"Nope, that's not working" explains my daily life routine
@alexandre_1883 Жыл бұрын
Love to see how people debug things, tells a lot of their knowledge of the tools they use! Thanks for doing it for GDevelop!
@mutee333 Жыл бұрын
I never learned to use the debugger or knew about the console log. I achieved those checks using text boxes, which is a pain. So great video.
@TeckGeck Жыл бұрын
I've always just used a text object labelled "Debug" to troubleshoot my logic, so this tutorial was helpful! Thanks Gdevelop team!
@huntify Жыл бұрын
tbh Wesley carries the channel at this point
@ihsaner.m.i5222 Жыл бұрын
Good explain as usual, And this debugger tools will really be helpful, and make gdevlop better👏
@cajayt Жыл бұрын
I usually add a player object and a player_visible object, so the visual changes don’t affect the mechanics.
@NinetyRalph Жыл бұрын
That title promises a lot, thanks guys Hi Wesley
@GDevelopApp Жыл бұрын
It won't explain how to fix every single problem you'll ever run in to, but it does show a couple of examples and the debugger tools that can help you figure out what's going wrong. Hopefully that will help people when they approach problems in their own games. 👍 -Wesley
@clementpasteau4539 Жыл бұрын
Great analytics skills! Really helpful
Жыл бұрын
Really great explanations of debugging. It can apply to anything.
@wfstar9193 Жыл бұрын
I'm really greatful. I never my problem was acutely collision mask. It was bugging my head alot and time consuming. In the nick of time your video published.
@PixelZone77 Жыл бұрын
Cant´t wait boys
@jugibur2117 Жыл бұрын
I'm completely new in GDevelop and the videos helpted me a lot, thanks! Would be great to make one about adapting the play / main area and the screen controls to different screen sizes. I have a game board that I wish I could simply centered if the screen gets bigger.
@NOVA-yt7 Жыл бұрын
Some suggestions and problems: 1 add solid behavior to objects 2 fix piskel because it has so many bugs and glitch like when I undo for a few times it crashes I cant change the opacity of layer
@dioto4490 Жыл бұрын
Can you make like a tutorial that explains how firebase works with gdevelop because saving user data is super interesting
@nathanstoysandmore Жыл бұрын
thinking i might make a space-engine inspired game in gdevelop. i may make it in another simple game engine, but this one seems promising.
@presskeytoplay Жыл бұрын
They are great tools! But I would like to know your opinion, for a game that focuses on both PC and mobile, what is the total ms per frame that you think is an ideal value? My game with ~1.7ms per frame is already having serious problems on mobile, causing slowdowns, and consequently some events just don't happen.
@MarcosCodas Жыл бұрын
Are these issues happening in the mobile preview as well? Have you tried using another device to see if it’s device related?
@hoshmandshaho Жыл бұрын
This was helpful Thanks!
@cool3661 Жыл бұрын
Pls i have a problem with the animation of attack the animation attack has like 6 animation on it but when i prees the botton the player do just the first animation .help🤧
@timetorelaxfocus96426 ай бұрын
Very useful, thanks
@alilougfu7668 Жыл бұрын
I have a question about Gdevelop, is there any feature in Gdevelop that helps with Screen fit to any device, to get rid of black edges, or the only way is to manually build the game file with cordova ?
@ENTERTAINMENT-it4pv Жыл бұрын
Thank you Mr Wesley! This helped me a lot! I am trying to make my tic tac toe game multiplayer, do you have any idea how I may do that? Thanks!
@nhamnham7938 Жыл бұрын
Hi, is there a tutorial on how to make top down character jump? Thank you
@Origamiwithsree Жыл бұрын
Just a request Can you make a dedicated video about connected terrains extension So that it will make us easier to make game slike hill climb... Earn to die etc
@TL_JIGAR7 ай бұрын
I make game from g develop, it is not opening showing that 'Their is bug'.
@thenosscopee6942 Жыл бұрын
Need to know how to switch scenes for characters like entering a house and quit it
@GDevelopApp Жыл бұрын
There's an event for "pause and start a new scene" and "Stop and go back to previous scene". You can use that to go to a new scene, like inside of a building, and then going back to the scene before entering the building. Hope that helps. 👍 -Wesley
@jamestheflamingo2428 Жыл бұрын
Can you please make a tutorial about how to pick up something and use it example: pick up a key and unlock a door
@TheRealDJMacaroni Жыл бұрын
Hi this is a great video thanks! Can you make a video on swapping between characters midgame??
@SuperCoolGamer1 Жыл бұрын
Can’t wait
@chrodinite Жыл бұрын
the entire preview isn't loading, does anybody have a fix
@aurel3117 Жыл бұрын
Eisable and moving event is a thing.
@ReapeX Жыл бұрын
Thank you :)
@Vegeta99999 Жыл бұрын
I already knew how to fix the bugs mentioned from the first few seconds I saw them :D the debugger is very important indeed, i which you explained what % of parent and % of total mean, i already know the (Time (MS)), but no idea what % of parent and total is for, or what can they help me in ? :o
@presskeytoplay Жыл бұрын
It represents how much resource was spent in relation to the total resources used. Rendering at 50%, for example, means that half of the processing resources were spent on rendering. The other % is relative to the group that item belongs to.
@Vegeta99999 Жыл бұрын
@@presskeytoplay ohhh, thanks for explaining !
@InstPlaysic Жыл бұрын
Next tutorial on inventory or cutscene
@Vitorsamu460 Жыл бұрын
Create a function that allows your friend to test the game in his Gdevelop 5 editor, because then you help each other with some things!
@ctsajeecna6 ай бұрын
Sometimes when I’m using gdvelop I can’t find the error so much so that I think the editor is wrong 😭
@leon0ky Жыл бұрын
Thanks!
@jogatinandodevs Жыл бұрын
show how we can see in storage in debugger.
@GDevelopApp Жыл бұрын
In storage? External storage when save/loading? -Wesley
@jogatinandodevs Жыл бұрын
@@GDevelopApp save/load, Because I already had problems with not saving to storage and I had no indication of this in the debugger. obviously it was a logic error on my part, but I had no way of knowing if the data was saved unless I tried to load it into a variable.
@GDevelopApp Жыл бұрын
@@jogatinandodevs For confirmation that something actually saved, you might need to use the condition "storage exists" in an event to check after the save happened that it actually worked. I'm not sure if that information would show up in the debugger, I haven't tried to use it for that before, but you could add an event that checks if the storage exists and then maybe use the log to console action to see a confirmation in the console section of the debugger tools. I hope that helps. I suggest reaching out to the community on discord or the forums if you need more support, KZbin comments might get missed. -Wesley
@dioto4490 Жыл бұрын
My dream is that we can make an application linked with a minecraft server to get like stats.
@dioto4490 Жыл бұрын
or just like an application for op's that you can execute commands with rcon.
@JasimdJasimdb Жыл бұрын
Can we have tutorial on mobile to create games
@NotCmd657 Жыл бұрын
Really Helpful.
@dioto4490 Жыл бұрын
My dream is that we can login with our discord account