Dang it, got a couple labels wrong. Wish we could upload a new version in place. At least it’s extremely obvious! Sorry about that. 😢
@MrStrangermoon10 ай бұрын
john like df retro content. can you cover my favorite game terminal reality Nocturne from 99. it look better than ray tracing games still.
@palaashatri10 ай бұрын
haha noticed it, but still a great video nonetheless!
@LN.223310 ай бұрын
Can't you do one of those KZbin annotations? or leave a pinned comment? or add it in the description?
@hyperfocus486610 ай бұрын
🙈 😂
@Dongulator10 ай бұрын
@@LN.2233 I thought they killed annotations
@kyos200010 ай бұрын
When the original Tomb Raider released, my friend and I didn’t have a memory card. We couldn’t save our progress, so we would restart from the beginning every day. We got so good at the first 2-8hrs of the game.
@KeiGGR10 ай бұрын
Literally me with Tomb Raider 2, or every game I used to play on PS1 back in the day lmao
@inthenebula929 ай бұрын
I feel that haha. Didn't do this with TR, we had a Sega Genesis and no memory card, we'd play Sonic 2 this way. We'd have to like schedule the day to make sure we had time to finish it.
@HikarusVibrator9 ай бұрын
@@inthenebula92 Sega Genesis didn't have a memory card
@brunopr97 ай бұрын
Basically rogue-like then
@Andrew84UK7 ай бұрын
Haha I remember those days. Did the same thing with the original Resident Evil. Remember one Saturday playing for about four hours, getting killed and then it was game over. No checkpoints of course!
@Uralth10 ай бұрын
4:10 Original and Remastered graphics seem to be swapped.
@thingsiplay10 ай бұрын
Yeah, paused the video to report this too. It's unfortunate. Maybe he will reupload it?
@GreenScreenBartender10 ай бұрын
Came here to report the same. It happens at least twice in a row.
@MarstedR10 ай бұрын
@@internetavenger I mean it's just the roman numeral for 1, it's not confusing imo.
@WayStedYou10 ай бұрын
Unless you understand roman numerals @@internetavenger
@marcelslofstra215710 ай бұрын
@@internetavengerthat says more about you than about the Roman numeral for ‘one’.
@danielwareking10 ай бұрын
The ability to flip back and forth between the original visuals and the remastered visuals is a nice addition that I wish more of these remasters would do.
@legendlalo10 ай бұрын
Reminds me of the Halo MCC, it’s pretty cool to at the very least see how these games used to look like in these kind of remakes
@Pedro_The_Neco10 ай бұрын
It started with Halo CE anniversary, and then when halo 2 received the same treatment for Halo MCC, they did it again. Then there have been a few other remasters that did this. The monkey island remasters, duke Nukem, grim fandango...
@noxcure10 ай бұрын
Its only possible if the remaster uses the original source code, like how this does
@V3ntilator10 ай бұрын
Upcoming Braid supports it too, and 2 Monkey Island games supports it.
@nicehandsfeet1110 ай бұрын
@@Pedro_The_Neco when did they remaster Duke Nukem ?!??
@grahamt1978110 ай бұрын
The sense of isolation is what sold these games for me. I always felt I was actually deep underground or in a tomb somewhere far from civilization. Modern versions just don't get it.
@10secondsrule10 ай бұрын
It’s astounding how this remastered version looks like I remember the original games - it only shows how your brain can fill in the missing details and why most modern games look and feel exactly the same as each other. I miss the old times in gaming so much.
@drunkhusband625710 ай бұрын
What? lol the original tomb raiders were hot garbage even when they came out
@coliander418010 ай бұрын
@@drunkhusband6257 no
@coliander418010 ай бұрын
The dinosaur in the PlayStation Demo disc was photo-realistic. I swear.
@10secondsrule10 ай бұрын
@@drunkhusband6257this would explain their lack of success. 😂
@elecjack110 ай бұрын
To be fair, while the original graphics are as dated as they appear to be, they still look worse than they did back then because they aren't on a CRT which the original graphics were designed for. Tends to look even more pixelated on modern screens as well as missing some of the depth and details that were produced by the way CRTs worked and which the artists of the time took advantage of.
@LucasPatricio10 ай бұрын
“We dive into the world of Tomb Raider” follow by an ingame dive. That’s cinema!
@wraithcadmus10 ай бұрын
I was almost expecting a backhop at 17:34 to go with it
@squelching10 ай бұрын
Kino stuff.
@orion482910 ай бұрын
Digital Foundry is cinema
@tyo10110 ай бұрын
DF videos tend to have great artistic flourishes like that.
@xenofalcon10 ай бұрын
This is a slap in the face for the metal gear collection.
@lesterbronson238510 ай бұрын
Seriously man. The Tomb Raider trilogy clearly received more love and passion.
@guily666910 ай бұрын
Well Metal gear was just a re-release of the already remastered HD collection but I actually think both could have been much better. I wish the Devs of tomb raider remastered collection could have used something like Nvidia remix which would have been a massive improvement alone possibly even being able to call them remake. Ps: but the price of Tomb raider being much lower than MGS, they sure did a good job, however all those remasters still don't look any good for a 2024 release...
@shadowjfd10 ай бұрын
what else can you expect from Konami?
@residentgrigo470110 ай бұрын
@@guily6669 Except that it runs worse than the HD verions on the PS360. Fucking Konami.
@berserkzelda10 ай бұрын
@@residentgrigo4701PS5 version runs great and so far I've never ran into any problems, so I hope you're just referring to the terrible PC version.
@techsamurai1110 ай бұрын
Holy Cr*p - it's been 6 years since the last Tomb Raider? That's wild. Hard to believe we haven't seen an Uncharted title either in that span.
@pilouuuu10 ай бұрын
At least we'll have the new Indiana Jones game soon
@RubberYen10 ай бұрын
Holy 🅱️rap
@1chrisanderson10 ай бұрын
i adore the newer TR games, i really hope we get another one soon because i played the absolute hell out of Rise and Shadow. Been playing them all since the original on my playstation in 1996.
@ArtVandelay59210 ай бұрын
Crystal Dynamics is working on a new Tomb Raider game in Unreal Engine 5, so I’ll be curious how that turns out.
@Pedro_The_Neco10 ай бұрын
It's actually been 16 years since the last tomb raider that was worthy of its name 👀
@Saladin-gc9py10 ай бұрын
I'm always relieved when games I want to see an analysis of are analyzed by John. You can feel his passion for the medium in every video and he always points out little details that I wouldn't normally think about, but definitely impact the overall experience. Keep up the great work, John.
@joejoe265810 ай бұрын
theyr all great, except richard who i have to skip thru.
@M_CFV10 ай бұрын
B O A S T these hacks have terrible verbiage and writing. you are falling for smoke and mirrors from people who dont know what theyre talking about
@gameovercharly10 ай бұрын
Tomb Raider 1 was indeed the reason why I bought a PS1 in 1996 back in the days, when I was 16! I was too poor to even afford a memory card, so I used to play non-stop without being able to save. We experienced frequent power outages, which meant I had to restart the game all over again. Those were truly the best days of my childhood! 😊🎮
@yewtewbstew54710 ай бұрын
I was gonna say you could have used the level skip/select cheat instead of saves, but in 1996 you maybe didn't have internet to look those up lol. I know I didn't, I used to just keep paper notes with all the cheats written down on them.
@gameovercharly10 ай бұрын
hahaha I did not even recall that was a thing for Tomb Raider :) ! Yes I use to buy some GamesMaster magasines with cheat codes in them! Those were the best for Mortal Kombat moves and fatalities for the Genesis HAHAH :P @@yewtewbstew547
@fernando92930510 ай бұрын
I had the same experience but in the PS2 era, which i don't had money to afford a memory card, So i played San Andreas and others game non-stop every day. Good old days forever in my memory
@86BuzzSaw10 ай бұрын
That's actually amazing. Kudos to you if you ever actually managed to beat it.
@gameovercharly10 ай бұрын
@@86BuzzSaw I did actually :)
@angrymikko10 ай бұрын
I’m the weirdo who’s nostalgic for the jittery look of ps1 era. Great video never thought I’d be interested in this collection but the way you spoke about the old game design when it comes to platform jumping and exploration made me want to play this.
@Utzpah10 ай бұрын
Often the puzzle is the platforming itself (and remembering to manually save)
@copperbadge110 ай бұрын
Giving us the "Halo Toggle" is such a great feature.
@RetroProg10 ай бұрын
Glad they sat somewhere in the middle with it as the difference between the two versions I played (Saturn and 3DFX PC) is huge.
@nicholasnajibi308210 ай бұрын
I think you mean “graphics toggle”
@RY3ER_10 ай бұрын
He referenced Halo Remasters, they did that feature 1st. @@nicholasnajibi3082
@copperbadge110 ай бұрын
@@nicholasnajibi3082 nah, I meant it as in "the toggle you had in the Halo remaster doing pretty much the same thing". :)
@robohorseWOT10 ай бұрын
This sounds quite logical considering that it was done by the same studio)
@Silvergun_Raven10 ай бұрын
First played Tomb Raider when I got my PlayStation for Christmas in 1997 and it was a hell of a great time! Ended up getting II and III afterwards and had many great memories! So excited to revisit them with this remastered collection!
@vincentvoillot636510 ай бұрын
The main menu music slap me 25 years back. This was an era of wonders filled with powerful runes such as 3DFX, Trinitron, MMX printed only on the most costly builds.
@TheT0nedude10 ай бұрын
Tell me about it, 2x12Mb voodoo 2's in sli, 96Mb ram and a Pentium II-400. Running TR1 at 1024x768 in Glide (of course)
@vincentvoillot636510 ай бұрын
@@TheT0nedude Lucky guy, i would have kill back then for a Sli config. I was rocking a Cyrix 6x86MX around 233Mhz with an S3Virge trying to get TR2 over 20FPS. Then i managed to find a Voodoo1 paired with a matrox mystique :D, good time.
@RARufus10 ай бұрын
I had the 3dfx Voodoo1 in 1996 when this came out. Quake the TR were THE games at the time and I loved Quake for multiplayer but the story, lore and look of TR was soo wonderful. In 1996 though, having perspective correct, filtered textures are playable framerates at home was something to behold, even at 640x480. I had just bought a new PC with a Pentium 200 in 1996 (with MMX 😁) and it was about $2700 or so. I was doing software testing at the time, so my income wasn't great but I was starting to learn more programming so convinced myself it was needed. What really blows my mind is Sega's Daytona USA with their Model 2 board came out in freaking 1993, ran at 60fps and was like magic.
@MrZootalores10 ай бұрын
@@TheT0nedude *sweet*! i was cheap & just had 1 Voodoo 3dfx(in 1997) but TR1 looked better/played faster than any other game of that era, no question!
@MrZootalores10 ай бұрын
@@RARufus you sir are close to my heart as i was astounded by TR1, a used 24" CRT monitor & a Voodoo 3dfx card...when all that happened in spring of 97'...Quake was also a lotta fun too
@Lagrangeify10 ай бұрын
The usual astonishing level of detail and commitment from you John. And I never tire of seeing those side-by-sides of Pentium, Saturn and the PSX - man that's a trip! I'm so pleased we got these remasters. I'm 54, got a load of gaming miles at my back, I want to see a lot more of this done before I finally shuffle off my mortal coil and run down the curtain.
@SimonBoyes10 ай бұрын
I think the parallax effect on the ladder at 5:37 looks weird because it is inverted by mistake - the stone texture and the drop shadow seem to move in the direction opposite to that which would be required to give the illusion of depth. You see it again at 7:43 - from that angle, the shadow on the right of the texture ought to be on the left.
@michaelkitchin966510 ай бұрын
When I first came across it I thought it was a broken texture.
@D3X1K_AXYZ10 ай бұрын
I would argue that it is more an unfortunate optical illusion created by several factors than an inverted shadow. Look at the ends of the lower rungs and you'll see the shadows are correct. I think its a combination of color contrasts and the position of the light source (which looks like it might be radiating from Laura's upper body, if not face). This is evident by shadows on the higher rungs going the opposite direction. The shadows also get longer the farther they are from the center of the source. Its clearly not lit by a sky light. This is just my 2 cents, though. I do think its an odd artistic decision and see what you mean there. I am also just making assumptions based off the first timestamp, so I could just sound like a fool 😂.
@DeathRay2K10 ай бұрын
Absolutely, the parallax effect is inverted, making it appear as if the ladder is inside the stone rather than sitting on top of it, very disorienting effect. Like seeing a 3D movie with your glasses on backwards.
@TimurGagiev10 ай бұрын
you are right, it was inverted on PS/XB, fix on the way
@davidwilson657710 ай бұрын
@@TimurGagiev Unfortunate, but I doubt anyone will be put off buying because of some funky ladders.
@liublanka392510 ай бұрын
I think we will never forgot when we first played tomb raider. Before all the tomb raider mania. Really felt like the ps1 showed why it was next gen.
@Countless_Relics10 ай бұрын
Commission: travel back in time, with the OG-graphics. Recall memories, like you are living in the past again. Then wonder, how these next-gen 3D-graphics would look on a next-gen-system somewhere in the future. Then, switch to Remastered-graphics. Tadaa! The past, gives you an insight in the future!
@alvallac21717 ай бұрын
*will never forget
@ReelFilm201610 ай бұрын
I remember getting this game on the PS1 just after its release. I couldn’t afford to buy it alone, being just a simple paperboy. But my pal, also a paperboy, went halves with me. We were blown away with the game.
@orfesanat589810 ай бұрын
Great memories, im from Turkey and when i was child there was only a few stores that sell psx games in our town and buying even one was really challenging. But that hardship made amazing friendships towards those games. I remember we were just talking about a game for hours. Swapping games, borrowing games and sharing our passion for them was unprecedented experience for us back in the days. Now i got thousands of games in my library but unfortunately i'm all alone. :)
@dewinter141110 ай бұрын
Those were the days!!!
@johnnypopstar10 ай бұрын
Are you still made of paper or have you been upgraded to cardboard by now?
@ReelFilm201610 ай бұрын
@@johnnypopstar I got recycled.
@ReelFilm201610 ай бұрын
@@orfesanat5898 That’s a nice story. Sorry you are all alone. 😕
@CristianLopez-xi4rt10 ай бұрын
11:26 Tomb Raider Classic Mode looks like Tomb Raider PS1 Emulated and enhanced to 4K, Disabled Dithering, and removal of banding. Love it, Great Job!
@danielposey062010 ай бұрын
Too bad they couldn’t add in the Saturn version’s cool little water refraction effect.
@starfox14now10 ай бұрын
@@danielposey0620 dude, they couldn't even add a playable framerate to the OG versions in 2024. Steam versions modded are still the definitive versions.
@TheT0nedude10 ай бұрын
Or the OG PC version back in the day running in software mode...I was there. EDIT: Of course I preferred the Orchid Righteous 3Dfx glide API mode....
@achangedyou134310 ай бұрын
Looking at this really makes me want a RE1-3 remaster!
@HelFrostKara10 ай бұрын
It is real annoying you can't purchase those anymore. Kinda surprised you can still buy the original version of 4. I wish they'd put them on GOG or something. Same with the Silent Hills (before 4)
@achangedyou134310 ай бұрын
@@HelFrostKara it's extremely annoying. We need a remaster with 4k60 support on current Gen and last gen as well (Xbox one X and PS4 pro) with updates textures and models just like this. It would be absolutely amazing. Yah strange you can buy RE4 but not the rest.
@unsavourylittlerunt10 ай бұрын
@@HelFrostKaraYou can still buy OG RE4 because it was available digitally in the first place, the originals were only ever digitally available on PS3 (and probably PSP/vita?) by emulating the PS1 versions. Also, those games weren't full 3D so it's much harder to make something as impressive as this TR remaster, unless they somehow still have the source files. That being said I'd love to have them, even if they're essentially the same as the already existing old PC releases
@RetroProg10 ай бұрын
@@HelFrostKara Remember the last time konami tried it gave us those 'HD' abominations. Def needs to be done by anyone other than Konami
@superbadisfunny10 ай бұрын
I hate you can only buy them on ps3 and Vita.
@CJbosh10 ай бұрын
Absolutely superb video John. Appreciate the depth, attention to detail and cross-comparisons, as well as your fundamental appreciation of the controls and precision these original games required. This remaster feels like a love letter to the 'Core' fanbase. 😉
@razor_no110 ай бұрын
Very good Review John! I was 14 years old in 1996 and I played them all back then. While watching your video, I immediately felt transported back to those beautiful times and nostalgia hit hard. I will play this Remaster on PS5 at midnight and enjoy the ride back to the past. ♥
@bs_blackscout10 ай бұрын
Rockstar should use this as a case study on how to remaster old titles. Great stuff!
@Adamtendo_player_110 ай бұрын
Red Dead Redemption’s remaster turned out great it was only GTA trilogy that RockStar really messed up on, but then they didn’t do the remaster themselves, the inexperienced Grove Street Games did those remasters.
@mbsfaridi10 ай бұрын
That would require spending money which I don’t they like for older games.
@BrianM7810 ай бұрын
I chased the experience of playing Tomb Raider, MGS, Soul Reaver, Tenchu ect on PlayStation One from following generations of hardware and games. I never ever found those feelings and experiences again.
@hyperfocus486610 ай бұрын
Me too.
@techsamurai1110 ай бұрын
For me it was Warcraft 2, Red Alert 1&2, Myst, System Shock 2, Giants Citizen Kabuto, No One Lives Forever, Crusader No Remorse, No Regret, Return to Castle Wolfenstein, Gabriel Knight 2, Star Trek Voyge Elite Force, and Tomb Raider.
@techsamurai1110 ай бұрын
Oops, forgot Diablo, Half-Life, Caesar III, Civ 2. Heroes of Might & Magic, Ascendancy
@nigelk9110 ай бұрын
I think you’re chasing your youth 😂
@86BuzzSaw10 ай бұрын
I'd give my left testicle for a remake, or even just a remaster of the Legacy of Kain series.
@TamsinV10 ай бұрын
This is such a good remaster. Classic graphics whenever you want, which are actually remastered themselves in as close a way to the original while looking as good as possible; modern graphics mode that focuses on retaining the feel of the original but looks beautiful; modern controls to get the old type out of the way of new/modern players, but with the classic controls available for old players who liked them; facial animations added to in-game cutscenes (this was a big surprise); and one of my favorite options for remasters, the ability to toggle between the classic and modern graphics with a button press (I had so much fun with this in the D2 remaster). I hope more classic games can get this treatment (I'd kill for Doom, MGS1, or Ocarina of Time done this way.)
@MGCoin33310 ай бұрын
They could have still put the classic to at least 60, adding proper modern controls. It's great to have this but it's still messy af!
@Cacapouletpipichocolat10 ай бұрын
Happy to see Aspyr did a good job with these classics. Bought on Steam deck and looking forward to going back to these childhood memories.
@RybatGrimes10 ай бұрын
Thank you for covering this remaster!!! I’m so excited for them to come out and hope everyone enjoys them. Hopefully we get 4/5/6 remastered too!
@GM-Shenmue10 ай бұрын
Pretty sure they will, specially if this ones sell well and they see the potential. Angel of Darkness tho it deserves a remake and be proper finished... also the other 2 from the trilogy that Angel of Darkness was going to be and got cancelled should be brought to life.
@Eminar510 ай бұрын
The challenging navigation and traversal is what made it so immersive to me back in the day, having to pay attention and be precise and the game rewarding you for it. Super glad to hear it can still generate similar feelings. Tomb Raider on the Saturn is one of my top 10 gaming experiences.
@cygnusx710 ай бұрын
Great video John! Thanks for including PC and consoles in a single video. I really hope we'll see that more often on DF!
@jh4guythitgijvthftjtnhr10 ай бұрын
John really knows how to appreciate and spread the word about the best ost of a franchise, the edit for the Gears of War 4 Tech Review using the original Gears 1 soundtrack is still stuck in my mind. I wish the motorcycle sequence in Gears 4 actually had the og ost. And using the Angel of Darkness theme here is perfection.
@ChrisPTenders10 ай бұрын
Faithful remastered graphics and the original menus? As a Halo fan, I'm extremely jealous. As a Tomb Raider fan, I'm extremely happy.
@SoFishtry10 ай бұрын
I had no idea this was coming out, and man it looks good. I love seeing remakes of games from this era that actually try to pay homage to the original instead of rip out as many of the original's quirks and oddities as possible as if embarrassed to show off games that put the series on the map.
@yodoleheehoo9010 ай бұрын
My dad and I used to play the TR games all the time when I was young, he'd solve puzzles that I couldn't figure out and vice versea, we'd take turns exploring the levels and finding secrets, and just immersing ourselves in the weird story but fun gameplay! Great memories I have playing video games with my father. RIP. I really hope the devs also release Last Revelation because that is my favorite title!
@Jamic910 ай бұрын
No one does this kind of stuff better than John and DF.
@tyo10110 ай бұрын
Similar to Soul Reaver on PS1, the black or gray 'fog' that was used to mask the low draw distance actually helped the game's atmosphere in Tomb Raider during the 1990s.
@zedetach10 ай бұрын
We need this version of Lara back!
@paulbowen970110 ай бұрын
Hell yeah we do. TR was at its best when it embraced full fantasy (dinosaurs and demons).
@pilouuuu10 ай бұрын
Yes, it's a boring Uncharted clone nowadays
@paradoxzee683410 ай бұрын
I would like also a Legend style gameplay, it was pretty much an action game with puzzles
@taurussho8610 ай бұрын
I agree, this was the best iteration of TR.
@Renovatio214210 ай бұрын
I liked TR 2013 LARA , such a great game and design...than it went full John wick..and Lara was little meh...
@brianhartman442610 ай бұрын
Tomb Raider 1 and Resident Evil 1 always been my favorite of the series. I might even still want to play the original versions.
@Pykeer10 ай бұрын
1996 was probably the most awesome year in gaming ever. Resident Evil, Tomb Raider and Mario 64
@cikame10 ай бұрын
Imagine remastering three games in one package and doing an awesome job of it, crazy.
@unsavourylittlerunt10 ай бұрын
If only small indie companies like Rockstar Games had Aspyr's budget and skills when making stuff like GTA DE 🙂
@mauriciochacon10 ай бұрын
Rockstar wont unlock the framerate for rdr2 unless you pay for the new remaster on ps6
@macdealer793610 ай бұрын
Don't forget you also get the 3 expansions, Unfinished business, Golden Mask and The lost Artifact.
@no1DdC10 ай бұрын
@@macdealer7936Huh, this is the first time I ever heard of expansions for these games.
@GM-Shenmue10 ай бұрын
@@no1DdC they were exclusive to the pc, it's the first time they were ported to the consoles.
@staples610 ай бұрын
I’m so glad they handled the remaster the way they did. There’s something about the original controls that I just love
@RedMinotaur80810 ай бұрын
😅😅😅
@Booksds10 ай бұрын
I’ve yet to play any of the Tomb Raider games (original or reboot), but I might start with this package. The remastered visuals look great to me, though I won’t argue with people who dislike the style.
@stephencroft161210 ай бұрын
The opening with Angel of Darkness’s theme🔥 Great video John!
@ArabianFreedom9 ай бұрын
Which is funny because AoD damaged the series rep.
@oscard.585410 ай бұрын
I remember playing the first Tomb Raider game from a PC demo CD that came with a magazine. It was amazing. My dad won't let me play it cause I might damage the computer. I think now it's the time to finally complete the dream.
@sodapopinksi66710 ай бұрын
Don't do it. You will damage the computer.
@subjectivereviews10 ай бұрын
Yeah u can finish off the computer 😅
@VitaAZeroKelvin10 ай бұрын
I'm afraid this is not going to be appreciated by the many people who didn't play the originals or who don't know about 90s platformers. On the other hand, me and the other fans of the series are definitely going to love it. They kept the magic intact but somehow managed to make it look and play better. To be played with tank controls. Hopefully 4, 5 and 6 get the same treatment as well.
@Koozwad10 ай бұрын
Will people actually play it though? These remastered games didn't age well at all.
@VitaAZeroKelvin10 ай бұрын
@@Koozwad there's a huge community of fans that still play the originals. To revisit these on console, in 60 fps, widescreen, new graphics, the trophies and with the expansions is a dream of many. I'm surely gonna play them all.
@Koozwad10 ай бұрын
@@VitaAZeroKelvin In my experience, also checking stuff like average hours played and hours played in for example Steam reviews for remakes/remasters shows that most people don't really even touch the games. Some play a little bit and then stop forever and some put it on their backlog forever. Extremely rarely have I seen people actually replaying games that didn't age well.
@A2theC10 ай бұрын
I think it's fine, we're the ones with jobs anyway, 'modern audiences' have mom and gram (or chat) footing their bill for most everything, millennials is who this was made for. From what I've heard (unofficially) if this sells well they'll continue to remaster the next in series which I think is amazing, I'll be buying a copy for each platform.
@DanVzare10 ай бұрын
If modern gamers can appreciate the Dark Souls series, then I'm sure they can appreciate this.
@Kensterrrrr10 ай бұрын
Im glad they kept it classy and faithful
@johncallaghan86967 ай бұрын
Beautiful video. Isn't it wonderful to see these beautiful games remastered. I have just finished all the games and they are so beautiful and very well done. The added levels are outstanding and the trophy collection is brilliant. Tomb Raider has been a wonderful series and its so great to see so much positivity for these games. Lets hope for more remastered games. Steve 👍
@IronHorse185410 ай бұрын
I'm glad that they didn't just increase view distance to infinity and kept a bit of a fog effect in some of the levels. While the black fog was present pretty much purely due to a technical limitation, I feel like in some levels it did have a side effect of adding some atmosphere to exploring, you had to move forward to see what was ahead, you couldn't always see into the next room. It added a little bit of mystery when you were trying to reach an open archway or something but couldn't get a proper good look at what was past it until you got there. It seems like they did go a long way to preserving the atmosphere of the original games, which was my biggest concern and I'm glad it doesn't appear to be just a soulless lazy AI upscale like the GTA "remasters" were.
@Oscar-tu9eg10 ай бұрын
They fixed the draw distance issue on the gta trilogy
@NickSmolders899 ай бұрын
Wow, very well done in-depth review! Your knowledge of all the technical details really shines compared to a lot of mainstream reviews who just whine about the game not looking good and the controls feeling clumsy... completely ignoring this is a remaster intended to approximate the original experience. Kudos!!!
@Sashashka10 ай бұрын
It’s nice to see a remaster done well for a change.
@Dangerousdaze10 ай бұрын
My then girlfriend, now wife, bought me a PS1 with Tomb Raider a loooooong time ago, so I'm definitely picking this up on Steam Deck. I still remember a snowy scene in London where you can hear an underground train and traffic sounds in the background and thinking, wow, games have come on since I first played Tic-Tac-Toe on the Commodore PET! Cheers for the review!
@demonletsplays10 ай бұрын
Forget steam deck I refuse to buy this without a physical copy because it deserves one
@Dangerousdaze10 ай бұрын
I've still got the original physical copies.@@demonletsplays
@peterGchaves10 ай бұрын
4:11 wow!! The original truly looked magnificent there!! 🤭😅
@mattlandry10 ай бұрын
John is testing us 😂
@peterGchaves10 ай бұрын
@@mattlandry Definitely! And that water on the original at 4:30 !! 🥵👌
@AaaaAaaa-zp6ki10 ай бұрын
Wanted to mention as well. 🤣
@AxelAlexK10 ай бұрын
yeah definitely an editing mistake lol
@killermoon63510 ай бұрын
Actually, both look better than original The original did not run at such resolution. On PS1, the game looked so pixelated
@Docan69010 ай бұрын
I played tomb raider 1 on Nokia Ngage phone in 2007 and was totally blown away by the game. In that era when there were no walkthroughs on internet I remember getting stuck at few points in game for days together as I was unable to find the way or solve the puzzle. Beautiful game
@burakgursoy138810 ай бұрын
It’s a shame they didn’t do a physical release, but looks fantastic.
@lesterbronson238510 ай бұрын
I feel the same exact way. I would’ve happily dropped $60.
@jorgeguzman38387 ай бұрын
Limited run games is doing a physical copy now
@felipee91775 ай бұрын
They do now.
@reesepanda10 ай бұрын
That Lara Croft Go music you use in the video is so good, that game was really cool and captured the spirit of the original games perfectly. But aside from that, I can't wait to play these remasters! 😊
@twocityfoodies847610 ай бұрын
That opening music sent me back to my childhood and being completely blown away by the original TR adventure. It was something I had never seen in gaming before. The 3D world at the time felt so real, lonely, but ultimately packed with content. The music would kick in at the appropriate times but most of the time the vastness of the areas was your soundtrack and it fully put you in the character as if you were on an adventure. Loved the original trilogy so much. Even the couple follow-ups with Revelation and Chronicles. I wish Eidos would go back to remake/remaster/fix Angel of Darkness. I struggled through that one as a fan but if the controls were fixed, it could really be something.
@Corran12310 ай бұрын
Happy to see that Aspyr did a good job with the remaster and I already bought the Switch version. I love the five classic Tomb Raider games and I replay them regularly on PC. The level designs are generally very good and the few weaker levels are still tolerable. I also think the tank controls made the games age rather well. Back then bad 3D cameras were basically a given and the tank controls + tile based level design enabled precise and predictable platforming without actually needing to see what is in front of Lara.
@jose13199110 ай бұрын
Aspyr does really good remasters generally along with nightdive being the kings of remasters.
@renofheavens210 ай бұрын
@@jose131991don't forget Bluepoint
@mbsfaridi10 ай бұрын
@@renofheavens2I think they go above and beyond all other remaster/remake efforts. Can’t wait to see what they’re working on since Demon Souls.
@N3VURMYND10 ай бұрын
Man, I'm definitely buying this! I remember my cousin and I breaking night playing each one of these games on their releases and we wouldn't stop until we beat each game. So many great memories. He's no longer with us and I miss him dearly. Playing these games again is definitely going to be an emotional experience. But I can't wait!
@sethross721710 ай бұрын
The return of 3 certified hood classics!!
@waywardlaser10 ай бұрын
I know some people would probably call these remasters lazy, but there's something weirdly charming about the super high res textures on the old geometry.
@dmer-zy3rb10 ай бұрын
We already have a mediocre remake of the first game with (then) modern gameplay and graphics - we dont need another one.
@Koozwad10 ай бұрын
Honestly I prefer the pixelated low res look. These high resolution versions really expose the assets/geometry.
@Turniplord10 ай бұрын
Why would anyone call them lazy? They literally did what they set out to do and even included over 200 trophies and the ability to swap visuals instantly.
@35antonio10 ай бұрын
Starting the video with the excellent Angel of Darkness theme is an instant thumbs up for me
@Blizniak66610 ай бұрын
It's great to see these last great cinematic platformers get the love they deserve with this rerelease. Fantastic work on covering all the nuts&bolts as always, John.
@JPgreekgaming10 ай бұрын
Just a few more hours and I can't wait for a TR marathon, all 3 games back to back. It is going to be glorious!
@jakej72210 ай бұрын
John has a well-tuned appreciation for what made the original Tomb Raider games very special. That they require patience and precision. How they are lonely and atmospheric, mysterious and sometimes scary. At times frustrating and janky, sure. But they stay locked in the depths of your memory despite the flaws.
@tyo10110 ай бұрын
Linneman is genuinely passionate about retro gaming. Having lived through the years in which these original games were released, he understands the nostalgia as well as the technical details!
@GaryDarbyshire10 ай бұрын
Just the music makes me want to cry with joy.
@BsERoss10 ай бұрын
Brilliant review as always. I'm getting a real urge to jump back into my childhood games again. Tomb Raider 2 was my first PSOne game and I played it so much, I could run through levels blindfolded. But it was also hard as nails. I love how respectful they've been with the upgrade and staying true to the original.
@jippalippa10 ай бұрын
Looks like that particular era of videogames from the early 2000s, after the PSX generation but before the widespread use of bump and normal maps. This is an era I love, which is around from 2000 to 2003, with Max Payne 2 being the pinnacle of it. Basically very detailed textures and sometimes even geometry, but no weird post process effects like we saw in the early days of the xbox 360 (case in point Gears of War)
@MrZootalores10 ай бұрын
i noticed they don't use bump maps..cool! in a way, the look is softer, like what a 1998 Voodoo 3dfx card would do.i like that as i played late 90's games on a Voodoo
@TechniManX10 ай бұрын
Great review as always, thanks John. Also loved the use of the Lara Croft GO soundtrack in the background! So atmospheric. I'll have to play that again as well, since it's been over 8 years! Thanks for reminding me about it, indirectly :)
@MrSTVR10 ай бұрын
I was just happy to have a new port of these games, but damn they really went above and beyond with this. I thought Nightdive was the only way to go but this is brilliant.
@BravelyBasic10 ай бұрын
I love that you use the soundtrack from Lara Croft GO, its so atmospheric. Highly recommend that game. Its awesome
@tommapar10 ай бұрын
About TR2 and combat of the original games in general. When against melee foes: either jump on a platform (use platforming: which is the more robust of the systems when compared to combat) and gain an advantage since enemies couldn't follow you to higher ground until TR4, and you can shoot them. They will try to avoid your sight but you can bait them, and some times you don't even have to. And about ranged enemies, which are mostly present in TR2 and TR3, you can jump yes, sometimes it does help, but the best is to ROLL behind them like a fucking Dark Souls enemy, the tracking tends to be slow enough to allow you to minimize damage taken, and if you're fast and precise you can avoid it all. Just run towards them with a slight turn angle so that you don't roll into them, and press the Roll button which on keyboard it's END or UP+DOWN and both are very usable and END for me personally is great to use. What with it being so near the arrow keys.
@AquaticMammalOnBicycle10 ай бұрын
Dark Souls and Elden Ring do what John said was possibly un-doable today: modern detailed graphics where you're lost and don't know and can't see the path forward, you walk past an open hole that you didn't notice, you methodically slowly search an environment for shapes and openings. Especially with Elden Ring's addition of a normal jump move. The videos of Tomb Raider reminded me of Souls and Elden Ring.
@pinny_wiz809010 ай бұрын
One thing I’d like to see improved is the water effects even if they made it more blue, cause currently it’s like Lara is floating in thin air rather than swimming.
@ToyotaKudoFan10 ай бұрын
This is my one gripe with the remasters as well. I hope it can be addressed in a patch, but overall I'm extremely satisfied.
@gorofujita576710 ай бұрын
Ideally it would need a tiny little bit of wobbly/warping effects, plus a little bit of underwater debris and more intense foggy coloring when underwater. It should be easy-ish to implement in a future patch Basically, if the devs sort of "mixed" the best features from TR1 (saturn), TR4 and OpenLara's water effects, they'd absolutely nail it.
@plonk42010 ай бұрын
i LOVE that like Monkey Island and Halo (and likely others i don't know about) and now this let you switch graphics modes in realtime 🥰
@GM-Shenmue10 ай бұрын
Full Throttle, The Day of the Tentacle, Grim Fandango remasters also allow it.
@TevorTheThird10 ай бұрын
Wonder Boy: The Dragon's Trap is yet another :) I get why you can't always do it but for these style of remasters/reskins/etc it's always a super cool feature.
@MrMartellSincere10 ай бұрын
Nice to see tomb raider again for modern day consoles and PCs
@lemming998410 ай бұрын
unfortunately only digital.
@kresimirmandic380710 ай бұрын
Great video as always. Original Tomb Raider was one of my favorite games of that era and I enjoyed both PlayStation and Saturn versions. It's going to be nice to play it again on PS5.
@hobpie10 ай бұрын
I really hope this sells well enough to warrant both a physical release as well as the same treatment to 4 and 5 to finish off the PS1 Core Design Era! Shame about the lack of PS5 platinum trophy though.
@franzpleurmann258510 ай бұрын
01:25 Such a nice transition in accordance with the voiceover.
@treknobabble170110 ай бұрын
Honestly i wish they'd let aspire make more classic tomb raider games. Hoping this sells well and we get more, maybe even some original adventures in this engine
@Cthulhou10 ай бұрын
Great that the keyboard controls were mentioned. Back in the day I played TR like that, and it fitted the tank controls perfectly :)
@MicahtheDrumCorpsPseudoboomer10 ай бұрын
Might you explain: how?
@Cthulhou10 ай бұрын
@@MicahtheDrumCorpsPseudoboomerI'm not sure what you mean - it was the default controls on PC. You moved with the arrow keys, jump was Alt, action Ctrl, walk Shift, holster Space, roll End etc.
@MicahtheDrumCorpsPseudoboomer10 ай бұрын
@@Cthulhou What I meant to ask was: How could tank controls on a keyboard feel better than tank controls on a Sega Saturn pad?
@Cthulhou10 ай бұрын
@@MicahtheDrumCorpsPseudoboomer Because you use a few different keys/fingers instead of one thumb.
@MicahtheDrumCorpsPseudoboomer10 ай бұрын
@@Cthulhou (in skeptical, surprised tone) Hmmph! I mean, I guess that makes sense...
@csn339110 ай бұрын
Would have loved the same graphical treatment for the new metal gear collection. Great video, many thanks
@shinramiddlemanager794910 ай бұрын
I only ever played the classic TR games with a K & M. Sold my Megadrive in the local paper so I could afford Tomb Raider III's big box release back in the day. Cannot wait to revisit these games.
@tommapar10 ай бұрын
Thank you for your section on "How does it hold up today?" I think you made justice to what a lot of us 90s kids and tank control defenders have been saying all along. Given the fact that you had a somewhat fixed camera, tank controls, and the grid based platforming, it makes it so you have a huge amount over the core of its platforming challenge, accompanied by the smooth animation it gives me like this "like the original Prince of Persia, but 3D" kind of vibe to how it thinks about its interconnectedness and its platforming mechanics. FIxed camera already removes the challenge of having to calculate distances over your current camera angle, since the camera is fixed. When measuring a jump, if the Camera is not behind you you can still count tiles easily as well (Lara's jump has a fixed tile length) most of the time. The only times you do have to think about the camera, you can do what the game expects, walk carefully to the ledge.. measure the gap using your dedicated look around button... maybe spot a ledge below or a treasure...? Maybe if you already know how far your jumps take you, you can avoid taking the risk altogether. The tank controls and grid based platforming work together with the fixed camera. Since you're mostly minding the realtime inputs on the directional buttons, and since both platforms and ledges of the tiles are only 4 cardinal directions the rules around platforming are entirely based on that, and importantly there's few rules around the platforming. - First, align to the grid to jump (press left or right) so that you face where you want to jump or grab. You can't grab backwards without breaking something. - Second: choose which type of jump you need based on the distance, the types of jumps you will require most of the time are decided by forward and back + jump (standing f/b jumps, running jumps, stepback) with the outlier that completely removes the tank controls stigma, sidejumps. - Third. For God's sake don't be a nincompoop, you have to GRAB MANUALLY WHEN YOU NEED TO, YES. Just like if you would, you know, in real life, where you GRAB LEDGES WITH YOUR HANDS just like you can press a DAMN BUTTON, WITH YOUR HANDS. Ooh and if I let go, I fall! Like in real life! For christ sakes, I seriously think the 3D platformer genre has regressed by taking that out of games. There's little stuff around that, that is basically "tech" since you're mostly never required to use any of it outside of custom levels. And basically that's it. The original Resident Evils also did it a lot better than the newer ones, and the original Silent Hills too. And they all had limited control like Tomb Raider or none in the camera, and they all had tank controls, and they all applied it all to suit their individual aims as pieces of media, in unique and marvelous ways that work surpisingly well for their gameplay and framing/storytelling purposes. And thinking about controls relative to the player instead of the camera also forgoes the need to know the basics of modern two stick controllers. For non-gamers, they're easier to get into, since it's less inputs at a time to think about. Tomb Raider somehow manages to be fun even today too. Its exploration, its contemplating and almost captivating OST that often contains some tense bangers during challenges, its surprisingly tight platforming, its evil enemy placement that manages to jump scare anyone, its challenging approach to being a raider, its unapalogetic commitment to inmersion through minimal HUD and little talk. It's imagination capturing environments, which are primitive enough to evoke your brain to fill in the blanks.
@A2theC10 ай бұрын
I'm sure if modern games added the "feature" of holding trigger buttons to hold onto ledges people would go wild "ITS SO IMMERSIVE" 😜 Overall modern games lost their edge, that's why so many people play retro games/emulators. This is such a nice return to good challenging gaming.
@A2theC10 ай бұрын
This was an honest review, taking into account the originals by comparison vs your past experience with them highlights the remaster's strengths that I feel many outlets overlook simply because this 'isn't modern' as if it were supposed to be. Not to say 'you're old' as I'm likely older than you, but you truly get it, which I believe most recent reviews are from people born after ps2 era which is hardly their demographic. I believe majority of any bad reviews out for this are by those expecting a modern take or remake, which honestly Crystal Dynamics has tried a few times with mixed results. You don't mess with a classic. I love that you pulled out 3D0 GFX for this comparison and pointed out even then the classic setting is better overall. I was recently watching some retro comparisons on Saturn/PSX/PC and even Dreamcast and your comparison fits nicely on top showcasing the drastic improvements. The tank controls as you said are part of the challenge and level design and I appreciate how much detail they left alone yet also overhauled, it would have been nice to have SOME graphical settings or maybe RTX option for 'wow' factor but as it is they suit nearly all hardware so it doesn't bother me, hell my 7 year old '940mx gaming laptop' will actually run this perfect so I'm pleased. We can expect more from RTX Remix and mods in near future, hopefully a patch or two from Aspyr as well tweaking simple things as you've critiqued. One review I've seen said it didn't run well on their only copy for Nintendo Switch, which sadly they gave it extremely poor score. I think as you said, modern audiences likely aren't used to this type of challenge or being frustrated at all, as anyone having played retro games knows skill is required for classics. IMO The lack of auto save is really another feature for this challenge, planning is crucial, using your brain shouldn't be hard. If you have autosave and too many checkpoints the challenge and point of health packs nearly lose meaning and becomes too cheaty, I prefer the way they have implemented this as I don't think it was flawed decision. Part of the learning curve was that you'd have to start ALL OVER if you failed, which again caused many to rage quit back then, the sensitivities of modern gamers hopefully learn some coping skills that not everything is easy mode. These old games do train you to be more conscious which I feel is yet another thing lost in modern days. This seems like a homage to the heritage of the Tomb Raider franchise more so than anything Crystal Dynamics has released since. I'm truly looking forward to playing this and plan on purchasing on a few platforms, and if Aspyr continues to remaster these classics I'm very well oblige by purchasing those as well. Overall an excellent showcase, thanks for the coverage. I really look forward to playing this again, I downloaded and installed it while watching. *You mentioned auto-aiming was an issue, I believe you have full manual control using 'tank controls' as with the original. It's good you used keyboard as the first game came out before analog sticks were common so it's optimized for D pad. It's great you recommended classic controls, after all, the training mode at Lara's mansion is there for a reason.
@59.9fps10 ай бұрын
Just goes to show how good gameplay triumphs over graphics. If it can in 2024 after 30 years, it will forever. If the industry focused on this rather than unoptimized visual quality, it would have brought fun back into games.
10 ай бұрын
Dziękujemy.
@wallacerigby439310 ай бұрын
“No yellow paint here” Will definitely play this probably on my Steam Deck.
@no1DdC10 ай бұрын
I thought the same, but I worry that levels might be difficult to understand on the small screen. Then again, they ported the first Tomb Raider to PDAs and even the N-Gage with far smaller displays, so perhaps I'm worrying too much.
@MrPod10 ай бұрын
@@no1DdC well those were played originally in low res where we saw more pixels than geometry and it was fine so, I don't think high res and smaller screen will be worse.
@no1DdC10 ай бұрын
@@MrPod True, but I first played these at 1600x1200 in 2001/2002 and was still extremely confused by the level design. Must have been an absolute nightmare at 320x240 in software mode.
@MrPod10 ай бұрын
@@no1DdC I don't think so, we were used to play with those resolutions back then.
@main_stream_media_is_a_joke10 ай бұрын
Lara Croft Go music playing in the background is just beautiful. That game absolutely nailed the feeling of isolation and dread that the old games have is spades.
@Maj0raАй бұрын
Thanks so much for letting us know. It's insane how a company can reveal every single aspect of a game comparison yet not put music credits...
@dvpemberton10 ай бұрын
Aahhh, 3dfx Voodoo card... that brings back memories. Games like Tomb Raider, Shadowman and Nocturne were on my old PC back in 1999. Can't believe the progress of technology. Just been playing Arkham Knight on the Deck OLED... 🤯
@MrZootalores10 ай бұрын
whoa whoa! I played Nocturne on a Voodoo card & that was the first really creepy game i played. i was almost afraid to see what would happen next.
@dvpemberton10 ай бұрын
@MrZootalores Yep, it was a great game with loads of atmosphere. Controls were a bit janky, but I still loved playing it. Hope John and DF consider doing a retro review of it sometime.
@MrZootalores10 ай бұрын
@@dvpemberton what's also interesting is that it was the game that lead to the 1st BloodRayne...
@durbanchow10 ай бұрын
Okay I figured some stuff out which is helping quite abit. Play with the Tank Controls. When you want to make a single jump, Press Alt and THEN a direction key. When a running Jump is required you need to run and hold Alt. . Sounds obvious but remembering the Alt (jump) and then a direction key is helping me out. Game is great.. just keep at it..
@coolgreek7910 ай бұрын
It's an amazing collection overall. I just hope we can get the physical versions of these games
@vollkerball110 ай бұрын
Wait what? No physical versions!?
@coolgreek7910 ай бұрын
@@vollkerball1 Yes unfortunately not yet.... I pre-ordered the Switch version at a big gaming store in Greece but they send me a text message saying that the preorder been cancelled. But there's a strong possibility that they might release something in the future
@vollkerball110 ай бұрын
@@coolgreek79 Until that happens I won´t buy it. Is that simple. I like to actually own my stuff.
@coolgreek7910 ай бұрын
@@vollkerball1 My thoughts EXACTLY 🤜❤️🤛
@savoz89410 ай бұрын
Great Video.. Tomb Raider is one of my favourite series and I'm definitely willing to play it again after watching this video. Stronghold Definitive Edition/Remaster also releasing today. It would be great if you do a detailed video like this one on Stronghold. Its one of the legends in real time strategy games, the best being Stronghold Crusader 2.
@Luna-Fox10 ай бұрын
I really hope this remaster does well and we get a part 2 with The Last Revelation, Chronicles, and maaaaaaybe Angel of Darkness. Then we can have all of the CORE era TR in a nice, convenient package:
@siceastwood271410 ай бұрын
Gotta love how john uses and gives credit to the "Tomb Raider Go" OST wherever possible
@wille84fin10 ай бұрын
Nice to see some "assets" are unchanged, for once. Definitely buying this. Played the originals at launch.
@xRocketzFighterx10 ай бұрын
I used to struggle hard with these old TR games back in the day and I used to complain how hard they were but after playing so many action adventure games in the modern era where they've become either a bit or TOO streamlined to the point the game feels like a rollercoaster more than a game it felt so rewarding to go back to this game. I did first time beat TR1 back in early 2023 on PC with HD widescreen mod including another playthrough with the PS1 version on PSvita with 100% completion. Tho the controls aren't everyone's cup of tea but the controls were always 100% consistent throughout the whole game unlike in alot of later generation action adventure games even in later TR games where the protagonists would fail to grab ledges, clip through platforms or walls or rare bugs in scripted action sequences where cutscenes wont load during chase segments so the game becomes soft locked or characters clipping through objects or into floors or smacking into invisible objects. I was surprised at how easy TR1 is compared to TR2 n TR3 which is where I got that stigma of these games being too hard and super frustrating. I think in 2024 every gamer should at least give TR1 a chance to understand both of how far we've come in 3D games and understand that sometimes the most simplest control style no matter how controversial can be the best for the sake of consistency.
@koerel10 ай бұрын
The fake depth of those log ladders looks super broken. It's as if they accidentally inverted the depth map.
@subject_n10 ай бұрын
yeah that one looks wrong. there's another ladder later in the video which looks correct to me.
@johnnydavidson10 ай бұрын
Definitely going to relive these games! That includes Lara Croft GO, where most of the music is from. For me, the perfect 'first coffee of the day' game 😁
@WH25039810 ай бұрын
If only 007 Nightfire could get a modern release.
@icravedeath.120010 ай бұрын
And if it could get a good pc port, idk maybe there could be more 007 re releases of the Goldeneye re release is a hint if things to come.
@zidan40o010 ай бұрын
Nightfire was an incredible game, doesn't get enough credit.
@WH25039810 ай бұрын
@@zidan40o0 I like it more than Goldeneye. Both the singleplayer and multiplayer are excellent.
@jose13199110 ай бұрын
That and timesplitters 2 were my top shooters during the ps2 generation! Played the crap out of those games.
@guismoreira10 ай бұрын
I prefer 007 Agent Underfire
@Pung525210 ай бұрын
1:58 Funny you mention that, because the developer of OpenLara revealed he led development of this remastered collection!