Tic Toxic Studios - How to make a rag-dolled mesh disappear in Unreal Engine 5

  Рет қаралды 286

Tic Toxic Studios

Tic Toxic Studios

Күн бұрын

I wanted to solve the problem: Once you simulate physics, you are unable to move the mesh from it's final resting place.
Here, I uncover exactly how to move a skeletal mesh after ragdoll / simulate physics.
Would love to hear your feedback!
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00:00 - Intro
00:16 - Setting up the project
03:05 - The Problem
05:05 - The Solution

Пікірлер: 18
@aweeds84
@aweeds84 5 ай бұрын
Wow - Thanks for breaking it down. Couldn't find any other videos going through this!
@almostabsent5464
@almostabsent5464 5 ай бұрын
Thumbnail had perfect title. HOW TO HIDE A BODY... in Unreal Engine 5
@TicToxicStudios
@TicToxicStudios 5 ай бұрын
I agree! I was worried that it would be too much for a KZbin title and get taken down. But as a thumbnail, I'm in!
@TicToxicStudios
@TicToxicStudios 4 ай бұрын
Looks like this title has hidden the video to most people. I have to change it😢
@aweeds84
@aweeds84 4 ай бұрын
@@TicToxicStudios 😪😪😪
@user-pn3ut7rw6c
@user-pn3ut7rw6c 2 ай бұрын
Thanks for this video. Liked.
@TicToxicStudios
@TicToxicStudios Ай бұрын
Thanks for liking!
@Jesters-Jinx
@Jesters-Jinx 3 ай бұрын
That's awesome.
@Mikester4411
@Mikester4411 3 ай бұрын
Could you do this with the Save Pose Snapshot in the Anim BP instead of having to make a separate BP for dead enemies with a posable mesh?
@TicToxicStudios
@TicToxicStudios 3 ай бұрын
Yes, you can! However I found it unreliable (the posable mesh would sometimes twitch) and memory expressive (I didn’t research why). This felt like an easy to understand way that fairly performant. Plus could be optimized better using interfaces to avoid some of the casts. Thank you for the thoughts and feedback!
@Jesters-Jinx
@Jesters-Jinx 3 ай бұрын
For your next video, can you do a spawn an AI, perform and action and then despawn? That would be amazing.
@TicToxicStudios
@TicToxicStudios 3 ай бұрын
Such a great idea! I could show a few ways to spawn ai and maybe have them search for the player or pick up a spawned item and disappear!
@ricardo22448
@ricardo22448 3 ай бұрын
Is it not just possible to change the collision so it automatically goes through the ground and then destroy the character when not visible anymore. But i guess you won't have control of the speed it sinks
@TicToxicStudios
@TicToxicStudios 3 ай бұрын
@ricardo22448 Exactly! Having control is usually important, but you could just let it fall if you wanted. I was considering flinging them into space... that would have be fun. Hindsight is 20/20.
@miraclewhit1794
@miraclewhit1794 4 ай бұрын
What if i have a question but dont like and subscribe 🤔
@TicToxicStudios
@TicToxicStudios 4 ай бұрын
Then you get NOTHING! I only talk to likers!
@aweeds84
@aweeds84 4 ай бұрын
Lol.... what??
@aweeds84
@aweeds84 4 ай бұрын
@@TicToxicStudios 😂😂😂
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