Careful with the Dead Space 2 intro footage, for some reason KSI Gaming automatically flags it for copyright despite it being a literal cut scene XD
@JohnDoe-uf3lj2 жыл бұрын
Funny seeing you here!
@brotherazael2 жыл бұрын
Hey Roanoke.
@therealjibrano2 жыл бұрын
hey it do be the biology boi
@vBUMPERv2 жыл бұрын
Does this mean we'll be seeing more Dead Space videos Roanoke?
@LND2092 жыл бұрын
Waiting for the person to think you are talking about Mr KSI Knowledge Strength Integrity
@YourPalKindred2 жыл бұрын
Game 1, he's scared, game 2, he's serious, but I love how by game 3 Isaac sounds so done with everything. So many things are just annoyances for him. Instead of "Woah, that was close" its "Rickety piece of shit" and "Fuck this planet"
@thewizard77802 жыл бұрын
this
@RichardPhister2 жыл бұрын
The epitome of "I'm getting to old for this shit." And "I'm supposed to be retired."
@bimataruna87142 жыл бұрын
They should create new protagonist for the third one
@wolfeloma2 жыл бұрын
yep the words hes says is very strong and makes one want to finish what he started by playing till the game is done in a week
@miguelitomarques82 жыл бұрын
I was about to say that.
@ADistantImage Жыл бұрын
The general in the prolouge wasn't being evil or villainous. He asked if the soldier loved the Earth, his mom, and his dad to verify that he would be willing to sacrifice himself to save them. When he responded yes that was a good enough answer on short time, so the general terminated him knowing they could never go back home without bringing the Marker's influence with them. He knew if the codex was used convergence would occur and the Earth would be eaten by the Brethren Moons
@LetsPlayBojangles11 ай бұрын
Exactly, he knew that if anyone was alive they would try to escape, but in doing so they could spread the blight.
@khtkhtkht10 ай бұрын
Yeah, General Mahad wasnt a villain, despite the fact that was how the game portrayed him. He was doing the best he could in the worst situation imaginable. Although the entire destroy everything and kill everyone protocol was really fucked up.
@LetsPlayBojangles10 ай бұрын
@khatmar he literally just played out the trolly problem, but he and his troops were on the tracks and the pulled the lever.
@mycookiehasnoname6 ай бұрын
He asked the soldier if he loved his mom and dad to verify that he would be willing to sacrifice himself to save them? He who? Whose parents? Sacrificing whoself?
@silentkhaos11765 ай бұрын
@@mycookiehasnoname It might seem confusing to those who don't know, but basically they were troops from before the current Earth Gov that were fighting what would later become current Earth Gov. They discovered the marker and wanted to learn about it, sadly the marker is the marker and everything goes to shit, so they enact a protocol that would kill everyone that knew about the marker to save humanity. Sadly for them, that was nearly the entirety of their military and government, leading their foes to win and become current Earth gov. In a way, these guys were true heroes that sacrificed everything to ensure mankind's survival.
@invinitezero Жыл бұрын
If you are wondering how Ellie survived, she escaped through the shaft that was used for transferring that frozen alien pieces between building.
@Grom84 Жыл бұрын
that wasn't most questionable thing for me after everything that happened.
@AmaryInkawult9 ай бұрын
She learned the ways of the Duct Shuffle that Isaac flexed on Titan Station
@turkishninjastudios39805 ай бұрын
Lol@@AmaryInkawult
@THEShinzuu2 жыл бұрын
In co-op, if you play a Carver, everything on Tau Volantis looks very different. The co-op only missions tackle his own troubled past with his dead son, and how the Marker takes advantage of that. One of the final co-op missions, you get a segment for Carver players get in mini boss fights similar to the final boss fight in the 1st and 2nd games. Twist is that only Carver fights those mini boss fights, and Isaac has to fight incoming necromorphs and protect Carver's body from extra damage. Carver's alternate vision helps players find secret items or other co-op missions because only he can see certain environmental items that clues you in. Also, in co-op missions, Isaac sees the environment as any other part of the game, but Carver sees a completely different map
@beuxjmusic2 жыл бұрын
I genuinely love the Co-op Mission in DS3. LOVE them. I always avoid explaining what I'm seeing fully so the other player genuinely wonders if I'm going a bit mad.
@tamoracemo20482 жыл бұрын
@@beuxjmusic that's innovative AF
@HimpttinyPrime2 жыл бұрын
Me and my buddy played together for the first time and I played as Carver. Since we never played before he genuinely thought I was losing my mind shooting at nothing. So much fun looking back.
@factorio49172 жыл бұрын
sucks that me and my friend quit the game out of boredom and repetition before that lol
@sheldonalvarez52832 жыл бұрын
@@beuxjmusic ;b
@dracomittensman1319 Жыл бұрын
I love how in the DLC, Isaac brings up some GREAT points that could have been explored in character and gameplay, such as "What if we have become necromorphs and this is what THEY experience?" And carver is just all, "Nah bitch we ALIVE! Ain't that great!?"
@MegaDadHardlyChad Жыл бұрын
Man the original concept for 3 would've been fantastic. It was supposed to focus on the mental illness of Isaac, giving the experience of the player playing as Isaac different views of shit than the person playing as Carver. EA said 'No one wants that' So they scrapped pretty much all of it. :(
@Napzie Жыл бұрын
Nah common I always like Carvers attitude towards everything I thought it he was hilarious
@Vicrod23144 Жыл бұрын
This always bugged me, no one ever talked about it
@levilewis6622 Жыл бұрын
I would actually love that, when someone turns, their conscious mind is trapped in their mutated body.
@J.J.Jameson_of_Daily_Bugle Жыл бұрын
There was an episode in horror series Fear Itself, where you follow Brianna Evigan's character during zombie apocalypse, and she's consistently stalked by her zombified bff\bf. At the end there's a twist where turns out she's actually zombie herself and she was actually killing the people, and people she perceived as zombies were actually normal people she was attacking, while "normal people" she seen were actually zombies. However, it' wasn't really that "deep", it was on very surface level, as this series was inferior follow up to Masters of Horror, and it was super shitty despite actually having big horror names attached to it. This episode in particular was directed and written by the guy who made most of those Saw sequels, so it's not like he was "green". Even some big names like Stuart Gordon and John Landis didn't really save the show.
@hudsonaberdeen96952 жыл бұрын
I was lucky enough to be able to play coop with my buddy/roommate right when this came out. I was Isaac and he had Carver. It adds a lot to the experience. Carver is feeling the power of the makers and has frequent hallucinations regarding his dead family. Isaac almost takes on a mentor role helping Carver get past his hallucinations. Playing coop adds a lot to the characters. Also my favorite crafted weapon was a shotgun with underslung shotgun. Very potent.
@DieNextInLINE2 жыл бұрын
I played DS3 entirely through co-op, as well. I remember playing as Carver, seeing birthday decorations all over the hallways and I was just like "What the fuck..." when I got attacked and my friend was just like "Dude what the fuck is wrong with you, why are you shooting at nothing". Getting that sense of losing it when you're trying to tell your friend everything you're seeing... Definitely a fun experience.
@isaacmayer-splain89742 жыл бұрын
"Shotgun with underslung shotgun" doomguy would approve.
@AndoryuFergardner2 жыл бұрын
The coop missions were the best part personally. I remember reading somewhere that the Devs wanted that to be more integral to the main game and I'm sad that wasn't the case. It would have fit the insanity aspect of the markers well and coop horror is an underrepresented genre.
@freedantheeternal2 жыл бұрын
Kind of sounds like the first Kane and Lynch, where being player 2, and playing as Lynch, was actually the better part of the game, since he suffered from frequent hallucinations, causing him to see a number of wild things, including innocent civilians as enemies and causing your natural shooter reflexes to cause you to play him "correctly," gunning down civilians in his "psychotic episodes" that the character was written to have.
@hudsonaberdeen96952 жыл бұрын
@@freedantheeternal Very much so. That bank heist was wild with how different they saw it.
@riggy0 Жыл бұрын
I don’t understand why they couldn’t have just made carver an npc that was with you throughout since they formed this story around those two so heavily. Would’ve been an easy fix there.
@plaguefellow4956 Жыл бұрын
I mean I've only played the first game so my knowledge is limited but I assume it would take away from a horror aspect or small spaces might get annoying with puzzle elements dealing with a npc following around like a bumbling moron most likely. Plus he would either have to have infinite health so he wouldn't die or you'd also have to save him with his limited health that would be annoying fast but that's just my thoughts.
@senormarston Жыл бұрын
It worked on RE5. It would probably work in DS3 aswell, but it was probably too much work to make a competent AI and the devs probably didn't got time or didn't care
@thekraken1909 Жыл бұрын
@@senormarston RE 4, 5, 6, 7 & 8 are not horror games.
@senormarston Жыл бұрын
@@thekraken1909 when did I say those RE were horror games? I was talking about the companion's AI (or lack of it)
@spartanc17311 ай бұрын
@@thekraken1909Resident Evil 7 is the scariest game the franchise has ever produced, what the fuck are you smoking?
@ArkayeCh Жыл бұрын
That stasis car crash is honestly genius lmao. You totally expect the stasis gadget to work its magic like always and they totally slap you with realistic physics.
@NateTheScot Жыл бұрын
"realistic physics" ... yeah okay dude lmao.
@ArkayeCh Жыл бұрын
@@NateTheScot ?? If you instantly freeze a small group of cars in the middle of a high-speed roadway, I'm pretty sure a blazing chain of collisions is pretty in line with logic right?
@Chonkems Жыл бұрын
@@NateTheScot No, he's right. If you were to freeze something in place, or slow it to that extent, it'd still carry over the same force as before, which would cause some pretty heavy collisions.
@ZeroTheHunter Жыл бұрын
Stasis in the game is the idea of slowing down time, the problem is that isaac just affected a small group of cars, making a chain reaction while some cars where at full speed.
@CorvoTanuar Жыл бұрын
@@NateTheScot What's your version of realistic physics then?
@dwatts642 жыл бұрын
The co-op stuff was full of REALLY cool ideas that weren't seen through to the finish. The 2nd player was supposed to see things only slightly different from Isaac at first but the game wouldn't mention it. Then slowly throughout the same what Isaac experiences and what Clark experiences were going to slowly diverge from each other so that the players playing would talk about their experiences and be like "that's not what I saw at all!" And it would make it seem like one of the two of you is slowly going mad because your experiences aren't quite lining up until eventually they're totally different and it leads up to a big reveal about Isaac's psyche or something. It seems like it was SUCH a cool idea that didn't get flashed out like they planned, because EA thought it was too experimental or weird. EA needs to learn to just publish the games and get TF out of the way on design choices. If it's not successful, just don't produce or publish the sequel. But don't ruin the thing before it even gets a chance!
@natanaelrodriguez95802 жыл бұрын
My favorite part about the co-op was finding the marker collectibles with Clark at a bad time. Splitting you off into a psychotic nightmare fueled episode while leaving your teamate to fend for themselves until you recovered.
@1inflamable12 жыл бұрын
Yooo these comments are killing me 😂🤣 I only beat the first dead space how many times over again and only watched and heard about the second and third dead space... keep the comments coming
@Sharuiskul2 жыл бұрын
@@1inflamable1 ???
@wolfeloma2 жыл бұрын
@@Sharuiskul he likes to know more
@therealjibrano2 жыл бұрын
@Vandole youre talking about the necro pvp mode?? I loved that! granted i only watched it and never played it, but if its the idea you have a problem with i respectfully disagree
@johndetlie78532 жыл бұрын
My favorite thing about this game is a relatively minor detail: all but one of the derelict ships are named for ill-fated polar explorers or expeditions, which is a nice thematic touch. The one ship that isn't is still named for the lost Roanoke colony, so it still fits the idea of exploration gone horribly wrong.
@therealjibrano2 жыл бұрын
yeah but apparently roanoke literally just got up and left to assimilate with other people lol
@astolenusername76752 жыл бұрын
@@therealjibrano which implies survival i guess
@colbyboucher63912 жыл бұрын
All makes it feel a bit At the Mountains of Madness really
@cartooncritique66252 жыл бұрын
@@colbyboucher6391 Also rather fitting given the Lovecraftian influence.
@phillipk41962 жыл бұрын
honestly who the flying F names their SPACE SHIPS after failed expeditions/ explorer etc.? this is just asking for a kick in the nuts and murphy to read you his Law! i am talking from an ingame perspectiv not a player reading those obviously!
@krispykrim3532 Жыл бұрын
between Ellie openly snuggling up to her ex and gaslighting him for being mad about it, and Isaac - the biggest expert in Markers - failing to recognize obvious signs of marker madness, I don't blame Norton in the slightest.
@seasnaill2589 Жыл бұрын
'snuggling up to her ex' IT WAS A RELIEVED HUG BETWEEN PEOPLE WHO CARE FOR EACH OTHER IN A LIFE OR DEATH SITUATION!! Both you and Norton and insane for making that a priority while everyone around you is being ripped apart! .....I'll agree about the marker madness bit though.
@krispykrim3532 Жыл бұрын
@@seasnaill2589 Isaac made a point of bitching at Ellie for hooking up with Norton when they're on a derelict ship full of monsters, everyone's acting stupid but Norton's the only one who gets shit for it? Ellie gets over Norton getting murked faster than a burrito heats up in the microwave, and the whole reason Isaac is here to begin with is because Ellie refused to understand why the guy who had alien artifacts worming around in his brain while the reanimated remains of his fellow human beings got up to kill him and everyone else TWICE would be hesitant to do it a third time.
@ezrapitts3410 Жыл бұрын
I did some digging around in the game myself, and based on what I found, Norton seemed to be chill with Isaac from the start, understanding why Isaac went into hiding and wasn’t spiting him, it was only after they ventured to Tau Volantis’s surface that Norton turned hateful, he was out of his depth and he knew it, so I feel like he took it out on Isaac for the fact he sided with Ellie. It also seemed like he didn’t really sell out to Danik until they took the shuttle to the planet. Ultimately, Norton probably would’ve been fine with Isaac had they left back for Earth, but they didn’t. The key that ignited the powder keg was seeing that Ellie was still kinda intimate with Isaac, he probably felt like Isaac was trying to rizz Ellie up.
@KingKhanate19979 ай бұрын
Nah, Norton was a grade A douche in every manner of speaking. What Ellie could’ve seen in him at all that Isaac didn’t have, I’ll never know. They way she was written in DS3 was straight up character assassination.
@ArbiterofTruth9 ай бұрын
@@KingKhanate1997 It would have succeeded I think were it not a dead space title. Or at least done better. Instead they dumbed down their characters and turned them into sacrificial pawns to move the story along. The story is very flawed but it does add some interesting points to the lore. Too bad EA would not allow Visceral Games to enact their desired gameplay. I heard it would have been great!
@sarinat31012 жыл бұрын
I will admit, at the start of DS2, when that Infector showed up 5 seconds into the game my heart absolutely sank into my toes with absolute dread and "oh fuck, they're already here...'
@phantomhurricane6662 жыл бұрын
the moral? "LOCK THE FUCKING DOOR!!"
@nightshroud96712 жыл бұрын
@@phantomhurricane666 Ironically Earthgov did but the Unitologist tricked one of their own to basically release the Necromorphs all over Titan Station
@phantomhurricane6662 жыл бұрын
@@nightshroud9671 i meant Franco.
@coltforceplayer8 ай бұрын
@@phantomhurricane666Franco was in fact, in terrible, terrible danger
@spicey45222 жыл бұрын
1:15:24 this is actually a really cool and sort of sad detail. Markers have “dead space” (yes, THAT). A radius around the markers that repel necromorphs. You see it in dead space 2 at the climax, the marker is surrounded by them but they don’t dare get closer. This is also represented in the animated movie Dead Space: Downfall, and explained in the books, specifically the one about Micheal Altman. These aliens survived the planet freeze only to die of starvation as they sought sanctuary from the necromorphs who didn’t get frozen by the machine, the only true safe place being the markers that caused their world’s destruction.
@coh2conscript8512 жыл бұрын
:(
@AlFredo-sx2yy2 жыл бұрын
which proves that the creator of this video completely misunderstood DS3 and just shits on it because it was the last game produced before EA shutdown visceral... yes, ofc, DS3 wasnt the best DS game, but it certainly did not kill the franchise... EA did.
@knox79452 жыл бұрын
Dead Space also meant that all lifeforms in space are dead because of the necromorphs consumed everything and everyone. So yes, Earth was a fluke and survived because of the Tau Volantians froze the moon to stop the signals.
@r.henryjr.15332 жыл бұрын
@@AlFredo-sx2yy That's the exact same thing he says in the video, you're not disagreeing with him. Did you even watch it or did you just see the title and get mad?
@malkyprijemny70772 жыл бұрын
@@r.henryjr.1533 Chill, It's just a wannabe-smart salty boy from basement, He will cool :)
@drumadude282 жыл бұрын
The Co-op for deadspace 3 REALLY fucked with me and my friend when we played it. We legitimately felt like we were going mad and felt like we were gas-lighting each other with our different experiences. Really cool idea that Id like to see come back in other games.
@ARod32 жыл бұрын
It’s like imagine if they did that but with just more horror instead of action
@thecircleoft.e.d21212 жыл бұрын
@@ARod3 Yeah, visceral seem to have come up with a neat way to make people feel isolated in a way that was more psychological than physical, which I think could be the way co-op modes in horror games could work.
@BaranZenon2 жыл бұрын
@@thecircleoft.e.d2121 That is why DLC really pissed me off. That DLC is really solid and scary that I wished whole DS3 would be like that. There is even a moment when Issac and Carver fight each other and if playing coop its an actuall PVP fight.
@SonicChaocc2 жыл бұрын
@@BaranZenon That boss fight was so fun. Im not even sure Carver was even speaking to Isaac at that point. Too bad DS3 wasnt like that
@Yet.Another.Rapper.KiG.V2 Жыл бұрын
@BaranZenon My favorite was an audio log. One player hears an audio, the other just hears cyclical manic laughter. I really whigged out my friend not only listening intently, but shushing him and replaying it a second time when I missed parts 😂
@RoyStantz Жыл бұрын
IMHO I do feel that Isaac's personal journey had wrapped up by the end of the second game, so by the time we got to the third one, it was like "Well, what's left to do with the character? Why, put him in a daytime soap love storyline, of course!" I mean, at this stage, he's been through everything else. Also, I kind of like the idea of discovering the secret origin of the Markers, and it kind of brings the Marker storyline from the previous games to a full circle. So, is Dead Space 3 a downgrade from its predecessors? Yes, sadly it is, but that in no way makes it a terrible game; it's not the best entry in the franchise, but it's still very playable.
@Lawlsomedude2 жыл бұрын
The most interesting thing Dead Space 3 did was make co-op partners see different things during gameplay; not just having them in different gameplay areas, but cutscenes and dialogues that would play for one person but not the other. They could have leaned harder into the co-op experience and made it require a partner to play, much like A Way Out and It Takes Two would do, but with how the series started that would have been received even poorer than it already did.
@buttermilk53642 жыл бұрын
That's not exactly true, it does that for only specific scenes, it's not consistent in coop.
@seanc80542 жыл бұрын
yeah cuz most of us losers dont have an damn friends so we dont ever get to experience that, so shush up about it *makes grumpy faces*
@darassylmoniakam2 жыл бұрын
the game would be indeed more interesting to play in co-op
@MoostachedSaiyanPrince2 жыл бұрын
@@buttermilk5364 I think that's what they meant. That it didn't do it often enough to make it feel like it was worth the added co-op. Honestly, I love the concept, but it really needed better and more frequent implementation to make it worthwhile. If they had made the co-op a spinoff side story, like if it was two guys escaping the Station from Dead Space 2 during the same events, that would've been really cool IMO, and would've been great as a standalone title.
@canobenitez2 жыл бұрын
@@MoostachedSaiyanPrince I don't have friends who am I going to play with
@RMD002 жыл бұрын
Apparently Dead Space 4 was supposed to introduce a new protagonist that would go from colony to colony to help a group build a weapon to neutralize the necromorphs and markers. It was stated the ending would have a "monkey paw ending", meaning that they could get what they wanted but at a steep price.
@luxeternity2 жыл бұрын
Either the ending they kill the brother moons but loosing earth and leave in space stations or kill the brother moons with 99% human population decimated.
@dorkydragon50552 жыл бұрын
Wait a second that just sounds like mass effect with extra steps
@heymonkey652 жыл бұрын
@@luxeternity It's actually like a more dangerous force that the markers were keeping intelligent organisms away from. Yes that bad that even the markers have to prevent.
@KN-cl2tu2 жыл бұрын
Actually it’s not a new protagonist, the protagonist is suppose to be Ellie Langford and as far as story goes, Ellie Langford and the survivors of Earth became drifter and to ensure the survivability of their flotilla, they have to salvage from ruin colonies to maintain their ships and also destroy any Necromorph outbreak that occur on any one of their ships. Honestly I’ve never heard of the plot that you described, what’s your source?
@RMD002 жыл бұрын
@@KN-cl2tu it was from another review of the Dead Space trilogy. They spoke briefly on it. I believe it came from one of the old devs.
@thelovelyowl122 жыл бұрын
In co-op (which I just played recently with a friend), Carver is given much more character and backstory. The co-op required missions give him backstory and the person playing him literally is affected more by the marker. There's also some funny moments between Issac and Carver, making me feel bad for those who never got to experience co-op.
@HalfbreedTrini Жыл бұрын
Can you co-op over system link, or was 360 never able to do that?
@superioritymelee Жыл бұрын
@@HalfbreedTriniYou need Live I think, no system link available.
@powerbelly211 Жыл бұрын
I loved this game in co op! I laughed at something creepy that happened in my game, then something happened again. Once I realised it was only happening in my game and not my mates it blew my mind. It’s not the best dead space, but it’s still better than a lot of games since.
@RemiSoren Жыл бұрын
Bwahahahaha ill.say this , the tog soldiers part had me and my best mate arguing down the headset i was fighting in some fucked up dimension in my head whilst my.bestie had too save me from death very funny
@RainbowPaladin Жыл бұрын
Definitely hoping to play it with my dad somehow since he's got game pass and all dat jazz to play soon cause I really want to see this missing game
@Da_Trash_Panda Жыл бұрын
"Because there is the Callisto Protocol" *sharp inhale* That did not age well. Thankfully Dead Space 2023 was fantastic.
@darthphantomius41110 ай бұрын
And we're gonna get Dead space 2 and 3 REMAKE.. hopefully 3 gets a full remake, like gameplay changes, guns, bench, inventory everything, even story.. maybe an actual ending
@matro210 ай бұрын
I want DS3Remake to be on the fine line between a new game and a remake. It should be the largest remake ever that addresses fundamental flaws the base game had.@@darthphantomius411
@OrionDawn1510 ай бұрын
@@darthphantomius411 Where'd you hear that news? I'd love if that was true, don't get me wrong.
@darthphantomius41110 ай бұрын
@@OrionDawn15 after DS 1 Remake was successful EA sent out surveys asking people if they would like to see a similar remake of DS 2 and DS 3, it's definitely planned, we just don't know when
@OrionDawn1510 ай бұрын
@@darthphantomius411 Ah, alright. Here's hoping they live up to the first remake then.
@vcalv93542 жыл бұрын
Aweeeeee yeah. From exposing fake martial artists to detailed game analysis this guy has consistently put out BANGERS.
@efuuu2 жыл бұрын
I like him because he's cute as hell
@EmoBunny692 жыл бұрын
@@efuuu cute? Show pics
@exalted_space92242 жыл бұрын
@@efuuu true
@megansslore2 жыл бұрын
@@efuuu really?? Haven't seen what he looks like, but I'm still fan-girling hard 😂
@DirefulClamp7142 жыл бұрын
I just realized who this is when you said that. I came to him for martial arts vids but came to this vid because it's a long dead space review.
@Barnesofthenorth2 жыл бұрын
The most fucked up thing about the microtransactions for me is that when it happened in this people we out-raged about it and it was a huge deal. These days this kind of crap is considered normal, and if you complain about it you'd be trolled as a peasant who can't afford to support our lords and masters the games publishers in their holy quest to bring us poor mortals games, and you should be damn thankful they make games for you at all.
@aschtheconjurer2 жыл бұрын
DMC5 is currently my nephew's favourite thing in the world. He went on the Steam Store page for it at one point, and saw all those "DLCs" that give you millions of red orbs, instantly unlock the full-length Health and Devil Trigger bars, etc etc. It took him a while to find the words for how he felt about them because he's 7, but what he eventually got to is that he basically thinks of that as 'cheating'. Now I just need to break his habit of reflexively thinking anything to do with reading is stupid, so I can start getting him into Dark Souls 1, and heaps of other relatively old games that weren't designed with a major goal being pumping money out of people.
@Tkokat2 жыл бұрын
@@aschtheconjurer I think that ds1 is really hard for a 7 year old
@TheThomas38762 жыл бұрын
@@aschtheconjurer Based, He has great taste already
@0Blueaura2 жыл бұрын
@@Tkokat but what an adventure that will be! surely the kids gonna become a monster hunter at some point
@Tkokat2 жыл бұрын
@@0Blueaura if he survives Dark Souls 1 at that age, no doubt in my mind, he will be the chosen one.
@visassess8607 Жыл бұрын
I think the guy turning into that creature right in front of you in DS2 is one of the greatest horror moments of all time.
@CowKirbo Жыл бұрын
Considering it's literally the first part of the whole fucking game it's great. Your first part of gameplay is running from hordes of necromorphs after watching a guy get transformed right in front of your eyes.
@nestormelendez9005 Жыл бұрын
Gotta give credit to Issac for headbutting that necromorph
@JustSomeCanadianGuy Жыл бұрын
Such an amazing way to start the game!!! I haven’t seen a movie do something like that as good.
@vibes_4225 Жыл бұрын
god it's so good
@danixdefcon5 Жыл бұрын
@@CowKirboand add to that the fact that your hands are tied during the whole chase scene!
@iprovedthem5527 Жыл бұрын
I have all of my fingies crossed that the success of the remake will see a full trilogy remake with the third game getting a big overhaul. I reckon replacing the coop with a dual perspective where Isaac and Carver swap roles periodically could work really well, or have Carver be the playable character in New Game + with new areas and a slightly modified story.
@deslacooda Жыл бұрын
Oh man an RE2 style 2nd scenario type campaign for either Carver or heck, both characters. We can dream.
@BrianRocksNow11 ай бұрын
One of DS3's producers/managers went on record about a month ago in an interview when asked about a DS3 remake, if he still held the reigns (he doesn't), what he'd change. He said the core lore would be kept structurally sound, but that just about *everything* else would be scrapped and/or reworked.
@pesty411 ай бұрын
There's no desire for a DS3 remake but the 2nd game is a gem. It might open the door for a new Dead Space sequel but I'd put my house on it that EA wouldn't put money in to develop coop or multiplayer unless they can fleece it with payable content like a battle pass 🤔
@lukasnel48285 ай бұрын
Honestly i prefer the coop - I like playing games with friends
@Nope-w2hАй бұрын
Ea is to cheap they killed it after remake because it didn't sell anything because game pass
@FirstLast-cg2nk Жыл бұрын
Just so you know, there was a dlc that did give the little robot a snarky British voice and a lot of character. A good bit of his dialogue was genuinely funny. It says something that one of the best things in the game was locked behind a paywall.
@nofacejames Жыл бұрын
Yeah, but don't buy it, it gets annoying and there's no way to turn it off or mute the little fucker once you buy it.
@yoursonisold874311 ай бұрын
@@nofacejames On Steam you can just turn the DLC of whenever you want.
@Uejji2 жыл бұрын
A small correction. You are able to see Isaac's face at the beginning of Dead Space. After the Kellion crashlands on the Ishimura, you gain the ability to move the camera, even while Isaac is still sitting. If you rotate the camera around, you can see Isaac's face before he puts his helmet on.
@andrewcardenas13142 жыл бұрын
That was patched out. You now have to play the entire game to see his face at the end.
@Hightower2804TP2 жыл бұрын
@@andrewcardenas1314 I literally played Dead Space 1 like two days ago on the garbage EA Launcher. I could still see his face at the beginning.
@Uejji Жыл бұрын
@@andrewcardenas1314 And I started a new game recently in the Steam version. You can still see his face in the beginning.
@monetaryraccoon5683 Жыл бұрын
You can see it on Xbox as well
@joshshin6819 Жыл бұрын
Regardless. If anything that is 2 times to see his face. It's not enough to ruin anything
@Twist_man2500 Жыл бұрын
12:15 in the cut scene you can see Isaac's health actually decrease when the guy hits him
@nguyenquyetthang1326 Жыл бұрын
And when he shuffling around getting to the EVA suit
@Wnick1996 Жыл бұрын
Kind of funny how the opposite happened, with the remake being far superior to the spiritual successor. Though to be far, The Callisto Protocol does have it moments, and a photo mode to capture them
@tylerdunn968311 ай бұрын
Debatable kid
@reptiletheinvisible692111 ай бұрын
@@tylerdunn9683You sound like a pleasant human being
@tylerdunn968311 ай бұрын
@@reptiletheinvisible6921 😆 🤣 😂
@tylerdunn968311 ай бұрын
In the Dead Space remake Hammond has been turned into a beta cuck bitch who whines and moans about chin. Dr kayne is a weak limp noodle and he's not as memorable as he was in the OG Dead Space the same goes for Mercer as well who was displayed as a religious fanatic far better in the first original game than in this poorly made remake not to mention this game is woke as hell why is there a transgender symbol on the bathroom stall? Why is there anti-capitalist graffiti written on walls in the ship as well?( which honestly is kind of amusing when it comes to woke activists who work in the gaming industry who constantly bash capitalism while at the same time they work for multi-million to multi-billion-dollar corporations) next why were certain characters race swapped like the second security team member of Hammons crew Johnson who was originally a male in the original game now he's a black female for reasons apparently although granted this character was an irrelevant side character who got killed within the first 3 minutes of the game in the OG . And why was Dr cross race swapped to be a black woman ? And quite frankly her character model in the remake is ugly as hell
@rainydaze36278 ай бұрын
Honestly I didn’t hate the Callisto protocol for the most part- like you said it had its merits and moments, but the way the ending is put behind dlc was especially frustrating
@Lundcraft2 жыл бұрын
It's a shame about this game, because I really like the "At the Mountains of Madness" feel that it's going for.
@themilkman69692 жыл бұрын
damn i forgot about at the mountains of madness
@Sm0k3turt2 жыл бұрын
It’s not all bad! Calypso protocol seems to be a great revival for this type of game
@XNYDNTE2 жыл бұрын
@@Sm0k3turt Callisto*
@declanaland19982 жыл бұрын
If they remake the whole trilogy (Presuming the first one does well) they could still do that just ditch the action elements of the third one.
@unskilledlabor52292 жыл бұрын
Read that story when I was a kid and been freaked out by Antarctica ever since.
@CowKirbo Жыл бұрын
I've been playing the series and I'm on 3 now. One of my favorite parts is how in the end of 2 isaac turns to ellie just like in the first expecting the jumpscare again but it wasn't there. It was a great reference since I've been playing them in a row.
@RoyalMudcrab Жыл бұрын
Ellie: What? That was hilarious.
@BigtimeAVERAGE Жыл бұрын
Is that would it's supposed to be? I always thought it was meant to represent that Issac went aboard the ship with ellie the first time when he sent her away and him staying behind never happend and everything else from that point was in his head.
@CowKirbo Жыл бұрын
@AverageKZbinr-jz4dd eh idk, I just see it as a reference to the first. It has the same setup and everything.
@BigtimeAVERAGE Жыл бұрын
@@CowKirbo It would make more sense for it to be a reference I'm more than likely just unintentionally reaching.
@korosensei1325 Жыл бұрын
youre a better man than me, I started 3 and said wtf is this when I saw the crafting and then deleted it. Just didnt feel like a deadspace game
@krullachief6692 жыл бұрын
If you're curious about Carver still, well imo he's actually a pretty interesting character as shown by his flashbacks, backstory and general Marker induced insanity as shown in all the CO-OP ONLY ZONES. It's a genuine damn shame that some of the spookiest and better written parts of the game are hidden behind the co-op zones, especially when it's concerning a new character who actually matters to some degree to the story on the side of the good guys.
@youtube-kit9450 Жыл бұрын
Honestly, I heard a lot of great things about the co-op zones in DS3 and the character and the gameplay and everything - it honestly sounds like a genius concept if it had been advertised as a major component (so everyone would play it co-op) and if it wasn't mandatory.
@krullachief669 Жыл бұрын
@@youtube-kit9450 Yeah, they're genuinely stellar set pieces, they're just shit because they're co-op mandatory, instead of co-op optional. The other option of playing as Carver for those sections might be out of place for the series, but considering that it'd allow people playing solo only to actually get to know Carver and care about him as a character is appealing enough where the fact that the co-op is mandatory is just such a bummer. And that's including the fact that the co-op isn't actually that bad, it's just like a lot of the gameplay in being just slightly off and out of place.
@Agrikaan Жыл бұрын
The series follows Isaac in a logical manner. In the first, Isaac was a simple engineer. And met absolute horror. To survive, he had to craft weapons from various tools. In the second game, he was more experienced, not that scared anymore, knew more about the enemy, and had gained experience in creating even better weapons. Weapon weapons. In the 3rd he's a full combat veteran soldier, as well as an experienced weapon engineer engaging the enemy willfully and with determination.
@Cmdr_DarkNite Жыл бұрын
Yea but people who play horror games hate that kind of story telling. They have to be jump scared until they are numb.
@snoozyyaloozy55112 жыл бұрын
Ellie Surviving in the end was meant to be a plot device, allowing the devs the ability to work on Dead Space 4, which they already had ideas set out. It was supposed to start as you playing as Ellie in some abandoned sector, going from ship to colony scrapping things together and trying to find a way to survive or something similar. Going back to the roots of what Dead Space was. At least that's what the devs hoped if EA didn't do what they are best at with good ideas.
@trontosaurusrex95322 жыл бұрын
I tried playing the dlc,but ea refused to fix it to make it playable for people that had issues,hate what they do to studios and franchises.
@ojaya159662 жыл бұрын
I'm glad we have Callisto Project, looking forward to it.
@monique64902 жыл бұрын
They didn't finish the idea of Dead Space 4 because Dead Space 3 sold not good enough. Because the game was "bad". We can argue that it is a good Dead Space, but it's not as bad as anyone claimed it back in the days.
@Largentina.2 жыл бұрын
@@monique6490 Everyone that follows this franchise knows that 3 didn't sell good enough to get a sequel. But thanks anyway, Captain Obvious.
@monique64902 жыл бұрын
@@Largentina. no shit Sherlock :O I believe you either misunderstood something or you have issues in case of reading and understanding. I said, Dead Space 2 already sold poorly, because of the good reviews though EA instantly started developing another Sequel. Because the 3rd game didn't sold enough either, there was literally less than zero budget to make another Sequel. Then, I just noted, that the game wasn't so bad as anyone else says it is. Than after hating the game, they cried around "I want Dead Space 4..“, like kids who broke their toys. Was that obvious enough kid🐑
@TrueUnderDawgGaming2 жыл бұрын
Aww, you missed my favorite part. Isaac and Carver argue about starting the ship or not. One believes it is their only way to warn Earth about the moons, but the other believes the moons are going to follow them, and thus a battle ensues! Both trying to kill each other, but it's a hallucination. Pretty intense moment at the end of the game
@shadowrosegaming35662 жыл бұрын
DLC but yeah was playing with my friend through that it was trippy
@wrath54202 жыл бұрын
@@shadowrosegaming3566 I found the DLC better than the whole game to be perfectly honest, it gave me intense DS 2 vibes
@budgetbrick51242 жыл бұрын
The only issue with the dlc it ends with a cliffhanger and makes the whole game feel pointless.
@heatnup2 жыл бұрын
@@budgetbrick5124 it only felt pointless because ea didn't continue funding the game and the franchise's development
@davidbarnett83322 жыл бұрын
This isn't a mortal Kombat video what you doing here underdawg jkjk
@justhere97312 жыл бұрын
1:07:21 I feel like this game could’ve benefited from a lot more moments like this. Instead of having generic shoot outs, have the necromorphs come in and attack. They could’ve avoided a lot of complaints about it being a generic shooter this way. It’d be a great way of showing the necromorphs are a massive threat, as they easily dispatch people who are armed and armored the same way you are. Also, I played in coop, and Carver does generally improve overtime. There’s actually some really cool bits in coop where Isaac is having a schizo moment imagining himself doing something, while the person playing Carver has to pull double duty in a fight against necromorphs, protecting both themselves and the Isaac player.
@VinceOliver042 жыл бұрын
I think one of the greatest moments this game had were those when each player was suffering from their own hallucination. It even ties nicely to the lore by just how used to the Marker influence Isaac was by this point compared to Carver who can't tell what is real and isn't. Those Carver hallucinations especially on Tau Volantis were really neat and were a legitimate attempt to include horror to co-op where you typically won't get spooked since you have a friend laughing with you while mowing down space zombies. Should any developer want to create a story-based coop horror game I believe Dead Space 3 has some legitimate ideas they can consider even if said ideas are stuck under a pile of crap.
@justhere97312 жыл бұрын
@@VinceOliver04 yeah I remember playing it with my friend and we were both confused as hell as to why we weren’t seeing the same thing. Was a great moment.
@billymckee83792 жыл бұрын
@@VinceOliver04 yeh i played coop with my bro on steam online and in the first coop mission he was sayin this place was weird and i thiught he meant cus it was like a morgue but made for containing necromorphs not just bodies and had like metal armoured coffin things, and then he said whats this guy here for and i asked what and he started talkin about, like, a nutcracker soldier? Or toy plane? It was nuts, i rhought he just said it was weird cus space zombie morgue but to him wed been fightin through basically a massive christmas/birthday party
@pr0jectnico303 Жыл бұрын
To be honest with the open snow sections they shouldve done them in the dark with very little lighting, just the faint glow of the next flare or fire.as being pitch black in a snow storm, in the wilderness can be terrifying. Would be even more so with necromorphs emerging from said dakrness running at you
@FirstLast-cg2nk Жыл бұрын
The bit with him surviving in space briefly without the helmet does make a certain amount of sense: While the ship is venting atmosphere, he is still surrounded by atmospheric pressure, even if it is quickly dispersing. It's not a sudden decompression, but rather a gradual, if swift, one. If he was ejected more swiftly, faster than the escaping atmosphere, he'd likely be in a great deal of trouble, but since he wasn't tossed with the initial breach, that would buy him a small measure of time.
@thenecromorpher Жыл бұрын
Iirc you have like 30 secs of "usable consciousness" (ie being able to think and do) before you loose consciousness, but after like a minute in such an environment (or longer/shorter) you would die. There's some space suit engineer irl that had a faulty suit and was put under a near total vacuum (to replicate space) for like 15-30 secs and the one thing that stuck with me about his experience was that he could feel the saliva on his tongue boiling (vacuums tend to lower the boiling point of a lot of things).
@YourVideosDogchitHeresWhy Жыл бұрын
😂😂 if this was real life he would've been dead instantly, there's no 15 sec rule 😂
@thenecromorpher Жыл бұрын
@@YourVideosDogchitHeresWhy there's still oxygen in your lungs, blood, and brain, so you don't die immediately; you will expire in 15 to 30 secs tho, iirc you might get the inverse of the bends as gas in your blood tries to exit out of you (essentially the inverse of the bends from diving deep) (this is including oxygen)
@YourVideosDogchitHeresWhy Жыл бұрын
@@thenecromorpher the vaccum is 100000 stronger than the game 😭😭😭
@thenecromorpher Жыл бұрын
@@YourVideosDogchitHeresWhy wasn't talking about the game, a loss of atmosphere doesn't mean instant death right then.
@pablo-sj5cc2 жыл бұрын
I remember playing through to the reveal where Ellie was banging that two-faced snake and remember just telling myself, "nah, fuck this." Now I realize that Dead Space 3 is an actual stroke of genius: by building a game around poor business decisions and a plot that constantly shits on our main character, it was then that I truly empathized with Isaac. Mans just can't catch a break.
@youtube-kit94502 жыл бұрын
I never played the dead space games, but yeah, I was confused cuz I heard that Ellie was a strong, capable woman in the second game. Her being useless and banging the obvious bad coward guy who's a piece of shit seems like downright character assassination. EDIT: Just watched the video to the end and OH MY FUCKING GOD, they actually had her survive the fire somehow and brought her back into the story just soe she can be a damsel in distress *again* for the bad guy to "win"? Fuck, what was this game's problem with her.
@cartooncritique66252 жыл бұрын
@@youtube-kit9450 I think the big-wigs at EA might have had more to do with that honestly.
@qwanathomas7352 жыл бұрын
Hahaha yeah it just unbelievable tragedy for him all the way through, makes you wanna just keep going, great thing about 3 are the graphics the monsters are so much better, the environment effects are better than most games in 2022.
@hotlinespaghetti18832 жыл бұрын
@@cartooncritique6625 its always them. theyre billion dollar weirdos and frat boys. they probably saw themselves in the captain.
@505Caramelo2 жыл бұрын
P¹
@GolDDarius2 жыл бұрын
i understand people not fully liking this one, but i still remember picking it up and randomly matching up with another gamer for the coop and beating it after playing together for 10 hours straight, fond memories. it was an awesome game in its own right
@NotMorganFreeman.2 жыл бұрын
The best kind of memories. That's how gaming friends are made.
@lildominator2953 Жыл бұрын
I feel like knowing my luck matching with a random to play ds3 Co op the dude I'm playing with would either get pissed I'm shooting at nothing and quit, or get pissed I was helping him shoot at nothing and quit
@ileria3 Жыл бұрын
I loved 3, had a great time playing it Coop. I still play it now. It got far to much criticism then it deserved.
@uhuju1 Жыл бұрын
@@ileria3 one of the main criticisms is that you HAVE to play coop to have fun tho
@Ar1AnX1x Жыл бұрын
3 is still a decent game, what's wrong with 3 is EA's obvious greedy influence on the game and complete lack of horror(I personally still found parts of the game scary)but I still think it was a good game with some really stupid decisions, like adding a roll like its dark souls, human enemies shooting at you, the Gun system being too messy(even though the huge amount of options is cool in its own way)as you're sometimes too underpowered and as you progress you become too overpowered chewing through enemies which makes no sense for a survival horror game but overall it shouldn't be called a 'bad' game when you can clearly feel the effort that went to the game by the developers.
@Woody123 Жыл бұрын
This video is fantastic, not only do you go into depth about all the terrible mechanics and tedious gameplay, but you also address the things that are actually kinda cool and or neat. Fantastic run down in my opinion. Glad I was recommended this video.
@theshiddler16402 жыл бұрын
As far as the ammo system in Dead Space 3, they could’ve maybe categorized it into kinetic (pulse rife, javelin, ripper), energy (contact beam, force gun, PC, LG), and explosive (detonator, grenade) subtypes.
@cinfdef2 жыл бұрын
Still, the entire mechanic seems out of place in the series
@mr.2cents.8462 жыл бұрын
Sometimes when developers are forced to corrupt their original idea, they "baby" they lose their motivation. Like in The Last If Us 2 or Dying Light 2.
@losfrail61422 жыл бұрын
@@mr.2cents.846 I actually liked The Last of Us 2 not for the story but merely for the gameplay. I'm here for the killin', a sardonic spirit might have said. Honnestly the AI is Rather impressively human, which is not something typically seen. The plot I felt apathetic towards, though.
@SchizmKing2 жыл бұрын
This is why I play on hardcore. Because you have to craft everything. Sure there are moments were you find health and ammo, but 95% of the playthrough you have to create everything from scratch, and I love them for that.
@mr.2cents.8462 жыл бұрын
@@losfrail6142 I remember TheRadBrad really liking the core gameplay. But not even he liked the woke nonsense they shoved down the gamer's throat.
@5.7addict702 жыл бұрын
The interaction between carver and Isaac when carver asks if it counts hits incredibly well if you play through on co-op. Me and a buddy decided to do a marathon playthrough and run all the side missions etc and that particular scene is impactful as hell. The single player and co-op experience is entirely different
@GTEmeraldRepublic2 жыл бұрын
Dude played thru it with my Ex girlfriend and that part got me so hyped “let’s finish this mission” I thought “together” Epic asf
@spinyslasher65862 жыл бұрын
That's the biggest problem with Dead Space 3, it's the fact that it punishes you with an inferior story if you don't play co-op, that's just the very antithesis of being a survival horror game and not a co-op shooter.
@ShadowMark3_2 жыл бұрын
Regarding how Ellie survived, she flat out says she crawled through the delivery tube that the Rosetta pieces came through. Now, how she was able to get there without catching fire at all... that's a stretch
@elijahaitaok86242 жыл бұрын
If you read or hear stories of people surviving real insurmountable odds it sounds as unreal as Ellie's and even Isaac's stories. Also hearing and reading about people who didn't survive but helped others do so is the same feeling
@GodsThirdEye2 жыл бұрын
@@elijahaitaok8624 no... she couldn't survive. that gas melted people to nothing in a second. This game was poorly written.
@coltforceplayer8 ай бұрын
@@GodsThirdEye☝️🤓
@noble300000 Жыл бұрын
For the side quest you mentioned, wasn't it kind of obvious that the guy was already dead? He'd be over 200 years old if he were still alive.
@wsmiles8677 Жыл бұрын
Yea that's what I was saying. The guy set up traps when that shit first happened and bunkered up.
@randybobandy98288 ай бұрын
But isn't space time relative?
@daltongarrett3393Ай бұрын
Not only that, but he completely missed the point of the guy’s arc. In his loneliness he realized not only that he didn’t want to live like this, but also the necessity of the scenario 5 “quarantine” and chose to blow the rest of the vents to maintain it, even past his death. Also, it’s really not all that difficult to make some recordings and set them to play and their corresponding traps to activate on a motion sensor or door trigger. I mean that’s *literally* what the game itself is doing on a mechanical level
@Laxhoop2 жыл бұрын
My friends call the third game “dEAd space”, whenever we talk about it in group chat. Around the time that DS3 came out, EA had like three our four massive trilogies/franchises, with great stories and gameplay, and they just decided to remind everyone that they are in fact EA, by ruining all of them at the final hurdle.
@Jinx11z2 жыл бұрын
Hmm I smell Dragon Age 😭😢
@alispeed50952 жыл бұрын
@@Jinx11z Mass effect?
@ignacio41592 жыл бұрын
@@alispeed5095 mass effect no doubt, pick your color
@CyberneticStreetrunner2 жыл бұрын
I’m still salty as fuck over GW being replaced with the shitty battle for neigbhorville that completely flopped
@theitfactorjameswheezer28522 жыл бұрын
@@CyberneticStreetrunner GW?
@Allen559192 жыл бұрын
i remember running to my friends house in 6th grade. It was only a few blocks away and today was the day dead space came otu! we sat in his basement for hours playing this, getting the shit scared outta us and admiring the creepy atmosphere the devs made for us. really good memories and definetly one a the few games ive felt fully emersed in.
@TheCountRackula2 жыл бұрын
I was in 5th grade when I first played dead space still surprised I was able to make it through 🤣 just beat the game again recently and was still as scared as the first time haha
@maineman57572 жыл бұрын
I was in the 8th grade :D was truly simpler times.
@MrERJ19922 жыл бұрын
For me, it was around 11th grade when I first heard about the first Dead Space game and, almost a year later, got the chance to play it, even though I was like only a few months away before turning 17, which is the suggested 'mature' age that the game was rated as.
@Tracho-n7m2 жыл бұрын
@@TheCountRackula hahah lol I played DS2 when I was 11 boi was it an experience for my little brain
@dr.loomis42212 жыл бұрын
Hell, with all those spelling errors, you should've focused more on your school work! otu?...definetly?...emersed?
@theriolulad48082 жыл бұрын
I love how Isaac wakes up after about a weeks long coma, and the first thing he does is headbutt a Necromorph
@mr.sexyman1232 жыл бұрын
Sigma rule #2438: resist coma induced brain damage, headbutt necromorphs
@shadowrosegaming35662 жыл бұрын
I like to think Isaac went "oh fuck this!" In his head right before he did it
@coltforceplayer2 жыл бұрын
Well I mean he’s in a straight jacket
@JoaoVictor-rg5ix2 жыл бұрын
I mean. The man was gonna get killed otherwise. 🤷♂️. So I dont judge him.
@RESISTANCE..32 жыл бұрын
@@mr.sexyman123 credit to your profile picture - Resistance is an awesome game , completed them all and Resistance 3 was my favourite.
@nazimelon6653 Жыл бұрын
1:27:05 Ironically it seems like or once, the remake is killing and callisto protocol aint that hot after all. well, glad to see that dead space got another spark.
@tanork472 жыл бұрын
I will always have fond memories of this series. Dead space 3 still has great memories but not for the reasons of the first 2 games. I remember playing with a long lost friend on hard coop. Getting frustrated at one another because of the marker sequences were so hard and it tooks us a little bit to realize we had to walk to the marker not just keep fighting the endless swarm of enemies. Good times.
@darkriversaben91632 жыл бұрын
It have the same vide as F.E.A.R 3.
@wingsoficarus11392 жыл бұрын
Dead space 3 makes we really wish the previous games had coop. It was the best part in my opinion.
@tanork472 жыл бұрын
@@wingsoficarus1139 Ehh. The coop certainly was a fun addition but it would not have much of a impact that it still has on the genre it did if you had a buddy.
@CarvedStones2 жыл бұрын
@@tanork47 Not really, it has a different vibe entirely abs that’s a good thing. I’d imagine if Dead Space 1 still kept its coop it would’ve had the same effect.
@ruinanguin33192 жыл бұрын
The Calisto protocol is like a successor to dead space and is made by glen Schofield (idk if I spelt that right) so if you’re wanting more dead space look into it
@cheesebucket1422 жыл бұрын
He mentions it at the end of the video so...
@coltonwilkie2412 жыл бұрын
Or there's the Dead Space remake which is Dead Space so yeah.
@knightmarespawn26902 жыл бұрын
@@coltonwilkie241 I dunno, Dead Space Remake was announced months after Callisto Protocol was, which is the new game of Glen schofield and with dead space being originally his creation. And with EA's scummy history, I doubt they didn't started remaking Dead Space because Glen's is making a game that is practically a spiritual successor to the series.
@ruinanguin33192 жыл бұрын
@@cheesebucket142 my bad I commented this before I finished it
@aldiascholarofthefirstsin10512 жыл бұрын
@@coltonwilkie241 It's made by people who are not the original creators and EA, it's gonna be trash.
@kemaree3642 жыл бұрын
My sister traumatized me while we were kids during the first Dead Space, couldnt touch the game for a year after she almost gave me a heart attack. Since then Ive been a bit jumpy during this franchise in particular. My friend tortured me during this game by always walking behind me, and shooting every vent just as I walked past so I thought a necro-fucker was about to come for mah booty. It was so so sweet when he went first to an elevator and one DID jump out at him. I just heard the start of a scream in our call and then dead silence as he did nothing. I had to save him and after like 30 seconds he came back and said he disconnected his mic when he truly got some rustled jimmies and kicked his desk trying to jump out his chair. Didnt let him live it down the rest of the run.
@hyperstarfish6791 Жыл бұрын
I actually really liked the intro to dead space 3, it earily reminds me of how the flood are introduced in halo 3, i love that kind of impending doom/ horror esc into to an enemy. Edit: I made this comment before he compared the bugs to the flood from halo lmao
@KR-zg9qc2 жыл бұрын
The whole sneaking thing really hammers home how much eliminating resource management was counterintuitive. That find would have been tremendously more meaningful if you were worrying about ammo.
@radimay2 жыл бұрын
I remember playing DS3. I solo'd the game. I wasn't angry at the devs or EA. I just disappointed. The gun crafting to the love intrest's death, heck even saving the galaxy, all felt pointless esspecially after the dlc. An old review I saw sums up my feeling for the game, " Its not dead space, its a necromorph wearing its skin."
@rabbyd5422 жыл бұрын
The removal of stun lock from anything except the force gun made me hate the gameplay.
@rdowg2 жыл бұрын
I pirated it and couldnt bring myself to play much past the first encounter with the boss on the snow level The guns were whack, resource management was pretty bad, enemies respawned infinitely because they expect you to play coop, and fighting humans was fairly boring I did get to play the DLC, and tbh that was much better than the main game, it's a shame they hid the real ending in the DLC, and that the ending was......pretty weird and left more questions than it was worth unanswered
@thegombie2 жыл бұрын
I love the first 2 but I also really enjoyed this one first solo then coop. The only thing that really disappointed me was the upgrade system (mods specifically). Honestly worth playing if you like the deadspace lore.
@JurzGarz2 жыл бұрын
“Guess what? All your efforts throughout the entire series were meaningless! Everyone’s going to die! Hope you feel proud!”
@dantealighieri84032 жыл бұрын
@@JurzGarz Unironically best ending
@WorldsMostWated Жыл бұрын
You can tell Dead Space 3 has some really great ideas but interference from EA messed with the plans Visceral had and we ended up with a jumbled mess. I really like the idea of of the beginning being very action packed with the Unitologists attacking and causing an outbreak on a colonial level but the game slowly transitions out of the action and introduces you back into survival horror
@J0rdan91210 ай бұрын
Publishers are always interfering and overseeing their projects because it's funded by them. Both developers and publisher knew that DS3 wasn't even supposed to exist at the first place and it goes over budget and deadlines with little expectations, so we got what we got. Same mistake that were made by Capcom with their RE4, 5 and 6 then. Same chance to make a solid remakes now.
@Shamino12 жыл бұрын
EA gave the devs an impossible task: Sell more units with your third game than your previous two games combined, or get axed. It was a fucking hit job. Didn't matter how good or bad it was.
@randybobandy98288 ай бұрын
Wait they told them that?
@FeIine_D2 жыл бұрын
I love the vehicles crashing in the tunnel, because realistically, slowing one car down won't slow the others going Mach speed, so when you do, other cars would smash into the slowed car and obviously crash in the tunnel.
@wage76212 жыл бұрын
o really
@rezzbuilds83432 жыл бұрын
Yeah it’s like when an old guy randomly slams on the breaks in the middle of the street and everyone is expected to avoid the collision
@casedistorted2 жыл бұрын
I always wondered why more vehicles didn't show up though.. like enough crashed and blocked the tunnel where the AI cars said "ok time to take a detour" finally lol
@mytop34672 жыл бұрын
Yes they would crash but where would be the end to it? How many vehicles or innocent bystanders would suffer for it? I mean, the fact that just a few of them crashed is ridiculous. There should have been more and more vehicles piling up on both sides hitting the ever growing crash site
@PussNBootos2 жыл бұрын
@@casedistorted I think it really was the A.I taking a detour or stopping, they must have really fast processing power
@elongatedalbatross93182 жыл бұрын
1:53 Apparently not many people know this, but for a brief moment at the very start of the game when you're sitting in the chair you can rotate the camera and see Isaac's face.
@Matt_History2 жыл бұрын
When he said that I immediately began to question how well this video would go because he literally has unique facial animations during the intro.
@spleenrippasgubbinz2178 Жыл бұрын
Would be interesting to see a follow-up for Callisto Protocol after how poorly it was received.
@ipostfunnymemesforfunandgi4738 Жыл бұрын
Oh boy do I have something to tell you about callisto protocol
@mhnd1388 Жыл бұрын
Honestly the callisto protocol after all the updates it's great
@whoracle3201 Жыл бұрын
@@mhnd1388 Nope, still boring and written like ass. Not scary, not memorable just amazing graphic and cool (few) monsters design.
@BigtimeAVERAGE Жыл бұрын
They destroyed that game with the DLC
@coltforceplayer8 ай бұрын
@@BigtimeAVERAGEwasn’t the DLC all in Le head
@roberttysec4122 Жыл бұрын
First game: everyone goes crazy because of exposure to the marker, the marker manipulates them to try to reach convergence. Second game: we spend the whole game talking to Nicole and find out that, surprise surprise, the marker hallucination doesn't want to destroy it, but to achieve convergence and compels everyone who is exposed to it to try to reach convergence. Third game: "Oh look, it seems like the admiral was going crazy from the marker because this is all stuff we've seen before, but THIS time the marker was telling her how to destroy it surely!" Also, I was so disconnected from this game that I ended up spending the entire last third of the game noticing as I played it how stupid the characters were and yelling at them. In the scene where Isaac throws the codex to Dannik (or however you spell his name) I was yelling at Isaac to shoot him since Ellie was clear and he or Carver could have easily shot big D as he tried to start the machine, or afterwards and they could have reversed what he did, so many solutions, none of them taken.
@SomeOne-vf1rs Жыл бұрын
It’s only the fate of not just humanity, but the galaxy at stake, you can forgive some honest mistakes surely
@lubedupduke Жыл бұрын
After all that trauma, I think it would be hard making split second decisions. You'd be exhausted. As would anybody else. We're only human...
@soupgirl1871 Жыл бұрын
As much as I don't like dead space 3 for quite a few things, you made a few mistakes. Carver was the one who threw the Codex to Danik, not Isaac. Isaac was fully prepared to let her die for the sake of everyone else if he had to, but Carver decided to save her. There was also no evidence to Carver or Isaac in the game that the captain was being influenced by the Brethren Moon/Marker on the planet when saying turn it off, just that they was going insane, which doesn't indicate a marker's tampering as that could have happened to anyone after seeing the horrors of the Markers (remember, there are people immune to the effects, Ellie being theorised to be one such person)
@soupgirl1871 Жыл бұрын
@Aidan Eaglesfield I mean, most of what I said was just correcting the person and the other half was what made the most sense regarding the captain. You can't exactly win with the markers for the most part, only guess if they're at fault
@Vick_Squeeze Жыл бұрын
Games got a lot of problems, although I’m happy it introduced me to a pretty good band thanks to the end credits song
@CreightonNelms2 жыл бұрын
I will never forget the pain of playing Co-op through the campaign on the hardest difficulty to unlock the foam finger weapon. So many restarts.
@airplanemaniacgaming78772 жыл бұрын
"Bang bang bang bang! Pew pew pew bang pew pew bang!" *Rockin guitar riff with headbanging to reload*
@CarvedStones2 жыл бұрын
You only get the foam finger for beating it on classic….and that’s singleplayer only.
@CreightonNelms2 жыл бұрын
@@CarvedStones We were missinformed teenagers. Imagine the further pain upon us beating the campaign and realizing we didn't get the foam finger.
@Jak20322 жыл бұрын
1:12:10 Love how the Writers some how put the 80s Freeze frame into the Story. Truly a masterpiece. Also, Carver was originally supposed to be a manifestation/Alter personality for Isaac; As Isaac mentally struggles with PTSD and Very Severe/ Repeated Traumatic events that were Caused by a Cosmic Parasitic entity of sorts. Carver role was to be the Harden Solider that never gave up/wavered on his mission. Also was able to make the hard/quick decisions; opposed to Isaac who is just a normal man. Who was at the wrong place and the Wrong time. Hes not in the army. He was not prepped to fight in a war psychical or mentally; let alone to fight Nightmare fueled monsters. He basically fought his way out of hell, as he watched everyone around him die. And struggling to Come to terms He might Die like everyone else and Not make a Difference...... But No Carver appears in some cutscenes in coop, but sometimes he doesn't even talk, or everyone acts like he isn't even there. Great example is When you have to close the door on Ellie as the gas will kill you if you dont. especially when all his Story is behind a COOP dor. Hurts to be playing alone :(
@hollow80772 жыл бұрын
If you have it on steam, we could play it
@roboknobthesnob2 жыл бұрын
Isaac is literally an ex army veteran. That was established in a post game log in dead space 1.
@SireneKalypso2 жыл бұрын
@@roboknobthesnob I don't know where you got that from but no. Isaac is just a first class engineer.
@dyinglight72169 ай бұрын
@@hollow8077can I play with you?
@hollow80779 ай бұрын
@@dyinglight7216 im busy with helldivers 2 atm, sorry
@ZiggyDoom Жыл бұрын
Calisto protocol was bad.
@djungelskog95812 жыл бұрын
Despite watching an hour and half about this game's shortcoming this really looks like a masterclass in art direction
@LudusAurea2 жыл бұрын
It is. It's absolutely awesome.
@RodFitzpatrick2 жыл бұрын
Man it totally is ! I dunno why anyone would put DS3 down, it a damn awesome game !
@colbyboucher63912 жыл бұрын
@@RodFitzpatrick What people found disappointing and frustrating is that this story didn't need to be like this. It could have been slower, it could have been scarier, they had an entire city of the dead to work with and instead they did... this.
@NutsorSomethingBerserk2 жыл бұрын
I think it’s one of the cases where it may have killed the franchise but I don’t necessarily think Dead Space 3 is a bad game. In fact it’s a really fun coop shooter with great art direction. But for what the series originally was, obviously this title fails on all cylinders in the horror department. Unless you play the DLC. And a lot of the character storylines were just overly dramatic and nonsensical. The over arching plot I think fits the Dead Space world. But the character stuff just was incredibly weak which is sad to see after Dead Space 2 had a really strong cast that were all well written and had a place in the story. But yeah, this game from a visual and art direction standpoint is fantastic. It is probably the best realized hand crafted frozen planet setting I’ve seen in a video game.
@NutsorSomethingBerserk2 жыл бұрын
@TantoPoint Yeah, I think the overarching narrative is perfect in terms of where the dead space storyline was heading but I think the character storylines and dialogue took a HUGE dip from the first 2 games with only the acting to back it all up and just made the story feel kind’ve mediocre. Which is sad because I thought Dead Space 2 had fantastic characterization and dialogue with some again, phenomenal performances. The gameplay also has a bunch of issues, mainly that it’s no longer a horror game but an action adventure thriller game and to feel any sort’ve difficulty, you need to put it on hard or higher to get any semblance of challenge. However. The game is very fun. Has some bright spots. And compared to other horror sequel’s that ruined their respective franchises, this one isn’t the worst by far.
@therevaloution2 жыл бұрын
Isn't the whole point of the final chapter to reconfigure the codex to destroy the moon? If we did all that shouldn't Danik plugging it back in have destroyed the moon?
@SeedlingNL2 жыл бұрын
Yeah, if he activated it. But he only deactivated it. Something that probably had to be done anyway to reconfigure the system. He just didn't flick it back on.
@MASHo19922 жыл бұрын
26:38 This reminds me of the first time I reached the final boss in the second game. I only had ammo for 5 laser gun shots, 70 bullets in the assault rifle (can't remember the in-game name) and 1 mine. So I had to play it really smart, the 5 laser gun shots were used on the ghost and all the rifle shots on the marker's core which only left me with 1 mine. This is the moment the boss starts spawning other mobs, I started running in circles around the arena until I found a good spot to leave the mine trap. Heard the explosion but kept running until I made a full circle to pick up the ammo. Rinse and repeat until I was more or less comfortable with the amount of ammo I had.
@Cerise__2 жыл бұрын
Laser gun shots? You mean Pulse rounds for the Pulse Rifle
@MASHo19922 жыл бұрын
@@Cerise__ No no, I meant the Plasma Cutter. The Pulse Rifle is what I was referring as the assault rifle xd
@superbanana33982 жыл бұрын
How did you manage to have so little when the game is pretty generous with ammo, even on hardest difficulties lol ?
@MASHo19922 жыл бұрын
@@superbanana3398 I tried mowing through all the monsters in that final section but failed the first time. The second time, I tried to push through but an immortal necromorph stunned me in a chokepoint and all the others started jumping on me. In a panic, I applied stasis and wasted a lot of ammo to open up a path again and keep pushing (I didn't pick up anything just to escape faster xd).
@NightmareEadin Жыл бұрын
This reminds me of with how broken the weapons were in Dead Space 3. Mix the Sniper Weapon parts with a stasis module and a ton of damage modifiers, AND BOOM you have made Stasis entirely obsolete
@GremlinDen2 жыл бұрын
I never even realized you could buy crafting materials because I explored the world and upgraded my kit as I went along. Changing my weapon to help me survive engagements in new areas.
@relativelylucky14542 жыл бұрын
Honestly, I like how he fights the unitologists. They’re already established in universe, and they’re both literally insane and want to have the necros win. It makes sense. I like seeing this other half- and equally important half- of the markers plan.
@duckfilms36622 жыл бұрын
Yeah there a diffrent kind of scary tbh.
@fulcrum6760 Жыл бұрын
Speaking of the Marker’s/Brethren Moon’s Plan, I have a theory that since Isaac was supposed to be the herald of the Necromorph then maybe the Moons signal the Markers to “nerf” the Necromorphs hence why Isaac can kill them easily like ripping their limbs off.
@nothanks7263 Жыл бұрын
I think the opening makes tons of sense personally. Every dead body is a necropmorph later.
@thebladeofchaos2 жыл бұрын
the thing that always made me laugh was that, when 3 came out, people found a bug that respawned materials endlessly in one room. the BBC went as far as to bring in a lawyer to comment on the legality
@Sillimant_2 жыл бұрын
the bbc never changes
@thebladeofchaos2 жыл бұрын
@@23Butanedione yes. The thing the taxpayer pays for
@hecdavid11 Жыл бұрын
It's funny how this guy was hyped for The Callisto Protocol and then was all "meh" for the DS1 Remake and it turns out everyone now agrees that TCP sucks and DS1R is great 😂
@tomtheconqerur Жыл бұрын
The fact that for a large part of the development of TCP it was a part of the PUBG universe should have been a red flag to most people from the get go.
@GrifterTheBoyIdiot Жыл бұрын
@@tomtheconqerur PUBG universe tf is that?
@TimmySquibs Жыл бұрын
@@GrifterTheBoyIdiot a battle royal game
@Shonicheck Жыл бұрын
@@GrifterTheBoyIdiot turns out pubg had a lore.
@brunobruno-c1d Жыл бұрын
it kinda makes sense, a ds1 remake isnt thaat impressive considering its already a good game to begin with but a spiritual sequel to a series that was killed unfairly sounds quite cool not to say that means one will be bad or the other will, but i get why someone might be more excited for something new rather than a re-do of what they already seem
@fabiopauli4202 жыл бұрын
22:15 You have about 15 seconds before the blackout and about 90 before you are dead one could argue that a bit of air is coming with isacc as he gets flung out the ship giving him maybe 1 or 2 extra seconds, also also he may be on so much adrenalin that his body is able to function just a few seconds longer aswell. overall i would say he had about 4 seconds left after he put on the helmet
@francescobattistoni202 жыл бұрын
Airwise yes, but if you're not in an atmosphere the likelyhood is that you will either be burned to ash by the sun or be frozen solid within seconds
@thebaumfaeller14772 жыл бұрын
@@francescobattistoni20 freezing taakes quit some time in space, whle it is very cold there is very little matter that could draw heat away from you.
@AlexKirk12342 жыл бұрын
@@thebaumfaeller1477 exactly, when in space near our planet, it's harder to keep cold than it is to stay warm due to the fact that there isn't any atmosphere to protect the National Space Station (nss) , so all the heat, radiation etc hit it at full force
@fabiopauli4202 жыл бұрын
@@AlexKirk1234 not entirely true. The sun facing side is very hot while the non-sun side is very cold due to this effect
@Omnissias2 жыл бұрын
The two things I remember of this game are the mediocre enemy spawns and the fact, that you needed a snow suit because your space suit, which protected you from the cold in space (around -270 degree celsius), suddenly was not able to handle the approximately -70 to -100 degree. The enemy spawns were so bad because it felt like every time you encountered an enemy you could be sure that also one spawned behind you.
@raphaelmarche45442 жыл бұрын
Maybe we can argue that in space, there's no air it may be relevant for suit design, like lighter suit due to not need pressurisation while keep it warm, stable gravity.. of course I'm not sure, it's an interesting point, tho
@mongarfreenam13932 жыл бұрын
I think the space suit issue was purely because it was broken and torn because you can use the EVA suit for the whole game after you interact with the suit kiosk that gives the arctic suit.
@smoldoggy10052 жыл бұрын
@SpaceBird Hmmmm a sophisticated suit designed to survive the extremes of hot-cold and radiation cannot survive the cold? The EVA suit should be almost completely immune to the cold especially if it’s 200 years more advanced than the suits you wear in 3. I understand the suit was damaged by the fall at the beginning of the game however Isaac shouldn’t have to use the arctic suit simply cause of how much better suited to the environment the EVA would be
@heyesphilip2 жыл бұрын
@@smoldoggy1005 You don't have to use the arctic suit, you can use the EVA suit after you get the helmet fixed.
@smoldoggy10052 жыл бұрын
@@heyesphilip Who said you had to?
@EvaOwnsAll2 жыл бұрын
Yeah... The nutcracker co-op mission thing was trippy as hell. I kept telling my friend on skype that the walls were weirdly skinned, or about the little nutcrackers, so many things he couldn't see... Then there was a part where I had to run to a marker in a hellish mindscape thing while he protected my apparently hallucinating body from waves of enemies.
@matijasostojic42882 жыл бұрын
That mission is trippy.
@jazzman8051 Жыл бұрын
When you have to chase Danik after Ellie’s “death” and encountered necros and goons at the same time, I just ran past and onto the lift and watched as the goons screamed as the stalkers massacred them. Some things in this game were really cool.
@brickbag5162 жыл бұрын
I think one of the worst parts about this game is how nonchalantly Isaac kills humans, but the 3 or so times he did in the first two games were always super powerful and shocked me to my core, I was horrified when Isaac killed Strauss. I always really love when he sneaks past those soldiers to send the necromorphs after them instead of facing them himself in DS2, it felt much more realistic as to what someone with his knowledge and experience would do, instead of just mindlessly shooting through them all like in DS3. But hey different strolks for different fokes I suppose.
@Balls13352 жыл бұрын
Dude’s been through hell and back while the humans he kills in the third are trying to kill him. By that point, he’s desensitized to the violence. It’s the same as veteran soldiers (fictional or not) being able to brutally kill anyone or anything that stands in their way.
@TF2CrunchyFrog2 жыл бұрын
To be fair, when you've been through so much trauma, seen so much gore, suffering hallucinations, as Isaac, and now you're confronted with these Marker cultists who want to end the world and human civilization... why would you give a shit about having to kill them in self-defense? Sure, the cultists _look_ more human than necromorphs, but really, they are just as much of a threat. They're traitors to all life. They're religious madmen (and women). They want to unleash a Lovecraftian Cosmic Horror upon the galaxy. They have to be stopped, and they can't be reasoned with. If the cultists _were_ necromorphs, people wouldn't complain about DS3 feeling like a "military shooter" (did it really? I don't think so. Military shooters revolve around weapon and gear selection and tactics) but it would be seen as the same splatter survival horror like the previous 2 games.
@lylelazaro81742 жыл бұрын
Do you mean “different strokes for different folks”?
@CarvedStones2 жыл бұрын
To be fair, Isaac was unfazed about killing Tiedmann, but he was about stross. Also in Dead Space 3 he actually wonders why unitologists are trying to to kill him when he realizes it’s them, he just has no other choice in the matter and since they were a reoccurring enemy since the first game it actually makes sense. I don’t see the argument you’re trying to convey at here.
@NiCoNiCoNiCola2 жыл бұрын
@@CarvedStones Isaac hates religion and especially Scientology and Unitology (because of Unitologists he couldn't afford college lmao)
@cephalonwolf84222 жыл бұрын
1:17:18 imagine in the final chapter when Danik is using Ellie as a trade for the codex in front of the alien machine, she did actually die in the room with the gas but this Ellie was a hallucination Isaac Carver and Danik are all seeing caused by the moon they are now below trying to get the machine turned off.
@cephalonwolf8422 Жыл бұрын
@Isaac Clarke Omg it's the real john dead space himself
@fathercrinshaw20412 жыл бұрын
1:07:40 These necromorphs were my favorite in the game because it showed what happened to the people who has stasis modules equipped to their gear when turning into the necromorph "stasis Module Breaks and causes their time to be distorted, to them they are moving normal speed but to us they are speedy bois"
@okpoiiika_b_kopblte_ctaca70842 жыл бұрын
Their animations are outstanding, imagine to encounter something like that in Dark Souls series! (Or you may just start a Bloodborne and look for the labyrinthian madmen :D)
@minnie214342 жыл бұрын
I loved their design too...terrifying
@Talulah_Artorius Жыл бұрын
Watching this video in 2023 is wild... who would've guessed callisto protocol was gonna be hot garbage and dead space remake would've turned into one of the best remakes ever made
@calebcenty296411 ай бұрын
What was wrong with callisto protocol? I got it free with ps plus and haven’t played it yet
@Talulah_Artorius11 ай бұрын
@@calebcenty2964 so... I hope you love crawling through vents because that's 30% of the game, not even kidding, the combat is braindead and there's 3 enemies in the entire game, all of them get killed the same way (2 melee hits followed by an auto aimed pistol shot) there's only 2 bosses in the entire game even though there are 4 boss fights... Yes the devs reused the same boss 3 times and the final boss is the only unique one, add on top of all that that the story was mid and then was retroactively ruined by the dlc and you have the callisto protocol
@HigHrvatski2 жыл бұрын
41:51 I love that voice acting. It feels like a family congratulating you on a job well done. Just that one " 'at a boy" from Buckle is worth more than any other achievement in the game.
@spicey45222 жыл бұрын
1:14:32 Carver is decent. Arguably the better character to play, as all the optional co-op missions you can’t do in singleplayer revolve around his marker episodes, with Isaac either being confused, canonically not being there (as it’s all in his head, Isaac doesn’t say a word in one of them until they go back to the elevator) or trying to talk him down from whatever crazy shit he’s experiencing. If you read the companion comics to the game they flesh him out way better, and with that knowledge he’s actually a really cool character. The story is going for a reluctant bromance thing and by the end I actually cared for both characters, although it helps to play co-op with someone you’re actually friends with lol. Basically, this game is a 2 star solo, 3-4 star co-op (out of 5).
@aero19892 жыл бұрын
Finding out that there was a spiritual successor to dead space from the same minds on the way made my day last week. I had just been talking to friends lamenting what an amazing series Dead Space was and what a shame it was that we never got a true ending to it. Can’t wait to be on the range of my seat with Callisto Protocol
@phoenix71402 жыл бұрын
There’s also going to be a Dead Space 1 remake coming out soon
@alvincampo58112 жыл бұрын
Don't forget Negative Atmosphere another spiritual successor
@immortalfrieza2 жыл бұрын
@@alvincampo5811 That one I'm not going to hold my hopes out for until it's got an actual release date.
@Baguenaudeur2 жыл бұрын
I gotta admit I will never understand why people want to play the same games again and again and again. When I see Callisto Protocol I'm not hyped just sad. It's a complete ripoff. It's the same thing with a different setting and a few new gimmicks. A pathetic attempt to cash on nostalgia from the original DS creator. It's hard to understand because what made DS great was literally its novelty. I was a complete original take on the horror action genre. Why would anyone want the same thing again 10 years later when we can move on and explore even further.
@phoenix71402 жыл бұрын
@@Baguenaudeur it’s just something nice since there hasn’t been many great sci-fi horror games in the last few years so to get a game similar to dead space I think everyone’s pretty happy to know it’ll have hopefully a great story and great horror
@Mirintala Жыл бұрын
I played as Carver, and I have very fond memories of this game. I had the experience of playing this game with my partner being on another console in the same room so it was a very unique perspective. There are moments in the game where we were both experiencing different things in the same room because of how the marker was effecting the characters and it made for such a rare and fascinating game in that regard.
@khada96322 жыл бұрын
For the people wondering who is the man who saved isaac from the start, that is Franco Delille from Dead Space: Extraction.
@onmyojirock9364 Жыл бұрын
Isn't it ignition?
@forbiddenbanana9255 Жыл бұрын
@@onmyojirock9364 Yeah
@citizen3000 Жыл бұрын
Nobody cares
@EstebanGilChillington Жыл бұрын
@@citizen3000 huh
@citizen3000 Жыл бұрын
@@EstebanGilChillington wow
@zerrierslizer12 жыл бұрын
i really reccomend you replay this in Co-op, as that adds the twist you are missing in the playthrough on your own. you see, the player that plays Carver will often see things that Isaac does not see, as Isaac has already come to terms with the Markers influence, thus not seeing halucinations (Dead Space 2 shows that happen) but Carver, who is now seeing shit, will see shit that the player that plays Isaac does not, making it seem like Carver's player is in fact going insane, and that adds to the entire thing 100x over.
@thewholecircus2 жыл бұрын
That was one of his main complaints tho; that a lot of parts of the game were locked behind what is essentially just a feature for the trailers and back of the box.
@zerrierslizer12 жыл бұрын
@@thewholecircus it isnt locked away, it is always there. all it takes is to ask someone "hey, want to play Dead Space 3 with me in Co-op for this video? would appreciate it" instead of saying lies lik "i have no friends to play with"
@thewholecircus2 жыл бұрын
@@zerrierslizer1 So? Someone might not have the friends to play it with, or friends might not be interested, or you could just prefer to play single player and experience the story and gameplay on your own if co-op isn't your thing. It really should always be completely optional.
@zerrierslizer12 жыл бұрын
@@thewholecircus well we arent talking about you now are we? your logic is like Quantum TV's logic. what do you want next, an option to turn off the horro in Dead Space Remastered? thing is, this guy, he has PLENTY of friends that he could play with. problem is, he didnt bother to ask and played it off as a joke, while your cringy ass took it literally and then started mixing your own lack of friends (the lack thereof being understandable from what i can tell) into the mix as if noone has friends to play this game with. stop making excuses and accept the fact that what i said is completely true. besides, the co-op part IS optional, hence why it isnt stopping him from playing the game to begin with.
@Corvus-uh2db2 жыл бұрын
@@thewholecircus Agreed, locking content behind an optional mode is really scummy tbh, they want you to buy 2 copies just to play together with your friends.
@Ririten2 жыл бұрын
I played this game fully co op on release and Carver is certainly more of a character. The Co Op only areas have some dialogue, and a few neat tricks that drive home the insanity of the relics by having Isaac and Carver seeing different enemies and only one set is real. Shame that you miss out on all of those interesting mechanics in solo play.
@khtkhtkht10 ай бұрын
I hated what they did to Ellie in this game. In the previous game, she was a badass, insanely capable, composed and level headed. She was a survivor. In this game she was EAified, complete with tits out, clingy, crying, love triangled. In Dead Space 2 she was independent and strong. In this one, they made her weak and dependent. I hated it.
@KratKrit2 жыл бұрын
One thing that always upset me was that the "wendigos" you speak of were only created because the people down there were eating infected flesh, which perfectly explains why you don't see them anywhere else, but then they ruin it by putting them inside the necromorph ancients corpse.
@circa19192 жыл бұрын
Having played 1&2 but never 3, the overall story of this game seems pretty neat, but that's ultimately kind of the problem, is that we get to see the potential of the game, knowing full well that so much of the tension that makes the experience memorable for the player is diffused by the turn towards an action FPS, while also taking half the cast (Carver) out if you don't have a friend with you. While I love co-op, and I like the effort to make it actually part of the story instead of just an add-on. That said, it should have had a bot play as carver as still allow you to do all those things and have those interactions without a physical 2nd player. One parallel that I notice here is the possibility of indoctrination that appeared in the Mass Effect series
@steelwind23342 жыл бұрын
DS3 is awesome game. Not perfect but much better that DS1. It was reviewbombed for no reason.
@Hubbleshubbles2 жыл бұрын
I think the other problem that Visceral struggled with, is that it's obvious they did not want to make another ds1 or 2, which is why this game is quite different. If they had wanted to make another pure horror entry, they would have needed an entirely new protagonist and set the events of that game somewhere between the 1st and 2nd. Just doesn't make sense for Isaac to be an necromorph killing machine but still be afraid of them.
@sellingacoerwa83182 жыл бұрын
3's not bad, certainly not as good as 2 or 1 this video is playing it up for outrage clicks which I find about as sleazy as microtransactions.
@steelwind23342 жыл бұрын
@@sellingacoerwa8318 this video is some kind of letsplay with clickbait headline
@bloodysimile48932 жыл бұрын
@@sellingacoerwa8318 ????
@lucia_kidtech2 жыл бұрын
I remember seeing a dead space animated show as a kid, one I should not have been watching and it scared me so bad that the games were always more effective for me.
@Repossessedurass Жыл бұрын
Dead Space: Aftermath or Dead Space: Extraction.
@campeãodomundo2137 Жыл бұрын
@@Repossessedurass or Dead Space: Downfall
@lucia_kidtech Жыл бұрын
@@Repossessedurass it was aftermath I think the thumbnail was a disembodied hand floating in space
@lucia_kidtech Жыл бұрын
Tell a lie it was downfall
@thomas4092 Жыл бұрын
I remember the anime too, it was the initial outbreak on the ishimura and I just remember being freaked way the hell out over necromorphs because at first I thought it was generic zombies but in space, damn was I wrong.
@97spartan Жыл бұрын
1:17:44 you ever just doom sentients as a whole to help your homeboy gain favour with his ex?
@TotallyPointlessTV Жыл бұрын
Damn near every time
@97spartan Жыл бұрын
@@TotallyPointlessTVdeadass wrote my comment as I was watching the video, before I realised you’d say the same thing like a minute later lol Love your content homie
@llawliet37332 жыл бұрын
All the deep lore on that Masterpiece is so great. You could basically live through the whole thing by reading two books, then watch a movie, play the first game, watch the second movie and play the second game. The numerous Comics are kind of optional but really good to tie some loose ends and get even deeper into the Story
@linglongpagota61952 жыл бұрын
Theres two movies?
@llawliet37332 жыл бұрын
@@linglongpagota6195 Yup
@Drakith902 жыл бұрын
@@linglongpagota6195 Downfall and Aftermath. Downfall takes place on the Ishimura while everything is going to hell. Aftermath takes place on Aegis VII three weeks after Isaac kills the hive mind and shows why Stross from Dead Space 2 was so crazy.
@PrettyH8Mach1n32 жыл бұрын
@@Drakith90 the animated movies had decent story but deserved better art and execution.
@Drakith902 жыл бұрын
@@PrettyH8Mach1n3 Yeah. They reminded me a lot of "Aeon Flux" with a bit of "Heavy Metal 2000" mixed in. Had that weird 90s MTV animation feel.
@Tkokat2 жыл бұрын
From a post that I remembered and I finally found it. I am gonna copy paste it, cuz I couldn't have said it better myself: "I hate what they did to Ellie in DS3- Her character was so cool in DS2. You see her fighting off entire hordes of necros singlehandedly. She gets stabbed in the eye, and still has the lady balls to fight the guy that did it, then flies a ship through the ceiling to save Isaac. Freaking badass. Enter Dead Space 3. They give her boob implants, and make her the cliché damsel in distress all the guys are fighting over. I get EA was trying to make the series more mainstream, but damn it they ruined a great character."
@Sessionsjc2 жыл бұрын
but did she grow her eye back? do they address the fact that she has her eye back in DS3?
@Tkokat2 жыл бұрын
@@Sessionsjc It hasn't been addressed in DS3 story, iirc. However, I found this in google: "In Dead Space 3, Ellie has Heterochromia. As a result of losing her right eye to Stross, she now has two fully intact eyes, the new one being green instead of the original blue. A memo in Isaac's apartment explains that she is now using an artificial eye"
@NotMorganFreeman.2 жыл бұрын
@@Tkokat I just assumed it was bionic seeing it was a different color and moved in sync with the other one.
@Wolfmansgeneralchannel2 жыл бұрын
@@NotMorganFreeman. what’s funny is I completely forgot that losing body parts is a common in dead space so much so that literal fetuses are made just to slice off body parts to grow and attach to a persons. God it’s still creepy but kinda handy
@Doku712 жыл бұрын
Watching this for the 3rd time since last week. Honestly upsets me how they split the story between co-op, made the guns no longer unique, and the abandoned systems thanks to EA suits wanting to give the watered down experience they're known for killing studios over.
@noble7245 Жыл бұрын
As an avid Carver player, I really enjoyed playing him. My buddy always played Issac so I got Carver and his missions were the best and probably scariest in the game. I also loved his suit designs better with his darker blue lights. Plus you really get to see Issac and Carver become friends and even joke around with each other amidst the horror.
@CinnabarCereal5 ай бұрын
Carver player 🤝
@DaBellMonkey2 жыл бұрын
They could have made this more accessible if they had a buddy AI like how Army of Two had. The systems already existed so it wasn't impossible to allow it, that way people without a buddy to play couch co-op with could still experience the full game
@lucianaryeh30012 жыл бұрын
I finished Dead Space 2 yesterday cuz I wana revisit the memories I had it when I was in highschool. Honestly, it still holds up to this day because the plot and progression of Isaac's character is so believable. You can immediately see that hes grown from the very quiet character in an unknown but hostile environment to being this badass who LITERALLY mastered the kinesis and using it as a weapon before getting his iconic plasma cutter. His experience in the USG Ishimura made him a veteran whos seen it all which also reflected on his gameplay. For example: his melee attack is much more faster compared to the sluggish one he had in DS1. But more importantly, hes much more braver as in the intro of DS2, he f*ckin headbutts a necromorph out of retaliation (even have a sense of humour at some point in the story). BUT in Dead Space 3, he just feels different and forced. The drama between him and ellie was out-of-nowhere (i.e not established at all besides them being the only ones that got out alive in DS2) and the plot then becomes this cesspool of generic action movie tropes/cliches. And the crafting system was very bad.... It felt like the game wants to pad out the game itself by having a loot/grinding system. The enemies were becoming more uninspired but dear lord, the human enemies were unnecessary at all cuz it made the game into a 3rd-person cover shooter instead.... However, the multiplayer itself seemed interesting tho and the new weapons were "ok" at best. In conclusion, dead space 2 feels like the true ending to Isaac's story compared to dead space 3 which felt like a poorly made fan-fiction.
@ltchugacast1312 жыл бұрын
Isaac in DS3 just seems too raw and mentally unhealthy. Not as if the marker had a lasting impact on him but just depressed like he debates hanging himself every night. It was nerve wracking in DS2 when he would hallucinate and try to kill himself because it was clear Isaac still wanted to live and survive. However in DS3 it really doesn’t come across like he would really push himself to keep going if the player didn’t puppet him. At that point his input is just depressing and when he finally let’s go in the end it’s frustrating instead of satisfying. It feels more like watching a grand scale suicide in the worst ways possible. Isaac seems too hurt and too emotionally drained to appropriately fill his role in the story. It felt like wiping with a cactus, most of the game I kept thinking to myself “if they were gonna do this to Isaac they should have left him alone. If I wasn’t here he’d already laid down and died.” That’s not a good thing to convey to a player in a Survival Horror game.
@SuperGheppio2 жыл бұрын
Totally agree, both Isaac and Ellie have totally different behaviors and the story so banal with the love triangle. All the other characters are totally forgettable 🤦🏻♂️
@Alva_Lombax2 жыл бұрын
also, funny enough, some of these dungeons like optional parts where the best part of the game for me theres the one where soldiers canabalized eachother and the one where the entire dubgeon was in your head and you never left the elavator
@FarradMuseumofTruth2 жыл бұрын
OMG NOOOO
@FurryGram Жыл бұрын
I do think the narrative progression from survival horror to surv-horror-action was a good move, just that it was executed as poorly as possible. The crafting system really drags on the experience, and the part that hurts worst for me is that a lot of the internal-realism went out of the window. Its still not a bad game imho, but it ain't even close to a great one
@GHOSTPHO2 жыл бұрын
"I didn't make shit" is one of my favorite lines in video games, up there with "ah shit here we go again" and "war...war never changes"