actually incredible, i love modding everything, you can iron out all the things that bother you yourself, instead of hoping devs fix it some day
@LifeAsANoun
@LifeAsANoun 6 ай бұрын
What's REALLY going to be cool is when AMD figures out how to do this on all non-RTX cards.
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
Any GPU capable of ray tracing can run RTX Remix games. It's not locked to NVIDIA.
@coldshivery
@coldshivery 6 ай бұрын
Nice, gotta love that UT99 music! Amazing tracks
@Luckmann
@Luckmann 6 ай бұрын
It is remarkable how much better the old footage looks than the remixes in many cases. It shows that there's no easy remaster fix.
@unfa00
@unfa00 5 ай бұрын
Yeah. RTX Remix delivers "oooh shiny" feels but without doing proper, failthuful asset replacements it completely wrecks the aesthetics and art direction of the game. Of course it's just a tool, and I think the HL2 stuff is much more faithful to the original aesthetic. Art direction seems to be one of the hardest things to do well in games, and even the same studios often can't really capture the same feel, as it's so influenced by the underlying technology, production pipeline and studio culture.
@cenciende9401
@cenciende9401 5 ай бұрын
I suppose to a casual eye, but it's clear to me it's just the materials needing work
@nak3dxsnake
@nak3dxsnake 6 ай бұрын
Dang I was really impressed with the sfx. Turns out they were just edited in. The texture upgrader would be nice to have as a base for completely recreating the texture. Love the idea you can get access to texture files in games that wouldn't normally allow it. This would go pretty hard on N64 titles if possible.
@avhound2
@avhound2 6 ай бұрын
I'm going to do this for BF2, And I don't know shit about game dev
@mjaypierce9549
@mjaypierce9549 5 ай бұрын
is it older than 2010 if it isn't then your dead
@avhound2
@avhound2 5 ай бұрын
​@@mjaypierce9549BF2 came out in 2005
@tourist6290
@tourist6290 5 ай бұрын
Wow, this is amazing. What a time to be alive. And lol, i laughed so much when the rubber chicken came out of that soda machine.
@NaderVaderYT
@NaderVaderYT 6 ай бұрын
wait how about Republic commando??????????
@AndreBray
@AndreBray 6 ай бұрын
I'm in the RTX REMIX Community, a large group is on Republic Commando.
@NaderVaderYT
@NaderVaderYT 6 ай бұрын
@@AndreBray 😃 yo fr??? that is awesome!
@cassusgames
@cassusgames 6 ай бұрын
@@AndreBrayHow’s SWBF2?
@aresnir2725
@aresnir2725 6 ай бұрын
Would be great
@Gamer-kn7fi
@Gamer-kn7fi 5 ай бұрын
​@@AndreBrayin what kind enhancement? Like only Texture upscaling+PBR or more like the HL one with new 3D models and all that?
@PeteOfDarkness
@PeteOfDarkness 5 ай бұрын
It's probably the ONE exception where I would allow or even encourage use of AI in game assets making. A lot of textures only need upscaling and AI does it well.
@secularbanger
@secularbanger 6 ай бұрын
I'm just here for the Unreal Tournament! :) How about MDK?
@Everrem
@Everrem 6 ай бұрын
Damn that's a throwback. An MDK Remaster would be awesome.
@secularbanger
@secularbanger 6 ай бұрын
@@Everrem I put many hrs into it way back when. Very cool game.
@Daimo83
@Daimo83 6 ай бұрын
I wonder if it works on ancient DirectX
@Sekir80
@Sekir80 6 ай бұрын
I'd love to see Descent.
@animationpractice1166
@animationpractice1166 6 ай бұрын
This is crazy mann!!! Unreal tournament!!
@stargazestudios
@stargazestudios 6 ай бұрын
Wow, it saves a USD file ? :o Meaning you could open it in something like Blender/Unreal Engine or any other renderer and make custom cinematics from any game you want. EDIT: and open sourcing it is such a great choice. Can't wait to see what modders will do with it.
@NaderVaderYT
@NaderVaderYT 6 ай бұрын
wait wait wait ... can we????
@Florin_Neagu
@Florin_Neagu 6 ай бұрын
So what you're saying is that Red vs blue is back?
@NaderVaderYT
@NaderVaderYT 6 ай бұрын
@@Florin_Neagu maybe, how do you mean tho?
@jayceneal5273
@jayceneal5273 6 ай бұрын
Not custom cinematics, no. That's done on the game side. This just replaced assets correlating to the USD capture. But you absolutely could open in blender and manipulate geometry yes
@NaderVaderYT
@NaderVaderYT 6 ай бұрын
@@jayceneal5273 😳 damn this some crazy tech
@jayphoenix2709
@jayphoenix2709 6 ай бұрын
As a long veteran of modding games this is such an amazing feature/tool for us to use.
@ghostly8846
@ghostly8846 6 ай бұрын
We Need this to All Video games!
@guilthedamned1933
@guilthedamned1933 6 ай бұрын
Cannot wait for : Soldier of Fortune 1 Vampires the masquerade Redemption
@Deimos_Fresh
@Deimos_Fresh 6 ай бұрын
Only for Nvidia is a problem that will hold this tool back.
@BladeCrew
@BladeCrew 6 ай бұрын
Well you need AI/tensor cores to run it efficiently. If you want to make this but with amd and intel you build it for accessibility and not efficiency or lose features. Not everything can run on everything. Nvidia specialises in this and amd specialises in gaming. Sorry to hear that not everything can be accessed by everything. Its like you ask why have an airfryer is seperate from an oven, because they specialize in certain things better than other.
@thelaughingmanofficial
@thelaughingmanofficial 6 ай бұрын
@@BladeCrew You do not need Tensor cores and you don't need CUDA cores either, Real-Time ray tracing can be done on AMD cards without them. Also CUDA has been ported to work on AMD cards with ZLUDA. It proves that "only on nVidia" is complete bullshit.
@BryceCzirr-jz7ju
@BryceCzirr-jz7ju 6 ай бұрын
Everyone has an nVidia GPU anyways. They have like 95% of the market share lol.
@BladeCrew
@BladeCrew 6 ай бұрын
@@thelaughingmanofficial So you don't need the ai cores to run it? By the way ray tracing does not run on cuda cores, if that was true than a old gtx 1080 TI can run as good in raytracing than the RTX 3060 because it has the same amount of cuda cores. If everyone is so sad that nvidia made this why not ask amd to make it. If you have enough people they might make it.
@BladeCrew
@BladeCrew 6 ай бұрын
@@BryceCzirr-jz7ju That I know, but amd boys think everything can run on everything.
@jsu-oz1fo
@jsu-oz1fo 6 ай бұрын
need for speed underground 2 just had incredible vehicles and customization
@567CHALLENGER
@567CHALLENGER 6 ай бұрын
Love those videos about RTX REMIX. It’s an incredible tool that hopefully will keep on growing. Would love to see GTA IV being overhauled with remix
@Empty12345
@Empty12345 6 ай бұрын
Do you need an RTX card to play these reimagined versions? Or is it just a name of the tool?
@567CHALLENGER
@567CHALLENGER 6 ай бұрын
@@Empty12345 you need an RTX gpu yes
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Not going to work, because it uses DirectX 9.0C with Shader Model 3.0. Think games between 1998-2004.
@567CHALLENGER
@567CHALLENGER 6 ай бұрын
@@TheDeeGeeNL that’s what I want to see this tool keep on growing ;)
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Right now most fixed function pipeline games still have issues, so adding shader support is not a priority at all at the moment.
@wesp5
@wesp5 6 ай бұрын
A very interesting video, I wasn't aware how easy this is! On the other hand it was very obvious that the atmosphere changed completely for some of the Unreal Tournament areas so I don't if this is a good idea for everything without some manual adjustments.
@unRealityFPV
@unRealityFPV 6 ай бұрын
not to mention, this can all be done FREE by dedicated fans, rather than devs who will charge new game prices for the remastered version
@4udio_Vortex
@4udio_Vortex 6 ай бұрын
I mean... it takes a long friggin time to re-vamp a game, even with experienced developers doing it... and they don't always charge anything, like Witcher 3: Wild Hunt for example. That was actually incredible they did that for us.
@vgchronicle
@vgchronicle 6 ай бұрын
with more and more automation it think the most important thing is that somebody looks over the results to make sure it doesn't look generic or too far from the original (more so for game studios that make actual remasters than modders).
@Interference22
@Interference22 6 ай бұрын
Manual replacement of textures and models looks great but boy does that generative AI texture upscaling system produce absolute garbage for most of the pre-HL2 stuff shown here. The wood at 1:35, the stone at 1:40, and (particularly noticeable) the train textures at 1:52 all look cartoonish and warped, with strangely plastic looking specular highlights. I don't agree they're very close or require minor touch ups; a lot are outright bad and the salvageable stuff would require a fair bit of work to get it to match the original art style properly. My advice to anyone using Remix? Don't use the upscaler at all. If you can't manage that, use them as stand-ins only or, at the very least, check and edit the results. I do worry that we're going to see a whole lot of low effort remaster mods as a result of this: no work to actually redo the textures, just running everything through the upscaler to 4K and sticking them directly in the game with no oversight.
@Thelastetherborn
@Thelastetherborn 6 ай бұрын
Unreal Tournament DLC before it was called DLC! Nice thumbnail! Love that map! Egyptian themed! Super sick!
@surject
@surject 6 ай бұрын
Since I play BF3 on a daily basis, I wouldn't mind to pimp those visuals a bit.
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Not possible, think games between 1998-2004.
@freelancerthe2561
@freelancerthe2561 6 ай бұрын
@@TheDeeGeeNL DX10 is not that much different from DX9. Everything up until DX12 is potentially on the table, depending on the particular shaders in use.
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
@@freelancerthe2561 Shader Model 3.0 is simply not compatible with Remix.
@crestofhonor2349
@crestofhonor2349 6 ай бұрын
@@freelancerthe2561 It doesn't work with most DX9 games. You need fixed pipeline DX9 games. DX10 is off the table
@surject
@surject 6 ай бұрын
@@TheDeeGeeNL Oh. I see. No Carmageddon or X-Wing or Strike Commander or Comanche etc. either then I guess :D ...hmmm, so UT2k4 it is!
@Kenno10rapid
@Kenno10rapid 6 ай бұрын
One thing I would like to see with this tech in the future is when it gets used to make an older game that was terrible on release into a must play. Now that would be cool.
@iamnizorro9781
@iamnizorro9781 6 ай бұрын
Raytracing also often looks just like everything got painted with a strong glaze...
@BryceCzirr-jz7ju
@BryceCzirr-jz7ju 6 ай бұрын
Not it doesn't. Do better research. RT makes lighting more realistic and bounces light like in real life. Especially path tracing. There are examples of how PT lighting absolutely makes the games look vastly superior.
@torq21
@torq21 6 ай бұрын
The actual problem seems to stem from shaders with the wrong settings. Without all of the PBR maps like roughness or metal ness to modulate the output you can get a shiny glaze over everything. This is especially a problem if the modder wants everything to look "next gen".
@DyceFreak
@DyceFreak 6 ай бұрын
@@BryceCzirr-jz7ju Realism isn't great for games and 'superior looking' is an opinion.
@nelly411
@nelly411 6 ай бұрын
@@DyceFreak "Realism isn't great for games" Is also an opinion.
@jayceneal5273
@jayceneal5273 6 ай бұрын
That's not a problem with Ray tracing that's a problem with the modders material values
@Finnishmanni
@Finnishmanni 6 ай бұрын
Actually a cool sponsor deal!
@lacucaracha111111
@lacucaracha111111 6 ай бұрын
I want it to work retrocatively on PS2 titles . Emulators can upscale the 3d geometry with ease but surface hemshes will stay " original 720p"
@Unknown_Genius
@Unknown_Genius 6 ай бұрын
original 720p? you mean 480p, right?
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Emulators don't work, people tried many.
@KamisKapi
@KamisKapi 6 ай бұрын
Pretty sure some newer Emulator already have built in Texture extracting/replacement tool
@Glopezane
@Glopezane 4 ай бұрын
Ha! You got me with the rubber chicken. I was like, wait a minute...was it a rubber chicken and I completely forgot about it!? What?!
@carlthelongshoreman1979
@carlthelongshoreman1979 6 ай бұрын
does this work with any classic game? like KOTOR?
@Josh800n
@Josh800n 6 ай бұрын
It works best with DirectX game, DX 7 - 9. DX9C very rarely will work because it has lots of shaders which will make remix incompatible. KOTOR uses OpenGL so Remix requires a wrapper to convert it and the only one functioning has bugs for this game. So maybe in the future when wrappers improve
@carlthelongshoreman1979
@carlthelongshoreman1979 6 ай бұрын
@@Josh800n thank you, there are a few games that have that.
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
There is a KOTOR project on the official Remix discord, but it hasn't recieved updates for 2 months, i think they ran into some issues.
@Uhfgood
@Uhfgood 6 ай бұрын
It would be cool to see the original Unreal (not tournament) "remixed" like this.
@Brostab.x
@Brostab.x 6 ай бұрын
Wont this allow people to replace textures/models in multiplayer games, completely bypassing anti-cheat due to having a direct hook to your GPU? Very cool tech but I hope it doesn't lead to a whole new anti-cheat arms race. Edit: some kind people have informed me that this isn't an issue for most games post-2005
@Larry_Owlmann
@Larry_Owlmann 6 ай бұрын
My thoughts too. Turn all foliage or other bullet penetrate objects invisible or shrink the models till they’re effectively non existent and then paint all enemy player models neon yellow with bright red heads. Won’t be as effective as aimbotting but probably a lot easier/safer to implement and waaaaaaaaaay harder to detect as all it’s doing is altering a frame the game sends it to render.
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Don't worry 99% of the games past 2005 will not work with Remix due to not having a Fixed Function Pipeline.
@jayceneal5273
@jayceneal5273 6 ай бұрын
No, it uses a dll to hook in which is the first thing an anti cheat detects. And it won't work on anything from 2004/5 onwards anyway so
@inesis
@inesis 4 ай бұрын
Thanks to RTX remix I can finally be one of those cheap modder who upload mods to Nexus and never update them!
@Dethmeister
@Dethmeister 6 ай бұрын
I like the original graphics better. I think it's mainly the fancy new lighting that I don't like.
@Crittek
@Crittek 6 ай бұрын
Okay trog
@Dethmeister
@Dethmeister 6 ай бұрын
@@Crittek Translate makes you agree with me.
@hazzmati
@hazzmati 6 ай бұрын
I agree. The new effects look fancy and pretty but they are inconsistent with the original artstyle plus makes everything washed out.
@unfa00
@unfa00 5 ай бұрын
@@hazzmati yeah, without doing a properly authored PBR materials replacement for the original textures, the rough specular reflections make everything look like matt plastic.
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
You clearly have no idea what you're looking at so move along :)
@RavenShinyThings
@RavenShinyThings 6 ай бұрын
love OG unreal tournament, I think Tribes vengeance would be an amazing candidate for this software if compatible as is a real looker of a game.
@gideonunger7284
@gideonunger7284 6 ай бұрын
as a game dev this is so pure ass. all it does is automatically destroy purposeful choices when it comes to artistic vision with "ReALiSm" realism != fun
@senhor6863
@senhor6863 6 ай бұрын
I don't think it does it with realism for the sake of it, is just that the AI tools are trained with PBR and photo textures, which for modders is more convenient than hand making everything, and eventhough im not a fan of it either, the freedom to do everything manually is still there
@unfa00
@unfa00 5 ай бұрын
Enviro/tech art here - yes, it is ass, unless you take the OG assets and painstakingly create PBR replacements for the old textures. Then it might work maybe. But art direction goes out the window anyway. I think this is really just a gimmick to sell RTX cards.
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
If you were actually a developer you'd know this video shows a 1-2 weeks quick project while an actual fine tuned remaster takes years. But you're not a developer.
@gideonunger7284
@gideonunger7284 4 ай бұрын
@@TheDeeGeeNL I'm not? Hahaha. The 8 years I spent in the games industry I guess I just never got the chance to become a developer.
@WesleyTRVOfficial
@WesleyTRVOfficial 6 ай бұрын
A Battlefield 2 Remaster/Remake would be nice.
@Peanut-Butter-Banana-Rama
@Peanut-Butter-Banana-Rama 6 ай бұрын
I could think of so many retro games that this would look absolutely amazing in, even more modern ones. Imagine if this was properly used in Far Cry 1 to 5. Now that would be something.
@GugureSux
@GugureSux 6 ай бұрын
They all unironically look BETTER off without this cancerous AI trash.
@JohnVietta
@JohnVietta 6 ай бұрын
Seeing the old UT getting a glow up like this brings a tear to my eye.
@McLovinMods
@McLovinMods 6 ай бұрын
What excites me is the idea of using this in combination with N64 recomp. Could be used in conjunction with RT64 to make a very convincing remaster
@letsgoBrandon204
@letsgoBrandon204 6 ай бұрын
That's amazing. You'd have to fundamentally reprogram the rendering to support PBR materials! A game from the 90s with PBR. Just let that sink in
@emerson-biggons7078
@emerson-biggons7078 5 ай бұрын
My favourite part about RTX remix is how quickly it makes every game designed to run on a toaster, not run at all!
@CharlieTooHuman
@CharlieTooHuman 6 ай бұрын
This would be an exciting addition for Bethesda game modders (Skyrim, Fallout, etc.)
@SO-Negative
@SO-Negative 6 ай бұрын
I remember couple years back when Nvidia was adverting this tool. Now combine this tool and the AMD's upcoming technology to pack textures on smaller sizes without losing image quality, and we gonna get pretty looking remastering/remaking of games without them being hundreds of gigabytes huge.
@GHero60
@GHero60 6 ай бұрын
Now this is crazy. Can’t wait to see what the tech brings.
@redcobra9588
@redcobra9588 6 ай бұрын
this is actually have huge potencials that make make old game look modern today. in instant.
@usseal922
@usseal922 6 ай бұрын
"This guy remastered tons of old titles with this crazy trick! EA and Ubisoft developers hate him!"
@Untamed64
@Untamed64 5 ай бұрын
Most people remastering a game: RTX, High quality textures, etc Me: Sets texture filtering to Nearest, Mmm, crispy
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
Yeh, looks good in DOOM 1+2 but not modern games.
@Untamed64
@Untamed64 4 ай бұрын
@@TheDeeGeeNL I do the same in Half Life
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
@@Untamed64 Yes, still look good there, past 1998 games started using higher resolution textures where unfitlered textures made no sense anymore.
@JohnLogostini
@JohnLogostini 6 ай бұрын
Nice video I was just digging into Remix this is a good kick start
@pathfinder.george
@pathfinder.george 6 ай бұрын
This is incredible! I'm sure in a few generations AI will re-render games with modern textures and lighting in realtime without prior setup.
@DOOM.Fi3nd
@DOOM.Fi3nd 6 ай бұрын
This is awesome and it works with Radeon too. Nvidia is truly changing the gaming world for the better.
@pafnutiytheartist
@pafnutiytheartist 5 ай бұрын
Would be interesting if someone automated replacing all textures with ai upscaled ones
@TranslucentMeaning
@TranslucentMeaning 6 ай бұрын
Oh man, I would love to see old school Monolith games remastered with this. Shogo, Blood and F.E.A.R. would be so much fun to revisit.
@kirill9064
@kirill9064 6 ай бұрын
Make Tron 2.0 look like Tron Legacy.
@FriedEgg101
@FriedEgg101 6 ай бұрын
Planet of Death (POD) was a racing game for MMX capable pentiums. Be cool to see a remaster of that.
@TheDeeGeeNL
@TheDeeGeeNL 6 ай бұрын
Sadly DirectX 7 and below doesn't really work well yet, maybe in the future.
@The_TooKings
@The_TooKings 6 ай бұрын
The suffering comes to mind in games that need some remaster love! This is such great tech! thanks for the very informative video!
@XxSanderMLGamerXx
@XxSanderMLGamerXx 6 ай бұрын
User generated remasters is a genius idea!
@CrimsonSp33d
@CrimsonSp33d 5 ай бұрын
This is exciting. Be interested in seeing some work done on vtm bloodlines
@carmatic
@carmatic 6 ай бұрын
what immediately come to mind are the classic Quake re-releases, like Quake 1 - Dimension Of The Machine , and Quake 2 - Call Of The Machine ... current raytracing-enabled source ports have trouble running the new assets , and it would be amazing to see the new levels get the RTX treatment
@jayceneal5273
@jayceneal5273 6 ай бұрын
The problem is there aren't any source ports that are fixed function (or at least none that work with rtx remix). That being said, we do have the source code, so you could easily make a rtx remix compatible source port if you have the know how
@carmatic
@carmatic 6 ай бұрын
@@jayceneal5273 I was thinking more in terms of the official, original executables from the re-releases, like the quake.exe and q2.exe files that get downloaded when you install the re-releases... surely those would retain their original rendering pipelines, and thus be compatible with RTX Remix?
@SandwichGamesHeavy
@SandwichGamesHeavy 6 ай бұрын
UT99 MENTIONED NO WAYYYY ITS MY FAVOURITE RETRO GAME
@mishXY
@mishXY 6 ай бұрын
UT97 with raytracing is something I never knew I was deeply lacking in my life!
@codydagg2259
@codydagg2259 6 ай бұрын
I thought I was the only one who remembered seeing this shit. I was blown away and kind of thought it wasn’t possible but damn, this is big.
@skycladsquirrel
@skycladsquirrel 11 күн бұрын
I would love to see emulators go this route. Image 8bit Zelda with realistic lighting and water effects.
@FirestormX9
@FirestormX9 6 ай бұрын
Unreal Tournament '99 GOTYE might still be one of the best arena shooter games today as well.
@thedizzytoast
@thedizzytoast 6 ай бұрын
I'm a simple piece of toast, I see facing worlds I click.
@MrXaniss
@MrXaniss 6 ай бұрын
definitely an awesome tool in the right hands
@J.A.Z-TheMortal
@J.A.Z-TheMortal 6 ай бұрын
I work in IT but know nothing about programming or 3D design, but i will try to learn on my spare time since i don't think my favorite game ever (R4: Ridge Racer Type 4) is popular enough for a proper remaster let alone a remake. Hopefully PS1 games are compatible. Thanks for sharing this.
@supremebeme
@supremebeme 6 ай бұрын
this is nuts, thank you for explaining how this works!!
@HEK-TIK
@HEK-TIK 6 ай бұрын
i am stoked to PLAY stuff like this. I dont know how to develop crap. i still dont know what a shader is and why some unoptimized games stutter due to shader compilation. I guess some people might be stoked to use this tool. But so far so, not so much has been released using RTX remix.
@Hwyadylaw
@Hwyadylaw 6 ай бұрын
A shader (shader program) is a program that runs on your GPU. Usually it draws graphics, but can also make use of the unique strengths of graphics hardware for other calculations. Shader compilation is done to turn shader code from a common format into one compatible with, and optimised for your particular hardware and drivers. It's often done whenever a shader is loaded, so if an object in the game is loaded in that uses a new shader, it has to compile the shader code on-the-fly, which can cause the game to freeze or slow down.
@kejaris949
@kejaris949 6 ай бұрын
I would love to try this on the Mass Effect trilogy. Mainly add Cerberus forces from ME 2 or 3 to the Cerberus NPCs in ME 1. To give the NPC's in the missions a more consistent look. Also I'd like to try this on Knights of the Old Republic 1 & 2. This has really got the juices flowing as far as ideas...
@TheDeeGeeNL
@TheDeeGeeNL 4 ай бұрын
Think games between 1998 and 2004. Outside of that era is either too old or too new.
@BrendaEM
@BrendaEM 6 ай бұрын
Thief 2 could use and certainly is worthy of some rending love.
@Hndshks
@Hndshks 6 ай бұрын
Very neat tech; looks fun to use. Weirdly sharp PBR materials and harsh ray trace lighting in old games is not my bag, personally.
@OrganicGreens
@OrganicGreens 6 ай бұрын
This is going to be great for VR ports to.
@SynthLizard8
@SynthLizard8 6 ай бұрын
As if Super Mario 64 and Doom mods weren't crazy enough! With this, literally any game can get a facelift.
@SDRIFTERAbdlmounaim
@SDRIFTERAbdlmounaim 6 ай бұрын
i vividly remember throwing that rubber chicken at the guard when i was a kid ❤
@mrle0719
@mrle0719 6 ай бұрын
As epic pulled the plug on unreal tournament 4, I’d love a remix of unreal tournament 3
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